aboutsummaryrefslogtreecommitdiff
path: root/pipermail/nel/2001-February/000221.html
blob: 999aadf22ccf14247c84b80e32d8aca6989e1c0a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<HTML>
 <HEAD>
   <TITLE> [Nel] Something I don't understand about the license agreement.</TITLE>
   <LINK REL="Index" HREF="index.html" >
   <LINK REL="made" HREF="mailto:jmark4%40home.com">
   <LINK REL="Previous"  HREF="000220.html">
   <LINK REL="Next" HREF="000222.html">
 </HEAD>
 <BODY BGCOLOR="#ffffff">
   <H1>[Nel] Something I don't understand about the license agreement.</H1>
    <B>Jared Mark</B> 
    <A HREF="mailto:jmark4%40home.com"
       TITLE="[Nel] Something I don't understand about the license agreement.">jmark4@home.com</A><BR>
    <I>Mon, 19 Feb 2001 18:41:44 -0600</I>
    <P><UL>
        <LI> Previous message: <A HREF="000220.html">[Nel] Compiling on Linux....</A></li>
        <LI> Next message: <A HREF="000222.html">[Nel] Something I don't understand about the license agreement.</A></li>
         <LI> <B>Messages sorted by:</B> 
              <a href="date.html#221">[ date ]</a>
              <a href="thread.html#221">[ thread ]</a>
              <a href="subject.html#221">[ subject ]</a>
              <a href="author.html#221">[ author ]</a>
         </LI>
       </UL>
    <HR>  
<!--beginarticle-->
<PRE>This is a multi-part message in MIME format.

------=_NextPart_000_0011_01C09AA3.9B7D49C0
Content-Type: text/plain;
	charset=&quot;iso-8859-1&quot;
Content-Transfer-Encoding: quoted-printable

I just want to make sure I understand this right...

I use this source code to build the base of my game...
I do all sorts of work to make my own game built around this core =
engine...
I then try to get people to play the game...
People get the game (for free, or at least, for the cost of shipping it, =
but no profit can be made on that...)
I charge for the monthly service to the game, and make boat loads of =
money...

But then, because of the way this license reads, someone else can =
request the entire source code to my game, set up their own game that's =
exactly like mine, and charge people to use it just like I am doing...=20

So if all of the above is correct... what is the point of me making my =
game using NeL in the first place?  When someone can just steal my =
entire game (not just the NeL source, but all of the &quot;derivitive works&quot; =
that are packaged with it as a whole), and run the game service =
themselves... basically, taking me out of the loop entirely.

If I'm completely off here, I appologise.  I'm extremely new to the =
whole &quot;open source&quot; thing...=20

My main concern is that I have a bunch of gameplay concepts that I want =
to implement... having nothing to do with graphical quality, or any sort =
of innovative programming... I have plot, and I have what I consider a =
&quot;bigger and better plan&quot; than anything UO or EQ or AC have ever done... =
and this license is basically saying that I have to give all of THAT =
stuff up if I choose to use NeL as my core code?

*scratches head*=20

------=_NextPart_000_0011_01C09AA3.9B7D49C0
Content-Type: text/html;
	charset=&quot;iso-8859-1&quot;
Content-Transfer-Encoding: quoted-printable

&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0 Transitional//EN&quot;&gt;
&lt;HTML&gt;&lt;HEAD&gt;
&lt;META http-equiv=3DContent-Type content=3D&quot;text/html; =
charset=3Diso-8859-1&quot;&gt;
&lt;META content=3D&quot;MSHTML 5.50.4522.1801&quot; name=3DGENERATOR&gt;
&lt;STYLE&gt;&lt;/STYLE&gt;
&lt;/HEAD&gt;
&lt;BODY bgColor=3D#ffffff&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;I just want to make sure I understand this=20
right...&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;I use this source code to build the base of my=20
game...&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;I do all sorts of work to make my own game built =
around this=20
core engine...&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;I then try to get people to play the =
game...&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;People get the game (for free, or at least, for the =
cost of=20
shipping it, but no profit can be made on that...)&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;I charge for the monthly service to the game, and =
make boat=20
loads of money...&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;But then, because of the way this license reads, =
someone else=20
can request the entire source code to my game, set up their own game =
that's=20
exactly like mine, and charge people to use it just like I am doing...=20
&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;So if all of the above is correct... what is the =
point of me=20
making my game using NeL in the first place?&amp;nbsp; When someone can just =
steal=20
my entire game (not just the NeL source, but all of the &quot;derivitive =
works&quot; that=20
are packaged with it as a whole), and run the game service themselves... =

basically, taking me out of the loop entirely.&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;If I'm completely off here, I appologise.&amp;nbsp; I'm =
extremely=20
new to the whole &quot;open source&quot; thing... &lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;My main concern is that I have a bunch of gameplay =
concepts=20
that I want to implement... having nothing to do with graphical quality, =
or any=20
sort of innovative programming... I have plot, and I have what I =
consider a=20
&quot;bigger and better plan&quot; than anything UO or EQ or AC have ever done... =
and this=20
license is basically saying that I have to give all of THAT stuff up if =
I choose=20
to use NeL as my core code?&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT size=3D2&gt;*scratches head*&amp;nbsp;&lt;/FONT&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;

------=_NextPart_000_0011_01C09AA3.9B7D49C0--


</pre>











<!--endarticle-->
    <HR>
    <P><UL>
        <!--threads-->
	<LI> Previous message: <A HREF="000220.html">[Nel] Compiling on Linux....</A></li>
	<LI> Next message: <A HREF="000222.html">[Nel] Something I don't understand about the license agreement.</A></li>
         <LI> <B>Messages sorted by:</B> 
              <a href="date.html#221">[ date ]</a>
              <a href="thread.html#221">[ thread ]</a>
              <a href="subject.html#221">[ subject ]</a>
              <a href="author.html#221">[ author ]</a>
         </LI>
       </UL>
</body></html>