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<hr><h1>operator_script.h</h1><a href="operator__script_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00008 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
00009 <font class="comment"> *</font>
00010 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00011 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00012 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00013 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00014 <font class="comment"> * any later version.</font>
00015 <font class="comment"></font>
00016 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00017 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00018 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00019 <font class="comment"> * General Public License for more details. </font>
00020 <font class="comment"></font>
00021 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00022 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00023 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00024 <font class="comment"> * MA 02111-1307, USA.</font>
00025 <font class="comment"> */</font>
00026 
00027 <font class="preprocessor">#ifndef NL_OPERATOR_SCRIPT_H_</font>
00028 <font class="preprocessor"></font><font class="preprocessor">#define NL_OPERATOR_SCRIPT_H_</font>
00029 <font class="preprocessor"></font>
00030 <font class="preprocessor">#include "<a class="code" href="agent_8h.html">nel/ai/agent/agent.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="agent__script_8h.html">nel/ai/agent/agent_script.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="agent__manager_8h.html">nel/ai/agent/agent_manager.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="bool__cond_8h.html">nel/ai/logic/bool_cond.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="type__def_8h.html">nel/ai/script/type_def.h</a>"</font>
00035 <font class="preprocessor">#include "<a class="code" href="interpret__object__operator_8h.html">nel/ai/logic/interpret_object_operator.h</a>"</font>
00036 <font class="preprocessor">#include "<a class="code" href="actor__script_8h.html">nel/ai/agent/actor_script.h</a>"</font>
00037 
00038 <font class="comment">/*</font>
00039 <font class="comment">namespace NLAILOGIC {</font>
00040 <font class="comment">        class CValueSet;</font>
00041 <font class="comment">}</font>
00042 <font class="comment">*/</font>
00043 
00044 <font class="keyword">namespace </font>NLAIAGENT
00045 {
<a name="l00046"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html">00046</a>         <font class="keyword">class </font>COperatorScript  : <font class="keyword">public</font> CActorScript
00047         {
00048                 <font class="keyword">protected</font>:
<a name="l00049"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11">00049</a>                         <font class="keyword">enum</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11">c_funcs_id</a> 
00050                         {
00051                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>,
00052                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a>,
00053                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a>,
00054                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a>,
00055                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a>,
00056                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a>,
00057                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a>,
00058                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a>,
00059                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t8">fid_achieve</a>,
00060                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a>,
00061                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t10">fid_last</a>
00062                         };
00063 
00064                 <font class="keyword">private</font>:
<a name="l00065"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o0">00065</a>                         std::vector&lt;NLAIAGENT::IObjectIA *&gt; <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o0">_VarValues</a>;                         <font class="comment">// Values of the vars for the instanciated operator</font>
<a name="l00066"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o1">00066</a>                         <a class="code" href="classNLAILOGIC_1_1CFactBase.html">NLAILOGIC::CFactBase</a>                            *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o1">_FactBase</a>;                             <font class="comment">// The father's factbase</font>
<a name="l00067"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">00067</a>                         <a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a>                                        *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>;
<a name="l00068"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">00068</a>                         sint32                                                          <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a>;    <font class="comment">// Number of cycles before the preconditions are checked</font>
<a name="l00069"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">00069</a>                         <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CGoal *&gt;</a>           <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>;
<a name="l00070"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">00070</a>                         <font class="keywordtype">bool</font>                                                            <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a>;
<a name="l00071"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">00071</a>                         <font class="keywordtype">bool</font>                                                            <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a>;
<a name="l00072"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">00072</a>                         <font class="keywordtype">bool</font>                                                            <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a>;
<a name="l00073"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">00073</a>                         <font class="keywordtype">float</font>                                                           <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a>;
<a name="l00074"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">00074</a>                         <font class="keywordtype">float</font>                                                           <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">_BasePriority</a>;
00075                 <font class="keyword">public</font>:
00076                         <font class="comment">// Builds and actor with its father</font>
00077                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a>(<a class="code" href="classNLAIAGENT_1_1IAgentManager.html#a0">IAgentManager</a> *, <font class="keywordtype">bool</font> activated = <font class="keyword">false</font>);
00078                         <font class="comment">// copy constructor</font>
00079                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a> &amp;);
00080                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a>(<a class="code" href="classNLAIAGENT_1_1IAgentManager.html#a0">IAgentManager</a> *, <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *, <a class="code" href="classstd_1_1list.html">std::list&lt;IObjectIA *&gt;</a> &amp;, <a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *);
00081                         <font class="keyword">virtual</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a3">~COperatorScript</a>();
00082 
00084                         <font class="keywordtype">float</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">priority</a>() <font class="keyword">const</font>;
00085                         <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a5">calcPriority</a>();
00086 
00087 <font class="comment">//                      virtual int getBaseMethodCount() const;</font>
00088 
00090                         <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a6">clone</a>() <font class="keyword">const</font>;
00091                         <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a7">newInstance</a>() <font class="keyword">const</font>;
00092                         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a8">getDebugString</a>(std::string &amp;) <font class="keyword">const</font>;
00093                         <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a9">isEqual</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IBasicObjectIA.html#a0">IBasicObjectIA</a> &amp;a) <font class="keyword">const</font>;
00094 <font class="comment">//                      virtual void processMessages();</font>
00095                         <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a10">checkActivation</a>();
00096                         <font class="keyword">virtual</font> <font class="keyword">const</font> CProcessResult &amp;<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a11">run</a>();
00097                         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a13">processMessages</a>(<a class="code" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *msg,<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *o);
00098 
00099 <font class="comment">//                      virtual IObjectIA *run(const IMessageBase &amp;msg);</font>
00100 <font class="comment">//                      virtual CProcessResult sendMessage(IObjectIA *);</font>
00101                         <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp;<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>() <font class="keyword">const</font>;
00102 
00103                         <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#p0">IdOperatorScript</a>;
00104 
00105                         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a14">save</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;os);         
00106                         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a15">load</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;is);         
00107 
00108                         <font class="keyword">virtual</font> IObjectIA::CProcessResult <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a16">runMethodBase</a>(<font class="keywordtype">int</font> heritance, <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>,<a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *);
00109                         <font class="keyword">virtual</font> IObjectIA::CProcessResult <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a16">runMethodBase</a>(<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>,<a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *);
00110 
00111 <font class="comment">//                      virtual tQueue isMember(const NLAIAGENT::IVarName *, const NLAIAGENT::IVarName *, const IObjectIA &amp;) const;</font>
00112 
00113                         <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a18">getPrivateMember</a>(<font class="keyword">const</font> IVarName *,<font class="keyword">const</font> IVarName *,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> &amp;) <font class="keyword">const</font>;
00114                         <font class="keyword">virtual</font> sint32 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a19">getMethodIndexSize</a>() <font class="keyword">const</font>;
00115                         <font class="keyword">virtual</font> <font class="keywordtype">int</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a20">getBaseMethodCount</a>() <font class="keyword">const</font>;
00116 
00117                         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a21">onKill</a>(<a class="code" href="classNLAIAGENT_1_1IConnectIA.html#b0">IConnectIA</a> *a);
00118 
00119                         <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a22">getFatherComponent</a>(IVarName &amp;);
00120 
00122                         <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a23">linkGoalArgs</a>(<a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *);
00123         
00125                         <font class="keyword">virtual</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a24">selectGoal</a>();
00126 
00127                         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a25">cancel</a>();
00128 <font class="comment">//                      virtual bool isActive();</font>
00129 
00130                         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a26">onSuccess</a>( <a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *);
00131                         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a27">onFailure</a>( <a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *);
00132 
00133                         <font class="comment">// Tries to unify the facts</font>
00134                         <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a28">buildFromVars</a>(<a class="code" href="classNLAILOGIC_1_1IBaseAssert.html">NLAILOGIC::IBaseAssert</a> *, std::vector&lt;sint32&gt; &amp;, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *);
00135                         <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CValueSet *&gt;</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a29">propagate</a>(<a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CValueSet *&gt;</a> &amp;, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *, std::vector&lt;sint32&gt; &amp;);
00136                         <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CFact *&gt;</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a29">propagate</a>(<a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CFact *&gt;</a> &amp;);
00137                         <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a31">unifyLiaison</a>( <font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *, std::vector&lt;sint32&gt; &amp;);
00138 
00139                         <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a32">lookForGoals</a>();
00140                         <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a33">checkPreconditions</a>();
00141                         <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a34">execOnActivate</a>();
00142                         <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a35">checkPause</a>();
00143                         <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a36">isExclusive</a>();
00144                         <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a37">setPriority</a>(<font class="keywordtype">float</font> prio);
00145 
00146                         <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a38">checkTrigMsg</a>();
00147 
00148                         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a39">order</a>( <a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *, <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *);
00149         };
00150 }
00151 <font class="preprocessor">#endif</font>
</pre></div>

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