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<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center>
<hr><h1>ps_particle_basic.h</h1><a href="ps__particle__basic_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025
00026 <font class="preprocessor">#ifndef NL_PS_PARTICLE_BASIC_H</font>
00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_PS_PARTICLE_BASIC_H</font>
00028 <font class="preprocessor"></font>
00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="vector__2f_8h.html">nel/misc/vector_2f.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="ps__located_8h.html">3d/ps_located.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="ps__plane__basis_8h.html">3d/ps_plane_basis.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="material_8h.html">3d/material.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="ps__attrib__maker_8h.html">3d/ps_attrib_maker.h</a>"</font>
00035
00036 <font class="keyword">namespace </font>NL3D
00037 {
00038
00039
00041 <font class="comment">// class forward declarations //</font>
00043 <font class="comment"></font>
00044 <font class="keyword">class </font>CTextureGrouped;
00045
<a name="l00054"></a><a class="code" href="classNL3D_1_1CPSParticle.html">00054</a> <font class="keyword">class </font>CPSParticle : <font class="keyword">public</font> CPSLocatedBindable
00055 {
00056 <font class="keyword">public</font>:
00057
00059 <a class="code" href="classNL3D_1_1CPSParticle.html#a0">CPSParticle</a>();
00060
<a name="l00062"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a1">00062</a> uint32 <a class="code" href="classNL3D_1_1CPSParticle.html#a1">getType</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="namespaceNL3D.html#a203">PSParticle</a>; }
00063
<a name="l00065"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a2">00065</a> <font class="keyword">virtual</font> uint32 <a class="code" href="classNL3D_1_1CPSParticle.html#a2">getPriority</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> 1000; }
00066
<a name="l00068"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a3">00068</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a3">hasParticles</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CPSLocatedBindable.html#n0">_Owner</a>); <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSLocatedBindable.html#n0">_Owner</a>->getSize() != 0; }
00069
<a name="l00073"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a4">00073</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a4">step</a>(<a class="code" href="namespaceNL3D.html#a484">TPSProcessPass</a> pass, <a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> ellapsedTime, <a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> realEt)
00074 {
00075 <font class="keywordflow">if</font> (
00076 (pass == <a class="code" href="namespaceNL3D.html#a484a170">PSBlendRender</a> && <a class="code" href="classNL3D_1_1CPSParticle.html#a5">hasTransparentFaces</a>())
00077 || (pass == <a class="code" href="namespaceNL3D.html#a484a169">PSSolidRender</a> && <a class="code" href="classNL3D_1_1CPSParticle.html#a6">hasOpaqueFaces</a>())
00078 )
00079 {
00080 <a class="code" href="classNL3D_1_1CPSParticle.html#a7">draw</a>(pass == <a class="code" href="namespaceNL3D.html#a484a169">PSSolidRender</a>);
00081 }
00082 <font class="keywordflow">else</font>
00083 <font class="keywordflow">if</font> (pass == <a class="code" href="namespaceNL3D.html#a484a171">PSToolRender</a>) <font class="comment">// edition mode only</font>
00084 {
00085 <a class="code" href="classNL3D_1_1CPSParticle.html#a8">showTool</a>();
00086 }
00087 }
00088
00090 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a5">hasTransparentFaces</a>(<font class="keywordtype">void</font>) = 0;
00091
00093 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a6">hasOpaqueFaces</a>(<font class="keywordtype">void</font>) = 0;
00094
<a name="l00096"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a7">00096</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a7">draw</a>(<font class="keywordtype">bool</font> opaque) {}
00097
00099 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a8">showTool</a>();
00100
00102 <font class="keyword">virtual</font> uint32 <a class="code" href="classNL3D_1_1CPSParticle.html#a9">getMaxNumFaces</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> = 0;
00103
<a name="l00105"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a10">00105</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a10">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream)
00106 {
00108 sint ver = f.serialVersion(2);
00109 CPSLocatedBindable::serial(f);
00110 <font class="keywordflow">if</font> (ver >= 2)
00111 {
00112 f.serial(<a class="code" href="classNL3D_1_1CPSParticle.html#o0">_DisableAutoLOD</a>);
00113 }
00114 }
00115
00116
<a name="l00118"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a11">00118</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a11">disableAutoLOD</a>(<font class="keywordtype">bool</font> disable = <font class="keyword">true</font>) { <a class="code" href="classNL3D_1_1CPSParticle.html#o0">_DisableAutoLOD</a> = disable; }
00119
<a name="l00121"></a><a class="code" href="classNL3D_1_1CPSParticle.html#a12">00121</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSParticle.html#a12">isAutoLODDisabled</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSParticle.html#o0">_DisableAutoLOD</a>; }
00122
00123 <font class="keyword">protected</font>:
00124
<a name="l00129"></a><a class="code" href="classNL3D_1_1CPSParticle.html#b0">00129</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#b0">notifyOwnerMaxNumFacesChanged</a>(<font class="keywordtype">void</font>)<font class="keyword"> const</font>
00130 <font class="keyword"> </font>{
00131 <font class="keywordflow">if</font> (_Owner)
00132 {
00133 <a class="code" href="classNL3D_1_1CPSLocatedBindable.html#n0">_Owner</a>->notifyMaxNumFacesChanged();
00134 }
00135 }
00136
00139 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#b1">newElement</a>(<a class="code" href="classNL3D_1_1CPSLocatedBindable.html#l0">CPSLocated</a> *emitterLocated, uint32 emitterIndex) = 0;
00140
00145 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#b2">deleteElement</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>) = 0;
00146
00150 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#b3">resize</a>(uint32 size) = 0;
00151
00152
00157 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSParticle.html#b4">computeSrcStep</a>(uint32 &<a class="code" href="classNL3D_1_1CPSParticle.html#a4">step</a>, uint &numToProcess);
00158
00159 <font class="keyword">private</font>:
<a name="l00161"></a><a class="code" href="classNL3D_1_1CPSParticle.html#o0">00161</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSParticle.html#o0">_DisableAutoLOD</a>;
00162 };
00163
00166
<a name="l00168"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html">00168</a> <font class="keyword">class </font>CPSColoredParticle
00169 {
00170 <font class="keyword">public</font>:
00171
00176 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#a0">setColorScheme</a>(CPSAttribMaker<CRGBA> *col);
00177
<a name="l00179"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#a1">00179</a> CPSAttribMaker<CRGBA> *<a class="code" href="classNL3D_1_1CPSColoredParticle.html#a1">getColorScheme</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>; }
00180
<a name="l00182"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#a2">00182</a> <font class="keyword">const</font> CPSAttribMaker<CRGBA> *<a class="code" href="classNL3D_1_1CPSColoredParticle.html#a1">getColorScheme</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>; }
00183
00185 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#a3">setColor</a>(<a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> col);
00186
<a name="l00188"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#a4">00188</a> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#a4">getColor</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n0">_Color</a>; }
00189
00191 <a class="code" href="classNL3D_1_1CPSColoredParticle.html#a5">CPSColoredParticle</a>();
00192
00194 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#a6">~CPSColoredParticle</a>();
00195
00197 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#a7">serialColorScheme</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream);
00198
00199 <font class="keyword">protected</font>:
00200
00202 <font class="keyword">virtual</font> CPSLocated *<a class="code" href="classNL3D_1_1CPSColoredParticle.html#b0">getColorOwner</a>(<font class="keywordtype">void</font>) = 0;
<a name="l00203"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#n0">00203</a> CRGBA <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n0">_Color</a>;
00204
<a name="l00205"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">00205</a> CPSAttribMaker<CRGBA> *<a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>;
00206
00208 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#b1">updateMatAndVbForColor</a>(<font class="keywordtype">void</font>) = 0;
00209
<a name="l00210"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#b2">00210</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#b2">newColorElement</a>(CPSLocated *emitterLocated, uint32 emitterIndex)
00211 {
00212 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a> && <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>->newElement(emitterLocated, emitterIndex);
00213 }
<a name="l00214"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#b3">00214</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#b3">deleteColorElement</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
00215 {
00216 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a> && <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>->deleteElement(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00217 }
<a name="l00218"></a><a class="code" href="classNL3D_1_1CPSColoredParticle.html#b4">00218</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSColoredParticle.html#b4">resizeColor</a>(uint32 size)
00219 {
00220 <a class="code" href="debug_8h.html#a6">nlassert</a>(size < (1 << 16));
00221 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a> && <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a>->resize(size, <a class="code" href="classNL3D_1_1CPSColoredParticle.html#b0">getColorOwner</a>()->getSize());
00222 }
00223 };
00224
00227
<a name="l00229"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html">00229</a> <font class="keyword">class </font>CPSSizedParticle
00230 {
00231 <font class="keyword">public</font>:
00232
00237 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#a0">setSizeScheme</a>(CPSAttribMaker<float> *size);
00238
00239
00240
<a name="l00242"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#a1">00242</a> CPSAttribMaker<float> *<a class="code" href="classNL3D_1_1CPSSizedParticle.html#a1">getSizeScheme</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>; }
00243
<a name="l00245"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#a2">00245</a> <font class="keyword">const</font> CPSAttribMaker<float> *<a class="code" href="classNL3D_1_1CPSSizedParticle.html#a1">getSizeScheme</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>; }
00246
00248 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#a3">setSize</a>(<font class="keywordtype">float</font> size);
00249
<a name="l00251"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#a4">00251</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#a4">getSize</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n0">_ParticleSize</a>; }
00252
00254 <a class="code" href="classNL3D_1_1CPSSizedParticle.html#a5">CPSSizedParticle</a>();
00255
00257 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#a6">~CPSSizedParticle</a>();
00258
00260 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#a7">serialSizeScheme</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream);
00261
00262 <font class="keyword">protected</font>:
00263
00265 <font class="keyword">virtual</font> CPSLocated *<a class="code" href="classNL3D_1_1CPSSizedParticle.html#b0">getSizeOwner</a>(<font class="keywordtype">void</font>) = 0;
<a name="l00266"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#n0">00266</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n0">_ParticleSize</a>;
<a name="l00267"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">00267</a> CPSAttribMaker<float> *<a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>;
<a name="l00268"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#b1">00268</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#b1">newSizeElement</a>(CPSLocated *emitterLocated, uint32 emitterIndex)
00269 {
00270 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a> && <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>->newElement(emitterLocated, emitterIndex);
00271 }
<a name="l00272"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#b2">00272</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#b2">deleteSizeElement</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
00273 {
00274 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a> && <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>->deleteElement(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00275 }
<a name="l00276"></a><a class="code" href="classNL3D_1_1CPSSizedParticle.html#b3">00276</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSSizedParticle.html#b3">resizeSize</a>(uint32 size)
00277 {
00278 <a class="code" href="debug_8h.html#a6">nlassert</a>(size < (1 << 16));
00279 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a> && <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSSizedParticle.html#n1">_SizeScheme</a>->resize(size, <a class="code" href="classNL3D_1_1CPSSizedParticle.html#b0">getSizeOwner</a>()-><a class="code" href="classNL3D_1_1CPSSizedParticle.html#a4">getSize</a>());
00280 }
00281 };
00282
00283
00286
<a name="l00288"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html">00288</a> <font class="keyword">class </font>CPSRotated2DParticle
00289 {
00290 <font class="keyword">public</font>:
00291
00297 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a0">setAngle2DScheme</a>(CPSAttribMaker<float> *scheme);
00298
<a name="l00300"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a1">00300</a> CPSAttribMaker<float> *<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a1">getAngle2DScheme</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>; }
00301
<a name="l00303"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a2">00303</a> <font class="keyword">const</font> CPSAttribMaker<float> *<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a1">getAngle2DScheme</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>; }
00304
00305
00310 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a3">setAngle2D</a>(<font class="keywordtype">float</font> angle);
00311
<a name="l00313"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a4">00313</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a4">getAngle2D</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n0">_Angle2D</a>; }
00314
00316 <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a5">CPSRotated2DParticle</a>();
00317
00319 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a6">~CPSRotated2DParticle</a>();
00320
00322 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#a7">serialAngle2DScheme</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream);
00323
00324
00325
<a name="l00331"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#d0">00331</a> <font class="keyword">static</font> <font class="keyword">inline</font> <font class="keyword">const</font> <font class="keywordtype">float</font> *<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#d0">getRotTable</a>(<font class="keywordtype">void</font>)
00332 {
00333 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#q1">_InitializedRotTab</a>); <font class="comment">// must have called initRotTable at the start of the apply</font>
00334 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#q0">_RotTable</a>;
00335 }
00336
00338 <font class="keyword">static</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#d1">initRotTable</a>(<font class="keywordtype">void</font>);
00339
00340 <font class="keyword">protected</font>:
00342 <font class="keyword">virtual</font> CPSLocated *<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b0">getAngle2DOwner</a>(<font class="keywordtype">void</font>) = 0;
00343
<a name="l00344"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n0">00344</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n0">_Angle2D</a>;
<a name="l00345"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">00345</a> CPSAttribMaker<float> *<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>;
00346 <font class="keyword">static</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#q0">_RotTable</a>[4 * 256];
00347
00348 <font class="comment">//#ifdef NL_DEBUG</font>
00350 <font class="comment"> static bool _InitializedRotTab;</font>
00351 <font class="comment">//#endif</font>
00352
<a name="l00353"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b1">00353</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b1">newAngle2DElement</a>(CPSLocated *emitterLocated, uint32 emitterIndex)
00354 {
00355 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a> && <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>->newElement(emitterLocated, emitterIndex);
00356 }
<a name="l00357"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b2">00357</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b2">deleteAngle2DElement</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
00358 {
00359 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a> && <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>->deleteElement(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00360 }
<a name="l00361"></a><a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b3">00361</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b3">resizeAngle2D</a>(uint32 size)
00362 {
00363 <a class="code" href="debug_8h.html#a6">nlassert</a>(size < (1 << 16));
00364 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a> && <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#n1">_Angle2DScheme</a>->resize(size, <a class="code" href="classNL3D_1_1CPSRotated2DParticle.html#b0">getAngle2DOwner</a>()->getSize());
00365 }
00366 };
00367
00368
00371
<a name="l00373"></a><a class="code" href="structNL3D_1_1CPSTexturedParticleNoAnim.html">00373</a> <font class="keyword">struct </font>CPSTexturedParticleNoAnim
00374 {
00376 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSTexturedParticleNoAnim.html#a0">setTexture</a>(CSmartPtr<ITexture> tex) = 0;
00378 <font class="keyword">virtual</font> ITexture *<a class="code" href="structNL3D_1_1CPSTexturedParticleNoAnim.html#a1">getTexture</a>(<font class="keywordtype">void</font>) = 0;
00379 <font class="keyword">virtual</font> <font class="keyword">const</font> ITexture *<a class="code" href="structNL3D_1_1CPSTexturedParticleNoAnim.html#a1">getTexture</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> = 0;
00380 };
00381
00384
<a name="l00388"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html">00388</a> <font class="keyword">class </font>CPSTexturedParticle
00389 {
00390 <font class="keyword">public</font>:
00391
00398 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a0">setTextureIndexScheme</a>(CPSAttribMaker<sint32> *animOrder);
00399
<a name="l00401"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a1">00401</a> CPSAttribMaker<sint32> *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a1">getTextureIndexScheme</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>; }
00402
<a name="l00404"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a2">00404</a> <font class="keyword">const</font> CPSAttribMaker<sint32> *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a1">getTextureIndexScheme</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>; }
00405
00407 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a3">setTextureIndex</a>(sint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00408
<a name="l00410"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a4">00410</a> sint32 <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a4">getTextureIndex</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n3">_TextureIndex</a>; }
00411
00413 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a5">setTextureGroup</a>(<a class="code" href="classNLMISC_1_1CSmartPtr.html">NLMISC::CSmartPtr<CTextureGrouped></a> texGroup);
00414
<a name="l00416"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a6">00416</a> CTextureGrouped *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a6">getTextureGroup</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n1">_TexGroup</a>; }
00417
<a name="l00419"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a7">00419</a> <font class="keyword">const</font> CTextureGrouped *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a6">getTextureGroup</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n1">_TexGroup</a>; }
00420
00425 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a8">setTexture</a>(CSmartPtr<ITexture> tex);
00426
<a name="l00428"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a9">00428</a> ITexture *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a9">getTexture</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n0">_Tex</a>; }
00429 <font class="comment">// get the texture (const version)</font>
<a name="l00430"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a10">00430</a> <font class="keyword">const</font> ITexture *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a9">getTexture</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n0">_Tex</a>; }
00431
00433 <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a11">CPSTexturedParticle</a>();
00434
00436 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a12">~CPSTexturedParticle</a>();
00437
00439 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#a13">serialTextureScheme</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream);
00440
00441 <font class="keyword">protected</font>:
00443 <font class="keyword">virtual</font> CPSLocated *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b0">getTextureIndexOwner</a>(<font class="keywordtype">void</font>) = 0;
00444
00445 <font class="comment">// a single texture</font>
<a name="l00446"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n0">00446</a> CSmartPtr<ITexture> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n0">_Tex</a>;
00447
00448 <font class="comment">// a grouped texture</font>
<a name="l00449"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n1">00449</a> CSmartPtr<CTextureGrouped> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n1">_TexGroup</a>;
00450
<a name="l00451"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">00451</a> CPSAttribMaker<sint32> *<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>;
00452
00453 <font class="comment">// a texture index. Most of the time, a scheme of index will be used instead of that</font>
<a name="l00454"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n3">00454</a> sint32 <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n3">_TextureIndex</a>;
00455
00457 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b1">updateMatAndVbForTexture</a>(<font class="keywordtype">void</font>) = 0;
00458
<a name="l00459"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b2">00459</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b2">newTextureIndexElement</a>(CPSLocated *emitterLocated, uint32 emitterIndex)
00460 {
00461 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a> && <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>->newElement(emitterLocated, emitterIndex);
00462 }
<a name="l00463"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b3">00463</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b3">deleteTextureIndexElement</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
00464 {
00465 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a> && <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>->deleteElement(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00466 }
<a name="l00467"></a><a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b4">00467</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b4">resizeTextureIndex</a>(uint32 size)
00468 {
00469 <a class="code" href="debug_8h.html#a6">nlassert</a>(size < (1 << 16));
00470 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a> && <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#n2">_TextureIndexScheme</a>->resize(size, <a class="code" href="classNL3D_1_1CPSTexturedParticle.html#b0">getTextureIndexOwner</a>()->getSize() );
00471 }
00472 };
00473
00476
<a name="l00482"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html">00482</a> <font class="keyword">class </font>CPSMultiTexturedParticle
00483 {
00484 <font class="keyword">public</font>:
00486 <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a0">CPSMultiTexturedParticle</a>();
00487
<a name="l00489"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">00489</a> <font class="keyword">enum</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a> { <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5s0">Add</a> = 0, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5s1">Modulate</a>, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5s2">Decal</a>, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5s3">EnvBumpMap</a>, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5s4">Last</a> = 0xff };
00490
00492 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a1">enableMultiTexture</a>(<font class="keywordtype">bool</font> enabled = <font class="keyword">true</font>);
<a name="l00493"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a2">00493</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a2">isMultiTextureEnabled</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> & (uint8) <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t1">MultiTextureEnabled</a>) != 0; }
00494
00496 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a3">setTexture2</a>(ITexture *tex);
00497
<a name="l00499"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a4">00499</a> <font class="keyword">const</font> ITexture *<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a4">getTexture2</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n2">_Texture2</a>; }
<a name="l00500"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a5">00500</a> ITexture *<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a4">getTexture2</a>() { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n2">_Texture2</a>; }
00501
00505 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a6">setMainTexOp</a>(<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a> op);
00506
<a name="l00507"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a7">00507</a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a7">getMainTexOp</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n0">_MainOp</a>; }
00508
00509 <font class="comment">// Enable the use of an alternate texture for multitexturing. When disabled, this discard the textures that may have been set.</font>
00510 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a8">enableAlternateTex</a>(<font class="keywordtype">bool</font> enabled = <font class="keyword">true</font>);
<a name="l00511"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a9">00511</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a9">isAlternateTexEnabled</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> & (uint8) <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t2">AlternateTextureEnabled</a>) != 0; }
00512
00514 <font class="comment">// Convert the texture to / from a bumpmap if needed. (so you just provide its heightmap)</font>
00515 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a10">setTexture2Alternate</a>(ITexture *tex);
00516
<a name="l00518"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a11">00518</a> <font class="keyword">const</font> ITexture *<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a11">getTexture2Alternate</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n3">_AlternateTexture2</a>; }
<a name="l00519"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a12">00519</a> ITexture *<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a11">getTexture2Alternate</a>() { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n3">_AlternateTexture2</a>; }
00520
00522 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a13">setAlternateTexOp</a>(<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a> op);
00523
<a name="l00524"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a14">00524</a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a14">getAlternateTexOp</a>()<font class="keyword"> const </font>
00525 <font class="keyword"> </font>{
00526 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n1">_AlternateOp</a>;
00527 }
00528
<a name="l00532"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a15">00532</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a15">setScrollSpeed</a>(uint stage, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> &sp)
00533 {
00534 <a class="code" href="debug_8h.html#a6">nlassert</a>(stage < 2);
00535 <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n4">_TexScroll</a>[stage] = sp;
00536 }
<a name="l00537"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a16">00537</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> &<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a16">getScrollSpeed</a>(uint stage)<font class="keyword"> const</font>
00538 <font class="keyword"> </font>{
00539 <a class="code" href="debug_8h.html#a6">nlassert</a>(stage < 2);
00540 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n4">_TexScroll</a>[stage];
00541 }
00542
<a name="l00546"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a17">00546</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a17">setAlternateScrollSpeed</a>(uint stage, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> &sp)
00547 {
00548 <a class="code" href="debug_8h.html#a6">nlassert</a>(stage < 2);
00549 <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n5">_TexScrollAlternate</a>[stage] = sp;
00550 }
<a name="l00551"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a18">00551</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> &<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a18">getAlternateScrollSpeed</a>(uint stage)<font class="keyword"> const</font>
00552 <font class="keyword"> </font>{
00553 <a class="code" href="debug_8h.html#a6">nlassert</a>(stage < 2);
00554 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n5">_TexScrollAlternate</a>[stage];
00555 }
00556
00558 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a19">serialMultiTex</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream);
00559
00564 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a20">setupMaterial</a>(ITexture *primary, IDriver *drv, CMaterial &mat);
00565
<a name="l00569"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#d0">00569</a> <font class="keyword">static</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#d0">forceBasicCaps</a>(<font class="keywordtype">bool</font> force = <font class="keyword">true</font>) { <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#q0">_ForceBasicCaps</a> = force; }
00570
<a name="l00572"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#d1">00572</a> <font class="keyword">static</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#d1">areBasicCapsForced</a>() { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#q0">_ForceBasicCaps</a>; }
00573
00575 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a21">setUseLocalDate</a>(<font class="keywordtype">bool</font> use);
<a name="l00576"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a22">00576</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a22">getUseLocalDate</a>() { <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> & <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t6">ScrollUseLocalDate</a>) != 0; }
00577
00579 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a23">setUseLocalDateAlt</a>(<font class="keywordtype">bool</font> use);
<a name="l00580"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a24">00580</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a24">getUseLocalDateAlt</a>() { <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> & <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t7">ScrollUseLocalDateAlternate</a>) != 0; }
00581
<a name="l00583"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a25">00583</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a25">setBumpFactor</a>(<font class="keywordtype">float</font> bumpFactor) { <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n7">_BumpFactor</a> = bumpFactor; <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b3">touch</a>(); }
<a name="l00584"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a26">00584</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#a26">getBumpFactor</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n7">_BumpFactor</a>; }
00585
00586 <font class="keyword">protected</font>:
00587 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b0">setupMultiTexEnv</a>(<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a> op, ITexture *tex1, ITexture *tex2, CMaterial &mat);
<a name="l00588"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n0">00588</a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#s5">TOperator</a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n0">_MainOp</a>, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n1">_AlternateOp</a>;
<a name="l00589"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n2">00589</a> <a class="code" href="classNLMISC_1_1CSmartPtr.html">NLMISC::CSmartPtr<ITexture></a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n2">_Texture2</a>;
<a name="l00590"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n3">00590</a> <a class="code" href="classNLMISC_1_1CSmartPtr.html">NLMISC::CSmartPtr<ITexture></a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n3">_AlternateTexture2</a>;
00591
<a name="l00593"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n4">00593</a> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n4">_TexScroll</a>[2];
<a name="l00595"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n5">00595</a> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n5">_TexScrollAlternate</a>[2];
00596
<a name="l00597"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8">00597</a> <font class="keyword">enum</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8">TMultiTexState</a> { <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t0">TouchFlag</a> = 0x01, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t1">MultiTextureEnabled</a> = 0x02, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t2">AlternateTextureEnabled</a> = 0x04, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t3">AlternateTextureUsed</a> = 0x08, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t4">EnvBumpMapUsed</a> = 0x10, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t5">BasicCapsForced</a> = 0x20,
00598 <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t6">ScrollUseLocalDate</a> = 0x40, <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t7">ScrollUseLocalDateAlternate</a> = 0x80
00599 };
<a name="l00600"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">00600</a> uint8 <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a>;
00601
<a name="l00603"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b1">00603</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b1">isAlternateTextureUsed</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> & <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t3">AlternateTextureUsed</a>) != 0; }
<a name="l00604"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b2">00604</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b2">isEnvBumpMapUsed</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> & <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t4">EnvBumpMapUsed</a>) != 0; }
00605
<a name="l00606"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b3">00606</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b3">touch</a>() { <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> |= (uint8) <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t0">TouchFlag</a>; }
<a name="l00607"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b4">00607</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b4">unTouch</a>() { <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> &= ~ (uint8) <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t0">TouchFlag</a>; }
<a name="l00608"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b5">00608</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b5">isTouched</a>() { <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> & <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t0">TouchFlag</a>) != 0; }
<a name="l00609"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b6">00609</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b6">areBasicCapsForcedLocal</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> (<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> & <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t5">BasicCapsForced</a>) != 0; }
<a name="l00610"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b7">00610</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#b7">forceBasicCapsLocal</a>(<font class="keywordtype">bool</font> force)
00611 {
00612 <font class="keywordflow">if</font> (force) <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> |= <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t5">BasicCapsForced</a>;
00613 <font class="keywordflow">else</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n6">_MultiTexState</a> &= ~<a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#t8t5">BasicCapsForced</a>;
00614 }
<a name="l00615"></a><a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n7">00615</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#n7">_BumpFactor</a>;
00616 <font class="keyword">static</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CPSMultiTexturedParticle.html#q0">_ForceBasicCaps</a>;
00617 };
00618
00619
00622
<a name="l00626"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html">00626</a> <font class="keyword">class </font>CPSRotated3DPlaneParticle
00627 {
00628 <font class="keyword">public</font>:
00629
00634 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a0">setPlaneBasisScheme</a>(CPSAttribMaker<CPlaneBasis> *basisMaker);
00635
00640
<a name="l00641"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a1">00641</a> CPSAttribMaker<CPlaneBasis> *<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a1">getPlaneBasisScheme</a>(<font class="keywordtype">void</font>) { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>; }
00642
<a name="l00644"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a2">00644</a> <font class="keyword">const</font> CPSAttribMaker<CPlaneBasis> *<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a1">getPlaneBasisScheme</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>; }
00645
00646 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a3">setPlaneBasis</a>(<font class="keyword">const</font> CPlaneBasis &basis);
00647
<a name="l00649"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a4">00649</a> CPlaneBasis <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a4">getPlaneBasis</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n1">_PlaneBasis</a>; }
00650
00652 <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a5">CPSRotated3DPlaneParticle</a>();
00653
00655 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a6">~CPSRotated3DPlaneParticle</a>();
00656
00658 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#a7">serialPlaneBasisScheme</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream);
00659
00660 <font class="keyword">protected</font>:
00662
00664 <font class="keyword">virtual</font> CPSLocated *<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b0">getPlaneBasisOwner</a>(<font class="keywordtype">void</font>) = 0;
00665
<a name="l00666"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">00666</a> CPSAttribMaker<CPlaneBasis> *<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>;
00667
<a name="l00668"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n1">00668</a> CPlaneBasis <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n1">_PlaneBasis</a>; <font class="comment">// constant basis..</font>
00669
<a name="l00670"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b1">00670</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b1">newPlaneBasisElement</a>(CPSLocated *emitterLocated, uint32 emitterIndex)
00671 {
00672 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a> && <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>->newElement(emitterLocated, emitterIndex);
00673 }
<a name="l00674"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b2">00674</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b2">deletePlaneBasisElement</a>(uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
00675 {
00676 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a> && <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>->deleteElement(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00677 }
<a name="l00678"></a><a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b3">00678</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b3">resizePlaneBasis</a>(uint32 size)
00679 {
00680 <a class="code" href="debug_8h.html#a6">nlassert</a>(size < (1 << 16));
00681 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a> && <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>->hasMemory()) <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#n0">_PlaneBasisScheme</a>->resize(size, <a class="code" href="classNL3D_1_1CPSRotated3DPlaneParticle.html#b0">getPlaneBasisOwner</a>()->getSize());
00682 }
00683 };
00684
00687
<a name="l00692"></a><a class="code" href="structNL3D_1_1CPSHintParticleRotateTheSame.html">00692</a> <font class="keyword">struct </font>CPSHintParticleRotateTheSame
00693 {
00703 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSHintParticleRotateTheSame.html#a0">hintRotateTheSame</a>(uint32 nbConfiguration
00704 , <font class="keywordtype">float</font> minAngularVelocity = NLMISC::Pi
00705 , <font class="keywordtype">float</font> maxAngularVelocity = NLMISC::Pi
00706 ) = 0;
00707
00712 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSHintParticleRotateTheSame.html#a1">disableHintRotateTheSame</a>(<font class="keywordtype">void</font>) = 0;
00713
00714
00719 <font class="keyword">virtual</font> uint32 <a class="code" href="structNL3D_1_1CPSHintParticleRotateTheSame.html#a2">checkHintRotateTheSame</a>(<font class="keywordtype">float</font> &minAngularVelocity, <font class="keywordtype">float</font> &maxAngularVelocity) <font class="keyword">const</font> = 0;
00720 };
00721
00724
<a name="l00726"></a><a class="code" href="structNL3D_1_1CPSTailParticle.html">00726</a> <font class="keyword">struct </font>CPSTailParticle
00727 {
00731 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSTailParticle.html#a0">setColorFading</a>(<font class="keywordtype">bool</font> onOff = <font class="keyword">true</font>) = 0;
00732
00734 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="structNL3D_1_1CPSTailParticle.html#a1">getColorFading</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> = 0;
00735
00736
00738 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSTailParticle.html#a2">setTailNbSeg</a>(uint32 nbSeg) = 0;
00739
00740 <font class="comment">// get the number of segments in the tail</font>
00741 <font class="keyword">virtual</font> uint32 <a class="code" href="structNL3D_1_1CPSTailParticle.html#a3">getTailNbSeg</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> = 0;
00742
00743
00748 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSTailParticle.html#a4">setSystemBasis</a>(<font class="keywordtype">bool</font> yes) = 0;
00749
00751 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="structNL3D_1_1CPSTailParticle.html#a5">isInSystemBasis</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> = 0;
00752 };
00753
00756
<a name="l00758"></a><a class="code" href="structNL3D_1_1CPSShapeParticle.html">00758</a> <font class="keyword">struct </font>CPSShapeParticle
00759 {
00761 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="structNL3D_1_1CPSShapeParticle.html#a0">setShape</a>(<font class="keyword">const</font> std::string &shape) = 0;
00762
00764 <font class="keyword">virtual</font> std::string <a class="code" href="structNL3D_1_1CPSShapeParticle.html#a1">getShape</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> = 0;
00765 };
00766
00769
<a name="l00773"></a><a class="code" href="classNL3D_1_1CPSMaterial.html">00773</a> <font class="keyword">class </font>CPSMaterial
00774 {
00775 <font class="keyword">public</font>:
00777 <a class="code" href="classNL3D_1_1CPSMaterial.html#a0">CPSMaterial</a>();
00778
<a name="l00780"></a><a class="code" href="classNL3D_1_1CPSMaterial.html#s4">00780</a> <font class="keyword">enum</font> <a class="code" href="classNL3D_1_1CPSMaterial.html#s4">TBlendingMode</a> { <a class="code" href="classNL3D_1_1CPSMaterial.html#s4s0">add</a>, <a class="code" href="classNL3D_1_1CPSMaterial.html#s4s1">modulate</a>, <a class="code" href="classNL3D_1_1CPSMaterial.html#s4s2">alphaBlend</a>, <a class="code" href="classNL3D_1_1CPSMaterial.html#s4s3">alphaTest</a> };
00781
00783 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMaterial.html#a1">serialMaterial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream);
00784
00786 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMaterial.html#a2">setBlendingMode</a>(CPSMaterial::TBlendingMode mode);
00787
00789 CPSMaterial::TBlendingMode <a class="code" href="classNL3D_1_1CPSMaterial.html#a3">getBlendingMode</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font>;
00790
00791
00796 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMaterial.html#a4">forceModulateConstantColor</a>(<font class="keywordtype">bool</font> force, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &col = <a class="code" href="classNLMISC_1_1CRGBA.html#p7">NLMISC::CRGBA::White</a>);
00797
00804 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CPSMaterial.html#a5">forceTexturedMaterialStages</a>(uint numStages);
00805
00806
00807 <font class="keyword">protected</font>:
<a name="l00808"></a><a class="code" href="classNL3D_1_1CPSMaterial.html#n0">00808</a> CMaterial <a class="code" href="classNL3D_1_1CPSMaterial.html#n0">_Mat</a>;
00809 };
00810
00811
00812 <font class="comment">//========================================================================== </font>
00814 <font class="comment">inline void SetupModulatedStage(CMaterial &m, uint stage, CMaterial::TTexSource src1, CMaterial::TTexSource src2)</font>
00815 {
00816 m.texEnvOpRGB(stage, CMaterial::Modulate);
00817 m.texEnvOpAlpha(stage, CMaterial::Modulate);
00818 m.texEnvArg0RGB(stage, src1, CMaterial::SrcColor);
00819 m.texEnvArg1RGB(stage, src2, CMaterial::SrcColor);
00820 m.texEnvArg0Alpha(stage, src1, CMaterial::SrcAlpha);
00821 m.texEnvArg1Alpha(stage, src2, CMaterial::SrcAlpha);
00822 }
00823
00824
00825
00826
00827 } <font class="comment">// NL3D</font>
00828
00829
00830 <font class="preprocessor">#endif // NL_PS_PARTICLE_BASIC_H</font>
00831 <font class="preprocessor"></font>
00832 <font class="comment">/* End of ps_particle_basic.h */</font>
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