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<hr><h1>shape.h</h1><a href="shape_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#ifndef NL_SHAPE_H</font>
00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_SHAPE_H</font>
00028 <font class="preprocessor"></font>
00029 
00030 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="smart__ptr_8h.html">nel/misc/smart_ptr.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="matrix_8h.html">nel/misc/matrix.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="stream_8h.html">nel/misc/stream.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="aabbox_8h.html">nel/misc/aabbox.h</a>"</font>
00035 
00036 
00037 <font class="keyword">namespace </font>NL3D 
00038 {
00039 
00040 
00041 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CPlane.html">NLMISC::CPlane</a>;
00042 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a>;
00043 
00044 
00045 <font class="keyword">class   </font>CTransformShape;
00046 <font class="keyword">class   </font>IDriver;
00047 <font class="keyword">class   </font>CScene;
00048 
00049 <font class="comment">// ***************************************************************************</font>
<a name="l00069"></a><a class="code" href="classNL3D_1_1IShape.html">00069</a> <font class="comment"></font><font class="keyword">class </font>IShape : <font class="keyword">public</font> NLMISC::CRefCount, <font class="keyword">public</font> NLMISC::IStreamable
00070 {
00071 <font class="keyword">public</font>:
00072 
00074         <a class="code" href="classNL3D_1_1IShape.html#a0">IShape</a>();
<a name="l00076"></a><a class="code" href="classNL3D_1_1IShape.html#a1">00076</a>         <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1IShape.html#a1">~IShape</a>() {}
00077 
00083         <font class="keyword">virtual</font> CTransformShape         *<a class="code" href="classNL3D_1_1IShape.html#a2">createInstance</a>(CScene &amp;scene);
00084 
<a name="l00091"></a><a class="code" href="classNL3D_1_1IShape.html#a3">00091</a>         <font class="keyword">virtual</font> <font class="keywordtype">bool</font>                            <a class="code" href="classNL3D_1_1IShape.html#a3">clip</a>(<font class="keyword">const</font> std::vector&lt;CPlane&gt;  &amp;pyramid, <font class="keyword">const</font> CMatrix &amp;worldMatrix) {<font class="keywordflow">return</font> <font class="keyword">true</font>;}
00092 
00097         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            <a class="code" href="classNL3D_1_1IShape.html#a4">render</a>(IDriver *drv, CTransformShape *trans, <font class="keywordtype">bool</font> opaquePass)=0;
00098 
00101         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            <a class="code" href="classNL3D_1_1IShape.html#a5">flushTextures</a> (IDriver &amp;driver)=0;
00102 
00105         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            <a class="code" href="classNL3D_1_1IShape.html#a6">getAABBox</a>(<a class="code" href="classNLMISC_1_1CAABBox.html">NLMISC::CAABBox</a> &amp;bbox) <font class="keyword">const</font>;
00106 
<a name="l00110"></a><a class="code" href="classNL3D_1_1IShape.html#a7">00110</a>         <font class="keywordtype">float</font>                                           <a class="code" href="classNL3D_1_1IShape.html#a7">getDistMax</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1IShape.html#n0">_DistMax</a>;}
00111 
00115         <font class="keywordtype">void</font>                                            <a class="code" href="classNL3D_1_1IShape.html#a8">setDistMax</a>(<font class="keywordtype">float</font> distMax);
00116 
00117 
00119         <font class="comment">// @{</font>
00120 
00124         <font class="keyword">virtual</font> <font class="keywordtype">float</font>                           <a class="code" href="classNL3D_1_1IShape.html#z722_0">getNumTriangles</a> (<font class="keywordtype">float</font> distance)=0;
00125 
00126         <font class="comment">// @}</font>
00127 
00128 
00130         <font class="comment">// @{</font>
00131 
<a name="l00134"></a><a class="code" href="classNL3D_1_1IShape.html#z723_0">00134</a>         <font class="keyword">virtual</font> <font class="keywordtype">bool</font>                            <a class="code" href="classNL3D_1_1IShape.html#z723_0">useLightingLocalAttenuation</a> ()<font class="keyword"> const </font>{<font class="keywordflow">return</font> <font class="keyword">false</font>;}
00135 
00136         <font class="comment">// @}</font>
00137 
00138 <font class="keyword">protected</font>:
00139 
<a name="l00141"></a><a class="code" href="classNL3D_1_1IShape.html#n0">00141</a>         <font class="keywordtype">float</font>                   <a class="code" href="classNL3D_1_1IShape.html#n0">_DistMax</a>;
00142 
00143 };
00144 
00145 <font class="comment">// ***************************************************************************</font>
<a name="l00154"></a><a class="code" href="classNL3D_1_1CShapeStream.html">00154</a> <font class="comment"></font><font class="keyword">class </font>CShapeStream
00155 {
00156 <font class="keyword">public</font>:
00158         <a class="code" href="classNL3D_1_1CShapeStream.html#a0">CShapeStream</a> ();
00159 
00163         <a class="code" href="classNL3D_1_1CShapeStream.html#a0">CShapeStream</a> (IShape* shape);
00164 
00168         <font class="keywordtype">void</font>                                            <a class="code" href="classNL3D_1_1CShapeStream.html#a2">setShapePointer</a> (IShape* shape);
00169 
00173         IShape*                                         <a class="code" href="classNL3D_1_1CShapeStream.html#a3">getShapePointer</a> () <font class="keyword">const</font>;
00174 
00176         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                            <a class="code" href="classNL3D_1_1CShapeStream.html#a4">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream);
00177 <font class="keyword">private</font>:
<a name="l00178"></a><a class="code" href="classNL3D_1_1CShapeStream.html#o0">00178</a>         IShape*                 <a class="code" href="classNL3D_1_1CShapeStream.html#o0">_Shape</a>;
00179 };
00180 
00181 } <font class="comment">// NL3D</font>
00182 
00183 
00184 <font class="preprocessor">#endif // NL_SHAPE_H</font>
00185 <font class="preprocessor"></font>
00186 <font class="comment">/* End of shape.h */</font>
</pre></div>

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