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<hr><h1>listener_dsound.cpp</h1><a href="listener__dsound_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#include "<a class="code" href="stddsound_8h.html">stddsound.h</a>"</font>
00027 
00028 <font class="preprocessor">#include "<a class="code" href="listener__dsound_8h.html">listener_dsound.h</a>"</font>
00029 <font class="preprocessor">#include "<a class="code" href="sound__driver__dsound_8h.html">sound_driver_dsound.h</a>"</font>
00030 
00031 
00032 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00033 
00034 
00035 <font class="keyword">namespace </font>NLSOUND {
00036 
00037 
00038 <font class="comment">// The instance of the singleton</font>
<a name="l00039"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#r0">00039</a> CListenerDSound *CListenerDSound::_Instance = NULL;
00040 
00041 
00042 <font class="comment">/*</font>
00043 <font class="comment"> * Constructor</font>
00044 <font class="comment"> */</font>
<a name="l00045"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#a0">00045</a> CListenerDSound::CListenerDSound(LPDIRECTSOUND3DLISTENER dsoundListener) <font class="comment">//: IListener()</font>
00046 {
00047         _Pos = CVector::Null;
00048         <font class="keywordflow">if</font> ( _Instance == NULL )
00049         {
00050                 _Instance = <font class="keyword">this</font>;
00051         _Listener = dsoundListener;
00052 
00053                 setRolloffFactor(DS3D_MINROLLOFFFACTOR);
00054         }
00055         <font class="keywordflow">else</font>
00056         {
00057                 <font class="comment">//nlerror( "Listener singleton instanciated twice" );</font>
00058         }
00059 }
00060 
00061 
<a name="l00062"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#a1">00062</a> CListenerDSound::~CListenerDSound()
00063 {
00064         <a class="code" href="debug_8h.html#a0">nldebug</a>(<font class="stringliteral">"Destroying DirectSound listener"</font>);
00065 
00066     <a class="code" href="classNLSOUND_1_1CListenerDSound.html#c0">release</a>();
00067         <a class="code" href="classNLSOUND_1_1CListenerDSound.html#r0">_Instance</a> = NULL;
00068 }
00069 
00070 
00071 <font class="comment">/*</font>
00072 <font class="comment"> *      Release all DirectSound resources</font>
00073 <font class="comment"> */</font>
<a name="l00074"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#c0">00074</a> <font class="keywordtype">void</font> CListenerDSound::release()
00075 {
00076     <font class="keywordflow">if</font> (<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a> != NULL)
00077     {
00078         <a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a>-&gt;Release();
00079                 <a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a> = NULL;
00080     }
00081 }
00082 
00083 
00084 <font class="comment">/*</font>
00085 <font class="comment"> * Set the position vector (default: (0,0,0)) (3D mode only)</font>
00086 <font class="comment"> */</font>
<a name="l00087"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z966_0">00087</a> <font class="keywordtype">void</font> CListenerDSound::setPos( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; pos )
00088 {
00089 
00090         <a class="code" href="classNLSOUND_1_1CListenerDSound.html#o1">_Pos</a> = pos;
00091         <font class="comment">// Coordinate system: conversion from NeL to OpenAL/GL:</font>
00092     <font class="keywordflow">if</font> (<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a> != NULL)
00093     {
00094         <font class="keywordflow">if</font> (FAILED(<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a>-&gt;SetPosition(pos.<a class="code" href="classNLMISC_1_1CVector.html#m0">x</a>, pos.<a class="code" href="classNLMISC_1_1CVector.html#m2">z</a>, pos.<a class="code" href="classNLMISC_1_1CVector.html#m1">y</a>, DS3D_DEFERRED)))
00095                 {
00096                         <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"SetPosition failed"</font>);
00097                 }
00098                 <font class="keywordflow">else</font>
00099                 {
00100                         <font class="comment">//nlwarning ("set listener NEL(p:%.2f/%.2f/%.2f) DS(p:%.2f/%.2f/%.2f)", pos.x, pos.y, pos.z, pos.x, pos.z, pos.y);</font>
00101                 }
00102         }
00103 }
00104 
00105 
<a name="l00109"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z966_1">00109</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;CListenerDSound::getPos()<font class="keyword"> const</font>
00110 <font class="keyword"></font>{
00111         <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CListenerDSound.html#o1">_Pos</a>;
00112 <font class="comment">/*      return;</font>
00113 <font class="comment">        // Coordinate system: conversion from NeL to OpenAL/GL:</font>
00114 <font class="comment">    if (_Listener != NULL)</font>
00115 <font class="comment">        {</font>
00116 <font class="comment">                D3DVECTOR v;</font>
00117 <font class="comment">        if (FAILED(_Listener-&gt;GetPosition(&amp;v)))</font>
00118 <font class="comment">                {</font>
00119 <font class="comment">                        nlwarning("GetPosition failed");</font>
00120 <font class="comment">                        pos.set(0.0f, 0.0f, 0.0f);</font>
00121 <font class="comment">                }</font>
00122 <font class="comment">                else</font>
00123 <font class="comment">                {</font>
00124 <font class="comment">                        pos.set(v.x, v.z, v.y);</font>
00125 <font class="comment">                }</font>
00126 <font class="comment">    }</font>
00127 <font class="comment">        else</font>
00128 <font class="comment">        {</font>
00129 <font class="comment">                pos.set(0, 0, 0);</font>
00130 <font class="comment">        }</font>
00131 <font class="comment">*/</font>
00132 }
00133 
00134 
00135 <font class="comment">/*</font>
00136 <font class="comment"> * Set the velocity vector (3D mode only)</font>
00137 <font class="comment"> */</font>
<a name="l00138"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z966_2">00138</a> <font class="keywordtype">void</font> CListenerDSound::setVelocity( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; vel )
00139 {
00140     <font class="keywordflow">if</font> (<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a> != NULL)
00141     {
00142         <font class="keywordflow">if</font> (FAILED(<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a>-&gt;SetVelocity(vel.<a class="code" href="classNLMISC_1_1CVector.html#m0">x</a>, vel.<a class="code" href="classNLMISC_1_1CVector.html#m2">z</a>, vel.<a class="code" href="classNLMISC_1_1CVector.html#m1">y</a>, DS3D_DEFERRED)))
00143                 {
00144                         <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"SetVelocity failed"</font>);
00145                 }
00146     }
00147 }
00148 
00149 
00150 <font class="comment">/*</font>
00151 <font class="comment"> * Get the velocity vector</font>
00152 <font class="comment"> */</font>
<a name="l00153"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z966_3">00153</a> <font class="keywordtype">void</font> CListenerDSound::getVelocity( <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; vel )<font class="keyword"> const</font>
00154 <font class="keyword"></font>{
00155     <font class="keywordflow">if</font> (<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a> != NULL)
00156         {
00157                 D3DVECTOR <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>;
00158         <font class="keywordflow">if</font> (FAILED(<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a>-&gt;GetVelocity(&amp;<a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>)))
00159                 {
00160                         <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"GetVelocity failed"</font>);
00161                         vel.<a class="code" href="classNLMISC_1_1CVector.html#z332_0">set</a>(0.0f, 0.0f, 0.0f);
00162                 }
00163                 <font class="keywordflow">else</font>
00164                 {
00165                         vel.<a class="code" href="classNLMISC_1_1CVector.html#z332_0">set</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>.x, <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>.z, <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>.y);
00166                 }
00167     }
00168         <font class="keywordflow">else</font>
00169         {
00170                 vel.<a class="code" href="classNLMISC_1_1CVector.html#z332_0">set</a>(0, 0, 0);       
00171         }
00172 }
00173 
00174 
00175 <font class="comment">/*</font>
00176 <font class="comment"> * Set the orientation vectors (3D mode only)</font>
00177 <font class="comment"> */</font>
<a name="l00178"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z966_4">00178</a> <font class="keywordtype">void</font> CListenerDSound::setOrientation( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; front, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; up )
00179 {
00180     <font class="keywordflow">if</font> (<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a> != NULL)
00181     {
00182         <font class="keywordflow">if</font> (FAILED(<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a>-&gt;SetOrientation(front.<a class="code" href="classNLMISC_1_1CVector.html#m0">x</a>, front.<a class="code" href="classNLMISC_1_1CVector.html#m2">z</a>, front.<a class="code" href="classNLMISC_1_1CVector.html#m1">y</a>, up.<a class="code" href="classNLMISC_1_1CVector.html#m0">x</a>, up.<a class="code" href="classNLMISC_1_1CVector.html#m2">z</a>, up.<a class="code" href="classNLMISC_1_1CVector.html#m1">y</a>, DS3D_DEFERRED)))
00183                 {
00184                         <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"SetOrientation failed"</font>);
00185                 }
00186                 <font class="keywordflow">else</font>
00187                 {
00188                         <font class="comment">//nlwarning ("NLSOUND: set listener orientation NEL(f:%.2f/%.2f/%.2f up:%.2f/%.2f/%.2f) DS(f:%.2f/%.2f/%.2f up:%.2f/%.2f/%.2f)", front.x, front.y, front.z, up.x, up.y, up.z, front.x, front.z, front.y, up.x, up.z, up.y);</font>
00189                 }
00190     }
00191 }
00192 
00193 
00194 <font class="comment">/*</font>
00195 <font class="comment"> * Get the orientation vectors</font>
00196 <font class="comment"> */</font>
<a name="l00197"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z966_5">00197</a> <font class="keywordtype">void</font> CListenerDSound::getOrientation( <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; front, <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; up )<font class="keyword"> const</font>
00198 <font class="keyword"></font>{
00199     <font class="keywordflow">if</font> (<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a> != NULL)
00200         {
00201                 D3DVECTOR vfront, vtop;
00202         <font class="keywordflow">if</font> (FAILED(<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a>-&gt;GetOrientation(&amp;vfront, &amp;vtop)))
00203                 {
00204                         <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"GetOrientation failed"</font>);
00205                         front.<a class="code" href="classNLMISC_1_1CVector.html#z332_0">set</a>(0.0f, 0.0f, 1.0f);
00206                         up.<a class="code" href="classNLMISC_1_1CVector.html#z332_0">set</a>(0.0f, 1.0f, 0.0f);
00207                 }
00208                 <font class="keywordflow">else</font>
00209                 {
00210                         front.<a class="code" href="classNLMISC_1_1CVector.html#z332_0">set</a>(vfront.x, vfront.z, vfront.y);
00211                         up.<a class="code" href="classNLMISC_1_1CVector.html#z332_0">set</a>(vtop.x, vtop.z, vtop.y);
00212                 }
00213     }
00214         <font class="keywordflow">else</font>
00215         {
00216                 front.<a class="code" href="classNLMISC_1_1CVector.html#z332_0">set</a>(0, 0, 1);
00217                 up.<a class="code" href="classNLMISC_1_1CVector.html#z332_0">set</a>(0, 1, 0);
00218         }
00219 }
00220 
00221 
00222 <font class="comment">/* Set the gain (volume value inside [0 , 1]). (default: 1)</font>
00223 <font class="comment"> * 0.0 -&gt; silence</font>
00224 <font class="comment"> * 0.5 -&gt; -6dB</font>
00225 <font class="comment"> * 1.0 -&gt; no attenuation</font>
00226 <font class="comment"> * values &gt; 1 (amplification) not supported by most drivers</font>
00227 <font class="comment"> */</font>
<a name="l00228"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z966_6">00228</a> <font class="keywordtype">void</font> CListenerDSound::setGain( <font class="keywordtype">float</font> gain )
00229 {
00230         CSoundDriverDSound::instance()-&gt;setGain(gain);
00231 }
00232 
00233 
00234 <font class="comment">/*</font>
00235 <font class="comment"> * Get the gain</font>
00236 <font class="comment"> */</font>
<a name="l00237"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z966_7">00237</a> <font class="keywordtype">float</font> CListenerDSound::getGain()<font class="keyword"> const</font>
00238 <font class="keyword"></font>{
00239     <font class="keywordflow">return</font> CSoundDriverDSound::instance()-&gt;getGain();
00240 }
00241 
00242 
00243 <font class="comment">/*</font>
00244 <font class="comment"> * Set the doppler factor (default: 1) to exaggerate or not the doppler effect</font>
00245 <font class="comment"> */</font>
<a name="l00246"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z967_0">00246</a> <font class="keywordtype">void</font> CListenerDSound::setDopplerFactor( <font class="keywordtype">float</font> f )
00247 {
00248     <font class="keywordflow">if</font> (<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a> != NULL)
00249     {
00250                 <font class="keywordflow">if</font> (f &gt; DS3D_MAXDOPPLERFACTOR)
00251                 {
00252                         f = DS3D_MAXDOPPLERFACTOR;
00253                 }
00254                 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (f &lt; DS3D_MINDOPPLERFACTOR)
00255                 {
00256                         f = DS3D_MINDOPPLERFACTOR;
00257                 }
00258 
00259         <font class="keywordflow">if</font> (FAILED(<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a>-&gt;SetDopplerFactor(f, DS3D_DEFERRED)))
00260                 {
00261                         <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"SetDopplerFactor failed"</font>);
00262                 }
00263     }
00264 }
00265 
00266 
00267 <font class="comment">/*</font>
00268 <font class="comment"> * Set the rolloff factor (default: 1) to scale the distance attenuation effect</font>
00269 <font class="comment"> */</font>
<a name="l00270"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z967_1">00270</a> <font class="keywordtype">void</font> CListenerDSound::setRolloffFactor( <font class="keywordtype">float</font> f )
00271 {
00272     <font class="keywordflow">if</font> (<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a> != NULL)
00273     {
00274                 <font class="comment">//clamp(f, DS3D_MINROLLOFFFACTOR, DS3D_MAXROLLOFFFACTOR);</font>
00275 
00276                 <font class="comment">// VOLUMETEST: Don't use the rolloff factor. We manage the</font>
00277                 <font class="comment">// volumes ourselves</font>
00278                 f = DS3D_MINROLLOFFFACTOR;
00279 
00280         
00281                 <font class="keywordflow">if</font> (FAILED(<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a>-&gt;SetRolloffFactor(f, DS3D_DEFERRED)))
00282                 {
00283                         <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"SetRolloffFactor failed"</font>);
00284                 }
00285     }
00286 }
00287 
00288 
<a name="l00289"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z967_2">00289</a> <font class="keywordtype">float</font> CListenerDSound::getRolloffFactor()
00290 {   
00291         <font class="keywordflow">if</font> (<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a> != NULL)
00292     {
00293                 <font class="keywordtype">float</font> f;
00294                 <a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a>-&gt;GetRolloffFactor(&amp;f);
00295                 <font class="keywordflow">return</font> f;
00296     }
00297         <font class="keywordflow">else</font>
00298         {
00299                 <font class="keywordflow">return</font> 1.0;
00300         }
00301 }
00302 
00303 
<a name="l00304"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#a2">00304</a> <font class="keywordtype">void</font> CListenerDSound::commit3DChanges()
00305 {
00306     <font class="keywordflow">if</font> (<a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a> != NULL)
00307     {
00308                 <a class="code" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a>-&gt;CommitDeferredSettings();
00309         }
00310 }
00311 
00312 
00313 <font class="comment">/*</font>
00314 <font class="comment"> * Set DSPROPERTY_EAXLISTENER_ENVIRONMENT and DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE if EAX available (see EAX listener properties)</font>
00315 <font class="comment"> */</font>
<a name="l00316"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z967_3">00316</a> <font class="keywordtype">void</font> CListenerDSound::setEnvironment( uint env, <font class="keywordtype">float</font> size )
00317 {
00318 <font class="preprocessor">#ifdef EAX_AVAILABLE</font>
00319 <font class="preprocessor"></font>        <font class="keywordflow">if</font> ( EAXSetProp != NULL )
00320         {
00321                 EAXSetProp( &amp;DSPROPSETID_EAX_ListenerProperties, DSPROPERTY_EAXLISTENER_ENVIRONMENT, 0, &amp;env, <font class="keyword">sizeof</font>(<font class="keywordtype">unsigned</font> <font class="keywordtype">long</font>) );
00322                 EAXSetProp( &amp;DSPROPSETID_EAX_ListenerProperties, DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE, 0, &amp;size, <font class="keyword">sizeof</font>(<font class="keywordtype">float</font>) );
00323         }
00324 <font class="preprocessor">#endif</font>
00325 <font class="preprocessor"></font>}
00326 
00327 
00328 <font class="comment">/*</font>
00329 <font class="comment"> * Set any EAX listener property if EAX available</font>
00330 <font class="comment"> */</font>
<a name="l00331"></a><a class="code" href="classNLSOUND_1_1CListenerDSound.html#z967_4">00331</a> <font class="keywordtype">void</font> CListenerDSound::setEAXProperty( uint prop, <font class="keywordtype">void</font> *<a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>, uint valuesize )
00332 {
00333 <font class="preprocessor">#ifdef EAX_AVAILABLE</font>
00334 <font class="preprocessor"></font>        <font class="keywordflow">if</font> ( EAXSetProp != NULL )
00335         {
00336                 EAXSetProp( &amp;DSPROPSETID_EAX_ListenerProperties, prop, 0, <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>, valuesize );
00337         }
00338 <font class="preprocessor">#endif</font>
00339 <font class="preprocessor"></font>}
00340 
00341 
00342 } <font class="comment">// NLSOUND</font>
</pre></div>

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