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<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
<hr><h1>ps_particle_basic.h</h1><a href="ps__particle__basic_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#ifndef NL_PS_PARTICLE_BASIC_H</font>
00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_PS_PARTICLE_BASIC_H</font>
00028 <font class="preprocessor"></font>
00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="vector__2f_8h.html">nel/misc/vector_2f.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="ps__located_8h.html">3d/ps_located.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="ps__plane__basis_8h.html">3d/ps_plane_basis.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="material_8h.html">3d/material.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="ps__attrib__maker_8h.html">3d/ps_attrib_maker.h</a>"</font>
00035 
00036 <font class="keyword">namespace </font>NL3D 
00037 {
00038 
00039 
00041 <font class="comment">// class forward declarations //</font>
00043 <font class="comment"></font>
00044 <font class="keyword">class </font>CTextureGrouped;
00045 
<a name="l00054"></a><a class="code" href="classNL3D_1_1CPSParticle.html">00054</a> <font class="keyword">class </font>CPSParticle : <font class="keyword">public</font> CPSLocatedBindable
00055 {
00056 <font class="keyword">public</font>:
00057 
00059         <a class="code" href="classNL3D_1_1CPSParticle.html#a0">CPSParticle</a>();
00060 
<a name="l00062"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a1">00062</a>         uint32 <a class="code" href="classNL3D_1_1CPSParticle.html#a1">getType</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="namespaceNL3D.html#a203">PSParticle</a>; }
00063 
<a name="l00065"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a2">00065</a>         <font class="keyword">virtual</font> uint32 <a class="code" href="classNL3D_1_1CPSParticle.html#a2">getPriority</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> 1000; }
00066 
<a name="l00068"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a3">00068</a>         <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a3">hasParticles</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CPSLocatedBindable.html#n0">_Owner</a>); <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSLocatedBindable.html#n0">_Owner</a>-&gt;getSize() != 0; }
00069         
<a name="l00073"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a4">00073</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a4">step</a>(<a class="code" href="namespaceNL3D.html#a484">TPSProcessPass</a> pass, <a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> ellapsedTime, <a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> realEt)
00074         {
00075                 <font class="keywordflow">if</font> (
00076                         (pass == <a class="code" href="namespaceNL3D.html#a484a170">PSBlendRender</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSParticle.html#a5">hasTransparentFaces</a>())
00077                         || (pass == <a class="code" href="namespaceNL3D.html#a484a169">PSSolidRender</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSParticle.html#a6">hasOpaqueFaces</a>())
00078                         )
00079                 {
00080                         <a class="code" href="classNL3D_1_1CPSParticle.html#a7">draw</a>(pass == <a class="code" href="namespaceNL3D.html#a484a169">PSSolidRender</a>);
00081                 }
00082                 <font class="keywordflow">else</font> 
00083                 <font class="keywordflow">if</font> (pass == <a class="code" href="namespaceNL3D.html#a484a171">PSToolRender</a>) <font class="comment">// edition mode only</font>
00084                 {                       
00085                         <a class="code" href="classNL3D_1_1CPSParticle.html#a8">showTool</a>();
00086                 }
00087         }
00088 
00090         <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a5">hasTransparentFaces</a>(<font class="keywordtype">void</font>)  = 0;
00091 
00093         <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a6">hasOpaqueFaces</a>(<font class="keywordtype">void</font>)  = 0;
00094 
<a name="l00096"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a7">00096</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a7">draw</a>(<font class="keywordtype">bool</font> opaque) {}
00097 
00099         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a8">showTool</a>();
00100 
00102         <font class="keyword">virtual</font> uint32 <a class="code" href="classNL3D_1_1CPSParticle.html#a9">getMaxNumFaces</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> = 0;
00103         
<a name="l00105"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a10">00105</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a10">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream)
00106         {               
00108                 sint ver = f.serialVersion(2);
00109                 CPSLocatedBindable::serial(f);
00110                 <font class="keywordflow">if</font> (ver &gt;= 2)
00111                 {
00112                         f.serial(<a class="code" href="classNL3D_1_1CPSParticle.html#o0">_DisableAutoLOD</a>);
00113                 }               
00114         }
00115 
00116 
<a name="l00118"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a11">00118</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1CPSParticle.html#a11">disableAutoLOD</a>(<font class="keywordtype">bool</font> disable = <font class="keyword">true</font>) { <a class="code" href="classNL3D_1_1CPSParticle.html#o0">_DisableAutoLOD</a> = disable; }
00119 
<a name="l00121"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a12">00121</a>         <font class="keywordtype">bool</font>    <a class="code" href="classNL3D_1_1CPSParticle.html#a12">isAutoLODDisabled</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSParticle.html#o0">_DisableAutoLOD</a>; }   
00122 
00123 <font class="keyword">protected</font>:
00124 
<a name="l00129"></a><a class="code" href="classNL3D_1_1CPSParticle.html#b0">00129</a>         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#b0">notifyOwnerMaxNumFacesChanged</a>(<font class="keywordtype">void</font>)<font class="keyword"> const</font>
00130 <font class="keyword">        </font>{
00131                 <font class="keywordflow">if</font> (_Owner)
00132                 {
00133                         <a class="code" href="classNL3D_1_1CPSLocatedBindable.html#n0">_Owner</a>-&gt;notifyMaxNumFacesChanged();
00134                 }
00135         }
00136 
00139         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#b1">newElement</a>(<a class="code" href="classNL3D_1_1CPSLocatedBindable.html#l0">CPSLocated</a> *emitterLocated, uint32 emitterIndex) = 0;
00140         
00145         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#b2">deleteElement</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>) = 0;
00146 
00150         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#b3">resize</a>(uint32 size) = 0;
00151 
00152 
00157          <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#b4">computeSrcStep</a>(uint32 &amp;<a class="code" href="classNL3D_1_1CPSParticle.html#a4">step</a>, uint &amp;numToProcess);
00158 
00159 <font class="keyword">private</font>:
<a name="l00161"></a><a class="code" href="classNL3D_1_1CPSParticle.html#o0">00161</a>          <font class="keywordtype">bool</font>   <a class="code" href="classNL3D_1_1CPSParticle.html#o0">_DisableAutoLOD</a>;
00162 };
00163 
00166 
<a name="l00168"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html">00168</a> <font class="keyword">class </font>CPSColoredParticle
00169 {
00170         <font class="keyword">public</font>:
00171 
00176                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#a0">setColorScheme</a>(CPSAttribMaker&lt;CRGBA&gt; *col);
00177 
<a name="l00179"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#a1">00179</a>                 CPSAttribMaker&lt;CRGBA&gt; *<a class="code" href="classNL3D_1_1CPSColoredParticle.html#a1">getColorScheme</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>; }
00180 
<a name="l00182"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#a2">00182</a>                 <font class="keyword">const</font> CPSAttribMaker&lt;CRGBA&gt; *<a class="code" href="classNL3D_1_1CPSColoredParticle.html#a1">getColorScheme</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>; }
00183 
00185                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#a3">setColor</a>(<a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> col);
00186 
<a name="l00188"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#a4">00188</a>                 <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#a4">getColor</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n0">_Color</a>; }
00189 
00191                 <a class="code" href="classNL3D_1_1CPSColoredParticle.html#a5">CPSColoredParticle</a>();
00192 
00194                 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#a6">~CPSColoredParticle</a>();
00195 
00197                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#a7">serialColorScheme</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream);              
00198 
00199         <font class="keyword">protected</font>:              
00200 
00202                 <font class="keyword">virtual</font> CPSLocated *<a class="code" href="classNL3D_1_1CPSColoredParticle.html#b0">getColorOwner</a>(<font class="keywordtype">void</font>) = 0;            
<a name="l00203"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#n0">00203</a>                 CRGBA <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n0">_Color</a>;
00204                 
<a name="l00205"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">00205</a>                 CPSAttribMaker&lt;CRGBA&gt; *<a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>;                                            
00206 
00208                 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#b1">updateMatAndVbForColor</a>(<font class="keywordtype">void</font>) = 0;
00209 
<a name="l00210"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#b2">00210</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#b2">newColorElement</a>(CPSLocated *emitterLocated, uint32 emitterIndex)
00211                 {
00212                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>-&gt;newElement(emitterLocated, emitterIndex);
00213                 }       
<a name="l00214"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#b3">00214</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#b3">deleteColorElement</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
00215                 {
00216                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>-&gt;deleteElement(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00217                 }
<a name="l00218"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#b4">00218</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#b4">resizeColor</a>(uint32 size)
00219                 {
00220                         <a class="code" href="debug_8h.html#a6">nlassert</a>(size &lt; (1 &lt;&lt; 16));
00221                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>-&gt;resize(size, <a class="code" href="classNL3D_1_1CPSColoredParticle.html#b0">getColorOwner</a>()-&gt;getSize());
00222                 }
00223 };
00224 
00227 
<a name="l00229"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html">00229</a> <font class="keyword">class </font>CPSSizedParticle
00230 {
00231         <font class="keyword">public</font>:
00232 
00237                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#a0">setSizeScheme</a>(CPSAttribMaker&lt;float&gt; *size);
00238 
00239 
00240 
<a name="l00242"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#a1">00242</a>                 CPSAttribMaker&lt;float&gt; *<a class="code" href="classNL3D_1_1CPSSizedParticle.html#a1">getSizeScheme</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>; }
00243 
<a name="l00245"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#a2">00245</a>                 <font class="keyword">const</font> CPSAttribMaker&lt;float&gt; *<a class="code" href="classNL3D_1_1CPSSizedParticle.html#a1">getSizeScheme</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>; }
00246 
00248                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#a3">setSize</a>(<font class="keywordtype">float</font> size);
00249 
<a name="l00251"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#a4">00251</a>                 <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#a4">getSize</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n0">_ParticleSize</a>; }
00252 
00254                 <a class="code" href="classNL3D_1_1CPSSizedParticle.html#a5">CPSSizedParticle</a>();
00255 
00257                 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#a6">~CPSSizedParticle</a>();
00258 
00260                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#a7">serialSizeScheme</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream);
00261 
00262         <font class="keyword">protected</font>:      
00263                 
00265                 <font class="keyword">virtual</font> CPSLocated *<a class="code" href="classNL3D_1_1CPSSizedParticle.html#b0">getSizeOwner</a>(<font class="keywordtype">void</font>) = 0;             
<a name="l00266"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#n0">00266</a>                 <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n0">_ParticleSize</a>;
<a name="l00267"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">00267</a>                 CPSAttribMaker&lt;float&gt; *<a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>;
<a name="l00268"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#b1">00268</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#b1">newSizeElement</a>(CPSLocated *emitterLocated, uint32 emitterIndex)
00269                 {
00270                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>-&gt;newElement(emitterLocated, emitterIndex);
00271                 }       
<a name="l00272"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#b2">00272</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#b2">deleteSizeElement</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
00273                 {
00274                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>-&gt;deleteElement(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00275                 }
<a name="l00276"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#b3">00276</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#b3">resizeSize</a>(uint32 size)
00277                 {
00278                         <a class="code" href="debug_8h.html#a6">nlassert</a>(size &lt; (1 &lt;&lt; 16));
00279                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>-&gt;resize(size, <a class="code" href="classNL3D_1_1CPSSizedParticle.html#b0">getSizeOwner</a>()-&gt;<a class="code" href="classNL3D_1_1CPSSizedParticle.html#a4">getSize</a>());
00280                 }
00281 };
00282 
00283 
00286 
<a name="l00288"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html">00288</a> <font class="keyword">class </font>CPSRotated2DParticle
00289 {
00290         <font class="keyword">public</font>:
00291 
00297                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a0">setAngle2DScheme</a>(CPSAttribMaker&lt;float&gt; *scheme);
00298 
<a name="l00300"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a1">00300</a>                 CPSAttribMaker&lt;float&gt; *<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a1">getAngle2DScheme</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>; }
00301 
<a name="l00303"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a2">00303</a>                 <font class="keyword">const</font> CPSAttribMaker&lt;float&gt; *<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a1">getAngle2DScheme</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>; }
00304 
00305 
00310                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a3">setAngle2D</a>(<font class="keywordtype">float</font> angle);
00311 
<a name="l00313"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a4">00313</a>                 <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a4">getAngle2D</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n0">_Angle2D</a>; }
00314 
00316                 <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a5">CPSRotated2DParticle</a>();
00317 
00319                 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a6">~CPSRotated2DParticle</a>();
00320 
00322                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a7">serialAngle2DScheme</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream);
00323 
00324 
00325 
<a name="l00331"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#d0">00331</a>                 <font class="keyword">static</font> <font class="keyword">inline</font> <font class="keyword">const</font> <font class="keywordtype">float</font> *<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#d0">getRotTable</a>(<font class="keywordtype">void</font>)
00332                 {
00333                         <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#q1">_InitializedRotTab</a>); <font class="comment">// must have called initRotTable at the start of the apply</font>
00334                         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#q0">_RotTable</a>;
00335                 }
00336 
00338                 <font class="keyword">static</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#d1">initRotTable</a>(<font class="keywordtype">void</font>);
00339 
00340         <font class="keyword">protected</font>:      
00342                 <font class="keyword">virtual</font> CPSLocated *<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b0">getAngle2DOwner</a>(<font class="keywordtype">void</font>) = 0;
00343                                 
<a name="l00344"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n0">00344</a>                 <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n0">_Angle2D</a>;
<a name="l00345"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">00345</a>                 CPSAttribMaker&lt;float&gt; *<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>;
00346                 <font class="keyword">static</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#q0">_RotTable</a>[4 * 256];
00347 
00348                 <font class="comment">//#ifdef NL_DEBUG</font>
00350 <font class="comment">                        static bool _InitializedRotTab;</font>
00351                 <font class="comment">//#endif</font>
00352 
<a name="l00353"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b1">00353</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b1">newAngle2DElement</a>(CPSLocated *emitterLocated, uint32 emitterIndex)
00354                 {
00355                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>-&gt;newElement(emitterLocated, emitterIndex);
00356                 }       
<a name="l00357"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b2">00357</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b2">deleteAngle2DElement</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
00358                 {
00359                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>-&gt;deleteElement(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00360                 }
<a name="l00361"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b3">00361</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b3">resizeAngle2D</a>(uint32 size)
00362                 {
00363                         <a class="code" href="debug_8h.html#a6">nlassert</a>(size &lt; (1 &lt;&lt; 16));
00364                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>-&gt;resize(size, <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b0">getAngle2DOwner</a>()-&gt;getSize());
00365                 }
00366 };
00367 
00368 
00371 
<a name="l00373"></a><a class="code" href="structNL3D_1_1CPSTexturedParticleNoAnim.html">00373</a> <font class="keyword">struct </font>CPSTexturedParticleNoAnim
00374 {
00376                 <font class="keyword">virtual</font> <font class="keywordtype">void</font>                                            <a class="code" href="structNL3D_1_1CPSTexturedParticleNoAnim.html#a0">setTexture</a>(CSmartPtr&lt;ITexture&gt; tex) = 0;
00378                 <font class="keyword">virtual</font> ITexture                                        *<a class="code" href="structNL3D_1_1CPSTexturedParticleNoAnim.html#a1">getTexture</a>(<font class="keywordtype">void</font>) = 0;
00379                 <font class="keyword">virtual</font> <font class="keyword">const</font> ITexture                          *<a class="code" href="structNL3D_1_1CPSTexturedParticleNoAnim.html#a1">getTexture</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> = 0;
00380 };
00381 
00384 
<a name="l00388"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html">00388</a> <font class="keyword">class </font>CPSTexturedParticle
00389 {
00390         <font class="keyword">public</font>:
00391 
00398                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a0">setTextureIndexScheme</a>(CPSAttribMaker&lt;sint32&gt; *animOrder);
00399 
<a name="l00401"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a1">00401</a>                 CPSAttribMaker&lt;sint32&gt; *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a1">getTextureIndexScheme</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>; }
00402 
<a name="l00404"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a2">00404</a>                 <font class="keyword">const</font> CPSAttribMaker&lt;sint32&gt; *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a1">getTextureIndexScheme</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>; }
00405 
00407                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a3">setTextureIndex</a>(sint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00408 
<a name="l00410"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a4">00410</a>                 sint32 <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a4">getTextureIndex</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n3">_TextureIndex</a>; }            
00411 
00413                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a5">setTextureGroup</a>(<a class="code" href="classNLMISC_1_1CSmartPtr.html">NLMISC::CSmartPtr&lt;CTextureGrouped&gt;</a> texGroup);
00414 
<a name="l00416"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a6">00416</a>                 CTextureGrouped *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a6">getTextureGroup</a>(<font class="keywordtype">void</font>) {  <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n1">_TexGroup</a>; }
00417 
<a name="l00419"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a7">00419</a>                 <font class="keyword">const</font> CTextureGrouped *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a6">getTextureGroup</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n1">_TexGroup</a>; }
00420 
00425                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a8">setTexture</a>(CSmartPtr&lt;ITexture&gt; tex);
00426 
<a name="l00428"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a9">00428</a>                 ITexture *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a9">getTexture</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n0">_Tex</a>; }
00429                 <font class="comment">// get the texture (const version)</font>
<a name="l00430"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a10">00430</a>                 <font class="keyword">const</font> ITexture *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a9">getTexture</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n0">_Tex</a>; }
00431 
00433                 <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a11">CPSTexturedParticle</a>();
00434 
00436                 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a12">~CPSTexturedParticle</a>();
00437 
00439                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a13">serialTextureScheme</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream);            
00440                 
00441         <font class="keyword">protected</font>:                      
00443                 <font class="keyword">virtual</font> CPSLocated *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b0">getTextureIndexOwner</a>(<font class="keywordtype">void</font>) = 0;
00444                 
00445                 <font class="comment">// a single texture</font>
<a name="l00446"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n0">00446</a>                 CSmartPtr&lt;ITexture&gt; <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n0">_Tex</a>;
00447 
00448                 <font class="comment">// a grouped texture</font>
<a name="l00449"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n1">00449</a>                 CSmartPtr&lt;CTextureGrouped&gt; <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n1">_TexGroup</a>;           
00450                 
<a name="l00451"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">00451</a>                 CPSAttribMaker&lt;sint32&gt; *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>;
00452 
00453                 <font class="comment">// a texture index. Most of the time, a scheme of index will be used instead of that</font>
<a name="l00454"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n3">00454</a>                 sint32 <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n3">_TextureIndex</a>;
00455 
00457                 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b1">updateMatAndVbForTexture</a>(<font class="keywordtype">void</font>) = 0;
00458 
<a name="l00459"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b2">00459</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b2">newTextureIndexElement</a>(CPSLocated *emitterLocated, uint32 emitterIndex)
00460                 {
00461                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>-&gt;newElement(emitterLocated, emitterIndex);
00462                 }       
<a name="l00463"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b3">00463</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b3">deleteTextureIndexElement</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
00464                 {
00465                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>-&gt;deleteElement(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00466                 }
<a name="l00467"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b4">00467</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b4">resizeTextureIndex</a>(uint32 size)
00468                 {
00469                         <a class="code" href="debug_8h.html#a6">nlassert</a>(size &lt; (1 &lt;&lt; 16));
00470                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>-&gt;resize(size, <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b0">getTextureIndexOwner</a>()-&gt;getSize() );
00471                 }
00472 };
00473 
00476 
<a name="l00482"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html">00482</a> <font class="keyword">class </font>CPSMultiTexturedParticle
00483 {
00484 <font class="keyword">public</font>:
00486         <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a0">CPSMultiTexturedParticle</a>();
00487 
<a name="l00489"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">00489</a>         <font class="keyword">enum</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a> { <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5s0">Add</a> = 0, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5s1">Modulate</a>, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5s2">Decal</a>, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5s3">EnvBumpMap</a>, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5s4">Last</a> = 0xff };
00490 
00492         <font class="keywordtype">void</font>                                            <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a1">enableMultiTexture</a>(<font class="keywordtype">bool</font> enabled = <font class="keyword">true</font>);
<a name="l00493"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a2">00493</a>         <font class="keywordtype">bool</font>                                            <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a2">isMultiTextureEnabled</a>()<font class="keyword"> const   </font>{ <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> &amp; (uint8) <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t1">MultiTextureEnabled</a>) != 0; }
00494 
00496         <font class="keywordtype">void</font>                                            <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a3">setTexture2</a>(ITexture *tex);     
00497 
<a name="l00499"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a4">00499</a>         <font class="keyword">const</font> ITexture                          *<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a4">getTexture2</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n2">_Texture2</a>; }
<a name="l00500"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a5">00500</a>         ITexture                                        *<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a4">getTexture2</a>() { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n2">_Texture2</a>; }
00501 
00505         <font class="keywordtype">void</font>                                            <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a6">setMainTexOp</a>(<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a> op);     
00506 
<a name="l00507"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a7">00507</a>         <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a>                                       <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a7">getMainTexOp</a>()<font class="keyword"> const       </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n0">_MainOp</a>; }
00508 
00509         <font class="comment">// Enable the use of an alternate texture for multitexturing. When disabled, this discard the textures that may have been set.</font>
00510         <font class="keywordtype">void</font>                                            <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a8">enableAlternateTex</a>(<font class="keywordtype">bool</font> enabled = <font class="keyword">true</font>);
<a name="l00511"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a9">00511</a>         <font class="keywordtype">bool</font>                                            <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a9">isAlternateTexEnabled</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> &amp; (uint8) <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t2">AlternateTextureEnabled</a>) != 0; }
00512         
00514         <font class="comment">// Convert the texture to / from a bumpmap if needed. (so you just provide its heightmap)</font>
00515         <font class="keywordtype">void</font>                                            <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a10">setTexture2Alternate</a>(ITexture *tex);
00516 
<a name="l00518"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a11">00518</a>         <font class="keyword">const</font> ITexture                          *<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a11">getTexture2Alternate</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n3">_AlternateTexture2</a>; }
<a name="l00519"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a12">00519</a>         ITexture                                        *<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a11">getTexture2Alternate</a>() { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n3">_AlternateTexture2</a>; }
00520 
00522         <font class="keywordtype">void</font>                                            <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a13">setAlternateTexOp</a>(<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a> op); 
00523         
<a name="l00524"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a14">00524</a>         <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a>                                       <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a14">getAlternateTexOp</a>()<font class="keyword"> const           </font>
00525 <font class="keyword">        </font>{               
00526                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n1">_AlternateOp</a>; 
00527         }
00528 
<a name="l00532"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a15">00532</a>         <font class="keywordtype">void</font>                                            <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a15">setScrollSpeed</a>(uint stage, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> &amp;sp) 
00533         {
00534                 <a class="code" href="debug_8h.html#a6">nlassert</a>(stage &lt; 2);
00535                 <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n4">_TexScroll</a>[stage] = sp;         
00536         }
<a name="l00537"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a16">00537</a>         <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a>         &amp;<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a16">getScrollSpeed</a>(uint stage)<font class="keyword"> const</font>
00538 <font class="keyword">        </font>{
00539                 <a class="code" href="debug_8h.html#a6">nlassert</a>(stage &lt; 2);
00540                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n4">_TexScroll</a>[stage];
00541         }
00542 
<a name="l00546"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a17">00546</a>         <font class="keywordtype">void</font>                                            <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a17">setAlternateScrollSpeed</a>(uint stage, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> &amp;sp) 
00547         {
00548                 <a class="code" href="debug_8h.html#a6">nlassert</a>(stage &lt; 2);
00549                 <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n5">_TexScrollAlternate</a>[stage] = sp;
00550         }
<a name="l00551"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a18">00551</a>         <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a>         &amp;<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a18">getAlternateScrollSpeed</a>(uint stage)<font class="keyword"> const</font>
00552 <font class="keyword">        </font>{
00553                 <a class="code" href="debug_8h.html#a6">nlassert</a>(stage &lt; 2);
00554                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n5">_TexScrollAlternate</a>[stage];
00555         }
00556 
00558         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a19">serialMultiTex</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream); 
00559 
00564         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a20">setupMaterial</a>(ITexture *primary, IDriver *drv, CMaterial &amp;mat);
00565 
<a name="l00569"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#d0">00569</a>         <font class="keyword">static</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#d0">forceBasicCaps</a>(<font class="keywordtype">bool</font> force = <font class="keyword">true</font>) { <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#q0">_ForceBasicCaps</a> =  force; }
00570 
<a name="l00572"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#d1">00572</a>         <font class="keyword">static</font>  <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#d1">areBasicCapsForced</a>() { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#q0">_ForceBasicCaps</a>; }
00573 
00575         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a21">setUseLocalDate</a>(<font class="keywordtype">bool</font> use);
<a name="l00576"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a22">00576</a>         <font class="keywordtype">bool</font>    <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a22">getUseLocalDate</a>() { <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> &amp; <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t6">ScrollUseLocalDate</a>) != 0; }
00577 
00579         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a23">setUseLocalDateAlt</a>(<font class="keywordtype">bool</font> use);
<a name="l00580"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a24">00580</a>         <font class="keywordtype">bool</font>    <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a24">getUseLocalDateAlt</a>() { <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> &amp; <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t7">ScrollUseLocalDateAlternate</a>) != 0; }
00581 
<a name="l00583"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a25">00583</a>         <font class="keywordtype">void</font>    <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a25">setBumpFactor</a>(<font class="keywordtype">float</font> bumpFactor) { <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n7">_BumpFactor</a> = bumpFactor; <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b3">touch</a>(); }
<a name="l00584"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a26">00584</a>         <font class="keywordtype">float</font>   <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a26">getBumpFactor</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n7">_BumpFactor</a>; }
00585 
00586 <font class="keyword">protected</font>:      
00587         <font class="keywordtype">void</font>                                            <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b0">setupMultiTexEnv</a>(<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a> op, ITexture *tex1, ITexture *tex2, CMaterial &amp;mat); 
<a name="l00588"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n0">00588</a>         <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a>                                       <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n0">_MainOp</a>, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n1">_AlternateOp</a>;
<a name="l00589"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n2">00589</a>         <a class="code" href="classNLMISC_1_1CSmartPtr.html">NLMISC::CSmartPtr&lt;ITexture&gt;</a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n2">_Texture2</a>;
<a name="l00590"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n3">00590</a>         <a class="code" href="classNLMISC_1_1CSmartPtr.html">NLMISC::CSmartPtr&lt;ITexture&gt;</a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n3">_AlternateTexture2</a>; 
00591 
<a name="l00593"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n4">00593</a>         <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n4">_TexScroll</a>[2];
<a name="l00595"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n5">00595</a>         <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n5">_TexScrollAlternate</a>[2];
00596         
<a name="l00597"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8">00597</a>         <font class="keyword">enum</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8">TMultiTexState</a> {  <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t0">TouchFlag</a> = 0x01, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t1">MultiTextureEnabled</a> = 0x02, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t2">AlternateTextureEnabled</a> = 0x04, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t3">AlternateTextureUsed</a> = 0x08, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t4">EnvBumpMapUsed</a> = 0x10, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t5">BasicCapsForced</a> = 0x20,
00598                                                         <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t6">ScrollUseLocalDate</a> = 0x40, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t7">ScrollUseLocalDateAlternate</a> = 0x80
00599                                                 };
<a name="l00600"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">00600</a>         uint8   <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a>;
00601 
<a name="l00603"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b1">00603</a>         <font class="keywordtype">bool</font>    <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b1">isAlternateTextureUsed</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> &amp; <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t3">AlternateTextureUsed</a>) != 0; }
<a name="l00604"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b2">00604</a>         <font class="keywordtype">bool</font>    <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b2">isEnvBumpMapUsed</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> &amp; <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t4">EnvBumpMapUsed</a>) != 0; }
00605 
<a name="l00606"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b3">00606</a>         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b3">touch</a>()            { <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> |= (uint8) <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t0">TouchFlag</a>; }
<a name="l00607"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b4">00607</a>         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b4">unTouch</a>()          { <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> &amp;= ~ (uint8) <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t0">TouchFlag</a>; }
<a name="l00608"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b5">00608</a>         <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b5">isTouched</a>()        { <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> &amp; <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t0">TouchFlag</a>) != 0; }   
<a name="l00609"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b6">00609</a>         <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b6">areBasicCapsForcedLocal</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> &amp; <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t5">BasicCapsForced</a>) != 0; }
<a name="l00610"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b7">00610</a>         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b7">forceBasicCapsLocal</a>(<font class="keywordtype">bool</font> force) 
00611         { 
00612                 <font class="keywordflow">if</font> (force) <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> |= <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t5">BasicCapsForced</a>;
00613                 <font class="keywordflow">else</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> &amp;= ~<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t5">BasicCapsForced</a>;
00614         }
<a name="l00615"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n7">00615</a>         <font class="keywordtype">float</font>           <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n7">_BumpFactor</a>;
00616         <font class="keyword">static</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#q0">_ForceBasicCaps</a>;    
00617 };
00618  
00619 
00622 
<a name="l00626"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html">00626</a> <font class="keyword">class </font>CPSRotated3DPlaneParticle
00627 {
00628         <font class="keyword">public</font>:
00629 
00634                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a0">setPlaneBasisScheme</a>(CPSAttribMaker&lt;CPlaneBasis&gt; *basisMaker);
00635 
00640 
<a name="l00641"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a1">00641</a>                 CPSAttribMaker&lt;CPlaneBasis&gt; *<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a1">getPlaneBasisScheme</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>; }
00642 
<a name="l00644"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a2">00644</a>                 <font class="keyword">const</font> CPSAttribMaker&lt;CPlaneBasis&gt; *<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a1">getPlaneBasisScheme</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>; }
00645 
00646                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a3">setPlaneBasis</a>(<font class="keyword">const</font> CPlaneBasis &amp;basis);
00647 
<a name="l00649"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a4">00649</a>                 CPlaneBasis <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a4">getPlaneBasis</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n1">_PlaneBasis</a>; }
00650 
00652                 <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a5">CPSRotated3DPlaneParticle</a>();
00653 
00655                 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a6">~CPSRotated3DPlaneParticle</a>();
00656 
00658                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a7">serialPlaneBasisScheme</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream);
00659 
00660         <font class="keyword">protected</font>:              
00662 
00664                 <font class="keyword">virtual</font> CPSLocated *<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b0">getPlaneBasisOwner</a>(<font class="keywordtype">void</font>) = 0;               
00665                 
<a name="l00666"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">00666</a>                 CPSAttribMaker&lt;CPlaneBasis&gt; *<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>;
00667                 
<a name="l00668"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n1">00668</a>                 CPlaneBasis <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n1">_PlaneBasis</a>; <font class="comment">// constant basis..</font>
00669 
<a name="l00670"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b1">00670</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b1">newPlaneBasisElement</a>(CPSLocated *emitterLocated, uint32 emitterIndex)
00671                 {
00672                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>-&gt;newElement(emitterLocated, emitterIndex);
00673                 }       
<a name="l00674"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b2">00674</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b2">deletePlaneBasisElement</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
00675                 {
00676                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>-&gt;deleteElement(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00677                 }
<a name="l00678"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b3">00678</a>                 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b3">resizePlaneBasis</a>(uint32 size)
00679                 {
00680                         <a class="code" href="debug_8h.html#a6">nlassert</a>(size &lt; (1 &lt;&lt; 16));
00681                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a> &amp;&amp; <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>-&gt;hasMemory()) <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>-&gt;resize(size, <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b0">getPlaneBasisOwner</a>()-&gt;getSize());
00682                 }
00683 };
00684 
00687 
<a name="l00692"></a><a class="code" href="structNL3D_1_1CPSHintParticleRotateTheSame.html">00692</a> <font class="keyword">struct </font>CPSHintParticleRotateTheSame
00693 {
00703         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSHintParticleRotateTheSame.html#a0">hintRotateTheSame</a>(uint32 nbConfiguration
00704                                                         , <font class="keywordtype">float</font> minAngularVelocity = NLMISC::Pi
00705                                                         , <font class="keywordtype">float</font> maxAngularVelocity = NLMISC::Pi
00706                                                   ) = 0;
00707 
00712         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSHintParticleRotateTheSame.html#a1">disableHintRotateTheSame</a>(<font class="keywordtype">void</font>) = 0;
00713         
00714 
00719         <font class="keyword">virtual</font> uint32 <a class="code" href="structNL3D_1_1CPSHintParticleRotateTheSame.html#a2">checkHintRotateTheSame</a>(<font class="keywordtype">float</font> &amp;minAngularVelocity, <font class="keywordtype">float</font> &amp;maxAngularVelocity) <font class="keyword">const</font> = 0;
00720 };
00721 
00724 
<a name="l00726"></a><a class="code" href="structNL3D_1_1CPSTailParticle.html">00726</a> <font class="keyword">struct </font>CPSTailParticle
00727 {
00731         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSTailParticle.html#a0">setColorFading</a>(<font class="keywordtype">bool</font> onOff = <font class="keyword">true</font>) = 0;
00732 
00734         <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="structNL3D_1_1CPSTailParticle.html#a1">getColorFading</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> = 0;
00735                 
00736                 
00738         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSTailParticle.html#a2">setTailNbSeg</a>(uint32 nbSeg) = 0;
00739 
00740         <font class="comment">// get the number of segments in the tail</font>
00741         <font class="keyword">virtual</font> uint32 <a class="code" href="structNL3D_1_1CPSTailParticle.html#a3">getTailNbSeg</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> = 0;
00742 
00743         
00748         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSTailParticle.html#a4">setSystemBasis</a>(<font class="keywordtype">bool</font> yes) = 0;
00749                 
00751         <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="structNL3D_1_1CPSTailParticle.html#a5">isInSystemBasis</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> = 0;
00752 };
00753 
00756 
<a name="l00758"></a><a class="code" href="structNL3D_1_1CPSShapeParticle.html">00758</a> <font class="keyword">struct </font>CPSShapeParticle
00759 {
00761         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSShapeParticle.html#a0">setShape</a>(<font class="keyword">const</font> std::string &amp;shape) = 0;
00762 
00764         <font class="keyword">virtual</font> std::string <a class="code" href="structNL3D_1_1CPSShapeParticle.html#a1">getShape</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> = 0;
00765 };
00766 
00769 
<a name="l00773"></a><a class="code" href="classNL3D_1_1CPSMaterial.html">00773</a> <font class="keyword">class </font>CPSMaterial
00774 {
00775 <font class="keyword">public</font>:
00777         <a class="code" href="classNL3D_1_1CPSMaterial.html#a0">CPSMaterial</a>();
00778 
<a name="l00780"></a><a class="code" href="classNL3D_1_1CPSMaterial.html#s4">00780</a>         <font class="keyword">enum</font> <a class="code" href="classNL3D_1_1CPSMaterial.html#s4">TBlendingMode</a> { <a class="code" href="classNL3D_1_1CPSMaterial.html#s4s0">add</a>, <a class="code" href="classNL3D_1_1CPSMaterial.html#s4s1">modulate</a>, <a class="code" href="classNL3D_1_1CPSMaterial.html#s4s2">alphaBlend</a>, <a class="code" href="classNL3D_1_1CPSMaterial.html#s4s3">alphaTest</a> };    
00781 
00783         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMaterial.html#a1">serialMaterial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream); 
00784 
00786         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMaterial.html#a2">setBlendingMode</a>(CPSMaterial::TBlendingMode mode);
00787 
00789         CPSMaterial::TBlendingMode <a class="code" href="classNL3D_1_1CPSMaterial.html#a3">getBlendingMode</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font>; 
00790 
00791 
00796         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMaterial.html#a4">forceModulateConstantColor</a>(<font class="keywordtype">bool</font> force, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &amp;col = <a class="code" href="classNLMISC_1_1CRGBA.html#p7">NLMISC::CRGBA::White</a>);
00797 
00804         <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMaterial.html#a5">forceTexturedMaterialStages</a>(uint numStages);
00805 
00806         
00807 <font class="keyword">protected</font>:
<a name="l00808"></a><a class="code" href="classNL3D_1_1CPSMaterial.html#n0">00808</a>         CMaterial <a class="code" href="classNL3D_1_1CPSMaterial.html#n0">_Mat</a>;         
00809 };
00810 
00811 
00812 <font class="comment">//==========================================================================    </font>
00814 <font class="comment">inline void SetupModulatedStage(CMaterial &amp;m, uint stage, CMaterial::TTexSource src1, CMaterial::TTexSource src2)</font>
00815 {
00816         m.texEnvOpRGB(stage, CMaterial::Modulate);
00817         m.texEnvOpAlpha(stage, CMaterial::Modulate);
00818         m.texEnvArg0RGB(stage, src1, CMaterial::SrcColor);
00819         m.texEnvArg1RGB(stage, src2, CMaterial::SrcColor);
00820         m.texEnvArg0Alpha(stage, src1, CMaterial::SrcAlpha);
00821         m.texEnvArg1Alpha(stage, src2, CMaterial::SrcAlpha);
00822 }
00823 
00824 
00825 
00826 
00827 } <font class="comment">// NL3D</font>
00828 
00829 
00830 <font class="preprocessor">#endif // NL_PS_PARTICLE_BASIC_H</font>
00831 <font class="preprocessor"></font>
00832 <font class="comment">/* End of ps_particle_basic.h */</font>
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