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   <H1>Re[2]: [Nel] File formats+other stuff</H1>
    <B>Robert Bjarnason</B> 
    <A HREF="mailto:robofly%40in-orbit.net"
       TITLE="Re[2]: [Nel] File formats+other stuff">robofly@in-orbit.net</A><BR>
    <I>Sat, 13 Jan 2001 20:49:54 -0800</I>
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<PRE>Hi Vianney,

VC&gt; okay, next is the content of our current config file, hope it s what you
VC&gt; wanted:

Thanks :)  I like the way you have the config files
created automaticly, I just hadn't looked in the
right place...

VC&gt; Don't forget that it's a quite young project
VC&gt; and we need time to give some examples and stuff.
VC&gt; We are currently working on a small sample world to give the community
VC&gt; something to kick around and showcase what NeL can do.
VC&gt; We'll release it next week so please be a little patient.
VC&gt; Of course this example will have nothing to do with our final game.
VC&gt; Its main use is to help us to test our library and test our team production
VC&gt; pipelines.

I appolagice for my tone of voice before, I really
appricate your effort and think your doing a great
job.

VC&gt; Great! The only potential problem could be for exporting datas.
VC&gt; But it would be neat if you wrote an export pluggin for Maya,
VC&gt; and we'd love to have another example of a program using NeL.

We've already started to work on a plugin, written in MEL Script,
using info gathered from the source code distribution.
Do you have any formal documents on the different fileformats?

Warm regards,
Robert



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