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<hr><h1>operator_script.cpp</h1><a href="operator__script_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <font class="preprocessor">#include "<a class="code" href="operator__script_8h.html">nel/ai/logic/operator_script.h</a>"</font>
00002 <font class="preprocessor">#include "<a class="code" href="agent__script_8h.html">nel/ai/agent/agent_script.h</a>"</font>
00003 <font class="preprocessor">#include "<a class="code" href="object__type_8h.html">nel/ai/agent/object_type.h</a>"</font>
00004 <font class="preprocessor">#include "<a class="code" href="codage_8h.html">nel/ai/script/codage.h</a>"</font>
00005 <font class="preprocessor">#include "<a class="code" href="interpret__object__operator_8h.html">nel/ai/logic/interpret_object_operator.h</a>"</font>
00006 <font class="preprocessor">#include "<a class="code" href="comp__handle_8h.html">nel/ai/agent/comp_handle.h</a>"</font>
00007 <font class="preprocessor">#include "<a class="code" href="fuzzyset_8h.html">nel/ai/fuzzy/fuzzyset.h</a>"</font>
00008 <font class="preprocessor">#include "<a class="code" href="valueset_8h.html">nel/ai/logic/valueset.h</a>"</font>
00009 <font class="preprocessor">#include "<a class="code" href="factbase_8h.html">nel/ai/logic/factbase.h</a>"</font>
00010 <font class="preprocessor">#include "<a class="code" href="agent__proxy__mailer_8h.html">nel/ai/agent/agent_proxy_mailer.h</a>"</font>
00011 <font class="preprocessor">#include "<a class="code" href="msg__goal_8h.html">nel/ai/agent/msg_goal.h</a>"</font>
00012 <font class="preprocessor">#include "<a class="code" href="interpret__object__message_8h.html">nel/ai/script/interpret_object_message.h</a>"</font>
00013 
00014 <font class="keyword">namespace </font>NLAIAGENT
00015 {
00016         <font class="keyword">static</font> CGroupType <a class="code" href="namespaceNLAIAGENT.html#a12">listBidon</a>;
00017 
<a name="l00018"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a1">00018</a>         COperatorScript::COperatorScript(<font class="keyword">const</font> COperatorScript &amp;a) : CActorScript(a)
00019         {
00020                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = a._CurrentGoal;          
00021                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> = a._CyclesBeforeUpdate;
00022                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> = a._IsActivable;
00023                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = a._Maintain;
00024                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = 0;
00025                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = a._Exclusive;
00026                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">_BasePriority</a> = a._BasePriority;
00027         }
00028 
<a name="l00029"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a2">00029</a>         COperatorScript::COperatorScript(IAgentManager *manager, 
00030                                                            IBasicAgent *father,
00031                                                            <a class="code" href="classstd_1_1list.html">std::list&lt;IObjectIA *&gt;</a> &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a413">components</a>,  
00032                                                            <a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *actor_class )
00033         : CActorScript(manager, father, components, actor_class )
00034         {       
00035                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00036                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> = 0;
00037                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> = <font class="keyword">false</font>;
00038                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">false</font>;
00039                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = 0;
00040                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">true</font>;
00041         }       
00042 
<a name="l00043"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">00043</a>         COperatorScript::COperatorScript(IAgentManager *manager, <font class="keywordtype">bool</font> stay_alive) : CActorScript( manager )
00044         {
00045                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00046                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> = 0;
00047                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> = <font class="keyword">false</font>;
00048                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">false</font>;
00049                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = 0;
00050                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">true</font>;
00051         }
00052 
<a name="l00053"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a3">00053</a>         COperatorScript::~COperatorScript()
00054         {
00055 <font class="preprocessor">#ifdef NL_DEBUG</font>
00056 <font class="preprocessor"></font>                <font class="comment">//const char *className = (const char *)getType();</font>
00057 <font class="preprocessor">#endif</font>
00058 <font class="preprocessor"></font>                std::vector&lt;NLAIAGENT::IObjectIA *&gt;::iterator it_val = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o0">_VarValues</a>.begin();
00059                 <font class="keywordflow">while</font> ( it_val != <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o0">_VarValues</a>.end() )
00060                 {
00061                         (*it_val)-&gt;release();
00062                         it_val++;
00063                 }
00064         }
00065 
<a name="l00066"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a21">00066</a>         <font class="keywordtype">void</font> COperatorScript::onKill(IConnectIA *a)
00067         {
00068                 CActorScript::onKill(a);
00069         }
00070 
<a name="l00071"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a6">00071</a>         <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *COperatorScript::clone()<font class="keyword"> const</font>
00072 <font class="keyword">        </font>{               
00073                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a> *m = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a>(*<font class="keyword">this</font>);
00074                 <font class="keywordflow">return</font> m; 
00075         }               
00076 
<a name="l00077"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a7">00077</a>         <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *COperatorScript::newInstance()<font class="keyword"> const</font>
00078 <font class="keyword">        </font>{       
00079                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a> *instance;
00080                 <font class="keywordflow">if</font> ( _AgentClass )
00081                 {
00082                         instance = (<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>-&gt;<a class="code" href="classNLAISCRIPT_1_1CAgentClass.html#a6">buildNewInstance</a>();
00083                 }
00084                 <font class="keywordflow">else</font> 
00085                 {                       
00086                         instance = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a>(NULL);
00087                 }
00088                 <font class="keywordflow">return</font> instance;
00089         }
00090         
<a name="l00091"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a8">00091</a>         <font class="keywordtype">void</font> COperatorScript::getDebugString(std::string &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>)<font class="keyword"> const</font>
00092 <font class="keyword">        </font>{
00093                 <font class="keywordflow">if</font> ( _AgentClass )
00094                         <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>-&gt;<a class="code" href="classNLAISCRIPT_1_1CAgentClass.html#a9">getDebugString</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>);
00095                 <font class="keywordflow">else</font>
00096                         <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"&lt;COperatorScript&gt;"</font>;
00097                 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"&lt;"</font>;
00098 
00099                 <font class="keywordflow">if</font> ( _IsActivated )
00100                         <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"activated&gt;"</font>;
00101                 <font class="keywordflow">else</font>
00102                         <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"idle&gt;"</font>;
00103                 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">" &lt;P "</font>;
00104                 std::string text;
00105                 text = <a class="code" href="namespaceNLAIC.html#a5">NLAIC::stringGetBuild</a>(<font class="stringliteral">"%f"</font>, <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">priority</a>() );
00106                 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += text;
00107                 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"\n\t"</font>;
00108 
00109                 <font class="keywordflow">if</font>( <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n2">_AgentManager</a> != NULL)
00110                 {
00111                         <font class="keyword">const</font> <a class="code" href="classNLAISCRIPT_1_1CParam.html">NLAISCRIPT::CParam</a> p;
00112                         <font class="keyword">static</font> CStringVarName debugStringF(<font class="stringliteral">"GetDebugString"</font>);
00113 
00114                         <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a> = <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z144_19">isMember</a>(NULL,&amp;debugStringF,p);
00115                         <font class="keywordflow">if</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.size())
00116                         {
00117                                 <a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *c = (<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *)<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n2">_AgentManager</a>-&gt;getAgentContext()-&gt;clone();
00118                                 <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a> m = <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.top();
00119                                 <font class="comment">//msg-&gt;setMethodIndex(0,m.Index);       </font>
00120                                 c-&gt;<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m3">Self</a> = <font class="keyword">this</font>;
00121 
00122                                 IBaseGroupType *<a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a> = <font class="keyword">new</font> CGroupType();                                                               
00123                                 (*c).Stack ++;
00124                                 (*c).Stack[(int)(*c).Stack] = <a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a>;
00125                                 <a class="code" href="classNLAISCRIPT_1_1IMethodContext.html">NLAISCRIPT::IMethodContext</a> *methodContex = <font class="keyword">new</font> <a class="code" href="classNLAISCRIPT_1_1CMethodContext.html">NLAISCRIPT::CMethodContext</a>();
00126                                 <a class="code" href="classNLAISCRIPT_1_1CCallMethod.html">NLAISCRIPT::CCallMethod</a> opCall(methodContex,0,m.<a class="code" href="structNLAIAGENT_1_1CIdMethod.html#m0">Index</a>);
00127                                 opCall.<a class="code" href="classNLAISCRIPT_1_1CCallMethod.html#a2">runOpCode</a>(*c);                                                                                           
00128                                 <font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1CStringType.html">NLAIAGENT::CStringType</a> *returnMsg = (<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1CStringType.html">NLAIAGENT::CStringType</a> *)c-&gt;<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m0">Stack</a>[(int)(*c).Stack];                            
00129                                 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += returnMsg-&gt;<a class="code" href="classNLAIAGENT_1_1CStringType.html#a10">getStr</a>().getString();
00130                                 (*c).Stack--;
00131                                 c-&gt;<a class="code" href="classNLAIC_1_1IPointerGestion.html#a3">release</a>();                           
00132                         }
00133                 }
00134         }
00135 
<a name="l00136"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a9">00136</a>         <font class="keywordtype">bool</font> <a class="code" href="chain_8cpp.html#a2">COperatorScript::isEqual</a>(<font class="keyword">const</font> IBasicObjectIA &amp;a)<font class="keyword"> const</font>
00137 <font class="keyword">        </font>{
00138                 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00139         }
00140 
<a name="l00141"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">00141</a>         <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp;COperatorScript::getType()<font class="keyword"> const</font>
00142 <font class="keyword">        </font>{               
00143                 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_18">getFactoryClass</a>() != NULL ) 
00144                         <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_18">getFactoryClass</a>()-&gt;<a class="code" href="classNLAISCRIPT_1_1IClassInterpret.html#a5">getType</a>();
00145                 <font class="keywordflow">else</font>
00146                         <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#p0">IdOperatorScript</a>;
00147         }
00148 
<a name="l00149"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a14">00149</a>         <font class="keywordtype">void</font> COperatorScript::save(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;os)
00150         {
00151                 CAgentScript::save(os);
00152                 <font class="comment">// TODO</font>
00153         }
00154 
<a name="l00155"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a15">00155</a>         <font class="keywordtype">void</font> COperatorScript::load(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;is)
00156         {
00157                 CAgentScript::load(is);
00158                 <font class="comment">// TODO</font>
00159         }
00160 
00161         <font class="comment">// This is where the activation of the operator and its children is controled...</font>
<a name="l00162"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a11">00162</a>         <font class="keyword">const</font> IObjectIA::CProcessResult &amp;COperatorScript::run()
00163         {
00164 
00165 <font class="preprocessor">#ifdef NL_DEBUG</font>
00166 <font class="preprocessor"></font>                <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00167                 std::string dbg_goal;           
00168 <font class="preprocessor">#endif</font>
00169 <font class="preprocessor"></font>
00170                 <font class="comment">// Checks the goal and preconditions after a certain number of cycles (defined in the script using the UdpateEvery keyword)</font>
00171                 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> == 0 )
00172                 {
00173                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a10">checkActivation</a>();
00174                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> = ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )-&gt;getUpdateEvery();
00175                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a5">calcPriority</a>();
00176                 }
00177                 <font class="keywordflow">else</font>
00178                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a>--;
00179 
00180                 <font class="keywordflow">if</font> ( _IsActivable ) <font class="comment">// If the goal exists and the preconditions are validated</font>
00181                 {
00182                         <font class="keywordflow">if</font> ( ! <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n0">_IsActivated</a> )           <font class="comment">// If the operator wasn't activated before, initialises the current goal and runs the OnActivate() function</font>
00183                         {
00184                                 <font class="comment">// Registers to the goal and gets the args</font>
00185                                 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> == NULL &amp;&amp; ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )-&gt;getGoal() != NULL )
00186                                 {
00187                                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a24">selectGoal</a>();                                                    <font class="comment">// Select a goal among possible ones</font>
00188 <font class="preprocessor">#ifdef NL_DEBUG</font>
00189 <font class="preprocessor"></font>        {
00190 <font class="comment">//              static sint untrucMerdic = 0;</font>
00191 <font class="comment">//              nlinfo("_CurrentGoal = 0x%4x, at untrucMerdic = %d",_CurrentGoal, untrucMerdic ++);</font>
00192         }
00193 <font class="preprocessor">#endif</font>
00194 <font class="preprocessor"></font>                                        <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-&gt;<a class="code" href="classNLAILOGIC_1_1CGoal.html#a7">addSuccessor</a>( (<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *) <font class="keyword">this</font> );             <font class="comment">// Adds the operator to the list of operators launched for this goal</font>
00195                                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a23">linkGoalArgs</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> );                                                   <font class="comment">// Instanciates the goal's args values into the operator's components</font>
00196                                 }
00197 
00198                                 <font class="keywordflow">if</font> ( ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> != NULL &amp;&amp; <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-&gt;<a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">isSelected</a>() ) || ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )-&gt;getGoal() == NULL)
00199                                 {
00200                                         <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a5">activate</a>();
00201                                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a34">execOnActivate</a>();       <font class="comment">// Execs onActivate() function in the script if defined, otherwise the C++ one inherited from CActorScript.</font>
00202                                 }
00203                         }
00204                         <font class="keywordflow">else</font>
00205                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a35">checkPause</a>();                   <font class="comment">// Check if the agent must be paused / restarted</font>
00206 
00207                         <font class="comment">// If the operator is activated and not paused, runs it (including its children), </font>
00208                         <font class="comment">// otherwise just process messages</font>
00209                         <font class="keywordflow">if</font> ( _IsActivated )
00210                         {
00211                                 <font class="keywordflow">if</font>( !<a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> ) 
00212                                         <font class="keywordflow">return</font> CAgentScript::run();
00213                                 <font class="keywordflow">else</font>
00214                                 {
00215                                         CActorScript::processMessages();
00216                                         <font class="keywordflow">return</font> IObjectIA::ProcessRun;
00217                                 }
00218                         }
00219                         <font class="keywordflow">else</font>
00220                                 CActorScript::processMessages();
00221                 }
00222                 <font class="keywordflow">else</font>
00223                 {
00224                         <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n0">_IsActivated</a> == <font class="keyword">true</font> )             <font class="comment">// If the operator is curently activated, unactivates it</font>
00225                         {
00226                                 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a7">unActivate</a>();
00227                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;                            
00228                         }
00229                         CActorScript::processMessages();
00230                         <font class="keywordflow">return</font> IObjectIA::ProcessRun;
00231                 }
00232                 <font class="keywordflow">return</font> IObjectIA::ProcessRun;
00233         }
00234 
00235 
<a name="l00236"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a34">00236</a>         <font class="keywordtype">void</font> COperatorScript::execOnActivate()
00237         {
00238 <font class="preprocessor">#ifdef NL_DEBUG</font>
00239 <font class="preprocessor"></font>                <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00240 <font class="preprocessor">#endif</font>
00241 <font class="preprocessor"></font>                <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n3">_OnActivateIndex</a> != -1 )                                   <font class="comment">// if found, runs the script's OnActivate() function declared in the operator class</font>
00242                 {
00243                         <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_17">getAgentManager</a>() != NULL )
00244                         {
00245                                 <a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *context = (<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_17">getAgentManager</a>()-&gt;getAgentContext();
00246 <font class="preprocessor">#ifdef NL_DEBUG</font>
00247 <font class="preprocessor"></font>                                sint sp = context-&gt;<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m0">Stack</a>.CIndexStackPointer::operator int ();
00248 <font class="preprocessor">#endif</font>
00249 <font class="preprocessor"></font>                                context-&gt;<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m3">Self</a> = <font class="keyword">this</font>;
00250                                 IObjectIA::CProcessResult <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a> = <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z144_23">runMethodeMember</a>( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n3">_OnActivateIndex</a> , context);
00251                                 <font class="keywordflow">if</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result != NULL)
00252                                 {
00253                                         <font class="keywordflow">throw</font>;
00254                                 }
00255 
00256 <font class="preprocessor">#ifdef NL_DEBUG</font>
00257 <font class="preprocessor"></font>                                <font class="keywordflow">if</font> ( sp != context-&gt;<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m0">Stack</a>.CIndexStackPointer::operator int () )
00258                                 {
00259                                         <font class="keywordflow">throw</font>;
00260                                 }
00261 <font class="preprocessor">#endif</font>
00262 <font class="preprocessor"></font>                                <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n3">_OnActivateIndex</a> = -1;
00263                         }
00264                 }
00265                 <font class="keywordflow">else</font>
00266                         <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a6">onActivate</a>();                                                           <font class="comment">// Otherwise runs the C++ virtual one (inherited from CActorScript)</font>
00267         }
00268 
<a name="l00269"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a35">00269</a>         <font class="keywordtype">void</font> COperatorScript::checkPause()
00270         {
00271 <font class="preprocessor">#ifdef NL_DEBUG</font>
00272 <font class="preprocessor"></font>                <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00273 <font class="preprocessor">#endif</font>
00274 <font class="preprocessor"></font>                <font class="keywordflow">if</font> ( (<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> != NULL) )
00275                 {
00276                         <font class="keywordflow">if</font> ( !<a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> &amp;&amp; !<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-&gt;<a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">isSelected</a>() )
00277                                 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a29">pause</a>();
00278                         <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> &amp;&amp; <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-&gt;<a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">isSelected</a>() )
00279                                 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a30">restart</a>();
00280                 }
00281         }
00282 
00283         <font class="comment">// This function selects a goals among the ones the operator can process</font>
00284         <font class="comment">// Actualy returns the first of the list (can be overriden to implement more complex mechanisms)</font>
<a name="l00285"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a24">00285</a>         <a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *COperatorScript::selectGoal()
00286         {
00287                 <font class="keywordflow">if</font> ( !<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.empty() )
00288                 {
00289                         <font class="comment">// TODO: instantiate each goal's variables and compute priority.</font>
00290                         <font class="comment">// then select the highest priority goal.</font>
00291                         <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.front();
00292                 }
00293 
00294                 <font class="keywordflow">else</font>
00295                         <font class="keywordflow">return</font> NULL;
00296         }
00297 
00298         <font class="comment">// Check if the owner of the operator has a goal the operator could process and if the preconditions are validated</font>
<a name="l00299"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a10">00299</a>         <font class="keywordtype">bool</font> COperatorScript::checkActivation()
00300         {
00301 <font class="preprocessor">#ifdef NL_DEBUG</font>
00302 <font class="preprocessor"></font>                <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00303 <font class="preprocessor">#endif</font>
00304 <font class="preprocessor"></font>
00305                 <font class="comment">// If not in maintain mode and the operator has already been activated, keeps it activated.</font>
00306                 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n0">_IsActivated</a> &amp;&amp; <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> != NULL &amp;&amp; !<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a>)
00307                         <font class="keywordflow">return</font> <font class="keyword">true</font>;
00308 
00309                 <font class="keywordflow">if</font> ( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )-&gt;getGoal() != NULL)
00310                 {
00311 <font class="comment">//                      if ( _CurrentGoal != NULL )</font>
00312                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a32">lookForGoals</a>();
00313 
00314                         <font class="comment">// If no goal is posted corresponding to this operator's one, returns false</font>
00315                         <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.empty() )
00316                                 <font class="keywordflow">return</font> <font class="keyword">false</font>;   
00317 
00318                         <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CGoal *&gt;</a>::iterator it_goal = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.begin();
00319                         <font class="keywordflow">while</font> ( it_goal != <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.end() )
00320                         {
00321                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a23">linkGoalArgs</a>( *it_goal );
00322                                 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a33">checkPreconditions</a>() == <font class="keyword">true</font> )
00323                                 {
00324                                         <a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *goal = *it_goal;
00325                                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.clear();
00326                                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.push_back( goal );
00327                                         <font class="keywordflow">return</font> <font class="keyword">true</font>;
00328                                 }
00329                                 it_goal++;
00330                         }
00331                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00332                 }
00333                 <font class="keywordflow">else</font>
00334                         <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a33">checkPreconditions</a>();
00335         }
00336 
00337         <font class="comment">// Looks for the goals the operator could process in the father's goal stack</font>
<a name="l00338"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a32">00338</a>         <font class="keywordtype">void</font> COperatorScript::lookForGoals()
00339         {
00340 <font class="preprocessor">#ifdef NL_DEBUG</font>
00341 <font class="preprocessor"></font>                <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00342 <font class="preprocessor">#endif</font>
00343 <font class="preprocessor"></font>                <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.clear();
00344                 <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#a1">CAgentScript</a> *father = (<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#a1">CAgentScript</a> *) <a class="code" href="classNLAIAGENT_1_1IConnectIA.html#a3">getParent</a>();
00345                 <font class="keyword">const</font> std::vector&lt;NLAILOGIC::CGoal *&gt; *goals = father-&gt;getGoalStack();
00346 
00347                 <font class="keywordtype">int</font> i;
00348                 <font class="keywordflow">for</font> ( i = 0; i &lt; (int) goals-&gt;size(); i++ )
00349                 {
00350                         <font class="keywordflow">if</font> ( (*( (*goals)[i])) == *( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )-&gt;getGoal() )
00351                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.push_back( (*goals)[i] );
00352                 }
00353         }
00354 
00355         <font class="comment">// Checks the boolean scripted funcs conditions</font>
<a name="l00356"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a33">00356</a>         <font class="keywordtype">bool</font> COperatorScript::checkPreconditions()
00357         {
00358 <font class="preprocessor">#ifdef NL_DEBUG</font>
00359 <font class="preprocessor"></font>                <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00360 <font class="preprocessor">#endif</font>
00361 <font class="preprocessor"></font>                <font class="comment">// Checks for message triggers</font>
00362                 <font class="keywordflow">if</font> ( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )-&gt;NbMsgTrigger() != 0 &amp;&amp; !<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a38">checkTrigMsg</a>() )
00363                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00364 
00365                 <a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *context = (<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_17">getAgentManager</a>()-&gt;getAgentContext();
00366                 context-&gt;<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m3">Self</a> = <font class="keyword">this</font>;
00367                 <font class="keywordflow">return</font> ((<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *)<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>)-&gt;isValidFonc( context );
00368         }
00369 
00370         <font class="comment">// Called by the goal when canceled: removes all childs and unactivates the operator.</font>
<a name="l00371"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a25">00371</a>         <font class="keywordtype">void</font> COperatorScript::cancel()
00372         {
00373                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00374                 CActorScript::cancel();
00375                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00376         }
00377 
00378         <font class="comment">// The priority of an operator is calculated as follow:</font>
00379         <font class="comment">//              </font>
00380         <font class="comment">//              - If the operator is not activable (no corresponding goal and / or preconditions are not validated), return 0</font>
00381         <font class="comment">//              - If fuzzy conds exist,  returns their truth value multiplied by the operator's class priority (defined in the script using the Priority keyword)</font>
00382         <font class="comment">//              - If no fuzzy conds, return 1 * the operator's class priority (defined in the script using the Priority keyword)</font>
<a name="l00383"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a5">00383</a>         <font class="keywordtype">void</font> COperatorScript::calcPriority()
00384         {
00385                 <font class="keywordtype">int</font> i;
00386                 <font class="keywordtype">double</font> pri = 1.0;
00387                 <font class="keywordflow">for</font> ( i = 0; i &lt; (int) ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>)-&gt;getFuzzyVars().size(); i++)
00388                 {
00389                         CComponentHandle var_handle( *(<font class="keyword">const</font> IVarName *)( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )-&gt;getFuzzySets() )[i],(<a class="code" href="classNLAIAGENT_1_1IAgent.html#b0">IAgent</a> *)<a class="code" href="classNLAIAGENT_1_1IConnectIA.html#a3">getParent</a>(), <font class="keyword">true</font> );
00390                         CComponentHandle set_handle( *(<font class="keyword">const</font> IVarName *)( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )-&gt;getFuzzyVars() )[i],(<a class="code" href="classNLAIAGENT_1_1IAgent.html#b0">IAgent</a> *)<a class="code" href="classNLAIAGENT_1_1IConnectIA.html#a3">getParent</a>(), <font class="keyword">true</font> );
00391                         CComponentHandle this_var_handle( *(<font class="keyword">const</font> IVarName *)( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )-&gt;getFuzzySets() )[i], <font class="keyword">this</font>, <font class="keyword">true</font> );
00392 
00393                         <a class="code" href="classNLAIFUZZY_1_1IFuzzySet.html">NLAIFUZZY::IFuzzySet</a> *set = (<a class="code" href="classNLAIFUZZY_1_1IFuzzySet.html">NLAIFUZZY::IFuzzySet</a> *) set_handle.getValue();
00394                         DigitalType *var = (DigitalType *) var_handle.getValue();
00395 
00396                         <font class="keywordflow">if</font> ( var == NULL )
00397                                 var = (DigitalType *) this_var_handle.getValue();
00398 
00399                         <font class="comment">// Min</font>
00400                         <font class="keywordflow">if</font> ( set != NULL &amp;&amp; var != NULL )
00401                         {
00402                                 <font class="keywordtype">double</font> <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a> = var-&gt;getNumber();
00403                                 <font class="keywordtype">double</font> membership = set-&gt;<a class="code" href="classNLAIFUZZY_1_1IFuzzySet.html#a3">membership</a>( <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a> );
00404                                 <font class="keywordflow">if</font> ( membership &lt; pri )
00405                                         pri = membership;
00406                         }
00407                 }
00408 
00409 <font class="preprocessor">#ifdef NL_DEBUG</font>
00410 <font class="preprocessor"></font>                <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00411 <font class="preprocessor">#endif</font>
00412 <font class="preprocessor"></font>
00413 <font class="comment">//              float class_pri = ( (NLAISCRIPT::COperatorClass *) _AgentClass)-&gt;getPriority();</font>
00414 
00415                 <font class="keywordflow">if</font> (! <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> )
00416                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = 0.0;
00417                 <font class="keywordflow">else</font>
00418 <font class="comment">//                      _Priority = (float)pri * class_pri;</font>
00419                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = (float)pri * <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">_BasePriority</a>;
00420         }
00421 
<a name="l00422"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">00422</a>         <font class="keywordtype">float</font> COperatorScript::priority()<font class="keyword"> const</font>
00423 <font class="keyword">        </font>{
00424                 <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a>;
00425         }
00426 
<a name="l00427"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a28">00427</a>         <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> *COperatorScript::buildFromVars(<a class="code" href="classNLAILOGIC_1_1IBaseAssert.html">NLAILOGIC::IBaseAssert</a> *<a class="code" href="debug_8h.html#a15">assert</a>, std::vector&lt;sint32&gt; &amp;pl, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *vars)
00428         {
00429                 <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> *result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a>( assert);       <font class="comment">// TODO:: pas besoin du nombre dans ce constructeur puisqu'on a l'assert</font>
00430                 <font class="keywordflow">for</font> (sint32 i = 0; i &lt; (sint32) pl.size() ; i++ )
00431                 {
00432                         result-&gt;<a class="code" href="classNLAILOGIC_1_1CValueSet.html#a8">setValue</a>( i, (*vars)[ pl[i] ] );
00433                 }
00434                 <font class="keywordflow">return</font> result;
00435         }
00436 
00437         <font class="comment">// Tries to unify a new first order logic fact with current instanciations of the operator's vars</font>
<a name="l00438"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a29">00438</a>         <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CValueSet *&gt;</a> *COperatorScript::propagate(<a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CValueSet *&gt;</a> &amp;liaisons, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *fact, std::vector&lt;sint32&gt; &amp;pos_vals) 
00439         {
00440                 <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CValueSet *&gt;</a> *conflits = <font class="keyword">new</font> <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CValueSet *&gt;</a>;
00441                 std::list&lt;NLAILOGIC::CValueSet *&gt; buf_liaisons;
00442                 <font class="comment">// Pour chaque liaison...</font>
00443                 <a class="code" href="classstd_1_1list.html">std::list&lt; NLAILOGIC::CValueSet *&gt;</a>::iterator it_l = liaisons.begin();
00444                 
00445                 <font class="keywordflow">while</font> ( it_l != liaisons.end() )
00446                 {
00447                         <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = *it_l;
00448 
00449                         <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *result = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a31">unifyLiaison</a>( l, fact, pos_vals );
00450                         <font class="keywordflow">if</font> ( result )
00451                         {
00452                                 <font class="keywordflow">if</font> ( result-&gt;<a class="code" href="classNLAILOGIC_1_1CValueSet.html#a15">undefined</a>() == 0 )
00453                                 {
00454                                         conflits-&gt;push_back( result );
00455                                 }
00456                                 <font class="keywordflow">else</font> 
00457                                         buf_liaisons.push_back( result );
00458                         }
00459                         it_l++;
00460                 }
00461 
00462                 <font class="keywordflow">while</font> ( buf_liaisons.size() )
00463                 {
00464                         liaisons.push_back( buf_liaisons.front() );
00465                         buf_liaisons.pop_front();
00466                 }
00467 
00468                 <font class="keywordflow">return</font> conflits;
00469         }
00470 
00471 
00472         <font class="comment">// Tries to unify a list of new first order logic facts with current instanciations of the operator's vars</font>
<a name="l00473"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a30">00473</a>         <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CFact *&gt;</a> *COperatorScript::propagate(<a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CFact *&gt;</a> &amp;facts)
00474         {
00475                 <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CFact *&gt;</a> *conflicts = <font class="keyword">new</font> <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CFact *&gt;</a>;
00476                 <a class="code" href="classstd_1_1list.html">std::list&lt; NLAILOGIC::CValueSet *&gt;</a>      liaisons;
00477                 <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *empty = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a>( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *)<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>)-&gt;getVars().<a class="code" href="cf__lexical_8cpp.html#a94">size</a>() );
00478                 liaisons.push_back( empty );
00479                 
00480                 <a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *op_class = (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>;
00481 
00482                 std::list&lt;NLAILOGIC::CFact *&gt;::iterator it_f = facts.begin();
00483                 <font class="keywordflow">while</font> ( it_f != facts.end() )
00484                 {
00485                         std::vector&lt;sint32&gt; pos_asserts;
00486                         op_class-&gt;<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a11">getAssertPos</a>( (*it_f)-&gt;getAssert() , op_class-&gt;<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a49">getConds</a>(), pos_asserts);
00487                         <font class="keywordflow">for</font> (sint32 i = 0; i &lt; (sint32) pos_asserts.size(); i++ )
00488                         {
00489                                 <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CValueSet *&gt;</a> *links = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a29">propagate</a>( liaisons, *it_f, op_class-&gt;<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a51">getPosVarsConds</a>()[ pos_asserts[i] ] );
00490                                 <font class="keywordflow">if</font> ( links )
00491                                 {
00492                                         <font class="keywordflow">while</font> ( links-&gt;size() )
00493                                         {
00494                                                 <font class="keywordflow">for</font> (sint32 i = 0; i &lt; (sint32) op_class-&gt;<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a50">getConcs</a>().size(); i++ )
00495                                                 {
00496                                                         <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> *<a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a> = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a28">buildFromVars</a>( op_class-&gt;<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a50">getConcs</a>()[i], op_class-&gt;<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a52">getPosVarsConcs</a>()[i], links-&gt;front() );
00497                                                         std::string buf;
00498                                                         r-&gt;<a class="code" href="classNLAILOGIC_1_1CFact.html#a16">getDebugString</a>( buf );
00499                                                         <font class="comment">// Tests if the fact is already in the conflicts list</font>
00500                                                         <font class="keywordtype">bool</font> found = <font class="keyword">false</font>;
00501                                                         std::list&lt;NLAILOGIC::CFact *&gt;::iterator it_c = conflicts-&gt;begin();
00502                                                         <font class="keywordflow">while</font> ( ! found &amp;&amp; it_c != conflicts-&gt;end() )
00503                                                         {
00504                                                                 found = (**it_c) == *r;
00505                                                                 it_c++;
00506                                                         }
00507                                                         <font class="keywordflow">if</font> ( !found )
00508                                                         {
00509                                                                 std::string buf;
00510                                                                 r-&gt;<a class="code" href="classNLAILOGIC_1_1CFact.html#a16">getDebugString</a>( buf );
00511                                                                 conflicts-&gt;push_back( r );
00512                                                         }
00513                                                 }
00514                                                 links-&gt;front()-&gt;release();
00515                                                 links-&gt;pop_front();
00516                                         }
00517                                         <font class="keyword">delete</font> links;
00518                                 }
00519                         }
00520                         it_f++;
00521                 }
00522 
00523                 <font class="keywordflow">while</font> ( liaisons.size() )
00524                 {
00525                         liaisons.front()-&gt;release();
00526                         liaisons.pop_front();
00527                 }
00528                 <font class="keywordflow">return</font> conflicts;
00529         }
00530 
00531 
00532         <font class="comment">// Simple unifcation between two first order logic patterns</font>
<a name="l00533"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a31">00533</a>         <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *COperatorScript::unifyLiaison( <font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *fp, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *vals, std::vector&lt;sint32&gt; &amp;pos_vals)
00534         {
00535                 <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *result;
00536 
00537                 <font class="keywordflow">if</font> ( (result = fp-&gt;<a class="code" href="classNLAILOGIC_1_1CValueSet.html#a9">unify</a>( vals, pos_vals )) )
00538                         <font class="keywordflow">return</font> result;
00539                 <font class="keywordflow">else</font>
00540                 {
00541                         <font class="keywordflow">return</font> NULL;
00542                 }
00543         }
00544 
00545         <font class="comment">// Instanciates a goals's args as static components of the operator</font>
<a name="l00546"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a23">00546</a>         <font class="keywordtype">void</font> COperatorScript::linkGoalArgs(<a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *g)
00547         {
00548                 std::vector&lt;NLAIAGENT::IObjectIA *&gt;::const_iterator it_arg = g-&gt;<a class="code" href="classNLAILOGIC_1_1CGoal.html#a6">getArgs</a>().begin();
00549                 std::vector&lt;sint32&gt;::iterator it_pos = ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )-&gt;getGoalVarPos().begin();
00550                 <font class="keywordflow">while</font> ( it_arg != g-&gt;<a class="code" href="classNLAILOGIC_1_1CGoal.html#a6">getArgs</a>().end() )
00551                 {
00552                         <font class="keywordflow">if</font>(!<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z144_17">setStaticMember</a>( *it_pos, *it_arg ))
00553                                                                                 (*it_arg)-&gt;incRef();
00554                         it_arg++;
00555                         it_pos++;
00556                 }
00557         }
00558 
00559         <font class="comment">// Function called when a launched actor succeded</font>
<a name="l00560"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a26">00560</a>         <font class="keywordtype">void</font> COperatorScript::onSuccess( IObjectIA *msg)
00561         {
00562 <font class="preprocessor">#ifdef NL_DEBUG</font>
00563 <font class="preprocessor"></font>                <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00564 <font class="preprocessor">#endif</font>
00565 <font class="preprocessor"></font>                <font class="keywordflow">if</font>(<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> == NULL) 
00566                         <font class="keywordflow">return</font>;
00567                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-&gt;<a class="code" href="classNLAILOGIC_1_1CGoal.html#a9">operatorSuccess</a>( <font class="keyword">this</font> );
00568                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00569                 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a7">unActivate</a>();
00570         }
00571         
00572         <font class="comment">// Function called when a lauched actor failed</font>
<a name="l00573"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a27">00573</a>         <font class="keywordtype">void</font> COperatorScript::onFailure( IObjectIA *)
00574         {
00575 
00576 <font class="preprocessor">#ifdef NL_DEBUG</font>
00577 <font class="preprocessor"></font>                <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00578 <font class="preprocessor">#endif</font>
00579 <font class="preprocessor"></font>
00580                 <font class="keywordflow">if</font>(<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> == NULL) 
00581                         <font class="keywordflow">return</font>;
00582                 <font class="comment">// Tells the goal the operator failed</font>
00583                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-&gt;<a class="code" href="classNLAILOGIC_1_1CGoal.html#a10">operatorFailure</a>( <font class="keyword">this</font> );
00584                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00585                 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a7">unActivate</a>();
00586         }
00587 
<a name="l00588"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a16">00588</a>         IObjectIA::CProcessResult COperatorScript::runMethodBase(<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>,<font class="keywordtype">int</font> heritance, IObjectIA *<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)
00589         {               
00590                 IObjectIA::CProcessResult <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00591 
00592                 <font class="keywordflow">switch</font> ( index )
00593                 {
00594                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>:
00595                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">false</font>;
00596                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00597                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00598                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00599 
00600                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a>:
00601                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">true</font>;
00602                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00603                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00604                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00605 
00606                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a>:
00607                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00608                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CBoolType.html">NLAILOGIC::CBoolType</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> );
00609                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00610 
00611                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a>:
00612                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00613                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CBoolType.html">NLAILOGIC::CBoolType</a>( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> );
00614                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00615 
00616                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a>:
00617                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00618                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">priority</a>() );
00619                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00620 
00621                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a>:
00622                                 {
00623                                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a37">setPriority</a>(((<a class="code" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a> *)((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *) <a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)-&gt;get())-&gt;<a class="code" href="namespaceNLAIAGENT.html#a48">getValue</a>());
00624                                         <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00625                                         <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00626                                         <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00627                                 }
00628 
00629                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a>:
00630                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">false</font>;
00631                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00632                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00633                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00634 
00635                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a>:
00636                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">true</font>;
00637                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00638                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00639                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00640 
00641                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t8">fid_achieve</a>:
00642                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00643                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00644                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00645 
00646                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a>:
00647                                 {
00648                                         <a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *receivers = (<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *) ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)-&gt;getFront();
00649                                         ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)-&gt;popFront();
00650                                         <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *goal = (<a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *) ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)-&gt;getFront();
00651                                         ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)-&gt;popFront();
00652                                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a39">order</a>( receivers, goal );
00653                                         <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00654                                 }
00655                 }
00656                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00657         }
00658 
<a name="l00659"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a17">00659</a>         IObjectIA::CProcessResult COperatorScript::runMethodBase(<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>,IObjectIA *<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)
00660         {       
00661                 <font class="keywordtype">int</font> i = <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> - CActorScript::getMethodIndexSize();
00662 
00663 
00664                 IObjectIA::CProcessResult <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00665                 std::vector&lt;CStringType *&gt; handles;
00666 
00667 
00668                 <font class="keywordflow">switch</font>( i )
00669                 {
00670                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a>:
00671                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">true</font>;
00672                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00673                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00674                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00675 
00676                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>:
00677                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">false</font>;
00678                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00679                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00680                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00681 
00682                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a>:
00683                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00684                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CBoolType.html">NLAILOGIC::CBoolType</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> );
00685                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00686 
00687                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a>:
00688                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00689                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CBoolType.html">NLAILOGIC::CBoolType</a>( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> );
00690                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00691 
00692                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a>:
00693                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00694                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">priority</a>() );
00695                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00696 
00697                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a>:
00698                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a>  = ((<a class="code" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a> *)((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *) <a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)-&gt;get())-&gt;getValue();
00699                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00700                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00701                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00702 
00703                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a>:
00704                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">false</font>;
00705                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00706                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00707                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00708 
00709                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a>:
00710                                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">true</font>;
00711                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState =  NLAIAGENT::processIdle;
00712                                 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00713                                 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00714 
00715                         <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a>:
00716                                 {
00717                                         <a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *receivers = (<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *) ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)-&gt;getFront();
00718                                         ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)-&gt;popFront();
00719                                         <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *goal = (<a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *) ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)-&gt;getFront();
00720                                         ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)-&gt;popFront();
00721                                         <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a39">order</a>( receivers, goal );
00722                                         <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00723                                 }
00724 
00725                 }
00726                 <font class="keywordflow">return</font> CActorScript::runMethodBase(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>);
00727         }
00728 
<a name="l00729"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a20">00729</a>         <font class="keywordtype">int</font> COperatorScript::getBaseMethodCount()<font class="keyword"> const</font>
00730 <font class="keyword">        </font>{
00731                 <font class="keywordflow">return</font> CActorScript::getBaseMethodCount() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t10">fid_last</a>;
00732         }
00733 
<a name="l00734"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a18">00734</a>         <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> COperatorScript::getPrivateMember(<font class="keyword">const</font> IVarName *className,<font class="keyword">const</font> IVarName *name,<font class="keyword">const</font> IObjectIA &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a>)<font class="keyword"> const</font>
00735 <font class="keyword">        </font>{               
00736 
00737 <font class="preprocessor">#ifdef NL_DEBUG</font>
00738 <font class="preprocessor"></font>                <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_func_name = name-&gt;getString();          
00739 <font class="preprocessor">#endif</font>
00740 <font class="preprocessor"></font>
00741                 <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> result; 
00742 
00743                 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> modeachieve_name(<font class="stringliteral">"SetModeAchieve"</font>);
00744                 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> modemaintain_name(<font class="stringliteral">"SetModeMaintain"</font>);
00745                 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> ispaused_name(<font class="stringliteral">"IsPaused"</font>);
00746                 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> isactivable_name(<font class="stringliteral">"IsActivable"</font>);
00747                 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> priority_name(<font class="stringliteral">"GetPriority"</font>);
00748                 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> set_priority_name(<font class="stringliteral">"SetPriority"</font>);
00749                 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> exclusive_name(<font class="stringliteral">"SetExclusive"</font>);
00750                 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> background_name(<font class="stringliteral">"SetBackground"</font>);
00751                 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> order_name(<font class="stringliteral">"Order"</font>);
00752 
00753 
00754                 <font class="keywordflow">if</font> ( *name == modeachieve_name )
00755                 {
00756                         <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00757                         result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>(  CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>, 0.0,NULL, r_type ) );
00758                 }
00759 
00760                 <font class="keywordflow">if</font> ( *name == modemaintain_name )
00761                 {
00762                         <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00763                         result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a> , 0.0,NULL, r_type ) );
00764                 }
00765 
00766                 <font class="keywordflow">if</font> ( *name == ispaused_name )
00767                 {
00768                         <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00769                         result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a> , 0.0,NULL, r_type ) );
00770                 }
00771 
00772 
00773                 <font class="keywordflow">if</font> ( *name == isactivable_name )
00774                 {
00775                         <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00776                         result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a> , 0.0,NULL, r_type ) );
00777                 }
00778 
00779                 <font class="keywordflow">if</font> ( *name == priority_name )
00780                 {
00781                         <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00782                         result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a> , 0.0,NULL, r_type ) );
00783                 }
00784 
00785                 <font class="keywordflow">if</font> ( *name == set_priority_name )
00786                 {
00787                         <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIAGENT_1_1DigitalType.html#p1">NLAIAGENT::DigitalType::IdDigitalType</a> ) );
00788                         result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a> , 0.0,NULL, r_type ) );
00789                 }
00790 
00791                 <font class="keywordflow">if</font> ( *name == exclusive_name )
00792                 {
00793                         <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00794                         result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a> , 0.0,NULL, r_type ) );
00795                 }
00796 
00797                 <font class="keywordflow">if</font> ( *name == background_name )
00798                 {
00799                         <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00800                         result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a> , 0.0,NULL, r_type ) );
00801                 }
00802 
00803                 <font class="keywordflow">if</font> ( *name == order_name )
00804                 {
00805                         <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00806                         result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a> , 0.0,NULL, r_type ) );
00807                 }
00808 
00809                 <font class="keywordflow">if</font> ( result.empty() )
00810                         <font class="keywordflow">return</font> CActorScript::getPrivateMember(className, name, <a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a>);
00811                 <font class="keywordflow">else</font>
00812                         <font class="keywordflow">return</font> result;
00813         }
00814 
<a name="l00815"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a19">00815</a>         sint32 COperatorScript::getMethodIndexSize()<font class="keyword"> const</font>
00816 <font class="keyword">        </font>{
00817                 <font class="keywordflow">return</font> CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t10">fid_last</a>;
00818         }
00819 
<a name="l00820"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a36">00820</a>         <font class="keywordtype">bool</font> COperatorScript::isExclusive()
00821         {
00822 <font class="preprocessor">#ifdef NL_DEBUG</font>
00823 <font class="preprocessor"></font>                <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_exclusive = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00824 <font class="preprocessor">#endif</font>
00825 <font class="preprocessor"></font>                <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a>;
00826         }
00827 
<a name="l00828"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a38">00828</a>         <font class="keywordtype">bool</font> COperatorScript::checkTrigMsg()
00829         {
00830                 <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *father = (<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *) <a class="code" href="classNLAIAGENT_1_1IConnectIA.html#a3">getParent</a>();
00831                 <font class="keywordflow">if</font> ( father != NULL )
00832                 {
00833                         IMailBox *mailbox = father-&gt;getMail();
00834                         <font class="keywordflow">if</font> ( mailbox != NULL )
00835                         {
00836                                 <a class="code" href="classstd_1_1list.html">std::list&lt;const IMessageBase *&gt;</a>::const_iterator it_msg;
00837                                 <font class="keyword">const</font> <a class="code" href="classstd_1_1list.html">std::list&lt;const IMessageBase *&gt;</a> &amp;msg_list = mailbox-&gt;getMesseageListe();
00838 
00839                                 it_msg = msg_list.begin();
00840                                 <font class="keywordflow">while</font> ( it_msg != msg_list.end() )
00841                                 {
00842                                         IMessageBase *msg = (<a class="code" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *)*it_msg;
00843 <font class="preprocessor">#ifdef NL_DEBUG</font>
00844 <font class="preprocessor"></font>                                        <font class="keyword">const</font> <font class="keywordtype">char</font> *<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) msg-&gt;getType();                                 
00845 <font class="preprocessor">#endif</font>
00846 <font class="preprocessor"></font>
00847                                         sint32 msg_comp_pos = ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )-&gt;checkTriggerMsg( msg );
00848                                         <font class="keywordflow">if</font> ( msg_comp_pos == -1)
00849                                                 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00850                                         <font class="keywordflow">else</font>
00851                                         {
00852                                                 <font class="keywordflow">if</font>(!<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z144_17">setStaticMember</a>( msg_comp_pos, (<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *) msg ))
00853                                                         msg-&gt;incRef();          
00854                                                 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00855                                         }
00856                                         it_msg++;
00857                                 }       
00858                         }
00859                 }
00860                 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00861         }
00862 
<a name="l00863"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a39">00863</a>         <font class="keywordtype">void</font> COperatorScript::order( <a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *receivers, <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *order)
00864         {
00865                 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n9">_NbAnswers</a> = receivers-&gt;<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_12">size</a>();
00866                 <font class="keywordflow">while</font> ( receivers-&gt;<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_12">size</a>() )
00867                 {
00868                         <a class="code" href="classNLAIAGENT_1_1CGoalMsg.html">NLAIAGENT::CGoalMsg</a> *msg = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CGoalMsg.html">NLAIAGENT::CGoalMsg</a>();
00869                         <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *goal = (<a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *) order-&gt;<a class="code" href="classNLAIC_1_1IBasicType.html#a3">clone</a>();
00870                         msg-&gt;<a class="code" href="classNLAIAGENT_1_1IListBasicManager.html#z161_4">set</a>( 0, (<a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *) goal );
00871                         goal-&gt;<a class="code" href="classNLAILOGIC_1_1IGoal.html#a19">setSender</a>( <font class="keyword">this</font> );
00872                         msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#z165_0">setSender</a>( <font class="keyword">this</font> );
00873                         msg-&gt;<a class="code" href="classNLAIAGENT_1_1IMessageBase.html#a9">setPerformatif</a>( <a class="code" href="classNLAIAGENT_1_1IMessageBase.html#s10s2">NLAIAGENT::IMessageBase::PAchieve</a> );
00874                         <a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html">NLAIAGENT::CProxyAgentMail</a> *member = (<a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html">NLAIAGENT::CProxyAgentMail</a> *) receivers-&gt;<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_11">getFront</a>()-&gt;clone();
00875                         member-&gt;<a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html#z141_6">sendMessage</a>( (<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *) msg );
00876                         receivers-&gt;<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_9">popFront</a>();
00877                 }
00878         }
00879 
<a name="l00880"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a12">00880</a>         <font class="keywordtype">void</font> COperatorScript::processMessages(<a class="code" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *msg,<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *o)
00881         {
00882 <font class="preprocessor">#ifdef NL_DEBUG</font>
00883 <font class="preprocessor"></font>        <font class="keyword">const</font> <font class="keywordtype">char</font> *txt = (<font class="keyword">const</font> <font class="keywordtype">char</font> *)msg-&gt;<a class="code" href="classNLAIC_1_1IBasicType.html#a2">getType</a>();
00884 <font class="preprocessor">#endif</font>
00885 <font class="preprocessor"></font>                CAgentScript::processMessages(msg,o);
00886         }
00887 
<a name="l00888"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a37">00888</a>         <font class="keywordtype">void</font> COperatorScript::setPriority(<font class="keywordtype">float</font> prio)
00889         {
00890                 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">_BasePriority</a> = prio;
00891         }
00892 }
</pre></div>

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