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   <H1>[Nel] compiling nel/3d ps_util.cpp causes error C1076, internal heap limit</H1>
    <B>Cyril 'Hulud' Corvazier</B> 
    <A HREF="mailto:corvazier%40nevrax.com"
       TITLE="[Nel] compiling nel/3d ps_util.cpp causes error C1076, internal heap limit">corvazier@nevrax.com</A><BR>
    <I>Wed, 12 Dec 2001 10:13:57 +0100</I>
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<PRE>Hi,

I had the same error yesterday. I have added the /Zm200 option in 3d.dsp and
it seams to work. It should be on the CVS now.
Big values passed to /Zm option lead to a visual crash.. /Zm100 is the
default value (100% the default heap size)
/Zm2000 is 2000% the default heap size ! :-)

Thanks for the feedback,

Cyril Corvazier

&gt;<i> While compiling ps_util.cpp in nel\src\3d, VC++ 6 gives a fatal error
</I>&gt;<i> C1076, internal heap limit reached. Full output is
</I>&gt;<i>
</I>&gt;<i> ps_util.cpp
</I>&gt;<i> D:\SKANDER\STLPORT-4.5.1\STLPORT-4.5.1\STLPORT\stl/type_traits.h(339) :
</I>&gt;<i> fatal error C1076: compiler limit : internal heap limit reached; use /Zm
</I>&gt;<i> to specify a higher limit
</I>&gt;<i> Error executing cl.exe.
</I>&gt;<i>
</I>&gt;<i> I tried adding the /Zm2000 option, but no luck...
</I>


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