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<hr><h1>tile_far_bank.cpp</h1><a href="tile__far__bank_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027 
00028 <font class="preprocessor">#include "<a class="code" href="tile__far__bank_8h.html">3d/tile_far_bank.h</a>"</font>
00029 
00030 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00031 
00032 <font class="keyword">namespace </font>NL3D {
00033 
00034 
00035 <font class="comment">// ***************************************************************************</font>
00036 <font class="comment">// ***************************************************************************</font>
00037 <font class="comment">// CTileFarBank::CTileFar.</font>
00038 <font class="comment">// ***************************************************************************</font>
00039 <font class="comment">// ***************************************************************************</font>
00040 
00041 <font class="comment">// ***************************************************************************</font>
<a name="l00042"></a><a class="code" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html#r0">00042</a> <font class="keyword">const</font> sint CTileFarBank::CTileFar::_Version=0x0;
00043 <font class="comment">// ***************************************************************************</font>
<a name="l00044"></a><a class="code" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html#a6">00044</a> <font class="keywordtype">void</font> CTileFarBank::CTileFar::serial(IStream &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream)
00045 {
00046         <font class="comment">// Serial version</font>
00047         (void)f.serialVersion(_Version);
00048 
00049         <font class="comment">// Serial pixels</font>
00050         f.serialCont (_Pixels[diffuse][order0]);
00051         f.serialCont (_Pixels[diffuse][order1]);
00052         f.serialCont (_Pixels[diffuse][order2]);
00053         f.serialCont (_Pixels[additive][order0]);
00054         f.serialCont (_Pixels[additive][order1]);
00055         f.serialCont (_Pixels[additive][order2]);
00056 }
00057 <font class="comment">// ***************************************************************************</font>
<a name="l00058"></a><a class="code" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html#a4">00058</a> <font class="keywordtype">void</font> CTileFarBank::CTileFar::setPixels (TFarType <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, TFarOrder order, <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>* pixels, uint size)
00059 {
00060         <font class="comment">// Mode alpha ?</font>
00061         <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>==<a class="code" href="driver__opengl__extension__def_8h.html#a420">alpha</a>)
00062         {
00063                 <a class="code" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html#o0">_Pixels</a>[diffuse][order].resize (size);
00064                 <a class="code" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html#o0">_Pixels</a>[additive][order].resize (size);
00065 
00066                 <font class="comment">// Copy only the alpha channel</font>
00067                 <font class="keywordflow">for</font> (uint p=0; p&lt;size; p++)
00068                 {
00069                         <a class="code" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html#o0">_Pixels</a>[diffuse][order][p].A=pixels[p].<a class="code" href="classNLMISC_1_1CRGBA.html#m3">A</a>;
00070                         <a class="code" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html#o0">_Pixels</a>[additive][order][p].A=pixels[p].<a class="code" href="classNLMISC_1_1CRGBA.html#m3">A</a>;
00071                 }
00072         }
00073         <font class="keywordflow">else</font>
00074         {
00075                 <font class="comment">// Resize this array</font>
00076                 <a class="code" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html#o0">_Pixels</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>][order].resize (size);
00077 
00078                 <font class="comment">// Copy all the channels</font>
00079                 memcpy (&amp;<a class="code" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html#o0">_Pixels</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>][order][0], pixels, size*<font class="keyword">sizeof</font>(<a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>));
00080         }
00081 }
00082 
00083 
00084 <font class="comment">// ***************************************************************************</font>
00085 <font class="comment">// ***************************************************************************</font>
00086 <font class="comment">// CTileFarBank.</font>
00087 <font class="comment">// ***************************************************************************</font>
00088 <font class="comment">// ***************************************************************************</font>
00089 
00090 <font class="comment">// ***************************************************************************</font>
<a name="l00091"></a><a class="code" href="classNL3D_1_1CTileFarBank.html#a0">00091</a> CTileFarBank::CTileFarBank()
00092 {
00093 }
00094 
00095 <font class="comment">// ***************************************************************************</font>
<a name="l00096"></a><a class="code" href="classNL3D_1_1CTileFarBank.html#p0">00096</a> <font class="keyword">const</font> sint CTileFarBank::_Version=0x0;
00097 <font class="comment">// ***************************************************************************</font>
<a name="l00098"></a><a class="code" href="classNL3D_1_1CTileFarBank.html#a5">00098</a> <font class="keywordtype">void</font> CTileFarBank::serial(IStream &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream)
00099 {
00100         <font class="comment">// Write/Check "FAR_BANK" in header of the stream</font>
00101         f.serialCheck ((uint32)'_RAF');
00102         f.serialCheck ((uint32)'KNAB');
00103 
00104         <font class="comment">// Serial version</font>
00105         (void)f.serialVersion(_Version);
00106 
00107         <font class="comment">// Serial tiles</font>
00108         f.serialCont (_TileVector);
00109 }
00110 
00111 
00112 } <font class="comment">// NL3D</font>
</pre></div>

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