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<hr><h1>driver_opengl_vertex_program.cpp</h1><a href="driver__opengl__vertex__program_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
00009 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
00010 <font class="comment"> *</font>
00011 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00012 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00013 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00014 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00015 <font class="comment"> * any later version.</font>
00016 <font class="comment"></font>
00017 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00018 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00019 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00020 <font class="comment"> * General Public License for more details.</font>
00021 <font class="comment"></font>
00022 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00023 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00024 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00025 <font class="comment"> * MA 02111-1307, USA.</font>
00026 <font class="comment"> */</font>
00027
00028 <font class="preprocessor">#include "<a class="code" href="stdopengl_8h.html">stdopengl.h</a>"</font>
00029
00030 <font class="preprocessor">#include "<a class="code" href="3d_2primitive__block_8h.html">3d/primitive_block.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="vertex__program_8h.html">3d/vertex_program.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="vertex__program__parse_8h.html">3d/vertex_program_parse.h</a>"</font>
00033 <font class="preprocessor">#include <algorithm></font>
00034
00035
00036 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
00037 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00038
00039
00040 <font class="keyword">namespace </font>NL3D
00041 {
00042
00043 <font class="comment">// ***************************************************************************</font>
<a name="l00044"></a><a class="code" href="classNL3D_1_1CVertexProgamDrvInfosGL.html#a0">00044</a> CVertexProgamDrvInfosGL::CVertexProgamDrvInfosGL (CDriverGL *drv, <a class="code" href="namespaceNL3D.html#a297">ItVtxPrgDrvInfoPtrList</a> it) : IVertexProgramDrvInfos (drv, it)
00045 {
00046 <font class="comment">// Extension must exist</font>
00047 <a class="code" href="debug_8h.html#a6">nlassert</a> (drv->_Extensions.NVVertexProgram
00048 || drv->_Extensions.EXTVertexShader
00049 );
00050
00051 <font class="keywordflow">if</font> (drv->_Extensions.NVVertexProgram) <font class="comment">// nvidia implemntation</font>
00052 {
00053 <font class="comment">// Generate a program</font>
00054 <a class="code" href="driver__opengl__extension_8h.html#a57">nglGenProgramsNV</a> (1, &<a class="code" href="classNL3D_1_1CVertexProgamDrvInfosGL.html#m0">ID</a>);
00055 }
00056 <font class="keywordflow">else</font>
00057 {
00058 <a class="code" href="classNL3D_1_1CVertexProgamDrvInfosGL.html#m0">ID</a> = <a class="code" href="driver__opengl__extension_8h.html#a119">nglGenVertexShadersEXT</a>(1);
00059 }
00060 }
00061
00062
00063 <font class="comment">// ***************************************************************************</font>
<a name="l00064"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z413_0">00064</a> <font class="keywordtype">bool</font> CDriverGL::isVertexProgramSupported ()<font class="keyword"> const</font>
00065 <font class="keyword"></font>{
00066 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram || <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.EXTVertexShader;
00067 }
00068
00069 <font class="comment">// ***************************************************************************</font>
<a name="l00070"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z413_1">00070</a> <font class="keywordtype">bool</font> CDriverGL::isVertexProgramEmulated ()<font class="keyword"> const</font>
00071 <font class="keyword"></font>{
00072 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgramEmulated;
00073 }
00074
00075
00076
00077 <font class="comment">// ***************************************************************************</font>
<a name="l00078"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z414_0">00078</a> <font class="keywordtype">bool</font> CDriverGL::activeNVVertexProgram (CVertexProgram *<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>)
00079 {
00080 <font class="comment">// Setup or unsetup ?</font>
00081 <font class="keywordflow">if</font> (program)
00082 {
00083 <font class="comment">// Enable vertex program</font>
00084 glEnable (<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>);
00085 <a class="code" href="classNL3D_1_1CDriverGL.html#o24">_VertexProgramEnabled</a>= <font class="keyword">true</font>;
00086
00087
00088 <font class="comment">// Driver info</font>
00089 <a class="code" href="classNL3D_1_1CDriverGL.html#l1">CVertexProgamDrvInfosGL</a> *drvInfo;
00090
00091 <font class="comment">// Program setuped ?</font>
00092 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->_DrvInfo==NULL)
00093 {
00097 <a class="code" href="classCVPParser.html">CVPParser</a> parser;
00098 <a class="code" href="classCVPParser.html#s0">CVPParser::TProgram</a> parsedProgram;
00099 std::string errorOutput;
00100 <font class="keywordtype">bool</font> result = parser.<a class="code" href="classCVPParser.html#a0">parse</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->getProgram().c_str(), parsedProgram, errorOutput);
00101 <font class="keywordflow">if</font> (!result)
00102 {
00103 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Unable to parse a vertex program :"</font>);
00104 <a class="code" href="debug_8h.html#a2">nlwarning</a>(errorOutput.c_str());
00105 <font class="preprocessor"> #ifdef NL_DEBUG</font>
00106 <font class="preprocessor"></font> <a class="code" href="debug_8h.html#a6">nlassert</a>(0);
00107 <font class="preprocessor"> #endif</font>
00108 <font class="preprocessor"></font> <font class="keywordflow">return</font> <font class="keyword">false</font>;
00109 }
00110
00111 <font class="comment">// Insert into driver list. (so it is deleted when driver is deleted).</font>
00112 <a class="code" href="namespaceNL3D.html#a297">ItVtxPrgDrvInfoPtrList</a> it= <a class="code" href="classNL3D_1_1IDriver.html#n5">_VtxPrgDrvInfos</a>.insert(<a class="code" href="classNL3D_1_1IDriver.html#n5">_VtxPrgDrvInfos</a>.end());
00113
00114 <font class="comment">// Create a driver info</font>
00115 *it = drvInfo = <font class="keyword">new</font> <a class="code" href="classNL3D_1_1CDriverGL.html#l1">CVertexProgamDrvInfosGL</a> (<font class="keyword">this</font>, it);
00116
00117 <font class="comment">// Set the pointer</font>
00118 <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->_DrvInfo=drvInfo;
00119
00120 <font class="comment">// Compile the program</font>
00121 <a class="code" href="driver__opengl__extension_8h.html#a68">nglLoadProgramNV</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>, drvInfo->ID, <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->getProgram().length(), (<font class="keyword">const</font> GLubyte*)<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->getProgram().c_str());
00122
00123 <font class="comment">// Get loading error code</font>
00124 GLint errorOff;
00125 glGetIntegerv (<a class="code" href="driver__opengl__extension__def_8h.html#a35">GL_PROGRAM_ERROR_POSITION_NV</a>, &errorOff);
00126
00127 <font class="comment">// Compilation error ?</font>
00128 <font class="keywordflow">if</font> (errorOff>=0)
00129 {
00130 <font class="comment">// String length</font>
00131 uint length = <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->getProgram ().length();
00132 <font class="keyword">const</font> <font class="keywordtype">char</font>* sString= <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->getProgram ().c_str();
00133
00134 <font class="comment">// Line count and char count</font>
00135 uint line=1;
00136 uint charC=1;
00137
00138 <font class="comment">// Find the line</font>
00139 uint <a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a>=0;
00140 <font class="keywordflow">while</font> ((<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a><length)&&(<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a><(uint)errorOff))
00141 {
00142 <font class="keywordflow">if</font> (sString[<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a>]==<font class="charliteral">'\n'</font>)
00143 {
00144 line++;
00145 charC=1;
00146 }
00147 <font class="keywordflow">else</font>
00148 charC++;
00149
00150 <font class="comment">// Next character</font>
00151 <a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a>++;
00152 }
00153
00154 <font class="comment">// Show the error</font>
00155 <a class="code" href="debug_8h.html#a1">nlinfo</a> (<font class="stringliteral">"Vertex program syntax error line %d character %d\n"</font>, line, charC);
00156
00157 <font class="comment">// Disable vertex program</font>
00158 glDisable (<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>);
00159 <a class="code" href="classNL3D_1_1CDriverGL.html#o24">_VertexProgramEnabled</a>= <font class="keyword">false</font>;
00160
00161 <font class="comment">// Setup not ok</font>
00162 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00163 }
00164
00165 <font class="comment">// Setup ok</font>
00166 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00167 }
00168 <font class="keywordflow">else</font>
00169 {
00170 <font class="comment">// Cast the driver info pointer</font>
00171 drvInfo=safe_cast<CVertexProgamDrvInfosGL*>((<a class="code" href="classNL3D_1_1IDriver.html#l4">IVertexProgramDrvInfos</a>*)<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->_DrvInfo);
00172 }
00173
00174 <font class="comment">// Setup this program</font>
00175 <a class="code" href="driver__opengl__extension_8h.html#a54">nglBindProgramNV</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>, drvInfo->ID);
00176 <a class="code" href="classNL3D_1_1CDriverGL.html#o26">_LastSetuppedVP</a> = <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>;
00177
00178 <font class="comment">// Ok</font>
00179 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00180 }
00181 <font class="keywordflow">else</font> <font class="comment">// Unsetup</font>
00182 {
00183 <font class="comment">// Disable vertex program</font>
00184 glDisable (<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>);
00185 <a class="code" href="classNL3D_1_1CDriverGL.html#o24">_VertexProgramEnabled</a>= <font class="keyword">false</font>;
00186 <font class="comment">// Ok</font>
00187 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00188 }
00189 }
00190
00191
00192 <font class="comment">// ***************************************************************************</font>
00193 <font class="keyword">static</font>
00194 <font class="keyword">inline</font> GLenum <a class="code" href="namespaceNL3D.html#a355">convSwizzleToGLFormat</a>(<a class="code" href="structCVPSwizzle.html#s4">CVPSwizzle::EComp</a> comp, <font class="keywordtype">bool</font> negate)
00195 {
00196 <font class="keywordflow">if</font> (!negate)
00197 {
00198 <font class="keywordflow">switch</font>(comp)
00199 {
00200 <font class="keywordflow">case</font> <a class="code" href="structCVPSwizzle.html#s4s0">CVPSwizzle::X</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a316">GL_X_EXT</a>;
00201 <font class="keywordflow">case</font> <a class="code" href="structCVPSwizzle.html#s4s1">CVPSwizzle::Y</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a317">GL_Y_EXT</a>;
00202 <font class="keywordflow">case</font> <a class="code" href="structCVPSwizzle.html#s4s2">CVPSwizzle::Z</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a318">GL_Z_EXT</a>;
00203 <font class="keywordflow">case</font> <a class="code" href="structCVPSwizzle.html#s4s3">CVPSwizzle::W</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a319">GL_W_EXT</a>;
00204 <font class="keywordflow">default</font>:
00205 <a class="code" href="debug_8h.html#a12">nlstop</a>;
00206 <font class="keywordflow">return</font> 0;
00207 <font class="keywordflow">break</font>;
00208 }
00209 }
00210 <font class="keywordflow">else</font>
00211 {
00212 <font class="keywordflow">switch</font>(comp)
00213 {
00214 <font class="keywordflow">case</font> <a class="code" href="structCVPSwizzle.html#s4s0">CVPSwizzle::X</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a320">GL_NEGATIVE_X_EXT</a>;
00215 <font class="keywordflow">case</font> <a class="code" href="structCVPSwizzle.html#s4s1">CVPSwizzle::Y</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a321">GL_NEGATIVE_Y_EXT</a>;
00216 <font class="keywordflow">case</font> <a class="code" href="structCVPSwizzle.html#s4s2">CVPSwizzle::Z</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a322">GL_NEGATIVE_Z_EXT</a>;
00217 <font class="keywordflow">case</font> <a class="code" href="structCVPSwizzle.html#s4s3">CVPSwizzle::W</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a323">GL_NEGATIVE_W_EXT</a>;
00218 <font class="keywordflow">default</font>:
00219 <a class="code" href="debug_8h.html#a12">nlstop</a>;
00220 <font class="keywordflow">return</font> 0;
00221 <font class="keywordflow">break</font>;
00222 }
00223 }
00224 }
00225
00226 <font class="comment">// ***************************************************************************</font>
00229 <font class="comment"></font><font class="keyword">static</font> <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> <a class="code" href="namespaceNL3D.html#a356">convOutputRegisterToEXTVertexShader</a>(<a class="code" href="structCVPOperand.html#s42">CVPOperand::EOutputRegister</a> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>)
00230 {
00231 <font class="keywordflow">switch</font> (r)
00232 {
00233 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s24">CVPOperand::OHPosition</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a256">GL_OUTPUT_VERTEX_EXT</a>;
00234 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s25">CVPOperand::OPrimaryColor</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a257">GL_OUTPUT_COLOR0_EXT</a>;
00235 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s26">CVPOperand::OSecondaryColor</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a258">GL_OUTPUT_COLOR1_EXT</a>;
00236 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s27">CVPOperand::OBackFacePrimaryColor</a>:
00237 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Backface color used in a vertex program is not supported by device, defaulting to front color"</font>);
00238 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a257">GL_OUTPUT_COLOR0_EXT</a>;
00239 <font class="keywordflow">break</font>;
00240 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s28">CVPOperand::OBackFaceSecondaryColor</a>:
00241 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Backface color used in a vertex program is not supported by device, defaulting to front color"</font>);
00242 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a258">GL_OUTPUT_COLOR1_EXT</a>;
00243 <font class="keywordflow">break</font>;
00244 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s29">CVPOperand::OFogCoord</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a291">GL_OUTPUT_FOG_EXT</a>;
00245 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s30">CVPOperand::OPointSize</a>: <a class="code" href="debug_8h.html#a12">nlstop</a>; <font class="keywordflow">return</font> 0; <font class="comment">// sorry, not supported</font>
00246 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s31">CVPOperand::OTex0</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a259">GL_OUTPUT_TEXTURE_COORD0_EXT</a>;
00247 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s32">CVPOperand::OTex1</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a260">GL_OUTPUT_TEXTURE_COORD1_EXT</a>;
00248 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s33">CVPOperand::OTex2</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a261">GL_OUTPUT_TEXTURE_COORD2_EXT</a>;
00249 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s34">CVPOperand::OTex3</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a262">GL_OUTPUT_TEXTURE_COORD3_EXT</a>;
00250 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s35">CVPOperand::OTex4</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a263">GL_OUTPUT_TEXTURE_COORD4_EXT</a>;
00251 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s36">CVPOperand::OTex5</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a264">GL_OUTPUT_TEXTURE_COORD5_EXT</a>;
00252 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s37">CVPOperand::OTex6</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a265">GL_OUTPUT_TEXTURE_COORD6_EXT</a>;
00253 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s42s38">CVPOperand::OTex7</a>: <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a266">GL_OUTPUT_TEXTURE_COORD7_EXT</a>;
00254 <font class="keywordflow">default</font>:
00255 <a class="code" href="debug_8h.html#a12">nlstop</a>;
00256 <font class="keywordflow">break</font>;
00257 }
00258 <font class="keywordflow">return</font> 0;
00259 }
00260
00261 <font class="comment">// ***************************************************************************</font>
00264 <font class="comment"></font><font class="keyword">static</font> uint <a class="code" href="namespaceNL3D.html#a357">convInputRegisterToVBFlag</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)
00265 {
00266 <font class="keywordflow">switch</font> (index)
00267 {
00268 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s6">CVPOperand::IPosition</a>: <font class="keywordflow">return</font> CVertexBuffer::PositionFlag;
00269 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s7">CVPOperand::IWeight</a>: <font class="keywordflow">return</font> CVertexBuffer::WeightFlag;
00270 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s8">CVPOperand::INormal</a>: <font class="keywordflow">return</font> CVertexBuffer::NormalFlag;
00271 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s9">CVPOperand::IPrimaryColor</a>: <font class="keywordflow">return</font> CVertexBuffer::PrimaryColorFlag;
00272 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s10">CVPOperand::ISecondaryColor</a>: <font class="keywordflow">return</font> CVertexBuffer::SecondaryColorFlag;
00273 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s11">CVPOperand::IFogCoord</a>: <font class="keywordflow">return</font> CVertexBuffer::FogFlag;
00274 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s12">CVPOperand::IPaletteSkin</a>: <font class="keywordflow">return</font> CVertexBuffer::PaletteSkinFlag;
00275 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s13">CVPOperand::IEmpty</a>: <a class="code" href="debug_8h.html#a6">nlassert</a>(0); <font class="keywordflow">break</font>;
00276 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s14">CVPOperand::ITex0</a>:
00277 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s15">CVPOperand::ITex1</a>:
00278 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s16">CVPOperand::ITex2</a>:
00279 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s17">CVPOperand::ITex3</a>:
00280 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s18">CVPOperand::ITex4</a>:
00281 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s19">CVPOperand::ITex5</a>:
00282 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s20">CVPOperand::ITex6</a>:
00283 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s21">CVPOperand::ITex7</a>:
00284 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s41s22">CVPOperand::ITex8</a>:
00285 <font class="keywordflow">return</font> CVertexBuffer::TexCoord0Flag << (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> - <a class="code" href="structCVPOperand.html#s41s14">CVPOperand::ITex0</a>);
00286 <font class="keywordflow">default</font>:
00287 <a class="code" href="debug_8h.html#a6">nlassert</a>(0);
00288 <font class="keywordflow">break</font>;
00289 }
00290 <font class="keywordflow">return</font> 0;
00291 }
00292
00293
00294
00295 <font class="comment">// A macro to debug the generated instruction</font>
<a name="l00296"></a><a class="code" href="driver__opengl__vertex__program_8cpp.html#a0">00296</a> <font class="preprocessor">#define DEBUG_SETUP_EXT_VERTEX_SHADER</font>
00297 <font class="preprocessor"></font>
00298 <font class="preprocessor">#ifdef DEBUG_SETUP_EXT_VERTEX_SHADER</font>
<a name="l00299"></a><a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">00299</a> <font class="preprocessor"></font><font class="preprocessor"> #define EVS_INFO(what) nlinfo(what)</font>
00300 <font class="preprocessor"></font><font class="preprocessor">#else</font>
00301 <font class="preprocessor"></font><font class="preprocessor"> #define EVS_INFO(what)</font>
00302 <font class="preprocessor"></font><font class="preprocessor">#endif</font>
00303 <font class="preprocessor"></font>
00304
00305 <font class="comment">// For debugging with swizzling</font>
00306 <font class="keyword">static</font> <font class="keywordtype">void</font> <a class="code" href="namespaceNL3D.html#a358">doSwizzle</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a400">res</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a404">in</a>, GLenum <a class="code" href="driver__opengl__extension__def_8h.html#a405">outX</a>, GLenum <a class="code" href="driver__opengl__extension__def_8h.html#a406">outY</a>, GLenum <a class="code" href="driver__opengl__extension__def_8h.html#a407">outZ</a>, GLenum <a class="code" href="driver__opengl__extension__def_8h.html#a408">outW</a>)
00307 {
00308 <a class="code" href="driver__opengl__extension_8h.html#a124">nglSwizzleEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a400">res</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a404">in</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a405">outX</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a406">outY</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a407">outZ</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a408">outW</a>);
00309 <font class="preprocessor">#ifdef DEBUG_SETUP_EXT_VERTEX_SHADER</font>
00310 <font class="preprocessor"></font> std::string swzStr = <font class="stringliteral">"Swizzle : "</font>;
00311 GLenum swz[] = { <a class="code" href="driver__opengl__extension__def_8h.html#a405">outX</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a406">outY</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a407">outZ</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a408">outW</a> };
00312 <font class="keywordflow">for</font>(uint k = 0; k < 4; ++k)
00313 {
00314 <font class="keywordflow">switch</font>(swz[k])
00315 {
00316 <font class="keywordflow">case</font> <a class="code" href="driver__opengl__extension__def_8h.html#a316">GL_X_EXT</a>:
00317 swzStr +=<font class="stringliteral">" X"</font>;
00318 <font class="keywordflow">break</font>;
00319 <font class="keywordflow">case</font> <a class="code" href="driver__opengl__extension__def_8h.html#a320">GL_NEGATIVE_X_EXT</a>:
00320 swzStr +=<font class="stringliteral">" -X"</font>;
00321 <font class="keywordflow">break</font>;
00322 <font class="keywordflow">case</font> <a class="code" href="driver__opengl__extension__def_8h.html#a317">GL_Y_EXT</a>:
00323 swzStr +=<font class="stringliteral">" Y"</font>;
00324 <font class="keywordflow">break</font>;
00325 <font class="keywordflow">case</font> <a class="code" href="driver__opengl__extension__def_8h.html#a321">GL_NEGATIVE_Y_EXT</a>:
00326 swzStr +=<font class="stringliteral">" -Y"</font>;
00327 <font class="keywordflow">break</font>;
00328 <font class="keywordflow">break</font>;
00329 <font class="keywordflow">case</font> <a class="code" href="driver__opengl__extension__def_8h.html#a318">GL_Z_EXT</a>:
00330 swzStr +=<font class="stringliteral">" Z"</font>;
00331 <font class="keywordflow">break</font>;
00332 <font class="keywordflow">case</font> <a class="code" href="driver__opengl__extension__def_8h.html#a322">GL_NEGATIVE_Z_EXT</a>:
00333 swzStr +=<font class="stringliteral">" -Z"</font>;
00334 <font class="keywordflow">break</font>;
00335 <font class="keywordflow">case</font> <a class="code" href="driver__opengl__extension__def_8h.html#a319">GL_W_EXT</a>:
00336 swzStr +=<font class="stringliteral">" W"</font>;
00337 <font class="keywordflow">break</font>;
00338 <font class="keywordflow">case</font> <a class="code" href="driver__opengl__extension__def_8h.html#a323">GL_NEGATIVE_W_EXT</a>:
00339 swzStr +=<font class="stringliteral">" -W"</font>;
00340 <font class="keywordflow">break</font>;
00341 <font class="keywordflow">case</font> <a class="code" href="driver__opengl__extension__def_8h.html#a324">GL_ZERO_EXT</a>:
00342 swzStr +=<font class="stringliteral">"0"</font>;
00343 <font class="keywordflow">break</font>;
00344 <font class="keywordflow">case</font> <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>:
00345 swzStr +=<font class="stringliteral">"1"</font>;
00346 <font class="keywordflow">break</font>;
00347 }
00348 }
00349 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(swzStr.c_str());
00350 <font class="preprocessor">#endif</font>
00351 <font class="preprocessor"></font>
00352 }
00353
00354 <font class="comment">// Perform write mask and output de bug informations</font>
00355 <font class="keyword">static</font> <font class="keywordtype">void</font> <a class="code" href="namespaceNL3D.html#a359">doWriteMask</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a400">res</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a404">in</a>, GLenum <a class="code" href="driver__opengl__extension__def_8h.html#a405">outX</a>, GLenum <a class="code" href="driver__opengl__extension__def_8h.html#a406">outY</a>, GLenum <a class="code" href="driver__opengl__extension__def_8h.html#a407">outZ</a>, GLenum <a class="code" href="driver__opengl__extension__def_8h.html#a408">outW</a>)
00356 {
00357 <a class="code" href="driver__opengl__extension_8h.html#a125">nglWriteMaskEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a400">res</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a404">in</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a405">outX</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a406">outY</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a407">outZ</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a408">outW</a>);
00358 <font class="preprocessor"> #ifdef DEBUG_SETUP_EXT_VERTEX_SHADER</font>
00359 <font class="preprocessor"></font> <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"Write Mask : %c%c%c%c"</font>,
00360 <a class="code" href="driver__opengl__extension__def_8h.html#a405">outX</a> ? <font class="charliteral">'x'</font> : <font class="charliteral">'-'</font>,
00361 <a class="code" href="driver__opengl__extension__def_8h.html#a406">outY</a> ? <font class="charliteral">'y'</font> : <font class="charliteral">'-'</font>,
00362 <a class="code" href="driver__opengl__extension__def_8h.html#a407">outZ</a> ? <font class="charliteral">'z'</font> : <font class="charliteral">'-'</font>,
00363 <a class="code" href="driver__opengl__extension__def_8h.html#a408">outW</a> ? <font class="charliteral">'w'</font> : <font class="charliteral">'-'</font>
00364 );
00365 <font class="preprocessor"> #endif</font>
00366 <font class="preprocessor"></font>}
00367
00368 <font class="comment">// ***************************************************************************</font>
<a name="l00371"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z417_1">00371</a> <font class="comment"></font><font class="keywordtype">bool</font> CDriverGL::setupEXTVertexShader(<font class="keyword">const</font> <a class="code" href="classCVPParser.html#s0">CVPParser::TProgram</a> &<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, uint variants[EVSNumVariants], uint16 &usedInputRegisters)
00372 {
00373 <font class="comment">// counter to see what is generated</font>
00374 uint numOp = 0;
00375 uint numOpIndex = 0;
00376 uint numSwizzle = 0;
00377 uint numEC = 0; <font class="comment">// extract component</font>
00378 uint numIC = 0; <font class="comment">// insert component</font>
00379 uint numWM = 0; <font class="comment">// write maks</font>
00380
00381
00382 <font class="preprocessor"> #ifdef DEBUG_SETUP_EXT_VERTEX_SHADER</font>
00383 <font class="preprocessor"></font> <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"**********************************************************"</font>);
00384 <font class="preprocessor"> #endif</font>
00385 <font class="preprocessor"></font>
00386 <font class="comment">// clear last error</font>
00387 GLenum glError = glGetError();
00388
00389 <font class="comment">// allocate the symbols</font>
00390 <a class="code" href="driver__opengl__extension_8h.html#a118">nglBindVertexShaderEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
00391 <a class="code" href="driver__opengl__extension_8h.html#a116">nglBeginVertexShaderEXT</a>();
00392 {
00393 <font class="comment">// Allocate register and variant</font>
00394 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> firstRegister = <a class="code" href="driver__opengl__extension_8h.html#a128">nglGenSymbolsEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a293">GL_VECTOR_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a298">GL_LOCAL_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a328">GL_FULL_RANGE_EXT</a>, 12); <font class="comment">// 12 register</font>
00395 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> firstTempRegister = <a class="code" href="driver__opengl__extension_8h.html#a128">nglGenSymbolsEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a293">GL_VECTOR_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a298">GL_LOCAL_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a328">GL_FULL_RANGE_EXT</a>, 4); <font class="comment">// 4 temp register used for swizzle & indexing</font>
00396 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> firstTempScalar = <a class="code" href="driver__opengl__extension_8h.html#a128">nglGenSymbolsEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a292">GL_SCALAR_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a298">GL_LOCAL_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a328">GL_FULL_RANGE_EXT</a>, 3); <font class="comment">// 3 temp scalars used for EXPP & LOGG emulation</font>
00397 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> firstAddressRegister = <a class="code" href="driver__opengl__extension_8h.html#a128">nglGenSymbolsEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a292">GL_SCALAR_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a298">GL_LOCAL_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a328">GL_FULL_RANGE_EXT</a>, 1);
00398
00399 <font class="comment">// allocate variants</font>
00400 variants[<a class="code" href="classNL3D_1_1CDriverGL.html#z417_0s1">EVSSecondaryColorVariant</a>] = <a class="code" href="driver__opengl__extension_8h.html#a128">nglGenSymbolsEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a293">GL_VECTOR_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a295">GL_VARIANT_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a327">GL_NORMALIZED_RANGE_EXT</a>, 1);
00401 variants[<a class="code" href="classNL3D_1_1CDriverGL.html#z417_0s2">EVSFogCoordsVariant</a>] = <a class="code" href="driver__opengl__extension_8h.html#a128">nglGenSymbolsEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a293">GL_VECTOR_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a295">GL_VARIANT_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a328">GL_FULL_RANGE_EXT</a>, 1);
00402 variants[<a class="code" href="classNL3D_1_1CDriverGL.html#z417_0s3">EVSSkinWeightVariant</a>] = <a class="code" href="driver__opengl__extension_8h.html#a128">nglGenSymbolsEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a293">GL_VECTOR_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a295">GL_VARIANT_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a327">GL_NORMALIZED_RANGE_EXT</a>, 1);
00403 variants[<a class="code" href="classNL3D_1_1CDriverGL.html#z417_0s4">EVSPaletteSkinVariant</a>] = <a class="code" href="driver__opengl__extension_8h.html#a128">nglGenSymbolsEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a293">GL_VECTOR_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a295">GL_VARIANT_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a328">GL_FULL_RANGE_EXT</a>, 1);
00404
00405 <font class="comment">// allocate one temporary register for fog before conversion</font>
00406 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> fogTemp = <a class="code" href="driver__opengl__extension_8h.html#a128">nglGenSymbolsEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a293">GL_VECTOR_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a298">GL_LOCAL_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a328">GL_FULL_RANGE_EXT</a>, 1);
00407
00408
00409 <font class="comment">// local constant : 0 and 1</font>
00410 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> cteOne = <a class="code" href="driver__opengl__extension_8h.html#a128">nglGenSymbolsEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a292">GL_SCALAR_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a297">GL_LOCAL_CONSTANT_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a328">GL_FULL_RANGE_EXT</a>, 1);
00411 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> cteZero = <a class="code" href="driver__opengl__extension_8h.html#a128">nglGenSymbolsEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a292">GL_SCALAR_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a297">GL_LOCAL_CONSTANT_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a328">GL_FULL_RANGE_EXT</a>, 1);
00412
00413
00414 <font class="keywordtype">float</font> oneValue = 1.f;
00415 <font class="keywordtype">float</font> zeroValue = 0.f;
00416
00417 <a class="code" href="driver__opengl__extension_8h.html#a130">nglSetLocalConstantEXT</a>( cteOne, GL_FLOAT, &oneValue);
00418 <a class="code" href="driver__opengl__extension_8h.html#a130">nglSetLocalConstantEXT</a>( cteZero, GL_FLOAT, &zeroValue);
00419
00420
00421
00422 <font class="keywordflow">if</font> (firstRegister == 0)
00423 {
00424 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Unable to allocate local registers for EXT_vertex_shader"</font>);
00425 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00426 }
00427 <font class="keywordflow">if</font> (firstTempRegister == 0)
00428 {
00429 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Unable to allocate local temp registers for EXT_vertex_shader"</font>);
00430 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00431 }
00432 <font class="keywordflow">if</font> (firstTempScalar == 0)
00433 {
00434 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Unable to allocate temp scalar registers for EXT_vertex_shader"</font>);
00435 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00436 }
00437 <font class="keywordflow">if</font> (firstAddressRegister == 0)
00438 {
00439 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Unable to allocate address register for EXT_vertex_shader"</font>);
00440 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00441 }
00442
00443 uint k;
00444 <font class="keywordflow">for</font>(k = 0; k < <a class="code" href="classNL3D_1_1CDriverGL.html#z417_0s5">EVSNumVariants</a>; ++k)
00445 {
00446 <font class="keywordflow">if</font> (variants[k] == 0)
00447 {
00448 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Unable to allocate variants for EXT_vertex_shader"</font>);
00449 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00450 }
00451 }
00452
00453 <font class="comment">// Mask of output component that are being written</font>
00454 uint componentWritten[16];
00455 std::fill(componentWritten, componentWritten + 16, 0);
00456
00457 <font class="comment">//</font>
00458 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> srcValue[3];
00459 <font class="comment">//</font>
00460 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> destValue;
00461 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> maskedDestValue;
00462
00463
00464 uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>;
00465 <font class="comment">// convert each instruction of the vertex program</font>
00466 <font class="keywordflow">for</font>(k = 0; k < <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>.size(); ++k)
00467 {
00468 <font class="comment">// get src values, eventually applying swizzle, negate, and index on them</font>
00469 uint numSrc = <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>[k].getNumUsedSrc();
00470 <font class="keywordflow">for</font>(<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> < numSrc; ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
00471 {
00472 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>((<font class="stringliteral">"Build source "</font> + toString(<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)).c_str());
00473 <font class="keyword">const</font> <a class="code" href="structCVPOperand.html">CVPOperand</a> &operand = <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>[k].getSrc(<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>);
00474 <font class="keywordflow">switch</font> (operand.<a class="code" href="structCVPOperand.html#m0">Type</a>)
00475 {
00476 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s40s2">CVPOperand::InputRegister</a>:
00477 {
00478 <font class="keywordflow">switch</font>(operand.<a class="code" href="structCVPOperand.html#m5">Value</a>.InputRegisterValue)
00479 {
00480 <font class="keywordflow">case</font> 0: srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] = <a class="code" href="classNL3D_1_1CDriverGL.html#z417_2">_EVSPositionHandle</a>; <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Src = position"</font>); <font class="keywordflow">break</font>;
00481 <font class="keywordflow">case</font> 1: srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] = variants[<a class="code" href="classNL3D_1_1CDriverGL.html#z417_0s3">EVSSkinWeightVariant</a>]; <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Src = skin weight"</font>); <font class="keywordflow">break</font>;
00482 <font class="keywordflow">case</font> 2: srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] = <a class="code" href="classNL3D_1_1CDriverGL.html#z417_3">_EVSNormalHandle</a>; <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Src = normal"</font>); <font class="keywordflow">break</font>;
00483 <font class="keywordflow">case</font> 3: srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] = <a class="code" href="classNL3D_1_1CDriverGL.html#z417_4">_EVSColorHandle</a>; <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Src = color 0"</font>); <font class="keywordflow">break</font>;
00484 <font class="keywordflow">case</font> 4: srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] = variants[<a class="code" href="classNL3D_1_1CDriverGL.html#z417_0s1">EVSSecondaryColorVariant</a>]; <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Src = color 1"</font>); <font class="keywordflow">break</font>;
00485 <font class="keywordflow">case</font> 5: srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] = variants[<a class="code" href="classNL3D_1_1CDriverGL.html#z417_0s2">EVSFogCoordsVariant</a>]; <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Src = fog coord"</font>); <font class="keywordflow">break</font>;
00486 <font class="keywordflow">case</font> 6: srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] = variants[<a class="code" href="classNL3D_1_1CDriverGL.html#z417_0s4">EVSPaletteSkinVariant</a>]; <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Src = palette skin"</font>); <font class="keywordflow">break</font>;
00487 <font class="keywordflow">case</font> 7: <a class="code" href="debug_8h.html#a12">nlstop</a>; <font class="comment">// not supported</font>
00488 <font class="keywordflow">case</font> 8:
00489 <font class="keywordflow">case</font> 9:
00490 <font class="keywordflow">case</font> 10:
00491 <font class="keywordflow">case</font> 11:
00492 <font class="keywordflow">case</font> 12:
00493 <font class="keywordflow">case</font> 13:
00494 <font class="keywordflow">case</font> 14:
00495 <font class="keywordflow">case</font> 15:
00496 {
00497 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>((<font class="stringliteral">"Src = Tex"</font> + toString(operand.<a class="code" href="structCVPOperand.html#m5">Value</a>.InputRegisterValue - 8)).c_str());
00498 srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] = <a class="code" href="classNL3D_1_1CDriverGL.html#z417_5">_EVSTexHandle</a>[operand.<a class="code" href="structCVPOperand.html#m5">Value</a>.InputRegisterValue - 8];
00499 <font class="keywordflow">if</font> (srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] == 0)
00500 {
00501 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Trying to read an unaccessible texture coords for the device when using EXT_vertex_shader, shader loading failed"</font>);
00502 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00503 }
00504 }
00505 <font class="keywordflow">break</font>;
00506 <font class="keywordflow">default</font>:
00507 <a class="code" href="debug_8h.html#a12">nlstop</a>; <font class="comment">// invalid value</font>
00508 <font class="keywordflow">break</font>;
00509 }
00510 }
00511 <font class="keywordflow">break</font>;
00512 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s40s1">CVPOperand::Constant</a>:
00513 srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] = <a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + operand.<a class="code" href="structCVPOperand.html#m5">Value</a>.ConstantValue;
00514 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>((<font class="stringliteral">"Src = constant"</font> + toString(operand.<a class="code" href="structCVPOperand.html#m5">Value</a>.ConstantValue)).c_str());
00515 <font class="keywordflow">break</font>;
00516 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s40s0">CVPOperand::Variable</a>:
00517 srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] = firstRegister + operand.<a class="code" href="structCVPOperand.html#m5">Value</a>.VariableValue;
00518 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>((<font class="stringliteral">"Src = variable register"</font> + toString(operand.<a class="code" href="structCVPOperand.html#m5">Value</a>.VariableValue)).c_str());
00519 <font class="keywordflow">break</font>;
00520 <font class="keywordflow">default</font>:
00521 <a class="code" href="debug_8h.html#a6">nlassert</a>(0);
00522 <font class="keywordflow">break</font>;
00523 }
00524 <font class="comment">// test if indexed access is used (can be used on one register only)</font>
00525 <font class="keywordflow">if</font> (operand.<a class="code" href="structCVPOperand.html#m0">Type</a> == <a class="code" href="structCVPOperand.html#s40s1">CVPOperand::Constant</a> && operand.<a class="code" href="structCVPOperand.html#m6">Indexed</a>)
00526 {
00527 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a232">GL_OP_INDEX_EXT</a>, firstTempRegister + 3, firstAddressRegister, srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>]);
00528 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_INDEX_EXT"</font>);
00529 ++ numOpIndex;
00530 srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] = firstTempRegister + 3;
00531 glError = glGetError();
00532 <a class="code" href="debug_8h.html#a6">nlassert</a>(glError == GL_NO_ERROR)
00533 }
00534
00535 <font class="comment">// test if swizzle or negate is used</font>
00536 <font class="keywordflow">if</font> (!operand.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#a1">isIdentity</a>() || operand.<a class="code" href="structCVPOperand.html#m8">Negate</a>)
00537 {
00538 <font class="comment">// if the instruction reads a scalar, no need for swizzle (except if negate is used)</font>
00539 <font class="keywordflow">if</font> (!
00540 (
00541 (program[k].Opcode == <a class="code" href="structCVPInstruction.html#s18s5">CVPInstruction::RSQ</a>
00542 || program[k].Opcode == <a class="code" href="structCVPInstruction.html#s18s16">CVPInstruction::RCP</a>
00543 || program[k].Opcode == <a class="code" href="structCVPInstruction.html#s18s15">CVPInstruction::LOG</a>
00544 || program[k].Opcode == <a class="code" href="structCVPInstruction.html#s18s14">CVPInstruction::EXPP</a>
00545 )
00546 &&
00547 !operand.<a class="code" href="structCVPOperand.html#m8">Negate</a>
00548 )
00549 )
00550 {
00551 <font class="comment">// need a temp register for swizzle and/or negate</font>
00552 <a class="code" href="namespaceNL3D.html#a358">doSwizzle</a>(firstTempRegister + <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>, srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>],
00553 <a class="code" href="namespaceNL3D.html#a355">convSwizzleToGLFormat</a>(operand.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#m0">Comp</a>[0], operand.<a class="code" href="structCVPOperand.html#m8">Negate</a>),
00554 <a class="code" href="namespaceNL3D.html#a355">convSwizzleToGLFormat</a>(operand.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#m0">Comp</a>[1], operand.<a class="code" href="structCVPOperand.html#m8">Negate</a>),
00555 <a class="code" href="namespaceNL3D.html#a355">convSwizzleToGLFormat</a>(operand.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#m0">Comp</a>[2], operand.<a class="code" href="structCVPOperand.html#m8">Negate</a>),
00556 <a class="code" href="namespaceNL3D.html#a355">convSwizzleToGLFormat</a>(operand.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#m0">Comp</a>[3], operand.<a class="code" href="structCVPOperand.html#m8">Negate</a>));
00557 ++numSwizzle;
00558 srcValue[<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>] = firstTempRegister + <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>;
00559 glError = glGetError();
00560 <a class="code" href="debug_8h.html#a6">nlassert</a>(glError == GL_NO_ERROR)
00561 }
00562 }
00563 }
00564
00565 <font class="comment">// get dest value</font>
00566 <font class="keyword">const</font> <a class="code" href="structCVPOperand.html">CVPOperand</a> &destOperand = <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>[k].Dest;
00567 <font class="keywordflow">switch</font>(destOperand.<a class="code" href="structCVPOperand.html#m0">Type</a>)
00568 {
00569 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s40s0">CVPOperand::Variable</a>:
00570 destValue = firstRegister + destOperand.<a class="code" href="structCVPOperand.html#m5">Value</a>.VariableValue;
00571 <font class="keywordflow">break</font>;
00572 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s40s3">CVPOperand::OutputRegister</a>:
00573 <font class="keywordflow">if</font> (destOperand.<a class="code" href="structCVPOperand.html#m5">Value</a>.OutputRegisterValue != <a class="code" href="structCVPOperand.html#s42s29">CVPOperand::OFogCoord</a>)
00574 {
00575 destValue = <a class="code" href="namespaceNL3D.html#a356">convOutputRegisterToEXTVertexShader</a>(destOperand.<a class="code" href="structCVPOperand.html#m5">Value</a>.OutputRegisterValue);
00576 }
00577 <font class="keywordflow">else</font>
00578 {
00579 destValue = fogTemp;
00580 }
00581 <font class="keywordflow">break</font>;
00582 <font class="keywordflow">case</font> <a class="code" href="structCVPOperand.html#s40s4">CVPOperand::AddressRegister</a>:
00583 destValue = firstAddressRegister;
00584 <font class="keywordflow">break</font>;
00585 <font class="keywordflow">default</font>:
00586 <a class="code" href="debug_8h.html#a6">nlassert</a>(0);
00587 <font class="keywordflow">break</font>;
00588 }
00589
00590 uint writeMask = program[k].Dest.<a class="code" href="structCVPOperand.html#m7">WriteMask</a>;
00591 <a class="code" href="structCVPInstruction.html#s18">CVPInstruction::EOpcode</a> opcode = program[k].Opcode;
00592 uint outputRegisterIndex = destOperand.<a class="code" href="structCVPOperand.html#m5">Value</a>.OutputRegisterValue;
00593 <a class="code" href="debug_8h.html#a6">nlassert</a>(outputRegisterIndex < 16);
00594
00595 <font class="comment">// Tells wether the output has already been written before the final write mask. This happens with instructions LOG, EXPP, LIT, RSQ and RCP,</font>
00596 <font class="comment">// because they write their output component by components</font>
00597 <font class="keywordtype">bool</font> outputWritten = <font class="keyword">false</font>;
00598
00599 <font class="comment">// test for write mask </font>
00600 <font class="keywordflow">if</font> (writeMask != 0x0f)
00601 {
00605 <font class="keywordflow">if</font> (!(destOperand.<a class="code" href="structCVPOperand.html#m0">Type</a> == <a class="code" href="structCVPOperand.html#s40s3">CVPOperand::OutputRegister</a> && destValue == fogTemp))
00606 {
00607 <font class="comment">// For instructions that write their output components by components, we don't need an intermediary register</font>
00608 <font class="keywordflow">if</font> (opcode == <a class="code" href="structCVPInstruction.html#s18s15">CVPInstruction::LOG</a>
00609 || opcode == <a class="code" href="structCVPInstruction.html#s18s14">CVPInstruction::EXPP</a>
00610 || opcode == <a class="code" href="structCVPInstruction.html#s18s9">CVPInstruction::LIT</a>
00611 || opcode == <a class="code" href="structCVPInstruction.html#s18s5">CVPInstruction::RSQ</a>
00612 || opcode == <a class="code" href="structCVPInstruction.html#s18s16">CVPInstruction::RCP</a>
00613 )
00614 {
00615 outputWritten = <font class="keyword">true</font>;
00616 }
00617 <font class="keywordflow">else</font>
00618 {
00619 maskedDestValue = destValue;
00620 <font class="comment">// use a temp register before masking</font>
00621 destValue = firstTempRegister;
00622 }
00623 }
00624 <font class="keywordflow">else</font>
00625 {
00626 componentWritten[outputRegisterIndex] = 0xf;
00627 }
00628 }
00629 <font class="keywordflow">else</font>
00630 {
00631 <font class="keywordflow">if</font> (destOperand.<a class="code" href="structCVPOperand.html#m0">Type</a> == <a class="code" href="structCVPOperand.html#s40s3">CVPOperand::OutputRegister</a>)
00632 {
00633 componentWritten[outputRegisterIndex] = 0xf; <font class="comment">// say all components have been written for that output </font>
00634 }
00635 }
00636
00637 <font class="comment">// generate opcode</font>
00638 <font class="keywordflow">switch</font> (opcode)
00639 {
00640 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s1">CVPInstruction::ARL</a>:
00641 {
00642 <a class="code" href="debug_8h.html#a6">nlassert</a>(program[k].Src1.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#a0">isScalar</a>());
00643 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> = program[k].Src1.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#m0">Comp</a>[0];
00644 <a class="code" href="driver__opengl__extension_8h.html#a127">nglExtractComponentEXT</a>(firstAddressRegister, srcValue[0], <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00645 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Extract component"</font>);
00646 ++numEC;
00647 }
00648 <font class="keywordflow">break</font>;
00649 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s0">CVPInstruction::MOV</a>:
00650 {
00651 <a class="code" href="driver__opengl__extension_8h.html#a121">nglShaderOp1EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a255">GL_OP_MOV_EXT</a>, destValue, srcValue[0]);
00652 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_MOV_EXT"</font>);
00653 ++numOp;
00654 }
00655 <font class="keywordflow">break</font>;
00656 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s2">CVPInstruction::MUL</a>:
00657 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a236">GL_OP_MUL_EXT</a>, destValue, srcValue[0], srcValue[1]);
00658 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_MUL_EXT"</font>);
00659 ++numOp;
00660 <font class="keywordflow">break</font>;
00661 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s3">CVPInstruction::ADD</a>:
00662 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a237">GL_OP_ADD_EXT</a>, destValue, srcValue[0], srcValue[1]);
00663 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_ADD_EXT"</font>);
00664 ++numOp;
00665 <font class="keywordflow">break</font>;
00666 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s4">CVPInstruction::MAD</a>:
00667 <a class="code" href="driver__opengl__extension_8h.html#a123">nglShaderOp3EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a238">GL_OP_MADD_EXT</a>, destValue, srcValue[0], srcValue[1], srcValue[2]);
00668 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_MADD_EXT"</font>);
00669 ++numOp;
00670 <font class="keywordflow">break</font>;
00671 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s5">CVPInstruction::RSQ</a>:
00672 {
00673 <a class="code" href="debug_8h.html#a6">nlassert</a>(program[k].Src1.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#a0">isScalar</a>());
00674 <font class="comment">// extract the component we need</font>
00675 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> = program[k].Src1.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#m0">Comp</a>[0];
00676 <a class="code" href="driver__opengl__extension_8h.html#a127">nglExtractComponentEXT</a>(firstTempScalar, srcValue[0], <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
00677 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Extract component"</font>);
00678 ++numEC;
00679 <a class="code" href="driver__opengl__extension_8h.html#a121">nglShaderOp1EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a251">GL_OP_RECIP_SQRT_EXT</a>, firstTempScalar + 1, firstTempScalar);
00680 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_RECIP_SQRT_EXT"</font>);
00681 ++numOp;
00682 <font class="comment">// duplicate result in destination</font>
00683 <font class="keywordflow">for</font>(uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> < 4; ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
00684 {
00685 <font class="keywordflow">if</font> (writeMask & (1 << <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>))
00686 {
00687 <a class="code" href="driver__opengl__extension_8h.html#a126">nglInsertComponentEXT</a>(destValue, firstTempScalar + 1, <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>);
00688 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Insert component"</font>);
00689 <a class="code" href="debug_8h.html#a6">nlassert</a>(glGetError() == GL_NO_ERROR);
00690 }
00691 }
00692 }
00693 <font class="keywordflow">break</font>;
00694 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s6">CVPInstruction::DP3</a>:
00695 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a234">GL_OP_DOT3_EXT</a>, destValue, srcValue[0], srcValue[1]);
00696 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_DOT3_EXT"</font>);
00697 ++numOp;
00698 <font class="keywordflow">break</font>;
00699 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s7">CVPInstruction::DP4</a>:
00700 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a235">GL_OP_DOT4_EXT</a>, destValue, srcValue[0], srcValue[1]);
00701 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_DOT4_EXT"</font>);
00702 ++numOp;
00703 <font class="keywordflow">break</font>;
00704 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s8">CVPInstruction::DST</a>:
00705 <a class="code" href="namespaceNL3D.html#a358">doSwizzle</a>(firstTempRegister, srcValue[0], <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a317">GL_Y_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a318">GL_Z_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>);
00706 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_DOT4_EXT"</font>);
00707 ++numOp;
00708 <a class="code" href="namespaceNL3D.html#a358">doSwizzle</a>(firstTempRegister + 1, srcValue[1], <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a317">GL_Y_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a319">GL_W_EXT</a>);
00709 ++numSwizzle;
00710 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a236">GL_OP_MUL_EXT</a>, destValue, firstTempRegister, firstTempRegister + 1);
00711 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_MUL_EXT"</font>);
00712 ++numOp;
00713 <font class="keywordflow">break</font>;
00714 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s9">CVPInstruction::LIT</a>:
00715 {
00716 uint writeMask = program[k].Dest.<a class="code" href="structCVPOperand.html#m7">WriteMask</a>;
00717 <a class="code" href="driver__opengl__extension_8h.html#a127">nglExtractComponentEXT</a>(firstTempScalar, srcValue[0], 0); <font class="comment">// extract X from the source</font>
00718 <font class="keywordflow">if</font> (writeMask & 4)
00719 {
00720 <a class="code" href="driver__opengl__extension_8h.html#a127">nglExtractComponentEXT</a>(firstTempScalar + 1, srcValue[0], 1); <font class="comment">// extract Y from the source</font>
00721 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Extract component"</font>);
00722 ++numEC;
00723 <a class="code" href="driver__opengl__extension_8h.html#a127">nglExtractComponentEXT</a>(firstTempScalar + 2, srcValue[0], 3); <font class="comment">// extract W from the source</font>
00724 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Extract component"</font>);
00725 ++numEC;
00726 <font class="comment">// result = X > 0 ? Y^W : 0 </font>
00727 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a249">GL_OP_POWER_EXT</a>, firstTempScalar + 2, firstTempScalar + 1, firstTempScalar + 2);
00728 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_POWER_EXT"</font>);
00729 ++numOp;
00730 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a242">GL_OP_SET_GE_EXT</a>, firstTempScalar + 1, firstTempScalar, cteZero);
00731 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_SET_GE_EXT"</font>);
00732 ++numOp;
00733 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a236">GL_OP_MUL_EXT</a>, firstTempScalar + 2, firstTempScalar + 2, firstTempScalar + 1);
00734 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_MUL_EXT"</font>);
00735 ++numOp;
00736 <font class="comment">// store result</font>
00737 <a class="code" href="driver__opengl__extension_8h.html#a126">nglInsertComponentEXT</a>(destValue, firstTempScalar + 2, 2);
00738 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Insert component"</font>);
00739 ++numIC;
00740 }
00741 <font class="keywordflow">if</font> (writeMask & 2)
00742 {
00743 <font class="comment">// clamp N.L to [0, 1]</font>
00744 <a class="code" href="driver__opengl__extension_8h.html#a123">nglShaderOp3EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a244">GL_OP_CLAMP_EXT</a>, firstTempScalar, firstTempScalar, cteZero, cteOne);
00745 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_CLAMP_EXT"</font>);
00746 ++numOp;
00747 <a class="code" href="driver__opengl__extension_8h.html#a126">nglInsertComponentEXT</a>(destValue, firstTempScalar, 1);
00748 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Insert component"</font>);
00749 ++numIC;
00750 }
00751 <font class="comment">// set x and w to 1 if they are not masked</font>
00752 <font class="keywordflow">if</font> (writeMask & (1 + 8))
00753 {
00754 <a class="code" href="namespaceNL3D.html#a358">doSwizzle</a>(destValue, destValue,
00755 (writeMask & 1) ? <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a> : <a class="code" href="driver__opengl__extension__def_8h.html#a316">GL_X_EXT</a>,
00756 <a class="code" href="driver__opengl__extension__def_8h.html#a317">GL_Y_EXT</a>,
00757 <a class="code" href="driver__opengl__extension__def_8h.html#a318">GL_Z_EXT</a>,
00758 (writeMask & 8) ? <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a> : <a class="code" href="driver__opengl__extension__def_8h.html#a319">GL_W_EXT</a>);
00759 ++numSwizzle;
00760 }
00761
00762 }
00763 <font class="keywordflow">break</font>;
00764 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s10">CVPInstruction::MIN</a>:
00765 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a241">GL_OP_MIN_EXT</a>, destValue, srcValue[0], srcValue[1]);
00766 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_MIN_EXT"</font>);
00767 ++numOp;
00768 <font class="keywordflow">break</font>;
00769 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s11">CVPInstruction::MAX</a>:
00770 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a240">GL_OP_MAX_EXT</a>, destValue, srcValue[0], srcValue[1]);
00771 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_MAX_EXT"</font>);
00772 ++numOp;
00773 <font class="keywordflow">break</font>;
00774 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s12">CVPInstruction::SLT</a>:
00775 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a243">GL_OP_SET_LT_EXT</a>, destValue, srcValue[0], srcValue[1]);
00776 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_SET_LT_EXT"</font>);
00777 ++numOp;
00778 <font class="keywordflow">break</font>;
00779 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s13">CVPInstruction::SGE</a>:
00780 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a242">GL_OP_SET_GE_EXT</a>, destValue, srcValue[0], srcValue[1]);
00781 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_SET_GE_EXT"</font>);
00782 ++numOp;
00783 <font class="keywordflow">break</font>;
00784 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s14">CVPInstruction::EXPP</a>:
00785 {
00786 uint writeMask = program[k].Dest.<a class="code" href="structCVPOperand.html#m7">WriteMask</a>;
00787 <a class="code" href="debug_8h.html#a6">nlassert</a>(program[k].Src1.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#a0">isScalar</a>());
00788 <a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a> compIndex = program[k].Src1.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#m0">Comp</a>[0];
00789 <a class="code" href="driver__opengl__extension_8h.html#a127">nglExtractComponentEXT</a>(firstTempScalar + 2, srcValue[0], compIndex); <font class="comment">// extract W from the source</font>
00790 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Extract component"</font>);
00791 ++numEC;
00792 <font class="keywordflow">if</font> (writeMask & 1)
00793 {
00794 <a class="code" href="driver__opengl__extension_8h.html#a121">nglShaderOp1EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a245">GL_OP_FLOOR_EXT</a>, firstTempScalar, firstTempScalar + 2); <font class="comment">// (int) W</font>
00795 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_FLOOR_EXT"</font>);
00796 ++numOp;
00797 <a class="code" href="driver__opengl__extension_8h.html#a121">nglShaderOp1EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a247">GL_OP_EXP_BASE_2_EXT</a>, firstTempScalar, firstTempScalar); <font class="comment">// 2 ^ (int) W </font>
00798 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_EXP_BASE_2_EXT"</font>);
00799 ++numOp;
00800 }
00801 <font class="keywordflow">if</font> (writeMask & 2)
00802 {
00803 <a class="code" href="driver__opengl__extension_8h.html#a121">nglShaderOp1EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a239">GL_OP_FRAC_EXT</a>, firstTempScalar + 1, firstTempScalar + 2); <font class="comment">// frac(W)</font>
00804 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_FRAC_EXT"</font>);
00805 ++numOp;
00806 }
00807 <font class="keywordflow">if</font> (writeMask & 4) <a class="code" href="driver__opengl__extension_8h.html#a121">nglShaderOp1EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a247">GL_OP_EXP_BASE_2_EXT</a>, firstTempScalar + 2, firstTempScalar + 2); <font class="comment">// 2 ^W</font>
00808 <font class="comment">// store the results</font>
00809 <font class="keywordflow">if</font> (writeMask & 1) { <a class="code" href="driver__opengl__extension_8h.html#a126">nglInsertComponentEXT</a>(destValue, firstTempScalar, 0); <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Insert component"</font>); ++numIC; }
00810 <font class="keywordflow">if</font> (writeMask & 2) { <a class="code" href="driver__opengl__extension_8h.html#a126">nglInsertComponentEXT</a>(destValue, firstTempScalar + 1, 1); <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Insert component"</font>); ++numIC; }
00811 <font class="keywordflow">if</font> (writeMask & 4) { <a class="code" href="driver__opengl__extension_8h.html#a126">nglInsertComponentEXT</a>(destValue, firstTempScalar + 2, 2); <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Insert component"</font>); ++numIC; }
00812 <font class="comment">// set W to 1 and leave other values unchanged</font>
00813 <font class="keywordflow">if</font> (writeMask & 8) { <a class="code" href="namespaceNL3D.html#a358">doSwizzle</a>(destValue, destValue, <a class="code" href="driver__opengl__extension__def_8h.html#a316">GL_X_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a317">GL_Y_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a318">GL_Z_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>); ++numSwizzle; }
00814 }
00815 <font class="keywordflow">break</font>;
00816 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s15">CVPInstruction::LOG</a>:
00817 {
00818 uint writeMask = program[k].Dest.<a class="code" href="structCVPOperand.html#m7">WriteMask</a>;
00819 <a class="code" href="debug_8h.html#a6">nlassert</a>(program[k].Src1.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#a0">isScalar</a>());
00820 <font class="comment">// extract the component we need</font>
00821 <a class="code" href="driver__opengl__extension_8h.html#a127">nglExtractComponentEXT</a>(firstTempScalar, srcValue[0], (<a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a>) program[k].Src1.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#m0">Comp</a>[0]);
00822 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Extract component"</font>);
00823 ++numEC;
00824 <font class="comment">// get abs(src) : abs(src) = max(src, -src)</font>
00825 <a class="code" href="driver__opengl__extension_8h.html#a121">nglShaderOp1EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a233">GL_OP_NEGATE_EXT</a>, firstTempScalar + 1, firstTempScalar);
00826 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_NEGATE_EXT"</font>);
00827 ++numOp;
00828 <a class="code" href="driver__opengl__extension_8h.html#a122">nglShaderOp2EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a240">GL_OP_MAX_EXT</a>, firstTempScalar, firstTempScalar, firstTempScalar + 1);
00829 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_MAX_EXT"</font>);
00830 ++numOp;
00831 <a class="code" href="driver__opengl__extension_8h.html#a121">nglShaderOp1EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a248">GL_OP_LOG_BASE_2_EXT</a>, firstTempScalar, firstTempScalar); <font class="comment">// (int) W</font>
00832 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_LOG_BASE_2_EXT"</font>);
00833 ++numOp;
00834 <font class="comment">// store the results</font>
00835 <font class="keywordflow">for</font>(uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> < 4; ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
00836 {
00837 <font class="keywordflow">if</font> (writeMask & (1 << <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>))
00838 {
00839 <a class="code" href="driver__opengl__extension_8h.html#a126">nglInsertComponentEXT</a>(destValue, firstTempScalar, <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>);
00840 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Insert component"</font>);
00841 <a class="code" href="debug_8h.html#a6">nlassert</a>(glGetError() == GL_NO_ERROR);
00842 }
00843 }
00844 }
00845 <font class="keywordflow">break</font>;
00846 <font class="keywordflow">case</font> <a class="code" href="structCVPInstruction.html#s18s16">CVPInstruction::RCP</a>:
00847 {
00848 uint writeMask = program[k].Dest.<a class="code" href="structCVPOperand.html#m7">WriteMask</a>;
00849 <a class="code" href="debug_8h.html#a6">nlassert</a>(program[k].Src1.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#a0">isScalar</a>());
00850 <font class="comment">// extract the component we need</font>
00851 <a class="code" href="driver__opengl__extension_8h.html#a127">nglExtractComponentEXT</a>(firstTempScalar, srcValue[0], (<a class="code" href="driver__opengl__extension__def_8h.html#a423">GLuint</a>) program[k].Src1.<a class="code" href="structCVPOperand.html#m9">Swizzle</a>.<a class="code" href="structCVPSwizzle.html#m0">Comp</a>[0]);
00852 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Extract component"</font>);
00853 ++numEC;
00854 <a class="code" href="driver__opengl__extension_8h.html#a121">nglShaderOp1EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a250">GL_OP_RECIP_EXT</a>, firstTempScalar + 1, firstTempScalar);
00855 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"GL_OP_RECIP_EXT"</font>);
00856 ++numOp;
00857 <font class="comment">// duplicate result in destination</font>
00858 <font class="keywordflow">for</font>(uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> < 4; ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
00859 {
00860 <font class="keywordflow">if</font> (writeMask & (1 << <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>))
00861 {
00862 <a class="code" href="driver__opengl__extension_8h.html#a126">nglInsertComponentEXT</a>(destValue, firstTempScalar + 1, <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>);
00863 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"insert component"</font>);
00864 ++numIC;
00865 }
00866 }
00867 }
00868 <font class="keywordflow">break</font>;
00869 }
00870
00871 glError = glGetError();
00872 <a class="code" href="debug_8h.html#a6">nlassert</a>(glError == GL_NO_ERROR)
00873
00874
00875 <font class="comment">// apply write mask if any</font>
00876 <font class="keywordflow">if</font> (writeMask != 0x0f)
00877 {
00878 <font class="keywordflow">if</font> (destOperand.<a class="code" href="structCVPOperand.html#m0">Type</a> == <a class="code" href="structCVPOperand.html#s40s3">CVPOperand::OutputRegister</a> && destValue != fogTemp)
00879 {
00880 uint &outputMask = componentWritten[outputRegisterIndex];
00881 <font class="comment">// is a texture coordinate or a color being written ?</font>
00882 <font class="keywordflow">if</font> ((maskedDestValue >= <a class="code" href="driver__opengl__extension__def_8h.html#a259">GL_OUTPUT_TEXTURE_COORD0_EXT</a> && maskedDestValue <= <a class="code" href="driver__opengl__extension__def_8h.html#a266">GL_OUTPUT_TEXTURE_COORD7_EXT</a>)
00883 || maskedDestValue == <a class="code" href="driver__opengl__extension__def_8h.html#a257">GL_OUTPUT_COLOR0_EXT</a>
00884 || maskedDestValue == <a class="code" href="driver__opengl__extension__def_8h.html#a258">GL_OUTPUT_COLOR1_EXT</a>
00885 )
00886 {
00887 <font class="comment">// test if this is the last time this output will be written</font>
00888 <font class="keywordtype">bool</font> found = <font class="keyword">false</font>;
00889 <font class="comment">// if this was the last write for this output, must set unfilled component</font>
00890 <font class="comment">// NB : this loop could be optimized, but vertex program are rather short for now ..</font>
00891 <font class="keywordflow">for</font>(uint m = k + 1; m < program.size(); ++m)
00892 {
00893 <font class="keywordflow">if</font> (program[m].Dest.<a class="code" href="structCVPOperand.html#m0">Type</a> == <a class="code" href="structCVPOperand.html#s40s3">CVPOperand::OutputRegister</a>) <font class="comment">// another output to this texture ?</font>
00894 {
00895 <font class="keywordflow">if</font> (program[m].Dest.<a class="code" href="structCVPOperand.html#m5">Value</a>.OutputRegisterValue == program[k].Dest.<a class="code" href="structCVPOperand.html#m5">Value</a>.OutputRegisterValue)
00896 {
00897 found = <font class="keyword">true</font>;
00898 <font class="keywordflow">break</font>;
00899 }
00900 }
00901 }
00902
00903 <font class="keywordflow">if</font> (found)
00904 {
00905 <font class="keywordflow">if</font> (!outputWritten)
00906 {
00907 <font class="comment">// write values</font>
00908 <a class="code" href="namespaceNL3D.html#a359">doWriteMask</a>(maskedDestValue, destValue,
00909 writeMask & 1 ? GL_TRUE : GL_FALSE,
00910 writeMask & 2 ? GL_TRUE : GL_FALSE,
00911 writeMask & 4 ? GL_TRUE : GL_FALSE,
00912 writeMask & 8 ? GL_TRUE : GL_FALSE);
00913 ++numWM;
00914 }
00915 }
00916 <font class="keywordflow">else</font> <font class="comment">// this is the last write, check if the mask is complete</font>
00917 {
00918 <font class="keywordflow">if</font> ((outputMask | writeMask) == 0xf)
00919 {
00920 <font class="keywordflow">if</font> (!outputWritten)
00921 {
00922 <font class="comment">// ok, after this call everything has been written</font>
00923 <font class="comment">// write values</font>
00924 <a class="code" href="namespaceNL3D.html#a359">doWriteMask</a>(maskedDestValue, destValue,
00925 writeMask & 1 ? GL_TRUE : GL_FALSE,
00926 writeMask & 2 ? GL_TRUE : GL_FALSE,
00927 writeMask & 4 ? GL_TRUE : GL_FALSE,
00928 writeMask & 8 ? GL_TRUE : GL_FALSE);
00929 ++numWM;
00930 }
00931 }
00932 <font class="keywordflow">else</font>
00933 {
00934 uint prevMask = outputMask;
00935 uint newMask = writeMask | outputMask;
00936
00937 <font class="comment">// complete unused entries</font>
00938
00939 <font class="comment">// if primary color is output, then the default color is white</font>
00940 <font class="keywordflow">if</font> (maskedDestValue == <a class="code" href="driver__opengl__extension__def_8h.html#a257">GL_OUTPUT_COLOR0_EXT</a>)
00941 {
00942 <a class="code" href="namespaceNL3D.html#a358">doSwizzle</a>(firstTempRegister, destValue,
00943 newMask & 1 ? <a class="code" href="driver__opengl__extension__def_8h.html#a316">GL_X_EXT</a> : <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>,
00944 newMask & 2 ? <a class="code" href="driver__opengl__extension__def_8h.html#a317">GL_Y_EXT</a> : <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>,
00945 newMask & 4 ? <a class="code" href="driver__opengl__extension__def_8h.html#a318">GL_Z_EXT</a> : <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>,
00946 newMask & 8 ? <a class="code" href="driver__opengl__extension__def_8h.html#a319">GL_W_EXT</a> : <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>);
00947 }
00948 <font class="keywordflow">else</font>
00949 {
00950 <a class="code" href="namespaceNL3D.html#a358">doSwizzle</a>(firstTempRegister, destValue,
00951 newMask & 1 ? <a class="code" href="driver__opengl__extension__def_8h.html#a316">GL_X_EXT</a> : <a class="code" href="driver__opengl__extension__def_8h.html#a324">GL_ZERO_EXT</a>,
00952 newMask & 2 ? <a class="code" href="driver__opengl__extension__def_8h.html#a317">GL_Y_EXT</a> : <a class="code" href="driver__opengl__extension__def_8h.html#a324">GL_ZERO_EXT</a>,
00953 newMask & 4 ? <a class="code" href="driver__opengl__extension__def_8h.html#a318">GL_Z_EXT</a> : <a class="code" href="driver__opengl__extension__def_8h.html#a324">GL_ZERO_EXT</a>,
00954 newMask & 8 ? <a class="code" href="driver__opengl__extension__def_8h.html#a319">GL_W_EXT</a> : <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>);
00955 }
00956 <font class="keywordflow">if</font> (!outputWritten)
00957 {
00958 ++numWM;
00959 <a class="code" href="namespaceNL3D.html#a359">doWriteMask</a>(maskedDestValue, firstTempRegister,
00960 prevMask & 1 ? GL_FALSE : GL_TRUE,
00961 prevMask & 2 ? GL_FALSE : GL_TRUE,
00962 prevMask & 4 ? GL_FALSE : GL_TRUE,
00963 prevMask & 8 ? GL_FALSE : GL_TRUE
00964 );
00965 ++numWM;
00966 }
00967 outputMask = 0xf;
00968 }
00969 }
00970 }
00971 <font class="keywordflow">else</font>
00972 {
00973 <font class="keywordflow">if</font> (!outputWritten)
00974 {
00975 <a class="code" href="namespaceNL3D.html#a359">doWriteMask</a>(maskedDestValue, destValue,
00976 writeMask & 1 ? GL_TRUE : GL_FALSE,
00977 writeMask & 2 ? GL_TRUE : GL_FALSE,
00978 writeMask & 4 ? GL_TRUE : GL_FALSE,
00979 writeMask & 8 ? GL_TRUE : GL_FALSE);
00980 ++numWM;
00981 }
00982 }
00983 <font class="comment">// complete the mask </font>
00984 outputMask |= writeMask;
00985 }
00986 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (destOperand.<a class="code" href="structCVPOperand.html#m0">Type</a> != <a class="code" href="structCVPOperand.html#s40s3">CVPOperand::OutputRegister</a>)
00987 {
00988 <font class="keywordflow">if</font> (!outputWritten)
00989 {
00990 <a class="code" href="namespaceNL3D.html#a359">doWriteMask</a>(maskedDestValue, destValue,
00991 writeMask & 1 ? GL_TRUE : GL_FALSE,
00992 writeMask & 2 ? GL_TRUE : GL_FALSE,
00993 writeMask & 4 ? GL_TRUE : GL_FALSE,
00994 writeMask & 8 ? GL_TRUE : GL_FALSE);
00995 ++numWM;
00996 }
00997 }
00998 }
00999
01000 glError = glGetError();
01001 <a class="code" href="debug_8h.html#a6">nlassert</a>(glError == GL_NO_ERROR)
01002 }
01003
01004
01005
01006 <font class="comment">// if color have not been written, write with default values</font>
01007 <font class="keywordflow">if</font> (componentWritten[<a class="code" href="structCVPOperand.html#s42s25">CVPOperand::OPrimaryColor</a>] == 0)
01008 {
01009 <font class="comment">// we specify vertex coord has input for swizzle, but we don't read any component.. </font>
01010 <a class="code" href="namespaceNL3D.html#a358">doSwizzle</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a257">GL_OUTPUT_COLOR0_EXT</a>, <a class="code" href="classNL3D_1_1CDriverGL.html#z417_2">_EVSPositionHandle</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>);
01011 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Swizzle (Complete primary color)"</font>);
01012 ++numSwizzle;
01013 }
01014 <font class="keywordflow">else</font>
01015 {
01016 <a class="code" href="debug_8h.html#a6">nlassert</a>(componentWritten[<a class="code" href="structCVPOperand.html#s42s25">CVPOperand::OPrimaryColor</a>] == 0xf)
01017 }
01018 <font class="keywordflow">if</font> (componentWritten[<a class="code" href="structCVPOperand.html#s42s26">CVPOperand::OSecondaryColor</a>] == 0)
01019 {
01020 <font class="comment">// we specify vertex coord has input for swizzle, but we don't read any component..</font>
01021 <a class="code" href="namespaceNL3D.html#a358">doSwizzle</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a258">GL_OUTPUT_COLOR1_EXT</a>, <a class="code" href="classNL3D_1_1CDriverGL.html#z417_2">_EVSPositionHandle</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a324">GL_ZERO_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a324">GL_ZERO_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a324">GL_ZERO_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a325">GL_ONE_EXT</a>);
01022 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Swizzle (Complete secondary color)"</font>);
01023 ++numSwizzle;
01024 }
01025 <font class="keywordflow">else</font>
01026 {
01027 <a class="code" href="debug_8h.html#a6">nlassert</a>(componentWritten[<a class="code" href="structCVPOperand.html#s42s26">CVPOperand::OSecondaryColor</a>] == 0xf)
01028 }
01029 <a class="code" href="debug_8h.html#a6">nlassert</a>(componentWritten[<a class="code" href="structCVPOperand.html#s42s24">CVPOperand::OHPosition</a>] == 0xf); <font class="comment">// should have written all component of position </font>
01030
01031 glError = glGetError();
01032 <a class="code" href="debug_8h.html#a6">nlassert</a>(glError == GL_NO_ERROR);
01033
01034 <font class="comment">// if fog has been written, perform conversion</font>
01035 <font class="keywordflow">if</font> (componentWritten[<a class="code" href="structCVPOperand.html#s42s29">CVPOperand::OFogCoord</a>] == 0xf)
01036 {
01037 <font class="comment">// Well this could be avoided, but we should make 2 cases for each vertex program.. :(</font>
01038 <a class="code" href="namespaceNL3D.html#a358">doSwizzle</a>(firstTempRegister, <a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + 96, <a class="code" href="driver__opengl__extension__def_8h.html#a316">GL_X_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a316">GL_X_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a316">GL_X_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a316">GL_X_EXT</a>);
01039 <a class="code" href="namespaceNL3D.html#a358">doSwizzle</a>(firstTempRegister + 1, <a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + 96, <a class="code" href="driver__opengl__extension__def_8h.html#a317">GL_Y_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a317">GL_Y_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a317">GL_Y_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a317">GL_Y_EXT</a>);
01040 <a class="code" href="driver__opengl__extension_8h.html#a123">nglShaderOp3EXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a238">GL_OP_MADD_EXT</a>, firstTempRegister + 2, fogTemp, firstTempRegister, firstTempRegister + 1);
01041 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Use MAD for fog conversion"</font>);
01042 <a class="code" href="driver__opengl__extension_8h.html#a127">nglExtractComponentEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a291">GL_OUTPUT_FOG_EXT</a>, firstTempRegister + 2, 0);
01043 <a class="code" href="driver__opengl__vertex__program_8cpp.html#a1">EVS_INFO</a>(<font class="stringliteral">"Extract component to fog"</font>);
01044 }
01045
01046 glError = glGetError();
01047 <a class="code" href="debug_8h.html#a6">nlassert</a>(glError == GL_NO_ERROR);
01048 }
01049 <a class="code" href="driver__opengl__extension_8h.html#a117">nglEndVertexShaderEXT</a>();
01050
01051 glError = glGetError();
01052 <a class="code" href="debug_8h.html#a6">nlassert</a>(glError == GL_NO_ERROR);
01053
01054 <a class="code" href="driver__opengl__extension__def_8h.html#a421">GLboolean</a> optimizedShader;
01055 glGetBooleanv(<a class="code" href="driver__opengl__extension__def_8h.html#a315">GL_VERTEX_SHADER_OPTIMIZED_EXT</a>, &optimizedShader);
01056 <font class="keywordflow">if</font> (!optimizedShader)
01057 {
01058 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Failed to optimize a vertex program with the EXT_vertex_shader extension, this shader will be disabled"</font>);
01059 <font class="keywordflow">return</font> <font class="keyword">false</font>;
01060 }
01061
01062 <font class="comment">// see which input registers are used</font>
01063 usedInputRegisters = 0;
01064
01065 uint k, <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>;
01066 <font class="comment">// convert each instruction of the vertex program</font>
01067 <font class="keywordflow">for</font>(k = 0; k < <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>.size(); ++k)
01068 {
01069 uint numSrc = <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>[k].getNumUsedSrc();
01070 <font class="keywordflow">for</font>(<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> < numSrc; ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
01071 {
01072 <font class="keyword">const</font> <a class="code" href="structCVPOperand.html">CVPOperand</a> &op = <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>[k].getSrc(<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>);
01073 <font class="keywordflow">if</font> (op.<a class="code" href="structCVPOperand.html#m0">Type</a> == <a class="code" href="structCVPOperand.html#s40s2">CVPOperand::InputRegister</a>)
01074 {
01075 usedInputRegisters |= <a class="code" href="namespaceNL3D.html#a357">convInputRegisterToVBFlag</a>(op.<a class="code" href="structCVPOperand.html#m5">Value</a>.InputRegisterValue);
01076 }
01077 }
01078 }
01079
01080 <font class="preprocessor">#ifdef DEBUG_SETUP_EXT_VERTEX_SHADER</font>
01081 <font class="preprocessor"></font> <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"========================"</font>);
01082 <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"num Opcode = %d"</font>, numOp);
01083 <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"num Indexing = %d"</font>, numOpIndex);
01084 <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"num Swizzle = %d"</font>, numSwizzle);
01085 <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"num extract component = %d"</font>, numEC);
01086 <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"num insert component = %d"</font>, numIC);
01087 <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"num write mask = %d"</font>, numWM);
01088 <font class="preprocessor">#endif</font>
01089 <font class="preprocessor"></font>
01090 <font class="keywordflow">return</font> <font class="keyword">true</font>;
01091
01092 }
01093
01094 <font class="comment">// ***************************************************************************</font>
<a name="l01095"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z414_1">01095</a> <font class="keywordtype">bool</font> CDriverGL::activeEXTVertexShader (CVertexProgram *<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>)
01096 {
01097 <font class="comment">// Setup or unsetup ?</font>
01098 <font class="keywordflow">if</font> (program)
01099 {
01100 <font class="comment">// Driver info</font>
01101 <a class="code" href="classNL3D_1_1CDriverGL.html#l1">CVertexProgamDrvInfosGL</a> *drvInfo;
01102
01103 <font class="comment">// Program setuped ?</font>
01104 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->_DrvInfo==NULL)
01105 {
01106 <font class="comment">// try to parse the program</font>
01107 <a class="code" href="classCVPParser.html">CVPParser</a> parser;
01108 <a class="code" href="classCVPParser.html#s0">CVPParser::TProgram</a> parsedProgram;
01109 std::string errorOutput;
01110 <font class="keywordtype">bool</font> result = parser.<a class="code" href="classCVPParser.html#a0">parse</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->getProgram().c_str(), parsedProgram, errorOutput);
01111 <font class="keywordflow">if</font> (!result)
01112 {
01113 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Unable to parse a vertex program."</font>);
01114 <font class="preprocessor"> #ifdef NL_DEBUG</font>
01115 <font class="preprocessor"></font> <a class="code" href="debug_8h.html#a3">nlerror</a>(errorOutput.c_str());
01116 <font class="preprocessor"> #endif</font>
01117 <font class="preprocessor"></font> <font class="keywordflow">return</font> <font class="keyword">false</font>;
01118 }
01119
01120 <font class="comment">/* </font>
01121 <font class="comment"> FILE *f = fopen("c:\\test.txt", "wb");</font>
01122 <font class="comment"> if (f)</font>
01123 <font class="comment"> {</font>
01124 <font class="comment"> std::string vpText;</font>
01125 <font class="comment"> CVPParser::dump(parsedProgram, vpText);</font>
01126 <font class="comment"> fwrite(vpText.c_str(), vpText.size(), 1, f);</font>
01127 <font class="comment"> fclose(f);</font>
01128 <font class="comment"> }</font>
01129 <font class="comment"> */</font>
01130
01131 <font class="comment">// Insert into driver list. (so it is deleted when driver is deleted).</font>
01132 <a class="code" href="namespaceNL3D.html#a297">ItVtxPrgDrvInfoPtrList</a> it= <a class="code" href="classNL3D_1_1IDriver.html#n5">_VtxPrgDrvInfos</a>.insert(<a class="code" href="classNL3D_1_1IDriver.html#n5">_VtxPrgDrvInfos</a>.end());
01133
01134 <font class="comment">// Create a driver info</font>
01135 *it = drvInfo = <font class="keyword">new</font> <a class="code" href="classNL3D_1_1CDriverGL.html#l1">CVertexProgamDrvInfosGL</a> (<font class="keyword">this</font>, it);
01136 <font class="comment">// Set the pointer</font>
01137 <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->_DrvInfo=drvInfo;
01138
01139 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CDriverGL.html#z417_1">setupEXTVertexShader</a>(parsedProgram, drvInfo->ID, drvInfo->Variants, drvInfo->UsedVertexComponents))
01140 {
01141 <font class="keyword">delete</font> drvInfo;
01142 <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->_DrvInfo = NULL;
01143 <a class="code" href="classNL3D_1_1IDriver.html#n5">_VtxPrgDrvInfos</a>.erase(it);
01144 <font class="keywordflow">return</font> <font class="keyword">false</font>;
01145 }
01146 }
01147 <font class="keywordflow">else</font>
01148 {
01149 <font class="comment">// Cast the driver info pointer</font>
01150 drvInfo=safe_cast<CVertexProgamDrvInfosGL*>((<a class="code" href="classNL3D_1_1IDriver.html#l4">IVertexProgramDrvInfos</a>*)<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>->_DrvInfo);
01151 }
01152
01153 glEnable( <a class="code" href="driver__opengl__extension__def_8h.html#a221">GL_VERTEX_SHADER_EXT</a>);
01154 <a class="code" href="classNL3D_1_1CDriverGL.html#o24">_VertexProgramEnabled</a> = <font class="keyword">true</font>;
01155 <a class="code" href="driver__opengl__extension_8h.html#a118">nglBindVertexShaderEXT</a>( drvInfo->ID );
01156 <a class="code" href="classNL3D_1_1CDriverGL.html#o26">_LastSetuppedVP</a> = <a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>;
01157 }
01158 <font class="keywordflow">else</font>
01159 {
01160 glDisable( <a class="code" href="driver__opengl__extension__def_8h.html#a221">GL_VERTEX_SHADER_EXT</a> );
01161 <a class="code" href="classNL3D_1_1CDriverGL.html#o24">_VertexProgramEnabled</a> = <font class="keyword">false</font>;
01162 }
01163 <font class="keywordflow">return</font> <font class="keyword">true</font>;
01164 }
01165
01166 <font class="comment">// ***************************************************************************</font>
<a name="l01167"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z413_2">01167</a> <font class="keywordtype">bool</font> CDriverGL::activeVertexProgram (CVertexProgram *<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>)
01168 {
01169 <font class="comment">// Extension here ?</font>
01170 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram)
01171 {
01172 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z414_0">activeNVVertexProgram</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>);
01173 }
01174 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.EXTVertexShader)
01175 {
01176 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z414_1">activeEXTVertexShader</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a360">program</a>);
01177 }
01178
01179 <font class="comment">// Can't do anything</font>
01180 <font class="keywordflow">return</font> <font class="keyword">false</font>;
01181 }
01182
01183
01184 <font class="comment">// ***************************************************************************</font>
01185
<a name="l01186"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z413_3">01186</a> <font class="keywordtype">void</font> CDriverGL::setConstant (uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <font class="keywordtype">float</font> f0, <font class="keywordtype">float</font> f1, <font class="keywordtype">float</font> f2, <font class="keywordtype">float</font> f3)
01187 {
01188 <font class="comment">// Vertex program exist ?</font>
01189 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram)
01190 {
01191 <font class="comment">// Setup constant</font>
01192 <a class="code" href="driver__opengl__extension_8h.html#a71">nglProgramParameter4fNV</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, f0, f1, f2, f3);
01193 }
01194 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.EXTVertexShader)
01195 {
01196 <font class="keywordtype">float</font> datas[] = { f0, f1, f2, f3 };
01197 <a class="code" href="driver__opengl__extension_8h.html#a129">nglSetInvariantEXT</a>(<a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, GL_FLOAT, datas);
01198 }
01199 }
01200
01201
01202 <font class="comment">// ***************************************************************************</font>
01203
<a name="l01204"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z413_4">01204</a> <font class="keywordtype">void</font> CDriverGL::setConstant (uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <font class="keywordtype">double</font> d0, <font class="keywordtype">double</font> d1, <font class="keywordtype">double</font> d2, <font class="keywordtype">double</font> d3)
01205 {
01206 <font class="comment">// Vertex program exist ?</font>
01207 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram)
01208 {
01209 <font class="comment">// Setup constant</font>
01210 <a class="code" href="driver__opengl__extension_8h.html#a69">nglProgramParameter4dNV</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, d0, d1, d2, d3);
01211 }
01212 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.EXTVertexShader)
01213 {
01214 <font class="keywordtype">double</font> datas[] = { d0, d1, d2, d3 };
01215 <a class="code" href="driver__opengl__extension_8h.html#a129">nglSetInvariantEXT</a>(<a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, GL_DOUBLE, datas);
01216 }
01217 }
01218
01219
01220 <font class="comment">// ***************************************************************************</font>
01221
<a name="l01222"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z413_5">01222</a> <font class="keywordtype">void</font> CDriverGL::setConstant (uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)
01223 {
01224 <font class="comment">// Vertex program exist ?</font>
01225 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram)
01226 {
01227 <font class="comment">// Setup constant</font>
01228 <a class="code" href="driver__opengl__extension_8h.html#a71">nglProgramParameter4fNV</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, value.<a class="code" href="classNLMISC_1_1CVector.html#m0">x</a>, value.<a class="code" href="classNLMISC_1_1CVector.html#m1">y</a>, value.<a class="code" href="classNLMISC_1_1CVector.html#m2">z</a>, 0);
01229 }
01230 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.EXTVertexShader)
01231 {
01232 <font class="keywordtype">float</font> datas[] = { value.<a class="code" href="classNLMISC_1_1CVector.html#m0">x</a>, value.<a class="code" href="classNLMISC_1_1CVector.html#m1">y</a>, value.<a class="code" href="classNLMISC_1_1CVector.html#m2">z</a>, 0 };
01233 <a class="code" href="driver__opengl__extension_8h.html#a129">nglSetInvariantEXT</a>(<a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, GL_FLOAT, datas);
01234 }
01235 }
01236
01237
01238 <font class="comment">// ***************************************************************************</font>
01239
<a name="l01240"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z413_6">01240</a> <font class="keywordtype">void</font> CDriverGL::setConstant (uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVectorD.html">NLMISC::CVectorD</a>& <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)
01241 {
01242 <font class="comment">// Vertex program exist ?</font>
01243 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram)
01244 {
01245 <font class="comment">// Setup constant</font>
01246 <a class="code" href="driver__opengl__extension_8h.html#a69">nglProgramParameter4dNV</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, value.<a class="code" href="classNLMISC_1_1CVectorD.html#m0">x</a>, value.<a class="code" href="classNLMISC_1_1CVectorD.html#m1">y</a>, value.<a class="code" href="classNLMISC_1_1CVectorD.html#m2">z</a>, 0);
01247 }
01248 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.EXTVertexShader)
01249 {
01250 <font class="keywordtype">double</font> datas[] = { value.<a class="code" href="classNLMISC_1_1CVectorD.html#m0">x</a>, value.<a class="code" href="classNLMISC_1_1CVectorD.html#m1">y</a>, value.<a class="code" href="classNLMISC_1_1CVectorD.html#m2">z</a>, 0 };
01251 <a class="code" href="driver__opengl__extension_8h.html#a129">nglSetInvariantEXT</a>(<a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, GL_DOUBLE, datas);
01252 }
01253 }
01254
01255
01256 <font class="comment">// ***************************************************************************</font>
<a name="l01257"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z413_7">01257</a> <font class="keywordtype">void</font> CDriverGL::setConstant (uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, uint <a class="code" href="driver__opengl__extension__def_8h.html#a410">num</a>, <font class="keyword">const</font> <font class="keywordtype">float</font> *<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>)
01258 {
01259 <font class="comment">// Vertex program exist ?</font>
01260 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram)
01261 {
01262 <a class="code" href="driver__opengl__extension_8h.html#a74">nglProgramParameters4fvNV</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a410">num</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>);
01263 }
01264 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.EXTVertexShader)
01265 {
01266 <font class="keywordflow">for</font>(uint k = 0; k < <a class="code" href="driver__opengl__extension__def_8h.html#a410">num</a>; ++k)
01267 {
01268 <a class="code" href="driver__opengl__extension_8h.html#a129">nglSetInvariantEXT</a>(<a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> + k, GL_FLOAT, (<font class="keywordtype">void</font> *) (<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a> + 4 * k));
01269 }
01270 }
01271 }
01272
01273 <font class="comment">// ***************************************************************************</font>
<a name="l01274"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z413_8">01274</a> <font class="keywordtype">void</font> CDriverGL::setConstant (uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, uint <a class="code" href="driver__opengl__extension__def_8h.html#a410">num</a>, <font class="keyword">const</font> <font class="keywordtype">double</font> *<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>)
01275 {
01276 <font class="comment">// Vertex program exist ?</font>
01277 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram)
01278 {
01279 <a class="code" href="driver__opengl__extension_8h.html#a73">nglProgramParameters4dvNV</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a410">num</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>);
01280 }
01281 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.EXTVertexShader)
01282 {
01283 <font class="keywordflow">for</font>(uint k = 0; k < <a class="code" href="driver__opengl__extension__def_8h.html#a410">num</a>; ++k)
01284 {
01285 <a class="code" href="driver__opengl__extension_8h.html#a129">nglSetInvariantEXT</a>(<a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> + k, GL_DOUBLE, (<font class="keywordtype">void</font> *) (<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a> + 4 * k));
01286 }
01287 }
01288 }
01289
01290 <font class="comment">// ***************************************************************************</font>
01291
<a name="l01292"></a><a class="code" href="classNL3D_1_1CDriverGL.html#r4">01292</a> <font class="keyword">const</font> uint CDriverGL::GLMatrix[IDriver::NumMatrix]=
01293 {
01294 GL_MODELVIEW,
01295 GL_PROJECTION,
01296 <a class="code" href="driver__opengl__extension__def_8h.html#a9">GL_MODELVIEW_PROJECTION_NV</a>
01297 };
01298
01299
01300 <font class="comment">// ***************************************************************************</font>
01301
<a name="l01302"></a><a class="code" href="classNL3D_1_1CDriverGL.html#r5">01302</a> <font class="keyword">const</font> uint CDriverGL::GLTransform[IDriver::NumTransform]=
01303 {
01304 <a class="code" href="driver__opengl__extension__def_8h.html#a10">GL_IDENTITY_NV</a>,
01305 <a class="code" href="driver__opengl__extension__def_8h.html#a11">GL_INVERSE_NV</a>,
01306 <a class="code" href="driver__opengl__extension__def_8h.html#a12">GL_TRANSPOSE_NV</a>,
01307 <a class="code" href="driver__opengl__extension__def_8h.html#a13">GL_INVERSE_TRANSPOSE_NV</a>
01308 };
01309
01310
01311 <font class="comment">// ***************************************************************************</font>
01312
<a name="l01313"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z413_9">01313</a> <font class="keywordtype">void</font> CDriverGL::setConstantMatrix (uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, IDriver::TMatrix <a class="code" href="driver__opengl__extension__def_8h.html#a370">matrix</a>, IDriver::TTransform <a class="code" href="driver__opengl__extension__def_8h.html#a371">transform</a>)
01314 {
01315 <font class="comment">// Vertex program exist ?</font>
01316 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram)
01317 {
01318 <font class="comment">// First, ensure that the render setup is correclty setuped.</font>
01319 <a class="code" href="classNL3D_1_1CDriverGL.html#c25">refreshRenderSetup</a>();
01320
01321 <font class="comment">// Track the matrix</font>
01322 <a class="code" href="driver__opengl__extension_8h.html#a76">nglTrackMatrixNV</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="code" href="classNL3D_1_1CDriverGL.html#r4">GLMatrix</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a370">matrix</a>], <a class="code" href="classNL3D_1_1CDriverGL.html#r5">GLTransform</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a371">transform</a>]);
01323 <font class="comment">// Release Track => matrix data is copied.</font>
01324 <a class="code" href="driver__opengl__extension_8h.html#a76">nglTrackMatrixNV</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a1">GL_VERTEX_PROGRAM_NV</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, GL_NONE, <a class="code" href="driver__opengl__extension__def_8h.html#a10">GL_IDENTITY_NV</a>);
01325 }
01326 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.EXTVertexShader)
01327 {
01328 <font class="comment">// First, ensure that the render setup is correctly setuped.</font>
01329 <a class="code" href="classNL3D_1_1CDriverGL.html#c25">refreshRenderSetup</a>();
01330 CMatrix mat;
01331 <font class="keywordflow">switch</font> (matrix)
01332 {
01333 <font class="keywordflow">case</font> IDriver::ModelView:
01334 mat = <a class="code" href="classNL3D_1_1CDriverGL.html#o15">_ModelViewMatrix</a>;
01335 <font class="keywordflow">break</font>;
01336 <font class="keywordflow">case</font> IDriver::Projection:
01337 {
01338 <a class="code" href="classNL3D_1_1CDriverGL.html#c0">refreshProjMatrixFromGL</a>();
01339 mat = <a class="code" href="classNL3D_1_1CDriverGL.html#o8">_GLProjMat</a>;
01340 }
01341 <font class="keywordflow">break</font>;
01342 <font class="keywordflow">case</font> IDriver::ModelViewProjection:
01343 <a class="code" href="classNL3D_1_1CDriverGL.html#c0">refreshProjMatrixFromGL</a>();
01344 mat = <a class="code" href="classNL3D_1_1CDriverGL.html#o8">_GLProjMat</a> * <a class="code" href="classNL3D_1_1CDriverGL.html#o15">_ModelViewMatrix</a>;
01345 <font class="keywordflow">break</font>;
01346 }
01347
01348 <font class="keywordflow">switch</font>(transform)
01349 {
01350 <font class="keywordflow">case</font> IDriver::Identity: <font class="keywordflow">break</font>;
01351 <font class="keywordflow">case</font> IDriver::Inverse:
01352 mat.invert();
01353 <font class="keywordflow">break</font>;
01354 <font class="keywordflow">case</font> IDriver::Transpose:
01355 mat.transpose();
01356 <font class="keywordflow">break</font>;
01357 <font class="keywordflow">case</font> IDriver::InverseTranspose:
01358 mat.invert();
01359 mat.transpose();
01360 <font class="keywordflow">break</font>;
01361 }
01362 mat.transpose();
01363 <font class="keywordtype">float</font> matDatas[16];
01364 mat.get(matDatas);
01365 <a class="code" href="driver__opengl__extension_8h.html#a129">nglSetInvariantEXT</a>(<a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, GL_FLOAT, matDatas);
01366 <a class="code" href="driver__opengl__extension_8h.html#a129">nglSetInvariantEXT</a>(<a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> + 1, GL_FLOAT, matDatas + 4);
01367 <a class="code" href="driver__opengl__extension_8h.html#a129">nglSetInvariantEXT</a>(<a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> + 2, GL_FLOAT, matDatas + 8);
01368 <a class="code" href="driver__opengl__extension_8h.html#a129">nglSetInvariantEXT</a>(<a class="code" href="classNL3D_1_1CDriverGL.html#z417_6">_EVSConstantHandle</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> + 3, GL_FLOAT, matDatas + 12);
01369 }
01370 }
01371
01372 <font class="comment">// ***************************************************************************</font>
01373
<a name="l01374"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z413_10">01374</a> <font class="keywordtype">void</font> CDriverGL::enableVertexProgramDoubleSidedColor(<font class="keywordtype">bool</font> doubleSided)
01375 {
01376 <font class="comment">// Vertex program exist ?</font>
01377 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram)
01378 {
01379 <font class="comment">// change mode (not cached because supposed to be rare)</font>
01380 <font class="keywordflow">if</font>(doubleSided)
01381 glEnable (<a class="code" href="driver__opengl__extension__def_8h.html#a27">GL_VERTEX_PROGRAM_TWO_SIDE_NV</a>);
01382 <font class="keywordflow">else</font>
01383 glDisable (<a class="code" href="driver__opengl__extension__def_8h.html#a27">GL_VERTEX_PROGRAM_TWO_SIDE_NV</a>);
01384 }
01385 }
01386
01387
01388 <font class="comment">// ***************************************************************************</font>
<a name="l01389"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z413_11">01389</a> <font class="keywordtype">bool</font> CDriverGL::supportVertexProgramDoubleSidedColor()<font class="keyword"> const</font>
01390 <font class="keyword"></font>{
01391 <font class="comment">// currenlty only supported by NV_VERTEX_PROGRAM</font>
01392 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram;
01393 }
01394
01395
01396 } <font class="comment">// NL3D</font>
</pre></div>
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