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<hr><h1>particle_system_instance_user.cpp</h1><a href="particle__system__instance__user_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
00007 <font class="comment">/* Copyright, 2000, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027
00028 <font class="preprocessor">#include "<a class="code" href="particle__system__instance__user_8h.html">3d/particle_system_instance_user.h</a>"</font>
00029 <font class="preprocessor">#include "<a class="code" href="particle__system_8h.html">3d/particle_system.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="particle__system__shape_8h.html">3d/particle_system_shape.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="ps__emitter_8h.html">3d/ps_emitter.h</a>"</font>
00032
00033
00034 <font class="keyword">namespace </font>NL3D {
00035
00036
00037 <font class="comment">//===================================================================</font>
<a name="l00038"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z652_0">00038</a> CParticleSystemInstanceUser::CParticleSystemInstanceUser(CScene *scene, IModel *model)
00039 : CTransformUser(scene, model), _Invalidated(false)
00040 {
00041 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00042 CParticleSystemModel *psm = NLMISC::safe_cast<CParticleSystemModel *>(_Transform);
00043 psm->registerPSModelObserver(<font class="keyword">this</font>);
00044 }
00045
00046 <font class="comment">//===================================================================</font>
<a name="l00047"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z653_3">00047</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::getShapeAABBox(<a class="code" href="classNLMISC_1_1CAABBox.html">NLMISC::CAABBox</a> &bbox)<font class="keyword"> const</font>
00048 <font class="keyword"></font>{
00049 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00050 CParticleSystemModel *psm = NLMISC::safe_cast<CParticleSystemModel *>(_Transform);
00051 psm->getAABBox(bbox);
00052 }
00053
00054 <font class="comment">//===================================================================</font>
<a name="l00055"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z652_1">00055</a> CParticleSystemInstanceUser::~CParticleSystemInstanceUser()
00056 {
00057 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00058 CParticleSystemModel *psm = NLMISC::safe_cast<CParticleSystemModel *>(_Transform);
00059 psm->removePSModelObserver(<font class="keyword">this</font>);
00060 }
00061
00062 <font class="comment">//===================================================================</font>
<a name="l00063"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">00063</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isSystemPresent(<font class="keywordtype">void</font>)<font class="keyword"> const</font>
00064 <font class="keyword"></font>{
00065 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00066 <font class="keywordflow">if</font> (_Invalidated) <font class="keywordflow">return</font> <font class="keyword">false</font>; <font class="comment">// the system is not even valid</font>
00067 CParticleSystemModel *psm = NLMISC::safe_cast<CParticleSystemModel *>(_Transform);
00068 <font class="keywordflow">return</font> psm->getPS() != NULL;
00069 }
00070
00071 <font class="comment">//===================================================================</font>
<a name="l00072"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_3">00072</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::getSystemBBox(<a class="code" href="classNLMISC_1_1CAABBox.html">NLMISC::CAABBox</a> &bbox)
00073 {
00074 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00075 <font class="keywordflow">if</font> (_Invalidated) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00076 CParticleSystemModel *psm = NLMISC::safe_cast<CParticleSystemModel *>(_Transform);
00077 <font class="keywordflow">if</font> (!psm->getPS()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00078 psm->getPS()->computeBBox(bbox);
00079 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00080 }
00081
00082 <font class="comment">//===================================================================</font>
<a name="l00083"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_4">00083</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::setUserParam(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)
00084 {
00085 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> >= <a class="code" href="namespaceNL3D.html#a165">MaxPSUserParam</a>)
00086 {
00087 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid user param index"</font>);
00088 <font class="keywordflow">return</font>;
00089 }
00090 CParticleSystemModel *psm = NLMISC::safe_cast<CParticleSystemModel *>(_Transform);
00091 <font class="comment">// psm->getPS()->setUserParam(index, value);</font>
00092 IAnimatedValue *av = psm->getValue(CParticleSystemModel::PSParam0 + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00093 NLMISC::safe_cast<CAnimatedValueFloat *>(av)->Value = <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>;
00094 psm->touch(CParticleSystemModel::PSParam0 + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, CParticleSystemModel::OwnerBit);
00095 }
00096
00097 <font class="comment">//===================================================================</font>
<a name="l00098"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_5">00098</a> <font class="keywordtype">float</font> CParticleSystemInstanceUser::getUserParam(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const</font>
00099 <font class="keyword"></font>{
00100 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00101 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> >= <a class="code" href="namespaceNL3D.html#a165">MaxPSUserParam</a>)
00102 {
00103 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid user param index"</font>);
00104 <font class="keywordflow">return</font> 0.f;
00105 }
00106 CParticleSystemModel *psm = NLMISC::safe_cast<CParticleSystemModel *>(_Transform) ;
00107 <font class="comment">//return psm->getPS()->getUserParam(index) ;</font>
00108 IAnimatedValue *av = psm->getValue(CParticleSystemModel::PSParam0 + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00109 <font class="keywordflow">return</font> NLMISC::safe_cast<CAnimatedValueFloat *>(av)->Value;
00110 }
00111
00112 <font class="comment">//===================================================================</font>
<a name="l00113"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_8">00113</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isValid(<font class="keywordtype">void</font>)<font class="keyword"> const</font>
00114 <font class="keyword"></font>{
00115 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00116 <font class="keywordflow">return</font> !<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o1">_Invalidated</a>;
00117 }
00118
00119 <font class="comment">//===================================================================</font>
<a name="l00120"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_9">00120</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::registerPSObserver(IPSObserver *observer)
00121 {
00122 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00123 <a class="code" href="debug_8h.html#a6">nlassert</a>(!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_10">isPSObserver</a>(observer));
00124 <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.push_back(observer);
00125 }
00126
00127 <font class="comment">//===================================================================</font>
<a name="l00128"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_10">00128</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isPSObserver(IPSObserver *observer)
00129 {
00130 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00131 <font class="keywordflow">return</font> std::find(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.begin(), <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end(), observer) != <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end();
00132 }
00133
00134
00135 <font class="comment">//===================================================================</font>
<a name="l00136"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_11">00136</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::removePSObserver(IPSObserver *observer)
00137 {
00138 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00139 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_10">isPSObserver</a>(observer));
00140 <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.erase(std::find(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.begin(), <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end(), observer));
00141 }
00142
00143
00144 <font class="comment">//===================================================================</font>
<a name="l00145"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z655_0">00145</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::invalidPS(CParticleSystemModel *psm)
00146 {
00147 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00148 <font class="comment">// the instance pointer is invalid now</font>
00149 <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o1">_Invalidated</a> = <font class="keyword">true</font>;
00150 std::vector<IPSObserver *> obserCopy(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.begin(), <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end());
00151 <font class="keywordflow">for</font> (std::vector<IPSObserver *>::iterator it = <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.begin(); it != <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end(); ++it)
00152 {
00153 (*it)->systemDestroyed(<font class="keyword">this</font>);
00154 }
00155 }
00156
00157 <font class="comment">//===================================================================</font>
<a name="l00158"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z653_0">00158</a> uint CParticleSystemInstanceUser::getNumMaterials()<font class="keyword"> const</font>
00159 <font class="keyword"></font>{
00160 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00161 <font class="keywordflow">return</font> 0;
00162 }
00163
00164 <font class="comment">//===================================================================</font>
<a name="l00165"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z653_1">00165</a> UInstanceMaterial &CParticleSystemInstanceUser::getMaterial(uint materialId)
00166 {
00167 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00168 <a class="code" href="debug_8h.html#a6">nlassert</a>(0); <font class="comment">// no material for a particle system</font>
00169
00170 <font class="comment">// return dummy object</font>
00171 <font class="keywordflow">return</font> *(UInstanceMaterial *) NULL;
00172 }
00173
00174
00175 <font class="comment">//===================================================================</font>
00176 <font class="keyword">static</font> <font class="keyword">inline</font> uint32 <a class="code" href="namespaceNL3D.html#a385">IDToLittleEndian</a>(uint32 input)
00177 {
00178 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00179 <font class="preprocessor"> #ifdef NL_LITTLE_ENDIAN</font>
00180 <font class="preprocessor"></font> <font class="keywordflow">return</font> input;
00181 <font class="preprocessor"> #else</font>
00182 <font class="preprocessor"></font> <font class="keywordflow">return</font> ((input & (0xff<<24))>>24)
00183 | ((input & (0xff<<16))>>8)
00184 | ((input & (0xff<<8))<<8)
00185 | ((input & 0xff)<<24);
00186 <font class="preprocessor"> #endif</font>
00187 <font class="preprocessor"></font>}
00188
00189 <font class="comment">//===================================================================</font>
<a name="l00190"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_0">00190</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::emit(uint32 anId, uint quantity)
00191 {
00192 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00193 <font class="keyword">const</font> uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = <a class="code" href="namespaceNL3D.html#a385">IDToLittleEndian</a>(anId);
00194 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>());
00195 CParticleSystem *ps = (NLMISC::safe_cast<CParticleSystemModel *>(_Transform))->getPS();
00196 uint numLb = ps->getNumLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
00197 <font class="keywordflow">if</font> (numLb == 0) <font class="keywordflow">return</font> <font class="keyword">false</font>; <font class="comment">// INVALID ID !!</font>
00198 <font class="keywordflow">for</font> (uint k = 0; k < numLb; ++k)
00199 {
00200 CPSLocatedBindable *lb = ps->getLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, k);
00201 <font class="keywordflow">if</font> (lb->getType() == <a class="code" href="namespaceNL3D.html#a204">PSEmitter</a>)
00202 {
00203 CPSEmitter *e = NLMISC::safe_cast<CPSEmitter *>(lb);
00204 <a class="code" href="debug_8h.html#a6">nlassert</a>(e->getOwner());
00205 uint nbInstances = e->getOwner()->getSize();
00206 <font class="keywordflow">for</font> (uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> < nbInstances; ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
00207 {
00208 e->singleEmit(<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>, quantity);
00209 }
00210 }
00211 }
00212 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00213 }
00214
00215
00216
00217 <font class="comment">//===================================================================</font>
<a name="l00218"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_1">00218</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::removeByID(uint32 anId)
00219 {
00220 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00221 <font class="keyword">const</font> uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = <a class="code" href="namespaceNL3D.html#a385">IDToLittleEndian</a>(anId);
00222 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00223 CParticleSystem *ps = (NLMISC::safe_cast<CParticleSystemModel *>(_Transform))->getPS();
00224 uint numLb = ps->getNumLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
00225 <font class="keywordflow">if</font> (numLb == 0) <font class="keywordflow">return</font> <font class="keyword">false</font>; <font class="comment">// INVALID ID !!</font>
00226 <font class="keywordflow">for</font> (uint k = 0; k < numLb; ++k)
00227 {
00228 CPSLocatedBindable *lb = ps->getLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, k);
00229 CPSLocated *owner = lb->getOwner();
00230 <a class="code" href="debug_8h.html#a6">nlassert</a>(owner);
00231 uint nbInstances = owner->getSize();
00232 <font class="keywordflow">for</font> (uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> < nbInstances; ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
00233 {
00234 owner->deleteElement(0);
00235 }
00236 }
00237 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00238 }
00239
00240 <font class="comment">//===================================================================</font>
<a name="l00241"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a1">00241</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::changeMRMDistanceSetup(<font class="keywordtype">float</font> distanceFinest, <font class="keywordtype">float</font> distanceMiddle, <font class="keywordtype">float</font> distanceCoarsest)
00242 {
00243 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00244 <font class="comment">// no-op.</font>
00245 }
00246
00247
00248 <font class="comment">//===================================================================</font>
<a name="l00249"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_12">00249</a> uint CParticleSystemInstanceUser::getNumID()<font class="keyword"> const</font>
00250 <font class="keyword"></font>{
00251 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00252 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> 0;
00253 CParticleSystem *ps = (NLMISC::safe_cast<CParticleSystemModel *>(_Transform))->getPS();
00254 <font class="keywordflow">return</font> ps->getNumID();
00255 }
00256
00257 <font class="comment">//===================================================================</font>
<a name="l00258"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_13">00258</a> uint32 CParticleSystemInstanceUser::getID(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const</font>
00259 <font class="keyword"></font>{
00260 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00261 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> 0;
00262 CParticleSystem *ps = (NLMISC::safe_cast<CParticleSystemModel *>(_Transform))->getPS();
00263 <font class="keywordflow">return</font> ps->getID(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00264 }
00265
00266 <font class="comment">//===================================================================</font>
<a name="l00267"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_14">00267</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::getIDs(std::vector<uint32> &dest)<font class="keyword"> const</font>
00268 <font class="keyword"></font>{
00269 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00270 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00271 CParticleSystem *ps = (NLMISC::safe_cast<CParticleSystemModel *>(_Transform))->getPS();
00272 ps->getIDs(dest);
00273 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00274 }
00275
00276
00277 <font class="comment">//===================================================================</font>
<a name="l00278"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a2">00278</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::setShapeDistMax(<font class="keywordtype">float</font> distMax)
00279 {
00280 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00281 CParticleSystemModel *psm = NLMISC::safe_cast<CParticleSystemModel *>(_Transform);
00282 <font class="keywordflow">if</font>(psm && psm->Shape)
00283 {
00284 psm->Shape->setDistMax(distMax);
00285 }
00286 }
00287
00288 <font class="comment">//===================================================================</font>
<a name="l00289"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a3">00289</a> <font class="keywordtype">float</font> CParticleSystemInstanceUser::getShapeDistMax()<font class="keyword"> const</font>
00290 <font class="keyword"></font>{
00291 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00292 CParticleSystemModel *psm = NLMISC::safe_cast<CParticleSystemModel *>(_Transform);
00293 <font class="keywordflow">if</font>(psm && psm->Shape)
00294 {
00295 <font class="keywordflow">return</font> psm->Shape->getDistMax();
00296 }
00297 <font class="keywordflow">else</font>
00298 <font class="keywordflow">return</font> -1;
00299 }
00300
00301 <font class="comment">//===================================================================</font>
<a name="l00302"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_15">00302</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::setActive(uint32 anId, <font class="keywordtype">bool</font> active)
00303 {
00304 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00305 <font class="keyword">const</font> uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = <a class="code" href="namespaceNL3D.html#a385">IDToLittleEndian</a>(anId);
00306 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00307 CParticleSystem *ps = (NLMISC::safe_cast<CParticleSystemModel *>(_Transform))->getPS();
00308 uint numLb = ps->getNumLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
00309 <font class="keywordflow">if</font> (numLb == 0) <font class="keywordflow">return</font> <font class="keyword">false</font>; <font class="comment">// INVALID ID !!</font>
00310 <font class="keywordflow">for</font> (uint k = 0; k < numLb; ++k)
00311 {
00312 CPSLocatedBindable *lb = ps->getLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, k);
00313 lb->setActive(active);
00314 }
00315 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00316 }
00317
00318
00319 <font class="comment">//===================================================================</font>
<a name="l00320"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_16">00320</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::activateEmitters(<font class="keywordtype">bool</font> active)
00321 {
00322 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00323 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00324 CParticleSystem *ps = (NLMISC::safe_cast<CParticleSystemModel *>(_Transform))->getPS();
00325 <font class="keywordflow">for</font>(uint k = 0; k < ps->getNbProcess(); ++k)
00326 {
00327 CPSLocated *loc = dynamic_cast<CPSLocated *>(ps->getProcess(k));
00328 <font class="keywordflow">if</font> (loc)
00329 {
00330 <font class="keywordflow">for</font>(uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> < loc->getNbBoundObjects(); ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
00331 {
00332 <font class="keywordflow">if</font> (loc->getBoundObject(l)->getType() == <a class="code" href="namespaceNL3D.html#a204">PSEmitter</a>)
00333 loc->getBoundObject(l)->setActive(active);
00334 }
00335 }
00336 }
00337 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00338 }
00339
00340 <font class="comment">//===================================================================</font>
<a name="l00341"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z656_0">00341</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::hasParticles()<font class="keyword"> const</font>
00342 <font class="keyword"></font>{
00343 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00344 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00345 CParticleSystem *ps = (NLMISC::safe_cast<CParticleSystemModel *>(_Transform))->getPS();
00346 <font class="keywordflow">return</font> ps->hasParticles();
00347 }
00348
00349 <font class="comment">//===================================================================</font>
<a name="l00350"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z656_1">00350</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::hasEmmiters()<font class="keyword"> const</font>
00351 <font class="keyword"></font>{
00352 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00353 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
00354 CParticleSystem *ps = (NLMISC::safe_cast<CParticleSystemModel *>(_Transform))->getPS();
00355 <font class="keywordflow">return</font> ps->hasEmitters();
00356 }
00357 <font class="comment">//===================================================================</font>
<a name="l00358"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a0">00358</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isShared()<font class="keyword"> const</font>
00359 <font class="keyword"></font>{
00360 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00361 CParticleSystemModel *psm = NLMISC::safe_cast<CParticleSystemModel *>(_Transform);
00362 <font class="keywordflow">if</font>(psm->Shape)
00363 {
00364 <font class="keywordflow">return</font> NLMISC::safe_cast<CParticleSystemShape *>((IShape *) psm->Shape)->isShared();
00365 }
00366 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00367 }
00368
00369 <font class="comment">//===================================================================</font>
<a name="l00370"></a><a class="code" href="classNL3D_1_1UParticleSystemInstance.html#z61_4">00370</a> <font class="keywordtype">void</font> UParticleSystemInstance::setGlobalUserParamValue(<font class="keyword">const</font> std::string &name, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)
00371 {
00372 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00373 <font class="keywordflow">if</font> (name.empty())
00374 {
00375 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid name"</font>);
00376 <font class="keywordflow">return</font>;
00377 }
00378 CParticleSystem::setGlobalValue(name, <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>);
00379 }
00380
00381 <font class="comment">//===================================================================</font>
<a name="l00382"></a><a class="code" href="classNL3D_1_1UParticleSystemInstance.html#z61_5">00382</a> <font class="keywordtype">float</font> UParticleSystemInstance::getGlobalUserParamValue(<font class="keyword">const</font> std::string &name)
00383 {
00384 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00385 <font class="keywordflow">if</font> (name.empty())
00386 {
00387 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid name"</font>);
00388 <font class="keywordflow">return</font> 0.f;
00389 }
00390 <font class="keywordflow">return</font> CParticleSystem::getGlobalValue(name);
00391 }
00392
00393 <font class="comment">//===================================================================</font>
<a name="l00394"></a><a class="code" href="classNL3D_1_1UParticleSystemInstance.html#z61_6">00394</a> <font class="keywordtype">void</font> UParticleSystemInstance::setGlobalVectorValue(<font class="keyword">const</font> std::string &name,<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &<a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>)
00395 {
00396 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00397 <font class="keywordflow">if</font> (name.empty())
00398 {
00399 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid name"</font>);
00400 }
00401 CParticleSystem::setGlobalVectorValue(name, v);
00402 }
00403
00404 <font class="comment">//===================================================================</font>
<a name="l00405"></a><a class="code" href="classNL3D_1_1UParticleSystemInstance.html#z61_7">00405</a> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> UParticleSystemInstance::getGlobalVectorValue(<font class="keyword">const</font> std::string &name)
00406 {
00407 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00408 <font class="keywordflow">if</font> (name.empty())
00409 {
00410 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid name"</font>);
00411 <font class="keywordflow">return</font> <a class="code" href="classNLMISC_1_1CVector.html#p0">NLMISC::CVector::Null</a>;
00412 }
00413 <font class="keywordflow">else</font> <font class="keywordflow">return</font> CParticleSystem::getGlobalVectorValue(name);
00414 }
00415
00416 <font class="comment">//===================================================================</font>
<a name="l00417"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a4">00417</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::enableAsyncTextureMode(<font class="keywordtype">bool</font> enable)
00418 {
00419 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00420 }
00421
00422 <font class="comment">//===================================================================</font>
<a name="l00423"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a5">00423</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::getAsyncTextureMode()<font class="keyword"> const </font>
00424 <font class="keyword"></font>{
00425 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00426 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00427 }
00428
00429 <font class="comment">//===================================================================</font>
<a name="l00430"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a6">00430</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::startAsyncTextureLoading()
00431 {
00432 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00433 }
00434
00435 <font class="comment">//===================================================================</font>
<a name="l00436"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a7">00436</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isAsyncTextureReady()
00437 {
00438 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00439 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00440 }
<a name="l00441"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a8">00441</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::setAsyncTextureDistance(<font class="keywordtype">float</font> dist)
00442 {
00443 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00444 }
<a name="l00445"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a9">00445</a> <font class="keywordtype">float</font> CParticleSystemInstanceUser::getAsyncTextureDistance()<font class="keyword"> const</font>
00446 <font class="keyword"></font>{
00447 <font class="keywordflow">return</font> 0;
00448 }
<a name="l00449"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a10">00449</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::setAsyncTextureDirty(<font class="keywordtype">bool</font> flag)
00450 {
00451 }
<a name="l00452"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a11">00452</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isAsyncTextureDirty()<font class="keyword"> const</font>
00453 <font class="keyword"></font>{
00454 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00455 }
00456
00457 <font class="comment">//===================================================================</font>
<a name="l00458"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_6">00458</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::bypassGlobalUserParamValue(uint userParamIndex, <font class="keywordtype">bool</font> byPass <font class="comment">/*=true*/</font>)
00459 {
00460 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00461 <font class="keywordflow">if</font> (userParamIndex >= <a class="code" href="namespaceNL3D.html#a165">MaxPSUserParam</a>)
00462 {
00463 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid user param index"</font>);
00464 <font class="keywordflow">return</font>;
00465 }
00466 CParticleSystemModel *psm = NLMISC::safe_cast<CParticleSystemModel *>(_Transform);
00467 psm->bypassGlobalUserParamValue(userParamIndex, byPass);
00468 }
00469
00470 <font class="comment">//===================================================================</font>
<a name="l00471"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_7">00471</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isGlobalUserParamValueBypassed(uint userParamIndex)<font class="keyword"> const</font>
00472 <font class="keyword"></font>{
00473 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
00474 <font class="keywordflow">if</font> (userParamIndex >= <a class="code" href="namespaceNL3D.html#a165">MaxPSUserParam</a>)
00475 {
00476 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid user param index"</font>);
00477 <font class="keywordflow">return</font> 0.f;
00478 }
00479 CParticleSystemModel *psm = NLMISC::safe_cast<CParticleSystemModel *>(_Transform);
00480 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_7">isGlobalUserParamValueBypassed</a>(userParamIndex);
00481 }
00482
00483 } <font class="comment">// NL3D</font>
</pre></div>
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