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<hr><h1>driver_user.h File Reference</h1><File description>.
<a href="#_details">More...</a>
<p>
<code>#include "<a class="el" href="types__nl_8h-source.html">nel/misc/types_nl.h</a>"</code><br>
<code>#include "<a class="el" href="common_8h-source.html">nel/misc/common.h</a>"</code><br>
<code>#include "<a class="el" href="u__driver_8h-source.html">nel/3d/u_driver.h</a>"</code><br>
<code>#include "<a class="el" href="event__mouse__listener_8h-source.html">3d/event_mouse_listener.h</a>"</code><br>
<code>#include "<a class="el" href="driver_8h-source.html">3d/driver.h</a>"</code><br>
<code>#include "<a class="el" href="register__3d_8h-source.html">3d/register_3d.h</a>"</code><br>
<code>#include "<a class="el" href="vertex__buffer_8h-source.html">3d/vertex_buffer.h</a>"</code><br>
<code>#include "<a class="el" href="3d_2primitive__block_8h-source.html">3d/primitive_block.h</a>"</code><br>
<code>#include "<a class="el" href="font__manager_8h-source.html">3d/font_manager.h</a>"</code><br>
<code>#include "<a class="el" href="material__user_8h-source.html">3d/material_user.h</a>"</code><br>
<code>#include "<a class="el" href="ptr__set_8h-source.html">3d/ptr_set.h</a>"</code><br>
<code>#include "<a class="el" href="shape__bank__user_8h-source.html">3d/shape_bank_user.h</a>"</code><br>
<code>#include "<a class="el" href="light__user_8h-source.html">3d/light_user.h</a>"</code><br>
<code>#include "<a class="el" href="mesh__skin__manager_8h-source.html">3d/mesh_skin_manager.h</a>"</code><br>
<code>#include "<a class="el" href="async__texture__manager_8h-source.html">3d/async_texture_manager.h</a>"</code><br>
<code>#include "<a class="el" href="lod__character__manager_8h-source.html">3d/lod_character_manager.h</a>"</code><br>
<p>
<a href="driver__user_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace </td><td valign=bottom><a class="el" href="namespaceNL3D.html">NL3D</a></td></tr>
<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a> NL_ALLOC_CONTEXT( 3dDrv )</td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
<File description>.
<p>
<dl compact><dt><b>
Id: </b><dd>
driver_user.h,v 1.20 2002/11/21 15:53:40 berenguier Exp </dl>
<p>
<p>
Definition in file <a class="el" href="driver__user_8h-source.html">driver_user.h</a>.<hr><h2>Define Documentation</h2>
<a name="a0" doxytag="driver_user.h::NL3D_MEM_DRIVER"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
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<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> #define NL3D_MEM_DRIVER NL_ALLOC_CONTEXT( 3dDrv )
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<tr>
<td>
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<td>
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<p>
Definition at line <a class="el" href="driver__user_8h-source.html#l00046">46</a> of file <a class="el" href="driver__user_8h-source.html">driver_user.h</a>.
<p>
Referenced by <a class="el" href="driver__user_8cpp-source.html#l00273">NL3D::CDriverUser::activate</a>, <a class="el" href="driver__user_8cpp-source.html#l00114">NL3D::CDriverUser::CDriverUser</a>, <a class="el" href="driver__user_8cpp-source.html#l00873">NL3D::CDriverUser::clearBuffers</a>, <a class="el" href="driver__user_8cpp-source.html#l00857">NL3D::CDriverUser::clearRGBABuffer</a>, <a class="el" href="driver__user_8cpp-source.html#l00865">NL3D::CDriverUser::clearZBuffer</a>, <a class="el" href="driver__user_8cpp-source.html#l00847">NL3D::CDriverUser::convMat</a>, <a class="el" href="driver__user_8cpp-source.html#l00960">NL3D::CDriverUser::create3dMouseListener</a>, <a class="el" href="driver__user_8cpp-source.html#l00095">NL3D::UDriver::createDriver</a>, <a class="el" href="driver__user2_8cpp-source.html#l00155">NL3D::CDriverUser::createMaterial</a>, <a class="el" href="driver__user2_8cpp-source.html#l00063">NL3D::CDriverUser::createScene</a>, <a class="el" href="driver__user2_8cpp-source.html#l00092">NL3D::CDriverUser::createTextContext</a>, <a class="el" href="driver__user2_8cpp-source.html#l00123">NL3D::CDriverUser::createTextureFile</a>, <a class="el" href="driver__user2_8cpp-source.html#l00139">NL3D::CDriverUser::createTextureRaw</a>, <a class="el" href="driver__user_8cpp-source.html#l00973">NL3D::CDriverUser::delete3dMouseListener</a>, <a class="el" href="driver__user2_8cpp-source.html#l00162">NL3D::CDriverUser::deleteMaterial</a>, <a class="el" href="driver__user2_8cpp-source.html#l00079">NL3D::CDriverUser::deleteScene</a>, <a class="el" href="driver__user2_8cpp-source.html#l00099">NL3D::CDriverUser::deleteTextContext</a>, <a class="el" href="driver__user2_8cpp-source.html#l00132">NL3D::CDriverUser::deleteTextureFile</a>, <a class="el" href="driver__user2_8cpp-source.html#l00147">NL3D::CDriverUser::deleteTextureRaw</a>, <a class="el" href="driver__user_8cpp-source.html#l00205">NL3D::CDriverUser::disableHardwareTextureShader</a>, <a class="el" href="driver__user_8cpp-source.html#l00198">NL3D::CDriverUser::disableHardwareVertexArrayAGP</a>, <a class="el" href="driver__user_8cpp-source.html#l00191">NL3D::CDriverUser::disableHardwareVertexProgram</a>, <a class="el" href="driver__user_8cpp-source.html#l00722">NL3D::CDriverUser::drawBitmap</a>, <a class="el" href="driver__user_8cpp-source.html#l00440">NL3D::CDriverUser::drawLine</a>, <a class="el" href="driver__user_8cpp-source.html#l00590">NL3D::CDriverUser::drawQuad</a>, <a class="el" href="driver__user_8cpp-source.html#l00674">NL3D::CDriverUser::drawQuads</a>, <a class="el" href="driver__user_8cpp-source.html#l00511">NL3D::CDriverUser::drawTriangle</a>, <a class="el" href="driver__user_8cpp-source.html#l00803">NL3D::CDriverUser::drawWiredQuad</a>, <a class="el" href="driver__user_8cpp-source.html#l00900">NL3D::CDriverUser::enableFog</a>, <a class="el" href="driver__user_8cpp-source.html#l00927">NL3D::CDriverUser::enableLight</a>, <a class="el" href="driver__user_8cpp-source.html#l01134">NL3D::CDriverUser::enableLowLevelKeyboard</a>, <a class="el" href="driver__user_8cpp-source.html#l01127">NL3D::CDriverUser::enableLowLevelMouse</a>, <a class="el" href="driver__user2_8cpp-source.html#l00214">NL3D::CDriverUser::enableUsedTextureMemorySum</a>, <a class="el" href="driver__user_8cpp-source.html#l00173">NL3D::CDriverUser::enumModes</a>, <a class="el" href="driver__user_8cpp-source.html#l01112">NL3D::CDriverUser::fillBuffer</a>, <a class="el" href="driver__user_8cpp-source.html#l00892">NL3D::CDriverUser::fogEnabled</a>, <a class="el" href="driver__user_8cpp-source.html#l01001">NL3D::CDriverUser::forceDXTCCompression</a>, <a class="el" href="driver__user_8cpp-source.html#l01008">NL3D::CDriverUser::forceTextureResize</a>, <a class="el" href="driver__user_8cpp-source.html#l01084">NL3D::CDriverUser::getBuffer</a>, <a class="el" href="driver__user_8cpp-source.html#l01098">NL3D::CDriverUser::getBufferPart</a>, <a class="el" href="driver__user_8h-source.html#l00438">NL3D::CDriverUser::getDriver</a>, <a class="el" href="driver__user_8cpp-source.html#l01038">NL3D::CDriverUser::getDriverInformation</a>, <a class="el" href="driver__user2_8cpp-source.html#l00113">NL3D::CDriverUser::getFontManagerCacheInformation</a>, <a class="el" href="driver__user_8cpp-source.html#l00355">NL3D::CDriverUser::getFrustum</a>, <a class="el" href="driver__user_8cpp-source.html#l01031">NL3D::CDriverUser::getImplementationVersion</a>, <a class="el" href="driver__user_8cpp-source.html#l01141">NL3D::CDriverUser::getLowLevelInputDeviceManager</a>, <a class="el" href="driver__user_8cpp-source.html#l00389">NL3D::CDriverUser::getModelMatrix</a>, <a class="el" href="driver__user_8cpp-source.html#l01052">NL3D::CDriverUser::getNbTextureStages</a>, <a class="el" href="driver__user_8cpp-source.html#l00983">NL3D::CDriverUser::getPolygonMode</a>, <a class="el" href="driver__user_8cpp-source.html#l00321">NL3D::CDriverUser::getScissor</a>, <a class="el" href="driver__user_8h-source.html#l00396">NL3D::CDriverUser::getShapeBank</a>, <a class="el" href="driver__user2_8cpp-source.html#l00222">NL3D::CDriverUser::getUsedTextureMemory</a>, <a class="el" href="driver__user_8cpp-source.html#l01045">NL3D::CDriverUser::getVideocardInformation</a>, <a class="el" href="driver__user_8cpp-source.html#l00372">NL3D::CDriverUser::getViewMatrix</a>, <a class="el" href="driver__user_8cpp-source.html#l00338">NL3D::CDriverUser::getViewport</a>, <a class="el" href="driver__user_8cpp-source.html#l01075">NL3D::CDriverUser::getWindowHeight</a>, <a class="el" href="driver__user_8cpp-source.html#l01059">NL3D::CDriverUser::getWindowSize</a>, <a class="el" href="driver__user_8cpp-source.html#l01066">NL3D::CDriverUser::getWindowWidth</a>, <a class="el" href="driver__user_8cpp-source.html#l01091">NL3D::CDriverUser::getZBuffer</a>, <a class="el" href="driver__user_8cpp-source.html#l01105">NL3D::CDriverUser::getZBufferPart</a>, <a class="el" href="driver__user_8cpp-source.html#l00282">NL3D::CDriverUser::isActive</a>, <a class="el" href="driver__user2_8cpp-source.html#l00188">NL3D::CDriverUser::profileAllocatedTextureMemory</a>, <a class="el" href="driver__user2_8cpp-source.html#l00179">NL3D::CDriverUser::profileRenderedPrimitives</a>, <a class="el" href="driver__user2_8cpp-source.html#l00197">NL3D::CDriverUser::profileSetupedMaterials</a>, <a class="el" href="driver__user2_8cpp-source.html#l00206">NL3D::CDriverUser::profileSetupedModelMatrix</a>, <a class="el" href="driver__user_8cpp-source.html#l00244">NL3D::CDriverUser::release</a>, <a class="el" href="driver__user_8h-source.html#l00443">NL3D::CDriverUser::restoreMatrixContext</a>, <a class="el" href="driver__user_8cpp-source.html#l00935">NL3D::CDriverUser::setAmbientColor</a>, <a class="el" href="driver__user_8cpp-source.html#l01162">NL3D::CDriverUser::setCapture</a>, <a class="el" href="driver__user_8cpp-source.html#l00214">NL3D::CDriverUser::setDisplay</a>, <a class="el" href="driver__user2_8cpp-source.html#l00106">NL3D::CDriverUser::setFontManagerMaxMemory</a>, <a class="el" href="driver__user_8cpp-source.html#l00346">NL3D::CDriverUser::setFrustum</a>, <a class="el" href="driver__user_8cpp-source.html#l00918">NL3D::CDriverUser::setLight</a>, <a class="el" href="driver__user_8cpp-source.html#l00400">NL3D::CDriverUser::setMatrixMode2D</a>, <a class="el" href="driver__user_8cpp-source.html#l00081">NL3D::UDriver::setMatrixMode2D11</a>, <a class="el" href="driver__user_8cpp-source.html#l00087">NL3D::UDriver::setMatrixMode2D43</a>, <a class="el" href="driver__user_8cpp-source.html#l00418">NL3D::CDriverUser::setMatrixMode3D</a>, <a class="el" href="driver__user_8cpp-source.html#l00380">NL3D::CDriverUser::setModelMatrix</a>, <a class="el" href="driver__user_8cpp-source.html#l01015">NL3D::CDriverUser::setMonitorColorProperties</a>, <a class="el" href="driver__user_8cpp-source.html#l01155">NL3D::CDriverUser::setMousePos</a>, <a class="el" href="driver__user_8cpp-source.html#l00945">NL3D::CDriverUser::setPolygonMode</a>, <a class="el" href="driver__user_8cpp-source.html#l00312">NL3D::CDriverUser::setScissor</a>, <a class="el" href="driver__user_8cpp-source.html#l00908">NL3D::CDriverUser::setupFog</a>, <a class="el" href="driver__user_8cpp-source.html#l00300">NL3D::CDriverUser::setupMatrixContext</a>, <a class="el" href="driver__user_8cpp-source.html#l00363">NL3D::CDriverUser::setViewMatrix</a>, <a class="el" href="driver__user_8cpp-source.html#l00329">NL3D::CDriverUser::setViewport</a>, <a class="el" href="driver__user_8cpp-source.html#l01148">NL3D::CDriverUser::showCursor</a>, <a class="el" href="driver__user_8cpp-source.html#l00882">NL3D::CDriverUser::swapBuffers</a>, <a class="el" href="driver__user_8cpp-source.html#l00833">NL3D::CDriverUser::systemMessageBox</a>, <a class="el" href="driver__user_8cpp-source.html#l00069">NL3D::UDriver::UDriver</a>, <a class="el" href="driver__user_8cpp-source.html#l00163">NL3D::CDriverUser::~CDriverUser</a>, and <a class="el" href="driver__user_8cpp-source.html#l00074">NL3D::UDriver::~UDriver</a>. </td>
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