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   <H1>[Nel] proposed control changes</H1>
    <B>Cedric Valignat</B> 
    <A HREF="mailto:valignat%40nevrax.com"
       TITLE="[Nel] proposed control changes">valignat@nevrax.com</A><BR>
    <I>Fri, 13 Apr 2001 19:41:25 +0200</I>
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<PRE>Hi,

Dan Erikson wrote:
&gt;<i> 
</I>&gt;<i> I've put together a patch that changes the mouse control in snowballs so
</I>&gt;<i> that the mouse is normally free, and you have to click on the window
</I>&gt;<i> and move the mouse in order to move the view around.  This is a change
</I>&gt;<i> from the current behavior where the mouse is always locked by the
</I>&gt;<i> application.  This allows one to use other applications while the game
</I>&gt;<i> is running.  I've even used it to have two instances of snowball running at
</I>&gt;<i> the same time, which should be useful for testing reasons.  It'll also alow
</I>&gt;<i> for using the mouse in the future for clicking on controls on other parts of
</I>&gt;<i> the screen.  The only thing I'm not sure about is how well it will work on
</I>&gt;<i> windows.  It looks like it'll work, but it would be nice if someone 
</I>&gt;<i> would test it.
</I>
Nice :-)

I'm going to take a look on that next week and i will test it on windows
before to integrate the patch. I will keep you inform of the results :-)

&gt;<i> I used the right mouse button because the left mouse button is already 
</I>&gt;<i> in use
</I>&gt;<i> for throwing a snowball, but I think these changes to the controls would
</I>&gt;<i> work better:
</I>&gt;<i> [...]
</I>
The control configuration is a very personal thing, we choose a quite common
way to configure the moves control ... but it wiil be nice to be able to
easly configure them :-)

I do agree with you on the Function keys and the ability to be able to use
the other keys of the keyboard ... migth be nice to have ;-)


Thanks for your help,

Cedric.


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