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<hr><h1>ps_ribbon.h</h1><a href="ps__ribbon_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#ifndef NL_PS_RIBBON_H</font>
00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_PS_RIBBON_H</font>
00028 <font class="preprocessor"></font>
00029 <font class="preprocessor">#include "<a class="code" href="ps__particle__basic_8h.html">3d/ps_particle_basic.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="ps__ribbon__base_8h.html">3d/ps_ribbon_base.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="vertex__buffer_8h.html">3d/vertex_buffer.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="vertex__buffer_8h.html">3d/vertex_buffer.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="3d_2primitive__block_8h.html">3d/primitive_block.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="vector_8h.html">nel/misc/vector.h</a>"</font>
00035 <font class="preprocessor">#include &lt;hash_map&gt;</font>
00036 
00037 
00038 <font class="keyword">namespace </font>NL3D 
00039 {
00040 
<a name="l00045"></a><a class="code" href="classNL3D_1_1CPSRibbon.html">00045</a> <font class="keyword">class </font>CPSRibbon : <font class="keyword">public</font> CPSRibbonBase,
00046                                   <font class="keyword">public</font> CPSColoredParticle,
00047                                   <font class="keyword">public</font> CPSSizedParticle,
00048                                   <font class="keyword">public</font> CPSMaterial,
00049                                   <font class="keyword">public</font> CPSTexturedParticleNoAnim
00050 {
00051 <font class="keyword">public</font>: 
00054 
00061                 <a class="code" href="classNL3D_1_1CPSRibbon.html#z663_0">CPSRibbon</a>();            
00063                 <a class="code" href="classNL3D_1_1CPSRibbon.html#z663_1">~CPSRibbon</a>();
00065                 <font class="keyword">virtual</font> <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CPSRibbon.html#z663_2">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream);
00066                 <font class="comment">//</font>
00067                 <a class="code" href="classNL3D_1_1CPSRibbon.html#z663_3">NLMISC_DECLARE_CLASS</a>(<a class="code" href="classNL3D_1_1CPSRibbon.html#z663_0">CPSRibbon</a>);
00069 
00070         
00073 
<a name="l00076"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#z664_0">00076</a>                         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#z664_0">setColorFading</a>(<font class="keywordtype">bool</font> onOff = <font class="keyword">true</font>) 
00077                         {
00078                                 <a class="code" href="classNL3D_1_1CPSRibbon.html#o4">_ColorFading</a> = onOff;
00079                                 <a class="code" href="classNL3D_1_1CPSRibbon.html#c2">touch</a>();
00080                         }
00081 
<a name="l00084"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#z664_1">00084</a>                         <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#z664_1">getColorFading</a>(<font class="keywordtype">void</font>)<font class="keyword"> const</font>
00085 <font class="keyword">                        </font>{
00086                                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#o4">_ColorFading</a>;
00087                         }
00088 
<a name="l00093"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#z664_2">00093</a>                         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#z664_2">setSystemBasis</a>(<font class="keywordtype">bool</font> yes) {}
00094                 
<a name="l00096"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#z664_3">00096</a>                         <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#z664_3">isInSystemBasis</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <font class="keyword">true</font>; }
00097                 
00098                 <font class="comment">//void setPersistAfterDeath(bool persit = true);</font>
00099 
00103                 <font class="comment">//bool getPersistAfterDeath(void) const { return _DyingRibbons != NULL; }</font>
00104                 
00106 
00108         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                    <a class="code" href="classNL3D_1_1CPSRibbon.html#a0">step</a>(<a class="code" href="namespaceNL3D.html#a457">TPSProcessPass</a> pass, <a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> ellapsedTime, <a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> realEt);
00109 
00111         <font class="keyword">virtual</font> <font class="keywordtype">bool</font>                    <a class="code" href="classNL3D_1_1CPSRibbon.html#a1">hasTransparentFaces</a>(<font class="keywordtype">void</font>);
00112 
00114         <font class="keyword">virtual</font> <font class="keywordtype">bool</font>                    <a class="code" href="classNL3D_1_1CPSRibbon.html#a2">hasOpaqueFaces</a>(<font class="keywordtype">void</font>);
00115 
00116         <font class="keyword">virtual</font> <a class="code" href="types__nl_8h.html#a9">uint32</a>                  <a class="code" href="classNL3D_1_1CPSRibbon.html#a3">getMaxNumFaces</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font>;
00117 
00118 
<a name="l00120"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#a4">00120</a>         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#a4">setTexture</a>(<a class="code" href="classNLMISC_1_1CSmartPtr.html">NLMISC::CSmartPtr&lt;ITexture&gt;</a> tex) { <a class="code" href="classNL3D_1_1CPSRibbon.html#o0">_Tex</a> = tex; <a class="code" href="classNL3D_1_1CPSRibbon.html#c2">touch</a>(); }
<a name="l00122"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#a5">00122</a>         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#a5">setTexFactor</a>(<font class="keywordtype">float</font> uFactor = 1.f, <font class="keywordtype">float</font> vFactor = 1.f)
00123         {                       
00124                 <a class="code" href="classNL3D_1_1CPSRibbon.html#o2">_UFactor</a> = uFactor;
00125                 <a class="code" href="classNL3D_1_1CPSRibbon.html#o3">_VFactor</a> = vFactor;
00126                 <a class="code" href="classNL3D_1_1CPSRibbon.html#c2">touch</a>();
00127         }
00128         <font class="comment">// get the u-factor for texture mapping</font>
<a name="l00129"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#a6">00129</a>         <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#a6">getUFactor</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#o2">_UFactor</a>; }
00130         <font class="comment">// get the v-factor for texture mapping</font>
<a name="l00131"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#a7">00131</a>         <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#a7">getVFactor</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#o3">_VFactor</a>; }
<a name="l00133"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#a8">00133</a>         ITexture *<a class="code" href="classNL3D_1_1CPSRibbon.html#a8">getTexture</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#o0">_Tex</a>; }
<a name="l00134"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#a9">00134</a>         <font class="keyword">const</font> ITexture *<a class="code" href="classNL3D_1_1CPSRibbon.html#a8">getTexture</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#o0">_Tex</a>; }
00135 
00143         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#a10">setShape</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> *shape, <a class="code" href="types__nl_8h.html#a9">uint32</a> nbPointsInShape);
00144 
<a name="l00146"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#a11">00146</a>         <a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="classNL3D_1_1CPSRibbon.html#a11">getNbVerticesInShape</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#o1">_Shape</a>.size(); }
00147         
00152         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#a12">getShape</a>(<a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> *shape) <font class="keyword">const</font>;
00153 
00157                 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>  <a class="code" href="classNL3D_1_1CPSRibbon.html#z665_0">Losange</a>[];
00159                 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="classNL3D_1_1CPSRibbon.html#z665_1">NbVerticesInLosange</a>;
00161                 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>  <a class="code" href="classNL3D_1_1CPSRibbon.html#z665_2">HeightSides</a>[];
00163                 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="classNL3D_1_1CPSRibbon.html#z665_3">NbVerticesInHeightSide</a>;
00165                 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> <a class="code" href="classNL3D_1_1CPSRibbon.html#z665_4">Pentagram</a>[];
00166                 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="classNL3D_1_1CPSRibbon.html#z665_5">NbVerticesInPentagram</a>;
00168                 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> <a class="code" href="classNL3D_1_1CPSRibbon.html#z665_6">Triangle</a>[];
00169                 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="classNL3D_1_1CPSRibbon.html#z665_7">NbVerticesInTriangle</a>; 
00171 <font class="keyword">protected</font>:              
00173         
00174         <font class="comment">// the number of dying ribbons that are present</font>
00175         <font class="comment">//uint32                                                        _NbDyingRibbons;</font>
00176         <font class="comment">// a counter to tell how much frame is left for each ribbon</font>
00177         <font class="comment">//std::vector&lt;uint32&gt;                           _DyingRibbonsLifeLeft;</font>
00178 
00180         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                                    <a class="code" href="classNL3D_1_1CPSRibbon.html#b0">newElement</a>(<a class="code" href="classNL3D_1_1CPSLocatedBindable.html#l0">CPSLocated</a> *emitterLocated, <a class="code" href="types__nl_8h.html#a9">uint32</a> emitterIndex) ;
00182         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                                    <a class="code" href="classNL3D_1_1CPSRibbon.html#b1">deleteElement</a>(<a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="driver__opengl__extension__def_8h.html#a225">index</a>);
00184         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                                    <a class="code" href="classNL3D_1_1CPSRibbon.html#b2">resize</a>(<a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="lexlang_8cpp.html#a56">size</a>);
<a name="l00186"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#b3">00186</a>         <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CPSLocatedBindable.html#l0">CPSLocated</a>                              *<a class="code" href="classNL3D_1_1CPSRibbon.html#b3">getSizeOwner</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSLocatedBindable.html#n2">_Owner</a>; }
<a name="l00188"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#b4">00188</a>         <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CPSLocatedBindable.html#l0">CPSLocated</a>                              *<a class="code" href="classNL3D_1_1CPSRibbon.html#b4">getColorOwner</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSLocatedBindable.html#n2">_Owner</a>; } 
00189 <font class="keyword">private</font>:                
00190 
00192         <font class="keyword">virtual</font> <font class="keywordtype">void</font>                                    <a class="code" href="classNL3D_1_1CPSRibbon.html#c0">updateMatAndVbForColor</a>(<font class="keywordtype">void</font>);   
00193 
00195         <font class="keywordtype">void</font>                                                    <a class="code" href="classNL3D_1_1CPSRibbon.html#c1">displayRibbons</a>(<a class="code" href="types__nl_8h.html#a9">uint32</a> nbRibbons, <a class="code" href="types__nl_8h.html#a9">uint32</a> srcStep);
00196 
<a name="l00207"></a><a class="code" href="structNL3D_1_1CPSRibbon_1_1CVBnPB.html">00207</a>                         <font class="keyword">struct </font>CVBnPB
00208                         {
<a name="l00209"></a><a class="code" href="structNL3D_1_1CPSRibbon_1_1CVBnPB.html#m0">00209</a>                                 CVertexBuffer           <a class="code" href="structNL3D_1_1CPSRibbon_1_1CVBnPB.html#m0">VB</a>;
<a name="l00210"></a><a class="code" href="structNL3D_1_1CPSRibbon_1_1CVBnPB.html#m1">00210</a>                                 CPrimitiveBlock         <a class="code" href="structNL3D_1_1CPSRibbon_1_1CVBnPB.html#m1">PB</a>;
00211                         };
00212 
<a name="l00213"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#z666_0">00213</a>                         <font class="keyword">typedef</font> std::hash_map&lt;uint, CVBnPB&gt; <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_0">TVBMap</a>;
00214 
00216                         <font class="keyword">static</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_0">TVBMap</a>                                   <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_3">_VBMap</a>;                        <font class="comment">// index / vertex buffers with no color</font>
00217                         <font class="keyword">static</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_0">TVBMap</a>                                   <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_4">_FadedVBMap</a>;           <font class="comment">// index / vertex buffers for constant color with fading</font>
00218                         <font class="keyword">static</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_0">TVBMap</a>                                   <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_5">_ColoredVBMap</a>;             <font class="comment">// index / vertex buffer + colors</font>
00219                         <font class="keyword">static</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_0">TVBMap</a>                                   <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_6">_FadedColoredVBMap</a>;    <font class="comment">// index / vertex buffer + faded colors</font>
00220 
00222                         <font class="keyword">static</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_0">TVBMap</a>                                   <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_7">_TexVBMap</a>;                          <font class="comment">// index / vertex buffers with no color + texture</font>
00223                         <font class="keyword">static</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_0">TVBMap</a>                                   <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_8">_TexFadedVBMap</a>;         <font class="comment">// index / vertex buffers for constant color with fading + texture</font>
00224                         <font class="keyword">static</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_0">TVBMap</a>                                   <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_9">_TexColoredVBMap</a>;               <font class="comment">// index / vertex buffer + colors + texture</font>
00225                         <font class="keyword">static</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_0">TVBMap</a>                                   <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_10">_TexFadedColoredVBMap</a>;  <font class="comment">// index / vertex buffer + faded colors + texture</font>
00226 
00228                         CVBnPB &amp;<a class="code" href="classNL3D_1_1CPSRibbon.html#z666_1">getVBnPB</a>();
00229 
00231                         <a class="code" href="types__nl_8h.html#a13">uint</a>    <a class="code" href="classNL3D_1_1CPSRibbon.html#z666_2">getNumRibbonsInVB</a>() <font class="keyword">const</font>;
00233 
<a name="l00234"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#o0">00234</a>         CSmartPtr&lt;ITexture&gt;                      <a class="code" href="classNL3D_1_1CPSRibbon.html#o0">_Tex</a>;
<a name="l00235"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#o1">00235</a>         std::vector&lt;NLMISC::CVector&gt; <a class="code" href="classNL3D_1_1CPSRibbon.html#o1">_Shape</a>;
<a name="l00236"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#o3">00236</a>         <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#o2">_UFactor</a>, <a class="code" href="classNL3D_1_1CPSRibbon.html#o3">_VFactor</a>;
00237                         
00238 
<a name="l00239"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#o4">00239</a>         <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#o4">_ColorFading</a> : 1;
<a name="l00240"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#o5">00240</a>         <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#o5">_GlobalColor</a> : 1; <font class="comment">// to see wether the system uses global color</font>
<a name="l00241"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#o6">00241</a>         <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#o6">_Touch</a>               : 1; <font class="comment">// we use this to see if we must setup the material again</font>
00242 
<a name="l00243"></a><a class="code" href="classNL3D_1_1CPSRibbon.html#c2">00243</a>         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRibbon.html#c2">touch</a>() { <a class="code" href="classNL3D_1_1CPSRibbon.html#o6">_Touch</a> = <font class="keyword">true</font>; }
00244 
00245         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CPSRibbon.html#c3">updateMaterial</a>();
00246         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CPSRibbon.html#c4">updateTexturedMaterial</a>();
00247         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CPSRibbon.html#c5">updateUntexturedMaterial</a>();
00248         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CPSRibbon.html#c6">setupGlobalColor</a>();
00249         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CPSRibbon.html#c7">setupTexturedGlobalColor</a>();
00250         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CPSRibbon.html#c8">setupUntexturedGlobalColor</a>();
00251         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CPSRibbon.html#c9">setupTextureMatrix</a>();
00252 
00254         <a class="code" href="types__nl_8h.html#a13">uint</a>            <a class="code" href="classNL3D_1_1CPSRibbon.html#c10">getNumVerticesInSlice</a>() <font class="keyword">const</font>;
00255 };
00256 
00257 
00258 } <font class="comment">// NL3D</font>
00259 
00260 
00261 <font class="preprocessor">#endif // NL_PS_RIBBON_H</font>
00262 <font class="preprocessor"></font>
00263 <font class="comment">/* End of ps_ribbon.h */</font>
</pre></div>

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