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<hr><h1>operator_script.cpp</h1><a href="operator__script_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <font class="preprocessor">#include "<a class="code" href="operator__script_8h.html">nel/ai/logic/operator_script.h</a>"</font>
00002 <font class="preprocessor">#include "<a class="code" href="agent__script_8h.html">nel/ai/agent/agent_script.h</a>"</font>
00003 <font class="preprocessor">#include "<a class="code" href="object__type_8h.html">nel/ai/agent/object_type.h</a>"</font>
00004 <font class="preprocessor">#include "<a class="code" href="codage_8h.html">nel/ai/script/codage.h</a>"</font>
00005 <font class="preprocessor">#include "<a class="code" href="interpret__object__operator_8h.html">nel/ai/logic/interpret_object_operator.h</a>"</font>
00006 <font class="preprocessor">#include "<a class="code" href="comp__handle_8h.html">nel/ai/agent/comp_handle.h</a>"</font>
00007 <font class="preprocessor">#include "<a class="code" href="fuzzyset_8h.html">nel/ai/fuzzy/fuzzyset.h</a>"</font>
00008 <font class="preprocessor">#include "<a class="code" href="valueset_8h.html">nel/ai/logic/valueset.h</a>"</font>
00009 <font class="preprocessor">#include "<a class="code" href="factbase_8h.html">nel/ai/logic/factbase.h</a>"</font>
00010 <font class="preprocessor">#include "<a class="code" href="agent__proxy__mailer_8h.html">nel/ai/agent/agent_proxy_mailer.h</a>"</font>
00011 <font class="preprocessor">#include "<a class="code" href="msg__goal_8h.html">nel/ai/agent/msg_goal.h</a>"</font>
00012 <font class="preprocessor">#include "<a class="code" href="interpret__object__message_8h.html">nel/ai/script/interpret_object_message.h</a>"</font>
00013
00014 <font class="keyword">namespace </font>NLAIAGENT
00015 {
00016 <font class="keyword">static</font> CGroupType <a class="code" href="namespaceNLAIAGENT.html#a12">listBidon</a>;
00017
<a name="l00018"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a1">00018</a> COperatorScript::COperatorScript(<font class="keyword">const</font> COperatorScript &a) : CActorScript(a)
00019 {
00020 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = a._CurrentGoal;
00021 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> = a._CyclesBeforeUpdate;
00022 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> = a._IsActivable;
00023 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = a._Maintain;
00024 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = 0;
00025 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = a._Exclusive;
00026 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">_BasePriority</a> = a._BasePriority;
00027 }
00028
<a name="l00029"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a2">00029</a> COperatorScript::COperatorScript(IAgentManager *manager,
00030 IBasicAgent *father,
00031 <a class="code" href="classstd_1_1list.html">std::list<IObjectIA *></a> &<a class="code" href="driver__opengl__extension__def_8h.html#a413">components</a>,
00032 <a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *actor_class )
00033 : CActorScript(manager, father, components, actor_class )
00034 {
00035 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00036 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> = 0;
00037 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> = <font class="keyword">false</font>;
00038 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">false</font>;
00039 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = 0;
00040 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">true</font>;
00041 }
00042
<a name="l00043"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">00043</a> COperatorScript::COperatorScript(IAgentManager *manager, <font class="keywordtype">bool</font> stay_alive) : CActorScript( manager )
00044 {
00045 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00046 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> = 0;
00047 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> = <font class="keyword">false</font>;
00048 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">false</font>;
00049 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = 0;
00050 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">true</font>;
00051 }
00052
<a name="l00053"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a3">00053</a> COperatorScript::~COperatorScript()
00054 {
00055 <font class="preprocessor">#ifdef NL_DEBUG</font>
00056 <font class="preprocessor"></font> <font class="comment">//const char *className = (const char *)getType();</font>
00057 <font class="preprocessor">#endif</font>
00058 <font class="preprocessor"></font> std::vector<NLAIAGENT::IObjectIA *>::iterator it_val = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o0">_VarValues</a>.begin();
00059 <font class="keywordflow">while</font> ( it_val != <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o0">_VarValues</a>.end() )
00060 {
00061 (*it_val)->release();
00062 it_val++;
00063 }
00064 }
00065
<a name="l00066"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a21">00066</a> <font class="keywordtype">void</font> COperatorScript::onKill(IConnectIA *a)
00067 {
00068 CActorScript::onKill(a);
00069 }
00070
<a name="l00071"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a6">00071</a> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *COperatorScript::clone()<font class="keyword"> const</font>
00072 <font class="keyword"> </font>{
00073 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a> *m = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a>(*<font class="keyword">this</font>);
00074 <font class="keywordflow">return</font> m;
00075 }
00076
<a name="l00077"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a7">00077</a> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *COperatorScript::newInstance()<font class="keyword"> const</font>
00078 <font class="keyword"> </font>{
00079 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a> *instance;
00080 <font class="keywordflow">if</font> ( _AgentClass )
00081 {
00082 instance = (<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>-><a class="code" href="classNLAISCRIPT_1_1CAgentClass.html#a6">buildNewInstance</a>();
00083 }
00084 <font class="keywordflow">else</font>
00085 {
00086 instance = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a>(NULL);
00087 }
00088 <font class="keywordflow">return</font> instance;
00089 }
00090
<a name="l00091"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a8">00091</a> <font class="keywordtype">void</font> COperatorScript::getDebugString(std::string &<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>)<font class="keyword"> const</font>
00092 <font class="keyword"> </font>{
00093 <font class="keywordflow">if</font> ( _AgentClass )
00094 <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>-><a class="code" href="classNLAISCRIPT_1_1CAgentClass.html#a9">getDebugString</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>);
00095 <font class="keywordflow">else</font>
00096 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"<COperatorScript>"</font>;
00097 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"<"</font>;
00098
00099 <font class="keywordflow">if</font> ( _IsActivated )
00100 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"activated>"</font>;
00101 <font class="keywordflow">else</font>
00102 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"idle>"</font>;
00103 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">" <P "</font>;
00104 std::string text;
00105 text = <a class="code" href="namespaceNLAIC.html#a5">NLAIC::stringGetBuild</a>(<font class="stringliteral">"%f"</font>, <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">priority</a>() );
00106 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += text;
00107 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"\n\t"</font>;
00108
00109 <font class="keywordflow">if</font>( <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n2">_AgentManager</a> != NULL)
00110 {
00111 <font class="keyword">const</font> <a class="code" href="classNLAISCRIPT_1_1CParam.html">NLAISCRIPT::CParam</a> p;
00112 <font class="keyword">static</font> CStringVarName debugStringF(<font class="stringliteral">"GetDebugString"</font>);
00113
00114 <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a> = <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z144_19">isMember</a>(NULL,&debugStringF,p);
00115 <font class="keywordflow">if</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.size())
00116 {
00117 <a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *c = (<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *)<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n2">_AgentManager</a>->getAgentContext()->clone();
00118 <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a> m = <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.top();
00119 <font class="comment">//msg->setMethodIndex(0,m.Index); </font>
00120 c-><a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m3">Self</a> = <font class="keyword">this</font>;
00121
00122 IBaseGroupType *<a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a> = <font class="keyword">new</font> CGroupType();
00123 (*c).Stack ++;
00124 (*c).Stack[(int)(*c).Stack] = <a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a>;
00125 <a class="code" href="classNLAISCRIPT_1_1IMethodContext.html">NLAISCRIPT::IMethodContext</a> *methodContex = <font class="keyword">new</font> <a class="code" href="classNLAISCRIPT_1_1CMethodContext.html">NLAISCRIPT::CMethodContext</a>();
00126 <a class="code" href="classNLAISCRIPT_1_1CCallMethod.html">NLAISCRIPT::CCallMethod</a> opCall(methodContex,0,m.<a class="code" href="structNLAIAGENT_1_1CIdMethod.html#m0">Index</a>);
00127 opCall.<a class="code" href="classNLAISCRIPT_1_1CCallMethod.html#a2">runOpCode</a>(*c);
00128 <font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1CStringType.html">NLAIAGENT::CStringType</a> *returnMsg = (<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1CStringType.html">NLAIAGENT::CStringType</a> *)c-><a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m0">Stack</a>[(int)(*c).Stack];
00129 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += returnMsg-><a class="code" href="classNLAIAGENT_1_1CStringType.html#a10">getStr</a>().getString();
00130 (*c).Stack--;
00131 c-><a class="code" href="classNLAIC_1_1IPointerGestion.html#a3">release</a>();
00132 }
00133 }
00134 }
00135
<a name="l00136"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a9">00136</a> <font class="keywordtype">bool</font> <a class="code" href="chain_8cpp.html#a2">COperatorScript::isEqual</a>(<font class="keyword">const</font> IBasicObjectIA &a)<font class="keyword"> const</font>
00137 <font class="keyword"> </font>{
00138 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00139 }
00140
<a name="l00141"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">00141</a> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &COperatorScript::getType()<font class="keyword"> const</font>
00142 <font class="keyword"> </font>{
00143 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_18">getFactoryClass</a>() != NULL )
00144 <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_18">getFactoryClass</a>()-><a class="code" href="classNLAISCRIPT_1_1IClassInterpret.html#a5">getType</a>();
00145 <font class="keywordflow">else</font>
00146 <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#p0">IdOperatorScript</a>;
00147 }
00148
<a name="l00149"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a14">00149</a> <font class="keywordtype">void</font> COperatorScript::save(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &os)
00150 {
00151 CAgentScript::save(os);
00152 <font class="comment">// TODO</font>
00153 }
00154
<a name="l00155"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a15">00155</a> <font class="keywordtype">void</font> COperatorScript::load(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &is)
00156 {
00157 CAgentScript::load(is);
00158 <font class="comment">// TODO</font>
00159 }
00160
00161 <font class="comment">// This is where the activation of the operator and its children is controled...</font>
<a name="l00162"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a11">00162</a> <font class="keyword">const</font> IObjectIA::CProcessResult &COperatorScript::run()
00163 {
00164
00165 <font class="preprocessor">#ifdef NL_DEBUG</font>
00166 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00167 std::string dbg_goal;
00168 <font class="preprocessor">#endif</font>
00169 <font class="preprocessor"></font>
00170 <font class="comment">// Checks the goal and preconditions after a certain number of cycles (defined in the script using the UdpateEvery keyword)</font>
00171 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> == 0 )
00172 {
00173 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a10">checkActivation</a>();
00174 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> = ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getUpdateEvery();
00175 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a5">calcPriority</a>();
00176 }
00177 <font class="keywordflow">else</font>
00178 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a>--;
00179
00180 <font class="keywordflow">if</font> ( _IsActivable ) <font class="comment">// If the goal exists and the preconditions are validated</font>
00181 {
00182 <font class="keywordflow">if</font> ( ! <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n0">_IsActivated</a> ) <font class="comment">// If the operator wasn't activated before, initialises the current goal and runs the OnActivate() function</font>
00183 {
00184 <font class="comment">// Registers to the goal and gets the args</font>
00185 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> == NULL && ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getGoal() != NULL )
00186 {
00187 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a24">selectGoal</a>(); <font class="comment">// Select a goal among possible ones</font>
00188 <font class="preprocessor">#ifdef NL_DEBUG</font>
00189 <font class="preprocessor"></font> {
00190 <font class="comment">// static sint untrucMerdic = 0;</font>
00191 <font class="comment">// nlinfo("_CurrentGoal = 0x%4x, at untrucMerdic = %d",_CurrentGoal, untrucMerdic ++);</font>
00192 }
00193 <font class="preprocessor">#endif</font>
00194 <font class="preprocessor"></font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-><a class="code" href="classNLAILOGIC_1_1CGoal.html#a7">addSuccessor</a>( (<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *) <font class="keyword">this</font> ); <font class="comment">// Adds the operator to the list of operators launched for this goal</font>
00195 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a23">linkGoalArgs</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> ); <font class="comment">// Instanciates the goal's args values into the operator's components</font>
00196 }
00197
00198 <font class="keywordflow">if</font> ( ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> != NULL && <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-><a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">isSelected</a>() ) || ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getGoal() == NULL)
00199 {
00200 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a5">activate</a>();
00201 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a34">execOnActivate</a>(); <font class="comment">// Execs onActivate() function in the script if defined, otherwise the C++ one inherited from CActorScript.</font>
00202 }
00203 }
00204 <font class="keywordflow">else</font>
00205 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a35">checkPause</a>(); <font class="comment">// Check if the agent must be paused / restarted</font>
00206
00207 <font class="comment">// If the operator is activated and not paused, runs it (including its children), </font>
00208 <font class="comment">// otherwise just process messages</font>
00209 <font class="keywordflow">if</font> ( _IsActivated )
00210 {
00211 <font class="keywordflow">if</font>( !<a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> )
00212 <font class="keywordflow">return</font> CAgentScript::run();
00213 <font class="keywordflow">else</font>
00214 {
00215 CActorScript::processMessages();
00216 <font class="keywordflow">return</font> IObjectIA::ProcessRun;
00217 }
00218 }
00219 <font class="keywordflow">else</font>
00220 CActorScript::processMessages();
00221 }
00222 <font class="keywordflow">else</font>
00223 {
00224 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n0">_IsActivated</a> == <font class="keyword">true</font> ) <font class="comment">// If the operator is curently activated, unactivates it</font>
00225 {
00226 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a7">unActivate</a>();
00227 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00228 }
00229 CActorScript::processMessages();
00230 <font class="keywordflow">return</font> IObjectIA::ProcessRun;
00231 }
00232 <font class="keywordflow">return</font> IObjectIA::ProcessRun;
00233 }
00234
00235
<a name="l00236"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a34">00236</a> <font class="keywordtype">void</font> COperatorScript::execOnActivate()
00237 {
00238 <font class="preprocessor">#ifdef NL_DEBUG</font>
00239 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00240 <font class="preprocessor">#endif</font>
00241 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n3">_OnActivateIndex</a> != -1 ) <font class="comment">// if found, runs the script's OnActivate() function declared in the operator class</font>
00242 {
00243 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_17">getAgentManager</a>() != NULL )
00244 {
00245 <a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *context = (<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_17">getAgentManager</a>()->getAgentContext();
00246 <font class="preprocessor">#ifdef NL_DEBUG</font>
00247 <font class="preprocessor"></font> sint sp = context-><a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m0">Stack</a>.CIndexStackPointer::operator int ();
00248 <font class="preprocessor">#endif</font>
00249 <font class="preprocessor"></font> context-><a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m3">Self</a> = <font class="keyword">this</font>;
00250 IObjectIA::CProcessResult <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a> = <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z144_23">runMethodeMember</a>( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n3">_OnActivateIndex</a> , context);
00251 <font class="keywordflow">if</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result != NULL)
00252 {
00253 <font class="keywordflow">throw</font>;
00254 }
00255
00256 <font class="preprocessor">#ifdef NL_DEBUG</font>
00257 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( sp != context-><a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m0">Stack</a>.CIndexStackPointer::operator int () )
00258 {
00259 <font class="keywordflow">throw</font>;
00260 }
00261 <font class="preprocessor">#endif</font>
00262 <font class="preprocessor"></font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n3">_OnActivateIndex</a> = -1;
00263 }
00264 }
00265 <font class="keywordflow">else</font>
00266 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a6">onActivate</a>(); <font class="comment">// Otherwise runs the C++ virtual one (inherited from CActorScript)</font>
00267 }
00268
<a name="l00269"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a35">00269</a> <font class="keywordtype">void</font> COperatorScript::checkPause()
00270 {
00271 <font class="preprocessor">#ifdef NL_DEBUG</font>
00272 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00273 <font class="preprocessor">#endif</font>
00274 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( (<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> != NULL) )
00275 {
00276 <font class="keywordflow">if</font> ( !<a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> && !<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-><a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">isSelected</a>() )
00277 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a29">pause</a>();
00278 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> && <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-><a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">isSelected</a>() )
00279 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a30">restart</a>();
00280 }
00281 }
00282
00283 <font class="comment">// This function selects a goals among the ones the operator can process</font>
00284 <font class="comment">// Actualy returns the first of the list (can be overriden to implement more complex mechanisms)</font>
<a name="l00285"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a24">00285</a> <a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *COperatorScript::selectGoal()
00286 {
00287 <font class="keywordflow">if</font> ( !<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.empty() )
00288 {
00289 <font class="comment">// TODO: instantiate each goal's variables and compute priority.</font>
00290 <font class="comment">// then select the highest priority goal.</font>
00291 <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.front();
00292 }
00293
00294 <font class="keywordflow">else</font>
00295 <font class="keywordflow">return</font> NULL;
00296 }
00297
00298 <font class="comment">// Check if the owner of the operator has a goal the operator could process and if the preconditions are validated</font>
<a name="l00299"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a10">00299</a> <font class="keywordtype">bool</font> COperatorScript::checkActivation()
00300 {
00301 <font class="preprocessor">#ifdef NL_DEBUG</font>
00302 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00303 <font class="preprocessor">#endif</font>
00304 <font class="preprocessor"></font>
00305 <font class="comment">// If not in maintain mode and the operator has already been activated, keeps it activated.</font>
00306 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n0">_IsActivated</a> && <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> != NULL && !<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a>)
00307 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00308
00309 <font class="keywordflow">if</font> ( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getGoal() != NULL)
00310 {
00311 <font class="comment">// if ( _CurrentGoal != NULL )</font>
00312 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a32">lookForGoals</a>();
00313
00314 <font class="comment">// If no goal is posted corresponding to this operator's one, returns false</font>
00315 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.empty() )
00316 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00317
00318 <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CGoal *></a>::iterator it_goal = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.begin();
00319 <font class="keywordflow">while</font> ( it_goal != <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.end() )
00320 {
00321 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a23">linkGoalArgs</a>( *it_goal );
00322 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a33">checkPreconditions</a>() == <font class="keyword">true</font> )
00323 {
00324 <a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *goal = *it_goal;
00325 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.clear();
00326 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.push_back( goal );
00327 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00328 }
00329 it_goal++;
00330 }
00331 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00332 }
00333 <font class="keywordflow">else</font>
00334 <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a33">checkPreconditions</a>();
00335 }
00336
00337 <font class="comment">// Looks for the goals the operator could process in the father's goal stack</font>
<a name="l00338"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a32">00338</a> <font class="keywordtype">void</font> COperatorScript::lookForGoals()
00339 {
00340 <font class="preprocessor">#ifdef NL_DEBUG</font>
00341 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00342 <font class="preprocessor">#endif</font>
00343 <font class="preprocessor"></font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.clear();
00344 <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#a1">CAgentScript</a> *father = (<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#a1">CAgentScript</a> *) <a class="code" href="classNLAIAGENT_1_1IConnectIA.html#a3">getParent</a>();
00345 <font class="keyword">const</font> std::vector<NLAILOGIC::CGoal *> *goals = father->getGoalStack();
00346
00347 <font class="keywordtype">int</font> i;
00348 <font class="keywordflow">for</font> ( i = 0; i < (int) goals->size(); i++ )
00349 {
00350 <font class="keywordflow">if</font> ( (*( (*goals)[i])) == *( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getGoal() )
00351 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.push_back( (*goals)[i] );
00352 }
00353 }
00354
00355 <font class="comment">// Checks the boolean scripted funcs conditions</font>
<a name="l00356"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a33">00356</a> <font class="keywordtype">bool</font> COperatorScript::checkPreconditions()
00357 {
00358 <font class="preprocessor">#ifdef NL_DEBUG</font>
00359 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00360 <font class="preprocessor">#endif</font>
00361 <font class="preprocessor"></font> <font class="comment">// Checks for message triggers</font>
00362 <font class="keywordflow">if</font> ( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->NbMsgTrigger() != 0 && !<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a38">checkTrigMsg</a>() )
00363 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00364
00365 <a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *context = (<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_17">getAgentManager</a>()->getAgentContext();
00366 context-><a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m3">Self</a> = <font class="keyword">this</font>;
00367 <font class="keywordflow">return</font> ((<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *)<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>)->isValidFonc( context );
00368 }
00369
00370 <font class="comment">// Called by the goal when canceled: removes all childs and unactivates the operator.</font>
<a name="l00371"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a25">00371</a> <font class="keywordtype">void</font> COperatorScript::cancel()
00372 {
00373 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00374 CActorScript::cancel();
00375 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00376 }
00377
00378 <font class="comment">// The priority of an operator is calculated as follow:</font>
00379 <font class="comment">// </font>
00380 <font class="comment">// - If the operator is not activable (no corresponding goal and / or preconditions are not validated), return 0</font>
00381 <font class="comment">// - If fuzzy conds exist, returns their truth value multiplied by the operator's class priority (defined in the script using the Priority keyword)</font>
00382 <font class="comment">// - If no fuzzy conds, return 1 * the operator's class priority (defined in the script using the Priority keyword)</font>
<a name="l00383"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a5">00383</a> <font class="keywordtype">void</font> COperatorScript::calcPriority()
00384 {
00385 <font class="keywordtype">int</font> i;
00386 <font class="keywordtype">double</font> pri = 1.0;
00387 <font class="keywordflow">for</font> ( i = 0; i < (int) ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>)->getFuzzyVars().size(); i++)
00388 {
00389 CComponentHandle var_handle( *(<font class="keyword">const</font> IVarName *)( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getFuzzySets() )[i],(<a class="code" href="classNLAIAGENT_1_1IAgent.html#b0">IAgent</a> *)<a class="code" href="classNLAIAGENT_1_1IConnectIA.html#a3">getParent</a>(), <font class="keyword">true</font> );
00390 CComponentHandle set_handle( *(<font class="keyword">const</font> IVarName *)( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getFuzzyVars() )[i],(<a class="code" href="classNLAIAGENT_1_1IAgent.html#b0">IAgent</a> *)<a class="code" href="classNLAIAGENT_1_1IConnectIA.html#a3">getParent</a>(), <font class="keyword">true</font> );
00391 CComponentHandle this_var_handle( *(<font class="keyword">const</font> IVarName *)( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getFuzzySets() )[i], <font class="keyword">this</font>, <font class="keyword">true</font> );
00392
00393 <a class="code" href="classNLAIFUZZY_1_1IFuzzySet.html">NLAIFUZZY::IFuzzySet</a> *set = (<a class="code" href="classNLAIFUZZY_1_1IFuzzySet.html">NLAIFUZZY::IFuzzySet</a> *) set_handle.getValue();
00394 DigitalType *var = (DigitalType *) var_handle.getValue();
00395
00396 <font class="keywordflow">if</font> ( var == NULL )
00397 var = (DigitalType *) this_var_handle.getValue();
00398
00399 <font class="comment">// Min</font>
00400 <font class="keywordflow">if</font> ( set != NULL && var != NULL )
00401 {
00402 <font class="keywordtype">double</font> <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a> = var->getNumber();
00403 <font class="keywordtype">double</font> membership = set-><a class="code" href="classNLAIFUZZY_1_1IFuzzySet.html#a3">membership</a>( <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a> );
00404 <font class="keywordflow">if</font> ( membership < pri )
00405 pri = membership;
00406 }
00407 }
00408
00409 <font class="preprocessor">#ifdef NL_DEBUG</font>
00410 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00411 <font class="preprocessor">#endif</font>
00412 <font class="preprocessor"></font>
00413 <font class="comment">// float class_pri = ( (NLAISCRIPT::COperatorClass *) _AgentClass)->getPriority();</font>
00414
00415 <font class="keywordflow">if</font> (! <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> )
00416 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = 0.0;
00417 <font class="keywordflow">else</font>
00418 <font class="comment">// _Priority = (float)pri * class_pri;</font>
00419 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = (float)pri * <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">_BasePriority</a>;
00420 }
00421
<a name="l00422"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">00422</a> <font class="keywordtype">float</font> COperatorScript::priority()<font class="keyword"> const</font>
00423 <font class="keyword"> </font>{
00424 <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a>;
00425 }
00426
<a name="l00427"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a28">00427</a> <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> *COperatorScript::buildFromVars(<a class="code" href="classNLAILOGIC_1_1IBaseAssert.html">NLAILOGIC::IBaseAssert</a> *<a class="code" href="debug_8h.html#a15">assert</a>, std::vector<sint32> &pl, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *vars)
00428 {
00429 <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> *result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a>( assert); <font class="comment">// TODO:: pas besoin du nombre dans ce constructeur puisqu'on a l'assert</font>
00430 <font class="keywordflow">for</font> (sint32 i = 0; i < (sint32) pl.size() ; i++ )
00431 {
00432 result-><a class="code" href="classNLAILOGIC_1_1CValueSet.html#a8">setValue</a>( i, (*vars)[ pl[i] ] );
00433 }
00434 <font class="keywordflow">return</font> result;
00435 }
00436
00437 <font class="comment">// Tries to unify a new first order logic fact with current instanciations of the operator's vars</font>
<a name="l00438"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a29">00438</a> <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CValueSet *></a> *COperatorScript::propagate(<a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CValueSet *></a> &liaisons, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *fact, std::vector<sint32> &pos_vals)
00439 {
00440 <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CValueSet *></a> *conflits = <font class="keyword">new</font> <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CValueSet *></a>;
00441 std::list<NLAILOGIC::CValueSet *> buf_liaisons;
00442 <font class="comment">// Pour chaque liaison...</font>
00443 <a class="code" href="classstd_1_1list.html">std::list< NLAILOGIC::CValueSet *></a>::iterator it_l = liaisons.begin();
00444
00445 <font class="keywordflow">while</font> ( it_l != liaisons.end() )
00446 {
00447 <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = *it_l;
00448
00449 <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *result = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a31">unifyLiaison</a>( l, fact, pos_vals );
00450 <font class="keywordflow">if</font> ( result )
00451 {
00452 <font class="keywordflow">if</font> ( result-><a class="code" href="classNLAILOGIC_1_1CValueSet.html#a15">undefined</a>() == 0 )
00453 {
00454 conflits->push_back( result );
00455 }
00456 <font class="keywordflow">else</font>
00457 buf_liaisons.push_back( result );
00458 }
00459 it_l++;
00460 }
00461
00462 <font class="keywordflow">while</font> ( buf_liaisons.size() )
00463 {
00464 liaisons.push_back( buf_liaisons.front() );
00465 buf_liaisons.pop_front();
00466 }
00467
00468 <font class="keywordflow">return</font> conflits;
00469 }
00470
00471
00472 <font class="comment">// Tries to unify a list of new first order logic facts with current instanciations of the operator's vars</font>
<a name="l00473"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a30">00473</a> <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CFact *></a> *COperatorScript::propagate(<a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CFact *></a> &facts)
00474 {
00475 <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CFact *></a> *conflicts = <font class="keyword">new</font> <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CFact *></a>;
00476 <a class="code" href="classstd_1_1list.html">std::list< NLAILOGIC::CValueSet *></a> liaisons;
00477 <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *empty = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a>( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *)<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>)->getVars().<a class="code" href="cf__lexical_8cpp.html#a94">size</a>() );
00478 liaisons.push_back( empty );
00479
00480 <a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *op_class = (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>;
00481
00482 std::list<NLAILOGIC::CFact *>::iterator it_f = facts.begin();
00483 <font class="keywordflow">while</font> ( it_f != facts.end() )
00484 {
00485 std::vector<sint32> pos_asserts;
00486 op_class-><a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a11">getAssertPos</a>( (*it_f)->getAssert() , op_class-><a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a49">getConds</a>(), pos_asserts);
00487 <font class="keywordflow">for</font> (sint32 i = 0; i < (sint32) pos_asserts.size(); i++ )
00488 {
00489 <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CValueSet *></a> *links = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a29">propagate</a>( liaisons, *it_f, op_class-><a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a51">getPosVarsConds</a>()[ pos_asserts[i] ] );
00490 <font class="keywordflow">if</font> ( links )
00491 {
00492 <font class="keywordflow">while</font> ( links->size() )
00493 {
00494 <font class="keywordflow">for</font> (sint32 i = 0; i < (sint32) op_class-><a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a50">getConcs</a>().size(); i++ )
00495 {
00496 <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> *<a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a> = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a28">buildFromVars</a>( op_class-><a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a50">getConcs</a>()[i], op_class-><a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a52">getPosVarsConcs</a>()[i], links->front() );
00497 std::string buf;
00498 r-><a class="code" href="classNLAILOGIC_1_1CFact.html#a16">getDebugString</a>( buf );
00499 <font class="comment">// Tests if the fact is already in the conflicts list</font>
00500 <font class="keywordtype">bool</font> found = <font class="keyword">false</font>;
00501 std::list<NLAILOGIC::CFact *>::iterator it_c = conflicts->begin();
00502 <font class="keywordflow">while</font> ( ! found && it_c != conflicts->end() )
00503 {
00504 found = (**it_c) == *r;
00505 it_c++;
00506 }
00507 <font class="keywordflow">if</font> ( !found )
00508 {
00509 std::string buf;
00510 r-><a class="code" href="classNLAILOGIC_1_1CFact.html#a16">getDebugString</a>( buf );
00511 conflicts->push_back( r );
00512 }
00513 }
00514 links->front()->release();
00515 links->pop_front();
00516 }
00517 <font class="keyword">delete</font> links;
00518 }
00519 }
00520 it_f++;
00521 }
00522
00523 <font class="keywordflow">while</font> ( liaisons.size() )
00524 {
00525 liaisons.front()->release();
00526 liaisons.pop_front();
00527 }
00528 <font class="keywordflow">return</font> conflicts;
00529 }
00530
00531
00532 <font class="comment">// Simple unifcation between two first order logic patterns</font>
<a name="l00533"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a31">00533</a> <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *COperatorScript::unifyLiaison( <font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *fp, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *vals, std::vector<sint32> &pos_vals)
00534 {
00535 <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *result;
00536
00537 <font class="keywordflow">if</font> ( (result = fp-><a class="code" href="classNLAILOGIC_1_1CValueSet.html#a9">unify</a>( vals, pos_vals )) )
00538 <font class="keywordflow">return</font> result;
00539 <font class="keywordflow">else</font>
00540 {
00541 <font class="keywordflow">return</font> NULL;
00542 }
00543 }
00544
00545 <font class="comment">// Instanciates a goals's args as static components of the operator</font>
<a name="l00546"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a23">00546</a> <font class="keywordtype">void</font> COperatorScript::linkGoalArgs(<a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *g)
00547 {
00548 std::vector<NLAIAGENT::IObjectIA *>::const_iterator it_arg = g-><a class="code" href="classNLAILOGIC_1_1CGoal.html#a6">getArgs</a>().begin();
00549 std::vector<sint32>::iterator it_pos = ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getGoalVarPos().begin();
00550 <font class="keywordflow">while</font> ( it_arg != g-><a class="code" href="classNLAILOGIC_1_1CGoal.html#a6">getArgs</a>().end() )
00551 {
00552 <font class="keywordflow">if</font>(!<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z144_17">setStaticMember</a>( *it_pos, *it_arg ))
00553 (*it_arg)->incRef();
00554 it_arg++;
00555 it_pos++;
00556 }
00557 }
00558
00559 <font class="comment">// Function called when a launched actor succeded</font>
<a name="l00560"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a26">00560</a> <font class="keywordtype">void</font> COperatorScript::onSuccess( IObjectIA *msg)
00561 {
00562 <font class="preprocessor">#ifdef NL_DEBUG</font>
00563 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00564 <font class="preprocessor">#endif</font>
00565 <font class="preprocessor"></font> <font class="keywordflow">if</font>(<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> == NULL)
00566 <font class="keywordflow">return</font>;
00567 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-><a class="code" href="classNLAILOGIC_1_1CGoal.html#a9">operatorSuccess</a>( <font class="keyword">this</font> );
00568 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00569 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a7">unActivate</a>();
00570 }
00571
00572 <font class="comment">// Function called when a lauched actor failed</font>
<a name="l00573"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a27">00573</a> <font class="keywordtype">void</font> COperatorScript::onFailure( IObjectIA *)
00574 {
00575
00576 <font class="preprocessor">#ifdef NL_DEBUG</font>
00577 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00578 <font class="preprocessor">#endif</font>
00579 <font class="preprocessor"></font>
00580 <font class="keywordflow">if</font>(<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> == NULL)
00581 <font class="keywordflow">return</font>;
00582 <font class="comment">// Tells the goal the operator failed</font>
00583 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-><a class="code" href="classNLAILOGIC_1_1CGoal.html#a10">operatorFailure</a>( <font class="keyword">this</font> );
00584 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL;
00585 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a7">unActivate</a>();
00586 }
00587
<a name="l00588"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a16">00588</a> IObjectIA::CProcessResult COperatorScript::runMethodBase(<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>,<font class="keywordtype">int</font> heritance, IObjectIA *<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)
00589 {
00590 IObjectIA::CProcessResult <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00591
00592 <font class="keywordflow">switch</font> ( index )
00593 {
00594 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>:
00595 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">false</font>;
00596 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00597 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00598 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00599
00600 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a>:
00601 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">true</font>;
00602 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00603 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00604 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00605
00606 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a>:
00607 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00608 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CBoolType.html">NLAILOGIC::CBoolType</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> );
00609 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00610
00611 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a>:
00612 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00613 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CBoolType.html">NLAILOGIC::CBoolType</a>( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> );
00614 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00615
00616 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a>:
00617 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00618 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">priority</a>() );
00619 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00620
00621 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a>:
00622 {
00623 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a37">setPriority</a>(((<a class="code" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a> *)((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *) <a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->get())-><a class="code" href="namespaceNLAIAGENT.html#a48">getValue</a>());
00624 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00625 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00626 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00627 }
00628
00629 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a>:
00630 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">false</font>;
00631 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00632 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00633 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00634
00635 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a>:
00636 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">true</font>;
00637 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00638 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00639 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00640
00641 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t8">fid_achieve</a>:
00642 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00643 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00644 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00645
00646 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a>:
00647 {
00648 <a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *receivers = (<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *) ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->getFront();
00649 ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->popFront();
00650 <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *goal = (<a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *) ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->getFront();
00651 ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->popFront();
00652 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a39">order</a>( receivers, goal );
00653 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00654 }
00655 }
00656 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00657 }
00658
<a name="l00659"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a17">00659</a> IObjectIA::CProcessResult COperatorScript::runMethodBase(<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>,IObjectIA *<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)
00660 {
00661 <font class="keywordtype">int</font> i = <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> - CActorScript::getMethodIndexSize();
00662
00663
00664 IObjectIA::CProcessResult <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00665 std::vector<CStringType *> handles;
00666
00667
00668 <font class="keywordflow">switch</font>( i )
00669 {
00670 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a>:
00671 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">true</font>;
00672 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00673 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00674 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00675
00676 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>:
00677 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">false</font>;
00678 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00679 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00680 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00681
00682 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a>:
00683 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00684 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CBoolType.html">NLAILOGIC::CBoolType</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> );
00685 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00686
00687 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a>:
00688 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00689 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CBoolType.html">NLAILOGIC::CBoolType</a>( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> );
00690 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00691
00692 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a>:
00693 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00694 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">priority</a>() );
00695 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00696
00697 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a>:
00698 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = ((<a class="code" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a> *)((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *) <a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->get())->getValue();
00699 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00700 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00701 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00702
00703 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a>:
00704 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">false</font>;
00705 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00706 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00707 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00708
00709 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a>:
00710 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">true</font>;
00711 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle;
00712 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL;
00713 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00714
00715 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a>:
00716 {
00717 <a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *receivers = (<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *) ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->getFront();
00718 ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->popFront();
00719 <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *goal = (<a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *) ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->getFront();
00720 ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->popFront();
00721 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a39">order</a>( receivers, goal );
00722 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>;
00723 }
00724
00725 }
00726 <font class="keywordflow">return</font> CActorScript::runMethodBase(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>);
00727 }
00728
<a name="l00729"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a20">00729</a> <font class="keywordtype">int</font> COperatorScript::getBaseMethodCount()<font class="keyword"> const</font>
00730 <font class="keyword"> </font>{
00731 <font class="keywordflow">return</font> CActorScript::getBaseMethodCount() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t10">fid_last</a>;
00732 }
00733
<a name="l00734"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a18">00734</a> <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> COperatorScript::getPrivateMember(<font class="keyword">const</font> IVarName *className,<font class="keyword">const</font> IVarName *name,<font class="keyword">const</font> IObjectIA &<a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a>)<font class="keyword"> const</font>
00735 <font class="keyword"> </font>{
00736
00737 <font class="preprocessor">#ifdef NL_DEBUG</font>
00738 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_func_name = name->getString();
00739 <font class="preprocessor">#endif</font>
00740 <font class="preprocessor"></font>
00741 <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> result;
00742
00743 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> modeachieve_name(<font class="stringliteral">"SetModeAchieve"</font>);
00744 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> modemaintain_name(<font class="stringliteral">"SetModeMaintain"</font>);
00745 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> ispaused_name(<font class="stringliteral">"IsPaused"</font>);
00746 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> isactivable_name(<font class="stringliteral">"IsActivable"</font>);
00747 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> priority_name(<font class="stringliteral">"GetPriority"</font>);
00748 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> set_priority_name(<font class="stringliteral">"SetPriority"</font>);
00749 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> exclusive_name(<font class="stringliteral">"SetExclusive"</font>);
00750 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> background_name(<font class="stringliteral">"SetBackground"</font>);
00751 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> order_name(<font class="stringliteral">"Order"</font>);
00752
00753
00754 <font class="keywordflow">if</font> ( *name == modeachieve_name )
00755 {
00756 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00757 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>, 0.0,NULL, r_type ) );
00758 }
00759
00760 <font class="keywordflow">if</font> ( *name == modemaintain_name )
00761 {
00762 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00763 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a> , 0.0,NULL, r_type ) );
00764 }
00765
00766 <font class="keywordflow">if</font> ( *name == ispaused_name )
00767 {
00768 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00769 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a> , 0.0,NULL, r_type ) );
00770 }
00771
00772
00773 <font class="keywordflow">if</font> ( *name == isactivable_name )
00774 {
00775 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00776 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a> , 0.0,NULL, r_type ) );
00777 }
00778
00779 <font class="keywordflow">if</font> ( *name == priority_name )
00780 {
00781 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00782 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a> , 0.0,NULL, r_type ) );
00783 }
00784
00785 <font class="keywordflow">if</font> ( *name == set_priority_name )
00786 {
00787 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIAGENT_1_1DigitalType.html#p1">NLAIAGENT::DigitalType::IdDigitalType</a> ) );
00788 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a> , 0.0,NULL, r_type ) );
00789 }
00790
00791 <font class="keywordflow">if</font> ( *name == exclusive_name )
00792 {
00793 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00794 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a> , 0.0,NULL, r_type ) );
00795 }
00796
00797 <font class="keywordflow">if</font> ( *name == background_name )
00798 {
00799 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00800 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a> , 0.0,NULL, r_type ) );
00801 }
00802
00803 <font class="keywordflow">if</font> ( *name == order_name )
00804 {
00805 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) );
00806 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a> , 0.0,NULL, r_type ) );
00807 }
00808
00809 <font class="keywordflow">if</font> ( result.empty() )
00810 <font class="keywordflow">return</font> CActorScript::getPrivateMember(className, name, <a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a>);
00811 <font class="keywordflow">else</font>
00812 <font class="keywordflow">return</font> result;
00813 }
00814
<a name="l00815"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a19">00815</a> sint32 COperatorScript::getMethodIndexSize()<font class="keyword"> const</font>
00816 <font class="keyword"> </font>{
00817 <font class="keywordflow">return</font> CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t10">fid_last</a>;
00818 }
00819
<a name="l00820"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a36">00820</a> <font class="keywordtype">bool</font> COperatorScript::isExclusive()
00821 {
00822 <font class="preprocessor">#ifdef NL_DEBUG</font>
00823 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_exclusive = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>();
00824 <font class="preprocessor">#endif</font>
00825 <font class="preprocessor"></font> <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a>;
00826 }
00827
<a name="l00828"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a38">00828</a> <font class="keywordtype">bool</font> COperatorScript::checkTrigMsg()
00829 {
00830 <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *father = (<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *) <a class="code" href="classNLAIAGENT_1_1IConnectIA.html#a3">getParent</a>();
00831 <font class="keywordflow">if</font> ( father != NULL )
00832 {
00833 IMailBox *mailbox = father->getMail();
00834 <font class="keywordflow">if</font> ( mailbox != NULL )
00835 {
00836 <a class="code" href="classstd_1_1list.html">std::list<const IMessageBase *></a>::const_iterator it_msg;
00837 <font class="keyword">const</font> <a class="code" href="classstd_1_1list.html">std::list<const IMessageBase *></a> &msg_list = mailbox->getMesseageListe();
00838
00839 it_msg = msg_list.begin();
00840 <font class="keywordflow">while</font> ( it_msg != msg_list.end() )
00841 {
00842 IMessageBase *msg = (<a class="code" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *)*it_msg;
00843 <font class="preprocessor">#ifdef NL_DEBUG</font>
00844 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) msg->getType();
00845 <font class="preprocessor">#endif</font>
00846 <font class="preprocessor"></font>
00847 sint32 msg_comp_pos = ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->checkTriggerMsg( msg );
00848 <font class="keywordflow">if</font> ( msg_comp_pos == -1)
00849 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00850 <font class="keywordflow">else</font>
00851 {
00852 <font class="keywordflow">if</font>(!<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z144_17">setStaticMember</a>( msg_comp_pos, (<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *) msg ))
00853 msg->incRef();
00854 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00855 }
00856 it_msg++;
00857 }
00858 }
00859 }
00860 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00861 }
00862
<a name="l00863"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a39">00863</a> <font class="keywordtype">void</font> COperatorScript::order( <a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *receivers, <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *order)
00864 {
00865 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n9">_NbAnswers</a> = receivers-><a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_12">size</a>();
00866 <font class="keywordflow">while</font> ( receivers-><a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_12">size</a>() )
00867 {
00868 <a class="code" href="classNLAIAGENT_1_1CGoalMsg.html">NLAIAGENT::CGoalMsg</a> *msg = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CGoalMsg.html">NLAIAGENT::CGoalMsg</a>();
00869 <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *goal = (<a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *) order-><a class="code" href="classNLAIC_1_1IBasicType.html#a3">clone</a>();
00870 msg-><a class="code" href="classNLAIAGENT_1_1IListBasicManager.html#z161_4">set</a>( 0, (<a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *) goal );
00871 goal-><a class="code" href="classNLAILOGIC_1_1IGoal.html#a19">setSender</a>( <font class="keyword">this</font> );
00872 msg-><a class="code" href="classNLAIAGENT_1_1IMessageBase.html#z165_0">setSender</a>( <font class="keyword">this</font> );
00873 msg-><a class="code" href="classNLAIAGENT_1_1IMessageBase.html#a9">setPerformatif</a>( <a class="code" href="classNLAIAGENT_1_1IMessageBase.html#s10s2">NLAIAGENT::IMessageBase::PAchieve</a> );
00874 <a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html">NLAIAGENT::CProxyAgentMail</a> *member = (<a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html">NLAIAGENT::CProxyAgentMail</a> *) receivers-><a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_11">getFront</a>()->clone();
00875 member-><a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html#z141_6">sendMessage</a>( (<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *) msg );
00876 receivers-><a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_9">popFront</a>();
00877 }
00878 }
00879
<a name="l00880"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a12">00880</a> <font class="keywordtype">void</font> COperatorScript::processMessages(<a class="code" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *msg,<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *o)
00881 {
00882 <font class="preprocessor">#ifdef NL_DEBUG</font>
00883 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *txt = (<font class="keyword">const</font> <font class="keywordtype">char</font> *)msg-><a class="code" href="classNLAIC_1_1IBasicType.html#a2">getType</a>();
00884 <font class="preprocessor">#endif</font>
00885 <font class="preprocessor"></font> CAgentScript::processMessages(msg,o);
00886 }
00887
<a name="l00888"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a37">00888</a> <font class="keywordtype">void</font> COperatorScript::setPriority(<font class="keywordtype">float</font> prio)
00889 {
00890 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">_BasePriority</a> = prio;
00891 }
00892 }
</pre></div>
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