1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
|
<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
<HTML>
<HEAD>
<TITLE>nevrax.org : docs</TITLE>
<LINK REL=stylesheet TYPE="text/css" HREF="/inc/css/nevrax.css">
<link href="doxygen.css" rel="stylesheet" type="text/css">
</HEAD>
<BODY MARGINHEIGHT="0" MARGINWIDTH="0">
<!-- uplinks -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0>
<TR>
<TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF='/'><b>Home</B></FONT></A> </TD>
<TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF='/'><b>nevrax.com</B></FONT></A> </TD>
</TR>
</TABLE>
<!-- banner Nevrax -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%>
<TR><TD BGCOLOR="#000000" BACKGROUND="/inc/img/black_banner.jpg"><A HREF=""><IMG SRC="/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
</TABLE>
<!-- main table -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%>
<TR>
<TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
<TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
<!------ Begin Box ------>
<TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
<FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF>
<TABLE cellspacing=0 cellpadding=1 border=0>
<tr><td ALIGN=middle><a class='linkbox' href="/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="/news/" TITLE="News">News</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="/docs/" TITLE="Documentation">Documentation</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="/cvs/" TITLE="CVS Web">CVS</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="/GPL.php3" TITLE="License">License</a></td></tr>
</TABLE>
</TD></TR></TABLE></TD></TR></TABLE>
<!------ End Box ------>
</TD>
<TD WIDTH=15><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD ALIGN=left valign=top><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
<!-- title -->
<TABLE background="/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td>
<A HREF="/docs/"><img src="/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
</td><td><IMG SRC="/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
</td></tr></table>
<!-- block -->
<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
<TD><B>Documentation</B></TD>
<TD ALIGN=RIGHT> </td>
</tr></table>
<!-- Generated by Doxygen 1.2.14 -->
<center>
<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> </center>
<hr><h1>mesh_block_manager.h</h1><a href="mesh__block__manager_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
00007 <font class="comment">/* Copyright, 2000-2002 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025
00026 <font class="preprocessor">#ifndef NL_MESH_BLOCK_MANAGER_H</font>
00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_MESH_BLOCK_MANAGER_H</font>
00028 <font class="preprocessor"></font>
00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="mesh__geom_8h.html">3d/mesh_geom.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="vertex__buffer__heap_8h.html">3d/vertex_buffer_heap.h</a>"</font>
00032
00033
00034 <font class="keyword">namespace </font>NL3D
00035 {
00036
00037
00038 <font class="keyword">class </font>CMeshBaseInstance;
00039 <font class="keyword">class </font>IDriver;
00040 <font class="keyword">class </font>CScene;
00041 <font class="keyword">class </font>CRenderTrav;
00042
00043 <font class="comment">// ***************************************************************************</font>
<a name="l00056"></a><a class="code" href="classNL3D_1_1CMeshBlockManager.html">00056</a> <font class="comment"></font><font class="keyword">class </font>CMeshBlockManager
00057 {
00058 <font class="keyword">public</font>:
00059
00061 <a class="code" href="classNL3D_1_1CMeshBlockManager.html#a0">CMeshBlockManager</a>();
00062 <a class="code" href="classNL3D_1_1CMeshBlockManager.html#a1">~CMeshBlockManager</a>();
00063
00067 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBlockManager.html#a2">addInstance</a>(IMeshGeom *meshGeom, CMeshBaseInstance *inst, <font class="keywordtype">float</font> polygonCount);
00068
00071 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBlockManager.html#a3">flush</a>(IDriver *drv, CScene *scene, CRenderTrav *renderTrav);
00072
00073
00075 <font class="comment">// @{</font>
00076
00078 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBlockManager.html#z561_0">releaseVBHeaps</a>();
00079
00084 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMeshBlockManager.html#z561_1">addVBHeap</a>(IDriver *drv, <a class="code" href="types__nl_8h.html#a14">uint</a> vertexFormat, <a class="code" href="types__nl_8h.html#a14">uint</a> maxVertices);
00085
00087 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBlockManager.html#z561_2">freeMeshVBHeap</a>(IMeshGeom *mesh);
00088
00089 <font class="comment">// @}</font>
00090
00091 <font class="comment">// ************************</font>
00092 <font class="keyword">private</font>:
00093
00094 <font class="comment">// An instance information.</font>
<a name="l00095"></a><a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CInstanceInfo.html">00095</a> <font class="keyword">struct </font>CInstanceInfo
00096 {
<a name="l00097"></a><a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CInstanceInfo.html#m0">00097</a> IMeshGeom *<a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CInstanceInfo.html#m0">MeshGeom</a>;
<a name="l00098"></a><a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CInstanceInfo.html#m1">00098</a> CMeshBaseInstance *<a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CInstanceInfo.html#m1">MBI</a>;
<a name="l00099"></a><a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CInstanceInfo.html#m2">00099</a> <font class="keywordtype">float</font> <a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CInstanceInfo.html#m2">PolygonCount</a>;
00100 <font class="comment">// Next instance to render in the list. -1 if end of list.</font>
<a name="l00101"></a><a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CInstanceInfo.html#m3">00101</a> <a class="code" href="types__nl_8h.html#a9">sint32</a> <a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CInstanceInfo.html#m3">NextInstance</a>;
00102 };
00103
00104 <font class="comment">// A VBHeap information.</font>
<a name="l00105"></a><a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CVBHeapBlock.html">00105</a> <font class="keyword">struct </font>CVBHeapBlock
00106 {
<a name="l00108"></a><a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CVBHeapBlock.html#m0">00108</a> std::vector<CInstanceInfo> <a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CVBHeapBlock.html#m0">RdrInstances</a>;
00109
<a name="l00111"></a><a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CVBHeapBlock.html#m1">00111</a> std::vector<IMeshGeom*> <a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CVBHeapBlock.html#m1">RdrMeshGeoms</a>;
00112
<a name="l00114"></a><a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CVBHeapBlock.html#m2">00114</a> CVertexBufferHeap <a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CVBHeapBlock.html#m2">VBHeap</a>;
<a name="l00116"></a><a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CVBHeapBlock.html#m3">00116</a> std::vector<IMeshGeom*> <a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CVBHeapBlock.html#m3">AllocatedMeshGeoms</a>;
<a name="l00118"></a><a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CVBHeapBlock.html#m4">00118</a> std::vector<uint> <a class="code" href="structNL3D_1_1CMeshBlockManager_1_1CVBHeapBlock.html#m4">FreeIds</a>;
00119 };
00120
<a name="l00122"></a><a class="code" href="classNL3D_1_1CMeshBlockManager.html#u0">00122</a> <font class="keyword">typedef</font> std::map<uint, uint> <a class="code" href="classNL3D_1_1CMeshBlockManager.html#u0">TVBHeapMap</a>;
<a name="l00123"></a><a class="code" href="classNL3D_1_1CMeshBlockManager.html#o0">00123</a> <a class="code" href="classNL3D_1_1CMeshBlockManager.html#u0">TVBHeapMap</a> <a class="code" href="classNL3D_1_1CMeshBlockManager.html#o0">_VBHeapMap</a>;
00124
<a name="l00128"></a><a class="code" href="classNL3D_1_1CMeshBlockManager.html#o1">00128</a> std::vector<CVBHeapBlock*> <a class="code" href="classNL3D_1_1CMeshBlockManager.html#o1">_VBHeapBlocks</a>;
00129
00131 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBlockManager.html#c0">allocateMeshVBHeap</a>(IMeshGeom *mesh);
00132
00133 <font class="comment">// render all instance of this meshGeoms, sorting by material, VP etc....</font>
00134 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBlockManager.html#c1">render</a>(IMeshGeom *meshGeom, std::vector<CInstanceInfo> &rdrInstances);
00135
00136 <font class="comment">// current flush setup</font>
<a name="l00137"></a><a class="code" href="classNL3D_1_1CMeshBlockManager.html#o2">00137</a> CMeshGeomRenderContext <a class="code" href="classNL3D_1_1CMeshBlockManager.html#o2">_RenderCtx</a>;
00138 };
00139
00140
00141 } <font class="comment">// NL3D</font>
00142
00143
00144 <font class="preprocessor">#endif // NL_MESH_BLOCK_MANAGER_H</font>
00145 <font class="preprocessor"></font>
00146 <font class="comment">/* End of mesh_block_manager.h */</font>
</pre></div>
<!-- footer -->
<BR><FONT Size=+5> </FONT>
</TD>
<TD WIDTH=15><IMG SRC=/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
</TR>
</TABLE>
</BODY>
</HTML>
|