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<hr><h1>tile_vegetable_desc.cpp</h1><a href="tile__vegetable__desc_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027 
00028 <font class="preprocessor">#include "<a class="code" href="tile__vegetable__desc_8h.html">3d/tile_vegetable_desc.h</a>"</font>
00029 <font class="preprocessor">#include "<a class="code" href="common_8h.html">nel/misc/common.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="vegetable__manager_8h.html">3d/vegetable_manager.h</a>"</font>
00031 
00032 
00033 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00034 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
00035 
00036 
00037 <font class="keyword">namespace </font>NL3D 
00038 {
00039 
00040 
00041 
00042 <font class="comment">// ***************************************************************************</font>
<a name="l00043"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a0">00043</a> CTileVegetableDesc::CTileVegetableDesc()
00044 {
00045 }
00046 
00047 <font class="comment">// ***************************************************************************</font>
<a name="l00048"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a1">00048</a> <font class="keywordtype">void</font>            CTileVegetableDesc::clear()
00049 {
00050         <font class="keywordflow">for</font>(sint i=0; i&lt;<a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>; i++)
00051         {
00052                 <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[i].clear();
00053         }
00054 }
00055 
00056 <font class="comment">// ***************************************************************************</font>
<a name="l00057"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a2">00057</a> <font class="keywordtype">void</font>            CTileVegetableDesc::build(<font class="keyword">const</font> std::vector&lt;CVegetable&gt; &amp;vegetables)
00058 {
00059         uint    i;
00060 
00061         <font class="comment">// first clear().</font>
00062         <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a1">clear</a>();
00063 
00064         <font class="comment">// Parse all landscape vegetables, and store them in appropriate distance Type.</font>
00065         <font class="keywordflow">for</font>(i=0;i&lt;vegetables.size();i++)
00066         {
00067                 uint    distType= vegetables[i].DistType;
00068                 distType= <a class="code" href="bit__set_8cpp.html#a0">min</a>(distType, (uint)(<a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>-1));
00069                 <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[distType].push_back(vegetables[i]);
00070         }
00071 
00072         <font class="comment">// Compute Seed such that creation of one vegetable for a tile will never receive same seed.</font>
00073         uint    sumVeget= 0;
00074         <font class="keywordflow">for</font>(i=0; i&lt;<a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>; i++)
00075         {
00076                 <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o1">_VegetableSeed</a>[i]= sumVeget;
00077                 <font class="comment">// add number of vegetable for next seed.</font>
00078                 sumVeget+= <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[i].size();
00079         }
00080 
00081 }
00082 
00083 <font class="comment">// ***************************************************************************</font>
<a name="l00084"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a3">00084</a> <font class="keywordtype">void</font>            CTileVegetableDesc::registerToManager(CVegetableManager *vegetableManager)
00085 {
00086         <font class="comment">// Pasre all distanceType.</font>
00087         <font class="keywordflow">for</font>(uint i=0; i&lt;<a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>; i++)
00088         {
00089                 <font class="comment">// Parse all vegetables of the list.</font>
00090                 <font class="keywordflow">for</font>(uint j=0; j&lt;<a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[i].size(); j++)
00091                 {
00092                         <font class="comment">// register the vegetable to the manager</font>
00093                         <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[i][j].registerToManager(vegetableManager);
00094                 }
00095         }
00096 }
00097 
00098 <font class="comment">// ***************************************************************************</font>
<a name="l00099"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a4">00099</a> <font class="keywordtype">void</font>            CTileVegetableDesc::serial(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f)
00100 {
00101         (void)f.<a class="code" href="classNLMISC_1_1IStream.html#a29">serialVersion</a>(0);
00102 
00103         <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>==5);
00104         <font class="keywordflow">for</font>(uint i=0; i&lt;<a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>; i++)
00105         {
00106                 f.<a class="code" href="classNLMISC_1_1IStream.html#a7">serialCont</a>(<a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[i]);
00107                 f.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>(<a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o1">_VegetableSeed</a>[i]);
00108         }
00109 }
00110 
00111 <font class="comment">// ***************************************************************************</font>
<a name="l00112"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a5">00112</a> <font class="keyword">const</font>   std::vector&lt;CVegetable&gt;         &amp;CTileVegetableDesc::getVegetableList(uint distType)<font class="keyword"> const</font>
00113 <font class="keyword"></font>{
00114         <a class="code" href="debug_8h.html#a6">nlassert</a>(distType &lt; <a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>);
00115 
00116         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[distType];
00117 }
00118 
00119 <font class="comment">// ***************************************************************************</font>
<a name="l00120"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a6">00120</a> uint            CTileVegetableDesc::getVegetableSeed(uint distType)<font class="keyword"> const</font>
00121 <font class="keyword"></font>{
00122         <a class="code" href="debug_8h.html#a6">nlassert</a>(distType &lt; <a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>);
00123 
00124         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o1">_VegetableSeed</a>[distType];
00125 }
00126 
00127 
00128 
00129 
00130 } <font class="comment">// NL3D</font>
</pre></div>

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