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<hr><h1>particle_system_instance_user.cpp</h1><a href="particle__system__instance__user_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2000, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027 
00028 <font class="preprocessor">#include "<a class="code" href="particle__system__instance__user_8h.html">3d/particle_system_instance_user.h</a>"</font>
00029 <font class="preprocessor">#include "<a class="code" href="particle__system_8h.html">3d/particle_system.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="particle__system__shape_8h.html">3d/particle_system_shape.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="ps__emitter_8h.html">3d/ps_emitter.h</a>"</font>
00032 
00033 
00034 <font class="keyword">namespace </font>NL3D {
00035 
00036 
00037 <font class="comment">//===================================================================</font>
<a name="l00038"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z652_0">00038</a> CParticleSystemInstanceUser::CParticleSystemInstanceUser(CScene *scene, IModel *model) 
00039                                                                 : CTransformUser(scene, model), _Invalidated(false)
00040 {
00041         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00042         CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
00043         psm-&gt;registerPSModelObserver(<font class="keyword">this</font>);
00044 }
00045 
00046 <font class="comment">//===================================================================</font>
<a name="l00047"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z653_3">00047</a> <font class="keywordtype">void</font>                            CParticleSystemInstanceUser::getShapeAABBox(<a class="code" href="classNLMISC_1_1CAABBox.html">NLMISC::CAABBox</a> &amp;bbox)<font class="keyword"> const</font>
00048 <font class="keyword"></font>{
00049         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00050         CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
00051         psm-&gt;getAABBox(bbox);
00052 }
00053 
00054 <font class="comment">//===================================================================</font>
<a name="l00055"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z652_1">00055</a> CParticleSystemInstanceUser::~CParticleSystemInstanceUser()
00056 {       
00057         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00058         CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
00059         psm-&gt;removePSModelObserver(<font class="keyword">this</font>);               
00060 }
00061 
00062 <font class="comment">//===================================================================</font>
<a name="l00063"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">00063</a> <font class="keywordtype">bool</font>            CParticleSystemInstanceUser::isSystemPresent(<font class="keywordtype">void</font>)<font class="keyword"> const</font>
00064 <font class="keyword"></font>{
00065         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00066         <font class="keywordflow">if</font> (_Invalidated) <font class="keywordflow">return</font> <font class="keyword">false</font>; <font class="comment">// the system is not even valid</font>
00067         CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
00068         <font class="keywordflow">return</font> psm-&gt;getPS() != NULL;
00069 }
00070 
00071 <font class="comment">//===================================================================</font>
<a name="l00072"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_3">00072</a> <font class="keywordtype">bool</font>            CParticleSystemInstanceUser::getSystemBBox(<a class="code" href="classNLMISC_1_1CAABBox.html">NLMISC::CAABBox</a> &amp;bbox)
00073 {
00074         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00075         <font class="keywordflow">if</font> (_Invalidated) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00076         CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
00077         <font class="keywordflow">if</font> (!psm-&gt;getPS()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00078         psm-&gt;getPS()-&gt;computeBBox(bbox);
00079         <font class="keywordflow">return</font> <font class="keyword">true</font>;
00080 }
00081 
00082 <font class="comment">//===================================================================</font>
<a name="l00083"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_4">00083</a> <font class="keywordtype">void</font>            CParticleSystemInstanceUser::setUserParam(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)
00084 {       
00085         <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> &gt;= <a class="code" href="namespaceNL3D.html#a165">MaxPSUserParam</a>)
00086         {
00087                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid user param index"</font>);
00088                 <font class="keywordflow">return</font>;
00089         }       
00090         CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
00091         <font class="comment">// psm-&gt;getPS()-&gt;setUserParam(index, value);</font>
00092         IAnimatedValue *av = psm-&gt;getValue(CParticleSystemModel::PSParam0 + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00093         NLMISC::safe_cast&lt;CAnimatedValueFloat *&gt;(av)-&gt;Value = <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>;
00094         psm-&gt;touch(CParticleSystemModel::PSParam0 + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, CParticleSystemModel::OwnerBit);     
00095 }
00096 
00097 <font class="comment">//===================================================================</font>
<a name="l00098"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_5">00098</a> <font class="keywordtype">float</font>           CParticleSystemInstanceUser::getUserParam(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const</font>
00099 <font class="keyword"></font>{
00100         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00101         <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> &gt;= <a class="code" href="namespaceNL3D.html#a165">MaxPSUserParam</a>)
00102         {
00103                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid user param index"</font>);
00104                 <font class="keywordflow">return</font> 0.f;
00105         }
00106         CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform) ;
00107         <font class="comment">//return psm-&gt;getPS()-&gt;getUserParam(index) ;</font>
00108         IAnimatedValue *av = psm-&gt;getValue(CParticleSystemModel::PSParam0 + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00109         <font class="keywordflow">return</font> NLMISC::safe_cast&lt;CAnimatedValueFloat *&gt;(av)-&gt;Value;
00110 }
00111 
00112 <font class="comment">//===================================================================</font>
<a name="l00113"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_8">00113</a> <font class="keywordtype">bool</font>            CParticleSystemInstanceUser::isValid(<font class="keywordtype">void</font>)<font class="keyword"> const</font>
00114 <font class="keyword"></font>{
00115         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00116         <font class="keywordflow">return</font> !<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o1">_Invalidated</a>;
00117 }
00118 
00119 <font class="comment">//===================================================================</font>
<a name="l00120"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_9">00120</a> <font class="keywordtype">void</font>            CParticleSystemInstanceUser::registerPSObserver(IPSObserver *observer)
00121 {
00122         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00123         <a class="code" href="debug_8h.html#a6">nlassert</a>(!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_10">isPSObserver</a>(observer));
00124         <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.push_back(observer);
00125 }
00126 
00127 <font class="comment">//===================================================================</font>
<a name="l00128"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_10">00128</a> <font class="keywordtype">bool</font>            CParticleSystemInstanceUser::isPSObserver(IPSObserver *observer)
00129 {
00130         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00131         <font class="keywordflow">return</font> std::find(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.begin(), <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end(), observer) != <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end();
00132 }
00133 
00134 
00135 <font class="comment">//===================================================================</font>
<a name="l00136"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_11">00136</a> <font class="keywordtype">void</font>            CParticleSystemInstanceUser::removePSObserver(IPSObserver *observer)
00137 {
00138         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00139         <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_10">isPSObserver</a>(observer));
00140         <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.erase(std::find(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.begin(), <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end(), observer));
00141 }
00142 
00143 
00144 <font class="comment">//===================================================================</font>
<a name="l00145"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z655_0">00145</a> <font class="keywordtype">void</font>            CParticleSystemInstanceUser::invalidPS(CParticleSystemModel *psm)
00146 {
00147         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00148         <font class="comment">// the instance pointer is invalid now</font>
00149         <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o1">_Invalidated</a> = <font class="keyword">true</font>;
00150         std::vector&lt;IPSObserver *&gt; obserCopy(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.begin(), <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end());
00151         <font class="keywordflow">for</font> (std::vector&lt;IPSObserver *&gt;::iterator it = <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.begin(); it != <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end(); ++it)
00152         {
00153                 (*it)-&gt;systemDestroyed(<font class="keyword">this</font>);
00154         }
00155 }
00156 
00157 <font class="comment">//===================================================================</font>
<a name="l00158"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z653_0">00158</a> uint                            CParticleSystemInstanceUser::getNumMaterials()<font class="keyword"> const</font>
00159 <font class="keyword"></font>{
00160         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00161         <font class="keywordflow">return</font> 0;
00162 }
00163 
00164 <font class="comment">//===================================================================</font>
<a name="l00165"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z653_1">00165</a> UInstanceMaterial       &amp;CParticleSystemInstanceUser::getMaterial(uint materialId)
00166 {
00167         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00168         <a class="code" href="debug_8h.html#a6">nlassert</a>(0); <font class="comment">// no material for a particle system</font>
00169 
00170         <font class="comment">// return dummy object</font>
00171         <font class="keywordflow">return</font> *(UInstanceMaterial *) NULL;
00172 }
00173 
00174 
00175 <font class="comment">//===================================================================</font>
00176 <font class="keyword">static</font> <font class="keyword">inline</font> uint32 <a class="code" href="namespaceNL3D.html#a385">IDToLittleEndian</a>(uint32 input)
00177 {
00178         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00179 <font class="preprocessor">        #ifdef NL_LITTLE_ENDIAN</font>
00180 <font class="preprocessor"></font>                <font class="keywordflow">return</font> input;
00181 <font class="preprocessor">        #else</font>
00182 <font class="preprocessor"></font>                <font class="keywordflow">return</font> ((input &amp; (0xff&lt;&lt;24))&gt;&gt;24)
00183                                 | ((input &amp; (0xff&lt;&lt;16))&gt;&gt;8)
00184                                 | ((input &amp; (0xff&lt;&lt;8))&lt;&lt;8)
00185                                 | ((input &amp; 0xff)&lt;&lt;24);
00186 <font class="preprocessor">        #endif</font>
00187 <font class="preprocessor"></font>}
00188 
00189 <font class="comment">//===================================================================</font>
<a name="l00190"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_0">00190</a> <font class="keywordtype">bool</font>    CParticleSystemInstanceUser::emit(uint32 anId, uint quantity)
00191 {
00192         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00193         <font class="keyword">const</font> uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = <a class="code" href="namespaceNL3D.html#a385">IDToLittleEndian</a>(anId);
00194         <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>());
00195         CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
00196         uint numLb  = ps-&gt;getNumLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
00197         <font class="keywordflow">if</font> (numLb == 0) <font class="keywordflow">return</font> <font class="keyword">false</font>; <font class="comment">// INVALID ID !!</font>
00198         <font class="keywordflow">for</font> (uint k = 0; k &lt; numLb; ++k)
00199         {
00200                 CPSLocatedBindable *lb = ps-&gt;getLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, k);               
00201                 <font class="keywordflow">if</font> (lb-&gt;getType() == <a class="code" href="namespaceNL3D.html#a204">PSEmitter</a>)
00202                 {
00203                         CPSEmitter *e = NLMISC::safe_cast&lt;CPSEmitter *&gt;(lb);
00204                         <a class="code" href="debug_8h.html#a6">nlassert</a>(e-&gt;getOwner());
00205                         uint nbInstances = e-&gt;getOwner()-&gt;getSize();
00206                         <font class="keywordflow">for</font> (uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> &lt; nbInstances; ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
00207                         {
00208                                 e-&gt;singleEmit(<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>, quantity);
00209                         }
00210                 }
00211         }
00212         <font class="keywordflow">return</font> <font class="keyword">true</font>;
00213 }
00214 
00215 
00216 
00217 <font class="comment">//===================================================================</font>
<a name="l00218"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_1">00218</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::removeByID(uint32 anId)
00219 {
00220         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00221         <font class="keyword">const</font> uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = <a class="code" href="namespaceNL3D.html#a385">IDToLittleEndian</a>(anId);
00222         <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00223         CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
00224         uint numLb  = ps-&gt;getNumLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
00225         <font class="keywordflow">if</font> (numLb == 0) <font class="keywordflow">return</font> <font class="keyword">false</font>; <font class="comment">// INVALID ID !!</font>
00226         <font class="keywordflow">for</font> (uint k = 0; k &lt; numLb; ++k)
00227         {
00228                 CPSLocatedBindable *lb = ps-&gt;getLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, k);
00229                 CPSLocated *owner = lb-&gt;getOwner();
00230                 <a class="code" href="debug_8h.html#a6">nlassert</a>(owner);
00231                 uint nbInstances  =  owner-&gt;getSize();
00232                 <font class="keywordflow">for</font> (uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> &lt; nbInstances; ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
00233                 {
00234                         owner-&gt;deleteElement(0);
00235                 }               
00236         }
00237         <font class="keywordflow">return</font> <font class="keyword">true</font>;
00238 }
00239 
00240 <font class="comment">//===================================================================</font>
<a name="l00241"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a1">00241</a> <font class="keywordtype">void</font>            CParticleSystemInstanceUser::changeMRMDistanceSetup(<font class="keywordtype">float</font> distanceFinest, <font class="keywordtype">float</font> distanceMiddle, <font class="keywordtype">float</font> distanceCoarsest)
00242 {
00243         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00244         <font class="comment">// no-op.</font>
00245 }
00246 
00247 
00248 <font class="comment">//===================================================================</font>
<a name="l00249"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_12">00249</a> uint CParticleSystemInstanceUser::getNumID()<font class="keyword"> const</font>
00250 <font class="keyword"></font>{
00251         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00252         <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> 0;
00253         CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
00254         <font class="keywordflow">return</font> ps-&gt;getNumID();
00255 }
00256 
00257 <font class="comment">//===================================================================</font>
<a name="l00258"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_13">00258</a> uint32 CParticleSystemInstanceUser::getID(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const</font>
00259 <font class="keyword"></font>{
00260         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00261         <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> 0;
00262         CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
00263         <font class="keywordflow">return</font> ps-&gt;getID(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00264 }
00265 
00266 <font class="comment">//===================================================================</font>
<a name="l00267"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_14">00267</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::getIDs(std::vector&lt;uint32&gt; &amp;dest)<font class="keyword"> const</font>
00268 <font class="keyword"></font>{
00269         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00270         <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00271         CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
00272         ps-&gt;getIDs(dest);
00273         <font class="keywordflow">return</font> <font class="keyword">true</font>;
00274 }
00275 
00276 
00277 <font class="comment">//===================================================================</font>
<a name="l00278"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a2">00278</a> <font class="keywordtype">void</font>            CParticleSystemInstanceUser::setShapeDistMax(<font class="keywordtype">float</font> distMax)
00279 {
00280         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>                    
00281         CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
00282         <font class="keywordflow">if</font>(psm &amp;&amp; psm-&gt;Shape)
00283         {
00284                 psm-&gt;Shape-&gt;setDistMax(distMax);
00285         }
00286 }
00287 
00288 <font class="comment">//===================================================================</font>
<a name="l00289"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a3">00289</a> <font class="keywordtype">float</font>           CParticleSystemInstanceUser::getShapeDistMax()<font class="keyword"> const</font>
00290 <font class="keyword"></font>{
00291         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00292         CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
00293         <font class="keywordflow">if</font>(psm &amp;&amp; psm-&gt;Shape)
00294         {
00295                 <font class="keywordflow">return</font> psm-&gt;Shape-&gt;getDistMax();
00296         }
00297         <font class="keywordflow">else</font>
00298                 <font class="keywordflow">return</font> -1;
00299 }
00300 
00301 <font class="comment">//===================================================================</font>
<a name="l00302"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_15">00302</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::setActive(uint32 anId, <font class="keywordtype">bool</font> active)
00303 {
00304         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00305         <font class="keyword">const</font> uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = <a class="code" href="namespaceNL3D.html#a385">IDToLittleEndian</a>(anId);
00306         <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00307         CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
00308         uint numLb  = ps-&gt;getNumLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
00309         <font class="keywordflow">if</font> (numLb == 0) <font class="keywordflow">return</font> <font class="keyword">false</font>; <font class="comment">// INVALID ID !!</font>
00310         <font class="keywordflow">for</font> (uint k = 0; k &lt; numLb; ++k)
00311         {
00312                 CPSLocatedBindable *lb = ps-&gt;getLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, k);
00313                 lb-&gt;setActive(active);          
00314         }
00315         <font class="keywordflow">return</font> <font class="keyword">true</font>;
00316 }
00317 
00318 
00319 <font class="comment">//===================================================================</font>
<a name="l00320"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_16">00320</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::activateEmitters(<font class="keywordtype">bool</font> active)
00321 {       
00322         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00323         <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00324         CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
00325         <font class="keywordflow">for</font>(uint k = 0; k &lt; ps-&gt;getNbProcess(); ++k)
00326         {
00327                 CPSLocated *loc = dynamic_cast&lt;CPSLocated *&gt;(ps-&gt;getProcess(k));
00328                 <font class="keywordflow">if</font> (loc)
00329                 {
00330                         <font class="keywordflow">for</font>(uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> &lt; loc-&gt;getNbBoundObjects(); ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
00331                         {
00332                                 <font class="keywordflow">if</font> (loc-&gt;getBoundObject(l)-&gt;getType() == <a class="code" href="namespaceNL3D.html#a204">PSEmitter</a>)     
00333                                         loc-&gt;getBoundObject(l)-&gt;setActive(active);
00334                         }
00335                 }
00336         }
00337         <font class="keywordflow">return</font> <font class="keyword">true</font>;
00338 }
00339 
00340 <font class="comment">//===================================================================</font>
<a name="l00341"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z656_0">00341</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::hasParticles()<font class="keyword"> const</font>
00342 <font class="keyword"></font>{
00343         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00344         <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00345         CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
00346         <font class="keywordflow">return</font> ps-&gt;hasParticles();
00347 }
00348 
00349 <font class="comment">//===================================================================</font>
<a name="l00350"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z656_1">00350</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::hasEmmiters()<font class="keyword"> const</font>
00351 <font class="keyword"></font>{
00352         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00353         <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00354         CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
00355         <font class="keywordflow">return</font> ps-&gt;hasEmitters();
00356 }
00357 <font class="comment">//===================================================================</font>
<a name="l00358"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a0">00358</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isShared()<font class="keyword"> const</font>
00359 <font class="keyword"></font>{
00360         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00361         CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
00362         <font class="keywordflow">if</font>(psm-&gt;Shape)
00363         {
00364                 <font class="keywordflow">return</font> NLMISC::safe_cast&lt;CParticleSystemShape *&gt;((IShape *) psm-&gt;Shape)-&gt;isShared();
00365         }       
00366         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00367 }
00368 
00369 <font class="comment">//===================================================================</font>
<a name="l00370"></a><a class="code" href="classNL3D_1_1UParticleSystemInstance.html#z61_4">00370</a> <font class="keywordtype">void</font> UParticleSystemInstance::setGlobalUserParamValue(<font class="keyword">const</font> std::string &amp;name, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)
00371 {
00372         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00373         <font class="keywordflow">if</font> (name.empty())
00374         {
00375                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid name"</font>);
00376                 <font class="keywordflow">return</font>;
00377         }
00378         CParticleSystem::setGlobalValue(name, <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>);
00379 }
00380 
00381 <font class="comment">//===================================================================</font>
<a name="l00382"></a><a class="code" href="classNL3D_1_1UParticleSystemInstance.html#z61_5">00382</a> <font class="keywordtype">float</font> UParticleSystemInstance::getGlobalUserParamValue(<font class="keyword">const</font> std::string &amp;name)
00383 {
00384         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00385         <font class="keywordflow">if</font> (name.empty())
00386         {
00387                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid name"</font>);
00388                 <font class="keywordflow">return</font> 0.f;
00389         }
00390         <font class="keywordflow">return</font> CParticleSystem::getGlobalValue(name);
00391 }
00392 
00393 <font class="comment">//===================================================================</font>
<a name="l00394"></a><a class="code" href="classNL3D_1_1UParticleSystemInstance.html#z61_6">00394</a> <font class="keywordtype">void</font> UParticleSystemInstance::setGlobalVectorValue(<font class="keyword">const</font> std::string &amp;name,<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>)
00395 {
00396         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00397         <font class="keywordflow">if</font> (name.empty())
00398         {
00399                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid name"</font>);
00400         }
00401         CParticleSystem::setGlobalVectorValue(name, v);
00402 }
00403 
00404 <font class="comment">//===================================================================</font>
<a name="l00405"></a><a class="code" href="classNL3D_1_1UParticleSystemInstance.html#z61_7">00405</a> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> UParticleSystemInstance::getGlobalVectorValue(<font class="keyword">const</font> std::string &amp;name)
00406 {
00407         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00408         <font class="keywordflow">if</font> (name.empty())
00409         {
00410                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid name"</font>);
00411                 <font class="keywordflow">return</font> <a class="code" href="classNLMISC_1_1CVector.html#p0">NLMISC::CVector::Null</a>;
00412         }
00413         <font class="keywordflow">else</font> <font class="keywordflow">return</font> CParticleSystem::getGlobalVectorValue(name);
00414 }
00415 
00416 <font class="comment">//===================================================================</font>
<a name="l00417"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a4">00417</a> <font class="keywordtype">void</font>            CParticleSystemInstanceUser::enableAsyncTextureMode(<font class="keywordtype">bool</font> enable) 
00418 {
00419         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00420 }
00421 
00422 <font class="comment">//===================================================================</font>
<a name="l00423"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a5">00423</a> <font class="keywordtype">bool</font>            CParticleSystemInstanceUser::getAsyncTextureMode()<font class="keyword"> const </font>
00424 <font class="keyword"></font>{
00425         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00426         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00427 }
00428 
00429 <font class="comment">//===================================================================</font>
<a name="l00430"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a6">00430</a> <font class="keywordtype">void</font>            CParticleSystemInstanceUser::startAsyncTextureLoading() 
00431 {
00432         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00433 }
00434 
00435 <font class="comment">//===================================================================</font>
<a name="l00436"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a7">00436</a> <font class="keywordtype">bool</font>            CParticleSystemInstanceUser::isAsyncTextureReady() 
00437 {
00438         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00439         <font class="keywordflow">return</font> <font class="keyword">true</font>;
00440 }
<a name="l00441"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a8">00441</a> <font class="keywordtype">void</font>            CParticleSystemInstanceUser::setAsyncTextureDistance(<font class="keywordtype">float</font> dist)
00442 {
00443         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00444 }
<a name="l00445"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a9">00445</a> <font class="keywordtype">float</font>           CParticleSystemInstanceUser::getAsyncTextureDistance()<font class="keyword"> const</font>
00446 <font class="keyword"></font>{
00447         <font class="keywordflow">return</font> 0;
00448 }
<a name="l00449"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a10">00449</a> <font class="keywordtype">void</font>            CParticleSystemInstanceUser::setAsyncTextureDirty(<font class="keywordtype">bool</font> flag)
00450 {
00451 }
<a name="l00452"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a11">00452</a> <font class="keywordtype">bool</font>            CParticleSystemInstanceUser::isAsyncTextureDirty()<font class="keyword"> const</font>
00453 <font class="keyword"></font>{
00454         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00455 }
00456 
00457 <font class="comment">//===================================================================</font>
<a name="l00458"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_6">00458</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::bypassGlobalUserParamValue(uint userParamIndex, <font class="keywordtype">bool</font> byPass <font class="comment">/*=true*/</font>)
00459 {
00460         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00461         <font class="keywordflow">if</font> (userParamIndex &gt;= <a class="code" href="namespaceNL3D.html#a165">MaxPSUserParam</a>)
00462         {
00463                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid user param index"</font>);
00464                 <font class="keywordflow">return</font>;
00465         }
00466         CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
00467         psm-&gt;bypassGlobalUserParamValue(userParamIndex, byPass);
00468 }
00469 
00470 <font class="comment">//===================================================================</font>
<a name="l00471"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_7">00471</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isGlobalUserParamValueBypassed(uint userParamIndex)<font class="keyword"> const</font>
00472 <font class="keyword"></font>{
00473         <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00474         <font class="keywordflow">if</font> (userParamIndex &gt;= <a class="code" href="namespaceNL3D.html#a165">MaxPSUserParam</a>)
00475         {
00476                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid user param index"</font>);
00477                 <font class="keywordflow">return</font> 0.f;
00478         }
00479         CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
00480         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_7">isGlobalUserParamValueBypassed</a>(userParamIndex);
00481 }
00482 
00483 } <font class="comment">// NL3D</font>
</pre></div>

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