aboutsummaryrefslogtreecommitdiff
path: root/pipermail/nel/2001-April/000412.html
blob: 61445ed527b275181c4fc824e3c82d7796b09d4e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<HTML>
 <HEAD>
   <TITLE> [Nel] 3dsmax 3.1 plug-ins</TITLE>
   <LINK REL="Index" HREF="index.html" >
   <LINK REL="made" HREF="mailto:corvazier%40nevrax.com">
   <LINK REL="Previous"  HREF="000413.html">
   
 </HEAD>
 <BODY BGCOLOR="#ffffff">
   <H1>[Nel] 3dsmax 3.1 plug-ins</H1>
    <B>Cyril Corvazier</B> 
    <A HREF="mailto:corvazier%40nevrax.com"
       TITLE="[Nel] 3dsmax 3.1 plug-ins">corvazier@nevrax.com</A><BR>
    <I>Thu, 26 Apr 2001 19:56:44 +0200</I>
    <P><UL>
        <LI> Previous message: <A HREF="000413.html">[Nel] A small document for your consumption</A></li>
        
         <LI> <B>Messages sorted by:</B> 
              <a href="date.html#412">[ date ]</a>
              <a href="thread.html#412">[ thread ]</a>
              <a href="subject.html#412">[ subject ]</a>
              <a href="author.html#412">[ author ]</a>
         </LI>
       </UL>
    <HR>  
<!--beginarticle-->
<PRE>This is a multi-part message in MIME format.

------=_NextPart_000_0007_01C0CE8B.05058E00
Content-Type: text/plain;
	charset=&quot;iso-8859-1&quot;
Content-Transfer-Encoding: quoted-printable

Hi,

The good news:

We have released the source code of some of our plug-ins for 3dsmax 3.1.

The sources available are:

* Scene exporter plug-in. Export NeL binary meshes, animations, skeleton =
etc..
* Patch converter plug-in. Convert a 3dsmax PatchMesh in a NeLPatchMesh.
* TileUtility plug-in. Use tile banks in 3dsmax.

You can find thoses plugins in the CVS tree in nel/tools/3d/plugins_max

The bad news:

1) One of our plugin, the landscape painter, is not in this package =
because it is based=20
on Discreet EditPatch source code, and we can't distribute this modified =
source code.

2) Given that Max plug-ins are linked to the 3DSMax SDK (which is not =
Gnu GPL)=20
and to NeL (which is Gnu GPL), anyone distributing plug-ins in binary =
form will be in=20
breach of the Gnu GPL.

In English than means that you shouldn't distribute the plug-ins as =
binaries.
You are, of course, free to distribute the source code.

Regards,
Cyril Corvazier
Lead 3d programmer
Nevrax France



------=_NextPart_000_0007_01C0CE8B.05058E00
Content-Type: text/html;
	charset=&quot;iso-8859-1&quot;
Content-Transfer-Encoding: quoted-printable

&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0 Transitional//EN&quot;&gt;
&lt;HTML&gt;&lt;HEAD&gt;
&lt;META content=3D&quot;text/html; charset=3Diso-8859-1&quot; =
http-equiv=3DContent-Type&gt;
&lt;META content=3D&quot;MSHTML 5.00.2919.6307&quot; name=3DGENERATOR&gt;
&lt;STYLE&gt;&lt;/STYLE&gt;
&lt;/HEAD&gt;
&lt;BODY bgColor=3D#c8bcb0&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;Hi,&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;The good news:&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;We have released the source code of =
some of our=20
plug-ins for 3dsmax 3.1.&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;The sources available are:&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;* Scene exporter plug-in. Export NeL =
binary meshes,=20
animations, skeleton etc..&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;* Patch converter plug-in. Convert a =
3dsmax=20
PatchMesh in a NeLPatchMesh.&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;* TileUtility plug-in. Use tile banks =
in=20
3dsmax.&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;You can find thoses plugins in the CVS =
tree in=20
nel/tools/3d/plugins_max&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;The bad news:&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;1) One of our plugin, the landscape =
painter, is not=20
in this package because it is based &lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;on Discreet EditPatch source code, and =
we can't=20
distribute this modified source code.&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;2) Given that Max plug-ins are linked =
to the 3DSMax=20
SDK (which is not Gnu GPL) &lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;and to NeL (which is Gnu GPL), anyone =
distributing=20
plug-ins in binary form will be in &lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;breach of the Gnu GPL.&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;In English than means that you =
shouldn't distribute=20
the plug-ins as binaries.&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;You are, of course, free to distribute =
the source=20
code.&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;Regards,&lt;/FONT&gt;&lt;/DIV&gt;
&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;
&lt;P class=3DMsoNormal&gt;&lt;FONT color=3Dblack face=3DArial size=3D2&gt;&lt;SPAN=20
style=3D&quot;COLOR: black; FONT-FAMILY: Arial; FONT-SIZE: 10pt&quot;&gt;Cyril=20
Corvazier&lt;BR&gt;Lead 3d programmer&lt;BR&gt;Nevrax =
France&lt;BR&gt;&lt;/SPAN&gt;&lt;/FONT&gt;&lt;/FONT&gt;&lt;FONT=20
face=3DArial size=3D2&gt;&lt;/P&gt;&lt;/FONT&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;

------=_NextPart_000_0007_01C0CE8B.05058E00--


</pre>


<!--endarticle-->
    <HR>
    <P><UL>
        <!--threads-->
	<LI> Previous message: <A HREF="000413.html">[Nel] A small document for your consumption</A></li>
	
         <LI> <B>Messages sorted by:</B> 
              <a href="date.html#412">[ date ]</a>
              <a href="thread.html#412">[ thread ]</a>
              <a href="subject.html#412">[ subject ]</a>
              <a href="author.html#412">[ author ]</a>
         </LI>
       </UL>
</body></html>