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<hr><h1>instance_group_user.cpp</h1><a href="instance__group__user_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027
00028 <font class="preprocessor">#include "<a class="code" href="instance__user_8h.html">3d/instance_user.h</a>"</font>
00029 <font class="preprocessor">#include "<a class="code" href="debug_8h.html">nel/misc/debug.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="instance__group__user_8h.html">3d/instance_group_user.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="scene__user_8h.html">3d/scene_user.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="mesh__multi__lod__instance_8h.html">3d/mesh_multi_lod_instance.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="file_8h.html">nel/misc/file.h</a>"</font>
00035
00036 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00037 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
00038
00039 <font class="keyword">namespace </font>NL3D
00040 {
00041
00042 <font class="comment">// ***************************************************************************</font>
00043
<a name="l00044"></a><a class="code" href="classNL3D_1_1UInstanceGroup.html#d0">00044</a> UInstanceGroup *UInstanceGroup::createInstanceGroup (<font class="keyword">const</font> std::string &instanceGroup)
00045 {
00046 NL3D_MEM_IG
00047 <font class="comment">// Create the instance group</font>
00048 CInstanceGroupUser *user=<font class="keyword">new</font> CInstanceGroupUser;
00049
00050 <font class="comment">// Init the class</font>
00051 <font class="keywordflow">if</font> (!user->init (instanceGroup))
00052 {
00053 <font class="comment">// Prb, erase it</font>
00054 <font class="keyword">delete</font> user;
00055
00056 <font class="comment">// Return error code</font>
00057 <font class="keywordflow">return</font> NULL;
00058 }
00059
00060 <font class="comment">// return the good value</font>
00061 <font class="keywordflow">return</font> user;
00062 }
00063
00064 <font class="comment">// ***************************************************************************</font>
00065
<a name="l00066"></a><a class="code" href="classNL3D_1_1UInstanceGroup.html#d1">00066</a> <font class="keywordtype">void</font> UInstanceGroup::createInstanceGroupAsync (<font class="keyword">const</font> std::string &instanceGroup, UInstanceGroup **pIG)
00067 {
00068 NL3D_MEM_IG
00069 CAsyncFileManager3D::getInstance().loadIGUser (instanceGroup, pIG);
00070 }
00071
00072 <font class="comment">// ***************************************************************************</font>
00073
<a name="l00074"></a><a class="code" href="classNL3D_1_1UInstanceGroup.html#d2">00074</a> <font class="keywordtype">void</font> UInstanceGroup::stopCreateInstanceGroupAsync (UInstanceGroup **ppIG)
00075 {
00076 NL3D_MEM_IG
00077 <font class="comment">// Theorically should stop the async file manager but the async file manager can only be stopped</font>
00078 <font class="comment">// between tasks (a file reading) so that is no sense to do anything here</font>
00079 <font class="keywordflow">while</font> (*ppIG == NULL)
00080 {
00081 <a class="code" href="namespaceNLMISC.html#a236">nlSleep</a> (2);
00082 }
00083 <font class="keywordflow">if</font> (*ppIG != (UInstanceGroup*)-1)
00084 {
00085 <font class="keyword">delete</font> *ppIG;
00086 }
00087 }
00088
00089 <font class="comment">// ***************************************************************************</font>
<a name="l00090"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#a0">00090</a> CInstanceGroupUser::CInstanceGroupUser()
00091 {
00092 NL3D_MEM_IG
00093 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> = <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s0">StateNotAdded</a>;
00094 }
00095
00096 <font class="comment">// ***************************************************************************</font>
<a name="l00097"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#a1">00097</a> <font class="keywordtype">bool</font> CInstanceGroupUser::init (<font class="keyword">const</font> std::string &instanceGroup)
00098 {
00099 NL3D_MEM_IG
00100 <font class="comment">// Create a file</font>
00101 CIFile <a class="code" href="cf__lexical_8cpp.html#a95">file</a>;
00102 std::string path = CPath::lookup (instanceGroup, <font class="keyword">false</font>);
00103 <font class="keywordflow">if</font> (!path.empty() && <a class="code" href="cf__lexical_8cpp.html#a95">file</a>.open (path))
00104 {
00105 <font class="comment">// Serialize this class</font>
00106 <font class="keywordflow">try</font>
00107 {
00108 <font class="comment">// Read the class</font>
00109 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.serial (<a class="code" href="cf__lexical_8cpp.html#a95">file</a>);
00110 }
00111 <font class="keywordflow">catch</font> (EStream& e)
00112 {
00113 <font class="comment">// Avoid visual warning</font>
00114 EStream ee=e;
00115
00116 <font class="comment">// Serial problem</font>
00117 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00118 }
00119 }
00120 <font class="keywordflow">else</font>
00121 {
00122 <font class="comment">// Failed.</font>
00123 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00124 }
00125
00126 <font class="comment">// Ok</font>
00127 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00128 }
00129
00130 <font class="comment">// ***************************************************************************</font>
<a name="l00131"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c0">00131</a> <font class="keywordtype">void</font> CInstanceGroupUser::setTransformNameCallback (ITransformName *pTN)
00132 {
00133 NL3D_MEM_IG
00134 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setTransformNameCallback (pTN);
00135 }
00136
00137
00138 <font class="comment">// ***************************************************************************</font>
<a name="l00139"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c1">00139</a> <font class="keywordtype">void</font> CInstanceGroupUser::setAddRemoveInstanceCallback(IAddRemoveInstance *callback)
00140 {
00141 NL3D_MEM_IG
00142 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setAddRemoveInstanceCallback(callback);
00143 }
00144
00145
00146 <font class="comment">// ***************************************************************************</font>
<a name="l00147"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c2">00147</a> <font class="keywordtype">void</font> CInstanceGroupUser::setIGAddBeginCallback(IIGAddBegin *callback)
00148 {
00149 NL3D_MEM_IG
00150 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setIGAddBeginCallback(callback);
00151 }
00152
00153
00154
00155 <font class="comment">// ***************************************************************************</font>
<a name="l00156"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c3">00156</a> <font class="keywordtype">void</font> CInstanceGroupUser::addToScene (<font class="keyword">class</font> UScene& scene, UDriver *driver)
00157 {
00158 NL3D_MEM_IG
00159 <font class="comment">// Get driver pointer</font>
00160 IDriver *cDriver= driver ? NLMISC::safe_cast<CDriverUser*>(driver)->getDriver() : NULL;
00161
00162 <font class="comment">// Add to the scene</font>
00163 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c3">addToScene</a> (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&scene)->getScene(), cDriver);
00164 }
00165
00166 <font class="comment">// ***************************************************************************</font>
<a name="l00167"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c16">00167</a> <font class="keywordtype">void</font> CInstanceGroupUser::getInstanceMatrix(uint instanceNb,<a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &dest)<font class="keyword"> const</font>
00168 <font class="keyword"></font>{
00169 NL3D_MEM_IG
00170 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceMatrix(instanceNb, dest);
00171 }
00172
00173
00174 <font class="comment">// ***************************************************************************</font>
<a name="l00175"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c4">00175</a> <font class="keywordtype">void</font> CInstanceGroupUser::addToScene (<font class="keyword">class</font> CScene& scene, IDriver *driver)
00176 {
00177 NL3D_MEM_IG
00178 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.addToScene (scene, driver);
00179 <font class="comment">// Fill in the map accelerating search of instance by names</font>
00180 <font class="keywordflow">for</font>( uint32 i = 0; i < <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances.size(); ++i)
00181 {
00182 CInstanceUser *pIU = NULL;
00183 string stmp;
00184 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i] != NULL)
00185 {
00186 pIU = <font class="keyword">new</font> CInstanceUser (&scene, <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i]);
00187 stmp = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceName (i);
00188 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.insert (map<string,CInstanceUser*>::value_type(stmp, pIU));
00189 }
00190 }
00191 }
00192
00193 <font class="comment">// ***************************************************************************</font>
<a name="l00194"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c5">00194</a> <font class="keywordtype">void</font> CInstanceGroupUser::addToSceneAsync (<font class="keyword">class</font> UScene& scene, UDriver *driver)
00195 {
00196 NL3D_MEM_IG
00197 IDriver *cDriver= driver ? NLMISC::safe_cast<CDriverUser*>(driver)->getDriver() : NULL;
00198 <font class="comment">// Add to the scene</font>
00199 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.addToSceneAsync (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&scene)->getScene(), cDriver);
00200 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> = <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s1">StateAdding</a>;
00201 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o3">_AddToSceneTempScene</a> = &scene;
00202 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o4">_AddToSceneTempDriver</a> = driver;
00203 }
00204
00205 <font class="comment">// ***************************************************************************</font>
<a name="l00206"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c7">00206</a> <font class="keywordtype">void</font> CInstanceGroupUser::stopAddToSceneAsync ()
00207 {
00208 NL3D_MEM_IG
00209 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.stopAddToSceneAsync ();
00210 }
00211
00212 <font class="comment">// ***************************************************************************</font>
<a name="l00213"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c6">00213</a> UInstanceGroup::TState CInstanceGroupUser::getAddToSceneState ()
00214 {
00215 NL3D_MEM_IG
00216 UInstanceGroup::TState newState = (UInstanceGroup::TState)<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getAddToSceneState ();
00217 <font class="keywordflow">if</font> ((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> == <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s1">StateAdding</a>) && (newState == <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s2">StateAdded</a>))
00218 {
00219 <font class="comment">// Fill in the map accelerating search of instance by names</font>
00220 <font class="keywordflow">for</font>( uint32 i = 0; i < <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances.size(); ++i)
00221 {
00222 CInstanceUser *pIU = NULL;
00223 string stmp;
00224 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i] != NULL)
00225 {
00226 pIU = <font class="keyword">new</font> CInstanceUser (&((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o3">_AddToSceneTempScene</a>)->getScene(), <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i]);
00227 stmp = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceName (i);
00228 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.insert (map<string,CInstanceUser*>::value_type(stmp, pIU));
00229 }
00230 }
00231 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> = <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s2">StateAdded</a>;
00232 }
00233 <font class="keywordflow">return</font> newState;
00234 }
00235
00236 <font class="comment">// ***************************************************************************</font>
<a name="l00237"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c12">00237</a> <font class="keywordtype">void</font> CInstanceGroupUser::removeFromScene (<font class="keyword">class</font> UScene& scene)
00238 {
00239 NL3D_MEM_IG
00240 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.removeFromScene (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&scene)->getScene());
00241 <font class="comment">// Remove all instance in the map</font>
00242 map<string,CInstanceUser*>::iterator it = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.begin();
00243 <font class="keywordflow">while</font> (it != <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.end())
00244 {
00245 map<string,CInstanceUser*>::iterator itDel = it;
00246 ++it;
00247 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.erase (itDel);
00248 }
00249 }
00250
00251 <font class="comment">// ***************************************************************************</font>
<a name="l00252"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c13">00252</a> uint CInstanceGroupUser::getNumInstance ()<font class="keyword"> const</font>
00253 <font class="keyword"></font>{
00254 NL3D_MEM_IG
00255 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ();
00256 }
00257
00258 <font class="comment">// ***************************************************************************</font>
00259
<a name="l00260"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c14">00260</a> <font class="keyword">const</font> std::string& CInstanceGroupUser::getShapeName (uint instanceNb)<font class="keyword"> const</font>
00261 <font class="keyword"></font>{
00262 NL3D_MEM_IG
00263 <font class="comment">// Check args</font>
00264 <font class="keywordflow">if</font> (instanceNb>=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
00265 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getShapeName*(): bad instance Id"</font>);
00266
00267 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getShapeName (instanceNb);
00268 }
00269
00270 <font class="comment">// ***************************************************************************</font>
<a name="l00271"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c15">00271</a> <font class="keyword">const</font> std::string& CInstanceGroupUser::getInstanceName (uint instanceNb)<font class="keyword"> const</font>
00272 <font class="keyword"></font>{
00273 NL3D_MEM_IG
00274 <font class="comment">// Check args</font>
00275 <font class="keywordflow">if</font> (instanceNb>=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
00276 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstanceName*(): bad instance Id"</font>);
00277
00278 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceName (instanceNb);
00279 }
00280
00281 <font class="comment">// ***************************************************************************</font>
<a name="l00282"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c17">00282</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& CInstanceGroupUser::getInstancePos (uint instanceNb)<font class="keyword"> const</font>
00283 <font class="keyword"></font>{
00284 NL3D_MEM_IG
00285 <font class="comment">// Check args</font>
00286 <font class="keywordflow">if</font> (instanceNb>=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
00287 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstancePos*(): bad instance Id"</font>);
00288
00289 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstancePos (instanceNb);
00290 }
00291
00292 <font class="comment">// ***************************************************************************</font>
<a name="l00293"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c18">00293</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a>& CInstanceGroupUser::getInstanceRot (uint instanceNb)<font class="keyword"> const</font>
00294 <font class="keyword"></font>{
00295 NL3D_MEM_IG
00296 <font class="comment">// Check args</font>
00297 <font class="keywordflow">if</font> (instanceNb>=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
00298 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstanceRot*(): bad instance Id"</font>);
00299
00300 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceRot (instanceNb);
00301 }
00302
00303 <font class="comment">// ***************************************************************************</font>
<a name="l00304"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c19">00304</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& CInstanceGroupUser::getInstanceScale (uint instanceNb)<font class="keyword"> const</font>
00305 <font class="keyword"></font>{
00306 NL3D_MEM_IG
00307 <font class="comment">// Check args</font>
00308 <font class="keywordflow">if</font> (instanceNb>=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
00309 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstanceScale*(): bad instance Id"</font>);
00310
00311 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceScale (instanceNb);
00312 }
00313
00314
00315
00316 <font class="comment">// ***************************************************************************</font>
<a name="l00317"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c20">00317</a> UInstance *CInstanceGroupUser::getByName (std::string &name)
00318 {
00319 NL3D_MEM_IG
00320 map<string,CInstanceUser*>::iterator it = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.find (name);
00321 <font class="keywordflow">if</font> (it != <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.end())
00322 <font class="keywordflow">return</font> it->second;
00323 <font class="keywordflow">else</font>
00324 <font class="keywordflow">return</font> NULL;
00325 }
00326
00327 <font class="comment">// ***************************************************************************</font>
00328
<a name="l00329"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c21">00329</a> <font class="keyword">const</font> UInstance *CInstanceGroupUser::getByName (std::string &name)<font class="keyword"> const</font>
00330 <font class="keyword"></font>{
00331 NL3D_MEM_IG
00332 map<string,CInstanceUser*>::const_iterator it = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.find (name);
00333 <font class="keywordflow">if</font> (it != <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.end())
00334 <font class="keywordflow">return</font> it->second;
00335 <font class="keywordflow">else</font>
00336 <font class="keywordflow">return</font> NULL;
00337 }
00338
00339 <font class="comment">// ***************************************************************************</font>
00340
<a name="l00341"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c22">00341</a> <font class="keywordtype">void</font> CInstanceGroupUser::setLightFactor (<font class="keyword">const</font> std::string &LightName, CRGBA nFactor)
00342 {
00343 NL3D_MEM_IG
00344 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setLightFactor (LightName, nFactor);
00345 }
00346
00347 <font class="comment">// ***************************************************************************</font>
<a name="l00348"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c23">00348</a> <font class="keywordtype">void</font> CInstanceGroupUser::setBlendShapeFactor (<font class="keyword">const</font> std::string &bsName, <font class="keywordtype">float</font> rFactor)
00349 {
00350 NL3D_MEM_IG
00351 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setBlendShapeFactor (bsName, rFactor);
00352 }
00353
00354 <font class="comment">// ***************************************************************************</font>
00355
<a name="l00356"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c24">00356</a> <font class="keywordtype">void</font> CInstanceGroupUser::createRoot (UScene &scene)
00357 {
00358 NL3D_MEM_IG
00359 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.createRoot (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&scene)->getScene());
00360 }
00361
00362 <font class="comment">// ***************************************************************************</font>
<a name="l00363"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c25">00363</a> <font class="keywordtype">void</font> CInstanceGroupUser::setClusterSystem (UInstanceGroup *pClusterSystem)
00364 {
00365 NL3D_MEM_IG
00366 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setClusterSystem (&((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#a0">CInstanceGroupUser</a>*)pClusterSystem)-><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>);
00367 }
00368
00369 <font class="comment">// ***************************************************************************</font>
<a name="l00370"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c26">00370</a> <font class="keywordtype">bool</font> CInstanceGroupUser::linkToParentCluster(UInstanceGroup *father)
00371 {
00372 NL3D_MEM_IG
00373 <font class="keywordflow">if</font> (father)
00374 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.linkToParent(&(NLMISC::safe_cast<CInstanceGroupUser *>(father)->_InstanceGroup));
00375 <font class="keywordflow">else</font>
00376 {
00377 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Trying to link a cluster system to a NULL parent cluster"</font>);
00378 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00379 }
00380 }
00381
00382 <font class="comment">// ***************************************************************************</font>
<a name="l00383"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c27">00383</a> <font class="keywordtype">void</font> CInstanceGroupUser::getDynamicPortals (std::vector<std::string> &names)
00384 {
00385 NL3D_MEM_IG
00386 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getDynamicPortals (names);
00387 }
00388
00389 <font class="comment">// ***************************************************************************</font>
<a name="l00390"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c28">00390</a> <font class="keywordtype">void</font> CInstanceGroupUser::setDynamicPortal (std::string& name, <font class="keywordtype">bool</font> opened)
00391 {
00392 NL3D_MEM_IG
00393 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setDynamicPortal (name, opened);
00394 }
00395
00396 <font class="comment">// ***************************************************************************</font>
<a name="l00397"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c29">00397</a> <font class="keywordtype">bool</font> CInstanceGroupUser::getDynamicPortal (std::string& name)
00398 {
00399 NL3D_MEM_IG
00400 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getDynamicPortal (name);
00401 }
00402
00403 <font class="comment">// ***************************************************************************</font>
<a name="l00404"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c30">00404</a> <font class="keywordtype">void</font> CInstanceGroupUser::setPos (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &pos)
00405 {
00406 NL3D_MEM_IG
00407 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setPos (pos);
00408 }
00409
00410 <font class="comment">// ***************************************************************************</font>
<a name="l00411"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c31">00411</a> <font class="keywordtype">void</font> CInstanceGroupUser::setRotQuat (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a> &<a class="code" href="driver__opengl__extension__def_8h.html#a386">q</a>)
00412 {
00413 NL3D_MEM_IG
00414 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setRotQuat (q);
00415 }
00416
00417 <font class="comment">// ***************************************************************************</font>
<a name="l00418"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c34">00418</a> CVector CInstanceGroupUser::getPos ()
00419 {
00420 NL3D_MEM_IG
00421 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getPos ();
00422 }
00423
00424 <font class="comment">// ***************************************************************************</font>
<a name="l00425"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c35">00425</a> CQuat CInstanceGroupUser::getRotQuat ()
00426 {
00427 NL3D_MEM_IG
00428 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getRotQuat();
00429 }
00430
00431
00432 <font class="comment">// ***************************************************************************</font>
<a name="l00433"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c36">00433</a> <font class="keywordtype">void</font> CInstanceGroupUser::freezeHRC()
00434 {
00435 NL3D_MEM_IG
00436 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.freezeHRC();
00437 }
00438
00439 <font class="comment">// ***************************************************************************</font>
<a name="l00440"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c37">00440</a> <font class="keywordtype">void</font> CInstanceGroupUser::unfreezeHRC()
00441 {
00442 NL3D_MEM_IG
00443 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.unfreezeHRC();
00444 }
00445
00446
00447 <font class="comment">// ***************************************************************************</font>
<a name="l00448"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c32">00448</a> <font class="keywordtype">void</font> CInstanceGroupUser::setPointLightFactor(<font class="keyword">const</font> std::string &lightGroupName, <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> nFactor)
00449 {
00450 NL3D_MEM_IG
00451 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setPointLightFactor(lightGroupName, nFactor);
00452 }
00453
00454 <font class="comment">// ***************************************************************************</font>
<a name="l00455"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c33">00455</a> <font class="keywordtype">bool</font> CInstanceGroupUser::getStaticLightSetup(
00456 <font class="keyword">const</font> std::string &retrieverIdentifier, sint surfaceId, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &localPos,
00457 std::vector<CPointLightInfluence> &pointLightList, uint8 &sunContribution, <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &localAmbient)
00458 {
00459 NL3D_MEM_IG
00460 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getStaticLightSetup(retrieverIdentifier, surfaceId, localPos, pointLightList,
00461 sunContribution, localAmbient);
00462 }
00463
00464 <font class="comment">// ***************************************************************************</font>
<a name="l00465"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c8">00465</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">void</font> CInstanceGroupUser::setDistMax(uint instance, <font class="keywordtype">float</font> dist)
00466 {
00467 <font class="keywordflow">if</font> (instance > <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance())
00468 {
00469 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"CInstanceGroupUser::setDistMax : instance index %d is invalid"</font>, instance);
00470 <font class="keywordflow">return</font>;
00471 }
00472 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]) <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]->setDistMax(dist);
00473 }
00474
00475 <font class="comment">// ***************************************************************************</font>
<a name="l00476"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c9">00476</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">float</font> CInstanceGroupUser::getDistMax(uint instance)<font class="keyword"> const</font>
00477 <font class="keyword"></font>{
00478 <font class="keywordflow">if</font> (instance > <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance())
00479 {
00480 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"CInstanceGroupUser::getDistMax : instance index %d is invalid"</font>, instance);
00481 <font class="keywordflow">return</font> -1.f;
00482 }
00483 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]) <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]->getDistMax();
00484 <font class="keywordflow">else</font> <font class="keywordflow">return</font> -1.f;
00485 }
00486
00487 <font class="comment">// ***************************************************************************</font>
<a name="l00488"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c10">00488</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">void</font> CInstanceGroupUser::setCoarseMeshDist(uint instance, <font class="keywordtype">float</font> dist)
00489 {
00490 <font class="keywordflow">if</font> (instance > <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance())
00491 {
00492 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"CInstanceGroupUser::setCoarseMeshDist : instance index %d is invalid"</font>, instance);
00493 <font class="keywordflow">return</font>;
00494 }
00495 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance])
00496 {
00497 CMeshMultiLodInstance *mmli = dynamic_cast<CMeshMultiLodInstance *>(<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]);
00498 <font class="keywordflow">if</font> (mmli) mmli->setCoarseMeshDist(dist);
00499 }
00500 }
00501
00502 <font class="comment">// ***************************************************************************</font>
<a name="l00503"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c11">00503</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">float</font> CInstanceGroupUser::getCoarseMeshDist(uint instance)<font class="keyword"> const</font>
00504 <font class="keyword"></font>{
00505 <font class="keywordflow">if</font> (instance > <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance())
00506 {
00507 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"getCoarseMeshDist::getDistMax : instance index %d is invalid"</font>, instance);
00508 <font class="keywordflow">return</font> -1.f;
00509 }
00510 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance])
00511 {
00512 CMeshMultiLodInstance *mmli = dynamic_cast<CMeshMultiLodInstance *>(<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]);
00513 <font class="keywordflow">if</font> (mmli) <font class="keywordflow">return</font> mmli->getCoarseMeshDist();
00514 <font class="keywordflow">else</font> <font class="keywordflow">return</font> -1.f;
00515 }
00516 <font class="keywordflow">else</font> <font class="keywordflow">return</font> -1.f;
00517 }
00518
00519
00520 } <font class="comment">// NL3D</font>
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