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<hr><h1>tile_bank.cpp</h1><a href="tile__bank_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027 
00028 <font class="preprocessor">#include "<a class="code" href="tile__bank_8h.html">3d/tile_bank.h</a>"</font>
00029 <font class="preprocessor">#include "<a class="code" href="texture__file_8h.html">3d/texture_file.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="tile__noise__map_8h.html">3d/tile_noise_map.h</a>"</font>
00031 
00032 <font class="preprocessor">#include "<a class="code" href="stream_8h.html">nel/misc/stream.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="common_8h.html">nel/misc/common.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font>
00035 <font class="preprocessor">#include "<a class="code" href="file_8h.html">nel/misc/file.h</a>"</font>
00036 <font class="preprocessor">#include &lt;string&gt;</font>
00037 
00038 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00039 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
00040 
00041 <font class="keyword">namespace       </font>NL3D
00042 {
00043 
00044 
00045 <font class="comment">// ***************************************************************************</font>
00046 <font class="comment">// ***************************************************************************</font>
00047 <font class="comment">// TileBankLand.</font>
00048 <font class="comment">// ***************************************************************************</font>
00049 <font class="comment">// ***************************************************************************</font>
00050 
00051 
00052 <font class="comment">// ***************************************************************************</font>
<a name="l00053"></a><a class="code" href="classNL3D_1_1CTileLand.html#r0">00053</a> <font class="keyword">const</font> sint CTileLand::_Version=0;
00054 <font class="comment">// ***************************************************************************</font>
<a name="l00055"></a><a class="code" href="classNL3D_1_1CTileLand.html#a5">00055</a> <font class="keywordtype">void</font> CTileLand::serial(IStream &amp;f) <font class="keywordflow">throw</font>(EStream)
00056 {
00057         (void)f.serialVersion(_Version);
00058 
00059         f.serial (_Name);
00060         f.serialCont (_TileSet);
00061 }
00062 <font class="comment">// ***************************************************************************</font>
<a name="l00063"></a><a class="code" href="classNL3D_1_1CTileLand.html#a2">00063</a> <font class="keywordtype">void</font> CTileLand::addTileSet (<font class="keyword">const</font> std::string&amp; name)
00064 {
00065         <a class="code" href="classNL3D_1_1CTileLand.html#o1">_TileSet</a>.insert (name);
00066 }
00067 <font class="comment">// ***************************************************************************</font>
<a name="l00068"></a><a class="code" href="classNL3D_1_1CTileLand.html#a3">00068</a> <font class="keywordtype">void</font> CTileLand::removeTileSet (<font class="keyword">const</font> std::string&amp; name)
00069 {
00070         <a class="code" href="classNL3D_1_1CTileLand.html#o1">_TileSet</a>.erase (name);
00071 }
00072 <font class="comment">// ***************************************************************************</font>
<a name="l00073"></a><a class="code" href="classNL3D_1_1CTileLand.html#a1">00073</a> <font class="keywordtype">void</font> CTileLand::setName (<font class="keyword">const</font> std::string&amp; name)
00074 { 
00075         <a class="code" href="classNL3D_1_1CTileLand.html#o0">_Name</a>=name;
00076 };
00077 <font class="comment">// ***************************************************************************</font>
00078 
00079 
00080 <font class="comment">// ***************************************************************************</font>
00081 <font class="comment">// ***************************************************************************</font>
00082 <font class="comment">// CTileBank.</font>
00083 <font class="comment">// ***************************************************************************</font>
00084 <font class="comment">// ***************************************************************************</font>
00085 
00086 
00087 <font class="comment">// ***************************************************************************</font>
<a name="l00088"></a><a class="code" href="classNL3D_1_1CTileBank.html#r0">00088</a> <font class="keyword">const</font> sint CTileBank::_Version=4;
00089 <font class="comment">// ***************************************************************************</font>
<a name="l00090"></a><a class="code" href="classNL3D_1_1CTileBank.html#a0">00090</a> CTileBank::CTileBank ()
00091 {
00092         <font class="comment">// Default _DisplacementMap</font>
00093         <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.resize (1);
00094 
00095         <font class="comment">// Fill it with 0</font>
00096         <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[0].setEmpty ();
00097 }
00098 <font class="comment">// ***************************************************************************</font>
<a name="l00099"></a><a class="code" href="classNL3D_1_1CTileBank.html#a29">00099</a> <font class="keywordtype">void</font>    CTileBank::serial(IStream &amp;f) <font class="keywordflow">throw</font>(EStream)
00100 {
00101         f.serialCheck (std::string (<font class="stringliteral">"BANK"</font>));
00102 
00103         sint streamver = f.serialVersion(_Version);
00104         
00105         <font class="comment">// Version 1 not compatible</font>
00106         <font class="keywordflow">if</font> (f.isReading())
00107         {
00108                 <font class="keywordflow">if</font> (streamver&lt;2)
00109                         <font class="keywordflow">throw</font> EOlderStream(f);
00110         }
00111 
00112         <font class="keywordflow">switch</font> (streamver)
00113         {
00114         <font class="keywordflow">case</font> 4:
00115                 <font class="comment">// Displacement map array</font>
00116                 f.serialCont (_DisplacementMap);
00117                 <font class="keywordflow">if</font> (f.isReading())
00118                 {
00119                         <font class="comment">// Checks</font>
00120                         <a class="code" href="debug_8h.html#a6">nlassert</a> (_DisplacementMap.size()&gt;0);
00121 
00122                         <font class="comment">// Set first empty</font>
00123                         _DisplacementMap[0].setEmpty ();
00124                 }
00125         <font class="keywordflow">case</font> 3:
00126                 <font class="comment">// Absolute path</font>
00127                 f.serial (_AbsPath);
00128         <font class="keywordflow">case</font> 2:
00129                 <font class="comment">// Serial all containers</font>
00130                 f.serialCont (_LandVector);
00131                 f.serialCont (_TileSetVector);
00132                 f.serialCont (_TileVector);
00133         }
00134 
00135         <font class="comment">// Compute XRef in read mode</font>
00136         <font class="keywordflow">if</font> (f.isReading())
00137                 computeXRef ();
00138 
00139         <font class="comment">// If Version&lt;=2, remove diffuse and alpha tiles in transitions</font>
00140         <font class="keywordflow">if</font> (streamver&lt;=2)
00141         {
00142                 <font class="comment">// Must be reading</font>
00143                 <a class="code" href="debug_8h.html#a6">nlassert</a> (f.isReading());
00144 
00145                 <font class="comment">// Reset _AbsPath</font>
00146                 _AbsPath=<font class="stringliteral">""</font>;
00147 
00148                 <font class="comment">// Remove diffuse and additive in transition</font>
00149                 uint tileCount=(uint)getTileCount ();
00150                 <font class="keywordflow">for</font> (uint i=0; i&lt;tileCount; i++)
00151                 {
00152                         <font class="keywordtype">int</font> tileSet;
00153                         <font class="keywordtype">int</font> number;
00154                         TTileType <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>;
00155 
00156                         <font class="comment">// Get xref</font>
00157                         getTileXRef (i, tileSet, number, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
00158 
00159                         <font class="comment">// Transition ?</font>
00160                         <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>==transition)
00161                         {
00162                                 <font class="comment">// Remove diffuse bitmap</font>
00163                                 getTileSet(tileSet)-&gt;clearTransition ((CTileSet::TTransition)number, CTile::diffuse, *<font class="keyword">this</font>);
00164                                 
00165                                 <font class="comment">// Remove alpha bitmap</font>
00166                                 getTileSet(tileSet)-&gt;clearTransition ((CTileSet::TTransition)number, CTile::alpha, *<font class="keyword">this</font>);
00167                         }
00168                 }
00169         }
00170 }
00171 <font class="comment">// ***************************************************************************</font>
<a name="l00172"></a><a class="code" href="classNL3D_1_1CTileBank.html#a10">00172</a> sint CTileBank::addLand (<font class="keyword">const</font> std::string&amp; name)
00173 {
00174         sint last=<a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.size();
00175         <a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.push_back(CTileLand());
00176         <a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>[last].setName (name);
00177         <font class="keywordflow">return</font> last;
00178 }
00179 <font class="comment">// ***************************************************************************</font>
<a name="l00180"></a><a class="code" href="classNL3D_1_1CTileBank.html#a11">00180</a> <font class="keywordtype">void</font> CTileBank::removeLand (sint landIndex)
00181 {
00182         <font class="comment">// Check args</font>
00183         <a class="code" href="debug_8h.html#a6">nlassert</a> (landIndex&gt;=0);
00184         <a class="code" href="debug_8h.html#a6">nlassert</a> (landIndex&lt;(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.size());
00185 
00186         <a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.erase (<a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.begin ()+landIndex);
00187 }
00188 <font class="comment">// ***************************************************************************</font>
<a name="l00189"></a><a class="code" href="classNL3D_1_1CTileBank.html#a12">00189</a> sint CTileBank::addTileSet (<font class="keyword">const</font> std::string&amp; name)
00190 {
00191         sint last=<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size();
00192         <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.push_back(<a class="code" href="classNL3D_1_1CTileBank.html#l0">CTileSet</a>());
00193         <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[last].setName (name);
00194         <font class="keywordflow">for</font> (<font class="keywordtype">int</font> i=0; i&lt;CTileSet::count; i++)
00195         {
00196                 <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[last]._TileTransition[i]._Tile=<a class="code" href="classNL3D_1_1CTileBank.html#c0">createTile</a> ();
00197         }
00198         <font class="keywordflow">return</font> last;
00199 }
00200 <font class="comment">// ***************************************************************************</font>
<a name="l00201"></a><a class="code" href="classNL3D_1_1CTileBank.html#a13">00201</a> <font class="keywordtype">void</font> CTileBank::removeTileSet (sint setIndex)
00202 {
00203         <font class="comment">// Check args</font>
00204         <a class="code" href="debug_8h.html#a6">nlassert</a> (setIndex&gt;=0);
00205         <a class="code" href="debug_8h.html#a6">nlassert</a> (setIndex&lt;(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size());
00206 
00207         <font class="keywordflow">for</font> (<font class="keywordtype">int</font> i=0; i&lt;CTileSet::count; i++)
00208         {
00209                 <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[setIndex]._TileTransition[i]._Tile;
00210                 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>!=-1)
00211                         <a class="code" href="classNL3D_1_1CTileBank.html#c1">freeTile</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00212         }
00213         <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.erase (<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.begin ()+setIndex);
00214 }
00215 <font class="comment">// ***************************************************************************</font>
<a name="l00216"></a><a class="code" href="classNL3D_1_1CTileBank.html#a15">00216</a> <font class="keywordtype">void</font> CTileBank::clear ()
00217 {
00218         <a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.clear ();
00219         <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.clear ();
00220         <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.clear ();
00221 }
00222 <font class="comment">// ***************************************************************************</font>
<a name="l00223"></a><a class="code" href="classNL3D_1_1CTileBank.html#c0">00223</a> sint CTileBank::createTile ()
00224 {
00225         <font class="comment">// Look for a free tile</font>
00226         <font class="keywordflow">for</font> (<font class="keywordtype">int</font> i=0; i&lt;(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size(); i++)
00227         {
00228                 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].isFree())
00229                 {
00230                         <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].setFileName (CTile::diffuse, <font class="stringliteral">""</font>);
00231                         <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].setFileName (CTile::additive, <font class="stringliteral">""</font>);
00232                         <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].setFileName (CTile::alpha, <font class="stringliteral">""</font>);
00233                         <font class="keywordflow">return</font> i;
00234                 }
00235         }
00236 
00237         <font class="comment">// Nothing free, add a tile at the end</font>
00238         <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.push_back (CTile());
00239         <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size()-1].setFileName (CTile::diffuse, <font class="stringliteral">""</font>);
00240         <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size()-1].setFileName (CTile::additive, <font class="stringliteral">""</font>);
00241         <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size()-1].setFileName (CTile::alpha, <font class="stringliteral">""</font>);
00242         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size()-1;
00243 }
00244 <font class="comment">// ***************************************************************************</font>
<a name="l00245"></a><a class="code" href="classNL3D_1_1CTileBank.html#c1">00245</a> <font class="keywordtype">void</font> CTileBank::freeTile (<font class="keywordtype">int</font> tileIndex)
00246 {
00247         <font class="comment">// Check args</font>
00248         <a class="code" href="debug_8h.html#a6">nlassert</a> (tileIndex&gt;=0);
00249         <a class="code" href="debug_8h.html#a6">nlassert</a> (tileIndex&lt;(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size());
00250 
00251         <font class="comment">// Free</font>
00252         <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[tileIndex].free();
00253 
00254         <font class="comment">// Resize tile table</font>
00255         <font class="keywordtype">int</font> i;
00256         <font class="keywordflow">for</font> (i=(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size()-1; i&gt;=0; i--)
00257         {
00258                 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].isFree ())
00259                         <font class="keywordflow">break</font>;
00260         }
00261         <font class="keywordflow">if</font> (i&lt;(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size()-1)
00262                 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.resize (i+1);
00263 }
00264 <font class="comment">// ***************************************************************************</font>
<a name="l00265"></a><a class="code" href="classNL3D_1_1CTileBank.html#a16">00265</a> sint CTileBank::getNumBitmap (CTile::TBitmap bitmap)<font class="keyword"> const</font>
00266 <font class="keyword"></font>{
00267         std::set&lt;std::string&gt; setString;
00268         <font class="keywordflow">for</font> (<font class="keywordtype">int</font> i=0; i&lt;(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size(); i++)
00269         {
00270                 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].isFree())
00271                 {
00272                         <font class="keyword">const</font> std::string &amp;str=<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[i].getRelativeFileName (bitmap);
00273                         <font class="keywordflow">if</font> (str!=<font class="stringliteral">""</font>)
00274                         {
00275                                 std::vector&lt;char&gt; vect (str.length()+1);
00276                                 memcpy (&amp;*vect.begin(), str.c_str(), str.length()+1);
00277                                 <a class="code" href="namespaceNLMISC.html#a229">NLMISC::strlwr</a> (&amp;*vect.begin());
00278                                 setString.insert (std::string (&amp;*vect.begin()));
00279                         }
00280                 }
00281         }
00282         <font class="keywordflow">return</font> setString.size();
00283 }
00284 <font class="comment">// ***************************************************************************</font>
<a name="l00285"></a><a class="code" href="classNL3D_1_1CTileBank.html#a17">00285</a> <font class="keywordtype">void</font> CTileBank::computeXRef ()
00286 {
00287         <font class="comment">// Resize</font>
00288         <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>.resize (<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size());
00289 
00290         <font class="comment">// Erase number of the tileset in xref</font>
00291         <font class="keywordflow">for</font> (<font class="keywordtype">int</font> tile=0; tile&lt;(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size(); tile++)
00292                 <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[tile]._XRefTileSet=-1;
00293 
00294         <font class="comment">// Erase number of the tileset in xref</font>
00295         <font class="keywordflow">for</font> (<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>&lt;(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size(); <a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>++)
00296         {
00297                 <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>;
00298                 <a class="code" href="classNL3D_1_1CTileBank.html#l0">CTileSet</a> *tileSet=<a class="code" href="classNL3D_1_1CTileBank.html#a5">getTileSet</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>);
00299                 <font class="keywordflow">for</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>&lt;tileSet-&gt;getNumTile128(); <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>++)
00300                 {
00301                         <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=tileSet-&gt;getTile128 (<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>);
00302                         <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileSet=<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>;
00303                         <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileNumber=<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>;
00304                         <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileType=<a class="code" href="classNL3D_1_1CTileBank.html#s4s0">_128x128</a>;
00305                 }
00306                 <font class="keywordflow">for</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>&lt;tileSet-&gt;getNumTile256(); <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>++)
00307                 {
00308                         <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=tileSet-&gt;getTile256 (<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>);
00309                         <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileSet=<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>;
00310                         <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileNumber=<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>;
00311                         <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileType=<a class="code" href="classNL3D_1_1CTileBank.html#s4s1">_256x256</a>;
00312                 }
00313                 <font class="keywordflow">for</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>&lt;CTileSet::count; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>++)
00314                 {
00315                         <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=tileSet-&gt;getTransition (t)-&gt;getTile();
00316                         <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileSet=<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>;
00317                         <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileNumber=<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>;
00318                         <a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]._XRefTileType=<a class="code" href="classNL3D_1_1CTileBank.html#s4s2">transition</a>;
00319                 }
00320         }
00321 }
00322 <font class="comment">// ***************************************************************************</font>
<a name="l00323"></a><a class="code" href="classNL3D_1_1CTileBank.html#a14">00323</a> <font class="keywordtype">void</font> CTileBank::xchgTileset (sint firstTileSet, sint secondTileSet)
00324 {
00325         <font class="comment">// Some check</font>
00326         <a class="code" href="debug_8h.html#a6">nlassert</a> ((firstTileSet&gt;=0)&amp;&amp;(firstTileSet&lt;(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size()));
00327         <a class="code" href="debug_8h.html#a6">nlassert</a> ((secondTileSet&gt;=0)&amp;&amp;(secondTileSet&lt;(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size()));
00328 
00329         <font class="comment">// Xchange the sets</font>
00330         <a class="code" href="classNL3D_1_1CTileBank.html#l0">CTileSet</a> tmp=<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[firstTileSet];
00331         <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[firstTileSet]=<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[secondTileSet];
00332         <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[secondTileSet]=tmp;
00333 }
00334 <font class="comment">// ***************************************************************************</font>
00335 <font class="keywordtype">void</font> <a class="code" href="namespaceNL3D.html#a468">TroncFileName</a> (<font class="keywordtype">char</font>* sDest, <font class="keyword">const</font> <font class="keywordtype">char</font>* sSrc)
00336 {
00337         <font class="keywordtype">char</font>* ptr=strrchr (sSrc, <font class="charliteral">'\\'</font>);
00338         <font class="keywordflow">if</font> (ptr==NULL)
00339                 ptr=strrchr (sSrc, <font class="charliteral">'/'</font>);
00340         <font class="keywordflow">if</font> (ptr)
00341         {
00342                 ptr++;
00343                 strcpy (sDest, ptr);
00344         }
00345         <font class="keywordflow">else</font>
00346         {
00347                 strcpy (sDest, sSrc);
00348         }
00349 }
00350 <font class="comment">// ***************************************************************************</font>
00351 <font class="comment">// Je parie que ce patch reste jusqu'� la fin du jeu. (Hulud)</font>
<a name="l00352"></a><a class="code" href="classNL3D_1_1CTileBank.html#a25">00352</a> <font class="keywordtype">void</font> CTileBank::makeAllPathRelative ()
00353 {
00354         <font class="comment">// For all tiles</font>
00355         <font class="keywordflow">for</font> (sint nTile=0; nTile&lt;(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size(); nTile++)
00356         {
00357                 <font class="comment">// Tronc filename</font>
00358                 <font class="keywordtype">char</font> sTmpFileName[512];
00359 
00360                 <font class="comment">// Diffuse</font>
00361                 <a class="code" href="namespaceNL3D.html#a468">TroncFileName</a> (sTmpFileName, <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].getRelativeFileName (CTile::diffuse).c_str());
00362                 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].setFileName (CTile::diffuse, sTmpFileName);
00363 
00364                 <font class="comment">// Additive</font>
00365                 <a class="code" href="namespaceNL3D.html#a468">TroncFileName</a> (sTmpFileName, <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].getRelativeFileName (CTile::additive).c_str());
00366                 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].setFileName (CTile::additive, sTmpFileName);
00367 
00368                 <font class="comment">// Alpha</font>
00369                 <a class="code" href="namespaceNL3D.html#a468">TroncFileName</a> (sTmpFileName, <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].getRelativeFileName (CTile::alpha).c_str());
00370                 <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].setFileName (CTile::alpha, sTmpFileName);
00371         }
00372 
00373         <font class="comment">// For all displaces</font>
00374         <font class="keywordflow">for</font> (uint i=0; i&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size(); i++)
00375         {
00376                 <font class="comment">// Tronc filename</font>
00377                 <font class="keywordtype">char</font> sTmpFileName[512];
00378 
00379                 <a class="code" href="namespaceNL3D.html#a468">TroncFileName</a> (sTmpFileName, <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[i]._FileName.c_str());
00380                 <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[i]._FileName = sTmpFileName;
00381         }
00382 }
00383 
00384 
00385 <font class="comment">// ***************************************************************************</font>
00386 <font class="comment">// Moi aussi je le parie (Yoyo).</font>
<a name="l00387"></a><a class="code" href="classNL3D_1_1CTileBank.html#a26">00387</a> <font class="keywordtype">void</font> CTileBank::makeAllExtensionDDS ()
00388 {
00389         <font class="comment">// For all tiles</font>
00390         <font class="keywordflow">for</font> (sint nTile=0; nTile&lt;(sint)<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size(); nTile++)
00391         {
00392                 string          tmp;
00393                 uint32          pos;
00394 
00395                 <font class="comment">// Diffuse</font>
00396                 tmp= <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].getRelativeFileName (CTile::diffuse);
00397                 pos= tmp.rfind(<font class="stringliteral">".tga"</font>);
00398                 <font class="keywordflow">if</font>(pos!= string::npos)
00399                 {
00400                         tmp.replace(pos, 4, <font class="stringliteral">".dds"</font>);
00401                         <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].setFileName (CTile::diffuse, tmp);
00402                 }
00403 
00404                 <font class="comment">// Additive.</font>
00405                 tmp= <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].getRelativeFileName (CTile::additive);
00406                 pos= tmp.rfind(<font class="stringliteral">".tga"</font>);
00407                 <font class="keywordflow">if</font>(pos!= string::npos)
00408                 {
00409                         tmp.replace(pos, 4, <font class="stringliteral">".dds"</font>);
00410                         <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].setFileName (CTile::additive, tmp);
00411                 }
00412 
00413                 <font class="comment">// Alpha.</font>
00414                 tmp= <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].getRelativeFileName (CTile::alpha);
00415                 pos= tmp.rfind(<font class="stringliteral">".tga"</font>);
00416                 <font class="keywordflow">if</font>(pos!= string::npos)
00417                 {
00418                         tmp.replace(pos, 4, <font class="stringliteral">".dds"</font>);
00419                         <a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>[nTile].setFileName (CTile::alpha, tmp);
00420                 }
00421 
00422         }
00423 
00424 }
00425 <font class="comment">// ***************************************************************************</font>
<a name="l00426"></a><a class="code" href="classNL3D_1_1CTileBank.html#a18">00426</a> <font class="keywordtype">void</font> CTileBank::cleanUnusedData ()
00427 {
00428         <font class="comment">// Clean each tileset</font>
00429         <font class="keywordflow">for</font> (uint i=0; i&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size(); i++)
00430         {
00431                 <font class="comment">// Clean the tileset</font>
00432                 <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[i].cleanUnusedData ();
00433         }
00434 
00435         <font class="comment">// Clear the land vector</font>
00436         <a class="code" href="classNL3D_1_1CTileBank.html#o0">_LandVector</a>.clear();
00437 }
00438 <font class="comment">// ***************************************************************************</font>
<a name="l00439"></a><a class="code" href="classNL3D_1_1CTileBank.html#z833_0">00439</a> CTileNoiseMap *CTileBank::getTileNoiseMap (uint tileNumber, uint tileSubNoise)
00440 {
00441         <font class="comment">// Check tile number..</font>
00442         <font class="keywordflow">if</font> (tileNumber&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size())
00443         {
00444                 <font class="comment">// Get tileset number</font>
00445                 uint tileSet=<a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[tileNumber]._XRefTileSet;
00446 
00447                 <font class="comment">// Checks</font>
00448                 <font class="keywordflow">if</font> (tileSet&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size())
00449                 {
00450                         <a class="code" href="debug_8h.html#a6">nlassert</a> (tileSubNoise&lt;CTileSet::CountDisplace);
00451                         <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[tileSet]._DisplacementBitmap[tileSubNoise]&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size());
00452 
00453                         <font class="comment">// Return the tile noise map</font>
00454                         CTileNoise &amp;tileNoise=<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[tileSet]._DisplacementBitmap[tileSubNoise]];
00455 
00456                         <font class="comment">// Not loaded ?</font>
00457                         <font class="keywordflow">if</font> (tileNoise._TileNoiseMap==NULL)
00458                         {
00459                                 <font class="comment">// Load a bitmap</font>
00460                                 CTextureFile texture (<a class="code" href="classNL3D_1_1CTileBank.html#a28">getAbsPath</a>()+tileNoise._FileName);
00461                                 texture.loadGrayscaleAsAlpha (<font class="keyword">false</font>);
00462                                 texture.generate ();
00463                                 texture.convertToType (CBitmap::Luminance);
00464 
00465                                 <font class="comment">// Alloc</font>
00466                                 tileNoise._TileNoiseMap=<font class="keyword">new</font> CTileNoiseMap;
00467 
00468                                 <font class="comment">// Good size ?</font>
00469                                 <font class="keywordflow">if</font> ((texture.getWidth ()==<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>)&amp;&amp;(texture.getHeight()==<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>))
00470                                 {
00471                                         <font class="comment">// Copy</font>
00472                                         memcpy (tileNoise._TileNoiseMap-&gt;Pixels, &amp;texture.getPixels()[0], <a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>*<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>);
00473 
00474                                         <font class="comment">// Remap lumels</font>
00475                                         <font class="keywordflow">for</font> (uint i=0; i&lt;<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>*<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>; i++)
00476                                         {
00477                                                 tileNoise._TileNoiseMap-&gt;Pixels[i]=(sint8)((uint8)tileNoise._TileNoiseMap-&gt;Pixels[i]-128);
00478                                                 <font class="keywordflow">if</font> (tileNoise._TileNoiseMap-&gt;Pixels[i]==-128)
00479                                                         tileNoise._TileNoiseMap-&gt;Pixels[i]=-127;
00480                                         }
00481                                 }
00482                                 <font class="keywordflow">else</font>
00483                                 {
00484                                         <font class="comment">// This is not a normal behaviour.</font>
00485                                         string  pathname= <a class="code" href="classNL3D_1_1CTileBank.html#a28">getAbsPath</a>()+tileNoise._FileName;
00486                                         <font class="keywordflow">if</font>( texture.getWidth ()==0 || texture.getHeight ()==0 )
00487                                                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"TileNoiseMap not found: %s."</font>, pathname.c_str());
00488                                         <font class="keywordflow">else</font>
00489                                                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Bad TileNoiseMap size: %s."</font>, pathname.c_str());
00490 
00491                                         <font class="comment">// Not good size, copy a static map</font>
00492                                         sint8 notGoodSizeForm[<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>*<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>]=
00493                                         {
00494                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00495                                                 00, 99, 99, 99, 99, 99, 99, 99, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00496                                                 00, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00497                                                 00, 99, 00, 99, 99, 99, 99, 99, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00498                                                 00, 99, 00, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00499                                                 00, 99, 00, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00500                                                 00, 99, 00, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00501                                                 00, 99, 00, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00502                                                 00, 99, 00, 99, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00503                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00504                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00505                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00506                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00507                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00508                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00509                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00510                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00511                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00512                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00513                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00514                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00515                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00516                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
00517                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 00, 99, 00,
00518                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 00, 99, 00,
00519                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 00, 99, 00,
00520                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 00, 99, 00,
00521                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 00, 99, 00,
00522                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 99, 99, 99, 99, 99, 00, 99, 00,
00523                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 00,
00524                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 99, 99, 99, 99, 99, 99, 99, 99, 00,
00525                                                 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
00526                                         };
00527 
00528                                         <font class="comment">// Copy</font>
00529                                         memcpy (tileNoise._TileNoiseMap-&gt;Pixels, notGoodSizeForm, <a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>*<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>);
00530                                 }
00531                         }
00532 
00533                         <font class="comment">// Return the noise map</font>
00534                         <font class="keywordflow">return</font> tileNoise._TileNoiseMap;
00535                 }
00536         }
00537 
00538         <font class="comment">// Checks</font>
00539         <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[0]._TileNoiseMap);
00540         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[0]._TileNoiseMap;
00541 }
00542 <font class="comment">// ***************************************************************************</font>
<a name="l00543"></a><a class="code" href="classNL3D_1_1CTileBank.html#a24">00543</a> <font class="keywordtype">void</font> CTileBank::removeDisplacementMap (uint mapId)
00544 {
00545         <font class="comment">// Checks</font>
00546         <a class="code" href="debug_8h.html#a6">nlassert</a> (mapId&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size());
00547 
00548         <font class="keywordflow">if</font> (mapId!=0)
00549         {
00550                 <font class="comment">// Check if another tileSet uses it</font>
00551                 uint tileSet;
00552                 <font class="keywordflow">for</font> (tileSet=0; tileSet&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size(); tileSet++)
00553                 {
00554                         <font class="comment">// It uses it ?</font>
00555                         uint tile;
00556                         <font class="keywordflow">for</font> (tile=0; tile&lt;CTileSet::CountDisplace; tile++)
00557                         {
00558                                 <font class="comment">// The same ?</font>
00559                                 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[tileSet]._DisplacementBitmap[tile]==mapId)
00560                                         <font class="comment">// Stop</font>
00561                                         <font class="keywordflow">break</font>;
00562                         }
00563                         <font class="keywordflow">if</font> (tile!=CTileSet::CountDisplace)
00564                                 <font class="keywordflow">break</font>;
00565                 }
00566                 <font class="keywordflow">if</font> (tileSet==<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size())
00567                 {
00568                         <font class="comment">// Remove it</font>
00569                         <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[mapId].reset();
00570                         
00571                         <font class="comment">// Last element ?</font>
00572                         <font class="keywordflow">if</font> (mapId==<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size()-1)
00573                         {
00574                                 <font class="comment">// Resize the array ?</font>
00575                                 <font class="keywordflow">while</font> ((mapId&gt;0)&amp;&amp;(<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[mapId]._FileName==<font class="stringliteral">""</font>))
00576                                         <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.resize (mapId--);
00577                         }
00578                 }
00579         }
00580 }
00581 <font class="comment">// ***************************************************************************</font>
00582 uint CTileBank::getDisplacementMap (<font class="keyword">const</font> string &amp;fileName)
00583 {
00584         <font class="comment">// Lower string</font>
00585         string lower=fileName;
00586         lower=strlwr (lower);
00587 
00588         <font class="comment">// Look for this texture filename</font>
00589         uint noiseTile;
00590         <font class="keywordflow">for</font> (noiseTile=0; noiseTile&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size(); noiseTile++)
00591         {
00592                 <font class="comment">// Same name ?</font>
00593                 <font class="keywordflow">if</font> (lower==<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[noiseTile]._FileName)
00594                         <font class="keywordflow">return</font> noiseTile;
00595         }
00596 
00597         <font class="comment">// Look for a free space</font>
00598         <font class="keywordflow">for</font> (noiseTile=0; noiseTile&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size(); noiseTile++)
00599         {
00600                 <font class="comment">// Same name ?</font>
00601                 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[noiseTile]._FileName==<font class="stringliteral">""</font>)
00602                         <font class="keywordflow">break</font>;
00603         }
00604         <font class="keywordflow">if</font> (noiseTile==<a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size())
00605         {
00606                 <font class="comment">// Add a tile</font>
00607                 <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.resize (noiseTile+1);
00608         }
00609 
00610         <font class="comment">// Set the file name</font>
00611         <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[noiseTile]._FileName=lower;
00612 
00613         <font class="keywordflow">return</font> noiseTile;
00614 }
00615 <font class="comment">// ***************************************************************************</font>
<a name="l00616"></a><a class="code" href="classNL3D_1_1CTileBank.html#a21">00616</a> <font class="keyword">const</font> <font class="keywordtype">char</font>* CTileBank::getDisplacementMap (uint noiseMap)
00617 {
00618         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[noiseMap]._FileName.c_str();
00619 }
00620 <font class="comment">// ***************************************************************************</font>
<a name="l00621"></a><a class="code" href="classNL3D_1_1CTileBank.html#a22">00621</a> <font class="keywordtype">void</font> CTileBank::setDisplacementMap (uint noiseMap, <font class="keyword">const</font> <font class="keywordtype">char</font> *newName)
00622 {
00623         <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>[noiseMap]._FileName=newName;
00624 }
00625 <font class="comment">// ***************************************************************************</font>
<a name="l00626"></a><a class="code" href="classNL3D_1_1CTileBank.html#a20">00626</a> uint CTileBank::getDisplacementMapCount ()<font class="keyword"> const</font>
00627 <font class="keyword"></font>{
00628         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileBank.html#o4">_DisplacementMap</a>.size();
00629 }
00630 
00631 
00632 <font class="comment">// ***************************************************************************</font>
<a name="l00633"></a><a class="code" href="classNL3D_1_1CTileBank.html#z833_1">00633</a> <font class="keyword">const</font> CTileVegetableDesc        &amp;CTileBank::getTileVegetableDesc(uint tileNumber)<font class="keyword"> const</font>
00634 <font class="keyword"></font>{
00635         <font class="comment">// Check tile number..</font>
00636         <font class="keywordflow">if</font> (tileNumber&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o2">_TileVector</a>.size())
00637         {
00638                 <font class="comment">// Get tileset number</font>
00639                 uint tileSet=<a class="code" href="classNL3D_1_1CTileBank.html#o3">_TileXRef</a>[tileNumber]._XRefTileSet;
00640 
00641                 <font class="comment">// Checks</font>
00642                 <font class="keywordflow">if</font> (tileSet&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size())
00643                 {
00644                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[tileSet].getTileVegetableDesc();
00645                 }
00646 
00647         }
00648 
00649         <font class="comment">// if fails for any reason, return an empty tileVegetableDesc;</font>
00650         <font class="keyword">static</font>  CTileVegetableDesc      emptyTvd;
00651         <font class="keywordflow">return</font> emptyTvd;
00652 }
00653 
00654 
00655 <font class="comment">// ***************************************************************************</font>
<a name="l00656"></a><a class="code" href="classNL3D_1_1CTileBank.html#z833_2">00656</a> <font class="keywordtype">void</font> CTileBank::loadTileVegetableDescs()
00657 {
00658         <font class="comment">// For all tileSets.</font>
00659         uint tileSet;
00660         
00661         <font class="keywordflow">for</font>(tileSet=0; tileSet&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size(); tileSet++)
00662         {
00663                 <font class="comment">// load their fileName</font>
00664                 <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[tileSet].loadTileVegetableDesc();
00665         }
00666 }
00667 
00668 
00669 <font class="comment">// ***************************************************************************</font>
<a name="l00670"></a><a class="code" href="classNL3D_1_1CTileBank.html#z833_3">00670</a> <font class="keywordtype">void</font>    CTileBank::initTileVegetableDescs(CVegetableManager *vegetableManager)
00671 {
00672         <font class="comment">// For all tileSets.</font>
00673         uint tileSet;
00674         
00675         <font class="keywordflow">for</font>(tileSet=0; tileSet&lt;<a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>.size(); tileSet++)
00676         {
00677                 CTileVegetableDesc      &amp;tvd= <a class="code" href="classNL3D_1_1CTileBank.html#o1">_TileSetVector</a>[tileSet].getTileVegetableDesc();
00678                 tvd.registerToManager(vegetableManager);
00679         }
00680 }
00681 
00682 
00683 <font class="comment">// ***************************************************************************</font>
00684 <font class="comment">// ***************************************************************************</font>
00685 <font class="comment">// CTile.</font>
00686 <font class="comment">// ***************************************************************************</font>
00687 <font class="comment">// ***************************************************************************</font>
00688 
00689 
00690 <font class="comment">// ***************************************************************************</font>
<a name="l00691"></a><a class="code" href="classNL3D_1_1CTile.html#r0">00691</a> <font class="keyword">const</font> sint CTile::_Version=4;
00692 <font class="comment">// ***************************************************************************</font>
<a name="l00693"></a><a class="code" href="classNL3D_1_1CTile.html#a3">00693</a> <font class="keywordtype">void</font> CTile::serial(IStream &amp;f) <font class="keywordflow">throw</font>(EStream)
00694 {
00695         sint streamver = f.serialVersion(_Version);
00696 
00697         <font class="comment">// Tmp value</font>
00698         <font class="keywordtype">bool</font> tmp;
00699         string tmpStr;
00700 
00701         <font class="keywordflow">switch</font> (streamver)
00702         {
00703         <font class="keywordflow">case</font> 4:
00704         <font class="keywordflow">case</font> 3:
00705         <font class="keywordflow">case</font> 2:
00706                 f.serial (_Flags);
00707 
00708                 <font class="comment">// Version 2, flags are not the same</font>
00709                 <font class="keywordflow">if</font> (streamver==2)
00710                         _Flags=(_Flags&amp;<a class="code" href="tile__bank_8h.html#a0">NL3D_CTILE_ROT_MASK</a>)|(_Flags&amp;<a class="code" href="tile__bank_8h.html#a3">NL3D_CTILE_GROUP_MASK_V2</a>)|(((_Flags&amp;<a class="code" href="tile__bank_8h.html#a7">NL3D_CTILE_FREE_FLAG_V2</a>)!=0)?<a class="code" href="tile__bank_8h.html#a6">NL3D_CTILE_FREE_FLAG</a>:0);
00711                 <font class="keywordflow">if</font> (streamver==3)
00712                         _Flags=(_Flags&amp;<a class="code" href="tile__bank_8h.html#a0">NL3D_CTILE_ROT_MASK</a>)|(_Flags&amp;<a class="code" href="tile__bank_8h.html#a4">NL3D_CTILE_GROUP_MASK_V3</a>)|(((_Flags&amp;<a class="code" href="tile__bank_8h.html#a8">NL3D_CTILE_FREE_FLAG_V3</a>)!=0)?<a class="code" href="tile__bank_8h.html#a6">NL3D_CTILE_FREE_FLAG</a>:0);
00713 
00714                 f.serial (_BitmapName[diffuse]);
00715                 f.serial (_BitmapName[additive]);
00716                 f.serial (_BitmapName[<a class="code" href="driver__opengl__extension__def_8h.html#a420">alpha</a>]);
00717                 <font class="keywordflow">break</font>;
00718         <font class="keywordflow">case</font> 1:
00719                 <font class="comment">// Don't need invert many more</font>
00720                 f.serial (tmp);
00721         <font class="keywordflow">case</font> 0:
00722                 <font class="comment">// Initialize flags</font>
00723                 _Flags=0;
00724                 
00725                 <font class="comment">// Initialize alpha name</font>
00726                 _BitmapName[<a class="code" href="driver__opengl__extension__def_8h.html#a420">alpha</a>]=<font class="stringliteral">""</font>;
00727                 
00728                 <font class="comment">// Read free flag</font>
00729                 f.serial (tmp);
00730 
00731                 <font class="comment">// If free, set the flag</font>
00732                 <font class="keywordflow">if</font> (tmp)
00733                         _Flags|=<a class="code" href="tile__bank_8h.html#a6">NL3D_CTILE_FREE_FLAG</a>;
00734 
00735                 <font class="comment">// Read diffuse bitmap and additive</font>
00736                 f.serial (_BitmapName[diffuse]);
00737                 f.serial (_BitmapName[additive]);
00738 
00739                 <font class="comment">// Don't need bump name</font>
00740                 f.serial (tmpStr);
00741 
00742                 <font class="keywordflow">break</font>;
00743         }
00744 }
00745 <font class="comment">// ***************************************************************************</font>
<a name="l00746"></a><a class="code" href="classNL3D_1_1CTile.html#c0">00746</a> <font class="keywordtype">void</font> CTile::clearTile (CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>)
00747 {
00748         <a class="code" href="classNL3D_1_1CTile.html#o1">_BitmapName</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>]=<font class="stringliteral">""</font>;
00749 }
00750 
00751 
00752 <font class="comment">// ***************************************************************************</font>
00753 <font class="comment">// ***************************************************************************</font>
00754 <font class="comment">// CTileSet.</font>
00755 <font class="comment">// ***************************************************************************</font>
00756 <font class="comment">// ***************************************************************************</font>
00757 
00758 
00759 <font class="comment">// ***************************************************************************</font>
<a name="l00760"></a><a class="code" href="classNL3D_1_1CTileSet.html#r0">00760</a> <font class="keyword">const</font> sint CTileSet::_Version=5;
00761 <font class="comment">// ***************************************************************************</font>
<a name="l00762"></a><a class="code" href="classNL3D_1_1CTileSet.html#r1">00762</a> <font class="keyword">const</font> <font class="keywordtype">char</font>* CTileSet::_ErrorMessage[CTileSet::errorCount]=
00763 {
00764         <font class="stringliteral">"No error."</font>,                                                            <font class="comment">// ok</font>
00765         <font class="stringliteral">"Top interface is incompatible."</font>,                       <font class="comment">// topInterfaceProblem</font>
00766         <font class="stringliteral">"Bottom interface is incompatible."</font>,            <font class="comment">// bottomInterfaceProblem</font>
00767         <font class="stringliteral">"Left interface is incompatible."</font>,                      <font class="comment">// leftInterfaceProblem</font>
00768         <font class="stringliteral">"Right interface is incompatible."</font>,                     <font class="comment">// rightInterfaceProblem</font>
00769         <font class="stringliteral">"Add first a 128x128 tile."</font>,                            <font class="comment">// addFirstA128128</font>
00770         <font class="stringliteral">"Top and bottom interface not the same."</font>,       <font class="comment">// topBottomNotTheSame, </font>
00771         <font class="stringliteral">"Right and left interface not the same."</font>,       <font class="comment">// rightLeftNotTheSame</font>
00772         <font class="stringliteral">"Invalide bitmap size."</font>,                                        <font class="comment">// sizeInvalide</font>
00773 };
00774 <font class="comment">// ***************************************************************************</font>
<a name="l00775"></a><a class="code" href="classNL3D_1_1CTileSet.html#r2">00775</a> <font class="keyword">const</font> CTileSet::TFlagBorder CTileSet::_TransitionFlags[CTileSet::count][4]=
00776 {
00777         {_0000,_1111,_0111,_0111},      <font class="comment">// tile 0</font>
00778         {_0111,_1111,_0111,_1111},      <font class="comment">// tile 1</font>
00779         {_0000,_0111,_0000,_0111},      <font class="comment">// tile 2</font>
00780         {_1110,_1110,_1111,_0000},      <font class="comment">// tile 3</font>
00781         {_1110,_1111,_1111,_0111},      <font class="comment">// tile 4</font>
00782         {_0000,_1110,_0111,_0000},      <font class="comment">// tile 5</font>
00783 
00784         {_0000,_1111,_0001,_0001},      <font class="comment">// tile 6</font>
00785         {_0000,_1000,_0001,_0000},      <font class="comment">// tile 7</font>
00786         {_1111,_1000,_1111,_1000},      <font class="comment">// tile 8</font>
00787         {_1000,_1000,_1111,_0000},      <font class="comment">// tile 9</font>
00788         {_1000,_0000,_1000,_0000},      <font class="comment">// tile 10</font>
00789         {_1111,_0001,_1000,_1111},      <font class="comment">// tile 11</font>
00790 
00791         {_0000,_1111,_0111,_0001},      <font class="comment">// tile 12</font>
00792         {_0000,_1111,_0001,_0111},      <font class="comment">// tile 13</font>
00793         {_0111,_1111,_0001,_1111},      <font class="comment">// tile 14</font>
00794         {_1110,_1000,_1111,_0000},      <font class="comment">// tile 15</font>
00795         {_1000,_1110,_1111,_0000},      <font class="comment">// tile 16</font>
00796         {_1111,_0001,_1110,_1111},      <font class="comment">// tile 17</font>
00797 
00798         {_1000,_0000,_1110,_0000},      <font class="comment">// tile 18</font>
00799         {_0000,_0111,_0000,_0001},      <font class="comment">// tile 19</font>
00800         {_1111,_1000,_1111,_1110},      <font class="comment">// tile 21</font>
00801         {_0111,_0000,_0000,_1000},      <font class="comment">// tile 21</font>
00802         {_0000,_1000,_0111,_0000},      <font class="comment">// tile 22</font>
00803         {_1111,_0111,_1000,_1111},      <font class="comment">// tile 23</font>
00804 
00805         {_1111,_0000,_1110,_1110},      <font class="comment">// tile 24</font>
00806         {_1111,_1110,_1111,_1110},      <font class="comment">// tile 25</font>
00807         {_1110,_0000,_1110,_0000},      <font class="comment">// tile 26</font>
00808         {_0111,_0111,_0000,_1111},      <font class="comment">// tile 27</font>
00809         {_1111,_0111,_1110,_1111},      <font class="comment">// tile 28</font>
00810         {_0111,_0000,_0000,_1110},      <font class="comment">// tile 29</font>
00811 
00812         {_1111,_0000,_1000,_1000},      <font class="comment">// tile 30</font>
00813         {_0001,_0000,_0000,_1000},      <font class="comment">// tile 31</font>
00814         {_0001,_1111,_0001,_1111},      <font class="comment">// tile 32</font>
00815         {_0001,_0001,_0000,_1111},      <font class="comment">// tile 33</font>
00816         {_0000,_0001,_0000,_0001},      <font class="comment">// tile 34</font>
00817         {_1000,_1111,_1111,_0001},      <font class="comment">// tile 35</font>
00818 
00819         {_1111,_0000,_1000,_1110},      <font class="comment">// tile 36</font>
00820         {_1111,_0000,_1110,_1000},      <font class="comment">// tile 37</font>
00821         {_1000,_1111,_1111,_0111},      <font class="comment">// tile 38</font>
00822         {_0001,_0111,_0000,_1111},      <font class="comment">// tile 39</font>
00823         {_0111,_0001,_0000,_1111},      <font class="comment">// tile 40</font>
00824         {_1111,_1110,_1111,_1000},      <font class="comment">// tile 41</font>
00825 
00826         {_0000,_0001,_0000,_0111},      <font class="comment">// tile 42</font>
00827         {_1110,_0000,_1000,_0000},      <font class="comment">// tile 43</font>
00828         {_0001,_1111,_0111,_1111},      <font class="comment">// tile 44</font>
00829         {_0000,_1110,_0001,_0000},      <font class="comment">// tile 45</font>
00830         {_0001,_0000,_0000,_1110},      <font class="comment">// tile 46</font>
00831         {_1110,_1111,_1111,_0001}       <font class="comment">// tile 47</font>
00832 };
00833 <font class="comment">// ***************************************************************************</font>
<a name="l00834"></a><a class="code" href="classNL3D_1_1CTileSet.html#a0">00834</a> CTileSet::CTileSet ()
00835 {
00836         <font class="comment">// Default, tileset 0</font>
00837         <a class="code" href="classNL3D_1_1CTileSet.html#o1">_Oriented</a> = <font class="keyword">false</font>;
00838         uint displace;
00839         <font class="keywordflow">for</font> (displace=<a class="code" href="classNL3D_1_1CTileSet.html#s31s14">FirstDisplace</a>; displace&lt;<a class="code" href="classNL3D_1_1CTileSet.html#s31s16">CountDisplace</a>; displace++)
00840                 <a class="code" href="classNL3D_1_1CTileSet.html#o9">_DisplacementBitmap</a>[displace]=0;
00841 
00842         <font class="comment">// Default user surface data</font>
00843         <a class="code" href="classNL3D_1_1CTileSet.html#m0">SurfaceData</a> = 0;
00844 }
00845 <font class="comment">// ***************************************************************************</font>
<a name="l00846"></a><a class="code" href="classNL3D_1_1CTileSet.html#a9">00846</a> <font class="keywordtype">void</font> CTileSet::setName (<font class="keyword">const</font> std::string&amp; name)
00847 {
00848         <a class="code" href="classNL3D_1_1CTileSet.html#o0">_Name</a>=name;
00849 }
00850 <font class="comment">// ***************************************************************************</font>
<a name="l00851"></a><a class="code" href="classNL3D_1_1CTileSet.html#a23">00851</a> <font class="keyword">const</font> std::string&amp; <a class="code" href="zone__lighter_8cpp.html#a11">CTileSet::getName</a> ()<font class="keyword"> const</font>
00852 <font class="keyword"></font>{
00853         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#o0">_Name</a>;
00854 }
00855 <font class="comment">// ***************************************************************************</font>
<a name="l00856"></a><a class="code" href="classNL3D_1_1CTileSet.html#a42">00856</a> <font class="keywordtype">void</font> CTileSet::serial(IStream &amp;f) <font class="keywordflow">throw</font>(EStream)
00857 {
00858         sint streamver = f.serialVersion(_Version);
00859 
00860         CTileBorder tmp;
00861 
00862         <font class="comment">// serial the user surface data</font>
00863         <font class="keywordflow">if</font> (streamver&gt;=5)
00864         {
00865                 f.serial (SurfaceData);
00866         }
00867 
00868         <font class="comment">// serial the oriented info which tell if the tile has a special orientation</font>
00869         <font class="keywordflow">if</font> (streamver&gt;=4)
00870         {
00871                 f.serial (_Oriented);
00872         }
00873 
00874         <font class="comment">// serial vegetable info.</font>
00875         <font class="keywordflow">if</font> (streamver&gt;=3)
00876         {
00877                 <font class="comment">// serialisze only the FileName, not the descrpitor</font>
00878                 f.serial(_TileVegetableDescFileName);
00879         }
00880 
00881         <font class="comment">// New version</font>
00882         <font class="keywordflow">if</font> (streamver&gt;=2)
00883         {
00884                 uint displace;
00885                 <font class="keywordflow">for</font> (displace=FirstDisplace; displace&lt;CountDisplace; displace++)
00886                         f.serial (_DisplacementBitmap[displace]);
00887         }
00888 
00889         <font class="comment">// Serial displacement map filename, obsolete</font>
00890         <font class="keywordflow">if</font> (streamver==1)
00891         {
00892                 <font class="comment">// Remove obsolete data</font>
00893                 string tmp;
00894                 <font class="keywordflow">for</font> (uint displace=FirstDisplace; displace&lt;CountDisplace; displace++)
00895                         f.serial (tmp);
00896         }
00897 
00898         <font class="keywordtype">int</font> i;
00899         f.serial (_Name);
00900         f.serialCont (_Tile128);
00901         f.serialCont (_Tile256);
00902         <font class="keywordflow">for</font> (i=0; i&lt;count; i++)
00903                 f.serial (_TileTransition[i]);
00904         f.serialCont (_ChildName);
00905         f.serial (_Border128[CTile::diffuse]);
00906         f.serial (_Border128[CTile::additive]);
00907 
00908         <font class="comment">// old field, border bump 128</font>
00909         <font class="keywordflow">if</font> (streamver==0)
00910                 f.serial (tmp);
00911 
00912         f.serial (_Border256[CTile::diffuse]);
00913         f.serial (_Border256[CTile::additive]);
00914 
00915         <font class="comment">// old field, border bump 256</font>
00916         <font class="keywordflow">if</font> (streamver==0)
00917                 f.serial (tmp);
00918 
00919         <font class="keywordflow">for</font> (i=0; i&lt;count; i++)
00920         {
00921                 f.serial (_BorderTransition[i][CTile::diffuse]);
00922                 f.serial (_BorderTransition[i][CTile::additive]);
00923                 f.serial (_BorderTransition[i][CTile::alpha]);
00924 
00925                 <font class="comment">// Reset the diffuse and alpha border if old version</font>
00926                 <font class="keywordflow">if</font> (streamver==0)
00927                 {
00928                         _BorderTransition[i][CTile::diffuse].reset();
00929                         _BorderTransition[i][CTile::alpha].reset();
00930                 }
00931         }
00932 }
00933 <font class="comment">// ***************************************************************************</font>
<a name="l00934"></a><a class="code" href="classNL3D_1_1CTileSet.html#a1">00934</a> <font class="keywordtype">void</font> CTileSet::addTile128 (<font class="keywordtype">int</font>&amp; indexInTileSet, CTileBank&amp; bank)
00935 {
00936         <font class="comment">// Create a tile</font>
00937         sint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=bank.createTile ();
00938 
00939         <font class="comment">// Index of the new tile</font>
00940         indexInTileSet=<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.size();
00941 
00942         <font class="comment">// Add to the end of the list</font>
00943         <a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.push_back (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00944 }
00945 <font class="comment">// ***************************************************************************</font>
<a name="l00946"></a><a class="code" href="classNL3D_1_1CTileSet.html#a15">00946</a> <font class="keywordtype">void</font> CTileSet::setBorder (CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, <font class="keyword">const</font> CTileBorder&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
00947 {
00948         <font class="comment">// This is our new border desc</font>
00949         <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>;
00950         <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>;
00951         <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].doubleSize ();
00952 }
00953 <font class="comment">// ***************************************************************************</font>
<a name="l00954"></a><a class="code" href="classNL3D_1_1CTileSet.html#a11">00954</a> <font class="keywordtype">void</font> CTileSet::setTile128 (<font class="keywordtype">int</font> indexInTileSet, <font class="keyword">const</font> std::string&amp; name, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, CTileBank&amp; bank)
00955 {
00956         <font class="comment">// Edit a tile</font>
00957         CTile *tile=bank.getTile (<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>[indexInTileSet]);
00958         tile-&gt;setFileName (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, name);
00959         tile-&gt;setRotAlpha (0);
00960 }
00961 <font class="comment">// ***************************************************************************</font>
<a name="l00962"></a><a class="code" href="classNL3D_1_1CTileSet.html#a20">00962</a> CTileSet::TError CTileSet::checkTile128 (CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, <font class="keyword">const</font> CTileBorder&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <font class="keywordtype">int</font>&amp; pixel, <font class="keywordtype">int</font>&amp; composante)
00963 {
00964         <font class="comment">// Self check</font>
00965         <font class="keywordflow">if</font> ((<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>.getWidth()!=128)||(<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>.getHeight()!=128))
00966                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s8">sizeInvalide</a>;
00967         <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::top, CTileBorder::bottom, pixel, composante))
00968                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s6">topBottomNotTheSame</a>;
00969         <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::left, CTileBorder::right, pixel, composante))
00970                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s7">rightLeftNotTheSame</a>;
00971 
00972         <font class="comment">// Check</font>
00973         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].isSet())
00974         {
00975                 <font class="comment">// Other check</font>
00976                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::top, CTileBorder::top, pixel, composante))
00977                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s1">topInterfaceProblem</a>;
00978                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::bottom, CTileBorder::bottom, pixel, composante))
00979                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s2">bottomInterfaceProblem</a>;
00980                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::left, CTileBorder::left, pixel, composante))
00981                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s3">leftInterfaceProblem</a>;
00982                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::right, CTileBorder::right, pixel, composante))
00983                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s4">rightInterfaceProblem</a>;
00984         }
00985         <font class="keywordflow">else</font>
00986         {               
00987                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s5">addFirstA128128</a>;
00988         }
00989 
00990         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s0">ok</a>;
00991 }
00992 <font class="comment">// ***************************************************************************</font>
<a name="l00993"></a><a class="code" href="classNL3D_1_1CTileSet.html#a2">00993</a> <font class="keywordtype">void</font> CTileSet::addTile256 (<font class="keywordtype">int</font>&amp; indexInTileSet, CTileBank&amp; bank)
00994 {
00995         <font class="comment">// Create a tile</font>
00996         sint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=bank.createTile ();
00997 
00998         <font class="comment">// Index of the new tile</font>
00999         indexInTileSet=<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.size();
01000 
01001         <font class="comment">// Add to the end of the list</font>
01002         <a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.push_back (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
01003 }
01004 <font class="comment">// ***************************************************************************</font>
<a name="l01005"></a><a class="code" href="classNL3D_1_1CTileSet.html#a21">01005</a> CTileSet::TError CTileSet::checkTile256 (CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, <font class="keyword">const</font> CTileBorder&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <font class="keywordtype">int</font>&amp; pixel, <font class="keywordtype">int</font>&amp; composante)
01006 {
01007         <font class="comment">// Self check</font>
01008         <font class="keywordflow">if</font> ((<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>.getWidth()!=256)||(<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>.getHeight()!=256))
01009                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s8">sizeInvalide</a>;
01010         <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::top, CTileBorder::bottom, pixel, composante))
01011                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s6">topBottomNotTheSame</a>;
01012         <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::left, CTileBorder::right, pixel, composante))
01013                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s7">rightLeftNotTheSame</a>;
01014         
01015         <font class="comment">// Check if prb</font>
01016         <font class="keywordflow">if</font> ((!<a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].isSet())&amp;&amp;(<a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].isSet()))
01017         {
01018                 <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>]=<a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>];
01019                 <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].doubleSize ();
01020         }
01021 
01022         <font class="comment">// Check</font>
01023         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].isSet())
01024         {
01025 
01026                 <font class="comment">// Other check</font>
01027                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::top, CTileBorder::top, pixel, composante))
01028                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s1">topInterfaceProblem</a>;
01029                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::bottom, CTileBorder::bottom, pixel, composante))
01030                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s2">bottomInterfaceProblem</a>;
01031                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::left, CTileBorder::left, pixel, composante))
01032                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s3">leftInterfaceProblem</a>;
01033                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::right, CTileBorder::right, pixel, composante))
01034                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s4">rightInterfaceProblem</a>;
01035         }
01036         <font class="keywordflow">else</font>
01037         {
01038                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s5">addFirstA128128</a>;
01039         }
01040 
01041         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s0">ok</a>;
01042 }
01043 <font class="comment">// ***************************************************************************</font>
<a name="l01044"></a><a class="code" href="classNL3D_1_1CTileSet.html#a12">01044</a> <font class="keywordtype">void</font> CTileSet::setTile256 (<font class="keywordtype">int</font> indexInTileSet, <font class="keyword">const</font> std::string&amp; name, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, CTileBank&amp; bank)
01045 {
01046         <font class="comment">// Edit a tile</font>
01047         CTile *tile=bank.getTile (<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>[indexInTileSet]);
01048         tile-&gt;setFileName (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, name);
01049         tile-&gt;setRotAlpha (0);
01050 }
01051 <font class="comment">// ***************************************************************************</font>
<a name="l01052"></a><a class="code" href="classNL3D_1_1CTileSet.html#a13">01052</a> <font class="keywordtype">void</font> CTileSet::setTileTransition (TTransition transition, <font class="keyword">const</font> std::string&amp; name, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, CTileBank&amp; bank, 
01053                                                                                           <font class="keyword">const</font> CTileBorder&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
01054 {
01055         <font class="comment">// Check is not an alpha channel</font>
01056         <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>!=CTile::alpha);          <font class="comment">// use setTileTransitionAlpha</font>
01057 
01058         <font class="comment">// Create a tile</font>
01059         <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[transition][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>;
01060 
01061         <font class="comment">// Set the tile file name</font>
01062         CTile *tile=bank.getTile (<a class="code" href="classNL3D_1_1CTileSet.html#o4">_TileTransition</a>[transition]._Tile);
01063         tile-&gt;setFileName (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, name);
01064 }
01065 <font class="comment">// ***************************************************************************</font>
<a name="l01066"></a><a class="code" href="classNL3D_1_1CTileSet.html#a14">01066</a> <font class="keywordtype">void</font> CTileSet::setTileTransitionAlpha (TTransition transition, <font class="keyword">const</font> std::string&amp; name, CTileBank&amp; bank, 
01067                                                                            <font class="keyword">const</font> CTileBorder&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, uint8 rot)
01068 {
01069         <font class="comment">// Check some args</font>
01070         <a class="code" href="debug_8h.html#a6">nlassert</a> (rot&lt;4);
01071 
01072         <font class="comment">// Create a tile</font>
01073         <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[transition][CTile::alpha]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>;
01074 
01075         <font class="comment">// Set the tile file name</font>
01076         CTile *tile=bank.getTile (<a class="code" href="classNL3D_1_1CTileSet.html#o4">_TileTransition</a>[transition]._Tile);
01077         tile-&gt;setFileName (CTile::alpha, name);
01078         tile-&gt;setRotAlpha (rot);
01079 }
01080 <font class="comment">// ***************************************************************************</font>
<a name="l01081"></a><a class="code" href="classNL3D_1_1CTileSet.html#a22">01081</a> CTileSet::TError CTileSet::checkTileTransition (TTransition transition, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, <font class="keyword">const</font> CTileBorder&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <font class="keywordtype">int</font>&amp; indexError,
01082                 <font class="keywordtype">int</font>&amp; pixel, <font class="keywordtype">int</font>&amp; composante)
01083 {
01084         <a class="code" href="debug_8h.html#a6">nlassert</a> (transition&gt;=0);
01085         <a class="code" href="debug_8h.html#a6">nlassert</a> (transition&lt;<a class="code" href="classNL3D_1_1CTileSet.html#s30s12">count</a>);
01086 
01087         <font class="comment">// Check</font>
01088         indexError=-1;
01089 
01090         <font class="comment">// Top</font>
01091         indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> ((<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>], <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01092         <font class="keywordflow">if</font> (indexError!=-1)
01093         {
01094                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::top, CTileBorder::top, pixel, composante))
01095                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s1">topInterfaceProblem</a>;
01096         }
01097         indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, (<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>], <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01098         <font class="keywordflow">if</font> (indexError!=-1)
01099         {
01100                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::top, CTileBorder::bottom, pixel, composante))
01101                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s1">topInterfaceProblem</a>;
01102         }
01103         indexError=-1;
01104         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>]==<a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>)
01105         {
01106                 <font class="keywordflow">if</font> (!CTileBorder::allAlphaSet (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::top, pixel, composante))
01107                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s1">topInterfaceProblem</a>;
01108         }
01109 
01110         <font class="comment">// Bottom</font>
01111         indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, (<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>], <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01112         <font class="keywordflow">if</font> (indexError!=-1)
01113         {
01114                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::bottom, CTileBorder::bottom, pixel, composante))
01115                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s2">bottomInterfaceProblem</a>;
01116         }
01117         indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> ((<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>], <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01118         <font class="keywordflow">if</font> (indexError!=-1)
01119         {
01120                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::bottom, CTileBorder::top, pixel, composante))
01121                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s2">bottomInterfaceProblem</a>;
01122         }
01123         indexError=-1;
01124         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>]==<a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>)
01125         {
01126                 <font class="keywordflow">if</font> (!CTileBorder::allAlphaSet (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::bottom, pixel, composante))
01127                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s2">bottomInterfaceProblem</a>;
01128         }
01129 
01130         <font class="comment">// Left</font>
01131         indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, (<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>], <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01132         <font class="keywordflow">if</font> (indexError!=-1)
01133         {
01134                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::left, CTileBorder::left, pixel, composante))
01135                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s3">leftInterfaceProblem</a>;
01136         }
01137         indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, (<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>], transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01138         <font class="keywordflow">if</font> (indexError!=-1)
01139         {
01140                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::left, CTileBorder::right, pixel, composante))
01141                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s3">leftInterfaceProblem</a>;
01142         }
01143         indexError=-1;
01144         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>]==<a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>)
01145         {
01146                 <font class="keywordflow">if</font> (!CTileBorder::allAlphaSet (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::left, pixel, composante))
01147                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s3">leftInterfaceProblem</a>;
01148         }
01149 
01150         <font class="comment">// Right</font>
01151         indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, (<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>], transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01152         <font class="keywordflow">if</font> (indexError!=-1)
01153         {
01154                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::right, CTileBorder::right, pixel, composante))
01155                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s4">rightInterfaceProblem</a>;
01156         }
01157         indexError=<a class="code" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, (<a class="code" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a>)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>], <a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>, transition, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01158         <font class="keywordflow">if</font> (indexError!=-1)
01159         {
01160                 <font class="keywordflow">if</font> (!CTileBorder::compare (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[indexError][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>], CTileBorder::right, CTileBorder::left, pixel, composante))
01161                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s4">rightInterfaceProblem</a>;
01162         }
01163         indexError=-1;
01164         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>]==<a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>)
01165         {
01166                 <font class="keywordflow">if</font> (!CTileBorder::allAlphaSet (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, CTileBorder::right, pixel, composante))
01167                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s4">rightInterfaceProblem</a>;
01168         }
01169         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s29s0">ok</a>;
01170 }
01171 <font class="comment">// ***************************************************************************</font>
<a name="l01172"></a><a class="code" href="classNL3D_1_1CTileSet.html#a3">01172</a> <font class="keywordtype">void</font> CTileSet::removeTile128 (<font class="keywordtype">int</font> indexInTileSet, CTileBank&amp; bank)
01173 {
01174         <font class="comment">// Check args</font>
01175         <a class="code" href="debug_8h.html#a6">nlassert</a> (indexInTileSet&gt;=0);
01176         <a class="code" href="debug_8h.html#a6">nlassert</a> (indexInTileSet&lt;(sint)<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.size());
01177 
01178         <font class="comment">// Old index</font>
01179         <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>[indexInTileSet];
01180 
01181         <font class="comment">// Erase</font>
01182         <a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.erase (<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.begin()+indexInTileSet);
01183         bank.freeTile (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
01184 
01185         <font class="comment">// Erase border if it is the last texture</font>
01186         <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, CTile::diffuse);
01187         <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, CTile::additive);
01188         <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, CTile::alpha);
01189 }
01190 <font class="comment">// ***************************************************************************</font>
<a name="l01191"></a><a class="code" href="classNL3D_1_1CTileSet.html#a4">01191</a> <font class="keywordtype">void</font> CTileSet::removeTile256 (<font class="keywordtype">int</font> indexInTileSet, CTileBank&amp; bank)
01192 {
01193         <font class="comment">// Check args</font>
01194         <a class="code" href="debug_8h.html#a6">nlassert</a> (indexInTileSet&gt;=0);
01195         <a class="code" href="debug_8h.html#a6">nlassert</a> (indexInTileSet&lt;(sint)<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.size());
01196 
01197         <font class="comment">// Old index</font>
01198         <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>=<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>[indexInTileSet];
01199 
01200         <font class="comment">// Erase</font>
01201         <a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.erase (<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.begin()+indexInTileSet);
01202         bank.freeTile (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
01203 
01204         <font class="comment">// Erase border if it is the last texture</font>
01205         <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, CTile::diffuse);
01206         <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, CTile::additive);
01207         <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, CTile::alpha);
01208 }
01209 <font class="comment">// ***************************************************************************</font>
<a name="l01210"></a><a class="code" href="classNL3D_1_1CTileSet.html#d1">01210</a> CTileSet::TTransition CTileSet::getTransitionTile (TFlagBorder _top, TFlagBorder _bottom, TFlagBorder _left, TFlagBorder _right)
01211 {
01212         <font class="keywordflow">for</font> (<font class="keywordtype">int</font> n=<a class="code" href="classNL3D_1_1CTileSet.html#s30s10">first</a>; n&lt;<a class="code" href="classNL3D_1_1CTileSet.html#s30s12">count</a>; n++)
01213         {
01214                 <font class="keywordflow">if</font> (((_top==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_top==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>]))&amp;&amp;
01215                         ((_bottom==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_bottom==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>]))&amp;&amp;
01216                         ((_left==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_left==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>]))&amp;&amp;
01217                         ((_right==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_right==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>])))
01218                 {
01219                         <font class="keywordflow">return</font> (TTransition)n;
01220                 }       
01221         }
01222         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s30s13">notfound</a>;
01223 }
01224 <font class="comment">// ***************************************************************************</font>
<a name="l01225"></a><a class="code" href="classNL3D_1_1CTileSet.html#a37">01225</a> CTileSet::TTransition CTileSet::getExistingTransitionTile (TFlagBorder _top, TFlagBorder _bottom, TFlagBorder _left, TFlagBorder _right, <font class="keywordtype">int</font> reject, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>)
01226 {
01227         <font class="keywordflow">for</font> (<font class="keywordtype">int</font> n=<a class="code" href="classNL3D_1_1CTileSet.html#s30s10">first</a>; n&lt;<a class="code" href="classNL3D_1_1CTileSet.html#s30s12">count</a>; n++)
01228         {
01229                 <font class="keywordflow">if</font> ((n!=reject)&amp;&amp;
01230                         (<a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[n][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].isSet ())&amp;&amp;
01231                         ((_top==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_top==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>]))&amp;&amp;
01232                         ((_bottom==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_bottom==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>]))&amp;&amp;
01233                         ((_left==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_left==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>]))&amp;&amp;
01234                         ((_right==<a class="code" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a>)||(_right==(TFlagBorder)<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[n][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>])))
01235                 {
01236                         <font class="keywordflow">return</font> (TTransition)n;
01237                 }       
01238         }
01239         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s30s13">notfound</a>;
01240 }
01241 <font class="comment">// ***************************************************************************</font>
<a name="l01242"></a><a class="code" href="classNL3D_1_1CTileSet.html#a39">01242</a> <font class="keywordtype">void</font> CTileSet::addChild (<font class="keyword">const</font> std::string&amp; name)
01243 {
01244         <a class="code" href="classNL3D_1_1CTileSet.html#o5">_ChildName</a>.insert (name);
01245 }
01246 <font class="comment">// ***************************************************************************</font>
<a name="l01247"></a><a class="code" href="classNL3D_1_1CTileSet.html#a40">01247</a> <font class="keywordtype">void</font> CTileSet::removeChild (<font class="keyword">const</font> std::string&amp; name)
01248 {
01249         <a class="code" href="classNL3D_1_1CTileSet.html#o5">_ChildName</a>.erase (name);
01250 }
01251 <font class="comment">// ***************************************************************************</font>
<a name="l01252"></a><a class="code" href="classNL3D_1_1CTileSet.html#d2">01252</a> CTileSet::TTransition CTileSet::getComplementaryTransition (TTransition transition)
01253 {
01254         <a class="code" href="debug_8h.html#a6">nlassert</a> ((transition&gt;=<a class="code" href="classNL3D_1_1CTileSet.html#s30s10">first</a>)&amp;&amp;(transition&lt;=<a class="code" href="classNL3D_1_1CTileSet.html#s30s11">last</a>));
01255         <a class="code" href="classNL3D_1_1CTileSet.html#s30">TTransition</a> trans=<a class="code" href="classNL3D_1_1CTileSet.html#d1">getTransitionTile</a> (<a class="code" href="classNL3D_1_1CTileSet.html#f0">getComplementaryBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>]),
01256                 <a class="code" href="classNL3D_1_1CTileSet.html#f0">getComplementaryBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>]),
01257                 <a class="code" href="classNL3D_1_1CTileSet.html#f0">getComplementaryBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>]),
01258                 <a class="code" href="classNL3D_1_1CTileSet.html#f0">getComplementaryBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>]));
01259         
01260         <a class="code" href="debug_8h.html#a6">nlassert</a> (trans!=<a class="code" href="classNL3D_1_1CTileSet.html#s30s13">notfound</a>);
01261         
01262         <font class="keywordflow">return</font> trans;
01263 }
01264 <font class="comment">// ***************************************************************************</font>
<a name="l01265"></a><a class="code" href="classNL3D_1_1CTileSet.html#f0">01265</a> CTileSet::TFlagBorder CTileSet::getComplementaryBorder (TFlagBorder <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
01266 {
01267         <font class="keywordflow">switch</font> (border)
01268         {
01269         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>:
01270                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>;
01271         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s25">_0001</a>:
01272                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s24">_1110</a>;
01273         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s23">_0111</a>:
01274                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s26">_1000</a>;
01275         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s26">_1000</a>:
01276                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s23">_0111</a>;
01277         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s24">_1110</a>:
01278                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s25">_0001</a>;
01279         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>:
01280                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>;
01281         <font class="keywordflow">default</font>:
01282                 <a class="code" href="debug_8h.html#a6">nlassert</a> (0);   <font class="comment">// no</font>
01283         }
01284         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>;
01285 }
01286 <font class="comment">// ***************************************************************************</font>
<a name="l01287"></a><a class="code" href="classNL3D_1_1CTileSet.html#d3">01287</a> CTileSet::TFlagBorder CTileSet::getInvertBorder (TFlagBorder <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
01288 {
01289         <font class="keywordflow">switch</font> (border)
01290         {
01291         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>:
01292                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>;
01293         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s25">_0001</a>:
01294                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s26">_1000</a>;
01295         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s23">_0111</a>:
01296                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s24">_1110</a>;
01297         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s26">_1000</a>:
01298                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s25">_0001</a>;
01299         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s24">_1110</a>:
01300                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s23">_0111</a>;
01301         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>:
01302                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a>;
01303         <font class="keywordflow">default</font>:
01304                 <a class="code" href="debug_8h.html#a6">nlassert</a> (0);   <font class="comment">// no</font>
01305         }
01306         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>;
01307 }
01308 <font class="comment">// ***************************************************************************</font>
<a name="l01309"></a><a class="code" href="classNL3D_1_1CTileSet.html#d4">01309</a> CTileSet::TFlagBorder CTileSet::getOrientedBorder (TBorder where, TFlagBorder <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
01310 {
01311         <font class="keywordflow">switch</font> (where)
01312         {
01313         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>:
01314         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>:
01315                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>;
01316         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>:
01317         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>:
01318                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#d3">getInvertBorder</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>);
01319         <font class="keywordflow">default</font>:
01320                 <a class="code" href="debug_8h.html#a6">nlassert</a> (0);   <font class="comment">// no</font>
01321         }
01322         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a>;
01323 }
01324 <font class="comment">// ***************************************************************************</font>
<a name="l01325"></a><a class="code" href="classNL3D_1_1CTileSet.html#d6">01325</a> CTileSet::TTransition CTileSet::rotateTransition (TTransition transition)
01326 {
01327         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#d1">getTransitionTile</a> (
01328                 <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>, <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>, <a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>])),        <font class="comment">// top</font>
01329                 <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>, <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>, <a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>])),       <font class="comment">// bottom</font>
01330                 <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s19">left</a>, <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>, <a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s17">top</a>])),           <font class="comment">// left</font>
01331                 <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s20">right</a>, <a class="code" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a> (<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>, <a class="code" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a>[transition][<a class="code" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a>])) <font class="comment">// right</font>
01332                 );
01333 }
01334 <font class="comment">// ***************************************************************************</font>
<a name="l01335"></a><a class="code" href="classNL3D_1_1CTileSet.html#a5">01335</a> <font class="keywordtype">void</font> CTileSet::clearTile128 (<font class="keywordtype">int</font> indexInTileSet, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, CTileBank&amp; bank)
01336 {
01337         <font class="keywordtype">int</font> nTile=<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>[indexInTileSet];
01338         bank.getTile (nTile)-&gt;clearTile(<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01339         
01340         <font class="comment">// Erase border if it is the last texture</font>
01341         <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01342 }
01343 <font class="comment">// ***************************************************************************</font>
<a name="l01344"></a><a class="code" href="classNL3D_1_1CTileSet.html#a6">01344</a> <font class="keywordtype">void</font> CTileSet::clearTile256 (<font class="keywordtype">int</font> indexInTileSet, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, CTileBank&amp; bank)
01345 {
01346         <font class="keywordtype">int</font> nTile=<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>[indexInTileSet];
01347         bank.getTile (nTile)-&gt;clearTile(<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01348         
01349         <font class="comment">// Erase border if it is the last texture</font>
01350         <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01351 }
01352 <font class="comment">// ***************************************************************************</font>
<a name="l01353"></a><a class="code" href="classNL3D_1_1CTileSet.html#a7">01353</a> <font class="keywordtype">void</font> CTileSet::clearTransition (TTransition transition, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, CTileBank&amp; bank)
01354 {
01355         <font class="keywordtype">int</font> nTile=<a class="code" href="classNL3D_1_1CTileSet.html#o4">_TileTransition</a>[transition]._Tile;
01356         <font class="keywordflow">if</font> (nTile!=-1)
01357                 bank.getTile (nTile)-&gt;clearTile(<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01358         <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[transition][<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].reset();
01359         
01360         <font class="comment">// Erase border if it is the last texture</font>
01361         <a class="code" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a> (bank, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>);
01362 }
01363 <font class="comment">// ***************************************************************************</font>
01364 <font class="comment">// Delete 128 and 256 borders if no more valid texture file name for each bitmap type.</font>
<a name="l01365"></a><a class="code" href="classNL3D_1_1CTileSet.html#c0">01365</a> <font class="keywordtype">void</font> CTileSet::deleteBordersIfLast (<font class="keyword">const</font> CTileBank&amp; bank, CTile::TBitmap <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>)
01366 {
01367         <font class="comment">// delete is true</font>
01368         <font class="keywordtype">bool</font> bDelete=<font class="keyword">true</font>;
01369 
01370         <font class="comment">// iterator..</font>
01371         std::vector&lt;sint32&gt;::iterator ite=<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.begin();
01372 
01373         <font class="comment">// Check all the 128x128 tiles</font>
01374         <font class="keywordflow">while</font> (ite!=<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.end())
01375         {
01376                 <font class="comment">// If the file name is valid</font>
01377                 <font class="keywordflow">if</font> (bank.getTile (*ite)-&gt;getRelativeFileName(<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>)!=<font class="stringliteral">""</font>)
01378                 {
01379                         <font class="comment">// Don't delete, </font>
01380                         bDelete=<font class="keyword">false</font>;
01381                         <font class="keywordflow">break</font>;
01382                 }
01383                 ite++;
01384         }
01385         <font class="comment">// If break, not empty, return</font>
01386         <font class="keywordflow">if</font> (ite!=<a class="code" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a>.end())
01387                 <font class="keywordflow">return</font>;
01388 
01389         <font class="comment">// Check all the 256x256 tiles</font>
01390         ite=<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.begin();
01391         <font class="keywordflow">while</font> (ite!=<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.end())
01392         {
01393                 <font class="comment">// If the file name is valid</font>
01394                 <font class="keywordflow">if</font> (bank.getTile (*ite)-&gt;getRelativeFileName(<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>)!=<font class="stringliteral">""</font>)
01395                 {
01396                         <font class="comment">// Don't delete, </font>
01397                         bDelete=<font class="keyword">false</font>;
01398                         <font class="keywordflow">break</font>;
01399                 }
01400                 ite++;
01401         }
01402         <font class="comment">// If break, not empty, return</font>
01403         <font class="keywordflow">if</font> (ite!=<a class="code" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a>.end())
01404                 <font class="keywordflow">return</font>;
01405 
01406 
01407         <font class="comment">// Check all the transitions tiles</font>
01408         sint trans;
01409         <font class="keywordflow">for</font> (trans=0; trans&lt;<a class="code" href="classNL3D_1_1CTileSet.html#s30s12">count</a>; trans++)
01410         {
01411                 <font class="comment">// Get the tile associed with the transition</font>
01412                 <font class="keywordtype">int</font> nTile=<a class="code" href="classNL3D_1_1CTileSet.html#o4">_TileTransition</a>[trans]._Tile;
01413 
01414                 <font class="comment">// If it is not NULL..</font>
01415                 <font class="keywordflow">if</font> (nTile!=-1)
01416                 {
01417                         <font class="comment">// If the file name is valid</font>
01418                         <font class="keywordflow">if</font> (bank.getTile (nTile)-&gt;getRelativeFileName(<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>)!=<font class="stringliteral">""</font>)
01419                         {
01420                                 <font class="comment">// Don't delete, </font>
01421                                 bDelete=<font class="keyword">false</font>;
01422                                 <font class="keywordflow">break</font>;
01423                         }
01424                 }
01425         }
01426         <font class="keywordflow">if</font> (trans!=<a class="code" href="classNL3D_1_1CTileSet.html#s30s12">count</a>)
01427                 <font class="keywordflow">return</font>;
01428 
01429         <font class="comment">// Ok, erase borders because no tile use it anymore</font>
01430         <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].reset();
01431         <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>].reset();
01432 }
01433 <font class="comment">// ***************************************************************************</font>
<a name="l01434"></a><a class="code" href="classNL3D_1_1CTileSet.html#a8">01434</a> <font class="keywordtype">void</font> CTileSet::clearDisplacement (TDisplacement displacement, CTileBank&amp; bank)
01435 {
01436         <font class="comment">// checks</font>
01437         <a class="code" href="debug_8h.html#a6">nlassert</a> (displacement&gt;=<a class="code" href="classNL3D_1_1CTileSet.html#s31s14">FirstDisplace</a>);
01438         <a class="code" href="debug_8h.html#a6">nlassert</a> (displacement&lt;=<a class="code" href="classNL3D_1_1CTileSet.html#s31s15">LastDisplace</a>);
01439 
01440         <font class="comment">// Backup the id</font>
01441         <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>=<a class="code" href="classNL3D_1_1CTileSet.html#o9">_DisplacementBitmap</a>[displacement];
01442 
01443         <font class="comment">// Clear map id</font>
01444         <a class="code" href="classNL3D_1_1CTileSet.html#o9">_DisplacementBitmap</a>[displacement]=0;
01445 
01446         <font class="comment">// Tell the bank we remove it</font>
01447         bank.removeDisplacementMap (<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
01448 }
01449 <font class="comment">// ***************************************************************************</font>
<a name="l01450"></a><a class="code" href="classNL3D_1_1CTileSet.html#a16">01450</a> <font class="keywordtype">void</font> CTileSet::setDisplacement (TDisplacement displacement, <font class="keyword">const</font> std::string&amp; fileName, CTileBank&amp; bank)
01451 {
01452         <font class="comment">// checks</font>
01453         <a class="code" href="debug_8h.html#a6">nlassert</a> (displacement&gt;=<a class="code" href="classNL3D_1_1CTileSet.html#s31s14">FirstDisplace</a>);
01454         <a class="code" href="debug_8h.html#a6">nlassert</a> (displacement&lt;=<a class="code" href="classNL3D_1_1CTileSet.html#s31s15">LastDisplace</a>);
01455 
01456         <font class="comment">// Clear it</font>
01457         bank.removeDisplacementMap (<a class="code" href="classNL3D_1_1CTileSet.html#o9">_DisplacementBitmap</a>[displacement]);
01458 
01459         <font class="comment">// Get displacement map</font>
01460         <a class="code" href="classNL3D_1_1CTileSet.html#o9">_DisplacementBitmap</a>[displacement]=bank.getDisplacementMap (fileName);
01461 }
01462 <font class="comment">// ***************************************************************************</font>
<a name="l01463"></a><a class="code" href="classNL3D_1_1CTileSet.html#a38">01463</a> <font class="keywordtype">void</font> CTileSet::cleanUnusedData ()
01464 {
01465         <a class="code" href="classNL3D_1_1CTileSet.html#o0">_Name</a>=<font class="stringliteral">""</font>;
01466         <a class="code" href="classNL3D_1_1CTileSet.html#o5">_ChildName</a>.clear();
01467         <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[0].reset ();
01468         <a class="code" href="classNL3D_1_1CTileSet.html#o6">_Border128</a>[1].reset ();
01469         <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[0].reset ();
01470         <a class="code" href="classNL3D_1_1CTileSet.html#o7">_Border256</a>[1].reset ();
01471         <font class="keywordflow">for</font> (uint i=0; i&lt;<a class="code" href="classNL3D_1_1CTileSet.html#s30s12">count</a>; i++)
01472         <font class="keywordflow">for</font> (uint j=0; j&lt;CTile::bitmapCount; j++)
01473                 <a class="code" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a>[i][j].reset();
01474 }
01475 
01476 
01477 <font class="comment">// ***************************************************************************</font>
<a name="l01478"></a><a class="code" href="classNL3D_1_1CTileSet.html#a17">01478</a> <font class="keywordtype">void</font> CTileSet::setTileVegetableDescFileName (<font class="keyword">const</font> std::string &amp;fileName)
01479 {
01480         <a class="code" href="classNL3D_1_1CTileSet.html#o11">_TileVegetableDescFileName</a>= fileName;
01481 }
01482 <font class="comment">// ***************************************************************************</font>
<a name="l01483"></a><a class="code" href="classNL3D_1_1CTileSet.html#a33">01483</a> <font class="keyword">const</font> std::string&amp; CTileSet::getTileVegetableDescFileName ()<font class="keyword"> const</font>
01484 <font class="keyword"></font>{
01485         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#o11">_TileVegetableDescFileName</a>;
01486 }
01487 <font class="comment">// ***************************************************************************</font>
<a name="l01488"></a><a class="code" href="classNL3D_1_1CTileSet.html#a18">01488</a> <font class="keywordtype">void</font> CTileSet::setTileVegetableDesc (<font class="keyword">const</font> CTileVegetableDesc   &amp;tvd)
01489 {
01490         <a class="code" href="classNL3D_1_1CTileSet.html#o10">_TileVegetableDesc</a>= tvd;
01491 }
01492 
01493 <font class="comment">// ***************************************************************************</font>
<a name="l01494"></a><a class="code" href="classNL3D_1_1CTileSet.html#a35">01494</a> CTileVegetableDesc                      &amp;CTileSet::getTileVegetableDesc()
01495 {
01496         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#o10">_TileVegetableDesc</a>;
01497 }
01498 
01499 <font class="comment">// ***************************************************************************</font>
<a name="l01500"></a><a class="code" href="classNL3D_1_1CTileSet.html#a36">01500</a> <font class="keyword">const</font> CTileVegetableDesc        &amp;CTileSet::getTileVegetableDesc()<font class="keyword"> const</font>
01501 <font class="keyword"></font>{
01502         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileSet.html#o10">_TileVegetableDesc</a>;
01503 }
01504 
01505 <font class="comment">// ***************************************************************************</font>
<a name="l01506"></a><a class="code" href="classNL3D_1_1CTileSet.html#a19">01506</a> <font class="keywordtype">void</font> CTileSet::loadTileVegetableDesc()
01507 {
01508         <font class="keywordflow">if</font>(<a class="code" href="classNL3D_1_1CTileSet.html#o11">_TileVegetableDescFileName</a>!=<font class="stringliteral">""</font>)
01509         {
01510                 <font class="keywordflow">try</font>
01511                 {
01512                         string  fname= CPath::lookup(<a class="code" href="classNL3D_1_1CTileSet.html#o11">_TileVegetableDescFileName</a>);
01513                         CIFile  f(fname);
01514                         <font class="comment">// load the TileVegetableDesc</font>
01515                         f.serial(<a class="code" href="classNL3D_1_1CTileSet.html#o10">_TileVegetableDesc</a>);
01516                 }
01517                 <font class="keywordflow">catch</font>(Exception &amp;e)
01518                 {
01519                         <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"Error loading TileVegetableDesc: %s"</font>, e.what());
01520                 }
01521         }
01522 }
01523 
01524 
01525 <font class="comment">// ***************************************************************************</font>
01526 <font class="comment">// ***************************************************************************</font>
01527 <font class="comment">// CTileBorder.</font>
01528 <font class="comment">// ***************************************************************************</font>
01529 <font class="comment">// ***************************************************************************</font>
01530 
01531 
01532 <font class="comment">// ***************************************************************************</font>
<a name="l01533"></a><a class="code" href="classNL3D_1_1CTileBorder.html#r0">01533</a> <font class="keyword">const</font> sint CTileBorder::_Version=0;
01534 <font class="comment">// ***************************************************************************</font>
<a name="l01535"></a><a class="code" href="classNL3D_1_1CTileBorder.html#a6">01535</a> <font class="keywordtype">void</font> CTileBorder::serial(IStream &amp;f) <font class="keywordflow">throw</font>(EStream)
01536 {
01537         (void)f.serialVersion(_Version);
01538 
01539         f.serial (_Set);
01540         f.serial (_Width);
01541         f.serial (_Height);
01542         f.serialCont (_Borders[top]);
01543         f.serialCont (_Borders[bottom]);
01544         f.serialCont (_Borders[left]);
01545         f.serialCont (_Borders[right]);
01546 }
01547 <font class="comment">// ***************************************************************************</font>
<a name="l01548"></a><a class="code" href="classNL3D_1_1CTileBorder.html#a1">01548</a> <font class="keywordtype">void</font> CTileBorder::set (<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>, <font class="keyword">const</font> std::vector&lt;CBGRA&gt;&amp; array)
01549 {
01550         <font class="comment">// Check array size</font>
01551         <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>&gt;0);
01552         <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>&gt;0);
01553         <a class="code" href="debug_8h.html#a6">nlassert</a> ((sint)array.size()==<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>*<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
01554 
01555         <font class="comment">// Copy size</font>
01556         <a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
01557         <a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
01558 
01559         <font class="comment">// Last line</font>
01560         <font class="keywordtype">int</font> lastLine=(<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>-1)*<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
01561         <font class="keywordtype">int</font> lastCol=(<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>-1);
01562         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>);
01563         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>);
01564         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>);
01565         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>);
01566 
01567         <font class="comment">// Copy top/bottom border</font>
01568         <font class="keywordflow">for</font> (<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>&lt;<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>; <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>++)
01569         {
01570                 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>]=array[<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>];
01571                 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>]=array[<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>+lastLine];
01572         }
01573 
01574         <font class="comment">// Copy left/right border</font>
01575         <font class="keywordflow">for</font> (<font class="keywordtype">int</font> h=0; h&lt;<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>; h++)
01576         {
01577                 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>][h]=array[h*<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>];
01578                 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>][h]=array[h*<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>+lastCol];
01579         }
01580 
01581         <font class="comment">// Set</font>
01582         <a class="code" href="classNL3D_1_1CTileBorder.html#o0">_Set</a>=<font class="keyword">true</font>;
01583 }
01584 <font class="comment">// ***************************************************************************</font>
01585 <font class="keywordtype">void</font> CTileBorder::get (<font class="keywordtype">int</font> &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <font class="keywordtype">int</font> &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>, std::vector&lt;CBGRA&gt;&amp; array)<font class="keyword"> const</font>
01586 <font class="keyword"></font>{
01587         <font class="comment">// Go</font>
01588         <font class="keywordflow">if</font> (_Set)
01589         {
01590                 <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>=<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>;
01591                 <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>=<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>;
01592                 array.resize (0);
01593                 array.resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>*<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>);
01594                 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>].<a class="code" href="cf__lexical_8cpp.html#a94">size</a>()==(uint)<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>);
01595                 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>].<a class="code" href="cf__lexical_8cpp.html#a94">size</a>()==(uint)<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>);
01596                 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>].<a class="code" href="cf__lexical_8cpp.html#a94">size</a>()==(uint)<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>);
01597                 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>].<a class="code" href="cf__lexical_8cpp.html#a94">size</a>()==(uint)<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>);
01598 
01599                 <font class="comment">// Fill</font>
01600                 CBGRA black(0,0,0);
01601                 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> p=0; p&lt;<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>*<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>; p++)
01602                 {
01603                         array[p]=black;
01604                 }
01605 
01606                 <font class="comment">// Last line</font>
01607                 <font class="keywordtype">int</font> lastLine=(<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>-1)*<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>;
01608                 <font class="keywordtype">int</font> lastCol=(<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>-1);
01609 
01610                 <font class="comment">// Copy top/bottom border</font>
01611                 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>&lt;<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>; <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>++)
01612                 {
01613                         array[<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>];
01614                         array[<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>+lastLine]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>];
01615                 }
01616 
01617                 <font class="comment">// Copy left/right border</font>
01618                 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> h=0; h&lt;<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>; h++)
01619                 {
01620                         array[h*<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>][h];
01621                         array[h*<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>+lastCol]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>][h];
01622                 }
01623         }
01624         <font class="keywordflow">else</font>
01625         {
01626                 <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>=0;
01627                 <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>=0;
01628                 array.resize (0);
01629         }
01630 }
01631 <font class="comment">// ***************************************************************************</font>
<a name="l01632"></a><a class="code" href="classNL3D_1_1CTileBorder.html#d1">01632</a> <font class="keywordtype">bool</font> CTileBorder::compare (<font class="keyword">const</font> CTileBorder&amp; border1, <font class="keyword">const</font> CTileBorder&amp; border2, TBorder where1, TBorder where2, <font class="keywordtype">int</font>&amp; pixel, <font class="keywordtype">int</font>&amp; composante)
01633 {
01634         <font class="comment">// Check border is initialized</font>
01635         <a class="code" href="debug_8h.html#a6">nlassert</a> (border1.isSet());
01636         <a class="code" href="debug_8h.html#a6">nlassert</a> (border2.isSet());
01637 
01638         <font class="keywordflow">if</font> (border1._Borders[where1].size()!=border2._Borders[where2].size())
01639                 <font class="keywordflow">return</font> <font class="keyword">false</font>;
01640         <font class="keywordflow">for</font> (pixel=0; pixel&lt;(int)border1._Borders[where1].size(); pixel++)
01641         {
01642                 <font class="keywordflow">if</font> (border1._Borders[where1][pixel].R!=border2._Borders[where2][pixel].R)
01643                 {
01644                         composante=0;
01645                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
01646                 }
01647                 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (border1._Borders[where1][pixel].G!=border2._Borders[where2][pixel].G)
01648                 {
01649                         composante=1;
01650                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
01651                 }
01652                 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (border1._Borders[where1][pixel].B!=border2._Borders[where2][pixel].B)
01653                 {
01654                         composante=2;
01655                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
01656                 }
01657                 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (border1._Borders[where1][pixel].A!=border2._Borders[where2][pixel].A)
01658                 {
01659                         composante=3;
01660                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
01661                 }
01662         }
01663 
01664         <font class="keywordflow">return</font> <font class="keyword">true</font>;
01665 }
01666 <font class="comment">// ***************************************************************************</font>
<a name="l01667"></a><a class="code" href="classNL3D_1_1CTileBorder.html#d0">01667</a> <font class="keywordtype">bool</font> CTileBorder::allAlphaSet (<font class="keyword">const</font> CTileBorder&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>, TBorder where, <font class="keywordtype">int</font>&amp; pixel, <font class="keywordtype">int</font>&amp; composante)
01668 {
01669         <font class="comment">// Check border is initialized</font>
01670         <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>.isSet());
01671 
01672         <font class="comment">// always Alpha</font>
01673         composante=3;
01674 
01675         <font class="keywordflow">for</font> (pixel=0; pixel&lt;(int)<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders[where].size(); pixel++)
01676         {
01677                 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders[where][pixel].A!=0xff)
01678                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
01679         }
01680 
01681         <font class="keywordflow">return</font> <font class="keyword">true</font>;
01682 }
01683 <font class="comment">// ***************************************************************************</font>
<a name="l01684"></a><a class="code" href="classNL3D_1_1CTileBorder.html#a4">01684</a> <font class="keywordtype">bool</font> CTileBorder::operator== (<font class="keyword">const</font> CTileBorder&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)<font class="keyword"> const</font>
01685 <font class="keyword"></font>{
01686         <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>==<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Width) &amp;&amp; (<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>==<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Height) &amp;&amp; (<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>==<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders);
01687 }
01688 <font class="comment">// ***************************************************************************</font>
<a name="l01689"></a><a class="code" href="classNL3D_1_1CTileBorder.html#a5">01689</a> <font class="keywordtype">void</font> CTileBorder::operator= (<font class="keyword">const</font> CTileBorder&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
01690 {
01691         <a class="code" href="classNL3D_1_1CTileBorder.html#o0">_Set</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Set;
01692         <a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Width;
01693         <a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Width;
01694         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>];
01695         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>];
01696         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>];
01697         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>]=<a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>._Borders[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>];
01698 }
01699         
01700 <font class="comment">// ***************************************************************************</font>
<a name="l01701"></a><a class="code" href="classNL3D_1_1CTileBorder.html#a3">01701</a> <font class="keywordtype">void</font> CTileBorder::doubleSize ()
01702 {
01703         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>*2);
01704         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>*2);
01705         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>*2);
01706         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>].resize (<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>*2);
01707 
01708         <font class="keywordflow">for</font> (<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>&lt;<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>; <a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>++)
01709         {
01710                 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>+<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>];
01711                 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>+<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a367">w</a>];
01712         }
01713         <font class="keywordflow">for</font> (<font class="keywordtype">int</font> h=0; h&lt;<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>; h++)
01714         {
01715                 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>][h+<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>][h];
01716                 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>][h+<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>][h];
01717         }
01718 }
01719 <font class="comment">// ***************************************************************************</font>
<a name="l01720"></a><a class="code" href="classNL3D_1_1CTileBorder.html#a11">01720</a> <font class="keywordtype">void</font> CTileBorder::rotate()
01721 {
01722         <font class="comment">// Copy the right</font>
01723         std::vector&lt;NLMISC::CBGRA&gt; tmpLeft=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>];
01724 
01725         <font class="comment">// Top inverted becomes left</font>
01726         uint i, size;
01727         size=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>].size();
01728         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>].resize (size);
01729 
01730         <font class="comment">// copy inverted</font>
01731         <font class="keywordflow">for</font> (i=0; i&lt;size; i++)
01732                 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s2">left</a>][i]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>][size-i-1];
01733 
01734         <font class="comment">// Right become top</font>
01735         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s0">top</a>]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>];
01736 
01737         <font class="comment">// bottom inverted becomes right</font>
01738         size=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>].size();
01739         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>].resize (size);
01740 
01741         <font class="comment">// copy inverted</font>
01742         <font class="keywordflow">for</font> (i=0; i&lt;size; i++)
01743                 <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s3">right</a>][i]=<a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>][size-i-1];
01744 
01745         <font class="comment">// Left become bottom</font>
01746         <a class="code" href="classNL3D_1_1CTileBorder.html#o3">_Borders</a>[<a class="code" href="classNL3D_1_1CTileBorder.html#s5s1">bottom</a>]=tmpLeft;
01747 
01748         <font class="comment">// Invert size</font>
01749         sint32 tmpSize=<a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>;
01750         <a class="code" href="classNL3D_1_1CTileBorder.html#o1">_Width</a>=<a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>;
01751         <a class="code" href="classNL3D_1_1CTileBorder.html#o2">_Height</a>=tmpSize;
01752 }
01753 
01754 <font class="comment">// ***************************************************************************</font>
01755 <font class="comment">// ***************************************************************************</font>
01756 <font class="comment">// CTileSetTransition.</font>
01757 <font class="comment">// ***************************************************************************</font>
01758 <font class="comment">// ***************************************************************************</font>
01759 
01760 
01761 <font class="comment">// ***************************************************************************</font>
<a name="l01762"></a><a class="code" href="classNL3D_1_1CTileSetTransition.html#r0">01762</a> <font class="keyword">const</font> sint CTileSetTransition::_Version=1;
01763 <font class="comment">// ***************************************************************************</font>
<a name="l01764"></a><a class="code" href="classNL3D_1_1CTileSetTransition.html#a2">01764</a> <font class="keywordtype">void</font> CTileSetTransition::serial(<font class="keyword">class</font> <a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(EStream)
01765 {
01766         sint streamver = f.serialVersion(_Version);
01767 
01768         <font class="keywordflow">switch</font> (streamver)
01769         {
01770         <font class="keywordflow">case</font> 0:
01771                 {
01772                         <font class="keywordtype">bool</font> doomy;
01773                         f.serial (_Tile);
01774                         f.serial (doomy);               <font class="comment">// skip the old argu</font>
01775                 }
01776                 <font class="keywordflow">break</font>;
01777         <font class="keywordflow">case</font> 1:
01778                 f.serial (_Tile);
01779                 <font class="keywordflow">break</font>;
01780         }
01781 }
01782 <font class="comment">// ***************************************************************************</font>
01783 
01784 
01785 <font class="comment">// ***************************************************************************</font>
01786 <font class="comment">// ***************************************************************************</font>
01787 <font class="comment">// CTileNoise.</font>
01788 <font class="comment">// ***************************************************************************</font>
01789 <font class="comment">// ***************************************************************************</font>
01790 
01791 
01792 <font class="comment">// ***************************************************************************</font>
<a name="l01793"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a0">01793</a> CTileNoise::CTileNoise ()
01794 {
01795         <font class="comment">// Not loaded</font>
01796         <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=NULL;
01797         <a class="code" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a>=<font class="stringliteral">""</font>;
01798 }
01799 <font class="comment">// ***************************************************************************</font>
<a name="l01800"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a1">01800</a> CTileNoise::CTileNoise (<font class="keyword">const</font> CTileNoise &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>)
01801 {
01802         <font class="comment">// Default ctor</font>
01803         <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=NULL;
01804         <a class="code" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a>=<font class="stringliteral">""</font>;
01805 
01806         <font class="comment">// Copy</font>
01807         *<font class="keyword">this</font>=<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>;
01808 }
01809 <font class="comment">// ***************************************************************************</font>
<a name="l01810"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a2">01810</a> CTileNoise::~CTileNoise ()
01811 {
01812         <font class="keywordflow">if</font> (_TileNoiseMap)
01813         {
01814                 <font class="keyword">delete</font> <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>;
01815                 <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=NULL;
01816         }
01817 }
01818 <font class="comment">// ***************************************************************************</font>
<a name="l01819"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a3">01819</a> CTileNoise&amp; CTileNoise::operator= (<font class="keyword">const</font> CTileNoise &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>)
01820 {
01821         <font class="comment">// Copy the filename</font>
01822         <a class="code" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a>=<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>._FileName;
01823 
01824         <font class="comment">// Tile noise map ?</font>
01825         <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>._TileNoiseMap)
01826         {
01827                 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>==NULL)
01828                 {
01829                         <font class="comment">// Allocate it</font>
01830                         <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=<font class="keyword">new</font> CTileNoiseMap;
01831                 }
01832 
01833                 <font class="comment">// Copy the noise map</font>
01834                 *<a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=*<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>._TileNoiseMap;
01835         }
01836         <font class="keywordflow">else</font>
01837         {
01838                 <font class="comment">// Erase the map</font>
01839                 <font class="keywordflow">if</font> (_TileNoiseMap)
01840                 {
01841                         <font class="keyword">delete</font> <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>;
01842                         <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=NULL;
01843                 }
01844         }
01845         <font class="keywordflow">return</font> *<font class="keyword">this</font>;
01846 }
01847 <font class="comment">// ***************************************************************************</font>
<a name="l01848"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a4">01848</a> <font class="keywordtype">void</font> CTileNoise::serial (IStream&amp; f)
01849 {
01850         <font class="comment">// Version</font>
01851         f.serialVersion (0);
01852 
01853         <font class="comment">// Serial the file name</font>
01854         f.serial (<a class="code" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a>);
01855 }
01856 <font class="comment">// ***************************************************************************</font>
<a name="l01857"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a5">01857</a> <font class="keywordtype">void</font> CTileNoise::setEmpty ()
01858 {
01859         <font class="comment">// Reset it</font>
01860         <a class="code" href="classNL3D_1_1CTileNoise.html#a6">reset</a>();
01861         <a class="code" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a>=<font class="stringliteral">"EmptyDisplacementMap"</font>;
01862         <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=<font class="keyword">new</font> CTileNoiseMap();
01863         memset (<a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>-&gt;Pixels, 0, <a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>*<a class="code" href="tile__noise__map_8h.html#a1">NL3D_TILE_NOISE_MAP_SIZE</a>);
01864 }
01865 <font class="comment">// ***************************************************************************</font>
<a name="l01866"></a><a class="code" href="classNL3D_1_1CTileNoise.html#a6">01866</a> <font class="keywordtype">void</font> CTileNoise::reset()
01867 {
01868         <font class="comment">// Erase the map</font>
01869         <font class="keywordflow">if</font> (_TileNoiseMap)
01870         {
01871                 <font class="keyword">delete</font> <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>;
01872                 <a class="code" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a>=NULL;
01873         }
01874 
01875         <font class="comment">// Erase filename</font>
01876         <a class="code" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a>=<font class="stringliteral">""</font>;
01877 }
01878 <font class="comment">// ***************************************************************************</font>
01879 
01880 }       <font class="comment">// NL3D</font>
</pre></div>

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