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<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
<hr><h1>register_3d.cpp</h1><a href="register__3d_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027 
00028 
00029 <font class="preprocessor">#include "<a class="code" href="register__3d_8h.html">3d/register_3d.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="texture__font_8h.html">3d/texture_font.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="texture__file_8h.html">3d/texture_file.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="texture__blank_8h.html">3d/texture_blank.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="texture__mem_8h.html">3d/texture_mem.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="texture__grouped_8h.html">3d/texture_grouped.h</a>"</font>
00035 <font class="preprocessor">#include "<a class="code" href="texture__cube_8h.html">3d/texture_cube.h</a>"</font>
00036 <font class="preprocessor">#include "<a class="code" href="mesh_8h.html">3d/mesh.h</a>"</font>
00037 <font class="preprocessor">#include "<a class="code" href="mesh__multi__lod_8h.html">3d/mesh_multi_lod.h</a>"</font>
00038 <font class="preprocessor">#include "<a class="code" href="skeleton__shape_8h.html">3d/skeleton_shape.h</a>"</font>
00039 <font class="preprocessor">#include "<a class="code" href="track__keyframer_8h.html">3d/track_keyframer.h</a>"</font>
00040 <font class="preprocessor">#include "<a class="code" href="ps__util_8h.html">3d/ps_util.h</a>"</font>
00041 <font class="preprocessor">#include "<a class="code" href="mesh__mrm_8h.html">3d/mesh_mrm.h</a>"</font>
00042 <font class="preprocessor">#include "<a class="code" href="flare__shape_8h.html">3d/flare_shape.h</a>"</font>
00043 <font class="preprocessor">#include "<a class="code" href="water__shape_8h.html">3d/water_shape.h</a>"</font>
00044 <font class="preprocessor">#include "<a class="code" href="seg__remanence__shape_8h.html">3d/seg_remanence_shape.h</a>"</font>
00045 <font class="preprocessor">#include "<a class="code" href="texture__bump_8h.html">3d/texture_bump.h</a>"</font>
00046 <font class="preprocessor">#include "<a class="code" href="texture__blend_8h.html">3d/texture_blend.h</a>"</font>
00047 <font class="preprocessor">#include "<a class="code" href="texture__multi__file_8h.html">3d/texture_multi_file.h</a>"</font>
00048 <font class="preprocessor">#include "<a class="code" href="meshvp__wind__tree_8h.html">3d/meshvp_wind_tree.h</a>"</font>
00049 <font class="preprocessor">#include "<a class="code" href="meshvp__per__pixel__light_8h.html">3d/meshvp_per_pixel_light.h</a>"</font>
00050 <font class="preprocessor">#include "<a class="code" href="track__sampled__quat_8h.html">3d/track_sampled_quat.h</a>"</font>
00051 <font class="preprocessor">#include "<a class="code" href="track__sampled__vector_8h.html">3d/track_sampled_vector.h</a>"</font>
00052 
00053 
00054 
00055 
00056 
00057 <font class="keyword">namespace </font>NL3D 
00058 {
00059 
00060 
00061 <font class="comment">//****************************************************************************</font>
00062 <font class="keywordtype">void</font>    <a class="code" href="namespaceNL3D.html#a455">registerSerial3d</a>()
00063 {
00064         <font class="keyword">static</font> <font class="keywordtype">bool</font> bInitialized=<font class="keyword">false</font>;
00065         <font class="keywordflow">if</font> (!bInitialized)
00066         {
00067                 <font class="comment">// Textures.</font>
00068                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTextureFile);
00069                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTextureBlank);
00070                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTextureMem);
00071                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTextureFont);
00072                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTextureGrouped);
00073                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTextureCube);
00074                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTextureBump);
00075                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTextureBlend);
00076                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTextureMultiFile);
00077 
00078 
00079 
00080                 <font class="comment">// Track</font>
00081                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerTCBFloat);
00082                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerTCBVector);
00083                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerTCBQuat);
00084                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerTCBInt);
00085                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerTCBRGBA);
00086                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerBezierFloat);
00087                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerBezierVector);
00088                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerBezierQuat);
00089                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerBezierInt);
00090                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerBezierRGBA);
00091                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerLinearFloat);
00092                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerLinearVector);
00093                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerLinearQuat);
00094                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerLinearInt);
00095                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerLinearRGBA);
00096                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerConstFloat);
00097                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerConstVector);
00098                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerConstQuat);
00099                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerConstInt);
00100                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerConstString);
00101                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerConstBool);
00102                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackKeyFramerConstRGBA);
00103                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackDefaultFloat);
00104                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackDefaultVector);
00105                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackDefaultQuat);
00106                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackDefaultInt);
00107                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackDefaultString);
00108                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackDefaultBool);
00109                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackDefaultRGBA);
00110                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackSampledQuat);
00111                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CTrackSampledVector);
00112                 
00113                 <font class="comment">// Particle system</font>
00114                 CPSUtil::registerSerialParticleSystem();                
00115 
00116                 <font class="comment">// Don't register CTextureCroos,, since local, and not designed to be serialised.</font>
00117 
00118                 <font class="comment">// Shapes.</font>
00119                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CMesh);
00120                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CMeshGeom);
00121                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CSkeletonShape);
00122                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CMeshMRM);
00123                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CMeshMRMGeom);
00124                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CMeshMultiLod);
00125                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CFlareShape);
00126                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CWaterShape);
00127                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CWaveMakerShape);
00128                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CSegRemanenceShape);
00129 
00130                 <font class="comment">// Shapes VPs.</font>
00131                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CMeshVPWindTree);
00132                 <a class="code" href="class__registry_8h.html#a1">NLMISC_REGISTER_CLASS</a>(CMeshVPPerPixelLight);
00133 
00134 
00135                 bInitialized=<font class="keyword">true</font>;
00136         }
00137 }
00138 
00139 
00140 } <font class="comment">// NL3D</font>
</pre></div>

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