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<hr><h1>NL3D::CSkeletonShape::CLod Struct Reference</h1>This is a lod for skeleton.
<a href="#_details">More...</a>
<p>
<code>#include <<a class="el" href="skeleton__shape_8h-source.html">skeleton_shape.h</a>></code>
<p>
<a href="structNL3D_1_1CSkeletonShape_1_1CLod-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="structNL3D_1_1CSkeletonShape_1_1CLod.html#a0">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) throw (NLMISC::EStream)</td></tr>
<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="structNL3D_1_1CSkeletonShape_1_1CLod.html#m0">Distance</a></td></tr>
<tr><td> </td><td><font size=-1><em>The distance of activation of this bone.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="memory__common_8h.html#a7">uint8</a> > </td><td valign=bottom><a class="el" href="structNL3D_1_1CSkeletonShape_1_1CLod.html#m1">ActiveBones</a></td></tr>
<tr><td> </td><td><font size=-1><em>Size of Bones. If a bone is active in this lod, 0xFF, else 0.</em> <a href="#m1">More...</a><em></em></font><br><br></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
This is a lod for skeleton.
<p>
<p>
Definition at line <a class="el" href="skeleton__shape_8h-source.html#l00053">53</a> of file <a class="el" href="skeleton__shape_8h-source.html">skeleton_shape.h</a>.<hr><h2>Member Function Documentation</h2>
<a name="a0" doxytag="NL3D::CSkeletonShape::CLod::serial"></a><p>
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<td class="md" nowrap valign="top"> void NL3D::CSkeletonShape::CLod::serial </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td>
<td class="mdname1" valign="top" nowrap> <em>f</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap> throw (<a class="el" href="structNLMISC_1_1EStream.html">NLMISC::EStream</a>)</td>
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</td>
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<p>
<p>
Definition at line <a class="el" href="skeleton__shape_8cpp-source.html#l00041">41</a> of file <a class="el" href="skeleton__shape_8cpp-source.html">skeleton_shape.cpp</a>. </td>
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<hr><h2>Member Data Documentation</h2>
<a name="m1" doxytag="NL3D::CSkeletonShape::CLod::ActiveBones"></a><p>
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<td class="md" nowrap valign="top"> std::vector<<a class="el" href="memory__common_8h.html#a7">uint8</a>> NL3D::CSkeletonShape::CLod::ActiveBones
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<p>
Size of Bones. If a bone is active in this lod, 0xFF, else 0.
<p>
<p>
Definition at line <a class="el" href="skeleton__shape_8h-source.html#l00058">58</a> of file <a class="el" href="skeleton__shape_8h-source.html">skeleton_shape.h</a>. </td>
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<a name="m0" doxytag="NL3D::CSkeletonShape::CLod::Distance"></a><p>
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<td class="md" nowrap valign="top"> float NL3D::CSkeletonShape::CLod::Distance
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<p>
The distance of activation of this bone.
<p>
<p>
Definition at line <a class="el" href="skeleton__shape_8h-source.html#l00056">56</a> of file <a class="el" href="skeleton__shape_8h-source.html">skeleton_shape.h</a>. </td>
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<hr>The documentation for this struct was generated from the following files:<ul>
<li><a class="el" href="skeleton__shape_8h-source.html">skeleton_shape.h</a><li><a class="el" href="skeleton__shape_8cpp-source.html">skeleton_shape.cpp</a></ul>
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