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<H1>[Nel] gcc and non-ANSI</H1>
<B>Vianney Lecroart</B>
<A HREF="mailto:lecroart%40nevrax.com"
TITLE="[Nel] gcc and non-ANSI">lecroart@nevrax.com</A><BR>
<I>Tue, 23 Jan 2001 14:27:21 +0100</I>
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<PRE>><i> I'm using gcc/g++ 2.95.3, and it seems that it doesn't like anonymous
</I>structures
><i> (see gcc output below). I read that it's definitively not a standard
</I>feature,
><i> and was orginally a MS VC++ extension, that was more or less adopted by
</I>others.
><i> Seems that the gcc guy didn't approved it, but I didn't checked in depth.
</I>I
><i> guess others are using the egcs c++ (1.1.2) frontend ?
</I>><i> I personnaly don't approve being able to acces a member without naming the
</I>><i> structure ...
</I>><i>
</I>><i> In file included from driver_opengl.h:43,
</I>><i> from driver_opengl.cpp:45:
</I>><i> ../../../../include/nel/3d/material.h:264: anonymous class type not used
</I>to
><i> declare any objects
</I>><i> ../../../../include/nel/3d/material.h: In method `void
</I>><i> NL3D::CMaterial::CTexEnv::setDefault()':
</I>><i> ../../../../include/nel/3d/material.h:273: `union
</I>><i> NL3D::CMaterial::CTexEnv::{anonymous}' has no member named `OpRGB'
</I>
Yes, we know that. In fact, it compiles with no warning with gcc 2.96.
If you could give me a link to a document that say it s not ANSI, i ll be
glad.
Regards,
Vianney Lecroart
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