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<H1>[Nel] 3dsmax 3.1 plug-ins</H1>
<B>Cyril Corvazier</B>
<A HREF="mailto:corvazier%40nevrax.com"
TITLE="[Nel] 3dsmax 3.1 plug-ins">corvazier@nevrax.com</A><BR>
<I>Thu, 26 Apr 2001 19:56:44 +0200</I>
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<PRE>This is a multi-part message in MIME format.
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Hi,
The good news:
We have released the source code of some of our plug-ins for 3dsmax 3.1.
The sources available are:
* Scene exporter plug-in. Export NeL binary meshes, animations, skeleton =
etc..
* Patch converter plug-in. Convert a 3dsmax PatchMesh in a NeLPatchMesh.
* TileUtility plug-in. Use tile banks in 3dsmax.
You can find thoses plugins in the CVS tree in nel/tools/3d/plugins_max
The bad news:
1) One of our plugin, the landscape painter, is not in this package =
because it is based=20
on Discreet EditPatch source code, and we can't distribute this modified =
source code.
2) Given that Max plug-ins are linked to the 3DSMax SDK (which is not =
Gnu GPL)=20
and to NeL (which is Gnu GPL), anyone distributing plug-ins in binary =
form will be in=20
breach of the Gnu GPL.
In English than means that you shouldn't distribute the plug-ins as =
binaries.
You are, of course, free to distribute the source code.
Regards,
Cyril Corvazier
Lead 3d programmer
Nevrax France
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<META content=3D"text/html; charset=3Diso-8859-1" =
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<DIV><FONT face=3DArial size=3D2>Hi,</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>The good news:</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>We have released the source code of =
some of our=20
plug-ins for 3dsmax 3.1.</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>The sources available are:</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>* Scene exporter plug-in. Export NeL =
binary meshes,=20
animations, skeleton etc..</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>* Patch converter plug-in. Convert a =
3dsmax=20
PatchMesh in a NeLPatchMesh.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>* TileUtility plug-in. Use tile banks =
in=20
3dsmax.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>You can find thoses plugins in the CVS =
tree in=20
nel/tools/3d/plugins_max</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>The bad news:</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>1) One of our plugin, the landscape =
painter, is not=20
in this package because it is based </FONT></DIV>
<DIV><FONT face=3DArial size=3D2>on Discreet EditPatch source code, and =
we can't=20
distribute this modified source code.</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>2) Given that Max plug-ins are linked =
to the 3DSMax=20
SDK (which is not Gnu GPL) </FONT></DIV>
<DIV><FONT face=3DArial size=3D2>and to NeL (which is Gnu GPL), anyone =
distributing=20
plug-ins in binary form will be in </FONT></DIV>
<DIV><FONT face=3DArial size=3D2>breach of the Gnu GPL.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>In English than means that you =
shouldn't distribute=20
the plug-ins as binaries.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>You are, of course, free to distribute =
the source=20
code.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Regards,</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>
<P class=3DMsoNormal><FONT color=3Dblack face=3DArial size=3D2><SPAN=20
style=3D"COLOR: black; FONT-FAMILY: Arial; FONT-SIZE: 10pt">Cyril=20
Corvazier<BR>Lead 3d programmer<BR>Nevrax =
France<BR></SPAN></FONT></FONT><FONT=20
face=3DArial size=3D2></P></FONT></DIV></BODY></HTML>
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