1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
|
<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
<HTML>
<HEAD>
<TITLE>nevrax.org : docs</TITLE>
<LINK REL=stylesheet TYPE="text/css" HREF="/inc/css/nevrax.css">
<link href="doxygen.css" rel="stylesheet" type="text/css">
</HEAD>
<BODY MARGINHEIGHT="0" MARGINWIDTH="0">
<!-- uplinks -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0>
<TR>
<TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=><b>Home</B></FONT></A> </TD>
<TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=><b>nevrax.com</B></FONT></A> </TD>
</TR>
</TABLE>
<!-- banner Nevrax -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%>
<TR><TD BGCOLOR="#000000" BACKGROUND="/inc/img/black_banner.jpg"><A HREF=""><IMG SRC="/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
</TABLE>
<!-- main table -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%>
<TR>
<TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
<TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
<!------ Begin Box ------>
<TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
<FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF>
<TABLE cellspacing=0 cellpadding=1 border=0>
<tr><td ALIGN=middle><a class='linkbox' href="/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="/news/" TITLE="News">News</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="/docs/" TITLE="Documentation">Documentation</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="/cvs/" TITLE="CVS Web">CVS</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="/GPL.php3" TITLE="License">License</a></td></tr>
</TABLE>
</TD></TR></TABLE></TD></TR></TABLE>
<!------ End Box ------>
</TD>
<TD WIDTH=15><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD ALIGN=left valign=top><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
<!-- title -->
<TABLE background="/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td>
<A HREF="/docs/"><img src="/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
</td><td><IMG SRC="/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
</td></tr></table>
<!-- block -->
<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
<TD><B>Documentation</B></TD>
<TD ALIGN=RIGHT> </td>
</tr></table>
<!-- Generated by Doxygen 1.2.14 -->
<center>
<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> </center>
<hr><h1>mesh_base_instance.h</h1><a href="mesh__base__instance_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025
00026 <font class="preprocessor">#ifndef NL_MESH_BASE_INSTANCE_H</font>
00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_MESH_BASE_INSTANCE_H</font>
00028 <font class="preprocessor"></font>
00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="transform__shape_8h.html">3d/transform_shape.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="material_8h.html">3d/material.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="animated__material_8h.html">3d/animated_material.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="animated__lightmap_8h.html">3d/animated_lightmap.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="animated__morph_8h.html">3d/animated_morph.h</a>"</font>
00035 <font class="preprocessor">#include "<a class="code" href="async__texture__block_8h.html">3d/async_texture_block.h</a>"</font>
00036
00037
00038 <font class="keyword">namespace </font>NL3D
00039 {
00040
00041
00042 <font class="keyword">class </font>CMeshBase;
00043 <font class="keyword">class </font>CMesh;
00044 <font class="keyword">class </font>CMeshMRM;
00045 <font class="keyword">class </font>CMeshBaseInstanceAnimDetailObs;
00046 <font class="keyword">class </font>CAnimatedLightmap;
00047 <font class="keyword">class </font>CAsyncTextureManager;
00048
00049
00050 <font class="comment">// ***************************************************************************</font>
00051 <font class="comment">// ClassIds.</font>
00052 <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> <a class="code" href="namespaceNL3D.html#a140">MeshBaseInstanceId</a>=<a class="code" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a>(0xef44331, 0x739f6bcf);
00053
00054
00055 <font class="comment">// ***************************************************************************</font>
<a name="l00064"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html">00064</a> <font class="comment"></font><font class="keyword">class </font>CMeshBaseInstance : <font class="keyword">public</font> CTransformShape
00065 {
00066 <font class="keyword">public</font>:
00068 <font class="keyword">static</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#d0">registerBasic</a>();
00069
00070 <font class="keyword">public</font>:
00071
00072
<a name="l00077"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#m0">00077</a> std::vector<CMaterial> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#m0">Materials</a>;
00078
<a name="l00084"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#m1">00084</a> std::vector<CAsyncTextureBlock> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#m1">AsyncTextures</a>;
00085
00086
00088 <font class="comment">// @{</font>
<a name="l00089"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z577_0">00089</a> <font class="keyword">enum</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z577_0">TAnimValues</a>
00090 {
00091 <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z577_0s0">OwnerBit</a>= CTransformShape::AnimValueLast,
00092
00093 <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z577_0s1">AnimValueLast</a>,
00094 };
00095
00096
00097 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z577_1">registerToChannelMixer</a>(CChannelMixer *chanMixer, <font class="keyword">const</font> std::string &prefix);
00098
00099 <font class="comment">// @}</font>
00100
00102 <font class="comment">// @{</font>
00103 <font class="keyword">virtual</font> uint <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z578_0">getNumMaterial</a> () <font class="keyword">const</font>;
00104 <font class="keyword">virtual</font> <font class="keyword">const</font> CMaterial *<a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z578_1">getMaterial</a> (uint materialId) <font class="keyword">const</font>;
00105 <font class="keyword">virtual</font> CMaterial *<a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z578_1">getMaterial</a> (uint materialId);
00106 <font class="comment">// @}</font>
00107
00109 <font class="comment">// @{</font>
00111 <font class="comment"> virtual ITrack* getDefaultTrack (uint valueId);</font>
00112 <font class="comment">// @}</font>
00113
00115 <font class="comment">// @{</font>
00116 uint32 <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z580_0">getNbLightMap</a>();
00117 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z580_1">getLightMapName</a>( uint32 nLightMapNb, std::string &LightMapName );
00118 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z580_2">setLightMapFactor</a>( <font class="keyword">const</font> std::string &LightMapName, CRGBA nFactor );
00119 <font class="comment">// @}</font>
00120
00121 <font class="comment">// To build lightmap</font>
00122 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#a0">setAnimatedLightmap</a> (CAnimatedLightmap *alm);
00123
00125 <font class="comment">// @{</font>
00126 <font class="comment">// Interface</font>
00127 uint32 <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z581_0">getNbBlendShape</a>();
00128 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z581_1">getBlendShapeName</a> (uint32 nBlendShapeNb, std::string &BlendShapeName );
00129 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z581_2">setBlendShapeFactor</a> (<font class="keyword">const</font> std::string &BlendShapeName, <font class="keywordtype">float</font> rFactor);
00130
00131 <font class="comment">// Internal</font>
<a name="l00132"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z581_3">00132</a> std::vector<CAnimatedMorph>* <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z581_3">getBlendShapeFactors</a>()
00133 {
00134 <font class="keywordflow">return</font> &<a class="code" href="classNL3D_1_1CMeshBaseInstance.html#o2">_AnimatedMorphFactor</a>;
00135 }
00136 <font class="comment">// @}</font>
00137
00138
<a name="l00140"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#a1">00140</a> CScene *<a class="code" href="classNL3D_1_1CMeshBaseInstance.html#a1">getScene</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#o3">_OwnerScene</a>;}
00141
00142
<a name="l00150"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#a2">00150</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#a2">changeMRMDistanceSetup</a>(<font class="keywordtype">float</font> distanceFinest, <font class="keywordtype">float</font> distanceMiddle, <font class="keywordtype">float</font> distanceCoarsest) {}
00151
00155 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#a3">selectTextureSet</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
00156
00157
00159 <font class="comment">// @{</font>
00169 <font class="comment"></font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_0">enableAsyncTextureMode</a>(<font class="keywordtype">bool</font> enable);
<a name="l00170"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_1">00170</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_1">getAsyncTextureMode</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_3">_AsyncTextureMode</a>;}
00176 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_2">startAsyncTextureLoading</a>();
00182 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_3">isAsyncTextureReady</a>();
00183
<a name="l00186"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_4">00186</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_4">setAsyncTextureDistance</a>(<font class="keywordtype">float</font> dist) {<a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_6">_AsyncTextureDistance</a>= dist;}
<a name="l00187"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_5">00187</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_5">getAsyncTextureDistance</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_6">_AsyncTextureDistance</a>;}
00188
<a name="l00193"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_6">00193</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_6">setAsyncTextureDirty</a>(<font class="keywordtype">bool</font> flag) {<a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_2">_AsyncTextureDirty</a>= flag;}
<a name="l00195"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_7">00195</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_7">isAsyncTextureDirty</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_2">_AsyncTextureDirty</a>;}
00196
00201 sint <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z582_8">getAsyncTextureId</a>(uint matId, uint stage) <font class="keyword">const</font>;
00202
00203 <font class="comment">// @}</font>
00204
00205
00206 <font class="keyword">protected</font>:
00208 <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#b0">CMeshBaseInstance</a>();
00210 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#b1">~CMeshBaseInstance</a>();
00211
00212
00213 <font class="keyword">private</font>:
<a name="l00214"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#f0">00214</a> <font class="keyword">static</font> <a class="code" href="classNL3D_1_1IModel.html#b0">IModel</a> *<a class="code" href="classNL3D_1_1CMeshBaseInstance.html#f0">creator</a>() {<font class="keywordflow">return</font> <font class="keyword">new</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#b0">CMeshBaseInstance</a>;}
<a name="l00215"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#l0">00215</a> <font class="keyword">friend</font> <font class="keyword">class </font><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#l0">CMeshBase</a>;
<a name="l00216"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#l1">00216</a> <font class="keyword">friend</font> <font class="keyword">class </font><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#l1">CMeshBaseInstanceAnimDetailObs</a>;
00217
00218
<a name="l00221"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#o0">00221</a> std::vector<CAnimatedMaterial> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#o0">_AnimatedMaterials</a>;
00222
<a name="l00223"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#o1">00223</a> std::vector<CAnimatedLightmap*> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#o1">_AnimatedLightmap</a>;
00224
<a name="l00225"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#o2">00225</a> std::vector<CAnimatedMorph> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#o2">_AnimatedMorphFactor</a>;
00226
<a name="l00228"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#o3">00228</a> CScene *<a class="code" href="classNL3D_1_1CMeshBaseInstance.html#o3">_OwnerScene</a>;
00229
00231 <font class="comment">// @{</font>
<a name="l00233"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_7">00233</a> <font class="comment"> friend class CAsyncTextureManager;</font>
<a name="l00234"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_1">00234</a> sint <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_1">_AsyncTextureToLoadRefCount</a>;
<a name="l00235"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_2">00235</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_2">_AsyncTextureDirty</a>;
<a name="l00236"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_3">00236</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_3">_AsyncTextureMode</a>;
<a name="l00237"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_4">00237</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_4">_AsyncTextureReady</a>;
00238 <font class="comment">// A copy of AsyncTextures done at each startAsyncTextureLoading().</font>
<a name="l00239"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_5">00239</a> std::vector<CAsyncTextureBlock> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_5">_CurrentAsyncTextures</a>;
00240 <font class="comment">// distance for texture load balancing</font>
<a name="l00241"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_6">00241</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_6">_AsyncTextureDistance</a>;
00242
00243 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#z583_0">releaseCurrentAsyncTextures</a>();
00244
00245 <font class="comment">// @}</font>
00246
00248 <font class="keyword">public</font>:
00249
<a name="l00251"></a><a class="code" href="classNL3D_1_1CMeshBaseInstance.html#m2">00251</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CMeshBaseInstance.html#m2">_VPWindTreePhase</a>; <font class="comment">// Phase time of the wind animation. 0-1</font>
00252
00253 };
00254
00255
00256 <font class="comment">// ***************************************************************************</font>
<a name="l00267"></a><a class="code" href="classNL3D_1_1CMeshBaseInstanceAnimDetailObs.html">00267</a> <font class="comment"></font><font class="keyword">class </font>CMeshBaseInstanceAnimDetailObs : <font class="keyword">public</font> CTransformAnimDetailObs
00268 {
00269 <font class="keyword">public</font>:
00270
00275 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMeshBaseInstanceAnimDetailObs.html#a0">traverse</a>(<a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *caller);
00276
00277
00278 <font class="keyword">public</font>:
<a name="l00279"></a><a class="code" href="classNL3D_1_1CMeshBaseInstanceAnimDetailObs.html#d0">00279</a> <font class="keyword">static</font> <a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *<a class="code" href="classNL3D_1_1CMeshBaseInstanceAnimDetailObs.html#d0">creator</a>() {<font class="keywordflow">return</font> <font class="keyword">new</font> CMeshBaseInstanceAnimDetailObs;}
00280 };
00281
00282
00283
00284 } <font class="comment">// NL3D</font>
00285
00286
00287 <font class="preprocessor">#endif // NL_MESH_BASE_INSTANCE_H</font>
00288 <font class="preprocessor"></font>
00289 <font class="comment">/* End of mesh_base_instance.h */</font>
</pre></div>
<!-- footer -->
<BR><FONT Size=+5> </FONT>
</TD>
<TD WIDTH=15><IMG SRC=/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
</TR>
</TABLE>
</BODY>
</HTML>
|