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<hr><h1>height_map.h</h1><a href="height__map_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025
00026 <font class="preprocessor">#ifndef NL_HEIGHT_MAP_H</font>
00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_HEIGHT_MAP_H</font>
00028 <font class="preprocessor"></font>
00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="bitmap_8h.html">nel/misc/bitmap.h</a>"</font>
00031 <font class="preprocessor">#include <vector></font>
00032
00033
00034 <font class="keyword">namespace </font>NL3D
00035 {
00036
00037
00038 <font class="comment">// ***************************************************************************</font>
<a name="l00045"></a><a class="code" href="classNL3D_1_1CHeightMap.html">00045</a> <font class="comment"></font><font class="keyword">class </font>CHeightMap
00046 {
00047 <font class="keyword">public</font>:
<a name="l00048"></a><a class="code" href="classNL3D_1_1CHeightMap.html#m0">00048</a> std::vector<uint8> <a class="code" href="classNL3D_1_1CHeightMap.html#m0">Heights</a>;
00049
<a name="l00051"></a><a class="code" href="classNL3D_1_1CHeightMap.html#m2">00051</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CHeightMap.html#m1">OriginX</a>, <a class="code" href="classNL3D_1_1CHeightMap.html#m2">OriginY</a>;
<a name="l00053"></a><a class="code" href="classNL3D_1_1CHeightMap.html#m4">00053</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CHeightMap.html#m3">SizeX</a>, <a class="code" href="classNL3D_1_1CHeightMap.html#m4">SizeY</a>;
<a name="l00055"></a><a class="code" href="classNL3D_1_1CHeightMap.html#m5">00055</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CHeightMap.html#m5">MaxZ</a>;
00056
00057 <font class="keyword">public</font>:
<a name="l00059"></a><a class="code" href="classNL3D_1_1CHeightMap.html#a0">00059</a> <a class="code" href="classNL3D_1_1CHeightMap.html#a0">CHeightMap</a>()
00060 {
00061 <a class="code" href="classNL3D_1_1CHeightMap.html#m3">SizeX</a>= <a class="code" href="classNL3D_1_1CHeightMap.html#m4">SizeY</a>= 160;
00062 <a class="code" href="classNL3D_1_1CHeightMap.html#m1">OriginX</a>= <a class="code" href="classNL3D_1_1CHeightMap.html#m2">OriginY</a>= 0;
00063 <a class="code" href="classNL3D_1_1CHeightMap.html#m5">MaxZ</a>= 100;
00064 }
00065
00066
00068 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CHeightMap.html#a1">resize</a>(<a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a234">w</a>, <a class="code" href="types__nl_8h.html#a13">uint</a> h);
<a name="l00069"></a><a class="code" href="classNL3D_1_1CHeightMap.html#a2">00069</a> <a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="classNL3D_1_1CHeightMap.html#a2">getWidth</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CHeightMap.html#o0">_Width</a>;}
<a name="l00070"></a><a class="code" href="classNL3D_1_1CHeightMap.html#a3">00070</a> <a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="classNL3D_1_1CHeightMap.html#a3">getHeight</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CHeightMap.html#o1">_Height</a>;}
00071
00072
00074 <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CHeightMap.html#a4">getZ</a>(<a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a231">x</a>, <a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a232">y</a>) <font class="keyword">const</font>;
00075
00076
00080 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CHeightMap.html#a5">buildFromBitmap</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> &bitmap);
00081
00082 <font class="keyword">private</font>:
<a name="l00084"></a><a class="code" href="classNL3D_1_1CHeightMap.html#o0">00084</a> <a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="classNL3D_1_1CHeightMap.html#o0">_Width</a>, <a class="code" href="classNL3D_1_1CHeightMap.html#o1">_Height</a>;
00085 };
00086
00087
00088 } <font class="comment">// NL3D</font>
00089
00090
00091 <font class="preprocessor">#endif // NL_HEIGHT_MAP_H</font>
00092 <font class="preprocessor"></font>
00093 <font class="comment">/* End of height_map.h */</font>
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