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<hr><h1>slot_dlg.cpp</h1><a href="slot_dlg_cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.
</font>00008 <font class="comment"> *
</font>00009 <font class="comment"> * This file is part of NEVRAX NEL.
</font>00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify
</font>00011 <font class="comment"> * it under the terms of the GNU General Public License as published by
</font>00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)
</font>00013 <font class="comment"> * any later version.
</font>00014 <font class="comment">
</font>00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but
</font>00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of
</font>00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
</font>00018 <font class="comment"> * General Public License for more details.
</font>00019 <font class="comment">
</font>00020 <font class="comment"> * You should have received a copy of the GNU General Public License
</font>00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the
</font>00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
</font>00023 <font class="comment"> * MA 02111-1307, USA.
</font>00024 <font class="comment"> */</font>
00025
00026 <font class="preprocessor">#include "<a class="code" href="plugin_max_nel_export_std_afx_h.html">std_afx.h</a>"</font>
00027 <font class="preprocessor">#include "<a class="code" href="object_viewer_h.html">object_viewer.h</a>"</font>
00028 <font class="preprocessor">#include "<a class="code" href="select_string_h.html">select_string.h</a>"</font>
00029 <font class="preprocessor">#include "<a class="code" href="slot_dlg_h.html">slot_dlg.h</a>"</font>
00030 <font class="preprocessor">#include <<a class="code" href="common_h.html">nel/misc/common.h</a>></font>
00031
00032 <font class="preprocessor">#ifdef _DEBUG
</font>00033 <font class="preprocessor"></font><font class="preprocessor">#define new DEBUG_NEW
</font>00034 <font class="preprocessor"></font><font class="preprocessor">#undef THIS_FILE
</font>00035 <font class="preprocessor"></font><font class="keyword">static</font> <font class="keywordtype">char</font> THIS_FILE[] = __FILE__;
00036 <font class="preprocessor">#endif
</font>00037 <font class="preprocessor"></font>
<a name="l00038"></a><a class="code" href="slot_dlg_cpp.html#a0">00038</a> <font class="preprocessor">#define DELTA_BLEND 0.1f
</font><a name="l00039"></a><a class="code" href="slot_dlg_cpp.html#a1">00039</a> <font class="preprocessor"></font><font class="preprocessor">#define DELTA_TIME (getTimeIncrement ())
</font><a name="l00040"></a><a class="code" href="slot_dlg_cpp.html#a2">00040</a> <font class="preprocessor"></font><font class="preprocessor">#define DELTA_MUL 0.1f
</font>00041 <font class="preprocessor"></font>
00042 <font class="keyword">using</font> <font class="keyword">namespace</font> NLMISC;
00043 <font class="keyword">using</font> <font class="keyword">namespace</font> NL3D;
00044
00046 <font class="comment">// CSlotDlg dialog</font>
00047
00048
<a name="l00049"></a><a class="code" href="class_CSlotDlg.html#a0">00049</a> <a class="code" href="class_CSlotDlg.html#a0">CSlotDlg::CSlotDlg</a>(<a class="code" href="class_CWnd.html">CWnd</a>* pParent <font class="comment">/*=NULL*/</font>)
00050 : <a class="code" href="class_CDialog.html">CDialog</a>(<a class="code" href="class_CSlotDlg.html">CSlotDlg</a>::IDD, pParent)
00051 {
00052 <font class="comment">//{{AFX_DATA_INIT(CSlotDlg)</font>
00053 EndBlend = 1.0f;
00054 Smoothness = 0.0f;
00055 SpeedFactor = 1.0f;
00056 StartBlend = 1.0f;
00057 ClampMode = 0;
00058 SkeletonWeightInverted = FALSE;
00059 Offset = 0;
00060 StartTime = 0;
00061 EndTime = 0;
00062 StartAnimTime=0.f;
00063 EndAnimTime=1.f;
00064 enable = TRUE;
00065 <font class="comment">//}}AFX_DATA_INIT</font>
00066 AnimationSet=NULL;
00067 Animation=NULL;
00068 SkeletonWeightTemplate=NULL;
00069 MainDlg=NULL;
00070 }
00071
<a name="l00072"></a><a class="code" href="class_CSlotDlg.html#a1">00072</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#a1">CSlotDlg::init</a> (uint id, <a class="code" href="class_NL3D__CAnimationSet.html">NL3D::CAnimationSet</a>* animationSet, <a class="code" href="class_CObjectViewer.html">CObjectViewer</a>* mainDlg)<font class="keyword">
</font>00073 <font class="keyword"></font>{
00074 AnimationSet=animationSet;
00075 Id=id;
00076 MainDlg=mainDlg;
00077 }
00078
<a name="l00079"></a><a class="code" href="class_CSlotDlg.html#b0">00079</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b0">CSlotDlg::DoDataExchange</a>(CDataExchange* pDX)<font class="keyword">
</font>00080 <font class="keyword"></font>{
00081 CDialog::DoDataExchange(pDX);
00082 <font class="comment">//{{AFX_DATA_MAP(CSlotDlg)</font>
00083 DDX_Control(pDX, IDC_INVERT_SKELETON_WEIGHT, InvertSkeletonWeightCtrl);
00084 DDX_Control(pDX, IDC_ALIGN_BLEND, AlignBlendCtrl);
00085 DDX_Control(pDX, IDC_CLAMP, ClampCtrl);
00086 DDX_Control(pDX, IDC_SCROLLBAR, ScrollBarCtrl);
00087 DDX_Control(pDX, IDC_OFFSET_SPIN, OffsetSpinCtrl);
00088 DDX_Control(pDX, IDC_OFFSET, OffsetCtrl);
00089 DDX_Control(pDX, IDC_START_TIME_SPIN, StartTimeSpinCtrl);
00090 DDX_Control(pDX, IDC_START_BLEND_SPIN, StartBlendSpinCtrl);
00091 DDX_Control(pDX, IDC_SPEED_FACTOR_SPIN, SpeedFactorSpinCtrl);
00092 DDX_Control(pDX, IDC_SMOOTHNESS_SPIN, SmoothnessSpinCtrl);
00093 DDX_Control(pDX, IDC_END_TIME_SPIN, EndTimeSpinCtrl);
00094 DDX_Control(pDX, IDC_END_BLEND_SPIN, EndBlendSpinCtrl);
00095 DDX_Control(pDX, IDC_START_TIME, StartTimeCtrl);
00096 DDX_Control(pDX, IDC_START_BLEND, StartBlendCtrl);
00097 DDX_Control(pDX, IDC_SPEED_FACTOR, SpeddFactorCtrl);
00098 DDX_Control(pDX, IDC_SMOOTHNESS, SmoothnessCtrl);
00099 DDX_Control(pDX, IDC_END_TIME, EndTimeCtrl);
00100 DDX_Control(pDX, IDC_END_BLEND, EndBlendCtrl);
00101 DDX_Text(pDX, IDC_END_BLEND, EndBlend);
00102 DDX_Text(pDX, IDC_SMOOTHNESS, Smoothness);
00103 DDV_MinMaxFloat(pDX, Smoothness, 0.f, 1.f);
00104 DDX_Text(pDX, IDC_SPEED_FACTOR, SpeedFactor);
00105 DDV_MinMaxFloat(pDX, SpeedFactor, 1.e-002f, 100.f);
00106 DDX_Text(pDX, IDC_START_BLEND, StartBlend);
00107 DDV_MinMaxFloat(pDX, StartBlend, 0.f, 1.f);
00108 DDX_Radio(pDX, IDC_CLAMP, ClampMode);
00109 DDX_Check(pDX, IDC_INVERT_SKELETON_WEIGHT, SkeletonWeightInverted);
00110 DDX_Text(pDX, IDC_OFFSET, Offset);
00111 DDX_Text(pDX, IDC_START_TIME, StartTime);
00112 DDX_Text(pDX, IDC_END_TIME, EndTime);
00113 DDX_Check(pDX, IDC_ENABLE, enable);
00114 <font class="comment">//}}AFX_DATA_MAP</font>
00115 }
00116
00117
00118 <a class="code" href="ViewColumn_cpp.html#a1">BEGIN_MESSAGE_MAP</a>(<a class="code" href="class_CSlotDlg.html">CSlotDlg</a>, <a class="code" href="class_CDialog.html">CDialog</a>)
00119 <font class="comment">//{{AFX_MSG_MAP(CSlotDlg)</font>
00120 ON_WM_PAINT()
00121 ON_NOTIFY(UDN_DELTAPOS, IDC_END_BLEND_SPIN, OnDeltaposEndBlendSpin)
00122 ON_NOTIFY(UDN_DELTAPOS, IDC_END_TIME_SPIN, OnDeltaposEndTimeSpin)
00123 ON_NOTIFY(UDN_DELTAPOS, IDC_SMOOTHNESS_SPIN, OnDeltaposSmoothnessSpin)
00124 ON_NOTIFY(UDN_DELTAPOS, IDC_SPEED_FACTOR_SPIN, OnDeltaposSpeedFactorSpin)
00125 ON_NOTIFY(UDN_DELTAPOS, IDC_START_BLEND_SPIN, OnDeltaposStartBlendSpin)
00126 ON_NOTIFY(UDN_DELTAPOS, IDC_START_TIME_SPIN, OnDeltaposStartTimeSpin)
00127 ON_EN_CHANGE(IDC_END_BLEND, OnChangeEndBlend)
00128 ON_EN_CHANGE(IDC_END_TIME, OnChangeEndTime)
00129 ON_EN_CHANGE(IDC_SMOOTHNESS, OnChangeSmoothness)
00130 ON_EN_CHANGE(IDC_SPEED_FACTOR, OnChangeSpeedFactor)
00131 ON_EN_CHANGE(IDC_START_BLEND, OnChangeStartBlend)
00132 ON_EN_CHANGE(IDC_START_TIME, OnChangeStartTime)
00133 ON_BN_CLICKED(IDC_SET_ANIMATION, OnSetAnimation)
00134 ON_BN_CLICKED(IDC_SET_SKELETON, OnSetSkeleton)
00135 ON_EN_CHANGE(IDC_OFFSET, OnChangeOffset)
00136 ON_NOTIFY(UDN_DELTAPOS, IDC_OFFSET_SPIN, OnDeltaposOffsetSpin)
00137 ON_WM_HSCROLL()
00138 ON_BN_CLICKED(IDC_CLAMP, OnClamp)
00139 ON_BN_CLICKED(IDC_REPEAT, OnRepeat)
00140 ON_BN_CLICKED(IDC_DISABLE, OnDisable)
00141 ON_BN_CLICKED(IDC_ALIGN_BLEND, OnAlignBlend)
00142 ON_WM_DESTROY()
00143 <font class="comment">//}}AFX_MSG_MAP</font>
00144 END_MESSAGE_MAP()
00145
00147 <font class="comment">// CSlotDlg message handlers</font>
00148
00149 BOOL <a class="code" href="class_CSlotDlg.html#b1">CSlotDlg::OnInitDialog</a>()<font class="keyword">
</font>00150 <font class="keyword"></font>{
00151 CDialog::OnInitDialog();
00152
00153 <font class="comment">// Init the blend window</font>
00154 <a class="code" href="class_CSlotDlg.html#a5">setWindowName</a> ();
00155
00156 <font class="keywordflow">return</font> TRUE; <font class="comment">// return TRUE unless you set the focus to a control</font>
00157 <font class="comment">// EXCEPTION: OCX Property Pages should return FALSE</font>
00158 }
00159
00160 <font class="comment">// ***************************************************************************</font>
00161
<a name="l00162"></a><a class="code" href="class_CSlotDlg.html#b2">00162</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b2">CSlotDlg::OnPaint</a>()<font class="keyword">
</font>00163 <font class="keyword"></font>{
00164 <font class="comment">//CPaintDC dc(this); // device context for painting</font>
00165 PAINTSTRUCT paint;
00166 CDC* pDc=BeginPaint(&paint);
00167
00168 <font class="comment">// TODO: Add your message handler code here</font>
00169 <font class="comment">// Draw the blend</font>
00170 RECT rect;
00171 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&rect);
00172 ScreenToClient (&rect);
00173 Blend.<a class="code" href="class_CBlendWnd.html#a1">OnPaint</a> (rect, pDc, StartBlend, EndBlend, (<font class="keywordtype">float</font>)StartTime, (<font class="keywordtype">float</font>)EndTime,
00174 Smoothness, StartAnimTime, EndAnimTime, !<a class="code" href="class_CSlotDlg.html#a4">isEmpty</a>());
00175
00176 <font class="comment">// Do not call CDialog::OnPaint() for painting messages</font>
00177 EndPaint(&paint);
00178 }
00179
00180 <font class="comment">// ***************************************************************************</font>
00181
<a name="l00182"></a><a class="code" href="class_CSlotDlg.html#b3">00182</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b3">CSlotDlg::OnDeltaposEndBlendSpin</a>(NMHDR* pNMHDR, LRESULT* pResult)<font class="keyword">
</font>00183 <font class="keyword"></font>{
00184 NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
00185 <font class="comment">// TODO: Add your control notification handler code here</font>
00186
00187 *pResult = 0;
00188
00189 UpdateData ();
00190
00191 <font class="keywordflow">if</font> (pNMUpDown->iDelta<0)
00192 EndBlend+=DELTA_BLEND;
00193 <font class="keywordflow">if</font> (pNMUpDown->iDelta>0)
00194 EndBlend-=DELTA_BLEND;
00195 clamp (EndBlend, 0.f, 1.f);
00196
00197 UpdateData (FALSE);
00198
00199 RECT bar;
00200 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00201 ScreenToClient (&bar);
00202 InvalidateRect (&bar);
00203 }
00204
00205 <font class="comment">// ***************************************************************************</font>
00206
<a name="l00207"></a><a class="code" href="class_CSlotDlg.html#b4">00207</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b4">CSlotDlg::OnDeltaposEndTimeSpin</a>(NMHDR* pNMHDR, LRESULT* pResult)<font class="keyword">
</font>00208 <font class="keyword"></font>{
00209 NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
00210 <font class="comment">// TODO: Add your control notification handler code here</font>
00211
00212 *pResult = 0;
00213
00214 UpdateData ();
00215
00216 <font class="keywordflow">if</font> (pNMUpDown->iDelta<0)
00217 EndTime++;
00218 <font class="keywordflow">if</font> (pNMUpDown->iDelta>0)
00219 EndTime--;
00220 clamp (EndTime, (<font class="keywordtype">int</font>)StartAnimTime, (<font class="keywordtype">int</font>)EndAnimTime);
00221 <font class="keywordflow">if</font> (EndTime<StartTime)
00222 StartTime=EndTime;
00223
00224 UpdateData (FALSE);
00225
00226 RECT bar;
00227 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00228 ScreenToClient (&bar);
00229 InvalidateRect (&bar);
00230 }
00231
00232 <font class="comment">// ***************************************************************************</font>
00233
<a name="l00234"></a><a class="code" href="class_CSlotDlg.html#b5">00234</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b5">CSlotDlg::OnDeltaposSmoothnessSpin</a>(NMHDR* pNMHDR, LRESULT* pResult)<font class="keyword">
</font>00235 <font class="keyword"></font>{
00236 NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
00237 <font class="comment">// TODO: Add your control notification handler code here</font>
00238
00239 *pResult = 0;
00240
00241 UpdateData ();
00242
00243 <font class="keywordflow">if</font> (pNMUpDown->iDelta<0)
00244 Smoothness+=DELTA_BLEND;
00245 <font class="keywordflow">if</font> (pNMUpDown->iDelta>0)
00246 Smoothness-=DELTA_BLEND;
00247 clamp (Smoothness, 0.f, 1.f);
00248
00249 UpdateData (FALSE);
00250
00251 RECT bar;
00252 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00253 ScreenToClient (&bar);
00254 InvalidateRect (&bar);
00255 }
00256
00257 <font class="comment">// ***************************************************************************</font>
00258
<a name="l00259"></a><a class="code" href="class_CSlotDlg.html#b6">00259</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b6">CSlotDlg::OnDeltaposSpeedFactorSpin</a>(NMHDR* pNMHDR, LRESULT* pResult)<font class="keyword">
</font>00260 <font class="keyword"></font>{
00261 NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
00262 <font class="comment">// TODO: Add your control notification handler code here</font>
00263
00264 *pResult = 0;
00265
00266 UpdateData ();
00267
00268 <font class="keywordflow">if</font> (pNMUpDown->iDelta<0)
00269 SpeedFactor+=DELTA_MUL;
00270 <font class="keywordflow">if</font> (pNMUpDown->iDelta>0)
00271 SpeedFactor-=DELTA_MUL;
00272 clamp (SpeedFactor, 0.01f, 100.f);
00273
00274 UpdateData (FALSE);
00275
00276 <a class="code" href="class_CSlotDlg.html#a6">validateTime</a> ();
00277 <a class="code" href="class_CSlotDlg.html#a7">updateScrollBar</a> ();
00278
00279 RECT bar;
00280 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00281 ScreenToClient (&bar);
00282 InvalidateRect (&bar);
00283 }
00284
00285 <font class="comment">// ***************************************************************************</font>
00286
<a name="l00287"></a><a class="code" href="class_CSlotDlg.html#b7">00287</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b7">CSlotDlg::OnDeltaposStartBlendSpin</a>(NMHDR* pNMHDR, LRESULT* pResult)<font class="keyword">
</font>00288 <font class="keyword"></font>{
00289 NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
00290 <font class="comment">// TODO: Add your control notification handler code here</font>
00291
00292 *pResult = 0;
00293
00294 UpdateData ();
00295
00296 <font class="keywordflow">if</font> (pNMUpDown->iDelta<0)
00297 StartBlend+=DELTA_BLEND;
00298 <font class="keywordflow">if</font> (pNMUpDown->iDelta>0)
00299 StartBlend-=DELTA_BLEND;
00300 clamp (StartBlend, 0.f, 1.f);
00301
00302 UpdateData (FALSE);
00303
00304 RECT bar;
00305 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00306 ScreenToClient (&bar);
00307 InvalidateRect (&bar);
00308 }
00309
00310 <font class="comment">// ***************************************************************************</font>
00311
<a name="l00312"></a><a class="code" href="class_CSlotDlg.html#b8">00312</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b8">CSlotDlg::OnDeltaposStartTimeSpin</a>(NMHDR* pNMHDR, LRESULT* pResult)<font class="keyword">
</font>00313 <font class="keyword"></font>{
00314 NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
00315 <font class="comment">// TODO: Add your control notification handler code here</font>
00316
00317 *pResult = 0;
00318
00319 UpdateData ();
00320
00321 <font class="keywordflow">if</font> (pNMUpDown->iDelta<0)
00322 StartTime++;
00323 <font class="keywordflow">if</font> (pNMUpDown->iDelta>0)
00324 StartTime--;
00325 clamp (StartTime, (<font class="keywordtype">int</font>)StartAnimTime, (<font class="keywordtype">int</font>)EndAnimTime);
00326 <font class="keywordflow">if</font> (EndTime<StartTime)
00327 EndTime=StartTime;
00328
00329 UpdateData (FALSE);
00330
00331 RECT bar;
00332 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00333 ScreenToClient (&bar);
00334 InvalidateRect (&bar);
00335 }
00336
00337 <font class="comment">// ***************************************************************************</font>
00338
<a name="l00339"></a><a class="code" href="class_CSlotDlg.html#b9">00339</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b9">CSlotDlg::OnChangeEndBlend</a>()<font class="keyword">
</font>00340 <font class="keyword"></font>{
00341 <font class="comment">// TODO: If this is a RICHEDIT control, the control will not</font>
00342 <font class="comment">// send this notification unless you override the CDialog::OnInitDialog()</font>
00343 <font class="comment">// function and call CRichEditCtrl().SetEventMask()</font>
00344 <font class="comment">// with the ENM_CHANGE flag ORed into the mask.</font>
00345
00346 <font class="comment">// TODO: Add your control notification handler code here</font>
00347 UpdateData ();
00348
00349 clamp (EndBlend, 0.f, 1.f);
00350
00351 UpdateData (FALSE);
00352
00353 RECT bar;
00354 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00355 ScreenToClient (&bar);
00356 InvalidateRect (&bar);
00357 }
00358
00359 <font class="comment">// ***************************************************************************</font>
00360
<a name="l00361"></a><a class="code" href="class_CSlotDlg.html#b10">00361</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b10">CSlotDlg::OnChangeEndTime</a>()<font class="keyword">
</font>00362 <font class="keyword"></font>{
00363 <font class="comment">// TODO: If this is a RICHEDIT control, the control will not</font>
00364 <font class="comment">// send this notification unless you override the CDialog::OnInitDialog()</font>
00365 <font class="comment">// function and call CRichEditCtrl().SetEventMask()</font>
00366 <font class="comment">// with the ENM_CHANGE flag ORed into the mask.</font>
00367
00368 <font class="comment">// TODO: Add your control notification handler code here</font>
00369 UpdateData ();
00370
00371 clamp (EndTime, (<font class="keywordtype">int</font>)StartAnimTime, (<font class="keywordtype">int</font>)EndAnimTime);
00372 <font class="keywordflow">if</font> (EndTime<StartTime)
00373 StartTime=EndTime;
00374
00375 UpdateData (FALSE);
00376
00377 RECT bar;
00378 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00379 ScreenToClient (&bar);
00380 InvalidateRect (&bar);
00381 }
00382
00383 <font class="comment">// ***************************************************************************</font>
00384
<a name="l00385"></a><a class="code" href="class_CSlotDlg.html#b11">00385</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b11">CSlotDlg::OnChangeSmoothness</a>()<font class="keyword">
</font>00386 <font class="keyword"></font>{
00387 <font class="comment">// TODO: If this is a RICHEDIT control, the control will not</font>
00388 <font class="comment">// send this notification unless you override the CDialog::OnInitDialog()</font>
00389 <font class="comment">// function and call CRichEditCtrl().SetEventMask()</font>
00390 <font class="comment">// with the ENM_CHANGE flag ORed into the mask.</font>
00391
00392 <font class="comment">// TODO: Add your control notification handler code here</font>
00393 UpdateData ();
00394
00395 clamp (Smoothness, 0.f, 1.f);
00396
00397 UpdateData (FALSE);
00398
00399 RECT bar;
00400 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00401 ScreenToClient (&bar);
00402 InvalidateRect (&bar);
00403 }
00404
00405 <font class="comment">// ***************************************************************************</font>
00406
<a name="l00407"></a><a class="code" href="class_CSlotDlg.html#b12">00407</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b12">CSlotDlg::OnChangeSpeedFactor</a>()<font class="keyword">
</font>00408 <font class="keyword"></font>{
00409 <font class="comment">// TODO: If this is a RICHEDIT control, the control will not</font>
00410 <font class="comment">// send this notification unless you override the CDialog::OnInitDialog()</font>
00411 <font class="comment">// function and call CRichEditCtrl().SetEventMask()</font>
00412 <font class="comment">// with the ENM_CHANGE flag ORed into the mask.</font>
00413
00414 <font class="comment">// TODO: Add your control notification handler code here</font>
00415 UpdateData ();
00416
00417 clamp (SpeedFactor, 0.01f, 100.f);
00418
00419 UpdateData (FALSE);
00420 <a class="code" href="class_CSlotDlg.html#a6">validateTime</a> ();
00421 <a class="code" href="class_CSlotDlg.html#a7">updateScrollBar</a> ();
00422 }
00423
00424 <font class="comment">// ***************************************************************************</font>
00425
<a name="l00426"></a><a class="code" href="class_CSlotDlg.html#b13">00426</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b13">CSlotDlg::OnChangeStartBlend</a>()<font class="keyword">
</font>00427 <font class="keyword"></font>{
00428 <font class="comment">// TODO: If this is a RICHEDIT control, the control will not</font>
00429 <font class="comment">// send this notification unless you override the CDialog::OnInitDialog()</font>
00430 <font class="comment">// function and call CRichEditCtrl().SetEventMask()</font>
00431 <font class="comment">// with the ENM_CHANGE flag ORed into the mask.</font>
00432
00433 <font class="comment">// TODO: Add your control notification handler code here</font>
00434 UpdateData ();
00435
00436 clamp (StartBlend, 0.f, 1.f);
00437
00438 UpdateData (FALSE);
00439
00440 RECT bar;
00441 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00442 ScreenToClient (&bar);
00443 InvalidateRect (&bar);
00444 }
00445
00446 <font class="comment">// ***************************************************************************</font>
00447
<a name="l00448"></a><a class="code" href="class_CSlotDlg.html#b14">00448</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b14">CSlotDlg::OnChangeStartTime</a>()<font class="keyword">
</font>00449 <font class="keyword"></font>{
00450 <font class="comment">// TODO: If this is a RICHEDIT control, the control will not</font>
00451 <font class="comment">// send this notification unless you override the CDialog::OnInitDialog()</font>
00452 <font class="comment">// function and call CRichEditCtrl().SetEventMask()</font>
00453 <font class="comment">// with the ENM_CHANGE flag ORed into the mask.</font>
00454
00455 <font class="comment">// TODO: Add your control notification handler code here</font>
00456 UpdateData ();
00457
00458 clamp (StartTime, (<font class="keywordtype">int</font>)StartAnimTime, (<font class="keywordtype">int</font>)EndAnimTime);
00459 <font class="keywordflow">if</font> (EndTime<StartTime)
00460 EndTime=StartTime;
00461
00462 UpdateData (FALSE);
00463
00464 RECT bar;
00465 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00466 ScreenToClient (&bar);
00467 InvalidateRect (&bar);
00468
00469 }
00470
00471 <font class="comment">// ***************************************************************************</font>
00472
<a name="l00473"></a><a class="code" href="class_CSlotDlg.html#b15">00473</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b15">CSlotDlg::OnSetAnimation</a>()<font class="keyword">
</font>00474 <font class="keyword"></font>{
00475 <font class="comment">// List of string</font>
00476 std::vector<std::string> vectString;
00477
00478 <font class="comment">// Build a list of string</font>
00479 <font class="keywordflow">for</font> (uint a=0; a<AnimationSet->getNumAnimation (); a++)
00480 vectString.push_back (AnimationSet-><a class="code" href="class_NL3D__CAnimationSet.html#a5">getAnimationName</a> (a));
00481
00482 <font class="comment">// Select a string</font>
00483 <a class="code" href="class_CSelectString.html">CSelectString</a> select (vectString, <font class="stringliteral">"Select your animation"</font>, <font class="keyword">this</font>);
00484 <font class="keywordflow">if</font> (select.DoModal ()==IDOK)
00485 {
00486 <font class="comment">// Set the animation</font>
00487 <font class="keywordflow">if</font> (select.Selection!=-1)
00488 {
00489 <a class="code" href="class_CSlotDlg.html#a2">setAnimation</a> (select.Selection, AnimationSet-><a class="code" href="class_NL3D__CAnimationSet.html#a6">getAnimation</a> (select.Selection), vectString[select.Selection].c_str());
00490 <a class="code" href="class_CSlotDlg.html#a6">validateTime</a> ();
00491 <a class="code" href="class_CSlotDlg.html#a7">updateScrollBar</a> ();
00492 }
00493 <font class="keywordflow">else</font>
00494 <a class="code" href="class_CSlotDlg.html#a2">setAnimation</a> (0, NULL, NULL);
00495
00496 <a class="code" href="class_CSlotDlg.html#a5">setWindowName</a> ();
00497 Invalidate ();
00498 }
00499 }
00500
00501 <font class="comment">// ***************************************************************************</font>
00502
<a name="l00503"></a><a class="code" href="class_CSlotDlg.html#b16">00503</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b16">CSlotDlg::OnSetSkeleton</a>()<font class="keyword">
</font>00504 <font class="keyword"></font>{
00505 <font class="comment">// List of string</font>
00506 std::vector<std::string> vectString;
00507
00508 <font class="comment">// Build a list of string</font>
00509 <font class="keywordflow">for</font> (uint s=0; s<AnimationSet->getNumSkeletonWeight (); s++)
00510 vectString.push_back (AnimationSet-><a class="code" href="class_NL3D__CAnimationSet.html#a10">getSkeletonWeightName</a> (s));
00511
00512 <font class="comment">// Select a string</font>
00513 <a class="code" href="class_CSelectString.html">CSelectString</a> select (vectString, <font class="stringliteral">"Select your skeleton weight template"</font>, <font class="keyword">this</font>);
00514 <font class="keywordflow">if</font> (select.DoModal ()==IDOK)
00515 {
00516 <font class="comment">// Set the animation</font>
00517 <font class="keywordflow">if</font> (select.Selection!=-1)
00518 <a class="code" href="class_CSlotDlg.html#a3">setSkeletonTemplateWeight</a> (select.Selection, AnimationSet-><a class="code" href="class_NL3D__CAnimationSet.html#a11">getSkeletonWeight</a> (select.Selection), vectString[select.Selection].c_str());
00519 <font class="keywordflow">else</font>
00520 <a class="code" href="class_CSlotDlg.html#a3">setSkeletonTemplateWeight</a> (0, NULL, <font class="stringliteral">""</font>);
00521
00522 <a class="code" href="class_CSlotDlg.html#a5">setWindowName</a> ();
00523 Invalidate ();
00524 }
00525 }
00526
00527 <font class="comment">// ***************************************************************************</font>
00528
<a name="l00529"></a><a class="code" href="class_CSlotDlg.html#a5">00529</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#a5">CSlotDlg::setWindowName</a> ()<font class="keyword">
</font>00530 <font class="keyword"></font>{
00531 <font class="keywordtype">char</font> tmp[512];
00532 _snprintf (tmp, 512, <font class="stringliteral">"Slot %d : "</font>, Id);
00533 <font class="keywordflow">if</font> (<a class="code" href="class_CSlotDlg.html#a4">isEmpty</a>())
00534 strcat (tmp, <font class="stringliteral">"empty"</font>);
00535 <font class="keywordflow">else</font>
00536 strcat (tmp, AnimationName.c_str());
00537
00538 <font class="keywordflow">if</font> (SkeletonWeightTemplate)
00539 {
00540 strcat (tmp, <font class="stringliteral">" ("</font>);
00541 strcat (tmp, SkeletonName.c_str());
00542 strcat (tmp, <font class="stringliteral">")"</font>);
00543 }
00544
00545 GetDlgItem (IDC_SLOT_NAME)->SetWindowText (tmp);
00546 }
00547
00548 <font class="comment">// ***************************************************************************</font>
00549
<a name="l00550"></a><a class="code" href="class_CSlotDlg.html#b17">00550</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b17">CSlotDlg::OnChangeOffset</a>()<font class="keyword">
</font>00551 <font class="keyword"></font>{
00552 <font class="comment">// TODO: If this is a RICHEDIT control, the control will not</font>
00553 <font class="comment">// send this notification unless you override the CDialog::OnInitDialog()</font>
00554 <font class="comment">// function and call CRichEditCtrl().SetEventMask()</font>
00555 <font class="comment">// with the ENM_CHANGE flag ORed into the mask.</font>
00556
00557 <font class="comment">// TODO: Add your control notification handler code here</font>
00558 <a class="code" href="class_CSlotDlg.html#a6">validateTime</a> ();
00559 <a class="code" href="class_CSlotDlg.html#a7">updateScrollBar</a> ();
00560 }
00561
00562 <font class="comment">// ***************************************************************************</font>
00563
<a name="l00564"></a><a class="code" href="class_CSlotDlg.html#b18">00564</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b18">CSlotDlg::OnDeltaposOffsetSpin</a>(NMHDR* pNMHDR, LRESULT* pResult)<font class="keyword">
</font>00565 <font class="keyword"></font>{
00566 NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
00567 <font class="comment">// TODO: Add your control notification handler code here</font>
00568
00569 UpdateData ();
00570 <font class="keywordflow">if</font> (pNMUpDown->iDelta<0)
00571 Offset++;
00572 <font class="keywordflow">if</font> (pNMUpDown->iDelta>0)
00573 Offset--;
00574 UpdateData (FALSE);
00575 <a class="code" href="class_CSlotDlg.html#a6">validateTime</a> ();
00576 <a class="code" href="class_CSlotDlg.html#a7">updateScrollBar</a> ();
00577
00578 *pResult = 0;
00579 }
00580
00581 <font class="comment">// ***************************************************************************</font>
00582
<a name="l00583"></a><a class="code" href="class_CSlotDlg.html#a6">00583</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#a6">CSlotDlg::validateTime</a> ()<font class="keyword">
</font>00584 <font class="keyword"></font>{
00585 <font class="keywordtype">bool</font> reinit=<font class="keyword">false</font>;
00586 <font class="keywordflow">if</font> ((<font class="keywordtype">float</font>)Offset<StartAnimTime)
00587 {
00588 StartAnimTime=(<font class="keywordtype">float</font>)Offset;
00589 reinit=<font class="keyword">true</font>;
00590 }
00591 <font class="keywordflow">if</font> ((<font class="keywordtype">float</font>)Offset+AnimationLength/SpeedFactor>EndAnimTime)
00592 {
00593 EndAnimTime=(<font class="keywordtype">float</font>)Offset+AnimationLength/SpeedFactor;
00594 reinit=<font class="keyword">true</font>;
00595 }
00596 <font class="keywordflow">if</font> (reinit)
00597 MainDlg-><a class="code" href="class_CObjectViewer.html#a12">setAnimTime</a> (StartAnimTime, EndAnimTime);
00598 }
00599
00600 <font class="comment">// ***************************************************************************</font>
00601
<a name="l00602"></a><a class="code" href="class_CSlotDlg.html#a7">00602</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#a7">CSlotDlg::updateScrollBar</a> ()<font class="keyword">
</font>00603 <font class="keyword"></font>{
00604 <font class="comment">// Scroll info</font>
00605 SCROLLINFO info;
00606 memset (&info, 0, <font class="keyword">sizeof</font> (info));
00607
00608 <font class="comment">// Fill the infos</font>
00609 info.fMask=SIF_ALL;
00610 info.nMin=0;
00611 info.nMax=10000;
00612 <font class="keywordflow">if</font> (fabs(EndAnimTime-StartAnimTime)<0.00001f)
00613 {
00614 info.nPage=1;
00615 info.nPos=0;
00616 }
00617 <font class="keywordflow">else</font>
00618 {
00619 info.nPage=(<font class="keywordtype">int</font>)(10000.f*(AnimationLength/SpeedFactor)/(EndAnimTime-StartAnimTime));
00620 info.nPos=(<font class="keywordtype">int</font>)(10000.f*((<font class="keywordtype">float</font>)Offset-StartAnimTime)/(EndAnimTime-StartAnimTime));
00621 }
00622
00623 <font class="comment">// Set scrollbar infos</font>
00624 ScrollBarCtrl.SetScrollInfo (&info, TRUE);
00625
00626 <font class="comment">// Invalidate blend bar</font>
00627 RECT bar;
00628 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00629 ScreenToClient (&bar);
00630 InvalidateRect (&bar);
00631 }
00632
00633 <font class="comment">// ***************************************************************************</font>
00634
<a name="l00635"></a><a class="code" href="class_CSlotDlg.html#b19">00635</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b19">CSlotDlg::OnHScroll</a>(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)<font class="keyword">
</font>00636 <font class="keyword"></font>{
00637 <font class="comment">// TODO: Add your message handler code here and/or call default</font>
00638 <font class="keywordflow">if</font> (pScrollBar==GetDlgItem (IDC_SCROLLBAR))
00639 {
00640 <font class="comment">// Only drag and drop</font>
00641 <font class="keywordflow">if</font> (nSBCode==SB_THUMBTRACK)
00642 {
00643 <font class="keywordtype">int</font> DeltaOffset=Offset;
00644 UpdateData ();
00645 Offset=(<font class="keywordtype">int</font>)((EndAnimTime-StartAnimTime)*(<font class="keywordtype">float</font>)nPos/10000.f+StartAnimTime);
00646 DeltaOffset=Offset-DeltaOffset;
00647 StartTime+=DeltaOffset;
00648 EndTime+=DeltaOffset;
00649 UpdateData (FALSE);
00650 <a class="code" href="class_CSlotDlg.html#a7">updateScrollBar</a> ();
00651 }
00652 }
00653 CDialog::OnHScroll(nSBCode, nPos, pScrollBar);
00654 }
00655
00656 <font class="comment">// ***************************************************************************</font>
00657
<a name="l00658"></a><a class="code" href="class_CSlotDlg.html#a8">00658</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#a8">CSlotDlg::setAnimTime</a> (<font class="keywordtype">float</font> animStart, <font class="keywordtype">float</font> animEnd)<font class="keyword">
</font>00659 <font class="keyword"></font>{
00660 StartAnimTime=animStart;
00661 EndAnimTime=animEnd;
00662 <a class="code" href="class_CSlotDlg.html#a7">updateScrollBar</a> ();
00663 <a class="code" href="class_CSlotDlg.html#a13">computeLength</a> ();
00664 }
00665
00666 <font class="comment">// ***************************************************************************</font>
00667
<a name="l00668"></a><a class="code" href="class_CSlotDlg.html#a9">00668</a> <font class="keywordtype">float</font> <a class="code" href="class_CSlotDlg.html#a9">CSlotDlg::getTimeIncrement</a> ()<font class="keyword">
</font>00669 <font class="keyword"></font>{
00670 <font class="keywordflow">return</font> (EndAnimTime-StartAnimTime)/100.f;
00671 }
00672
00673 <font class="comment">// ***************************************************************************</font>
00674
<a name="l00675"></a><a class="code" href="class_CSlotDlg.html#b20">00675</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b20">CSlotDlg::OnClamp</a>()<font class="keyword">
</font>00676 <font class="keyword"></font>{
00677 <font class="comment">// TODO: Add your control notification handler code here</font>
00678
00679 }
00680
00681 <font class="comment">// ***************************************************************************</font>
00682
<a name="l00683"></a><a class="code" href="class_CSlotDlg.html#b21">00683</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b21">CSlotDlg::OnRepeat</a>()<font class="keyword">
</font>00684 <font class="keyword"></font>{
00685 <font class="comment">// TODO: Add your control notification handler code here</font>
00686
00687 }
00688
00689 <font class="comment">// ***************************************************************************</font>
00690
<a name="l00691"></a><a class="code" href="class_CSlotDlg.html#b22">00691</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b22">CSlotDlg::OnDisable</a>()<font class="keyword">
</font>00692 <font class="keyword"></font>{
00693 <font class="comment">// TODO: Add your control notification handler code here</font>
00694
00695 }
00696
00697 <font class="comment">// ***************************************************************************</font>
00698
<a name="l00699"></a><a class="code" href="class_CSlotDlg.html#b23">00699</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b23">CSlotDlg::OnAlignBlend</a>()<font class="keyword">
</font>00700 <font class="keyword"></font>{
00701 <font class="comment">// Refresh data</font>
00702 UpdateData ();
00703
00704 <font class="comment">// Change some of them</font>
00705 StartTime=Offset;
00706 EndTime=(<font class="keywordtype">int</font>)((<font class="keywordtype">float</font>)Offset+AnimationLength/SpeedFactor);
00707
00708 <font class="comment">// Invalidate UI</font>
00709 UpdateData (FALSE);
00710
00711 <font class="comment">// Invalidate blend bar</font>
00712 RECT bar;
00713 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00714 ScreenToClient (&bar);
00715 InvalidateRect (&bar);
00716 }
00717
00718 <font class="comment">// ***************************************************************************</font>
00719
<a name="l00720"></a><a class="code" href="class_CSlotDlg.html#a2">00720</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#a2">CSlotDlg::setAnimation</a> (uint animationId, <a class="code" href="class_NL3D__CAnimation.html">NL3D::CAnimation</a> *animation, <font class="keyword">const</font> <font class="keywordtype">char</font>* name)<font class="keyword">
</font>00721 <font class="keyword"></font>{
00722 Animation=animation;
00723 AnimationId=animationId;
00724 <font class="keywordflow">if</font> (animation)
00725 {
00726 <a class="code" href="debug_h.html#a6">nlassert</a> (name);
00727 AnimationName=name;
00728 <a class="code" href="class_CSlotDlg.html#a13">computeLength</a> ();
00729 }
00730 OffsetCtrl.EnableWindow (Animation!=NULL);
00731 StartTimeCtrl.EnableWindow (Animation!=NULL);
00732 StartBlendCtrl.EnableWindow (Animation!=NULL);
00733 SpeddFactorCtrl.EnableWindow (Animation!=NULL);
00734 SmoothnessCtrl.EnableWindow (Animation!=NULL);
00735 EndTimeCtrl.EnableWindow (Animation!=NULL);
00736 EndBlendCtrl.EnableWindow (Animation!=NULL);
00737 OffsetSpinCtrl.EnableWindow (Animation!=NULL);
00738 StartTimeSpinCtrl.EnableWindow (Animation!=NULL);
00739 StartBlendSpinCtrl.EnableWindow (Animation!=NULL);
00740 SpeedFactorSpinCtrl.EnableWindow (Animation!=NULL);
00741 SmoothnessSpinCtrl.EnableWindow (Animation!=NULL);
00742 EndTimeSpinCtrl.EnableWindow (Animation!=NULL);
00743 EndBlendSpinCtrl.EnableWindow (Animation!=NULL);
00744 ScrollBarCtrl.EnableWindow (Animation!=NULL);
00745 AlignBlendCtrl.EnableWindow (Animation!=NULL);
00746 InvertSkeletonWeightCtrl.EnableWindow (Animation!=NULL);
00747 GetDlgItem (IDC_CLAMP)->EnableWindow (Animation!=NULL);
00748 GetDlgItem (IDC_REPEAT)->EnableWindow (Animation!=NULL);
00749 GetDlgItem (IDC_DISABLE)->EnableWindow (Animation!=NULL);
00750 <a class="code" href="class_CSlotDlg.html#a5">setWindowName</a> ();
00751
00752 <font class="comment">// Invalidate blend bar</font>
00753 RECT bar;
00754 GetDlgItem (IDC_DOOMY_BLEND)->GetWindowRect (&bar);
00755 ScreenToClient (&bar);
00756 InvalidateRect (&bar);
00757 }
00758
00759 <font class="comment">// ***************************************************************************</font>
00760
<a name="l00761"></a><a class="code" href="class_CSlotDlg.html#a10">00761</a> <font class="keywordtype">float</font> <a class="code" href="class_CSlotDlg.html#a10">CSlotDlg::getTimeOffset</a> ()<font class="keyword">
</font>00762 <font class="keyword"></font>{
00763 <font class="keywordflow">return</font> (<font class="keywordtype">float</font>)Offset/MainDlg-><a class="code" href="class_CObjectViewer.html#a15">getFrameRate</a> ();
00764 }
00765
00766 <font class="comment">// ***************************************************************************</font>
00767
<a name="l00768"></a><a class="code" href="class_CSlotDlg.html#a11">00768</a> <font class="keywordtype">float</font> <a class="code" href="class_CSlotDlg.html#a11">CSlotDlg::getStartTime</a> ()<font class="keyword">
</font>00769 <font class="keyword"></font>{
00770 <font class="keywordflow">return</font> (<font class="keywordtype">float</font>)StartTime/MainDlg-><a class="code" href="class_CObjectViewer.html#a15">getFrameRate</a> ();
00771 }
00772
00773 <font class="comment">// ***************************************************************************</font>
00774
<a name="l00775"></a><a class="code" href="class_CSlotDlg.html#a12">00775</a> <font class="keywordtype">float</font> <a class="code" href="class_CSlotDlg.html#a12">CSlotDlg::getEndTime</a> ()<font class="keyword">
</font>00776 <font class="keyword"></font>{
00777 <font class="keywordflow">return</font> (<font class="keywordtype">float</font>)EndTime/MainDlg-><a class="code" href="class_CObjectViewer.html#a15">getFrameRate</a> ();
00778 }
00779
00780 <font class="comment">// ***************************************************************************</font>
00781
<a name="l00782"></a><a class="code" href="class_CSlotDlg.html#a13">00782</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#a13">CSlotDlg::computeLength</a> ()<font class="keyword">
</font>00783 <font class="keyword"></font>{
00784 <font class="keywordflow">if</font> (Animation)
00785 AnimationLength=(Animation-><a class="code" href="class_NL3D__CAnimation.html#a6">getEndTime</a>()-Animation-><a class="code" href="class_NL3D__CAnimation.html#a5">getBeginTime</a>())*MainDlg-><a class="code" href="class_CObjectViewer.html#a15">getFrameRate</a>();
00786 }
00787
00788 <font class="comment">// ***************************************************************************</font>
00789
00790
<a name="l00791"></a><a class="code" href="class_CSlotDlg.html#b24">00791</a> <font class="keywordtype">void</font> <a class="code" href="class_CSlotDlg.html#b24">CSlotDlg::OnDestroy</a>()<font class="keyword">
</font>00792 <font class="keyword"></font>{
00793 <font class="comment">// TODO: Add your message handler code here</font>
00794 CDialog::OnDestroy();
00795 }
</div></pre>
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