aboutsummaryrefslogtreecommitdiff
path: root/docs/doxygen/nel/texture_far_h-source.html
blob: 254bee340331c6c01efa1b1a4b69b4eddb927a6a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
<HTML>
<HEAD>
	<TITLE>nevrax.org : docs</TITLE>
	<LINK REL=stylesheet TYPE="text/css" HREF="/inc/css/nevrax.css">
	<link href="doxygen.css" rel="stylesheet" type="text/css">
</HEAD>
<BODY MARGINHEIGHT="0" MARGINWIDTH="0">

<!-- uplinks -->
<TABLE CELLSPACING=0 CELLPADDING=0  BORDER=0>
 <TR>
        <TD WIDTH=16><IMG  SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
        <TD WIDTH=140 BGCOLOR=#dddddd><IMG  SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
        <TD WIDTH=16><IMG  SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
        <TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=><b>Home</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
        <TD><IMG  width=6 height=14  SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=><b>nevrax.com</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
 </TR>
</TABLE> 

<!-- banner Nevrax -->
<TABLE CELLSPACING=0 CELLPADDING=0  BORDER=0 WIDTH=100%>
 <TR><TD  BGCOLOR="#000000" BACKGROUND="/inc/img/black_banner.jpg"><A HREF=""><IMG  SRC="/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
</TABLE>

<!-- main table -->
<TABLE CELLSPACING=0 CELLPADDING=0  BORDER=0 height=100%>
 <TR>
	<TD WIDTH=16><IMG  SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
	<TD WIDTH=140   BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG  SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">

		<!------ Begin Box ------>
		<TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0  cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
		<FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td  colspan=2 bgcolor=#FFFFFF>
		<TABLE cellspacing=0 cellpadding=1 border=0>
			<tr><td ALIGN=middle><a  class='linkbox' href="/news/" TITLE="Rubrique news"><img width=13 height=15  hspace=5 border=0 src=/inc/img/picto-news.gif ALT=#></A></td><td><a  class='linkbox' href="/news/" TITLE="News">News</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/mail/" TITLE="Rubrique mail"><img width=15 height=11  hspace=5 border=0 src=/inc/img/picto-mail.gif ALT=#></A></td><td><a  class='linkbox' href="/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/docs/" TITLE="Rubrique docs"><img width=14 height=16  hspace=5 border=0 src=/inc/img/picto-docs.gif ALT=#></A></td><td><a  class='linkbox' href="/docs/" TITLE="Documentation">Documentation</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/cvs/" TITLE="Rubrique cvs"><img width=13 height=17  hspace=5 border=0 src=/inc/img/picto-cvs.gif ALT=#></A></td><td><a  class='linkbox' href="/cvs/" TITLE="CVS Web">CVS</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/bugs/" TITLE="Rubrique bugs"><img width=20 height=16  hspace=5 border=0 src=/inc/img/picto-bugs.gif ALT=#></A></td><td><a  class='linkbox' href="/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/GPL.php3" TITLE="Rubrique license"><img  width=18 height=12   hspace=5 border=0 src=/inc/img/picto-gpl.gif ALT=#></A></td><td><a  class='linkbox' href="/GPL.php3" TITLE="License">License</a></td></tr>
		</TABLE>
		</TD></TR></TABLE></TD></TR></TABLE>
		<!------ End Box  ------>

	</TD>
	<TD WIDTH=15><IMG  SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
	<TD ALIGN=left valign=top><IMG  SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">

<!-- title -->
<TABLE  background="/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%><tr><td>
<A HREF="/docs/"><img src="/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
</td><td><IMG  SRC="/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
</td></tr></table>
&nbsp;

<!-- block -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
	<TD><B>Documentation</B></TD>
	<TD ALIGN=RIGHT>&nbsp;</td>
</tr></table>
<!-- Generated by Doxygen 1.2.2 on Wed May 30 22:01:23 2001 -->
<center>
<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
<hr><h1>texture_far.h</h1><a href="texture_far_h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.
</font>00008 <font class="comment"> *
</font>00009 <font class="comment"> * This file is part of NEVRAX NEL.
</font>00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify
</font>00011 <font class="comment"> * it under the terms of the GNU General Public License as published by
</font>00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)
</font>00013 <font class="comment"> * any later version.
</font>00014 <font class="comment">
</font>00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but
</font>00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of
</font>00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
</font>00018 <font class="comment"> * General Public License for more details.
</font>00019 <font class="comment">
</font>00020 <font class="comment"> * You should have received a copy of the GNU General Public License
</font>00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the
</font>00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
</font>00023 <font class="comment"> * MA 02111-1307, USA.
</font>00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#ifndef NL_TEXTURE_FAR_H
</font>00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_TEXTURE_FAR_H
</font>00028 <font class="preprocessor"></font>
00029 <font class="preprocessor">#include "<a class="code" href="types_nl_h.html">nel/misc/types_nl.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="texture_h.html">nel/3d/texture.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="rect_h.html">nel/misc/rect.h</a>"</font>
00032 
00033 <font class="comment">// Define the number of tile per tile far texture </font>
<a name="l00034"></a><a class="code" href="texture_far_h.html#a0">00034</a> <font class="preprocessor">#define NL_NUM_FAR_PATCHES_BY_EDGE_SHIFT 2                                                                                                              // 2 (shit)
</font>00035 <font class="preprocessor"></font>
00036 <font class="comment">// Same by precomputed values</font>
<a name="l00037"></a><a class="code" href="texture_far_h.html#a1">00037</a> <font class="preprocessor">#define NL_NUM_FAR_PATCHES_BY_EDGE (1&lt;&lt;NL_NUM_FAR_PATCHES_BY_EDGE_SHIFT)                                                // 4 patches by edges
</font><a name="l00038"></a><a class="code" href="texture_far_h.html#a2">00038</a> <font class="preprocessor"></font><font class="preprocessor">#define NL_NUM_FAR_PATCHES_BY_EDGE_MASK (NL_NUM_FAR_PATCHES_BY_EDGE-1)                                                  // 0x3 (mask)
</font><a name="l00039"></a><a class="code" href="texture_far_h.html#a3">00039</a> <font class="preprocessor"></font><font class="preprocessor">#define NL_NUM_FAR_PATCHES_BY_TEXTURE (NL_NUM_FAR_PATCHES_BY_EDGE*NL_NUM_FAR_PATCHES_BY_EDGE)   // 16 patches by CTextureFar
</font>00040 <font class="preprocessor"></font>
00041 <font class="keyword">namespace</font> NLMISC
00042 {
00043         <font class="keyword">class </font>CRGBA;
00044 }
00045 
00046 <font class="keyword">namespace</font> NL3D 
00047 {
00048 
00049 <font class="keyword">class </font>CPatch;
00050 <font class="keyword">class </font>CTileFarBank;
00051 <font class="keyword">class </font>CTileColor;
00052 <font class="keyword">class </font>CTileLumel;
00053 
<a name="l00068"></a><a class="code" href="class_NL3D__CTextureFar.html">00068</a> <font class="keyword">class </font>CTextureFar : <font class="keyword">public</font> ITexture
00069 {
00070 <font class="keyword">public</font>:
<a name="l00072"></a><a class="code" href="class_NL3D__CTextureFar__CPatchIdent.html">00072</a>         <font class="keyword">struct </font>CPatchIdent
00073         {
<a name="l00075"></a><a class="code" href="class_NL3D__CTextureFar__CPatchIdent.html#a0">00075</a>                 CPatchIdent ()<font class="keyword"> </font>{};
00076 
<a name="l00078"></a><a class="code" href="class_NL3D__CTextureFar__CPatchIdent.html#a1">00078</a>                 CPatchIdent (CPatch* patch)<font class="keyword">
</font>00079 <font class="keyword">                </font>{
00080                         Patch=patch;
00081                 }
00082 
00083                 <font class="comment">// Data</font>
00084 
00085                 <font class="comment">// Patch pointer</font>
<a name="l00086"></a><a class="code" href="class_NL3D__CTextureFar__CPatchIdent.html#m0">00086</a>                 CPatch* Patch;
00087         };
00088 
<a name="l00090"></a><a class="code" href="class_NL3D__CTextureFar.html#a0">00090</a>         CTextureFar()<font class="keyword">
</font>00091 <font class="keyword">        </font>{
00092                 <font class="comment">// This texture is releasable. It doesn't stays in standard memory after been uploaded into video memory.</font>
00093                 setReleasable (<font class="keyword">true</font>);
00094         }
00095 
00104         <font class="keywordtype">void</font>                                            setSizeOfFarPatch (sint width, sint height);
00105 
00116         <font class="keywordtype">bool</font>                                            addPatch (CPatch *pPatch, <font class="keywordtype">float</font>&amp; far1UScale, <font class="keywordtype">float</font>&amp; far1VScale, <font class="keywordtype">float</font>&amp; far1UBias, <font class="keywordtype">float</font>&amp; far1VBias, <font class="keywordtype">bool</font>&amp; bRot);
00117 
00121         <font class="keywordtype">bool</font>                                            removePatch (CPatch *pPatch);
00122 
00128         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            doGenerate();
00129 
00130         <font class="comment">// Data</font>
00131 
<a name="l00136"></a><a class="code" href="class_NL3D__CTextureFar.html#m0">00136</a>         std::vector&lt;CPatchIdent&gt;        _Patches;
00137 
00138         <font class="comment">// Count of patch stored in this texture</font>
<a name="l00139"></a><a class="code" href="class_NL3D__CTextureFar.html#m1">00139</a>         uint32                                          _PatchCount;
00140 
<a name="l00142"></a><a class="code" href="class_NL3D__CTextureFar.html#m2">00142</a>         CTileFarBank*                           _Bank;
00143 
00144 <font class="keyword">private</font>:
<a name="l00146"></a><a class="code" href="class_NL3D__CTextureFar.html#o0">00146</a>         uint32                                          _OriginalWidth;
<a name="l00147"></a><a class="code" href="class_NL3D__CTextureFar.html#o1">00147</a>         uint32                                          _OriginalHeight;
00148 
00152         <font class="keywordtype">void</font> rebuildRectangle (uint x, uint y);
00153 
<a name="l00155"></a><a class="code" href="class_NL3D__CTextureFar.html#c1">00155</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font>    serial(<a class="code" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(<a class="code" href="class_NLMISC__EStream.html">NLMISC::EStream</a>) {};
00156 
00157         <font class="comment">// Some static buffers</font>
00158         <font class="keyword">static</font> <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a> _LightmapExpanded[];
00159         <font class="keyword">static</font> CTileLumel _LumelExpanded[];
00160 
00161         <a class="code" href="class_registry_h.html#a0">NLMISC_DECLARE_CLASS</a>(CTextureFar);
00162 };
00163 
00164 } <font class="comment">// NL3D</font>
00165 
00166 <font class="comment">// For NL3D_drawFarTileInFarTexture external call</font>
<a name="l00167"></a><a class="code" href="class_NL3D_CComputeTileFar.html">00167</a> <font class="keyword">struct </font><a class="code" href="class_NL3D_CComputeTileFar.html">NL3D_CComputeTileFar</a>
00168 {
00169 <font class="keyword">public</font>:
00170         <font class="comment">// TileFar pixels</font>
<a name="l00171"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m0">00171</a>         <font class="keyword">const</font> <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>*            SrcDiffusePixels;
00172 
00173         <font class="comment">// TileFar pixels</font>
<a name="l00174"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m1">00174</a>         <font class="keyword">const</font> <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>*            SrcAdditivePixels;
00175 
00176         <font class="comment">// Source deltaY</font>
<a name="l00177"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m2">00177</a>         sint32                                          SrcDeltaX;
00178 
00179         <font class="comment">// Source deltaY</font>
<a name="l00180"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m3">00180</a>         sint32                                          SrcDeltaY;
00181 
00182         <font class="comment">// Source lighting</font>
<a name="l00183"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m4">00183</a>         <font class="keyword">const</font> <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>*            SrcLightingPixels;
00184 
00185         <font class="comment">// Delta Y for lighting</font>
<a name="l00186"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m5">00186</a>         sint32                                          SrcLightingDeltaY;
00187 
00188         <font class="comment">// TileFar pixels</font>
<a name="l00189"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m6">00189</a>         <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>*                          DstPixels;
00190 
00191         <font class="comment">// Destination deltaX</font>
<a name="l00192"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m7">00192</a>         sint32                                          DstDeltaX;
00193 
00194         <font class="comment">// Destination deltaY</font>
<a name="l00195"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m8">00195</a>         sint32                                          DstDeltaY;
00196 
00197         <font class="comment">// Size</font>
<a name="l00198"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m9">00198</a>         sint32                                          Size;
00199 };
00200 
00201 <font class="comment">// For NL3D_expandLightmap external call</font>
<a name="l00202"></a><a class="code" href="class_NL3D_CExpandLightmap.html">00202</a> <font class="keyword">struct </font><a class="code" href="class_NL3D_CExpandLightmap.html">NL3D_CExpandLightmap</a>
00203 {
00204 <font class="keyword">public</font>:
00205         <font class="comment">// CTileColor array.</font>
<a name="l00206"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m0">00206</a>         <font class="keyword">const</font> <a class="code" href="class_NL3D__CTileColor.html">NL3D::CTileColor</a>*         ColorTile;
00207 
00208         <font class="comment">// CTileLumel array. Same resolution than destination buffer</font>
<a name="l00209"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m1">00209</a>         <font class="keyword">const</font> <a class="code" href="class_NL3D__CTileLumel.html">NL3D::CTileLumel</a>*         LumelTile;
00210 
00211         <font class="comment">// Width of the array</font>
<a name="l00212"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m2">00212</a>         uint32                                          Width;
00213 
00214         <font class="comment">// Height of the array</font>
<a name="l00215"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m3">00215</a>         uint32                                          Height;
00216 
00217         <font class="comment">// Mul factor for the size (1, 2 or 4)</font>
<a name="l00218"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m4">00218</a>         uint32                                          MulFactor;
00219 
00220         <font class="comment">// Static light color</font>
<a name="l00221"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m5">00221</a>         <font class="keyword">const</font> <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>*            StaticLightColor;
00222 
00223         <font class="comment">// Destination array</font>
<a name="l00224"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m6">00224</a>         <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>*                          DstPixels;
00225 };
00226         
00227 <font class="comment">// Extern ASM functions</font>
00228 <font class="keyword">extern</font> <font class="stringliteral">"C"</font> <font class="keywordtype">void</font> <a class="code" href="texture_far_h.html#a4">NL3D_expandLightmap</a> (<font class="keyword">const</font> <a class="code" href="class_NL3D_CExpandLightmap.html">NL3D_CExpandLightmap</a>* pLightmap);
00229 <font class="keyword">extern</font> <font class="stringliteral">"C"</font> <font class="keywordtype">void</font> <a class="code" href="texture_far_h.html#a5">NL3D_drawFarTileInFarTexture</a> (<font class="keyword">const</font> <a class="code" href="class_NL3D_CComputeTileFar.html">NL3D_CComputeTileFar</a>* pTileFar);
00230 <font class="keyword">extern</font> <font class="stringliteral">"C"</font> <font class="keywordtype">void</font> <a class="code" href="texture_far_h.html#a6">NL3D_drawFarTileInFarTextureAdditive</a> (<font class="keyword">const</font> <a class="code" href="class_NL3D_CComputeTileFar.html">NL3D_CComputeTileFar</a>* pTileFar);
00231 <font class="keyword">extern</font> <font class="stringliteral">"C"</font> <font class="keywordtype">void</font> <a class="code" href="texture_far_h.html#a7">NL3D_drawFarTileInFarTextureAlpha</a> (<font class="keyword">const</font> <a class="code" href="class_NL3D_CComputeTileFar.html">NL3D_CComputeTileFar</a>* pTileFar);
00232 <font class="keyword">extern</font> <font class="stringliteral">"C"</font> <font class="keywordtype">void</font> <a class="code" href="texture_far_h.html#a8">NL3D_drawFarTileInFarTextureAdditiveAlpha</a> (<font class="keyword">const</font> <a class="code" href="class_NL3D_CComputeTileFar.html">NL3D_CComputeTileFar</a>* pTileFar);
00233 
00234 <font class="preprocessor">#endif // NL_TEXTURE_FAR_H
</font>00235 <font class="preprocessor"></font>
00236 <font class="comment">/* End of texture_far.h */</font>
</div></pre>

<!-- footer -->
<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
</TD>
<TD WIDTH=15><IMG  SRC=/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
</TR>
</TABLE>
</BODY>
</HTML>