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<!-- What's new on Nevrax.org -->
<table width=100%><tr><td align=left><b>What's new on Nevrax.org</b></td><td align=right><b></b></td></TR></TABLE>

<!-- Projects that use NeL -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>Projects that use NeL</B></TD>
		<TD ALIGN=RIGHT>2003-08-27 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p><a href="http://hulud.planet-d.net/">Hulud</a> from <a href="http://www.digital-murder.org/">Digital Murder</a> wrote an awesome texture generator using NeL for Windows only. You can download the 1.0b version <a href="http://www.digital-murder.org/download/nel_tex_gen_10b.exe">here</a>.</p>

<p><a href="http://ace.planet-d.net/">Ace</a>, Muf and Skeet from <a href="http://www.melting-pot.org/">Melting Pot</a> created Mtp Target game that is a multiplayer clone of Monkey Target on PC using, of course, NeL. It works on Windows and GNU/Linux. You can learn more about this game <a href="http://mtp-target.tuxfamily.org/">here</a> (french page).</p></P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- NeL chat -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>NeL chat</B></TD>
		<TD ALIGN=RIGHT>2003-02-06 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p>The official NeL chat system is on IRC. Feel free to come if you have some questions, if you are interested by the project or if you want to talk with other people looking at NeL.</p>

<p>You can find more informations about the freenode irc network <a href="http://www.freenode.net/irc_servers.shtml">here</a>.</p>

<p>Server: <b>irc.freenode.net</b></p>
<p>Channel: <b>#nel</b></p>

</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
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		<TD><B>Please use nevrax.org's cvs</B></TD>
		<TD ALIGN=RIGHT>2003-01-13 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p>As <A HREF="mailto:loic@gnu.org">Loic Dachary</A> is unfortunately too busy with 
other matters, the non gnu.or's cvs is temporally out of date, until things sett
le, please use the nevrax.org's cvs as instructed on the <A HREF="http://www.nev
rax.org/cvs/">cvs page</A>.
</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- FSFE France enters Free Software Gaming -->
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		<TD><B>FSFE France enters Free Software Gaming</B></TD>
		<TD ALIGN=RIGHT>2002-11-04 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p> Nevrax decided to outsource the Free Software community management to FSFE France. The fifteen developers working on NeL at Nevrax will continue to operate under high pressure to meet their deadlines while FSFE France will be in charge of connecting them with the Free Software world. 

<A HREF="http://france.fsfeurope.org/news/article2002-10-27-01.en.html">
FSFE France enters Free Software Gaming</a>. <BR>

The <A HREF="/cvs/">CVS page </a> has been updated to reflect those changes.
</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- network login system doc -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>network login system doc</B></TD>
		<TD ALIGN=RIGHT>2002-10-02 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p>A new documentation describes the new login system with NeL.
You can find this doc here in the net section:
<a href="/docs/">/docs/</a>
</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
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		<TD><B>Nel extentions</B></TD>
		<TD ALIGN=RIGHT>2002-08-22 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><a href="/docs/nel_extensions.php3">This document</a> briefly describes the different filename extensions used and/or created by Nevrax for their library.
</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
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		<TD><B>FAQ section</B></TD>
		<TD ALIGN=RIGHT>2002-05-02 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p>We added a new webpage that contains a FAQ about our project (this section is at the present time very light) : 
<a href=/faq/>/faq/</a>
</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
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		<TD><B>NeL port</B></TD>
		<TD ALIGN=RIGHT>2002-04-22 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p>Thanks to Guillaume Morin, NeL is now working on PowerPC processor (mac) under GNU/Linux.</p>
<p>Here is a screenshot of the font 3d samples:</p>
<p><a href="/news/img/nelppc.png"><img src="/news/img/nelppc.png" border=none alt="Click on the image to see it in bigger" width="160" height="120"></a></p></P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
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		<TD><B>NeL samples</B></TD>
		<TD ALIGN=RIGHT>2002-04-18 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p>I updated the NeL samples directory. Now it contains one sub-directory per lib, for example, there's a directory for misc samples, another one for net, and so on.</p>
<p>You can find a brief explanation of what sample do:
<a href="/docs/doxygen/nel/nelsamples.html
">/docs/doxygen/nel/nelsamples.html</a></p>
</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- NeL chat -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>NeL chat</B></TD>
		<TD ALIGN=RIGHT>2002-04-09 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p>The official NeL chat system is on IRC. Feel free to come if you have some questions, if you are interested by the project or if you want to talk with other people looking at NeL.</p>

<p>Server: <b>irc.freenode.net</b></p>
<p>Channel: <b>#nel</b></p>

</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- Nevrax UDP benchmark -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>Nevrax UDP benchmark</B></TD>
		<TD ALIGN=RIGHT>2002-03-28 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p>We developed a little client/server application.</p>

<p>This program tests the UDP connection between your computer and a Nevrax
server. It reports some stats about packet lost, ping time and other
information on this connection.</p>

<p>You can launch this program for 1 minute, 1 hour, all the time if you
want. More often this program will run, more accurate information we'll
have. So if you can, leave this program always running.</p>

<p>All informations/stat/graph will be released on the nervrax site.</p>

<p>All sources of this application are available on the nel/samples/udp directory.</p>

<p>Click <a href="/download/bench.zip">here</a> to download the Windows client version.</p>

<p>Thank you for your help.</p>

<p>Update: There's a new version of the client (02/03/29 2:00PM) that is not backward compatible. Get the last one to be sure that it'll be work fine with the server.</p>

<p><b>Update2:</b> There's a new version of the client (02/04/10 11:00AM). Get the last one to be sure that it'll be work fine with the server and *erase* your client.cfg before running the new client.</p>
</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- Download page updated -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>Download page updated</B></TD>
		<TD ALIGN=RIGHT>2002-03-11 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p>A new section for external websites was opened in the download page. It contains links to other Internet sites that have NeL and/or Snowballs related contents.
<p>Feel free to send a mail (<a href="mailto:lecroart@nevrax.com?Subject=External download link">lecroart@nevrax.org</a>) to add your page on this section.
</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- New Snowballs screenshots -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>New Snowballs screenshots</B></TD>
		<TD ALIGN=RIGHT>2002-03-04 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p>6 new screenshots of Snowballs2 are available on the <a href="/screenshots">screenshot section</a>. Sorry, I didn't create the tiny version of pics.</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- Download -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>Download</B></TD>
		<TD ALIGN=RIGHT>2002-02-28 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p>You will find Snowballs binaries on our web site in the download section. Currently, we only have Windows binaries but feel free to send us some other versions (e.g. GNU/Linux tarballs, debian packages and so on). Please, send them to lecroart@nevrax.com</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- Suggested task list -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>Suggested task list</B></TD>
		<TD ALIGN=RIGHT>2002-02-27 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p>We added a new webpage that contains a suggested task list for the free software community who want to work and help us on our project : 
<a href=/suggest/>/suggest/</a></P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- A bit of news -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>A bit of news</B></TD>
		<TD ALIGN=RIGHT>2001-07-03 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p>
Here is some news regarding NeL's development :
</p>
<P>
<b>PARTICLE SYSTEM</b><br>
First release of the particle system editor with full access to the
particule system engine is out (it's an extension to the object viewer).
</p>

<P>
<b>ENVIRONMENT MAPPING</b><br>
Flat and cubic environment map rendering have been added to the 3D engine
and the tools.
</p>
<P>
<b>AUDIO LIBRARY</b><br>
The lowest level layer of the sound library is functional (the sound library
is still in very early stage of development)
</p>

<p>
<b>SERVICE ADMIN IMPROVEMENTS</b><br>
Loads of new features added to the Win32 displayer<br>
- window positions can be stored in the config file<br>
- displayer window now has a prompt to allow live interaction with running
services (Note: The same commands can be sent to the services by the admin
client)
</p>

<P>
<b>LIGHT MAPS</b><br>
Version 1.0 of the lightmap implementation is fully implemented and
available
</p>

<p>
<b>COLLISIONS</b><br>
Version 1.0 of the PACS collision code fully implemented and available
</p></P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- NeL Documentation updated -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>NeL Documentation updated</B></TD>
		<TD ALIGN=RIGHT>2001-06-28 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p>
Some new documents were just added in our <a href=/docs/>documentation section</a>, including Nel's features description and <a href=/docs/features_nel.php3>Nel Introduction</a>. <br>
Check it out !
</p></P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- Screenshot selection unveiled -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>Screenshot selection unveiled</B></TD>
		<TD ALIGN=RIGHT>2001-03-02 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p>We have made a <a href="/screenshots/">few screenshots</A> internally, while checking various parts of the Snowballs sample game. After much debate, we've selected a few that we think are pretty representative.</P>
<P>Note that these shots are representative of a technology demo, and do not reflect our planned game or gameplay.</P>
</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- OMG we've been slashdoted ! -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>OMG we've been slashdoted !</B></TD>
		<TD ALIGN=RIGHT>2001-02-09 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p>Read the <A href=http://slashdot.org/article.pl?sid=01/02/07/197257>full story on slashdot</A>, and our <a href=slashdot.php3>reply to the crowd</A>.</P>
</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- Snowballs goes 0.2 ! -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>Snowballs goes 0.2 !</B></TD>
		<TD ALIGN=RIGHT>2001-02-07 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p>Another milestone for NeL and the Snowball sample game. We've improved some parts of the library itself, and lots of work was done on the client (including some nifty effects - look toward the sun, for instance). The <a href="/cvs/">CVS</A> should be up to date.</P>
<P>The main improvement, however, is the fact that you can run both server <B>and</B> client on GNU/Linux (if you have accelerated 3D drivers working on your X server).</P>
<P>As in the previous release, we're releasing source tree and data files (which you'll find much reduced in volume, down below 10Mb from their previous 16Mb) in separate packages, and do not provide pre-built binaries.</P>
<P>If you have already installed Snowballs, do not forget to replace your data directory with the current version. Also important: We have included a working ns.cfg file to avoid the recurrent error trying to connect to our internal test server.</P>
<P>The archives may be downloaded there:</p>
<UL>
	<LI>.zip file:  <a href="../download/snowballs_src_0_2.zip">Source Tree</a> (1.4Mb)  |  <a href="../download/snowballs_data_0_2.zip">Data files</A> (10Mb)
	<LI>.tar.gz file:  <a href="../download/snowballs_src_0_2.tar.gz">Source Tree</A> (880Kb)  |  <a href="../download/snowballs_data_0_2.tar.gz">Data files</A> (9.3Mb)
</UL>
<P>Note: The zip archive contains the source tree in DOS text format, whereas the tar.gz archives contains the source in Unix text format. Both should compile equally well, but one might be easier to edit on your system.
</P></P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- Nel 0.2 is out ! -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>Nel 0.2 is out !</B></TD>
		<TD ALIGN=RIGHT>2001-01-17 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><p>We are proud to announce the release of the 0.2 version of the NeL framework. This framework comprises the NeL library, and a basic client and server source for a simple game called Snowballs. The <a href="/cvs/">CVS</A> will be updated shortly, and the 0.2 release tagged. We are including the data files required for the game separately.</P>
<P>If you are following the CVS regularly, you just have to update, download the data archive, compile and run. Otherwise, you may also download separately the source tree of the 0.2 release without using CVS.</P>
<P>We do not provide a pre-built set of binaries, as the 0.2 release isn't really representative of the full technology we want to use. The server has been tested under GNU/Linux, and the client under Windows. If you want to use it, there is a demo server running here, on which the client connects by default.</P>
<P>For any questions, we have opened a <a href="/mailman/listinfo.cgi/snowballs">new mailing list</A> dedicated to the Snowballs demo game, snowballs@nevrax.org. Questions and reports about the client, server, or game data themselves should be directed there, while all discussions on the NeL library itself should remain under the <a href="/mailman/listinfo.cgi/nel">nel@nevrax.org mailing list</A>.</P>
<P>The archives may be downloaded there:</P>
<P>
<UL>
	<LI>.zip file:  <a href="../download/snowballs_src_0_1.zip">Source Tree</a> (1.3Mb)  |  <a href="../download/snowballs_data_0_1.zip">Data files</A> (16Mb)
	<LI>.tar.gz file:  <a href="../download/snowballs_src_0_1.tar.gz">Source Tree</A> (820Kb)  |  <a href="../download/snowballs_data_0_1.tar.gz">Data files</A> (16Mb)
</UL>
</P>
<P>Note: The zip archive contains the source tree in DOS text format, whereas the tar.gz archives contains the source in Unix text format. Both should compile equally well, but one might be easier to edit on your system.</P>

</P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
<!-- RMS at Nevrax -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%>
	<tr>
		<td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
		<TD><B>RMS at Nevrax</B></TD>
		<TD ALIGN=RIGHT>2000-11-15 </td>
	</tr>
</table>
<table width=100%><tr><td valign=top><p><P>We had the honor of receiving here at the Nevrax offices Richard Stallman,
the founder of the <A HREF="http://www.fsf.org/">Free Software Foundation</A>.
He came for a visit and a conference on the ethics and philosophy of the
Free Software movement (not to be confused with <I>Open Source</I>, he
insists). He spoke at length of the why and how the FSF was born, its
contributions to the now popular GNU/Linux system, and why its ideas must
be nurtured and spread to keep the spirit of Free Software alive.</P>
<P>There was also a lengthy discussion of the NeL platform itself, its
implications, and its position in the world of Free Software. Copyright
issues were analyzed, and a few suggestions made. The conference closed
with a small gift from the art department, specially made for Mr Stallman.</P>
<P>Here are a few moments of the conference:</P>

<table cellpadding=5 cellspacing=0 border=0>
<tr>
<td rowspan=3 width=10>&nbsp;</td></tr>
<tr>
	<td valign=top align=center><a href=img/rms3.jpg><img src="img/th_rms3.jpg" width=120 height=90 border=1 ALT="RMS"></A><br><font size=-1>Animated discourse...<br> and lots of tea</FONT></td>
	<td valign=top align=center><a href=img/rms2.jpg><img src="img/th_rms2.jpg" width=120 height=90 border=1 ALT="The audience"></A><br><font size=-1>The audience listens...</FONT></td>
	<td>&nbsp;</td>
</tr>
<tr>
	<td valign=top  align=center><a href=img/rms1.jpg><img src="img/th_rms1.jpg" width=120 height=160 border=1 ALT="Mr Stallman"></A><br><font size=-1>Mr Stallman</FONT></td>
	<td valign=top align=center><a href=img/rms4.jpg><img src="img/th_rms4.jpg" width=120 height=160 border=1 ALT="Gift"></A><br><font size=-1>After Free Software,<br>here is Free Art</FONT></td>
	<td valign=top align=center><a href=img/gnusmall.jpg><img src="img/th_gnusmall.jpg" width=120 height=160 border=1  ALT="new GNU"></A><br><font size=-1>The gnu meets<br>Nevrax's Mushferatu</FONT></td>
</tr>
</table></P></td><td align=right valign=top><img src=/news/img/nel.gif width=80 height=53 ALT="NeL" border=0></td></tr></table><br>
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