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<hr><h1>instance_group_user.cpp</h1><a href="instance__group__user_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027 
00028 <font class="preprocessor">#include "<a class="code" href="instance__user_8h.html">3d/instance_user.h</a>"</font>
00029 <font class="preprocessor">#include "<a class="code" href="debug_8h.html">nel/misc/debug.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="instance__group__user_8h.html">3d/instance_group_user.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="scene__user_8h.html">3d/scene_user.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="mesh__multi__lod__instance_8h.html">3d/mesh_multi_lod_instance.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="file_8h.html">nel/misc/file.h</a>"</font>
00035 
00036 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00037 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
00038 
00039 <font class="keyword">namespace </font>NL3D 
00040 {
00041 
00042 <font class="comment">// ***************************************************************************</font>
00043 
<a name="l00044"></a><a class="code" href="classNL3D_1_1UInstanceGroup.html#d0">00044</a> UInstanceGroup  *UInstanceGroup::createInstanceGroup (<font class="keyword">const</font> std::string &amp;instanceGroup)
00045 {
00046         NL3D_MEM_IG
00047         <font class="comment">// Create the instance group</font>
00048         CInstanceGroupUser *user=<font class="keyword">new</font> CInstanceGroupUser;
00049 
00050         <font class="comment">// Init the class</font>
00051         <font class="keywordflow">if</font> (!user-&gt;init (instanceGroup))
00052         {
00053                 <font class="comment">// Prb, erase it</font>
00054                 <font class="keyword">delete</font> user;
00055 
00056                 <font class="comment">// Return error code</font>
00057                 <font class="keywordflow">return</font> NULL;
00058         }
00059 
00060         <font class="comment">// return the good value</font>
00061         <font class="keywordflow">return</font> user;
00062 }
00063 
00064 <font class="comment">// ***************************************************************************</font>
00065 
<a name="l00066"></a><a class="code" href="classNL3D_1_1UInstanceGroup.html#d1">00066</a> <font class="keywordtype">void</font> UInstanceGroup::createInstanceGroupAsync (<font class="keyword">const</font> std::string &amp;instanceGroup, UInstanceGroup **pIG)
00067 {
00068         NL3D_MEM_IG
00069         CAsyncFileManager3D::getInstance().loadIGUser (instanceGroup, pIG);
00070 }
00071 
00072 <font class="comment">// ***************************************************************************</font>
00073 
<a name="l00074"></a><a class="code" href="classNL3D_1_1UInstanceGroup.html#d2">00074</a> <font class="keywordtype">void</font> UInstanceGroup::stopCreateInstanceGroupAsync (UInstanceGroup **ppIG)
00075 {
00076         NL3D_MEM_IG
00077         <font class="comment">// Theorically should stop the async file manager but the async file manager can only be stopped</font>
00078         <font class="comment">// between tasks (a file reading) so that is no sense to do anything here</font>
00079         <font class="keywordflow">while</font> (*ppIG == NULL)
00080         {
00081                 <a class="code" href="namespaceNLMISC.html#a236">nlSleep</a> (2);
00082         }
00083         <font class="keywordflow">if</font> (*ppIG != (UInstanceGroup*)-1)
00084         {
00085                 <font class="keyword">delete</font> *ppIG;
00086         }
00087 }
00088 
00089 <font class="comment">// ***************************************************************************</font>
<a name="l00090"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#a0">00090</a> CInstanceGroupUser::CInstanceGroupUser()
00091 {
00092         NL3D_MEM_IG
00093         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> = <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s0">StateNotAdded</a>;
00094 }
00095 
00096 <font class="comment">// ***************************************************************************</font>
<a name="l00097"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#a1">00097</a> <font class="keywordtype">bool</font> CInstanceGroupUser::init (<font class="keyword">const</font> std::string &amp;instanceGroup)
00098 {
00099         NL3D_MEM_IG
00100         <font class="comment">// Create a file</font>
00101         CIFile <a class="code" href="cf__lexical_8cpp.html#a95">file</a>;
00102         std::string path = CPath::lookup (instanceGroup, <font class="keyword">false</font>);
00103         <font class="keywordflow">if</font> (!path.empty() &amp;&amp; <a class="code" href="cf__lexical_8cpp.html#a95">file</a>.open (path))
00104         {
00105                 <font class="comment">// Serialize this class</font>
00106                 <font class="keywordflow">try</font>
00107                 {
00108                         <font class="comment">// Read the class</font>
00109                         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.serial (<a class="code" href="cf__lexical_8cpp.html#a95">file</a>);
00110                 }
00111                 <font class="keywordflow">catch</font> (EStream&amp; e)
00112                 {
00113                         <font class="comment">// Avoid visual warning</font>
00114                         EStream ee=e;
00115 
00116                         <font class="comment">// Serial problem</font>
00117                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00118                 }
00119         }
00120         <font class="keywordflow">else</font>
00121         {
00122                 <font class="comment">// Failed.</font>
00123                 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00124         }
00125 
00126         <font class="comment">// Ok</font>
00127         <font class="keywordflow">return</font> <font class="keyword">true</font>;
00128 }
00129 
00130 <font class="comment">// ***************************************************************************</font>
<a name="l00131"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c0">00131</a> <font class="keywordtype">void</font> CInstanceGroupUser::setTransformNameCallback (ITransformName *pTN)
00132 {
00133         NL3D_MEM_IG
00134         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setTransformNameCallback (pTN);
00135 }
00136 
00137 
00138 <font class="comment">// ***************************************************************************</font>
<a name="l00139"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c1">00139</a> <font class="keywordtype">void</font> CInstanceGroupUser::setAddRemoveInstanceCallback(IAddRemoveInstance *callback)
00140 {
00141         NL3D_MEM_IG
00142         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setAddRemoveInstanceCallback(callback);
00143 }
00144 
00145 
00146 <font class="comment">// ***************************************************************************</font>
<a name="l00147"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c2">00147</a> <font class="keywordtype">void</font> CInstanceGroupUser::setIGAddBeginCallback(IIGAddBegin *callback)
00148 {
00149         NL3D_MEM_IG
00150         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setIGAddBeginCallback(callback);
00151 }
00152 
00153 
00154 
00155 <font class="comment">// ***************************************************************************</font>
<a name="l00156"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c3">00156</a> <font class="keywordtype">void</font> CInstanceGroupUser::addToScene (<font class="keyword">class</font> UScene&amp; scene, UDriver *driver)
00157 {
00158         NL3D_MEM_IG
00159         <font class="comment">// Get driver pointer</font>
00160         IDriver *cDriver= driver ? NLMISC::safe_cast&lt;CDriverUser*&gt;(driver)-&gt;getDriver() : NULL;
00161 
00162         <font class="comment">// Add to the scene</font>
00163         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c3">addToScene</a> (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&amp;scene)-&gt;getScene(), cDriver);
00164 }
00165 
00166 <font class="comment">// ***************************************************************************</font>
<a name="l00167"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c16">00167</a> <font class="keywordtype">void</font> CInstanceGroupUser::getInstanceMatrix(uint instanceNb,<a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;dest)<font class="keyword"> const</font>
00168 <font class="keyword"></font>{
00169         NL3D_MEM_IG
00170         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceMatrix(instanceNb, dest);     
00171 }
00172 
00173 
00174 <font class="comment">// ***************************************************************************</font>
<a name="l00175"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c4">00175</a> <font class="keywordtype">void</font> CInstanceGroupUser::addToScene (<font class="keyword">class</font> CScene&amp; scene, IDriver *driver)
00176 {
00177         NL3D_MEM_IG
00178         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.addToScene (scene, driver);
00179         <font class="comment">// Fill in the map accelerating search of instance by names</font>
00180         <font class="keywordflow">for</font>( uint32 i = 0; i &lt; <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances.size(); ++i)
00181         {
00182                 CInstanceUser *pIU = NULL;
00183                 string stmp;
00184                 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i] != NULL)
00185                 {
00186                         pIU = <font class="keyword">new</font> CInstanceUser (&amp;scene, <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i]);
00187                         stmp = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceName (i);
00188                         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.insert (map&lt;string,CInstanceUser*&gt;::value_type(stmp, pIU));
00189                 }
00190         }
00191 }
00192 
00193 <font class="comment">// ***************************************************************************</font>
<a name="l00194"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c5">00194</a> <font class="keywordtype">void</font> CInstanceGroupUser::addToSceneAsync (<font class="keyword">class</font> UScene&amp; scene, UDriver *driver)
00195 {
00196         NL3D_MEM_IG
00197         IDriver *cDriver= driver ? NLMISC::safe_cast&lt;CDriverUser*&gt;(driver)-&gt;getDriver() : NULL;
00198         <font class="comment">// Add to the scene</font>
00199         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.addToSceneAsync (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&amp;scene)-&gt;getScene(), cDriver);
00200         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> = <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s1">StateAdding</a>;
00201         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o3">_AddToSceneTempScene</a> = &amp;scene;
00202         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o4">_AddToSceneTempDriver</a> = driver;
00203 }
00204 
00205 <font class="comment">// ***************************************************************************</font>
<a name="l00206"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c7">00206</a> <font class="keywordtype">void</font> CInstanceGroupUser::stopAddToSceneAsync ()
00207 {
00208         NL3D_MEM_IG
00209         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.stopAddToSceneAsync ();
00210 }
00211 
00212 <font class="comment">// ***************************************************************************</font>
<a name="l00213"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c6">00213</a> UInstanceGroup::TState CInstanceGroupUser::getAddToSceneState ()
00214 {
00215         NL3D_MEM_IG
00216         UInstanceGroup::TState newState = (UInstanceGroup::TState)<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getAddToSceneState ();
00217         <font class="keywordflow">if</font> ((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> == <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s1">StateAdding</a>) &amp;&amp; (newState == <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s2">StateAdded</a>))
00218         {
00219                 <font class="comment">// Fill in the map accelerating search of instance by names</font>
00220                 <font class="keywordflow">for</font>( uint32 i = 0; i &lt; <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances.size(); ++i)
00221                 {
00222                         CInstanceUser *pIU = NULL;
00223                         string stmp;
00224                         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i] != NULL)
00225                         {
00226                                 pIU = <font class="keyword">new</font> CInstanceUser (&amp;((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o3">_AddToSceneTempScene</a>)-&gt;getScene(), <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i]);
00227                                 stmp = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceName (i);
00228                                 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.insert (map&lt;string,CInstanceUser*&gt;::value_type(stmp, pIU));
00229                         }
00230                 }
00231                 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> = <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s2">StateAdded</a>;
00232         }
00233         <font class="keywordflow">return</font> newState;
00234 }
00235 
00236 <font class="comment">// ***************************************************************************</font>
<a name="l00237"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c12">00237</a> <font class="keywordtype">void</font> CInstanceGroupUser::removeFromScene (<font class="keyword">class</font> UScene&amp; scene)
00238 {
00239         NL3D_MEM_IG
00240         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.removeFromScene (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&amp;scene)-&gt;getScene());
00241         <font class="comment">// Remove all instance in the map</font>
00242         map&lt;string,CInstanceUser*&gt;::iterator it = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.begin();
00243         <font class="keywordflow">while</font> (it != <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.end())
00244         {
00245                 map&lt;string,CInstanceUser*&gt;::iterator itDel = it;
00246                 ++it;
00247                 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.erase (itDel);
00248         }
00249 }
00250 
00251 <font class="comment">// ***************************************************************************</font>
<a name="l00252"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c13">00252</a> uint CInstanceGroupUser::getNumInstance ()<font class="keyword"> const</font>
00253 <font class="keyword"></font>{
00254         NL3D_MEM_IG
00255         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ();
00256 }
00257 
00258 <font class="comment">// ***************************************************************************</font>
00259 
<a name="l00260"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c14">00260</a> <font class="keyword">const</font> std::string&amp; CInstanceGroupUser::getShapeName (uint instanceNb)<font class="keyword"> const</font>
00261 <font class="keyword"></font>{
00262         NL3D_MEM_IG
00263         <font class="comment">// Check args</font>
00264         <font class="keywordflow">if</font> (instanceNb&gt;=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
00265                 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getShapeName*(): bad instance Id"</font>);
00266         
00267         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getShapeName (instanceNb);
00268 }
00269 
00270 <font class="comment">// ***************************************************************************</font>
<a name="l00271"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c15">00271</a> <font class="keyword">const</font> std::string&amp; CInstanceGroupUser::getInstanceName (uint instanceNb)<font class="keyword"> const</font>
00272 <font class="keyword"></font>{
00273         NL3D_MEM_IG
00274         <font class="comment">// Check args</font>
00275         <font class="keywordflow">if</font> (instanceNb&gt;=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
00276                 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstanceName*(): bad instance Id"</font>);
00277         
00278         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceName (instanceNb);
00279 }
00280 
00281 <font class="comment">// ***************************************************************************</font>
<a name="l00282"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c17">00282</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; CInstanceGroupUser::getInstancePos (uint instanceNb)<font class="keyword"> const</font>
00283 <font class="keyword"></font>{
00284         NL3D_MEM_IG
00285         <font class="comment">// Check args</font>
00286         <font class="keywordflow">if</font> (instanceNb&gt;=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
00287                 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstancePos*(): bad instance Id"</font>);
00288         
00289         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstancePos (instanceNb);
00290 }
00291 
00292 <font class="comment">// ***************************************************************************</font>
<a name="l00293"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c18">00293</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a>&amp; CInstanceGroupUser::getInstanceRot (uint instanceNb)<font class="keyword"> const</font>
00294 <font class="keyword"></font>{
00295         NL3D_MEM_IG
00296         <font class="comment">// Check args</font>
00297         <font class="keywordflow">if</font> (instanceNb&gt;=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
00298                 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstanceRot*(): bad instance Id"</font>);
00299         
00300         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceRot (instanceNb);
00301 }
00302 
00303 <font class="comment">// ***************************************************************************</font>
<a name="l00304"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c19">00304</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; CInstanceGroupUser::getInstanceScale (uint instanceNb)<font class="keyword"> const</font>
00305 <font class="keyword"></font>{
00306         NL3D_MEM_IG
00307         <font class="comment">// Check args</font>
00308         <font class="keywordflow">if</font> (instanceNb&gt;=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
00309                 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstanceScale*(): bad instance Id"</font>);
00310         
00311         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceScale (instanceNb);
00312 }
00313 
00314 
00315 
00316 <font class="comment">// ***************************************************************************</font>
<a name="l00317"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c20">00317</a> UInstance *CInstanceGroupUser::getByName (std::string &amp;name)
00318 {
00319         NL3D_MEM_IG
00320         map&lt;string,CInstanceUser*&gt;::iterator it = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.find (name);
00321         <font class="keywordflow">if</font> (it != <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.end())
00322                 <font class="keywordflow">return</font> it-&gt;second;
00323         <font class="keywordflow">else</font>
00324                 <font class="keywordflow">return</font> NULL;
00325 }
00326 
00327 <font class="comment">// ***************************************************************************</font>
00328 
<a name="l00329"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c21">00329</a> <font class="keyword">const</font> UInstance *CInstanceGroupUser::getByName (std::string &amp;name)<font class="keyword"> const</font>
00330 <font class="keyword"></font>{
00331         NL3D_MEM_IG
00332         map&lt;string,CInstanceUser*&gt;::const_iterator it = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.find (name);
00333         <font class="keywordflow">if</font> (it != <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.end())
00334                 <font class="keywordflow">return</font> it-&gt;second;
00335         <font class="keywordflow">else</font>
00336                 <font class="keywordflow">return</font> NULL;
00337 }
00338 
00339 <font class="comment">// ***************************************************************************</font>
00340 
<a name="l00341"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c22">00341</a> <font class="keywordtype">void</font> CInstanceGroupUser::setLightFactor (<font class="keyword">const</font> std::string &amp;LightName, CRGBA nFactor)
00342 {
00343         NL3D_MEM_IG
00344         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setLightFactor (LightName, nFactor);
00345 }
00346 
00347 <font class="comment">// ***************************************************************************</font>
<a name="l00348"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c23">00348</a> <font class="keywordtype">void</font> CInstanceGroupUser::setBlendShapeFactor (<font class="keyword">const</font> std::string &amp;bsName, <font class="keywordtype">float</font> rFactor)
00349 {
00350         NL3D_MEM_IG
00351         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setBlendShapeFactor (bsName, rFactor);
00352 }
00353 
00354 <font class="comment">// ***************************************************************************</font>
00355 
<a name="l00356"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c24">00356</a> <font class="keywordtype">void</font> CInstanceGroupUser::createRoot (UScene &amp;scene)
00357 {
00358         NL3D_MEM_IG
00359         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.createRoot (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&amp;scene)-&gt;getScene());
00360 }
00361 
00362 <font class="comment">// ***************************************************************************</font>
<a name="l00363"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c25">00363</a> <font class="keywordtype">void</font> CInstanceGroupUser::setClusterSystem (UInstanceGroup *pClusterSystem)
00364 {
00365         NL3D_MEM_IG
00366         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setClusterSystem (&amp;((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#a0">CInstanceGroupUser</a>*)pClusterSystem)-&gt;<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>);
00367 }
00368 
00369 <font class="comment">// ***************************************************************************</font>
<a name="l00370"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c26">00370</a> <font class="keywordtype">bool</font> CInstanceGroupUser::linkToParentCluster(UInstanceGroup *father)
00371 {
00372         NL3D_MEM_IG
00373         <font class="keywordflow">if</font> (father)
00374                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.linkToParent(&amp;(NLMISC::safe_cast&lt;CInstanceGroupUser *&gt;(father)-&gt;_InstanceGroup));
00375         <font class="keywordflow">else</font>
00376         {
00377                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Trying to link a cluster system to a NULL parent cluster"</font>);
00378                 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00379         }
00380 }
00381 
00382 <font class="comment">// ***************************************************************************</font>
<a name="l00383"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c27">00383</a> <font class="keywordtype">void</font> CInstanceGroupUser::getDynamicPortals (std::vector&lt;std::string&gt; &amp;names)
00384 {
00385         NL3D_MEM_IG
00386         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getDynamicPortals (names);
00387 }
00388 
00389 <font class="comment">// ***************************************************************************</font>
<a name="l00390"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c28">00390</a> <font class="keywordtype">void</font> CInstanceGroupUser::setDynamicPortal (std::string&amp; name, <font class="keywordtype">bool</font> opened)
00391 {
00392         NL3D_MEM_IG
00393         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setDynamicPortal (name, opened);
00394 }
00395 
00396 <font class="comment">// ***************************************************************************</font>
<a name="l00397"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c29">00397</a> <font class="keywordtype">bool</font> CInstanceGroupUser::getDynamicPortal (std::string&amp; name)
00398 {
00399         NL3D_MEM_IG
00400         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getDynamicPortal (name);
00401 }
00402 
00403 <font class="comment">// ***************************************************************************</font>
<a name="l00404"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c30">00404</a> <font class="keywordtype">void</font> CInstanceGroupUser::setPos (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;pos)
00405 {
00406         NL3D_MEM_IG
00407         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setPos (pos);
00408 }
00409 
00410 <font class="comment">// ***************************************************************************</font>
<a name="l00411"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c31">00411</a> <font class="keywordtype">void</font> CInstanceGroupUser::setRotQuat (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a> &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a386">q</a>)
00412 {
00413         NL3D_MEM_IG
00414         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setRotQuat (q);
00415 }
00416 
00417 <font class="comment">// ***************************************************************************</font>
<a name="l00418"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c34">00418</a> CVector CInstanceGroupUser::getPos ()
00419 {
00420         NL3D_MEM_IG
00421         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getPos ();
00422 }
00423 
00424 <font class="comment">// ***************************************************************************</font>
<a name="l00425"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c35">00425</a> CQuat CInstanceGroupUser::getRotQuat ()
00426 {
00427         NL3D_MEM_IG
00428         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getRotQuat();
00429 }
00430 
00431 
00432 <font class="comment">// ***************************************************************************</font>
<a name="l00433"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c36">00433</a> <font class="keywordtype">void</font>                    CInstanceGroupUser::freezeHRC()
00434 {
00435         NL3D_MEM_IG
00436         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.freezeHRC();
00437 }
00438 
00439 <font class="comment">// ***************************************************************************</font>
<a name="l00440"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c37">00440</a> <font class="keywordtype">void</font>                    CInstanceGroupUser::unfreezeHRC()
00441 {
00442         NL3D_MEM_IG
00443         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.unfreezeHRC();
00444 }
00445 
00446 
00447 <font class="comment">// ***************************************************************************</font>
<a name="l00448"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c32">00448</a> <font class="keywordtype">void</font>                    CInstanceGroupUser::setPointLightFactor(<font class="keyword">const</font> std::string &amp;lightGroupName, <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> nFactor)
00449 {
00450         NL3D_MEM_IG
00451         <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setPointLightFactor(lightGroupName, nFactor);
00452 }
00453 
00454 <font class="comment">// ***************************************************************************</font>
<a name="l00455"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c33">00455</a> <font class="keywordtype">bool</font>                    CInstanceGroupUser::getStaticLightSetup(
00456                 <font class="keyword">const</font> std::string &amp;retrieverIdentifier, sint surfaceId, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;localPos, 
00457                 std::vector&lt;CPointLightInfluence&gt; &amp;pointLightList, uint8 &amp;sunContribution, <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &amp;localAmbient)
00458 {
00459         NL3D_MEM_IG
00460         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getStaticLightSetup(retrieverIdentifier, surfaceId, localPos, pointLightList, 
00461                 sunContribution, localAmbient);
00462 }
00463 
00464 <font class="comment">// ***************************************************************************</font>
<a name="l00465"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c8">00465</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">void</font> CInstanceGroupUser::setDistMax(uint instance, <font class="keywordtype">float</font> dist)
00466 {
00467         <font class="keywordflow">if</font> (instance &gt; <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance())
00468         {
00469                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"CInstanceGroupUser::setDistMax : instance index %d is invalid"</font>, instance);
00470                 <font class="keywordflow">return</font>;
00471         }
00472         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]) <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]-&gt;setDistMax(dist); 
00473 }
00474 
00475 <font class="comment">// ***************************************************************************</font>
<a name="l00476"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c9">00476</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">float</font> CInstanceGroupUser::getDistMax(uint instance)<font class="keyword"> const</font>
00477 <font class="keyword"></font>{
00478         <font class="keywordflow">if</font> (instance &gt; <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance())
00479         {
00480                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"CInstanceGroupUser::getDistMax : instance index %d is invalid"</font>, instance);
00481                 <font class="keywordflow">return</font> -1.f;
00482         }
00483         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]) <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]-&gt;getDistMax();
00484         <font class="keywordflow">else</font> <font class="keywordflow">return</font> -1.f;
00485 }
00486 
00487 <font class="comment">// ***************************************************************************</font>
<a name="l00488"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c10">00488</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">void</font> CInstanceGroupUser::setCoarseMeshDist(uint instance, <font class="keywordtype">float</font> dist)
00489 {
00490         <font class="keywordflow">if</font> (instance &gt; <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance())
00491         {
00492                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"CInstanceGroupUser::setCoarseMeshDist : instance index %d is invalid"</font>, instance);
00493                 <font class="keywordflow">return</font>;
00494         }
00495         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]) 
00496         {       
00497                 CMeshMultiLodInstance *mmli = dynamic_cast&lt;CMeshMultiLodInstance *&gt;(<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]);
00498                 <font class="keywordflow">if</font> (mmli) mmli-&gt;setCoarseMeshDist(dist);
00499         }
00500 }
00501 
00502 <font class="comment">// ***************************************************************************</font>
<a name="l00503"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c11">00503</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">float</font> CInstanceGroupUser::getCoarseMeshDist(uint instance)<font class="keyword"> const</font>
00504 <font class="keyword"></font>{
00505         <font class="keywordflow">if</font> (instance &gt; <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance())
00506         {
00507                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"getCoarseMeshDist::getDistMax : instance index %d is invalid"</font>, instance);
00508                 <font class="keywordflow">return</font> -1.f;
00509         }
00510         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]) 
00511         {
00512                 CMeshMultiLodInstance *mmli = dynamic_cast&lt;CMeshMultiLodInstance *&gt;(<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]);
00513                 <font class="keywordflow">if</font> (mmli) <font class="keywordflow">return</font> mmli-&gt;getCoarseMeshDist();
00514                 <font class="keywordflow">else</font> <font class="keywordflow">return</font> -1.f;
00515         }               
00516         <font class="keywordflow">else</font> <font class="keywordflow">return</font> -1.f;
00517 }
00518 
00519 
00520 } <font class="comment">// NL3D</font>
</pre></div>

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