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<hr><h1>tile_bank.cpp</h1><a href="tile__bank_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027
00028 <font class="preprocessor">#include "<a class="code" href="tile__bank_8h.html">3d/tile_bank.h</a>"</font>
00029 <font class="preprocessor">#include "<a class="code" href="texture__file_8h.html">3d/texture_file.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="tile__noise__map_8h.html">3d/tile_noise_map.h</a>"</font>
00031
00032 <font class="preprocessor">#include "<a class="code" href="stream_8h.html">nel/misc/stream.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="common_8h.html">nel/misc/common.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font>
00035 <font class="preprocessor">#include "<a class="code" href="file_8h.html">nel/misc/file.h</a>"</font>
00036 <font class="preprocessor">#include <string></font>
00037
00038 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00039 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
00040
00041 <font class="keyword">namespace </font>NL3D
00042 {
00043
00044
00045 <font class="comment">// ***************************************************************************</font>
00046 <font class="comment">// ***************************************************************************</font>
00047 <font class="comment">// TileBankLand.</font>
00048 <font class="comment">// ***************************************************************************</font>
00049 <font class="comment">// ***************************************************************************</font>
00050
00051
00052 <font class="comment">// ***************************************************************************</font>
<a name="l00053"></a><a class="code" href="classNL3D_1_1CTileLand.html#r0">00053</a> <font class="keyword">const</font> sint CTileLand::_Version=0;
00054 <font class="comment">// ***************************************************************************</font>
<a name="l00055"></a><a class="code" href="classNL3D_1_1CTileLand.html#a5">00055</a> <font class="keywordtype">void</font> CTileLand::serial(IStream &f) <font class="keywordflow">throw</font>(EStream)
00056 {
00057 (void)f.serialVersion(_Version);
00058
00059 f.serial (_Name);
00060 f.serialCont (_TileSet);
00061 }
00062 <font class="comment">// ***************************************************************************</font>
<a name="l00063"></a><a class="code" href="classNL3D_1_1CTileLand.html#a2">00063</a> <font class="keywordtype">void</font> CTileLand::addTileSet (<font class="keyword">const</font> std::string& name)
00064 {
00065 <a class="code" href="classNL3D_1_1CTileLand.html#o1">_TileSet</a>.insert (name);
00066 }
00067 <font class="comment">// ***************************************************************************</font>
<a name="l00068"></a><a class="code" href="classNL3D_1_1CTileLand.html#a3">00068</a> <font class="keywordtype">void</font> CTileLand::removeTileSet (<font class="keyword">const</font> std::string& name)
00069 {
00070 <a class="code" href="classNL3D_1_1CTileLand.html#o1">_TileSet</a>.erase (name);
00071 }
00072 <font class="comment">// ***************************************************************************</font>
<a name="l00073"></a><a class="code" href="classNL3D_1_1CTileLand.html#a1">00073</a> <font class="keywordtype">void</font> CTileLand::setName (<font class="keyword">const</font> std::string& name)
00074 {
00075 <a class="code" href="classNL3D_1_1CTileLand.html#o0">_Name</a>=name;
00076 };
00077 <font class="comment">// ***************************************************************************</font>
00078
00079
00080 <font class="comment">// ***************************************************************************</font>
00081 <font class="comment">// ***************************************************************************</font>
00082 <font class="comment">// CTileBank.</font>
00083 <font class="comment">// ***************************************************************************</font>
00084 <font class="comment">// ***************************************************************************</font>
00085
00086
00087 <font class="comment">// ***************************************************************************</font>
<a name="l00088"></a><a class="code" href="classNL3D_1_1CTileBank.html#r0">00088</a> <font class="keyword">const</font> sint CTileBank::_Version=4;
00089 <font class="comment">// ***************************************************************************</font>
<a name="l00090"></a><a class="code" href="classNL3D_1_1CTileBank.html#a0">00090</a> CTileBank::CTileBank ()
00091 {
00092 <font class="comment">// Default _DisplacementMap</font>
00093 <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.resize (1);
00094
00095 <font class="comment">// Fill it with 0</font>
00096 <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[0].setEmpty ();
00097 }
00098 <font class="comment">// ***************************************************************************</font>
<a name="l00099"></a><a class="code" href="classNL3D_1_1CTileBank.html#a29">00099</a> <font class="keywordtype">void</font> CTileBank::serial(IStream &f) <font class="keywordflow">throw</font>(EStream)
00100 {
00101 f.serialCheck (std::string (<font class="stringliteral">"BANK"</font>));
00102
00103 sint streamver = f.serialVersion(_Version);
00104
00105 <font class="comment">// Version 1 not compatible</font>
00106 <font class="keywordflow">if</font> (f.isReading())
00107 {
00108 <font class="keywordflow">if</font> (streamver<2)
00109 <font class="keywordflow">throw</font> EOlderStream(f);
00110 }
00111
00112 <font class="keywordflow">switch</font> (streamver)
00113 {
00114 <font class="keywordflow">case</font> 4:
00115 <font class="comment">// Displacement map array</font>
00116 f.serialCont (_DisplacementMap);
00117 <font class="keywordflow">if</font> (f.isReading())
00118 {
00119 <font class="comment">// Checks</font>
00120 <a class="code" href="debug_8h.html#a6">nlassert</a> (_DisplacementMap.size()>0);
00121
00122 <font class="comment">// Set first empty</font>
00123 _DisplacementMap[0].setEmpty ();
00124 }
00125 <font class="keywordflow">case</font> 3:
00126 <font class="comment">// Absolute path</font>
00127 f.serial (_AbsPath);
00128 <font class="keywordflow">case</font> 2:
00129 <font class="comment">// Serial all containers</font>
00130 f.serialCont (_LandVector);
00131 f.serialCont (_TileSetVector);
00132 f.serialCont (_TileVector);
00133 }
00134
00135 <font class="comment">// Compute XRef in read mode</font>
00136 <font class="keywordflow">if</font> (f.isReading())
00137 computeXRef ();
00138
00139 <font class="comment">// If Version<=2, remove diffuse and alpha tiles in transitions</font>
00140 <font class="keywordflow">if</font> (streamver<=2)
00141 {
00142 <font class="comment">// Must be reading</font>
00143 <a class="code" href="debug_8h.html#a6">nlassert</a> (f.isReading());
00144
00145 <font class="comment">// Reset _AbsPath</font>
00146 _AbsPath=<font class="stringliteral">""</font>;
00147
00148 <font class="comment">// Remove diffuse and additive in transition</font>
00149 uint tileCount=(uint)getTileCount ();
00150 <font class="keywordflow">for</font> (uint i=0; i<tileCount; i++)
00151 {
00152 <font class="keywordtype">int</font> tileSet;
00153 <font class="keywordtype">int</font> number;
00154 TTileType <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>;
00155
00156 <font class="comment">// Get xref</font>
00157 getTileXRef (i, tileSet, number, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
00158
00159 <font class="comment">// Transition ?</font>
00160 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>==transition)
00161 {
00162 <font class="comment">// Remove diffuse bitmap</font>
00163 getTileSet(tileSet)->clearTransition ((CTileSet::TTransition)number, CTile::diffuse, *<font class="keyword">this</font>);
00164
00165 <font class="comment">// Remove alpha bitmap</font>
00166 getTileSet(tileSet)->clearTransition ((CTileSet::TTransition)number, CTile::alpha, *<font class="keyword">this</font>);
00167 }
00168 }
00169 }
00170 }
00171 <font class="comment">// ***************************************************************************</font>
<a name="l00172"></a><a class="code" href="classNL3D_1_1CTileBank.html#a10">00172</a> sint CTileBank::addLand (<font class="keyword">const</font> std::string& name)
00173 {
00174 sint last=<a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.size();
00175 <a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.push_back(CTileLand());
00176 <a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>[last].setName (name);
00177 <font class="keywordflow">return</font> last;
00178 }
00179 <font class="comment">// ***************************************************************************</font>
<a name="l00180"></a><a class="code" href="classNL3D_1_1CTileBank.html#a11">00180</a> <font class="keywordtype">void</font> CTileBank::removeLand (sint landIndex)
00181 {
00182 <font class="comment">// Check args</font>
00183 <a class="code" href="debug_8h.html#a6">nlassert</a> (landIndex>=0);
00184 <a class="code" href="debug_8h.html#a6">nlassert</a> (landIndex<(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.size());
00185
00186 <a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.erase (<a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.begin ()+landIndex);
00187 }
00188 <font class="comment">// ***************************************************************************</font>
<a name="l00189"></a><a class="code" href="classNL3D_1_1CTileBank.html#a12">00189</a> sint CTileBank::addTileSet (<font class="keyword">const</font> std::string& name)
00190 {
00191 sint last=<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size();
00192 <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.push_back(<a class="code" href="classNL3D_1_1CTileBank.html#l0">CTileSet</a>());
00193 <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[last].setName (name);
00194 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> i=0; i<CTileSet::count; i++)
00195 {
00196 <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[last]._TileTransition[i]._Tile=<a class="code" href="classNL3D_1_1CTileBank.html#c0">createTile</a> ();
00197 }
00198 <font class="keywordflow">return</font> last;
00199 }
00200 <font class="comment">// ***************************************************************************</font>
<a name="l00201"></a><a class="code" href="classNL3D_1_1CTileBank.html#a13">00201</a> <font class="keywordtype">void</font> CTileBank::removeTileSet (sint setIndex)
00202 {
00203 <font class="comment">// Check args</font>
00204 <a class="code" href="debug_8h.html#a6">nlassert</a> (setIndex>=0);
00205 <a class="code" href="debug_8h.html#a6">nlassert</a> (setIndex<(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size());
00206
00207 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> i=0; i<CTileSet::count; i++)
00208 {
00209 <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[setIndex]._TileTransition[i]._Tile;
00210 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>!=-1)
00211 <a class="code" href="classNL3D_1_1CTileBank.html#c1">freeTile</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00212 }
00213 <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.erase (<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.begin ()+setIndex);
00214 }
00215 <font class="comment">// ***************************************************************************</font>
<a name="l00216"></a><a class="code" href="classNL3D_1_1CTileBank.html#a15">00216</a> <font class="keywordtype">void</font> CTileBank::clear ()
00217 {
00218 <a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.clear ();
00219 <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.clear ();
00220 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.clear ();
00221 }
00222 <font class="comment">// ***************************************************************************</font>
<a name="l00223"></a><a class="code" href="classNL3D_1_1CTileBank.html#c0">00223</a> sint CTileBank::createTile ()
00224 {
00225 <font class="comment">// Look for a free tile</font>
00226 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> i=0; i<(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size(); i++)
00227 {
00228 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].isFree())
00229 {
00230 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].setFileName (CTile::diffuse, <font class="stringliteral">""</font>);
00231 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].setFileName (CTile::additive, <font class="stringliteral">""</font>);
00232 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].setFileName (CTile::alpha, <font class="stringliteral">""</font>);
00233 <font class="keywordflow">return</font> i;
00234 }
00235 }
00236
00237 <font class="comment">// Nothing free, add a tile at the end</font>
00238 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.push_back (CTile());
00239 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size()-1].setFileName (CTile::diffuse, <font class="stringliteral">""</font>);
00240 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size()-1].setFileName (CTile::additive, <font class="stringliteral">""</font>);
00241 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size()-1].setFileName (CTile::alpha, <font class="stringliteral">""</font>);
00242 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size()-1;
00243 }
00244 <font class="comment">// ***************************************************************************</font>
<a name="l00245"></a><a class="code" href="classNL3D_1_1CTileBank.html#c1">00245</a> <font class="keywordtype">void</font> CTileBank::freeTile (<font class="keywordtype">int</font> tileIndex)
00246 {
00247 <font class="comment">// Check args</font>
00248 <a class="code" href="debug_8h.html#a6">nlassert</a> (tileIndex>=0);
00249 <a class="code" href="debug_8h.html#a6">nlassert</a> (tileIndex<(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size());
00250
00251 <font class="comment">// Free</font>
00252 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[tileIndex].free();
00253
00254 <font class="comment">// Resize tile table</font>
00255 <font class="keywordtype">int</font> i;
00256 <font class="keywordflow">for</font> (i=(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size()-1; i>=0; i--)
00257 {
00258 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].isFree ())
00259 <font class="keywordflow">break</font>;
00260 }
00261 <font class="keywordflow">if</font> (i<(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size()-1)
00262 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.resize (i+1);
00263 }
00264 <font class="comment">// ***************************************************************************</font>
<a name="l00265"></a><a class="code" href="classNL3D_1_1CTileBank.html#a16">00265</a> sint CTileBank::getNumBitmap (CTile::TBitmap bitmap)<font class="keyword"> const</font>
00266 <font class="keyword"></font>{
00267 std::set<std::string> setString;
00268 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> i=0; i<(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size(); i++)
00269 {
00270 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].isFree())
00271 {
00272 <font class="keyword">const</font> std::string &str=<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].getRelativeFileName (bitmap);
00273 <font class="keywordflow">if</font> (str!=<font class="stringliteral">""</font>)
00274 {
00275 std::vector<char> vect (str.length()+1);
00276 memcpy (&*vect.begin(), str.c_str(), str.length()+1);
00277 <a class="code" href="namespaceNLMISC.html#a229">NLMISC::strlwr</a> (&*vect.begin());
00278 setString.insert (std::string (&*vect.begin()));
00279 }
00280 }
00281 }
00282 <font class="keywordflow">return</font> setString.size();
00283 }
00284 <font class="comment">// ***************************************************************************</font>
<a name="l00285"></a><a class="code" href="classNL3D_1_1CTileBank.html#a17">00285</a> <font class="keywordtype">void</font> CTileBank::computeXRef ()
00286 {
00287 <font class="comment">// Resize</font>
00288 <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>.resize (<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size());
00289
00290 <font class="comment">// Erase number of the tileset in xref</font>
00291 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> tile=0; tile<(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size(); tile++)
00292 <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[tile]._XRefTileSet=-1;
00293
00294 <font class="comment">// Erase number of the tileset in xref</font>
00295 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a><(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size(); <a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>++)
00296 {
00297 <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>;
00298 <a class="code" href="classNL3D_1_1CTileBank.html#l0">CTileSet</a> *tileSet=<a class="code" href="classNL3D_1_1CTileBank.html#a5">getTileSet</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>);
00299 <font class="keywordflow">for</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a><tileSet->getNumTile128(); <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>++)
00300 {
00301 <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=tileSet->getTile128 (<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>);
00302 <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileSet=<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>;
00303 <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileNumber=<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>;
00304 <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileType=<a class="code" href="classNL3D_1_1CTileBank.html#s4s0">_128x128</a>;
00305 }
00306 <font class="keywordflow">for</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a><tileSet->getNumTile256(); <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>++)
00307 {
00308 <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=tileSet->getTile256 (<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>);
00309 <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileSet=<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>;
00310 <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileNumber=<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>;
00311 <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileType=<a class="code" href="classNL3D_1_1CTileBank.html#s4s1">_256x256</a>;
00312 }
00313 <font class="keywordflow">for</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a><CTileSet::count; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>++)
00314 {
00315 <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=tileSet->getTransition (t)->getTile();
00316 <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileSet=<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>;
00317 <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileNumber=<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>;
00318 <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileType=<a class="code" href="classNL3D_1_1CTileBank.html#s4s2">transition</a>;
00319 }
00320 }
00321 }
00322 <font class="comment">// ***************************************************************************</font>
<a name="l00323"></a><a class="code" href="classNL3D_1_1CTileBank.html#a14">00323</a> <font class="keywordtype">void</font> CTileBank::xchgTileset (sint firstTileSet, sint secondTileSet)
00324 {
00325 <font class="comment">// Some check</font>
00326 <a class="code" href="debug_8h.html#a6">nlassert</a> ((firstTileSet>=0)&&(firstTileSet<(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size()));
00327 <a class="code" href="debug_8h.html#a6">nlassert</a> ((secondTileSet>=0)&&(secondTileSet<(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size()));
00328
00329 <font class="comment">// Xchange the sets</font>
00330 <a class="code" href="classNL3D_1_1CTileBank.html#l0">CTileSet</a> tmp=<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[firstTileSet];
00331 <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[firstTileSet]=<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[secondTileSet];
00332 <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[secondTileSet]=tmp;
00333 }
00334 <font class="comment">// ***************************************************************************</font>
00335 <font class="keywordtype">void</font> <a class="code" href="namespaceNL3D.html#a468">TroncFileName</a> (<font class="keywordtype">char</font>* sDest, <font class="keyword">const</font> <font class="keywordtype">char</font>* sSrc)
00336 {
00337 <font class="keywordtype">char</font>* ptr=strrchr (sSrc, <font class="charliteral">'\\'</font>);
00338 <font class="keywordflow">if</font> (ptr==NULL)
00339 ptr=strrchr (sSrc, <font class="charliteral">'/'</font>);
00340 <font class="keywordflow">if</font> (ptr)
00341 {
00342 ptr++;
00343 strcpy (sDest, ptr);
00344 }
00345 <font class="keywordflow">else</font>
00346 {
00347 strcpy (sDest, sSrc);
00348 }
00349 }
00350 <font class="comment">// ***************************************************************************</font>
00351 <font class="comment">// Je parie que ce patch reste jusqu'� la fin du jeu. (Hulud)</font>
<a name="l00352"></a><a class="code" href="classNL3D_1_1CTileBank.html#a25">00352</a> <font class="keywordtype">void</font> CTileBank::makeAllPathRelative ()
00353 {
00354 <font class="comment">// For all tiles</font>
00355 <font class="keywordflow">for</font> (sint nTile=0; nTile<(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size(); nTile++)
00356 {
00357 <font class="comment">// Tronc filename</font>
00358 <font class="keywordtype">char</font> sTmpFileName[512];
00359
00360 <font class="comment">// Diffuse</font>
00361 <a class="code" href="namespaceNL3D.html#a468">TroncFileName</a> (sTmpFileName, <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].getRelativeFileName (CTile::diffuse).c_str());
00362 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].setFileName (CTile::diffuse, sTmpFileName);
00363
00364 <font class="comment">// Additive</font>
00365 <a class="code" href="namespaceNL3D.html#a468">TroncFileName</a> (sTmpFileName, <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].getRelativeFileName (CTile::additive).c_str());
00366 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].setFileName (CTile::additive, sTmpFileName);
00367
00368 <font class="comment">// Alpha</font>
00369 <a class="code" href="namespaceNL3D.html#a468">TroncFileName</a> (sTmpFileName, <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].getRelativeFileName (CTile::alpha).c_str());
00370 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].setFileName (CTile::alpha, sTmpFileName);
00371 }
00372
00373 <font class="comment">// For all displaces</font>
00374 <font class="keywordflow">for</font> (uint i=0; i<<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size(); i++)
00375 {
00376 <font class="comment">// Tronc filename</font>
00377 <font class="keywordtype">char</font> sTmpFileName[512];
00378
00379 <a class="code" href="namespaceNL3D.html#a468">TroncFileName</a> (sTmpFileName, <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[i]._FileName.c_str());
00380 <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[i]._FileName = sTmpFileName;
00381 }
00382 }
00383
00384
00385 <font class="comment">// ***************************************************************************</font>
00386 <font class="comment">// Moi aussi je le parie (Yoyo).</font>
<a name="l00387"></a><a class="code" href="classNL3D_1_1CTileBank.html#a26">00387</a> <font class="keywordtype">void</font> CTileBank::makeAllExtensionDDS ()
00388 {
00389 <font class="comment">// For all tiles</font>
00390 <font class="keywordflow">for</font> (sint nTile=0; nTile<(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size(); nTile++)
00391 {
00392 string tmp;
00393 uint32 pos;
00394
00395 <font class="comment">// Diffuse</font>
00396 tmp= <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].getRelativeFileName (CTile::diffuse);
00397 pos= tmp.rfind(<font class="stringliteral">".tga"</font>);
00398 <font class="keywordflow">if</font>(pos!= string::npos)
00399 {
00400 tmp.replace(pos, 4, <font class="stringliteral">".dds"</font>);
00401 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].setFileName (CTile::diffuse, tmp);
00402 }
00403
00404 <font class="comment">// Additive.</font>
00405 tmp= <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].getRelativeFileName (CTile::additive);
00406 pos= tmp.rfind(<font class="stringliteral">".tga"</font>);
00407 <font class="keywordflow">if</font>(pos!= string::npos)
00408 {
00409 tmp.replace(pos, 4, <font class="stringliteral">".dds"</font>);
00410 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].setFileName (CTile::additive, tmp);
00411 }
00412
00413 <font class="comment">// Alpha.</font>
00414 tmp= <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].getRelativeFileName (CTile::alpha);
00415 pos= tmp.rfind(<font class="stringliteral">".tga"</font>);
00416 <font class="keywordflow">if</font>(pos!= string::npos)
00417 {
00418 tmp.replace(pos, 4, <font class="stringliteral">".dds"</font>);
00419 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].setFileName (CTile::alpha, tmp);
00420 }
00421
00422 }
00423
00424 }
00425 <font class="comment">// ***************************************************************************</font>
<a name="l00426"></a><a class="code" href="classNL3D_1_1CTileBank.html#a18">00426</a> <font class="keywordtype">void</font> CTileBank::cleanUnusedData ()
00427 {
00428 <font class="comment">// Clean each tileset</font>
00429 <font class="keywordflow">for</font> (uint i=0; i<<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size(); i++)
00430 {
00431 <font class="comment">// Clean the tileset</font>
00432 <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[i].cleanUnusedData ();
00433 }
00434
00435 <font class="comment">// Clear the land vector</font>
00436 <a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.clear();
00437 }
00438 <font class="comment">// ***************************************************************************</font>
<a name="l00439"></a><a class="code" href="classNL3D_1_1CTileBank.html#z833_0">00439</a> CTileNoiseMap *CTileBank::getTileNoiseMap (uint tileNumber, uint tileSubNoise)
00440 {
00441 <font class="comment">// Check tile number..</font>
00442 <font class="keywordflow">if</font> (tileNumber<<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size())
00443 {
00444 <font class="comment">// Get tileset number</font>
00445 uint tileSet=<a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[tileNumber]._XRefTileSet;
00446
00447 <font class="comment">// Checks</font>
00448 <font class="keywordflow">if</font> (tileSet<<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size())
00449 {
00450 <a class="code" href="debug_8h.html#a6">nlassert</a> (tileSubNoise<CTileSet::CountDisplace);
00451 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[tileSet]._DisplacementBitmap[tileSubNoise]<<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size());
00452
00453 <font class="comment">// Return the tile noise map</font>
00454 CTileNoise &tileNoise=<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[tileSet]._DisplacementBitmap[tileSubNoise]];
00455
00456 <font class="comment">// Not loaded ?</font>
00457 <font class="keywordflow">if</font> (tileNoise._TileNoiseMap==NULL)
00458 {
00459 <font class="comment">// Load a bitmap</font>
00460 CTextureFile texture (<a class="code" href="classNL3D_1_1CTileBank.html#a28">getAbsPath</a>()+tileNoise._FileName);
00461 texture.loadGrayscaleAsAlpha (<font class="keyword">false</font>);
00462 texture.generate ();
00463 texture.convertToType (CBitmap::Luminance);
00464
00465 <font class="comment">// Alloc</font>
00466 tileNoise._TileNoiseMap=<font class="keyword">new</font> CTileNoiseMap;
00467
00468 <font class="comment">// Good size ?</font>
00469 <font class="keywordflow">if</font> ((texture.getWidth ()==<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>)&&(texture.getHeight()==<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>))
00470 {
00471 <font class="comment">// Copy</font>
00472 memcpy (tileNoise._TileNoiseMap->Pixels, &texture.getPixels()[0], <a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>*<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>);
00473
00474 <font class="comment">// Remap lumels</font>
00475 <font class="keywordflow">for</font> (uint i=0; i<<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>*<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>; i++)
00476 {
00477 tileNoise._TileNoiseMap->Pixels[i]=(sint8)((uint8)tileNoise._TileNoiseMap->Pixels[i]-128);
00478 <font class="keywordflow">if</font> (tileNoise._TileNoiseMap->Pixels[i]==-128)
00479 tileNoise._TileNoiseMap->Pixels[i]=-127;
00480 }
00481 }
00482 <font class="keywordflow">else</font>
00483 {
00484 <font class="comment">// This is not a normal behaviour.</font>
00485 string pathname= <a class="code" href="classNL3D_1_1CTileBank.html#a28">getAbsPath</a>()+tileNoise._FileName;
00486 <font class="keywordflow">if</font>( texture.getWidth ()==0 || texture.getHeight ()==0 )
00487 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"TileNoiseMap not found: %s."</font>, pathname.c_str());
00488 <font class="keywordflow">else</font>
00489 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Bad TileNoiseMap size: %s."</font>, pathname.c_str());
00490
00491 <font class="comment">// Not good size, copy a static map</font>
00492 sint8 notGoodSizeForm[<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>*<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>]=
00493 {
00494 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00495 00, 99, 99, 99, 99, 99, 99, 99, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00496 00, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00497 00, 99, 00, 99, 99, 99, 99, 99, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00498 00, 99, 00, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00499 00, 99, 00, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00500 00, 99, 00, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00501 00, 99, 00, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00502 00, 99, 00, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00503 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00504 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00505 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00506 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00507 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00508 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00509 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00510 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00511 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00512 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00513 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00514 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00515 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00516 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00517 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 00, 99, 00,
00518 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 00, 99, 00,
00519 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 00, 99, 00,
00520 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 00, 99, 00,
00521 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 00, 99, 00,
00522 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 99, 99, 99, 99, 99, 00, 99, 00,
00523 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 00,
00524 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 99, 99, 99, 99, 99, 99, 99, 00,
00525 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
00526 };
00527
00528 <font class="comment">// Copy</font>
00529 memcpy (tileNoise._TileNoiseMap->Pixels, notGoodSizeForm, <a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>*<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>);
00530 }
00531 }
00532
00533 <font class="comment">// Return the noise map</font>
00534 <font class="keywordflow">return</font> tileNoise._TileNoiseMap;
00535 }
00536 }
00537
00538 <font class="comment">// Checks</font>
00539 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[0]._TileNoiseMap);
00540 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[0]._TileNoiseMap;
00541 }
00542 <font class="comment">// ***************************************************************************</font>
<a name="l00543"></a><a class="code" href="classNL3D_1_1CTileBank.html#a24">00543</a> <font class="keywordtype">void</font> CTileBank::removeDisplacementMap (uint mapId)
00544 {
00545 <font class="comment">// Checks</font>
00546 <a class="code" href="debug_8h.html#a6">nlassert</a> (mapId<<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size());
00547
00548 <font class="keywordflow">if</font> (mapId!=0)
00549 {
00550 <font class="comment">// Check if another tileSet uses it</font>
00551 uint tileSet;
00552 <font class="keywordflow">for</font> (tileSet=0; tileSet<<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size(); tileSet++)
00553 {
00554 <font class="comment">// It uses it ?</font>
00555 uint tile;
00556 <font class="keywordflow">for</font> (tile=0; tile<CTileSet::CountDisplace; tile++)
00557 {
00558 <font class="comment">// The same ?</font>
00559 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[tileSet]._DisplacementBitmap[tile]==mapId)
00560 <font class="comment">// Stop</font>
00561 <font class="keywordflow">break</font>;
00562 }
00563 <font class="keywordflow">if</font> (tile!=CTileSet::CountDisplace)
00564 <font class="keywordflow">break</font>;
00565 }
00566 <font class="keywordflow">if</font> (tileSet==<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size())
00567 {
00568 <font class="comment">// Remove it</font>
00569 <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[mapId].reset();
00570
00571 <font class="comment">// Last element ?</font>
00572 <font class="keywordflow">if</font> (mapId==<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size()-1)
00573 {
00574 <font class="comment">// Resize the array ?</font>
00575 <font class="keywordflow">while</font> ((mapId>0)&&(<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[mapId]._FileName==<font class="stringliteral">""</font>))
00576 <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.resize (mapId--);
00577 }
00578 }
00579 }
00580 }
00581 <font class="comment">// ***************************************************************************</font>
00582 uint CTileBank::getDisplacementMap (<font class="keyword">const</font> string &fileName)
00583 {
00584 <font class="comment">// Lower string</font>
00585 string lower=fileName;
00586 lower=strlwr (lower);
00587
00588 <font class="comment">// Look for this texture filename</font>
00589 uint noiseTile;
00590 <font class="keywordflow">for</font> (noiseTile=0; noiseTile<<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size(); noiseTile++)
00591 {
00592 <font class="comment">// Same name ?</font>
00593 <font class="keywordflow">if</font> (lower==<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[noiseTile]._FileName)
00594 <font class="keywordflow">return</font> noiseTile;
00595 }
00596
00597 <font class="comment">// Look for a free space</font>
00598 <font class="keywordflow">for</font> (noiseTile=0; noiseTile<<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size(); noiseTile++)
00599 {
00600 <font class="comment">// Same name ?</font>
00601 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[noiseTile]._FileName==<font class="stringliteral">""</font>)
00602 <font class="keywordflow">break</font>;
00603 }
00604 <font class="keywordflow">if</font> (noiseTile==<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size())
00605 {
00606 <font class="comment">// Add a tile</font>
00607 <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.resize (noiseTile+1);
00608 }
00609
00610 <font class="comment">// Set the file name</font>
00611 <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[noiseTile]._FileName=lower;
00612
00613 <font class="keywordflow">return</font> noiseTile;
00614 }
00615 <font class="comment">// ***************************************************************************</font>
<a name="l00616"></a><a class="code" href="classNL3D_1_1CTileBank.html#a21">00616</a> <font class="keyword">const</font> <font class="keywordtype">char</font>* CTileBank::getDisplacementMap (uint noiseMap)
00617 {
00618 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[noiseMap]._FileName.c_str();
00619 }
00620 <font class="comment">// ***************************************************************************</font>
<a name="l00621"></a><a class="code" href="classNL3D_1_1CTileBank.html#a22">00621</a> <font class="keywordtype">void</font> CTileBank::setDisplacementMap (uint noiseMap, <font class="keyword">const</font> <font class="keywordtype">char</font> *newName)
00622 {
00623 <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[noiseMap]._FileName=newName;
00624 }
00625 <font class="comment">// ***************************************************************************</font>
<a name="l00626"></a><a class="code" href="classNL3D_1_1CTileBank.html#a20">00626</a> uint CTileBank::getDisplacementMapCount ()<font class="keyword"> const</font>
00627 <font class="keyword"></font>{
00628 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size();
00629 }
00630
00631
00632 <font class="comment">// ***************************************************************************</font>
<a name="l00633"></a><a class="code" href="classNL3D_1_1CTileBank.html#z833_1">00633</a> <font class="keyword">const</font> CTileVegetableDesc &CTileBank::getTileVegetableDesc(uint tileNumber)<font class="keyword"> const</font>
00634 <font class="keyword"></font>{
00635 <font class="comment">// Check tile number..</font>
00636 <font class="keywordflow">if</font> (tileNumber<<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size())
00637 {
00638 <font class="comment">// Get tileset number</font>
00639 uint tileSet=<a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[tileNumber]._XRefTileSet;
00640
00641 <font class="comment">// Checks</font>
00642 <font class="keywordflow">if</font> (tileSet<<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size())
00643 {
00644 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[tileSet].getTileVegetableDesc();
00645 }
00646
00647 }
00648
00649 <font class="comment">// if fails for any reason, return an empty tileVegetableDesc;</font>
00650 <font class="keyword">static</font> CTileVegetableDesc emptyTvd;
00651 <font class="keywordflow">return</font> emptyTvd;
00652 }
00653
00654
00655 <font class="comment">// ***************************************************************************</font>
<a name="l00656"></a><a class="code" href="classNL3D_1_1CTileBank.html#z833_2">00656</a> <font class="keywordtype">void</font> CTileBank::loadTileVegetableDescs()
00657 {
00658 <font class="comment">// For all tileSets.</font>
00659 uint tileSet;
00660
00661 <font class="keywordflow">for</font>(tileSet=0; tileSet<<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size(); tileSet++)
00662 {
00663 <font class="comment">// load their fileName</font>
00664 <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[tileSet].loadTileVegetableDesc();
00665 }
00666 }
00667
00668
00669 <font class="comment">// ***************************************************************************</font>
<a name="l00670"></a><a class="code" href="classNL3D_1_1CTileBank.html#z833_3">00670</a> <font class="keywordtype">void</font> CTileBank::initTileVegetableDescs(CVegetableManager *vegetableManager)
00671 {
00672 <font class="comment">// For all tileSets.</font>
00673 uint tileSet;
00674
00675 <font class="keywordflow">for</font>(tileSet=0; tileSet<<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size(); tileSet++)
00676 {
00677 CTileVegetableDesc &tvd= <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[tileSet].getTileVegetableDesc();
00678 tvd.registerToManager(vegetableManager);
00679 }
00680 }
00681
00682
00683 <font class="comment">// ***************************************************************************</font>
00684 <font class="comment">// ***************************************************************************</font>
00685 <font class="comment">// CTile.</font>
00686 <font class="comment">// ***************************************************************************</font>
00687 <font class="comment">// ***************************************************************************</font>
00688
00689
00690 <font class="comment">// ***************************************************************************</font>
<a name="l00691"></a><a class="code" href="classNL3D_1_1CTile.html#r0">00691</a> <font class="keyword">const</font> sint CTile::_Version=4;
00692 <font class="comment">// ***************************************************************************</font>
<a name="l00693"></a><a class="code" href="classNL3D_1_1CTile.html#a3">00693</a> <font class="keywordtype">void</font> CTile::serial(IStream &f) <font class="keywordflow">throw</font>(EStream)
00694 {
00695 sint streamver = f.serialVersion(_Version);
00696
00697 <font class="comment">// Tmp value</font>
00698 <font class="keywordtype">bool</font> tmp;
00699 string tmpStr;
00700
00701 <font class="keywordflow">switch</font> (streamver)
00702 {
00703 <font class="keywordflow">case</font> 4:
00704 <font class="keywordflow">case</font> 3:
00705 <font class="keywordflow">case</font> 2:
00706 f.serial (_Flags);
00707
00708 <font class="comment">// Version 2, flags are not the same</font>
00709 <font class="keywordflow">if</font> (streamver==2)
00710 _Flags=(_Flags&<a class="code" href="tile__bank_8h.html#a0">NL3D_CTILE_ROT_MASK</a>)|(_Flags&<a class="code" href="tile__bank_8h.html#a3">NL3D_CTILE_GROUP_MASK_V2</a>)|(((_Flags&<a class="code" href="tile__bank_8h.html#a7">NL3D_CTILE_FREE_FLAG_V2</a>)!=0)?<a class="code" href="tile__bank_8h.html#a6">NL3D_CTILE_FREE_FLAG</a>:0);
00711 <font class="keywordflow">if</font> (streamver==3)
00712 _Flags=(_Flags&<a class="code" href="tile__bank_8h.html#a0">NL3D_CTILE_ROT_MASK</a>)|(_Flags&<a class="code" href="tile__bank_8h.html#a4">NL3D_CTILE_GROUP_MASK_V3</a>)|(((_Flags&<a class="code" href="tile__bank_8h.html#a8">NL3D_CTILE_FREE_FLAG_V3</a>)!=0)?<a class="code" href="tile__bank_8h.html#a6">NL3D_CTILE_FREE_FLAG</a>:0);
00713
00714 f.serial (_BitmapName[diffuse]);
00715 f.serial (_BitmapName[additive]);
00716 f.serial (_BitmapName[<a class="code" href="driver__opengl__extension__def_8h.html#a420">alpha</a>]);
00717 <font class="keywordflow">break</font>;
00718 <font class="keywordflow">case</font> 1:
00719 <font class="comment">// Don't need invert many more</font>
00720 f.serial (tmp);
00721 <font class="keywordflow">case</font> 0:
00722 <font class="comment">// Initialize flags</font>
00723 _Flags=0;
00724
00725 <font class="comment">// Initialize alpha name</font>
00726 _BitmapName[<a class="code" href="driver__opengl__extension__def_8h.html#a420">alpha</a>]=<font class="stringliteral">""</font>;
00727
00728 <font class="comment">// Read free flag</font>
00729 f.serial (tmp);
00730
00731 <font class="comment">// If free, set the flag</font>
00732 <font class="keywordflow">if</font> (tmp)
00733 _Flags|=<a class="code" href="tile__bank_8h.html#a6">NL3D_CTILE_FREE_FLAG</a>;
00734
00735 <font class="comment">// Read diffuse bitmap and additive</font>
00736 f.serial (_BitmapName[diffuse]);
00737 f.serial (_BitmapName[additive]);
00738
00739 <font class="comment">// Don't need bump name</font>
00740 f.serial (tmpStr);
00741
00742 <font class="keywordflow">break</font>;
00743 }
00744 }
00745 <font class="comment">// ***************************************************************************</font>
<a name="l00746"></a><a class="code" href="classNL3D_1_1CTile.html#c0">00746</a> <font class="keywordtype">void</font> CTile::clearTile (CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>)
00747 {
00748 <a class="code" href="classNL3D_1_1CTile.html#o1">_BitmapName</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>]=<font class="stringliteral">""</font>;
00749 }
00750
00751
00752 <font class="comment">// ***************************************************************************</font>
00753 <font class="comment">// ***************************************************************************</font>
00754 <font class="comment">// CTileSet.</font>
00755 <font class="comment">// ***************************************************************************</font>
00756 <font class="comment">// ***************************************************************************</font>
00757
00758
00759 <font class="comment">// ***************************************************************************</font>
<a name="l00760"></a><a class="code" href="classNL3D_1_1CTileSet.html#r0">00760</a> <font class="keyword">const</font> sint CTileSet::_Version=5;
00761 <font class="comment">// ***************************************************************************</font>
<a name="l00762"></a><a class="code" href="classNL3D_1_1CTileSet.html#r1">00762</a> <font class="keyword">const</font> <font class="keywordtype">char</font>* CTileSet::_ErrorMessage[CTileSet::errorCount]=
00763 {
00764 <font class="stringliteral">"No error."</font>, <font class="comment">// ok</font>
00765 <font class="stringliteral">"Top interface is incompatible."</font>, <font class="comment">// topInterfaceProblem</font>
00766 <font class="stringliteral">"Bottom interface is incompatible."</font>, <font class="comment">// bottomInterfaceProblem</font>
00767 <font class="stringliteral">"Left interface is incompatible."</font>, <font class="comment">// leftInterfaceProblem</font>
00768 <font class="stringliteral">"Right interface is incompatible."</font>, <font class="comment">// rightInterfaceProblem</font>
00769 <font class="stringliteral">"Add first a 128x128 tile."</font>, <font class="comment">// addFirstA128128</font>
00770 <font class="stringliteral">"Top and bottom interface not the same."</font>, <font class="comment">// topBottomNotTheSame, </font>
00771 <font class="stringliteral">"Right and left interface not the same."</font>, <font class="comment">// rightLeftNotTheSame</font>
00772 <font class="stringliteral">"Invalide bitmap size."</font>, <font class="comment">// sizeInvalide</font>
00773 };
00774 <font class="comment">// ***************************************************************************</font>
<a name="l00775"></a><a class="code" href="classNL3D_1_1CTileSet.html#r2">00775</a> <font class="keyword">const</font> CTileSet::TFlagBorder CTileSet::_TransitionFlags[CTileSet::count][4]=
00776 {
00777 {_0000,_1111,_0111,_0111}, <font class="comment">// tile 0</font>
00778 {_0111,_1111,_0111,_1111}, <font class="comment">// tile 1</font>
00779 {_0000,_0111,_0000,_0111}, <font class="comment">// tile 2</font>
00780 {_1110,_1110,_1111,_0000}, <font class="comment">// tile 3</font>
00781 {_1110,_1111,_1111,_0111}, <font class="comment">// tile 4</font>
00782 {_0000,_1110,_0111,_0000}, <font class="comment">// tile 5</font>
00783
00784 {_0000,_1111,_0001,_0001}, <font class="comment">// tile 6</font>
00785 {_0000,_1000,_0001,_0000}, <font class="comment">// tile 7</font>
00786 {_1111,_1000,_1111,_1000}, <font class="comment">// tile 8</font>
00787 {_1000,_1000,_1111,_0000}, <font class="comment">// tile 9</font>
00788 {_1000,_0000,_1000,_0000}, <font class="comment">// tile 10</font>
00789 {_1111,_0001,_1000,_1111}, <font class="comment">// tile 11</font>
00790
00791 {_0000,_1111,_0111,_0001}, <font class="comment">// tile 12</font>
00792 {_0000,_1111,_0001,_0111}, <font class="comment">// tile 13</font>
00793 {_0111,_1111,_0001,_1111}, <font class="comment">// tile 14</font>
00794 {_1110,_1000,_1111,_0000}, <font class="comment">// tile 15</font>
00795 {_1000,_1110,_1111,_0000}, <font class="comment">// tile 16</font>
00796 {_1111,_0001,_1110,_1111}, <font class="comment">// tile 17</font>
00797
00798 {_1000,_0000,_1110,_0000}, <font class="comment">// tile 18</font>
00799 {_0000,_0111,_0000,_0001}, <font class="comment">// tile 19</font>
00800 {_1111,_1000,_1111,_1110}, <font class="comment">// tile 21</font>
00801 {_0111,_0000,_0000,_1000}, <font class="comment">// tile 21</font>
00802 {_0000,_1000,_0111,_0000}, <font class="comment">// tile 22</font>
00803 {_1111,_0111,_1000,_1111}, <font class="comment">// tile 23</font>
00804
00805 {_1111,_0000,_1110,_1110}, <font class="comment">// tile 24</font>
00806 {_1111,_1110,_1111,_1110}, <font class="comment">// tile 25</font>
00807 {_1110,_0000,_1110,_0000}, <font class="comment">// tile 26</font>
00808 {_0111,_0111,_0000,_1111}, <font class="comment">// tile 27</font>
00809 {_1111,_0111,_1110,_1111}, <font class="comment">// tile 28</font>
00810 {_0111,_0000,_0000,_1110}, <font class="comment">// tile 29</font>
00811
00812 {_1111,_0000,_1000,_1000}, <font class="comment">// tile 30</font>
00813 {_0001,_0000,_0000,_1000}, <font class="comment">// tile 31</font>
00814 {_0001,_1111,_0001,_1111}, <font class="comment">// tile 32</font>
00815 {_0001,_0001,_0000,_1111}, <font class="comment">// tile 33</font>
00816 {_0000,_0001,_0000,_0001}, <font class="comment">// tile 34</font>
00817 {_1000,_1111,_1111,_0001}, <font class="comment">// tile 35</font>
00818
00819 {_1111,_0000,_1000,_1110}, <font class="comment">// tile 36</font>
00820 {_1111,_0000,_1110,_1000}, <font class="comment">// tile 37</font>
00821 {_1000,_1111,_1111,_0111}, <font class="comment">// tile 38</font>
00822 {_0001,_0111,_0000,_1111}, <font class="comment">// tile 39</font>
00823 {_0111,_0001,_0000,_1111}, <font class="comment">// tile 40</font>
00824 {_1111,_1110,_1111,_1000}, <font class="comment">// tile 41</font>
00825
00826 {_0000,_0001,_0000,_0111}, <font class="comment">// tile 42</font>
00827 {_1110,_0000,_1000,_0000}, <font class="comment">// tile 43</font>
00828 {_0001,_1111,_0111,_1111}, <font class="comment">// tile 44</font>
00829 {_0000,_1110,_0001,_0000}, <font class="comment">// tile 45</font>
00830 {_0001,_0000,_0000,_1110}, <font class="comment">// tile 46</font>
00831 {_1110,_1111,_1111,_0001} <font class="comment">// tile 47</font>
00832 };
00833 <font class="comment">// ***************************************************************************</font>
<a name="l00834"></a><a class="code" href="classNL3D_1_1CTileSet.html#a0">00834</a> CTileSet::CTileSet ()
00835 {
00836 <font class="comment">// Default, tileset 0</font>
00837 <a class="code" href="classNL3D_1_1CTileSet.html#o1">_Oriented</a> = <font class="keyword">false</font>;
00838 uint displace;
00839 <font class="keywordflow">for</font> (displace=<a class="code" href="classNL3D_1_1CTileSet.html#s31s14">FirstDisplace</a>; displace<<a class="code" href="classNL3D_1_1CTileSet.html#s31s16">CountDisplace</a>; displace++)
00840 <a class="code" href="classNL3D_1_1CTileSet.html#o9">_DisplacementBitmap</a>[displace]=0;
00841
00842 <font class="comment">// Default user surface data</font>
00843 <a class="code" href="classNL3D_1_1CTileSet.html#m0">SurfaceData</a> = 0;
00844 }
00845 <font class="comment">// ***************************************************************************</font>
<a name="l00846"></a><a class="code" href="classNL3D_1_1CTileSet.html#a9">00846</a> <font class="keywordtype">void</font> CTileSet::setName (<font class="keyword">const</font> std::string& name)
00847 {
00848 <a class="code" href="classNL3D_1_1CTileSet.html#o0">_Name</a>=name;
00849 }
00850 <font class="comment">// ***************************************************************************</font>
<a name="l00851"></a><a class="code" href="classNL3D_1_1CTileSet.html#a23">00851</a> <font class="keyword">const</font> std::string& <a class="code" href="zone__lighter_8cpp.html#a11">CTileSet::getName</a> ()<font class="keyword"> const</font>
00852 <font class="keyword"></font>{
00853 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#o0">_Name</a>;
00854 }
00855 <font class="comment">// ***************************************************************************</font>
<a name="l00856"></a><a class="code" href="classNL3D_1_1CTileSet.html#a42">00856</a> <font class="keywordtype">void</font> CTileSet::serial(IStream &f) <font class="keywordflow">throw</font>(EStream)
00857 {
00858 sint streamver = f.serialVersion(_Version);
00859
00860 CTileBorder tmp;
00861
00862 <font class="comment">// serial the user surface data</font>
00863 <font class="keywordflow">if</font> (streamver>=5)
00864 {
00865 f.serial (SurfaceData);
00866 }
00867
00868 <font class="comment">// serial the oriented info which tell if the tile has a special orientation</font>
00869 <font class="keywordflow">if</font> (streamver>=4)
00870 {
00871 f.serial (_Oriented);
00872 }
00873
00874 <font class="comment">// serial vegetable info.</font>
00875 <font class="keywordflow">if</font> (streamver>=3)
00876 {
00877 <font class="comment">// serialisze only the FileName, not the descrpitor</font>
00878 f.serial(_TileVegetableDescFileName);
00879 }
00880
00881 <font class="comment">// New version</font>
00882 <font class="keywordflow">if</font> (streamver>=2)
00883 {
00884 uint displace;
00885 <font class="keywordflow">for</font> (displace=FirstDisplace; displace<CountDisplace; displace++)
00886 f.serial (_DisplacementBitmap[displace]);
00887 }
00888
00889 <font class="comment">// Serial displacement map filename, obsolete</font>
00890 <font class="keywordflow">if</font> (streamver==1)
00891 {
00892 <font class="comment">// Remove obsolete data</font>
00893 string tmp;
00894 <font class="keywordflow">for</font> (uint displace=FirstDisplace; displace<CountDisplace; displace++)
00895 f.serial (tmp);
00896 }
00897
00898 <font class="keywordtype">int</font> i;
00899 f.serial (_Name);
00900 f.serialCont (_Tile128);
00901 f.serialCont (_Tile256);
00902 <font class="keywordflow">for</font> (i=0; i<count; i++)
00903 f.serial (_TileTransition[i]);
00904 f.serialCont (_ChildName);
00905 f.serial (_Border128[CTile::diffuse]);
00906 f.serial (_Border128[CTile::additive]);
00907
00908 <font class="comment">// old field, border bump 128</font>
00909 <font class="keywordflow">if</font> (streamver==0)
00910 f.serial (tmp);
00911
00912 f.serial (_Border256[CTile::diffuse]);
00913 f.serial (_Border256[CTile::additive]);
00914
00915 <font class="comment">// old field, border bump 256</font>
00916 <font class="keywordflow">if</font> (streamver==0)
00917 f.serial (tmp);
00918
00919 <font class="keywordflow">for</font> (i=0; i<count; i++)
00920 {
00921 f.serial (_BorderTransition[i][CTile::diffuse]);
00922 f.serial (_BorderTransition[i][CTile::additive]);
00923 f.serial (_BorderTransition[i][CTile::alpha]);
00924
00925 <font class="comment">// Reset the diffuse and alpha border if old version</font>
00926 <font class="keywordflow">if</font> (streamver==0)
00927 {
00928 _BorderTransition[i][CTile::diffuse].reset();
00929 _BorderTransition[i][CTile::alpha].reset();
00930 }
00931 }
00932 }
00933 <font class="comment">// ***************************************************************************</font>
<a name="l00934"></a><a class="code" href="classNL3D_1_1CTileSet.html#a1">00934</a> <font class="keywordtype">void</font> CTileSet::addTile128 (<font class="keywordtype">int</font>& indexInTileSet, CTileBank& bank)
00935 {
00936 <font class="comment">// Create a tile</font>
00937 sint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=bank.createTile ();
00938
00939 <font class="comment">// Index of the new tile</font>
00940 indexInTileSet=<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.size();
00941
00942 <font class="comment">// Add to the end of the list</font>
00943 <a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.push_back (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00944 }
00945 <font class="comment">// ***************************************************************************</font>
<a name="l00946"></a><a class="code" href="classNL3D_1_1CTileSet.html#a15">00946</a> <font class="keywordtype">void</font> CTileSet::setBorder (CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, <font class="keyword">const</font> CTileBorder& <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
00947 {
00948 <font class="comment">// This is our new border desc</font>
00949 <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>;
00950 <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>;
00951 <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].doubleSize ();
00952 }
00953 <font class="comment">// ***************************************************************************</font>
<a name="l00954"></a><a class="code" href="classNL3D_1_1CTileSet.html#a11">00954</a> <font class="keywordtype">void</font> CTileSet::setTile128 (<font class="keywordtype">int</font> indexInTileSet, <font class="keyword">const</font> std::string& name, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, CTileBank& bank)
00955 {
00956 <font class="comment">// Edit a tile</font>
00957 CTile *tile=bank.getTile (<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>[indexInTileSet]);
00958 tile->setFileName (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, name);
00959 tile->setRotAlpha (0);
00960 }
00961 <font class="comment">// ***************************************************************************</font>
<a name="l00962"></a><a class="code" href="classNL3D_1_1CTileSet.html#a20">00962</a> CTileSet::TError CTileSet::checkTile128 (CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, <font class="keyword">const</font> CTileBorder& <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <font class="keywordtype">int</font>& pixel, <font class="keywordtype">int</font>& composante)
00963 {
00964 <font class="comment">// Self check</font>
00965 <font class="keywordflow">if</font> ((<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>.getWidth()!=128)||(<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>.getHeight()!=128))
00966 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s8">sizeInvalide</a>;
00967 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::top, CTileBorder::bottom, pixel, composante))
00968 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s6">topBottomNotTheSame</a>;
00969 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::left, CTileBorder::right, pixel, composante))
00970 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s7">rightLeftNotTheSame</a>;
00971
00972 <font class="comment">// Check</font>
00973 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].isSet())
00974 {
00975 <font class="comment">// Other check</font>
00976 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::top, CTileBorder::top, pixel, composante))
00977 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s1">topInterfaceProblem</a>;
00978 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::bottom, CTileBorder::bottom, pixel, composante))
00979 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s2">bottomInterfaceProblem</a>;
00980 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::left, CTileBorder::left, pixel, composante))
00981 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s3">leftInterfaceProblem</a>;
00982 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::right, CTileBorder::right, pixel, composante))
00983 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s4">rightInterfaceProblem</a>;
00984 }
00985 <font class="keywordflow">else</font>
00986 {
00987 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s5">addFirstA128128</a>;
00988 }
00989
00990 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s0">ok</a>;
00991 }
00992 <font class="comment">// ***************************************************************************</font>
<a name="l00993"></a><a class="code" href="classNL3D_1_1CTileSet.html#a2">00993</a> <font class="keywordtype">void</font> CTileSet::addTile256 (<font class="keywordtype">int</font>& indexInTileSet, CTileBank& bank)
00994 {
00995 <font class="comment">// Create a tile</font>
00996 sint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=bank.createTile ();
00997
00998 <font class="comment">// Index of the new tile</font>
00999 indexInTileSet=<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.size();
01000
01001 <font class="comment">// Add to the end of the list</font>
01002 <a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.push_back (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
01003 }
01004 <font class="comment">// ***************************************************************************</font>
<a name="l01005"></a><a class="code" href="classNL3D_1_1CTileSet.html#a21">01005</a> CTileSet::TError CTileSet::checkTile256 (CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, <font class="keyword">const</font> CTileBorder& <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <font class="keywordtype">int</font>& pixel, <font class="keywordtype">int</font>& composante)
01006 {
01007 <font class="comment">// Self check</font>
01008 <font class="keywordflow">if</font> ((<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>.getWidth()!=256)||(<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>.getHeight()!=256))
01009 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s8">sizeInvalide</a>;
01010 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::top, CTileBorder::bottom, pixel, composante))
01011 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s6">topBottomNotTheSame</a>;
01012 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::left, CTileBorder::right, pixel, composante))
01013 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s7">rightLeftNotTheSame</a>;
01014
01015 <font class="comment">// Check if prb</font>
01016 <font class="keywordflow">if</font> ((!<a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].isSet())&&(<a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].isSet()))
01017 {
01018 <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>]=<a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>];
01019 <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].doubleSize ();
01020 }
01021
01022 <font class="comment">// Check</font>
01023 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].isSet())
01024 {
01025
01026 <font class="comment">// Other check</font>
01027 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::top, CTileBorder::top, pixel, composante))
01028 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s1">topInterfaceProblem</a>;
01029 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::bottom, CTileBorder::bottom, pixel, composante))
01030 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s2">bottomInterfaceProblem</a>;
01031 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::left, CTileBorder::left, pixel, composante))
01032 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s3">leftInterfaceProblem</a>;
01033 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::right, CTileBorder::right, pixel, composante))
01034 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s4">rightInterfaceProblem</a>;
01035 }
01036 <font class="keywordflow">else</font>
01037 {
01038 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s5">addFirstA128128</a>;
01039 }
01040
01041 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s0">ok</a>;
01042 }
01043 <font class="comment">// ***************************************************************************</font>
<a name="l01044"></a><a class="code" href="classNL3D_1_1CTileSet.html#a12">01044</a> <font class="keywordtype">void</font> CTileSet::setTile256 (<font class="keywordtype">int</font> indexInTileSet, <font class="keyword">const</font> std::string& name, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, CTileBank& bank)
01045 {
01046 <font class="comment">// Edit a tile</font>
01047 CTile *tile=bank.getTile (<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>[indexInTileSet]);
01048 tile->setFileName (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, name);
01049 tile->setRotAlpha (0);
01050 }
01051 <font class="comment">// ***************************************************************************</font>
<a name="l01052"></a><a class="code" href="classNL3D_1_1CTileSet.html#a13">01052</a> <font class="keywordtype">void</font> CTileSet::setTileTransition (TTransition transition, <font class="keyword">const</font> std::string& name, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, CTileBank& bank,
01053 <font class="keyword">const</font> CTileBorder& <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
01054 {
01055 <font class="comment">// Check is not an alpha channel</font>
01056 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>!=CTile::alpha); <font class="comment">// use setTileTransitionAlpha</font>
01057
01058 <font class="comment">// Create a tile</font>
01059 <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[transition][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>;
01060
01061 <font class="comment">// Set the tile file name</font>
01062 CTile *tile=bank.getTile (<a class="code" href="classNL3D_1_1CTileSet.html#o4">_TileTransition</a>[transition]._Tile);
01063 tile->setFileName (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, name);
01064 }
01065 <font class="comment">// ***************************************************************************</font>
<a name="l01066"></a><a class="code" href="classNL3D_1_1CTileSet.html#a14">01066</a> <font class="keywordtype">void</font> CTileSet::setTileTransitionAlpha (TTransition transition, <font class="keyword">const</font> std::string& name, CTileBank& bank,
01067 <font class="keyword">const</font> CTileBorder& <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, uint8 rot)
01068 {
01069 <font class="comment">// Check some args</font>
01070 <a class="code" href="debug_8h.html#a6">nlassert</a> (rot<4);
01071
01072 <font class="comment">// Create a tile</font>
01073 <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[transition][CTile::alpha]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>;
01074
01075 <font class="comment">// Set the tile file name</font>
01076 CTile *tile=bank.getTile (<a class="code" href="classNL3D_1_1CTileSet.html#o4">_TileTransition</a>[transition]._Tile);
01077 tile->setFileName (CTile::alpha, name);
01078 tile->setRotAlpha (rot);
01079 }
01080 <font class="comment">// ***************************************************************************</font>
<a name="l01081"></a><a class="code" href="classNL3D_1_1CTileSet.html#a22">01081</a> CTileSet::TError CTileSet::checkTileTransition (TTransition transition, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, <font class="keyword">const</font> CTileBorder& <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <font class="keywordtype">int</font>& indexError,
01082 <font class="keywordtype">int</font>& pixel, <font class="keywordtype">int</font>& composante)
01083 {
01084 <a class="code" href="debug_8h.html#a6">nlassert</a> (transition>=0);
01085 <a class="code" href="debug_8h.html#a6">nlassert</a> (transition<<a class="code" href="classNL3D_1_1CTileSet.html#s30s12">count</a>);
01086
01087 <font class="comment">// Check</font>
01088 indexError=-1;
01089
01090 <font class="comment">// Top</font>
01091 indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> ((<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>], <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01092 <font class="keywordflow">if</font> (indexError!=-1)
01093 {
01094 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::top, CTileBorder::top, pixel, composante))
01095 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s1">topInterfaceProblem</a>;
01096 }
01097 indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, (<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>], <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01098 <font class="keywordflow">if</font> (indexError!=-1)
01099 {
01100 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::top, CTileBorder::bottom, pixel, composante))
01101 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s1">topInterfaceProblem</a>;
01102 }
01103 indexError=-1;
01104 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>]==<a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>)
01105 {
01106 <font class="keywordflow">if</font> (!CTileBorder::allAlphaSet (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::top, pixel, composante))
01107 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s1">topInterfaceProblem</a>;
01108 }
01109
01110 <font class="comment">// Bottom</font>
01111 indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, (<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>], <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01112 <font class="keywordflow">if</font> (indexError!=-1)
01113 {
01114 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::bottom, CTileBorder::bottom, pixel, composante))
01115 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s2">bottomInterfaceProblem</a>;
01116 }
01117 indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> ((<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>], <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01118 <font class="keywordflow">if</font> (indexError!=-1)
01119 {
01120 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::bottom, CTileBorder::top, pixel, composante))
01121 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s2">bottomInterfaceProblem</a>;
01122 }
01123 indexError=-1;
01124 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>]==<a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>)
01125 {
01126 <font class="keywordflow">if</font> (!CTileBorder::allAlphaSet (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::bottom, pixel, composante))
01127 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s2">bottomInterfaceProblem</a>;
01128 }
01129
01130 <font class="comment">// Left</font>
01131 indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, (<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>], <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01132 <font class="keywordflow">if</font> (indexError!=-1)
01133 {
01134 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::left, CTileBorder::left, pixel, composante))
01135 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s3">leftInterfaceProblem</a>;
01136 }
01137 indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, (<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>], transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01138 <font class="keywordflow">if</font> (indexError!=-1)
01139 {
01140 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::left, CTileBorder::right, pixel, composante))
01141 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s3">leftInterfaceProblem</a>;
01142 }
01143 indexError=-1;
01144 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>]==<a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>)
01145 {
01146 <font class="keywordflow">if</font> (!CTileBorder::allAlphaSet (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::left, pixel, composante))
01147 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s3">leftInterfaceProblem</a>;
01148 }
01149
01150 <font class="comment">// Right</font>
01151 indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, (<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>], transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01152 <font class="keywordflow">if</font> (indexError!=-1)
01153 {
01154 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::right, CTileBorder::right, pixel, composante))
01155 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s4">rightInterfaceProblem</a>;
01156 }
01157 indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, (<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>], <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01158 <font class="keywordflow">if</font> (indexError!=-1)
01159 {
01160 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::right, CTileBorder::left, pixel, composante))
01161 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s4">rightInterfaceProblem</a>;
01162 }
01163 indexError=-1;
01164 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>]==<a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>)
01165 {
01166 <font class="keywordflow">if</font> (!CTileBorder::allAlphaSet (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::right, pixel, composante))
01167 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s4">rightInterfaceProblem</a>;
01168 }
01169 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s0">ok</a>;
01170 }
01171 <font class="comment">// ***************************************************************************</font>
<a name="l01172"></a><a class="code" href="classNL3D_1_1CTileSet.html#a3">01172</a> <font class="keywordtype">void</font> CTileSet::removeTile128 (<font class="keywordtype">int</font> indexInTileSet, CTileBank& bank)
01173 {
01174 <font class="comment">// Check args</font>
01175 <a class="code" href="debug_8h.html#a6">nlassert</a> (indexInTileSet>=0);
01176 <a class="code" href="debug_8h.html#a6">nlassert</a> (indexInTileSet<(sint)<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.size());
01177
01178 <font class="comment">// Old index</font>
01179 <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>[indexInTileSet];
01180
01181 <font class="comment">// Erase</font>
01182 <a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.erase (<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.begin()+indexInTileSet);
01183 bank.freeTile (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
01184
01185 <font class="comment">// Erase border if it is the last texture</font>
01186 <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, CTile::diffuse);
01187 <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, CTile::additive);
01188 <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, CTile::alpha);
01189 }
01190 <font class="comment">// ***************************************************************************</font>
<a name="l01191"></a><a class="code" href="classNL3D_1_1CTileSet.html#a4">01191</a> <font class="keywordtype">void</font> CTileSet::removeTile256 (<font class="keywordtype">int</font> indexInTileSet, CTileBank& bank)
01192 {
01193 <font class="comment">// Check args</font>
01194 <a class="code" href="debug_8h.html#a6">nlassert</a> (indexInTileSet>=0);
01195 <a class="code" href="debug_8h.html#a6">nlassert</a> (indexInTileSet<(sint)<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.size());
01196
01197 <font class="comment">// Old index</font>
01198 <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>[indexInTileSet];
01199
01200 <font class="comment">// Erase</font>
01201 <a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.erase (<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.begin()+indexInTileSet);
01202 bank.freeTile (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
01203
01204 <font class="comment">// Erase border if it is the last texture</font>
01205 <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, CTile::diffuse);
01206 <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, CTile::additive);
01207 <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, CTile::alpha);
01208 }
01209 <font class="comment">// ***************************************************************************</font>
<a name="l01210"></a><a class="code" href="classNL3D_1_1CTileSet.html#d1">01210</a> CTileSet::TTransition CTileSet::getTransitionTile (TFlagBorder _top, TFlagBorder _bottom, TFlagBorder _left, TFlagBorder _right)
01211 {
01212 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> n=<a class="code" href="classNL3D_1_1CTileSet.html#s30s10">first</a>; n<<a class="code" href="classNL3D_1_1CTileSet.html#s30s12">count</a>; n++)
01213 {
01214 <font class="keywordflow">if</font> (((_top==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_top==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>]))&&
01215 ((_bottom==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_bottom==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>]))&&
01216 ((_left==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_left==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>]))&&
01217 ((_right==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_right==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>])))
01218 {
01219 <font class="keywordflow">return</font> (TTransition)n;
01220 }
01221 }
01222 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s30s13">notfound</a>;
01223 }
01224 <font class="comment">// ***************************************************************************</font>
<a name="l01225"></a><a class="code" href="classNL3D_1_1CTileSet.html#a37">01225</a> CTileSet::TTransition CTileSet::getExistingTransitionTile (TFlagBorder _top, TFlagBorder _bottom, TFlagBorder _left, TFlagBorder _right, <font class="keywordtype">int</font> reject, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>)
01226 {
01227 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> n=<a class="code" href="classNL3D_1_1CTileSet.html#s30s10">first</a>; n<<a class="code" href="classNL3D_1_1CTileSet.html#s30s12">count</a>; n++)
01228 {
01229 <font class="keywordflow">if</font> ((n!=reject)&&
01230 (<a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[n][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].isSet ())&&
01231 ((_top==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_top==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>]))&&
01232 ((_bottom==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_bottom==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>]))&&
01233 ((_left==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_left==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>]))&&
01234 ((_right==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_right==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>])))
01235 {
01236 <font class="keywordflow">return</font> (TTransition)n;
01237 }
01238 }
01239 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s30s13">notfound</a>;
01240 }
01241 <font class="comment">// ***************************************************************************</font>
<a name="l01242"></a><a class="code" href="classNL3D_1_1CTileSet.html#a39">01242</a> <font class="keywordtype">void</font> CTileSet::addChild (<font class="keyword">const</font> std::string& name)
01243 {
01244 <a class="code" href="classNL3D_1_1CTileSet.html#o5">_ChildName</a>.insert (name);
01245 }
01246 <font class="comment">// ***************************************************************************</font>
<a name="l01247"></a><a class="code" href="classNL3D_1_1CTileSet.html#a40">01247</a> <font class="keywordtype">void</font> CTileSet::removeChild (<font class="keyword">const</font> std::string& name)
01248 {
01249 <a class="code" href="classNL3D_1_1CTileSet.html#o5">_ChildName</a>.erase (name);
01250 }
01251 <font class="comment">// ***************************************************************************</font>
<a name="l01252"></a><a class="code" href="classNL3D_1_1CTileSet.html#d2">01252</a> CTileSet::TTransition CTileSet::getComplementaryTransition (TTransition transition)
01253 {
01254 <a class="code" href="debug_8h.html#a6">nlassert</a> ((transition>=<a class="code" href="classNL3D_1_1CTileSet.html#s30s10">first</a>)&&(transition<=<a class="code" href="classNL3D_1_1CTileSet.html#s30s11">last</a>));
01255 <a class="code" href="classNL3D_1_1CTileSet.html#s30">TTransition</a> trans=<a class="code" href="classNL3D_1_1CTileSet.html#d1">getTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#f0">getComplementaryBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>]),
01256 <a class="code" href="classNL3D_1_1CTileSet.html#f0">getComplementaryBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>]),
01257 <a class="code" href="classNL3D_1_1CTileSet.html#f0">getComplementaryBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>]),
01258 <a class="code" href="classNL3D_1_1CTileSet.html#f0">getComplementaryBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>]));
01259
01260 <a class="code" href="debug_8h.html#a6">nlassert</a> (trans!=<a class="code" href="classNL3D_1_1CTileSet.html#s30s13">notfound</a>);
01261
01262 <font class="keywordflow">return</font> trans;
01263 }
01264 <font class="comment">// ***************************************************************************</font>
<a name="l01265"></a><a class="code" href="classNL3D_1_1CTileSet.html#f0">01265</a> CTileSet::TFlagBorder CTileSet::getComplementaryBorder (TFlagBorder <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
01266 {
01267 <font class="keywordflow">switch</font> (border)
01268 {
01269 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>:
01270 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>;
01271 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s25">_0001</a>:
01272 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s24">_1110</a>;
01273 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s23">_0111</a>:
01274 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s26">_1000</a>;
01275 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s26">_1000</a>:
01276 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s23">_0111</a>;
01277 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s24">_1110</a>:
01278 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s25">_0001</a>;
01279 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>:
01280 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>;
01281 <font class="keywordflow">default</font>:
01282 <a class="code" href="debug_8h.html#a6">nlassert</a> (0); <font class="comment">// no</font>
01283 }
01284 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>;
01285 }
01286 <font class="comment">// ***************************************************************************</font>
<a name="l01287"></a><a class="code" href="classNL3D_1_1CTileSet.html#d3">01287</a> CTileSet::TFlagBorder CTileSet::getInvertBorder (TFlagBorder <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
01288 {
01289 <font class="keywordflow">switch</font> (border)
01290 {
01291 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>:
01292 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>;
01293 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s25">_0001</a>:
01294 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s26">_1000</a>;
01295 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s23">_0111</a>:
01296 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s24">_1110</a>;
01297 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s26">_1000</a>:
01298 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s25">_0001</a>;
01299 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s24">_1110</a>:
01300 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s23">_0111</a>;
01301 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>:
01302 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>;
01303 <font class="keywordflow">default</font>:
01304 <a class="code" href="debug_8h.html#a6">nlassert</a> (0); <font class="comment">// no</font>
01305 }
01306 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>;
01307 }
01308 <font class="comment">// ***************************************************************************</font>
<a name="l01309"></a><a class="code" href="classNL3D_1_1CTileSet.html#d4">01309</a> CTileSet::TFlagBorder CTileSet::getOrientedBorder (TBorder where, TFlagBorder <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
01310 {
01311 <font class="keywordflow">switch</font> (where)
01312 {
01313 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>:
01314 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>:
01315 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>;
01316 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>:
01317 <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>:
01318 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#d3">getInvertBorder</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>);
01319 <font class="keywordflow">default</font>:
01320 <a class="code" href="debug_8h.html#a6">nlassert</a> (0); <font class="comment">// no</font>
01321 }
01322 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>;
01323 }
01324 <font class="comment">// ***************************************************************************</font>
<a name="l01325"></a><a class="code" href="classNL3D_1_1CTileSet.html#d6">01325</a> CTileSet::TTransition CTileSet::rotateTransition (TTransition transition)
01326 {
01327 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#d1">getTransitionTile</a> (
01328 <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>, <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>, <a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>])), <font class="comment">// top</font>
01329 <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>, <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>, <a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>])), <font class="comment">// bottom</font>
01330 <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>, <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>, <a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>])), <font class="comment">// left</font>
01331 <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>, <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>, <a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>])) <font class="comment">// right</font>
01332 );
01333 }
01334 <font class="comment">// ***************************************************************************</font>
<a name="l01335"></a><a class="code" href="classNL3D_1_1CTileSet.html#a5">01335</a> <font class="keywordtype">void</font> CTileSet::clearTile128 (<font class="keywordtype">int</font> indexInTileSet, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, CTileBank& bank)
01336 {
01337 <font class="keywordtype">int</font> nTile=<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>[indexInTileSet];
01338 bank.getTile (nTile)->clearTile(<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01339
01340 <font class="comment">// Erase border if it is the last texture</font>
01341 <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01342 }
01343 <font class="comment">// ***************************************************************************</font>
<a name="l01344"></a><a class="code" href="classNL3D_1_1CTileSet.html#a6">01344</a> <font class="keywordtype">void</font> CTileSet::clearTile256 (<font class="keywordtype">int</font> indexInTileSet, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, CTileBank& bank)
01345 {
01346 <font class="keywordtype">int</font> nTile=<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>[indexInTileSet];
01347 bank.getTile (nTile)->clearTile(<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01348
01349 <font class="comment">// Erase border if it is the last texture</font>
01350 <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01351 }
01352 <font class="comment">// ***************************************************************************</font>
<a name="l01353"></a><a class="code" href="classNL3D_1_1CTileSet.html#a7">01353</a> <font class="keywordtype">void</font> CTileSet::clearTransition (TTransition transition, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, CTileBank& bank)
01354 {
01355 <font class="keywordtype">int</font> nTile=<a class="code" href="classNL3D_1_1CTileSet.html#o4">_TileTransition</a>[transition]._Tile;
01356 <font class="keywordflow">if</font> (nTile!=-1)
01357 bank.getTile (nTile)->clearTile(<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01358 <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[transition][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].reset();
01359
01360 <font class="comment">// Erase border if it is the last texture</font>
01361 <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01362 }
01363 <font class="comment">// ***************************************************************************</font>
01364 <font class="comment">// Delete 128 and 256 borders if no more valid texture file name for each bitmap type.</font>
<a name="l01365"></a><a class="code" href="classNL3D_1_1CTileSet.html#c0">01365</a> <font class="keywordtype">void</font> CTileSet::deleteBordersIfLast (<font class="keyword">const</font> CTileBank& bank, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>)
01366 {
01367 <font class="comment">// delete is true</font>
01368 <font class="keywordtype">bool</font> bDelete=<font class="keyword">true</font>;
01369
01370 <font class="comment">// iterator..</font>
01371 std::vector<sint32>::iterator ite=<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.begin();
01372
01373 <font class="comment">// Check all the 128x128 tiles</font>
01374 <font class="keywordflow">while</font> (ite!=<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.end())
01375 {
01376 <font class="comment">// If the file name is valid</font>
01377 <font class="keywordflow">if</font> (bank.getTile (*ite)->getRelativeFileName(<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>)!=<font class="stringliteral">""</font>)
01378 {
01379 <font class="comment">// Don't delete, </font>
01380 bDelete=<font class="keyword">false</font>;
01381 <font class="keywordflow">break</font>;
01382 }
01383 ite++;
01384 }
01385 <font class="comment">// If break, not empty, return</font>
01386 <font class="keywordflow">if</font> (ite!=<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.end())
01387 <font class="keywordflow">return</font>;
01388
01389 <font class="comment">// Check all the 256x256 tiles</font>
01390 ite=<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.begin();
01391 <font class="keywordflow">while</font> (ite!=<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.end())
01392 {
01393 <font class="comment">// If the file name is valid</font>
01394 <font class="keywordflow">if</font> (bank.getTile (*ite)->getRelativeFileName(<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>)!=<font class="stringliteral">""</font>)
01395 {
01396 <font class="comment">// Don't delete, </font>
01397 bDelete=<font class="keyword">false</font>;
01398 <font class="keywordflow">break</font>;
01399 }
01400 ite++;
01401 }
01402 <font class="comment">// If break, not empty, return</font>
01403 <font class="keywordflow">if</font> (ite!=<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.end())
01404 <font class="keywordflow">return</font>;
01405
01406
01407 <font class="comment">// Check all the transitions tiles</font>
01408 sint trans;
01409 <font class="keywordflow">for</font> (trans=0; trans<<a class="code" href="classNL3D_1_1CTileSet.html#s30s12">count</a>; trans++)
01410 {
01411 <font class="comment">// Get the tile associed with the transition</font>
01412 <font class="keywordtype">int</font> nTile=<a class="code" href="classNL3D_1_1CTileSet.html#o4">_TileTransition</a>[trans]._Tile;
01413
01414 <font class="comment">// If it is not NULL..</font>
01415 <font class="keywordflow">if</font> (nTile!=-1)
01416 {
01417 <font class="comment">// If the file name is valid</font>
01418 <font class="keywordflow">if</font> (bank.getTile (nTile)->getRelativeFileName(<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>)!=<font class="stringliteral">""</font>)
01419 {
01420 <font class="comment">// Don't delete, </font>
01421 bDelete=<font class="keyword">false</font>;
01422 <font class="keywordflow">break</font>;
01423 }
01424 }
01425 }
01426 <font class="keywordflow">if</font> (trans!=<a class="code" href="classNL3D_1_1CTileSet.html#s30s12">count</a>)
01427 <font class="keywordflow">return</font>;
01428
01429 <font class="comment">// Ok, erase borders because no tile use it anymore</font>
01430 <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].reset();
01431 <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].reset();
01432 }
01433 <font class="comment">// ***************************************************************************</font>
<a name="l01434"></a><a class="code" href="classNL3D_1_1CTileSet.html#a8">01434</a> <font class="keywordtype">void</font> CTileSet::clearDisplacement (TDisplacement displacement, CTileBank& bank)
01435 {
01436 <font class="comment">// checks</font>
01437 <a class="code" href="debug_8h.html#a6">nlassert</a> (displacement>=<a class="code" href="classNL3D_1_1CTileSet.html#s31s14">FirstDisplace</a>);
01438 <a class="code" href="debug_8h.html#a6">nlassert</a> (displacement<=<a class="code" href="classNL3D_1_1CTileSet.html#s31s15">LastDisplace</a>);
01439
01440 <font class="comment">// Backup the id</font>
01441 <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>=<a class="code" href="classNL3D_1_1CTileSet.html#o9">_DisplacementBitmap</a>[displacement];
01442
01443 <font class="comment">// Clear map id</font>
01444 <a class="code" href="classNL3D_1_1CTileSet.html#o9">_DisplacementBitmap</a>[displacement]=0;
01445
01446 <font class="comment">// Tell the bank we remove it</font>
01447 bank.removeDisplacementMap (<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
01448 }
01449 <font class="comment">// ***************************************************************************</font>
<a name="l01450"></a><a class="code" href="classNL3D_1_1CTileSet.html#a16">01450</a> <font class="keywordtype">void</font> CTileSet::setDisplacement (TDisplacement displacement, <font class="keyword">const</font> std::string& fileName, CTileBank& bank)
01451 {
01452 <font class="comment">// checks</font>
01453 <a class="code" href="debug_8h.html#a6">nlassert</a> (displacement>=<a class="code" href="classNL3D_1_1CTileSet.html#s31s14">FirstDisplace</a>);
01454 <a class="code" href="debug_8h.html#a6">nlassert</a> (displacement<=<a class="code" href="classNL3D_1_1CTileSet.html#s31s15">LastDisplace</a>);
01455
01456 <font class="comment">// Clear it</font>
01457 bank.removeDisplacementMap (<a class="code" href="classNL3D_1_1CTileSet.html#o9">_DisplacementBitmap</a>[displacement]);
01458
01459 <font class="comment">// Get displacement map</font>
01460 <a class="code" href="classNL3D_1_1CTileSet.html#o9">_DisplacementBitmap</a>[displacement]=bank.getDisplacementMap (fileName);
01461 }
01462 <font class="comment">// ***************************************************************************</font>
<a name="l01463"></a><a class="code" href="classNL3D_1_1CTileSet.html#a38">01463</a> <font class="keywordtype">void</font> CTileSet::cleanUnusedData ()
01464 {
01465 <a class="code" href="classNL3D_1_1CTileSet.html#o0">_Name</a>=<font class="stringliteral">""</font>;
01466 <a class="code" href="classNL3D_1_1CTileSet.html#o5">_ChildName</a>.clear();
01467 <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[0].reset ();
01468 <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[1].reset ();
01469 <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[0].reset ();
01470 <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[1].reset ();
01471 <font class="keywordflow">for</font> (uint i=0; i<<a class="code" href="classNL3D_1_1CTileSet.html#s30s12">count</a>; i++)
01472 <font class="keywordflow">for</font> (uint j=0; j<CTile::bitmapCount; j++)
01473 <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[i][j].reset();
01474 }
01475
01476
01477 <font class="comment">// ***************************************************************************</font>
<a name="l01478"></a><a class="code" href="classNL3D_1_1CTileSet.html#a17">01478</a> <font class="keywordtype">void</font> CTileSet::setTileVegetableDescFileName (<font class="keyword">const</font> std::string &fileName)
01479 {
01480 <a class="code" href="classNL3D_1_1CTileSet.html#o11">_TileVegetableDescFileName</a>= fileName;
01481 }
01482 <font class="comment">// ***************************************************************************</font>
<a name="l01483"></a><a class="code" href="classNL3D_1_1CTileSet.html#a33">01483</a> <font class="keyword">const</font> std::string& CTileSet::getTileVegetableDescFileName ()<font class="keyword"> const</font>
01484 <font class="keyword"></font>{
01485 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#o11">_TileVegetableDescFileName</a>;
01486 }
01487 <font class="comment">// ***************************************************************************</font>
<a name="l01488"></a><a class="code" href="classNL3D_1_1CTileSet.html#a18">01488</a> <font class="keywordtype">void</font> CTileSet::setTileVegetableDesc (<font class="keyword">const</font> CTileVegetableDesc &tvd)
01489 {
01490 <a class="code" href="classNL3D_1_1CTileSet.html#o10">_TileVegetableDesc</a>= tvd;
01491 }
01492
01493 <font class="comment">// ***************************************************************************</font>
<a name="l01494"></a><a class="code" href="classNL3D_1_1CTileSet.html#a35">01494</a> CTileVegetableDesc &CTileSet::getTileVegetableDesc()
01495 {
01496 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#o10">_TileVegetableDesc</a>;
01497 }
01498
01499 <font class="comment">// ***************************************************************************</font>
<a name="l01500"></a><a class="code" href="classNL3D_1_1CTileSet.html#a36">01500</a> <font class="keyword">const</font> CTileVegetableDesc &CTileSet::getTileVegetableDesc()<font class="keyword"> const</font>
01501 <font class="keyword"></font>{
01502 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#o10">_TileVegetableDesc</a>;
01503 }
01504
01505 <font class="comment">// ***************************************************************************</font>
<a name="l01506"></a><a class="code" href="classNL3D_1_1CTileSet.html#a19">01506</a> <font class="keywordtype">void</font> CTileSet::loadTileVegetableDesc()
01507 {
01508 <font class="keywordflow">if</font>(<a class="code" href="classNL3D_1_1CTileSet.html#o11">_TileVegetableDescFileName</a>!=<font class="stringliteral">""</font>)
01509 {
01510 <font class="keywordflow">try</font>
01511 {
01512 string fname= CPath::lookup(<a class="code" href="classNL3D_1_1CTileSet.html#o11">_TileVegetableDescFileName</a>);
01513 CIFile f(fname);
01514 <font class="comment">// load the TileVegetableDesc</font>
01515 f.serial(<a class="code" href="classNL3D_1_1CTileSet.html#o10">_TileVegetableDesc</a>);
01516 }
01517 <font class="keywordflow">catch</font>(Exception &e)
01518 {
01519 <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"Error loading TileVegetableDesc: %s"</font>, e.what());
01520 }
01521 }
01522 }
01523
01524
01525 <font class="comment">// ***************************************************************************</font>
01526 <font class="comment">// ***************************************************************************</font>
01527 <font class="comment">// CTileBorder.</font>
01528 <font class="comment">// ***************************************************************************</font>
01529 <font class="comment">// ***************************************************************************</font>
01530
01531
01532 <font class="comment">// ***************************************************************************</font>
<a name="l01533"></a><a class="code" href="classNL3D_1_1CTileBorder.html#r0">01533</a> <font class="keyword">const</font> sint CTileBorder::_Version=0;
01534 <font class="comment">// ***************************************************************************</font>
<a name="l01535"></a><a class="code" href="classNL3D_1_1CTileBorder.html#a6">01535</a> <font class="keywordtype">void</font> CTileBorder::serial(IStream &f) <font class="keywordflow">throw</font>(EStream)
01536 {
01537 (void)f.serialVersion(_Version);
01538
01539 f.serial (_Set);
01540 f.serial (_Width);
01541 f.serial (_Height);
01542 f.serialCont (_Borders[top]);
01543 f.serialCont (_Borders[bottom]);
01544 f.serialCont (_Borders[left]);
01545 f.serialCont (_Borders[right]);
01546 }
01547 <font class="comment">// ***************************************************************************</font>
<a name="l01548"></a><a class="code" href="classNL3D_1_1CTileBorder.html#a1">01548</a> <font class="keywordtype">void</font> CTileBorder::set (<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>, <font class="keyword">const</font> std::vector<CBGRA>& array)
01549 {
01550 <font class="comment">// Check array size</font>
01551 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>>0);
01552 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>>0);
01553 <a class="code" href="debug_8h.html#a6">nlassert</a> ((sint)array.size()==<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>*<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
01554
01555 <font class="comment">// Copy size</font>
01556 <a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
01557 <a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
01558
01559 <font class="comment">// Last line</font>
01560 <font class="keywordtype">int</font> lastLine=(<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>-1)*<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
01561 <font class="keywordtype">int</font> lastCol=(<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>-1);
01562 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>);
01563 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>);
01564 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>);
01565 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>);
01566
01567 <font class="comment">// Copy top/bottom border</font>
01568 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a><<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>; <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>++)
01569 {
01570 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>]=array[<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>];
01571 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>]=array[<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>+lastLine];
01572 }
01573
01574 <font class="comment">// Copy left/right border</font>
01575 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> h=0; h<<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>; h++)
01576 {
01577 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>][h]=array[h*<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>];
01578 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>][h]=array[h*<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>+lastCol];
01579 }
01580
01581 <font class="comment">// Set</font>
01582 <a class="code" href="classNL3D_1_1CTileBorder.html#o0">_Set</a>=<font class="keyword">true</font>;
01583 }
01584 <font class="comment">// ***************************************************************************</font>
01585 <font class="keywordtype">void</font> CTileBorder::get (<font class="keywordtype">int</font> &<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <font class="keywordtype">int</font> &<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>, std::vector<CBGRA>& array)<font class="keyword"> const</font>
01586 <font class="keyword"></font>{
01587 <font class="comment">// Go</font>
01588 <font class="keywordflow">if</font> (_Set)
01589 {
01590 <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>=<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>;
01591 <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>=<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>;
01592 array.resize (0);
01593 array.resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>*<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>);
01594 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>].<a class="code" href="cf__lexical_8cpp.html#a94">size</a>()==(uint)<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>);
01595 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>].<a class="code" href="cf__lexical_8cpp.html#a94">size</a>()==(uint)<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>);
01596 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>].<a class="code" href="cf__lexical_8cpp.html#a94">size</a>()==(uint)<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>);
01597 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>].<a class="code" href="cf__lexical_8cpp.html#a94">size</a>()==(uint)<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>);
01598
01599 <font class="comment">// Fill</font>
01600 CBGRA black(0,0,0);
01601 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> p=0; p<<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>*<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>; p++)
01602 {
01603 array[p]=black;
01604 }
01605
01606 <font class="comment">// Last line</font>
01607 <font class="keywordtype">int</font> lastLine=(<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>-1)*<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>;
01608 <font class="keywordtype">int</font> lastCol=(<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>-1);
01609
01610 <font class="comment">// Copy top/bottom border</font>
01611 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a><<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>; <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>++)
01612 {
01613 array[<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>];
01614 array[<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>+lastLine]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>];
01615 }
01616
01617 <font class="comment">// Copy left/right border</font>
01618 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> h=0; h<<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>; h++)
01619 {
01620 array[h*<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>][h];
01621 array[h*<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>+lastCol]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>][h];
01622 }
01623 }
01624 <font class="keywordflow">else</font>
01625 {
01626 <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>=0;
01627 <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>=0;
01628 array.resize (0);
01629 }
01630 }
01631 <font class="comment">// ***************************************************************************</font>
<a name="l01632"></a><a class="code" href="classNL3D_1_1CTileBorder.html#d1">01632</a> <font class="keywordtype">bool</font> CTileBorder::compare (<font class="keyword">const</font> CTileBorder& border1, <font class="keyword">const</font> CTileBorder& border2, TBorder where1, TBorder where2, <font class="keywordtype">int</font>& pixel, <font class="keywordtype">int</font>& composante)
01633 {
01634 <font class="comment">// Check border is initialized</font>
01635 <a class="code" href="debug_8h.html#a6">nlassert</a> (border1.isSet());
01636 <a class="code" href="debug_8h.html#a6">nlassert</a> (border2.isSet());
01637
01638 <font class="keywordflow">if</font> (border1._Borders[where1].size()!=border2._Borders[where2].size())
01639 <font class="keywordflow">return</font> <font class="keyword">false</font>;
01640 <font class="keywordflow">for</font> (pixel=0; pixel<(int)border1._Borders[where1].size(); pixel++)
01641 {
01642 <font class="keywordflow">if</font> (border1._Borders[where1][pixel].R!=border2._Borders[where2][pixel].R)
01643 {
01644 composante=0;
01645 <font class="keywordflow">return</font> <font class="keyword">false</font>;
01646 }
01647 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (border1._Borders[where1][pixel].G!=border2._Borders[where2][pixel].G)
01648 {
01649 composante=1;
01650 <font class="keywordflow">return</font> <font class="keyword">false</font>;
01651 }
01652 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (border1._Borders[where1][pixel].B!=border2._Borders[where2][pixel].B)
01653 {
01654 composante=2;
01655 <font class="keywordflow">return</font> <font class="keyword">false</font>;
01656 }
01657 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (border1._Borders[where1][pixel].A!=border2._Borders[where2][pixel].A)
01658 {
01659 composante=3;
01660 <font class="keywordflow">return</font> <font class="keyword">false</font>;
01661 }
01662 }
01663
01664 <font class="keywordflow">return</font> <font class="keyword">true</font>;
01665 }
01666 <font class="comment">// ***************************************************************************</font>
<a name="l01667"></a><a class="code" href="classNL3D_1_1CTileBorder.html#d0">01667</a> <font class="keywordtype">bool</font> CTileBorder::allAlphaSet (<font class="keyword">const</font> CTileBorder& <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, TBorder where, <font class="keywordtype">int</font>& pixel, <font class="keywordtype">int</font>& composante)
01668 {
01669 <font class="comment">// Check border is initialized</font>
01670 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>.isSet());
01671
01672 <font class="comment">// always Alpha</font>
01673 composante=3;
01674
01675 <font class="keywordflow">for</font> (pixel=0; pixel<(int)<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders[where].size(); pixel++)
01676 {
01677 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders[where][pixel].A!=0xff)
01678 <font class="keywordflow">return</font> <font class="keyword">false</font>;
01679 }
01680
01681 <font class="keywordflow">return</font> <font class="keyword">true</font>;
01682 }
01683 <font class="comment">// ***************************************************************************</font>
<a name="l01684"></a><a class="code" href="classNL3D_1_1CTileBorder.html#a4">01684</a> <font class="keywordtype">bool</font> CTileBorder::operator== (<font class="keyword">const</font> CTileBorder& <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)<font class="keyword"> const</font>
01685 <font class="keyword"></font>{
01686 <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>==<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Width) && (<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>==<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Height) && (<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>==<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders);
01687 }
01688 <font class="comment">// ***************************************************************************</font>
<a name="l01689"></a><a class="code" href="classNL3D_1_1CTileBorder.html#a5">01689</a> <font class="keywordtype">void</font> CTileBorder::operator= (<font class="keyword">const</font> CTileBorder& <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
01690 {
01691 <a class="code" href="classNL3D_1_1CTileBorder.html#o0">_Set</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Set;
01692 <a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Width;
01693 <a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Width;
01694 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>];
01695 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>];
01696 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>];
01697 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>];
01698 }
01699
01700 <font class="comment">// ***************************************************************************</font>
<a name="l01701"></a><a class="code" href="classNL3D_1_1CTileBorder.html#a3">01701</a> <font class="keywordtype">void</font> CTileBorder::doubleSize ()
01702 {
01703 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>*2);
01704 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>*2);
01705 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>*2);
01706 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>*2);
01707
01708 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a><<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>; <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>++)
01709 {
01710 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>+<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>];
01711 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>+<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>];
01712 }
01713 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> h=0; h<<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>; h++)
01714 {
01715 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>][h+<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>][h];
01716 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>][h+<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>][h];
01717 }
01718 }
01719 <font class="comment">// ***************************************************************************</font>
<a name="l01720"></a><a class="code" href="classNL3D_1_1CTileBorder.html#a11">01720</a> <font class="keywordtype">void</font> CTileBorder::rotate()
01721 {
01722 <font class="comment">// Copy the right</font>
01723 std::vector<NLMISC::CBGRA> tmpLeft=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>];
01724
01725 <font class="comment">// Top inverted becomes left</font>
01726 uint i, size;
01727 size=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>].size();
01728 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>].resize (size);
01729
01730 <font class="comment">// copy inverted</font>
01731 <font class="keywordflow">for</font> (i=0; i<size; i++)
01732 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>][i]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>][size-i-1];
01733
01734 <font class="comment">// Right become top</font>
01735 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>];
01736
01737 <font class="comment">// bottom inverted becomes right</font>
01738 size=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>].size();
01739 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>].resize (size);
01740
01741 <font class="comment">// copy inverted</font>
01742 <font class="keywordflow">for</font> (i=0; i<size; i++)
01743 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>][i]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>][size-i-1];
01744
01745 <font class="comment">// Left become bottom</font>
01746 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>]=tmpLeft;
01747
01748 <font class="comment">// Invert size</font>
01749 sint32 tmpSize=<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>;
01750 <a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>=<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>;
01751 <a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>=tmpSize;
01752 }
01753
01754 <font class="comment">// ***************************************************************************</font>
01755 <font class="comment">// ***************************************************************************</font>
01756 <font class="comment">// CTileSetTransition.</font>
01757 <font class="comment">// ***************************************************************************</font>
01758 <font class="comment">// ***************************************************************************</font>
01759
01760
01761 <font class="comment">// ***************************************************************************</font>
<a name="l01762"></a><a class="code" href="classNL3D_1_1CTileSetTransition.html#r0">01762</a> <font class="keyword">const</font> sint CTileSetTransition::_Version=1;
01763 <font class="comment">// ***************************************************************************</font>
<a name="l01764"></a><a class="code" href="classNL3D_1_1CTileSetTransition.html#a2">01764</a> <font class="keywordtype">void</font> CTileSetTransition::serial(<font class="keyword">class</font> <a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(EStream)
01765 {
01766 sint streamver = f.serialVersion(_Version);
01767
01768 <font class="keywordflow">switch</font> (streamver)
01769 {
01770 <font class="keywordflow">case</font> 0:
01771 {
01772 <font class="keywordtype">bool</font> doomy;
01773 f.serial (_Tile);
01774 f.serial (doomy); <font class="comment">// skip the old argu</font>
01775 }
01776 <font class="keywordflow">break</font>;
01777 <font class="keywordflow">case</font> 1:
01778 f.serial (_Tile);
01779 <font class="keywordflow">break</font>;
01780 }
01781 }
01782 <font class="comment">// ***************************************************************************</font>
01783
01784
01785 <font class="comment">// ***************************************************************************</font>
01786 <font class="comment">// ***************************************************************************</font>
01787 <font class="comment">// CTileNoise.</font>
01788 <font class="comment">// ***************************************************************************</font>
01789 <font class="comment">// ***************************************************************************</font>
01790
01791
01792 <font class="comment">// ***************************************************************************</font>
<a name="l01793"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a0">01793</a> CTileNoise::CTileNoise ()
01794 {
01795 <font class="comment">// Not loaded</font>
01796 <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=NULL;
01797 <a class="code" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a>=<font class="stringliteral">""</font>;
01798 }
01799 <font class="comment">// ***************************************************************************</font>
<a name="l01800"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a1">01800</a> CTileNoise::CTileNoise (<font class="keyword">const</font> CTileNoise &<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>)
01801 {
01802 <font class="comment">// Default ctor</font>
01803 <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=NULL;
01804 <a class="code" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a>=<font class="stringliteral">""</font>;
01805
01806 <font class="comment">// Copy</font>
01807 *<font class="keyword">this</font>=<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>;
01808 }
01809 <font class="comment">// ***************************************************************************</font>
<a name="l01810"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a2">01810</a> CTileNoise::~CTileNoise ()
01811 {
01812 <font class="keywordflow">if</font> (_TileNoiseMap)
01813 {
01814 <font class="keyword">delete</font> <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>;
01815 <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=NULL;
01816 }
01817 }
01818 <font class="comment">// ***************************************************************************</font>
<a name="l01819"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a3">01819</a> CTileNoise& CTileNoise::operator= (<font class="keyword">const</font> CTileNoise &<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>)
01820 {
01821 <font class="comment">// Copy the filename</font>
01822 <a class="code" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>._FileName;
01823
01824 <font class="comment">// Tile noise map ?</font>
01825 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>._TileNoiseMap)
01826 {
01827 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>==NULL)
01828 {
01829 <font class="comment">// Allocate it</font>
01830 <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=<font class="keyword">new</font> CTileNoiseMap;
01831 }
01832
01833 <font class="comment">// Copy the noise map</font>
01834 *<a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=*<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>._TileNoiseMap;
01835 }
01836 <font class="keywordflow">else</font>
01837 {
01838 <font class="comment">// Erase the map</font>
01839 <font class="keywordflow">if</font> (_TileNoiseMap)
01840 {
01841 <font class="keyword">delete</font> <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>;
01842 <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=NULL;
01843 }
01844 }
01845 <font class="keywordflow">return</font> *<font class="keyword">this</font>;
01846 }
01847 <font class="comment">// ***************************************************************************</font>
<a name="l01848"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a4">01848</a> <font class="keywordtype">void</font> CTileNoise::serial (IStream& f)
01849 {
01850 <font class="comment">// Version</font>
01851 f.serialVersion (0);
01852
01853 <font class="comment">// Serial the file name</font>
01854 f.serial (<a class="code" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a>);
01855 }
01856 <font class="comment">// ***************************************************************************</font>
<a name="l01857"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a5">01857</a> <font class="keywordtype">void</font> CTileNoise::setEmpty ()
01858 {
01859 <font class="comment">// Reset it</font>
01860 <a class="code" href="classNL3D_1_1CTileNoise.html#a6">reset</a>();
01861 <a class="code" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a>=<font class="stringliteral">"EmptyDisplacementMap"</font>;
01862 <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=<font class="keyword">new</font> CTileNoiseMap();
01863 memset (<a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>->Pixels, 0, <a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>*<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>);
01864 }
01865 <font class="comment">// ***************************************************************************</font>
<a name="l01866"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a6">01866</a> <font class="keywordtype">void</font> CTileNoise::reset()
01867 {
01868 <font class="comment">// Erase the map</font>
01869 <font class="keywordflow">if</font> (_TileNoiseMap)
01870 {
01871 <font class="keyword">delete</font> <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>;
01872 <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=NULL;
01873 }
01874
01875 <font class="comment">// Erase filename</font>
01876 <a class="code" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a>=<font class="stringliteral">""</font>;
01877 }
01878 <font class="comment">// ***************************************************************************</font>
01879
01880 } <font class="comment">// NL3D</font>
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