aboutsummaryrefslogtreecommitdiff
path: root/docs/doxygen/nel/ig__surface__light__build_8cpp-source.html
blob: 1cbca03ca71fa556c889b714d64db596c60f447b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
<HTML>
<HEAD>
	<TITLE>nevrax.org : docs</TITLE>
	<LINK REL=stylesheet TYPE="text/css" HREF="/inc/css/nevrax.css">
	<link href="doxygen.css" rel="stylesheet" type="text/css">
</HEAD>
<BODY MARGINHEIGHT="0" MARGINWIDTH="0">

<!-- uplinks -->
<TABLE CELLSPACING=0 CELLPADDING=0  BORDER=0>
 <TR>
        <TD WIDTH=16><IMG  SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
        <TD WIDTH=140 BGCOLOR=#dddddd><IMG  SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
        <TD WIDTH=16><IMG  SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
        <TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF='/'><b>Home</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
        <TD><IMG  width=6 height=14  SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF='/'><b>nevrax.com</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
 </TR>
</TABLE> 

<!-- banner Nevrax -->
<TABLE CELLSPACING=0 CELLPADDING=0  BORDER=0 WIDTH=100%>
 <TR><TD  BGCOLOR="#000000" BACKGROUND="/inc/img/black_banner.jpg"><A HREF=""><IMG  SRC="/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
</TABLE>

<!-- main table -->
<TABLE CELLSPACING=0 CELLPADDING=0  BORDER=0 height=100%>
 <TR>
	<TD WIDTH=16><IMG  SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
	<TD WIDTH=140   BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG  SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">

		<!------ Begin Box ------>
		<TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0  cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
		<FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td  colspan=2 bgcolor=#FFFFFF>
		<TABLE cellspacing=0 cellpadding=1 border=0>
			<tr><td ALIGN=middle><a  class='linkbox' href="/news/" TITLE="Rubrique news"><img width=13 height=15  hspace=5 border=0 src=/inc/img/picto-news.gif ALT=#></A></td><td><a  class='linkbox' href="/news/" TITLE="News">News</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/mail/" TITLE="Rubrique mail"><img width=15 height=11  hspace=5 border=0 src=/inc/img/picto-mail.gif ALT=#></A></td><td><a  class='linkbox' href="/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/docs/" TITLE="Rubrique docs"><img width=14 height=16  hspace=5 border=0 src=/inc/img/picto-docs.gif ALT=#></A></td><td><a  class='linkbox' href="/docs/" TITLE="Documentation">Documentation</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/cvs/" TITLE="Rubrique cvs"><img width=13 height=17  hspace=5 border=0 src=/inc/img/picto-cvs.gif ALT=#></A></td><td><a  class='linkbox' href="/cvs/" TITLE="CVS Web">CVS</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/bugs/" TITLE="Rubrique bugs"><img width=20 height=16  hspace=5 border=0 src=/inc/img/picto-bugs.gif ALT=#></A></td><td><a  class='linkbox' href="/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/GPL.php3" TITLE="Rubrique license"><img  width=18 height=12   hspace=5 border=0 src=/inc/img/picto-gpl.gif ALT=#></A></td><td><a  class='linkbox' href="/GPL.php3" TITLE="License">License</a></td></tr>
		</TABLE>
		</TD></TR></TABLE></TD></TR></TABLE>
		<!------ End Box  ------>

	</TD>
	<TD WIDTH=15><IMG  SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
	<TD ALIGN=left valign=top><IMG  SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">

<!-- title -->
<TABLE  background="/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%><tr><td>
<A HREF="/docs/"><img src="/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
</td><td><IMG  SRC="/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
</td></tr></table>
&nbsp;

<!-- block -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
	<TD><B>Documentation</B></TD>
	<TD ALIGN=RIGHT>&nbsp;</td>
</tr></table>
<!-- Generated by Doxygen 1.2.14 -->
<center>
<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
<hr><h1>ig_surface_light_build.cpp</h1><a href="ig__surface__light__build_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2000-2002 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027 
00028 <font class="preprocessor">#include "<a class="code" href="ig__surface__light__build_8h.html">3d/ig_surface_light_build.h</a>"</font>
00029 
00030 
00031 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00032 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
00033 
00034 <font class="keyword">namespace </font>NL3D 
00035 {
00036 
00037 
00038 <font class="comment">// ***************************************************************************</font>
<a name="l00039"></a><a class="code" href="classNL3D_1_1CIGSurfaceLightBuild.html#a0">00039</a> <font class="keywordtype">void</font>                    CIGSurfaceLightBuild::buildSunDebugMesh(CMesh::CMeshBuild &amp;meshBuild, 
00040         CMeshBase::CMeshBaseBuild &amp;meshBaseBuild, <font class="keyword">const</font> CVector &amp;deltaPos)
00041 {
00042         <a class="code" href="namespaceNLMISC.html#a222">contReset</a>(meshBuild);
00043         <a class="code" href="namespaceNLMISC.html#a222">contReset</a>(meshBaseBuild);
00044         meshBaseBuild.Materials.resize(1);
00045         meshBaseBuild.Materials[0].initUnlit();
00046         meshBaseBuild.Materials[0].setBlend(<font class="keyword">true</font>);
00047         meshBaseBuild.Materials[0].setBlendFunc(CMaterial::srcalpha, CMaterial::invsrcalpha);
00048 
00049         meshBuild.VertexFlags= CVertexBuffer::PositionFlag | CVertexBuffer::PrimaryColorFlag;
00050 
00051         <font class="comment">// For all grids.</font>
00052         <a class="code" href="classNL3D_1_1CIGSurfaceLightBuild.html#s1">ItRetrieverGridMap</a>      it;
00053         <font class="keywordflow">for</font>(it= <a class="code" href="classNL3D_1_1CIGSurfaceLightBuild.html#m1">RetrieverGridMap</a>.begin(); it!= <a class="code" href="classNL3D_1_1CIGSurfaceLightBuild.html#m1">RetrieverGridMap</a>.end(); it++)
00054         {
00055                 <font class="keywordflow">for</font>(uint iSurf= 0; iSurf&lt;it-&gt;second.Grids.size(); iSurf++)
00056                 {
00057                         CSurface        &amp;surface= it-&gt;second.Grids[iSurf];
00058 
00059                         <font class="comment">// Resize vector and faces.</font>
00060                         uint    wVert= surface.Width;
00061                         uint    hVert= surface.Height;
00062                         uint    wCell= wVert-1;
00063                         uint    hCell= hVert-1;
00064                         uint    vId0= meshBuild.Vertices.size();
00065                         <font class="comment">// Allocate vertices / colors</font>
00066                         meshBuild.Vertices.resize(vId0 + wVert*hVert);
00067                         vector&lt;CRGBA&gt;   colors;
00068                         colors.resize(wVert*hVert);
00069                         <font class="comment">// Allocate enough space for faces.</font>
00070                         meshBuild.Faces.reserve(meshBuild.Faces.size() + wCell*hCell *2);
00071 
00072                         <font class="comment">// Build vertices pos and colors.</font>
00073                         uint    <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>;
00074                         <font class="keywordflow">for</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>=0;<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>&lt;hVert; <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>++)
00075                         {
00076                                 <font class="keywordflow">for</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>=0;<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>&lt;wVert; <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>++)
00077                                 {
00078                                         uint    vId= <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>*wVert + <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>;
00079                                         <font class="comment">// Copy Pos.</font>
00080                                         meshBuild.Vertices[vId0 + vId]= surface.Cells[vId].CenterPos + deltaPos;
00081                                         <font class="comment">// Copy Color.</font>
00082                                         uint8   col= surface.Cells[vId].SunContribution;
00083                                         colors[vId].set(col, col, col, 128);
00084                                         <font class="comment">// Force Blue color, to simulate ambiant.</font>
00085                                         colors[vId].B= 128 + colors[vId].B/2;
00086                                         <font class="comment">// OutSurface =&gt; green is 128.</font>
00087                                         <font class="keywordflow">if</font>(!surface.Cells[vId].InSurface)
00088                                                 colors[vId].G= 128;
00089 
00090                                 }
00091                         }
00092 
00093                         <font class="comment">// Build faces</font>
00094                         <font class="keywordflow">for</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>=0;<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>&lt;hCell; <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>++)
00095                         {
00096                                 <font class="keywordflow">for</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>=0;<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>&lt;wCell; <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>++)
00097                                 {
00098                                         uint    v00= <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>*wVert + <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>;
00099                                         uint    v10= <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>*wVert + <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>+1;
00100                                         uint    v01= (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>+1)*wVert + <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>;
00101                                         uint    v11= (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>+1)*wVert + <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>+1;
00102 
00103                                         <font class="comment">// Skip this cell??</font>
00104                                         <font class="keywordtype">bool</font>    skip= <font class="keyword">false</font>;
00105                                         <font class="keywordflow">if</font>(!surface.Cells[v00].InSurface &amp;&amp; !surface.Cells[v00].Dilated)        skip= <font class="keyword">true</font>;
00106                                         <font class="keywordflow">if</font>(!surface.Cells[v10].InSurface &amp;&amp; !surface.Cells[v10].Dilated)        skip= <font class="keyword">true</font>;
00107                                         <font class="keywordflow">if</font>(!surface.Cells[v01].InSurface &amp;&amp; !surface.Cells[v01].Dilated)        skip= <font class="keyword">true</font>;
00108                                         <font class="keywordflow">if</font>(!surface.Cells[v11].InSurface &amp;&amp; !surface.Cells[v11].Dilated)        skip= <font class="keyword">true</font>;
00109 
00110 
00111                                         <font class="keywordflow">if</font>(!skip)
00112                                         {
00113                                                 <font class="comment">// 1st triangle.</font>
00114                                                 CMesh::CFace    face0;
00115                                                 face0.MaterialId= 0;
00116                                                 face0.Corner[0].Vertex= vId0+ v00;
00117                                                 face0.Corner[0].Color= colors[v00];
00118                                                 face0.Corner[1].Vertex= vId0+ v10;
00119                                                 face0.Corner[1].Color= colors[v10];
00120                                                 face0.Corner[2].Vertex= vId0+ v01;
00121                                                 face0.Corner[2].Color= colors[v01];
00122 
00123                                                 <font class="comment">// 2nd triangle.</font>
00124                                                 CMesh::CFace    face1;
00125                                                 face1.MaterialId= 0;
00126                                                 face1.Corner[0].Vertex= vId0+ v10;
00127                                                 face1.Corner[0].Color= colors[v10];
00128                                                 face1.Corner[1].Vertex= vId0+ v11;
00129                                                 face1.Corner[1].Color= colors[v11];
00130                                                 face1.Corner[2].Vertex= vId0+ v01;
00131                                                 face1.Corner[2].Color= colors[v01];
00132 
00133                                                 <font class="comment">// Add 2 triangles</font>
00134                                                 meshBuild.Faces.push_back(face0);
00135                                                 meshBuild.Faces.push_back(face1);
00136                                         }
00137                                 }
00138                         }
00139 
00140 
00141                 }
00142         }
00143 
00144 
00145 }
00146 
00147 
00148 
00149 } <font class="comment">// NL3D</font>
</pre></div>

<!-- footer -->
<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
</TD>
<TD WIDTH=15><IMG  SRC=/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
</TR>
</TABLE>
</BODY>
</HTML>