1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
|
<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
<HTML>
<HEAD>
<TITLE>nevrax.org : docs</TITLE>
<LINK REL=stylesheet TYPE="text/css" HREF="/inc/css/nevrax.css">
<link href="doxygen.css" rel="stylesheet" type="text/css">
</HEAD>
<BODY MARGINHEIGHT="0" MARGINWIDTH="0">
<!-- uplinks -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0>
<TR>
<TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF='/'><b>Home</B></FONT></A> </TD>
<TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF='/'><b>nevrax.com</B></FONT></A> </TD>
</TR>
</TABLE>
<!-- banner Nevrax -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%>
<TR><TD BGCOLOR="#000000" BACKGROUND="/inc/img/black_banner.jpg"><A HREF=""><IMG SRC="/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
</TABLE>
<!-- main table -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%>
<TR>
<TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
<TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
<!------ Begin Box ------>
<TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
<FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF>
<TABLE cellspacing=0 cellpadding=1 border=0>
<tr><td ALIGN=middle><a class='linkbox' href="/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="/news/" TITLE="News">News</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="/docs/" TITLE="Documentation">Documentation</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="/cvs/" TITLE="CVS Web">CVS</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="/GPL.php3" TITLE="License">License</a></td></tr>
</TABLE>
</TD></TR></TABLE></TD></TR></TABLE>
<!------ End Box ------>
</TD>
<TD WIDTH=15><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD ALIGN=left valign=top><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
<!-- title -->
<TABLE background="/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td>
<A HREF="/docs/"><img src="/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
</td><td><IMG SRC="/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
</td></tr></table>
<!-- block -->
<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
<TD><B>Documentation</B></TD>
<TD ALIGN=RIGHT> </td>
</tr></table>
<!-- Generated by Doxygen 1.2.14 -->
<center>
<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> </center>
<hr><h1>water_pool_manager.cpp</h1><a href="water__pool__manager_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
00007 <font class="comment">/* Copyright, 2000, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027
00028 <font class="preprocessor">#include "<a class="code" href="water__pool__manager_8h.html">3d/water_pool_manager.h</a>"</font>
00029 <font class="preprocessor">#include "<a class="code" href="texture__blend_8h.html">3d/texture_blend.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="water__shape_8h.html">3d/water_shape.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="command_8h.html">nel/misc/command.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="water__height__map_8h.html">water_height_map.h</a>"</font>
00033
00034
00035
00036 <font class="keyword">namespace </font>NL3D {
00037
00038
00039 <font class="comment">/*</font>
00040 <font class="comment">NLMISC_COMMAND(setWaterPool, "Setup a pool of water in the water pool manager",</font>
00041 <font class="comment"> "<ID>,<Size>,<Damping>,<FilterWeight>,<UnitSize>,<WaveIntensity>,<WavePeriod>")</font>
00042 <font class="comment">{</font>
00043 <font class="comment"> CWaterPoolManager::CWaterHeightMapBuild whmb;</font>
00044 <font class="comment"> const uint numArgs = args.size();</font>
00045 <font class="comment"> if (numArgs == 0) return false;</font>
00046 <font class="comment"> if (numArgs == 1)</font>
00047 <font class="comment"> {</font>
00048 <font class="comment"> whmb.ID = ::atoi(args[0].c_str());</font>
00049 <font class="comment"> }</font>
00050 <font class="comment"> if (numArgs == 2)</font>
00051 <font class="comment"> {</font>
00052 <font class="comment"> whmb.Size = ::atoi(args[1].c_str());</font>
00053 <font class="comment"> }</font>
00054 <font class="comment"> if (numArgs == 3)</font>
00055 <font class="comment"> {</font>
00056 <font class="comment"> whmb.FilterWeight = ::atof(args[2].c_str());</font>
00057 <font class="comment"> }</font>
00058 <font class="comment"> if (numArgs == 4)</font>
00059 <font class="comment"> {</font>
00060 <font class="comment"> whmb.UnitSize = ::atof(args[3].c_str());</font>
00061 <font class="comment"> }</font>
00062 <font class="comment"> if (numArgs == 5)</font>
00063 <font class="comment"> {</font>
00064 <font class="comment"> whmb.WaveIntensity = ::atof(args[4].c_str());</font>
00065 <font class="comment"> }</font>
00066 <font class="comment"> if (numArgs == 4)</font>
00067 <font class="comment"> {</font>
00068 <font class="comment"> whmb.WavePeriod = ::atof(args[5].c_str());</font>
00069 <font class="comment"> }</font>
00070 <font class="comment"> // create the water pool</font>
00071 <font class="comment"> GetWaterPoolManager().createWaterPool(whmb); </font>
00072 <font class="comment"> return true;</font>
00073 <font class="comment">}</font>
00074 <font class="comment">*/</font>
00075
00076 <font class="comment">//===============================================================================================</font>
00077
<a name="l00078"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#a480">00078</a> CWaterPoolManager &<a class="code" href="namespaceNL3D.html#a480">GetWaterPoolManager</a>()
00079 {
00080 <font class="keyword">static</font> CWaterPoolManager singleton;
00081 <font class="keywordflow">return</font> singleton;
00082 }
00083
00084 <font class="comment">//===============================================================================================</font>
00085
<a name="l00086"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#a2">00086</a> <font class="keywordtype">bool</font> CWaterPoolManager::hasPool(uint32 ID)<font class="keyword"> const</font>
00087 <font class="keyword"></font>{
00088 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>.count(ID) != 0;
00089 }
00090
00091 <font class="comment">//===============================================================================================</font>
00092
<a name="l00093"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#a0">00093</a> CWaterHeightMap *CWaterPoolManager::createWaterPool(<font class="keyword">const</font> CWaterHeightMapBuild &<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)
00094 {
00095 CWaterHeightMap *whm = <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>.count(<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.ID) == 0 ? <font class="keyword">new</font> CWaterHeightMap : <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.ID];
00096 whm->setDamping(<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.Damping);
00097 whm->setFilterWeight(<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.FilterWeight);
00098 whm->setSize(<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.Size);
00099 whm->setUnitSize(<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.UnitSize);
00100 whm->setWaves(<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.WaveIntensity, <a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.WavePeriod, <a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.WaveRadius, <a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.BorderWaves);
00101 whm->enableWaves(<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.WavesEnabled);
00102 whm->setName(<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.Name);
00103 <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>.ID] = whm; <font class="comment">// in case it was just created</font>
00104 <font class="keywordflow">return</font> whm;
00105 }
00106
00107 <font class="comment">//===============================================================================================</font>
00108
<a name="l00109"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#a1">00109</a> CWaterHeightMap &CWaterPoolManager::getPoolByID(uint32 ID)
00110 {
00111 <font class="keywordflow">if</font>(<a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>.count(ID))
00112 {
00113 <font class="keywordflow">return</font> *<a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>[ID];
00114 }
00115 <font class="keywordflow">else</font>
00116 {
00117 <font class="keywordflow">return</font> *<a class="code" href="classNL3D_1_1CWaterPoolManager.html#a0">createWaterPool</a>();
00118 }
00119 }
00120
00121 <font class="comment">//===============================================================================================</font>
00122
<a name="l00123"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#a6">00123</a> <font class="keywordtype">void</font> CWaterPoolManager::reset()
00124 {
00125 <font class="keywordflow">for</font> (TPoolMap::iterator it = <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>.begin(); it != <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>.end(); ++it)
00126 {
00127 <font class="keyword">delete</font> it->second;
00128 }
00129 }
00130
00131
00132 <font class="comment">//===============================================================================================</font>
00133
<a name="l00134"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#c1">00134</a> <font class="keywordtype">void</font> CWaterPoolManager::registerWaterShape(CWaterShape *shape)
00135 {
00136 <a class="code" href="debug_8h.html#a6">nlassert</a>(std::find(<a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.begin(), <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.end(), shape) == <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.end()); <font class="comment">// Shape registered twice!</font>
00137 <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.push_back(shape);
00138 }
00139
00140 <font class="comment">//===============================================================================================</font>
00141
<a name="l00142"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#c2">00142</a> <font class="keywordtype">void</font> CWaterPoolManager::unRegisterWaterShape(CWaterShape *shape)
00143 {
00144 TWaterShapeVect::iterator it = std::find(<a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.begin(), <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.end(), shape);
00145 <font class="comment">// nlassert(it != _WaterShapes.end()); // shape not registered!</font>
00146 <font class="keywordflow">if</font> (it != <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.end())
00147 <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.erase(it);
00148 }
00149
00150 <font class="comment">//===============================================================================================</font>
00151
<a name="l00152"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#a8">00152</a> <font class="keywordtype">void</font> CWaterPoolManager::setBlendFactor(IDriver *drv, <font class="keywordtype">float</font> factor)
00153 {
00154 <a class="code" href="debug_8h.html#a6">nlassert</a>(factor >= 0 && factor <= 1);
00155 <font class="keywordflow">for</font> (TWaterShapeVect::iterator it = <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.begin(); it != <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.end(); ++it)
00156 {
00157 CTextureBlend *tb;
00158 <font class="keywordflow">for</font> (uint k = 0; k < 2; ++k)
00159 {
00160 tb = dynamic_cast<CTextureBlend *>((*it)->getEnvMap(k));
00161 <font class="keywordflow">if</font> (tb && tb->setBlendFactor((uint16) (256.f * factor)))
00162 {
00163 drv->setupTexture(*tb);
00164 }
00165 }
00166 }
00167 }
00168
00169 <font class="comment">//===============================================================================================</font>
00170
<a name="l00171"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#c3">00171</a> <font class="keywordtype">bool</font> CWaterPoolManager::isWaterShapeObserver(<font class="keyword">const</font> CWaterShape *shape)<font class="keyword"> const</font>
00172 <font class="keyword"></font>{
00173 <font class="keywordflow">return</font> std::find(<a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.begin(), <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.end(), shape) != <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o1">_WaterShapes</a>.end();
00174 }
00175
00176 <font class="comment">//===============================================================================================</font>
00177
<a name="l00178"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#a4">00178</a> uint CWaterPoolManager::getNumPools()<font class="keyword"> const</font>
00179 <font class="keyword"></font>{
00180 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>.size();
00181 }
00182
00183 <font class="comment">//===============================================================================================</font>
00184
<a name="l00185"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#a5">00185</a> uint CWaterPoolManager::getPoolID(uint i)<font class="keyword"> const</font>
00186 <font class="keyword"></font>{
00187 <a class="code" href="debug_8h.html#a6">nlassert</a>(i < <a class="code" href="classNL3D_1_1CWaterPoolManager.html#a4">getNumPools</a>());
00188 TPoolMap::const_iterator it = <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>.begin();
00189 <font class="keywordflow">while</font> (i--) ++it;
00190 <font class="keywordflow">return</font> it->first;
00191 }
00192
00193 <font class="comment">//===============================================================================================</font>
00194
<a name="l00195"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#a3">00195</a> <font class="keywordtype">void</font> CWaterPoolManager::removePool(uint32 ID)
00196 {
00197 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CWaterPoolManager.html#a2">hasPool</a>(ID));
00198 TPoolMap::iterator it = <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>.find(ID);
00199 <font class="keyword">delete</font> it->second;
00200 <a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>.erase(<a class="code" href="classNL3D_1_1CWaterPoolManager.html#o0">_PoolMap</a>.find(ID));
00201 }
00202
00203 <font class="comment">//===============================================================================================</font>
<a name="l00204"></a><a class="code" href="classNL3D_1_1CWaterPoolManager.html#a9">00204</a> <font class="keywordtype">void</font> CWaterPoolManager::serial(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream)
00205 {
00206 f.xmlPush(<font class="stringliteral">"WaterPoolManager"</font>);
00207 (void)f.serialVersion(0);
00208 uint32 size;
00209 TPoolMap::iterator it;
00210 <font class="keywordflow">if</font> (!f.isReading())
00211 {
00212 size = _PoolMap.size();
00213 it = _PoolMap.begin();
00214 }
00215 <font class="keywordflow">else</font>
00216 {
00217 reset();
00218 }
00219 f.xmlSerial(size, <font class="stringliteral">"NUM_POOLS"</font>);
00220 <font class="keywordflow">while</font> (size --)
00221 {
00222 f.xmlPush(<font class="stringliteral">"PoolDesc"</font>);
00223 <font class="keywordflow">if</font> (f.isReading())
00224 {
00225 CWaterHeightMap *whm;
00226 uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>;
00227 f.xmlSerial(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, <font class="stringliteral">"POOL_ID"</font>);
00228 f.serialPtr(whm);
00229 _PoolMap[<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>] = whm;
00230 }
00231 <font class="keywordflow">else</font>
00232 {
00233 uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = it->first;
00234 f.xmlSerial(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, <font class="stringliteral">"POOL_ID"</font>);
00235 f.serialPtr(it->second);
00236 ++it;
00237 }
00238 f.xmlPop();
00239 }
00240 f.xmlPop();
00241 }
00242
00243 } <font class="comment">// NL3D</font>
</pre></div>
<!-- footer -->
<BR><FONT Size=+5> </FONT>
</TD>
<TD WIDTH=15><IMG SRC=/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
</TR>
</TABLE>
</BODY>
</HTML>
|