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<hr><h1>sound_animation.h</h1><a href="sound__animation_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#ifndef NL_SOUND_ANIM_TRACK_H</font>
00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_SOUND_ANIM_TRACK_H</font>
00028 <font class="preprocessor"></font>
00029 <font class="preprocessor">#include "<a class="code" href="sound__anim__manager_8h.html">nel/sound/sound_anim_manager.h</a>"</font>
00030 
00031 <font class="keyword">namespace </font>NLMISC
00032 {
00033         <font class="keyword">class </font>IStream;
00034 }
00035 
00036 <font class="keyword">namespace </font>NLSOUND {
00037 
00038 <font class="keyword">class </font>CSoundAnimMarker;
00039 <font class="keyword">class </font>UAudioMixer;
00040 
00041 <font class="keyword">typedef</font> std::vector&lt;CSoundAnimMarker*&gt; <a class="code" href="namespaceNLSOUND.html#a6">TMarkerVector</a>;
00042 
00043 
00044 
<a name="l00045"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html">00045</a> <font class="keyword">class </font>CSoundAnimation
00046 {
00047 <font class="keyword">public</font>:
00048 
00049         <font class="keyword">enum</font> 
00050         { 
00051                 <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#s1s0">NoId</a> = -1
00052         };
00053 
<a name="l00054"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a0">00054</a>         <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a0">CSoundAnimation</a>(std::string&amp; name, <a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>) : <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n1">_Name</a>(name), <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n0">_Id</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>), <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n4">_Dirty</a>(false) {}
00055 
<a name="l00056"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a1">00056</a>         <font class="keyword">virtual</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a1">~CSoundAnimation</a>() {}
00057 
00059         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a2">addMarker</a>(CSoundAnimMarker* marker);
00060 
00062         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a3">removeMarker</a>(CSoundAnimMarker* marker);
00063 
<a name="l00066"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a4">00066</a>         <font class="keyword">virtual</font> uint32                          <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a4">countMarkers</a>()                                                  { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n2">_Markers</a>.size(); }
00067 
<a name="l00069"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a5">00069</a>         <font class="keyword">virtual</font> CSoundAnimMarker*       <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a5">getMarker</a>(uint32 i)                                             { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n2">_Markers</a>[i]; }
00070 
<a name="l00072"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a6">00072</a>         <font class="keyword">virtual</font> std::string&amp;            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a6">getName</a>()                                                               { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n1">_Name</a>; }
00073 
00074 
00076         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a7">load</a>();
00077 
00079         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a8">save</a>();
00080 
<a name="l00082"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a9">00082</a>         <font class="keyword">virtual</font> std::string&amp;            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a9">getFilename</a>()                                                   { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n3">_Filename</a>; }
00083         
<a name="l00086"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a10">00086</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a10">setFilename</a>(std::string&amp; name)                  { <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n3">_Filename</a> = name; }
00087 
<a name="l00089"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a11">00089</a>         <font class="keyword">virtual</font> <font class="keywordtype">bool</font>                            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a11">isDirty</a>()                                                               { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n4">_Dirty</a>; }
00090 
<a name="l00092"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a12">00092</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a12">setDirty</a>(<font class="keywordtype">bool</font> b)                                                { <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n4">_Dirty</a> = b; }
00093 
00095         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a13">play</a>(UAudioMixer* mixer, <font class="keywordtype">float</font> lastTime, <font class="keywordtype">float</font> curTime, CSoundContext &amp;context);
00096 
00097 <font class="keyword">protected</font>:
00098 
00100         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#b0">sort</a>();
00101 
<a name="l00103"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n0">00103</a>         <a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a>                            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n0">_Id</a>;
00104 
<a name="l00106"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n1">00106</a>         std::string                                     <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n1">_Name</a>;
00107 
<a name="l00109"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n2">00109</a>         <a class="code" href="namespaceNLSOUND.html#a6">TMarkerVector</a>                           <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n2">_Markers</a>;
00110 
<a name="l00112"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n3">00112</a>         std::string                                     <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n3">_Filename</a>;
00113 
<a name="l00115"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n4">00115</a>         <font class="keywordtype">bool</font>                                            <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n4">_Dirty</a>;
00116 
00117 };
00118 
00119 } <font class="comment">// namespace NLSOUND</font>
00120 
00121 <font class="preprocessor">#endif // NL_SOUND_ANIM_TRACK_H</font>
</pre></div>

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