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<hr><h1>transformable.h</h1><a href="transformable_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#ifndef NL_TRANSFORMABLE_H</font>
00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_TRANSFORMABLE_H</font>
00028 <font class="preprocessor"></font>
00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="matrix_8h.html">nel/misc/matrix.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="quat_8h.html">nel/misc/quat.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="animatable_8h.html">3d/animatable.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="animated__value_8h.html">3d/animated_value.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="track_8h.html">3d/track.h</a>"</font>
00035 
00036 
00037 <font class="keyword">namespace </font>NL3D
00038 {
00039 
00040 <font class="keyword">class   </font>CChannelMixer;
00041 
00042 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a>;
00043 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>;
00044 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a>;
00045 
00046 
<a name="l00054"></a><a class="code" href="classNL3D_1_1ITransformable.html">00054</a> <font class="keyword">class </font>ITransformable : <font class="keyword">public</font> IAnimatable
00055 {
00056 <font class="keyword">public</font>:
00057 
<a name="l00058"></a><a class="code" href="classNL3D_1_1ITransformable.html#s11">00058</a>         <font class="keyword">enum</font>    <a class="code" href="classNL3D_1_1ITransformable.html#s11">TTransformMode</a>
00059         {
00060                 <a class="code" href="classNL3D_1_1ITransformable.html#s11s0">DirectMatrix</a>=0,         <font class="comment">// DirectMatrixMode.</font>
00061                 <a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a>,                       <font class="comment">// Matrix is computed from sperated composantes, with euler rotation.</font>
00062                 <a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>,                        <font class="comment">// Matrix is computed from sperated composantes, with quat rotation (default).</font>
00063 
00064                 <a class="code" href="classNL3D_1_1ITransformable.html#s11s3">TransformModeCount</a>
00065         };
00066 
00067 
00068 <font class="keyword">public</font>:
00069 
00071         <a class="code" href="classNL3D_1_1ITransformable.html#a0">ITransformable</a>();
<a name="l00072"></a><a class="code" href="classNL3D_1_1ITransformable.html#a1">00072</a>         <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1ITransformable.html#a1">~ITransformable</a>() {}
00073 
00074 
<a name="l00076"></a><a class="code" href="classNL3D_1_1ITransformable.html#a2">00076</a>         <font class="keyword">const</font> CMatrix   &amp;<a class="code" href="classNL3D_1_1ITransformable.html#a2">getMatrix</a>()<font class="keyword"> const </font>{<a class="code" href="classNL3D_1_1ITransformable.html#c1">updateMatrix</a>(); <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1ITransformable.html#o0">_LocalMatrix</a>;}
00077 
00078 
<a name="l00082"></a><a class="code" href="classNL3D_1_1ITransformable.html#a3">00082</a>         <font class="keywordtype">bool</font>                    <a class="code" href="classNL3D_1_1ITransformable.html#a3">compareMatrixDate</a>(uint64 callerDate)<font class="keyword"> const</font>
00083 <font class="keyword">        </font>{
00084                 <font class="keywordflow">return</font> callerDate&lt;<a class="code" href="classNL3D_1_1ITransformable.html#o3">_LocalMatrixDate</a> || <a class="code" href="classNL3D_1_1ITransformable.html#c2">needCompute</a>();
00085         }
00086 
00087 
<a name="l00090"></a><a class="code" href="classNL3D_1_1ITransformable.html#a4">00090</a>         uint64                  <a class="code" href="classNL3D_1_1ITransformable.html#a4">getMatrixDate</a>()<font class="keyword"> const</font>
00091 <font class="keyword">        </font>{
00092                 <a class="code" href="classNL3D_1_1ITransformable.html#c1">updateMatrix</a>();
00093                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1ITransformable.html#o3">_LocalMatrixDate</a>;
00094         }
00095 
00096 
00098 
00099 
<a name="l00100"></a><a class="code" href="classNL3D_1_1ITransformable.html#z868_0">00100</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z868_0">setTransformMode</a>(<a class="code" href="classNL3D_1_1ITransformable.html#s11">TTransformMode</a> mode, CMatrix::TRotOrder ro= CMatrix::ZXY)
00101         {
00102                 <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>= mode;
00103                 <a class="code" href="classNL3D_1_1ITransformable.html#o2">_RotOrder</a>= ro;
00104                 <font class="comment">// just for information.</font>
00105                 <a class="code" href="classNL3D_1_1IAnimatable.html#z368_1">touch</a>(<a class="code" href="classNL3D_1_1ITransformable.html#z872_0s5">PosValue</a>, <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s4">OwnerBit</a>);
00106         }
00108 
00109 
00111 
00112 
<a name="l00114"></a><a class="code" href="classNL3D_1_1ITransformable.html#z869_0">00114</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z869_0">setPos</a>(<font class="keyword">const</font> CVector &amp;pos)
00115         {
00116                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a> || <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>);
00117                 <a class="code" href="classNL3D_1_1ITransformable.html#o4">_Pos</a>.Value= pos;
00118                 <a class="code" href="classNL3D_1_1IAnimatable.html#z368_1">touch</a>(<a class="code" href="classNL3D_1_1ITransformable.html#z872_0s5">PosValue</a>, <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s4">OwnerBit</a>);
00119         }
<a name="l00121"></a><a class="code" href="classNL3D_1_1ITransformable.html#z869_1">00121</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z869_0">setPos</a>(<font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a366">z</a>)
00122         {
00123                 <a class="code" href="classNL3D_1_1ITransformable.html#z869_0">setPos</a>(CVector(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>,<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>,<a class="code" href="driver__opengl__extension__def_8h.html#a366">z</a>));
00124         }
<a name="l00126"></a><a class="code" href="classNL3D_1_1ITransformable.html#z869_2">00126</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z869_2">setRotEuler</a>(<font class="keyword">const</font> CVector &amp;rot)
00127         {
00128                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a>);
00129                 <a class="code" href="classNL3D_1_1ITransformable.html#o5">_RotEuler</a>.Value= rot;
00130                 <a class="code" href="classNL3D_1_1IAnimatable.html#z368_1">touch</a>(<a class="code" href="classNL3D_1_1ITransformable.html#z872_0s6">RotEulerValue</a>, <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s4">OwnerBit</a>);
00131         }
<a name="l00133"></a><a class="code" href="classNL3D_1_1ITransformable.html#z869_3">00133</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z869_2">setRotEuler</a>(<font class="keywordtype">float</font> rotX, <font class="keywordtype">float</font> rotY, <font class="keywordtype">float</font> rotZ)
00134         {
00135                 <a class="code" href="classNL3D_1_1ITransformable.html#z869_2">setRotEuler</a>(CVector(rotX, rotY, rotZ));
00136         }
<a name="l00138"></a><a class="code" href="classNL3D_1_1ITransformable.html#z869_4">00138</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z869_4">setRotQuat</a>(<font class="keyword">const</font> CQuat &amp;quat)
00139         {
00140                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>);
00141                 <a class="code" href="classNL3D_1_1ITransformable.html#o6">_RotQuat</a>.Value= quat;
00142                 <a class="code" href="classNL3D_1_1IAnimatable.html#z368_1">touch</a>(<a class="code" href="classNL3D_1_1ITransformable.html#z872_0s7">RotQuatValue</a>, <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s4">OwnerBit</a>);
00143         }
<a name="l00145"></a><a class="code" href="classNL3D_1_1ITransformable.html#z869_5">00145</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z869_5">setScale</a>(<font class="keyword">const</font> CVector &amp;scale)
00146         {
00147                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a> || <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>);
00148                 <a class="code" href="classNL3D_1_1ITransformable.html#o7">_Scale</a>.Value= scale;
00149                 <a class="code" href="classNL3D_1_1IAnimatable.html#z368_1">touch</a>(<a class="code" href="classNL3D_1_1ITransformable.html#z872_0s8">ScaleValue</a>, <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s4">OwnerBit</a>);
00150         }
<a name="l00152"></a><a class="code" href="classNL3D_1_1ITransformable.html#z869_6">00152</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z869_5">setScale</a>(<font class="keywordtype">float</font> scaleX, <font class="keywordtype">float</font> scaleY, <font class="keywordtype">float</font> scaleZ)
00153         {
00154                 <a class="code" href="classNL3D_1_1ITransformable.html#z869_5">setScale</a>(CVector(scaleX, scaleY, scaleZ));
00155         }
<a name="l00157"></a><a class="code" href="classNL3D_1_1ITransformable.html#z869_7">00157</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z869_5">setScale</a>(<font class="keywordtype">float</font> scale)
00158         {
00159                 <a class="code" href="classNL3D_1_1ITransformable.html#z869_5">setScale</a>(CVector(scale, scale, scale));
00160         }
<a name="l00162"></a><a class="code" href="classNL3D_1_1ITransformable.html#z869_8">00162</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z869_8">setPivot</a>(<font class="keyword">const</font> CVector &amp;pivot)
00163         {
00164                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a> || <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>);
00165                 <a class="code" href="classNL3D_1_1ITransformable.html#o8">_Pivot</a>.Value= pivot;
00166                 <a class="code" href="classNL3D_1_1IAnimatable.html#z368_1">touch</a>(<a class="code" href="classNL3D_1_1ITransformable.html#z872_0s9">PivotValue</a>, <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s4">OwnerBit</a>);
00167         }
<a name="l00169"></a><a class="code" href="classNL3D_1_1ITransformable.html#z869_9">00169</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z869_8">setPivot</a>(<font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a366">z</a>)
00170         {
00171                 <a class="code" href="classNL3D_1_1ITransformable.html#z869_8">setPivot</a>(CVector(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a366">z</a>));
00172         }
<a name="l00174"></a><a class="code" href="classNL3D_1_1ITransformable.html#z869_10">00174</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z869_10">setMatrix</a>(<font class="keyword">const</font> CMatrix &amp;mat)
00175         {
00176                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s0">DirectMatrix</a>);
00177                 <a class="code" href="classNL3D_1_1ITransformable.html#o0">_LocalMatrix</a>= mat;
00178                 <font class="comment">// The matrix has changed.</font>
00179                 <a class="code" href="classNL3D_1_1ITransformable.html#o3">_LocalMatrixDate</a>++;
00180         }
00181 
00183 
00184 
00186 
00187 
<a name="l00189"></a><a class="code" href="classNL3D_1_1ITransformable.html#z870_0">00189</a>         <a class="code" href="classNL3D_1_1ITransformable.html#s11">TTransformMode</a>  <a class="code" href="classNL3D_1_1ITransformable.html#z870_0">getTransformMode</a>()
00190         {
00191                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>;
00192         }
<a name="l00194"></a><a class="code" href="classNL3D_1_1ITransformable.html#z870_1">00194</a>         CMatrix::TRotOrder      <a class="code" href="classNL3D_1_1ITransformable.html#z870_1">getRotOrder</a>()
00195         {
00196                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1ITransformable.html#o2">_RotOrder</a>;
00197         }
00198 
<a name="l00200"></a><a class="code" href="classNL3D_1_1ITransformable.html#z870_2">00200</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z870_7">getPos</a>(CVector &amp;pos)
00201         {
00202                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a> || <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>);
00203                 pos= <a class="code" href="classNL3D_1_1ITransformable.html#o4">_Pos</a>.Value;
00204         }
<a name="l00206"></a><a class="code" href="classNL3D_1_1ITransformable.html#z870_3">00206</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z870_8">getRotEuler</a>(CVector &amp;rot)
00207         {
00208                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a>);
00209                 rot= <a class="code" href="classNL3D_1_1ITransformable.html#o5">_RotEuler</a>.Value;
00210         }
<a name="l00212"></a><a class="code" href="classNL3D_1_1ITransformable.html#z870_4">00212</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z870_9">getRotQuat</a>(CQuat &amp;quat)
00213         {
00214                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>);
00215                 quat= <a class="code" href="classNL3D_1_1ITransformable.html#o6">_RotQuat</a>.Value;
00216         }
<a name="l00218"></a><a class="code" href="classNL3D_1_1ITransformable.html#z870_5">00218</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z870_10">getScale</a>(CVector &amp;scale)
00219         {
00220                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a> || <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>);
00221                 scale= <a class="code" href="classNL3D_1_1ITransformable.html#o7">_Scale</a>.Value;
00222         }
<a name="l00224"></a><a class="code" href="classNL3D_1_1ITransformable.html#z870_6">00224</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z870_11">getPivot</a>(CVector &amp;pivot)
00225         {
00226                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a> || <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>);
00227                 pivot= <a class="code" href="classNL3D_1_1ITransformable.html#o8">_Pivot</a>.Value;
00228         }
00229 
<a name="l00231"></a><a class="code" href="classNL3D_1_1ITransformable.html#z870_7">00231</a>         CVector <a class="code" href="classNL3D_1_1ITransformable.html#z870_7">getPos</a>()
00232         {
00233                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a> || <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>);
00234                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1ITransformable.html#o4">_Pos</a>.Value;
00235         }
<a name="l00237"></a><a class="code" href="classNL3D_1_1ITransformable.html#z870_8">00237</a>         CVector <a class="code" href="classNL3D_1_1ITransformable.html#z870_8">getRotEuler</a>()
00238         {
00239                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a>);
00240                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1ITransformable.html#o5">_RotEuler</a>.Value;
00241         }
<a name="l00243"></a><a class="code" href="classNL3D_1_1ITransformable.html#z870_9">00243</a>         CQuat   <a class="code" href="classNL3D_1_1ITransformable.html#z870_9">getRotQuat</a>()
00244         {
00245                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>);
00246                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1ITransformable.html#o6">_RotQuat</a>.Value;
00247         }
<a name="l00249"></a><a class="code" href="classNL3D_1_1ITransformable.html#z870_10">00249</a>         CVector <a class="code" href="classNL3D_1_1ITransformable.html#z870_10">getScale</a>()
00250         {
00251                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a> || <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>);
00252                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1ITransformable.html#o7">_Scale</a>.Value;
00253         }
<a name="l00255"></a><a class="code" href="classNL3D_1_1ITransformable.html#z870_11">00255</a>         CVector <a class="code" href="classNL3D_1_1ITransformable.html#z870_11">getPivot</a>()
00256         {
00257                 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s1">RotEuler</a> || <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>==<a class="code" href="classNL3D_1_1ITransformable.html#s11s2">RotQuat</a>);
00258                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1ITransformable.html#o8">_Pivot</a>.Value;
00259         }
00261 
00262 
00264         <font class="comment">// @{</font>
00272 <font class="comment"></font>        <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1ITransformable.html#z871_0">lookAt</a> (<font class="keyword">const</font> CVector&amp; eye, <font class="keyword">const</font> CVector&amp; target, <font class="keywordtype">float</font> roll=0.f);
00273         <font class="comment">// @}</font>
00274 
00275 
00276 
00278         <font class="comment">// @{</font>
<a name="l00280"></a><a class="code" href="classNL3D_1_1ITransformable.html#z872_0">00280</a> <font class="comment">        enum    TAnimValues</font>
00281         {
00282                 <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s4">OwnerBit</a>= IAnimatable::AnimValueLast,
00283                 <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s5">PosValue</a>,
00284                 <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s6">RotEulerValue</a>,
00285                 <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s7">RotQuatValue</a>,
00286                 <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s8">ScaleValue</a>,
00287                 <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s9">PivotValue</a>,
00288                 <a class="code" href="classNL3D_1_1ITransformable.html#z872_0s10">AnimValueLast</a>
00289         };
00290 
00292         <font class="keyword">virtual</font> IAnimatedValue* <a class="code" href="classNL3D_1_1ITransformable.html#z872_1">getValue</a> (uint valueId);
00293 
00295         <font class="keyword">virtual</font> <font class="keyword">const</font> <font class="keywordtype">char</font> *<a class="code" href="classNL3D_1_1ITransformable.html#z872_2">getValueName</a> (uint valueId) <font class="keyword">const</font>;
00296 
00298         <font class="keyword">virtual</font> ITrack* <a class="code" href="classNL3D_1_1ITransformable.html#z872_3">getDefaultTrack</a> (uint valueId) =0;
00299 
00301         <font class="keyword">virtual</font> <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#z872_4">registerToChannelMixer</a>(CChannelMixer *chanMixer, <font class="keyword">const</font> std::string &amp;prefix) =0;
00302 
00303         <font class="comment">// @}</font>
00304 
00305 
00306         <font class="keyword">static</font> <font class="keyword">const</font> <font class="keywordtype">char</font> *<a class="code" href="classNL3D_1_1ITransformable.html#d0">getPosValueName</a> ();
00307         <font class="keyword">static</font> <font class="keyword">const</font> <font class="keywordtype">char</font> *<a class="code" href="classNL3D_1_1ITransformable.html#d1">getRotEulerValueName</a>();
00308         <font class="keyword">static</font> <font class="keyword">const</font> <font class="keywordtype">char</font> *<a class="code" href="classNL3D_1_1ITransformable.html#d2">getRotQuatValueName</a>();
00309         <font class="keyword">static</font> <font class="keyword">const</font> <font class="keywordtype">char</font> *<a class="code" href="classNL3D_1_1ITransformable.html#d3">getScaleValueName</a>();
00310         <font class="keyword">static</font> <font class="keyword">const</font> <font class="keywordtype">char</font> *<a class="code" href="classNL3D_1_1ITransformable.html#d4">getPivotValueName</a>();
00311         
00312 
00313 <font class="keyword">private</font>:
00314         <font class="comment">// The computed matrix.</font>
<a name="l00315"></a><a class="code" href="classNL3D_1_1ITransformable.html#o0">00315</a>         <font class="keyword">mutable</font> CMatrix                 <a class="code" href="classNL3D_1_1ITransformable.html#o0">_LocalMatrix</a>;
<a name="l00316"></a><a class="code" href="classNL3D_1_1ITransformable.html#o1">00316</a>         <a class="code" href="classNL3D_1_1ITransformable.html#s11">TTransformMode</a>                  <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>;
<a name="l00317"></a><a class="code" href="classNL3D_1_1ITransformable.html#o2">00317</a>         CMatrix::TRotOrder              <a class="code" href="classNL3D_1_1ITransformable.html#o2">_RotOrder</a>;
<a name="l00318"></a><a class="code" href="classNL3D_1_1ITransformable.html#o3">00318</a>         <font class="keyword">mutable</font> uint64                  <a class="code" href="classNL3D_1_1ITransformable.html#o3">_LocalMatrixDate</a>;
00319 
00320         <font class="comment">// For animation, Pos, rot scale pivot animated values</font>
<a name="l00321"></a><a class="code" href="classNL3D_1_1ITransformable.html#o4">00321</a>         <a class="code" href="namespaceNL3D.html#a14">CAnimatedValueVector</a>    <a class="code" href="classNL3D_1_1ITransformable.html#o4">_Pos</a>;
<a name="l00322"></a><a class="code" href="classNL3D_1_1ITransformable.html#o5">00322</a>         <a class="code" href="namespaceNL3D.html#a14">CAnimatedValueVector</a>    <a class="code" href="classNL3D_1_1ITransformable.html#o5">_RotEuler</a>;
<a name="l00323"></a><a class="code" href="classNL3D_1_1ITransformable.html#o6">00323</a>         <a class="code" href="namespaceNL3D.html#a16">CAnimatedValueQuat</a>              <a class="code" href="classNL3D_1_1ITransformable.html#o6">_RotQuat</a>;
<a name="l00324"></a><a class="code" href="classNL3D_1_1ITransformable.html#o7">00324</a>         <a class="code" href="namespaceNL3D.html#a14">CAnimatedValueVector</a>    <a class="code" href="classNL3D_1_1ITransformable.html#o7">_Scale</a>;
<a name="l00325"></a><a class="code" href="classNL3D_1_1ITransformable.html#o8">00325</a>         <a class="code" href="namespaceNL3D.html#a14">CAnimatedValueVector</a>    <a class="code" href="classNL3D_1_1ITransformable.html#o8">_Pivot</a>;
00326 
00327         <font class="comment">// clear transform flags.</font>
00328         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#c0">clearTransformFlags</a>() <font class="keyword">const</font>;
00329 
00330         <font class="comment">// compute the matrix.</font>
00331         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1ITransformable.html#c1">updateMatrix</a>() <font class="keyword">const</font>;
00332 
<a name="l00334"></a><a class="code" href="classNL3D_1_1ITransformable.html#c2">00334</a>         <font class="keywordtype">bool</font>                    <a class="code" href="classNL3D_1_1ITransformable.html#c2">needCompute</a>()<font class="keyword"> const</font>
00335 <font class="keyword">        </font>{
00336                 <font class="keywordflow">return</font>  <a class="code" href="classNL3D_1_1ITransformable.html#o1">_Mode</a>!=<a class="code" href="classNL3D_1_1ITransformable.html#s11s0">DirectMatrix</a> &amp;&amp; <a class="code" href="classNL3D_1_1IAnimatable.html#z368_2">isTouched</a>(<a class="code" href="classNL3D_1_1ITransformable.html#z872_0s4">OwnerBit</a>);
00337         }
00338 
00339 };
00340 
00341 
00342 } <font class="comment">// NL3D</font>
00343 
00344 
00345 <font class="preprocessor">#endif // NL_TRANSFORMABLE_H</font>
00346 <font class="preprocessor"></font>
00347 <font class="comment">/* End of transformable.h */</font>
</pre></div>

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