aboutsummaryrefslogtreecommitdiff
path: root/docs/doxygen/nel/driver__opengl_8cpp-source.html
blob: b9922ded860fa2929e0eee49ac868c48b879e762 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
<HTML>
<HEAD>
	<TITLE>nevrax.org : docs</TITLE>
	<LINK REL=stylesheet TYPE="text/css" HREF="/inc/css/nevrax.css">
	<link href="doxygen.css" rel="stylesheet" type="text/css">
</HEAD>
<BODY MARGINHEIGHT="0" MARGINWIDTH="0">

<!-- uplinks -->
<TABLE CELLSPACING=0 CELLPADDING=0  BORDER=0>
 <TR>
        <TD WIDTH=16><IMG  SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
        <TD WIDTH=140 BGCOLOR=#dddddd><IMG  SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
        <TD WIDTH=16><IMG  SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
        <TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=><b>Home</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
        <TD><IMG  width=6 height=14  SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
 </TR>
</TABLE> 

<!-- banner Nevrax -->
<TABLE CELLSPACING=0 CELLPADDING=0  BORDER=0 WIDTH=100%>
 <TR><TD  BGCOLOR="#000000" BACKGROUND="/inc/img/black_banner.jpg"><A HREF=""><IMG  SRC="/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
</TABLE>

<!-- main table -->
<TABLE CELLSPACING=0 CELLPADDING=0  BORDER=0 height=100%>
 <TR>
	<TD WIDTH=16><IMG  SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
	<TD WIDTH=140   BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG  SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">

		<!------ Begin Box ------>
		<TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0  cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
		<FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td  colspan=2 bgcolor=#FFFFFF>
		<TABLE cellspacing=0 cellpadding=1 border=0>
			<tr><td ALIGN=middle><a  class='linkbox' href="/news/" TITLE="Rubrique news"><img width=13 height=15  hspace=5 border=0 src=/inc/img/picto-news.gif ALT=#></A></td><td><a  class='linkbox' href="/news/" TITLE="News">News</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/mail/" TITLE="Rubrique mail"><img width=15 height=11  hspace=5 border=0 src=/inc/img/picto-mail.gif ALT=#></A></td><td><a  class='linkbox' href="/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/docs/" TITLE="Rubrique docs"><img width=14 height=16  hspace=5 border=0 src=/inc/img/picto-docs.gif ALT=#></A></td><td><a  class='linkbox' href="/docs/" TITLE="Documentation">Documentation</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/cvs/" TITLE="Rubrique cvs"><img width=13 height=17  hspace=5 border=0 src=/inc/img/picto-cvs.gif ALT=#></A></td><td><a  class='linkbox' href="/cvs/" TITLE="CVS Web">CVS</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/bugs/" TITLE="Rubrique bugs"><img width=20 height=16  hspace=5 border=0 src=/inc/img/picto-bugs.gif ALT=#></A></td><td><a  class='linkbox' href="/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="/GPL.php3" TITLE="Rubrique license"><img  width=18 height=12   hspace=5 border=0 src=/inc/img/picto-gpl.gif ALT=#></A></td><td><a  class='linkbox' href="/GPL.php3" TITLE="License">License</a></td></tr>
		</TABLE>
		</TD></TR></TABLE></TD></TR></TABLE>
		<!------ End Box  ------>

	</TD>
	<TD WIDTH=15><IMG  SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
	<TD ALIGN=left valign=top><IMG  SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">

<!-- title -->
<TABLE  background="/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%><tr><td>
<A HREF="/docs/"><img src="/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
</td><td><IMG  SRC="/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
</td></tr></table>
&nbsp;

<!-- block -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
	<TD><B>Documentation</B></TD>
	<TD ALIGN=RIGHT>&nbsp;</td>
</tr></table>
<!-- Generated by Doxygen 1.2.14 -->
<center>
<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
<hr><h1>driver_opengl.cpp</h1><a href="driver__opengl_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00009 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
00010 <font class="comment"> *</font>
00011 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00012 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00013 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00014 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00015 <font class="comment"> * any later version.</font>
00016 <font class="comment"></font>
00017 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00018 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00019 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00020 <font class="comment"> * General Public License for more details.</font>
00021 <font class="comment"></font>
00022 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00023 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00024 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00025 <font class="comment"> * MA 02111-1307, USA.</font>
00026 <font class="comment"> */</font>
00027 
00028 <font class="preprocessor">#include "<a class="code" href="stdopengl_8h.html">stdopengl.h</a>"</font>
00029 
00030 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
00031 <font class="preprocessor"></font>
00032 <font class="preprocessor">#define WIN32_LEAN_AND_MEAN</font>
00033 <font class="preprocessor"></font><font class="preprocessor">#include &lt;windows.h&gt;</font>
00034 <font class="preprocessor">#include &lt;windowsx.h&gt;</font>
00035 <font class="preprocessor">#include &lt;string&gt;</font>
00036 
00037 
00038 <font class="preprocessor">#else // NL_OS_UNIX</font>
00039 <font class="preprocessor"></font>
00040 <font class="preprocessor">#include &lt;GL/glx.h&gt;</font>
00041 
00042 <font class="preprocessor">#endif // NL_OS_UNIX</font>
00043 <font class="preprocessor"></font>
00044 <font class="preprocessor">#include &lt;vector&gt;</font>
00045 <font class="preprocessor">#include &lt;GL/gl.h&gt;</font>
00046 
00047 <font class="preprocessor">#include "<a class="code" href="viewport_8h.html">nel/3d/viewport.h</a>"</font>
00048 <font class="preprocessor">#include "<a class="code" href="scissor_8h.html">nel/3d/scissor.h</a>"</font>
00049 <font class="preprocessor">#include "<a class="code" href="u__driver_8h.html">nel/3d/u_driver.h</a>"</font>
00050 <font class="preprocessor">#include "<a class="code" href="vertex__buffer_8h.html">3d/vertex_buffer.h</a>"</font>
00051 <font class="preprocessor">#include "<a class="code" href="light_8h.html">3d/light.h</a>"</font>
00052 <font class="preprocessor">#include "<a class="code" href="3d_2primitive__block_8h.html">3d/primitive_block.h</a>"</font>
00053 <font class="preprocessor">#include "<a class="code" href="rect_8h.html">nel/misc/rect.h</a>"</font>
00054 <font class="preprocessor">#include "<a class="code" href="di__event__emitter_8h.html">nel/misc/di_event_emitter.h</a>"</font>
00055 <font class="preprocessor">#include "<a class="code" href="driver__opengl__vertex__buffer__hard_8h.html">driver_opengl_vertex_buffer_hard.h</a>"</font>
00056 
00057 
00058 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
00059 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00060 
00061 
00062 
00063 <font class="comment">// ***************************************************************************</font>
00064 <font class="comment">// try to allocate 16Mo by default of AGP Ram.</font>
<a name="l00065"></a><a class="code" href="driver__opengl_8cpp.html#a0">00065</a> <font class="preprocessor">#define NL3D_DRV_VERTEXARRAY_AGP_INIT_SIZE              (16384*1024)</font>
00066 <font class="preprocessor"></font>
00067 
00068 <font class="comment">// ***************************************************************************</font>
00069 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
00070 <font class="preprocessor"></font><font class="comment">// dllmain::</font>
00071 BOOL WINAPI <a class="code" href="memory_8cpp.html#a0">DllMain</a>(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
00072 {
00073         <font class="keywordflow">if</font> (fdwReason == DLL_PROCESS_ATTACH)
00074         {
00075                 <font class="comment">// Yoyo: Vianney change: don't need to call initDebug() anymore.</font>
00076                 <font class="comment">// initDebug();</font>
00077         }
00078         <font class="keywordflow">return</font> <font class="keyword">true</font>;
00079 }
00080 <font class="preprocessor">#endif</font>
00081 <font class="preprocessor"></font>
00082 
00083 <font class="keyword">namespace </font>NL3D
00084 {
00085 
00086 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
00087 <font class="preprocessor"></font>uint CDriverGL::_Registered=0;
00088 <font class="preprocessor">#endif // NL_OS_WINDOWS</font>
00089 <font class="preprocessor"></font>
00090 <font class="comment">// Version of the driver. Not the interface version!! Increment when implementation of the driver change.</font>
<a name="l00091"></a><a class="code" href="classNL3D_1_1CDriverGL.html#r0">00091</a> <font class="keyword">const</font> uint32            CDriverGL::ReleaseVersion = 0x8;
00092 
00093 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
00094 <font class="preprocessor"></font>
00095 <a class="code" href="namespaceNLSOUND.html#a78">__declspec</a>(dllexport) IDriver* NL3D_createIDriverInstance ()
00096 {
00097         <font class="keywordflow">return</font> <font class="keyword">new</font> CDriverGL;
00098 }
00099 
00100 <a class="code" href="namespaceNLSOUND.html#a78">__declspec</a>(dllexport) uint32 NL3D_interfaceVersion ()
00101 {
00102         <font class="keywordflow">return</font> IDriver::InterfaceVersion;
00103 }
00104 
00105 <font class="keyword">static</font> <font class="keywordtype">void</font> GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
00106 {
00107         <font class="keywordflow">if</font>(message == WM_SIZE)
00108         {
00109                 RECT rect;
00110                 <font class="keywordflow">if</font> (driver != NULL)
00111                 {
00112                         GetClientRect (driver-&gt;_hWnd, &amp;rect);
00113 
00114                         <font class="comment">// Setup gl viewport</font>
00115                         driver-&gt;_WindowWidth = rect.right-rect.left;
00116                         driver-&gt;_WindowHeight = rect.bottom-rect.top;
00117                 }
00118         }
00119 
00120         <font class="keywordflow">if</font> (driver-&gt;_EventEmitter.getNumEmitters() &gt; 0)
00121         {
00122                 CWinEventEmitter *we = NLMISC::safe_cast&lt;CWinEventEmitter *&gt;(driver-&gt;_EventEmitter.getEmitter(0));
00123                 <font class="comment">// Process the message by the emitter</font>
00124                 we-&gt;setHWnd((uint32)hWnd);
00125                 we-&gt;processMessage ((uint32)hWnd, message, wParam, lParam);
00126         }
00127 }
00128 
00129 <font class="keyword">static</font> LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
00130 {
00131         <font class="comment">// Get the driver pointer..</font>
00132         CDriverGL *pDriver=(CDriverGL*)GetWindowLong (hWnd, GWL_USERDATA);
00133         <font class="keywordflow">if</font> (pDriver != NULL)
00134         {
00135                 GlWndProc (pDriver, hWnd, message, wParam, lParam);
00136         }
00137         <font class="keywordflow">return</font> DefWindowProc(hWnd, message, wParam, lParam);
00138 }
00139 
00140 <font class="preprocessor">#elif defined (NL_OS_UNIX)</font>
00141 <font class="preprocessor"></font>
00142 <font class="keyword">extern</font> <font class="stringliteral">"C"</font>
00143 {
00144 IDriver* NL3D_createIDriverInstance ()
00145 {
00146         <font class="keywordflow">return</font> <font class="keyword">new</font> CDriverGL;
00147 }
00148 
00149 uint32 NL3D_interfaceVersion ()
00150 {
00151         <font class="keywordflow">return</font> IDriver::InterfaceVersion;
00152 }
00153 }
00154 <font class="comment">/*</font>
00155 <font class="comment">static Bool WndProc(Display *d, XEvent *e, char *arg)</font>
00156 <font class="comment">{</font>
00157 <font class="comment">  nlinfo("glop %d %d", e-&gt;type, e-&gt;xmap.window);</font>
00158 <font class="comment">  CDriverGL *pDriver = (CDriverGL*)arg;</font>
00159 <font class="comment">  if (pDriver != NULL)</font>
00160 <font class="comment">    {</font>
00161 <font class="comment">      // Process the message by the emitter</font>
00162 <font class="comment">      pDriver-&gt;_EventEmitter.processMessage();</font>
00163 <font class="comment">    }</font>
00164 <font class="comment">  // TODO i'don t know what to return exactly</font>
00165 <font class="comment">  return (e-&gt;type == MapNotify) &amp;&amp; (e-&gt;xmap.window == (Window) arg);</font>
00166 <font class="comment">}</font>
00167 <font class="comment">*/</font>
00168 <font class="preprocessor">#endif // NL_OS_UNIX</font>
00169 <font class="preprocessor"></font>
00170 
00171 <font class="comment">// ***************************************************************************</font>
<a name="l00172"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a1">00172</a> CDriverGL::CDriverGL()
00173 {       
00174         <a class="code" href="classNL3D_1_1CDriverGL.html#o1">_OffScreen</a> = <font class="keyword">false</font>;
00175 
00176 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
00177 <font class="preprocessor"></font>        _PBuffer = NULL;
00178         _hWnd = NULL;
00179         _hRC = NULL;
00180         _hDC = NULL;
00181         _NeedToRestaureGammaRamp = <font class="keyword">false</font>;
00182 <font class="preprocessor">#elif defined (NL_OS_UNIX) // NL_OS_WINDOWS</font>
00183 <font class="preprocessor"></font>
00184         cursor = None;
00185         
00186 <font class="preprocessor">#ifdef XF86VIDMODE</font>
00187 <font class="preprocessor"></font>        <font class="comment">// zero the old screen mode</font>
00188         memset(&amp;_OldScreenMode, 0, <font class="keyword">sizeof</font>(_OldScreenMode));
00189 <font class="preprocessor">#endif //XF86VIDMODE</font>
00190 <font class="preprocessor"></font>
00191 <font class="preprocessor">#endif // NL_OS_UNIX</font>
00192 <font class="preprocessor"></font>
00193         <a class="code" href="classNL3D_1_1CDriverGL.html#o0">_FullScreen</a>= <font class="keyword">false</font>;
00194 
00195         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_2">_CurrentMaterial</a>=NULL;
00196         <a class="code" href="classNL3D_1_1CDriverGL.html#o2">_Initialized</a> = <font class="keyword">false</font>;
00197 
00198         <a class="code" href="classNL3D_1_1CDriverGL.html#o16">_FogEnabled</a>= <font class="keyword">false</font>;
00199         <a class="code" href="classNL3D_1_1CDriverGL.html#o17">_CurrentFogColor</a>[0]= 0;
00200         <a class="code" href="classNL3D_1_1CDriverGL.html#o17">_CurrentFogColor</a>[1]= 0;
00201         <a class="code" href="classNL3D_1_1CDriverGL.html#o17">_CurrentFogColor</a>[2]= 0;
00202         <a class="code" href="classNL3D_1_1CDriverGL.html#o17">_CurrentFogColor</a>[3]= 0;
00203 
00204 
00205         <a class="code" href="classNL3D_1_1CDriverGL.html#o5">_LightSetupDirty</a>= <font class="keyword">false</font>;
00206         <a class="code" href="classNL3D_1_1CDriverGL.html#o6">_ModelViewMatrixDirty</a>= <font class="keyword">false</font>;
00207         <a class="code" href="classNL3D_1_1CDriverGL.html#o9">_RenderSetupDirty</a>= <font class="keyword">false</font>;
00208         
00209 
00210         <a class="code" href="classNL3D_1_1CDriverGL.html#o23">_CurrentGlNormalize</a>= <font class="keyword">false</font>;
00211         <a class="code" href="classNL3D_1_1CDriverGL.html#o4">_ForceNormalize</a>= <font class="keyword">false</font>;
00212 
00213         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_10">_AGPVertexArrayRange</a>= NULL;
00214         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_11">_VRAMVertexArrayRange</a>= NULL;
00215         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_3">_CurrentVertexArrayRange</a>= NULL;
00216         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_4">_CurrentVertexBufferHard</a>= NULL;
00217         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_5">_NVCurrentVARPtr</a>= NULL;
00218         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_6">_NVCurrentVARSize</a>= 0;
00219         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_7">_SupportVBHard</a>= <font class="keyword">false</font>;
00220         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_8">_SlowUnlockVBHard</a>= <font class="keyword">false</font>;
00221         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_9">_MaxVerticesByVBHard</a>= 0;
00222 
00223         <a class="code" href="classNL3D_1_1CDriverGL.html#z412_3">_AllocatedTextureMemory</a>= 0;
00224 
00225         <a class="code" href="classNL3D_1_1CDriverGL.html#o27">_ForceDXTCCompression</a>= <font class="keyword">false</font>;
00226         <a class="code" href="classNL3D_1_1CDriverGL.html#o28">_ForceTextureResizePower</a>= 0;
00227 
00228         <a class="code" href="classNL3D_1_1CDriverGL.html#z412_6">_SumTextureMemoryUsed</a> = <font class="keyword">false</font>;
00229 
00230         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_9">_NVTextureShaderEnabled</a> = <font class="keyword">false</font>;
00231 
00232 
00233         <font class="comment">// Compute the Flag which say if one texture has been changed in CMaterial.</font>
00234         uint    i;
00235         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_12">_MaterialAllTextureTouchedFlag</a>= 0;
00236         <font class="keywordflow">for</font>(i=0; i &lt; <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>; i++)
00237         {
00238                 <a class="code" href="classNL3D_1_1CDriverGL.html#z405_12">_MaterialAllTextureTouchedFlag</a>|= <a class="code" href="namespaceNL3D.html#a108">IDRV_TOUCHED_TEX</a>[i];
00239                 <a class="code" href="classNL3D_1_1CDriverGL.html#z405_8">_CurrentTexAddrMode</a>[i] = GL_NONE;
00240         }
00241 
00242 
00243         <a class="code" href="classNL3D_1_1CDriverGL.html#o30">_UserTexMatEnabled</a> = 0;
00244         
00245         <font class="comment">// Ligtmap preca.</font>
00246         <a class="code" href="classNL3D_1_1CDriverGL.html#z407_10">_LastVertexSetupIsLightMap</a>= <font class="keyword">false</font>;
00247         <font class="keywordflow">for</font>(i=0; i &lt; <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>; i++)
00248                 <a class="code" href="classNL3D_1_1CDriverGL.html#z407_11">_LightMapUVMap</a>[i]= -1;
00249         <font class="comment">// reserve enough space to never reallocate, nor test for reallocation.</font>
00250         <a class="code" href="classNL3D_1_1CDriverGL.html#z407_8">_LightMapLUT</a>.resize(<a class="code" href="driver__opengl_8h.html#a1">NL3D_DRV_MAX_LIGHTMAP</a>);
00251         <font class="comment">// must set replace for alpha part.</font>
00252         <a class="code" href="classNL3D_1_1CDriverGL.html#z407_9">_LightMapLastStageEnv</a>.Env.OpAlpha= CMaterial::Replace;
00253         <a class="code" href="classNL3D_1_1CDriverGL.html#z407_9">_LightMapLastStageEnv</a>.Env.SrcArg0Alpha= CMaterial::Texture;
00254         <a class="code" href="classNL3D_1_1CDriverGL.html#z407_9">_LightMapLastStageEnv</a>.Env.OpArg0Alpha= CMaterial::SrcAlpha;
00255 
00256         <a class="code" href="classNL3D_1_1CDriverGL.html#o7">_ProjMatDirty</a> = <font class="keyword">true</font>;
00257 
00258         std::fill(<a class="code" href="classNL3D_1_1CDriverGL.html#z405_10">_StageSupportEMBM</a>, <a class="code" href="classNL3D_1_1CDriverGL.html#z405_10">_StageSupportEMBM</a> + <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>, <font class="keyword">false</font>);
00259 
00261 
00262 }
00263 
00264 
00265 <font class="comment">// ***************************************************************************</font>
<a name="l00266"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a2">00266</a> CDriverGL::~CDriverGL()
00267 {
00268         <a class="code" href="classNL3D_1_1CDriverGL.html#a58">release</a>();
00269 }
00270 
00271 <font class="comment">// ***************************************************************************</font>
<a name="l00272"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a3">00272</a> <font class="keywordtype">bool</font> CDriverGL::init()
00273 {
00274 <font class="preprocessor">#ifdef WIN32</font>
00275 <font class="preprocessor"></font>        WNDCLASS                wc;
00276 
00277         <font class="keywordflow">if</font> (!_Registered)
00278         {
00279                 memset(&amp;wc,0,<font class="keyword">sizeof</font>(wc));
00280                 wc.style                        = CS_HREDRAW | CS_VREDRAW ;<font class="comment">//| CS_DBLCLKS;</font>
00281                 wc.lpfnWndProc          = (WNDPROC)WndProc;
00282                 wc.cbClsExtra           = 0;
00283                 wc.cbWndExtra           = 0;
00284                 wc.hInstance            = GetModuleHandle(NULL);
00285                 wc.hIcon                        = NULL;
00286                 wc.hCursor                      = LoadCursor(NULL,IDC_ARROW);
00287                 wc.hbrBackground        = WHITE_BRUSH;
00288                 wc.lpszClassName        = <font class="stringliteral">"NLClass"</font>;
00289                 wc.lpszMenuName         = NULL;
00290                 <font class="keywordflow">if</font> ( !RegisterClass(&amp;wc) ) 
00291                 {
00292                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00293                 }
00294                 _Registered=1;
00295         }
00296 
00297         <font class="comment">// Backup monitor color parameters</font>
00298         HDC dc = CreateDC (<font class="stringliteral">"DISPLAY"</font>, NULL, NULL, NULL);
00299         <font class="keywordflow">if</font> (dc)
00300         {
00301                 _NeedToRestaureGammaRamp = GetDeviceGammaRamp (dc, _GammaRampBackuped) != FALSE;
00302 
00303                 <font class="comment">// Release the DC</font>
00304                 ReleaseDC (NULL, dc);
00305         }
00306         <font class="keywordflow">else</font>
00307         {
00308                 <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"(CDriverGL::init): can't create DC"</font>);
00309         }
00310 
00311 <font class="preprocessor">#endif</font>
00312 <font class="preprocessor"></font>        <font class="keywordflow">return</font> <font class="keyword">true</font>;
00313 }
00314 
00315 <font class="comment">// --------------------------------------------------</font>
00316 
<a name="l00317"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a4">00317</a> <a class="code" href="namespaceNL3D.html#a28">ModeList</a> CDriverGL::enumModes()
00318 {
00319         <a class="code" href="namespaceNL3D.html#a28">ModeList</a>        ML;
00320 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
00321 <font class="preprocessor"></font>        DEVMODE         devmode;
00322         sint            n;
00323         GfxMode         Mode;
00324 
00325         n=0;
00326         <font class="keywordflow">while</font>( EnumDisplaySettings(NULL, n, &amp;devmode) )
00327         {
00328                 Mode.Windowed=<font class="keyword">false</font>;
00329                 Mode.Width=(uint16)devmode.dmPelsWidth;
00330                 Mode.Height=(uint16)devmode.dmPelsHeight;       
00331                 Mode.Depth=(uint8)devmode.dmBitsPerPel; 
00332                 ML.push_back(Mode);
00333                 n++;    
00334         }
00335 <font class="preprocessor">#endif // NL_OS_WINDOWS</font>
00336 <font class="preprocessor"></font>        <font class="keywordflow">return</font> ML;
00337 }
00338 
00339 <font class="comment">// --------------------------------------------------</font>
00340 
<a name="l00341"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a5">00341</a> <font class="keywordtype">void</font> CDriverGL::disableHardwareVertexProgram()
00342 {
00343         <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.DisableHardwareVertexProgram= <font class="keyword">true</font>;
00344 }
00345 
<a name="l00346"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a6">00346</a> <font class="keywordtype">void</font> CDriverGL::disableHardwareVertexArrayAGP()
00347 {
00348         <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.DisableHardwareVertexArrayAGP= <font class="keyword">true</font>;
00349 }
00350 
<a name="l00351"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a7">00351</a> <font class="keywordtype">void</font> CDriverGL::disableHardwareTextureShader()
00352 {
00353         <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.DisableHardwareTextureShader= <font class="keyword">true</font>;
00354 }
00355 
00356 <font class="comment">// --------------------------------------------------</font>
00357 
<a name="l00358"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a8">00358</a> <font class="keywordtype">bool</font> CDriverGL::setDisplay(<font class="keywordtype">void</font> *wnd, <font class="keyword">const</font> GfxMode &amp;mode) <font class="keywordflow">throw</font>(EBadDisplay)
00359 {
00360         uint <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> = mode.Width;
00361         uint <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> = mode.Height;
00362 
00363 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
00364 <font class="preprocessor"></font>        
00365         <font class="comment">// Driver caps.</font>
00366         <font class="comment">//=============</font>
00367         <font class="comment">// Retrieve the WGL extensions before init the driver.</font>
00368         <font class="keywordtype">int</font>                                             pf;
00369 
00370         _OffScreen = mode.OffScreen;
00371 
00372         <font class="comment">// Init pointers</font>
00373         _PBuffer = NULL;
00374         _hWnd = NULL;
00375         _WindowWidth = _WindowHeight = 0;
00376         _hRC = NULL;
00377         _hDC = NULL;
00378 
00379         <font class="comment">// Offscreen mode ?</font>
00380         <font class="keywordflow">if</font> (_OffScreen)
00381         {
00382                 <font class="comment">// Get a hdc</font>
00383 
00384                 ULONG WndFlags=WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS;
00385                 WndFlags&amp;=~WS_VISIBLE;
00386                 RECT    WndRect;
00387                 WndRect.left=0;
00388                 WndRect.top=0;
00389                 WndRect.right=<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
00390                 WndRect.bottom=<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
00391                 AdjustWindowRect(&amp;WndRect,WndFlags,FALSE);
00392                 HWND tmpHWND = CreateWindow(    <font class="stringliteral">"NLClass"</font>,
00393                                                                         <font class="stringliteral">""</font>,
00394                                                                         WndFlags,
00395                                                                         CW_USEDEFAULT,CW_USEDEFAULT,
00396                                                                         WndRect.right,WndRect.bottom,
00397                                                                         NULL,
00398                                                                         NULL,
00399                                                                         GetModuleHandle(NULL),
00400                                                                         NULL);
00401                 <font class="keywordflow">if</font> (!tmpHWND) 
00402                 {
00403                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: CreateWindow failed"</font>);
00404                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00405                 }
00406 
00407                 <font class="comment">// resize the window</font>
00408                 RECT rc;
00409                 SetRect (&amp;rc, 0, 0, <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
00410                 _WindowWidth = <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
00411                 _WindowHeight = <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
00412                 AdjustWindowRectEx (&amp;rc, GetWindowStyle (_hWnd), GetMenu (_hWnd) != NULL, GetWindowExStyle (_hWnd));
00413                 SetWindowPos (_hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE );
00414 
00415                 <font class="comment">// Get the </font>
00416                 HDC tempHDC = GetDC(tmpHWND);
00417 
00418                 _Depth=GetDeviceCaps(tempHDC,BITSPIXEL);
00419 
00420                 <font class="comment">// ---</font>
00421                 memset(&amp;_pfd,0,<font class="keyword">sizeof</font>(_pfd));
00422                 _pfd.nSize        = <font class="keyword">sizeof</font>(_pfd);
00423                 _pfd.nVersion     = 1;
00424                 _pfd.dwFlags      = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
00425                 _pfd.iPixelType   = PFD_TYPE_RGBA;
00426                 _pfd.cColorBits   = (char)_Depth;
00427 
00428                 <font class="comment">// Choose best suited Depth Buffer.</font>
00429                 <font class="keywordflow">if</font>(_Depth&lt;=16)
00430                 {
00431                         _pfd.cDepthBits   = 16;
00432                 }
00433                 <font class="keywordflow">else</font>
00434                 {
00435                         _pfd.cDepthBits = 24;
00436                         _pfd.cAlphaBits = 8;
00437                 }
00438                 _pfd.iLayerType   = PFD_MAIN_PLANE;
00439                 pf=ChoosePixelFormat(tempHDC,&amp;_pfd);
00440                 <font class="keywordflow">if</font> (!pf) 
00441                 {
00442                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: ChoosePixelFormat failed"</font>);
00443                         DestroyWindow (tmpHWND);
00444                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00445                 } 
00446                 <font class="keywordflow">if</font> ( !SetPixelFormat(tempHDC,pf,&amp;_pfd) ) 
00447                 {
00448                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: SetPixelFormat failed"</font>);
00449                         DestroyWindow (tmpHWND);
00450                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00451                 } 
00452 
00453                 <font class="comment">// Create gl context</font>
00454                 HGLRC tempGLRC = wglCreateContext(tempHDC);
00455                 <font class="keywordflow">if</font> (tempGLRC == NULL)
00456                 {
00457                         DWORD error = GetLastError ();
00458                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: wglCreateContext failed: 0x%x"</font>, error);
00459                         DestroyWindow (tmpHWND);
00460                         _PBuffer = NULL;
00461                         _hWnd = NULL;
00462                         _hRC = NULL;
00463                         _hDC = NULL;
00464                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00465                 }
00466 
00467                 <font class="comment">// Make the context current</font>
00468                 <font class="keywordflow">if</font> (!wglMakeCurrent(tempHDC,tempGLRC))
00469                 {
00470                         DWORD error = GetLastError ();
00471                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: wglMakeCurrent failed: 0x%x"</font>, error);
00472                         wglDeleteContext (tempGLRC);
00473                         DestroyWindow (tmpHWND);
00474                         _PBuffer = NULL;
00475                         _hWnd = NULL;
00476                         _hRC = NULL;
00477                         _hDC = NULL;
00478                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00479                 }
00480 
00481                 <font class="comment">// Register WGL functions</font>
00482                 registerWGlExtensions (_Extensions, tempHDC);
00483 
00484                 HDC hdc = wglGetCurrentDC ();
00485                 <font class="keywordflow">if</font> (hdc == NULL)
00486                 {
00487                         DWORD error = GetLastError ();
00488                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: wglGetCurrentDC failed: 0x%x"</font>, error);
00489                         DestroyWindow (tmpHWND);
00490                         _PBuffer = NULL;
00491                         _hWnd = NULL;
00492                         _hRC = NULL;
00493                         _hDC = NULL;
00494                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00495                 }
00496 
00497                 <font class="comment">// Get ready to query for a suitable pixel format that meets our</font>
00498                 <font class="comment">// minimum requirements.</font>
00499                 <font class="keywordtype">int</font> iattributes[2*20];
00500                 <font class="keywordtype">float</font> fattributes[2*20];
00501                 <font class="keywordtype">int</font> nfattribs = 0;
00502                 <font class="keywordtype">int</font> niattribs = 0;
00503 
00504                 <font class="comment">// Attribute arrays must be �0� terminated � for simplicity, first</font>
00505                 <font class="comment">// just zero-out the array then fill from left to right.</font>
00506                 <font class="keywordflow">for</font> ( <font class="keywordtype">int</font> a = 0; a &lt; 2*20; a++ )
00507                 {
00508                         iattributes[a] = 0;
00509                         fattributes[a] = 0;
00510                 }
00511                 
00512                 <font class="comment">// Since we are trying to create a pbuffer, the pixel format we</font>
00513                 <font class="comment">// request (and subsequently use) must be �p-buffer capable�.</font>
00514                 iattributes[2*niattribs ] = <a class="code" href="driver__opengl__extension__def_8h.html#a135">WGL_DRAW_TO_PBUFFER_ARB</a>;
00515                 iattributes[2*niattribs+1] = <font class="keyword">true</font>;
00516                 niattribs++;
00517                 
00518                 <font class="comment">// We require a minimum of 24-bit depth.</font>
00519                 iattributes[2*niattribs ] = <a class="code" href="driver__opengl__extension__def_8h.html#a123">WGL_DEPTH_BITS_ARB</a>;
00520                 iattributes[2*niattribs+1] = 24;
00521                 niattribs++;
00522                 
00523                 <font class="comment">// We require a minimum of 8-bits for each R, G, B, and A.</font>
00524                 iattributes[2*niattribs ] = <a class="code" href="driver__opengl__extension__def_8h.html#a110">WGL_RED_BITS_ARB</a>;
00525                 iattributes[2*niattribs+1] = 8;
00526                 niattribs++;
00527                 iattributes[2*niattribs ] = <a class="code" href="driver__opengl__extension__def_8h.html#a112">WGL_GREEN_BITS_ARB</a>;
00528                 iattributes[2*niattribs+1] = 8;
00529                 niattribs++;
00530                 iattributes[2*niattribs ] = <a class="code" href="driver__opengl__extension__def_8h.html#a114">WGL_BLUE_BITS_ARB</a>;
00531                 iattributes[2*niattribs+1] = 8;
00532                 niattribs++;
00533                 iattributes[2*niattribs ] = <a class="code" href="driver__opengl__extension__def_8h.html#a116">WGL_ALPHA_BITS_ARB</a>;
00534                 iattributes[2*niattribs+1] = 8;
00535                 niattribs++;
00536                 
00537                 <font class="comment">// Now obtain a list of pixel formats that meet these minimum</font>
00538                 <font class="comment">// requirements.</font>
00539                 <font class="keywordtype">int</font> pformat[20];
00540                 <font class="keywordtype">unsigned</font> <font class="keywordtype">int</font> nformats;
00541                 <font class="keywordflow">if</font> ( !wglChoosePixelFormatARB ( hdc, iattributes, fattributes,
00542                         20, pformat, &amp;nformats ) )
00543                 {
00544                         <a class="code" href="debug_8h.html#a2">nlwarning</a> ( <font class="stringliteral">"pbuffer creation error: Couldn't find a suitable pixel format.\n"</font> );
00545                         wglDeleteContext (tempGLRC);
00546                         DestroyWindow (tmpHWND);
00547                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00548                 }
00549 
00550                 <font class="comment">/* After determining a compatible pixel format, the next step is to create a pbuffer of the</font>
00551 <font class="comment">                        chosen format. Fortunately this step is fairly easy, as you merely select one of the formats</font>
00552 <font class="comment">                        returned in the list in step #2 and call the function: */</font>
00553                 <font class="keywordtype">int</font> iattributes2[1] = {0};
00554                 <font class="comment">// int iattributes2[] = {WGL_PBUFFER_LARGEST_ARB, 1, 0};</font>
00555                 _PBuffer = wglCreatePbufferARB( hdc, pformat[0], <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>, iattributes2 );
00556                 <font class="keywordflow">if</font> (_PBuffer == NULL)
00557                 {
00558                         DWORD error = GetLastError ();
00559                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: wglCreatePbufferARB failed: 0x%x"</font>, error);
00560                         wglDeleteContext (tempGLRC);
00561                         DestroyWindow (tmpHWND);
00562                         _PBuffer = NULL;
00563                         _hWnd = NULL;
00564                         _hRC = NULL;
00565                         _hDC = NULL;
00566                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00567                 }
00568 
00569                 <font class="comment">/* After creating a pbuffer, you may use this functions to determine the dimensions of the pbuffer actually created. */</font>
00570                 <font class="keywordflow">if</font> ( !wglQueryPbufferARB( _PBuffer, <a class="code" href="driver__opengl__extension__def_8h.html#a140">WGL_PBUFFER_WIDTH_ARB</a>, (<font class="keywordtype">int</font>*)&amp;<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> ) )
00571                 {
00572                         DWORD error = GetLastError ();
00573                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: wglQueryPbufferARB failed: 0x%x"</font>, error);
00574                         wglDeleteContext (tempGLRC);
00575                         DestroyWindow (tmpHWND);
00576                         _PBuffer = NULL;
00577                         _hWnd = NULL;
00578                         _hRC = NULL;
00579                         _hDC = NULL;
00580                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00581                 }
00582                 <font class="keywordflow">if</font> ( !wglQueryPbufferARB( _PBuffer, <a class="code" href="driver__opengl__extension__def_8h.html#a141">WGL_PBUFFER_HEIGHT_ARB</a>, (<font class="keywordtype">int</font>*)&amp;<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> ) )
00583                 {
00584                         DWORD error = GetLastError ();
00585                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: wglQueryPbufferARB failed: 0x%x"</font>, error);
00586                         wglDeleteContext (tempGLRC);
00587                         DestroyWindow (tmpHWND);
00588                         _PBuffer = NULL;
00589                         _hWnd = NULL;
00590                         _hRC = NULL;
00591                         _hDC = NULL;
00592                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00593                 }
00594                 _WindowWidth = <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
00595                 _WindowHeight = <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
00596 
00597                 <font class="comment">/* The next step is to create a device context for the newly created pbuffer. To do this,</font>
00598 <font class="comment">                        call the the function: */</font>
00599                 _hDC = wglGetPbufferDCARB( _PBuffer );
00600                 <font class="keywordflow">if</font> (_hDC == NULL)
00601                 {
00602                         DWORD error = GetLastError ();
00603                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: wglGetPbufferDCARB failed: 0x%x"</font>, error);
00604                         wglDestroyPbufferARB( _PBuffer );
00605                         wglDeleteContext (tempGLRC);
00606                         DestroyWindow (tmpHWND);
00607                         _PBuffer = NULL;
00608                         _hWnd = NULL;
00609                         _hRC = NULL;
00610                         _hDC = NULL;
00611                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00612                 }
00613 
00614 
00615                 <font class="comment">/* The final step of pbuffer creation is to create an OpenGL rendering context and</font>
00616 <font class="comment">                        associate it with the handle for the pbuffer�s device context created in step #4. This is done as follows */</font>
00617                 _hRC = wglCreateContext( _hDC );
00618                 <font class="keywordflow">if</font> (_hRC == NULL)
00619                 {
00620                         DWORD error = GetLastError ();
00621                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: wglCreateContext failed: 0x%x"</font>, error);
00622                         wglReleasePbufferDCARB( _PBuffer, _hDC );
00623                         wglDestroyPbufferARB( _PBuffer );
00624                         wglDeleteContext (tempGLRC);
00625                         DestroyWindow (tmpHWND);
00626                         _PBuffer = NULL;
00627                         _hWnd = NULL;
00628                         _hRC = NULL;
00629                         _hDC = NULL;
00630                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00631                 }
00632 
00633                 <font class="comment">// Get the depth</font>
00634                 _Depth = GetDeviceCaps (_hDC, BITSPIXEL);
00635 
00636                 <font class="comment">// Destroy the temp gl context</font>
00637                 <font class="keywordflow">if</font> (!wglDeleteContext (tempGLRC))
00638                 {
00639                         DWORD error = GetLastError ();
00640                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: wglDeleteContext failed: 0x%x"</font>, error);
00641                 }
00642 
00643                 <font class="comment">// Destroy the temp windows</font>
00644                 <font class="keywordflow">if</font> (!DestroyWindow (tmpHWND))
00645                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: DestroyWindow failed"</font>);
00646 
00647                 <font class="comment">/* After a pbuffer has been successfully created you can use it for off-screen rendering. To do</font>
00648 <font class="comment">                        so, you�ll first need to bind the pbuffer, or more precisely, make its GL rendering context</font>
00649 <font class="comment">                        the current context that will interpret all OpenGL commands and state changes. */</font>
00650                 <font class="keywordflow">if</font> (!wglMakeCurrent(_hDC,_hRC))
00651                 {
00652                         DWORD error = GetLastError ();
00653                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setDisplay: wglMakeCurrent failed: 0x%x"</font>, error);
00654                         wglDeleteContext (_hRC);
00655                         wglReleasePbufferDCARB( _PBuffer, _hDC );
00656                         wglDestroyPbufferARB( _PBuffer );
00657                         DestroyWindow (tmpHWND);
00658                         _PBuffer = NULL;
00659                         _hWnd = NULL;
00660                         _hRC = NULL;
00661                         _hDC = NULL;
00662                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00663                 }
00664         }
00665         <font class="keywordflow">else</font>
00666         {
00667                 _FullScreen= <font class="keyword">false</font>;
00668                 <font class="keywordflow">if</font> (wnd)
00669                 {
00670                         _hWnd=(HWND)wnd;
00671                         _DestroyWindow=<font class="keyword">false</font>;
00672                 }
00673                 <font class="keywordflow">else</font>
00674                 {
00675                         ULONG   WndFlags;
00676                         RECT    WndRect;
00677 
00678                         <font class="comment">// Must destroy this window</font>
00679                         _DestroyWindow=<font class="keyword">true</font>;
00680 
00681                         <font class="keywordflow">if</font>(mode.Windowed)
00682                                 WndFlags=WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS;
00683                         <font class="keywordflow">else</font>
00684                         {
00685                                 WndFlags=WS_POPUP;
00686 
00687                                 _FullScreen= <font class="keyword">true</font>;
00688                                 DEVMODE         devMode;
00689                                 _OldScreenMode.dmSize= <font class="keyword">sizeof</font>(DEVMODE);
00690                                 _OldScreenMode.dmDriverExtra= 0;
00691                                 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &amp;_OldScreenMode);
00692                                 _OldScreenMode.dmFields= DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY ;
00693 
00694                                 devMode.dmSize= <font class="keyword">sizeof</font>(DEVMODE);
00695                                 devMode.dmDriverExtra= 0;
00696                                 devMode.dmFields= DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
00697                                 devMode.dmPelsWidth= <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
00698                                 devMode.dmPelsHeight= <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
00699                                 devMode.dmBitsPerPel= mode.Depth;
00700                                 ChangeDisplaySettings(&amp;devMode, CDS_FULLSCREEN);
00701                         }
00702                         WndRect.left=0;
00703                         WndRect.top=0;
00704                         WndRect.right=<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
00705                         WndRect.bottom=<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
00706                         AdjustWindowRect(&amp;WndRect,WndFlags,FALSE);
00707                         _hWnd = CreateWindow(   <font class="stringliteral">"NLClass"</font>,
00708                                                                         <font class="stringliteral">""</font>,
00709                                                                         WndFlags,
00710                                                                         CW_USEDEFAULT,CW_USEDEFAULT,
00711                                                                         WndRect.right,WndRect.bottom,
00712                                                                         NULL,
00713                                                                         NULL,
00714                                                                         GetModuleHandle(NULL),
00715                                                                         NULL);
00716                         <font class="keywordflow">if</font> (!_hWnd) 
00717                         {
00718                                 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00719                         }
00720 
00721                         SetWindowLong (_hWnd, GWL_USERDATA, (LONG)<font class="keyword">this</font>);
00722 
00723                         <font class="comment">// resize the window</font>
00724                         RECT rc;
00725                         SetRect (&amp;rc, 0, 0, <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
00726                         AdjustWindowRectEx (&amp;rc, GetWindowStyle (_hWnd), GetMenu (_hWnd) != NULL, GetWindowExStyle (_hWnd));
00727                         SetWindowPos (_hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE );
00728 
00729                         ShowWindow(_hWnd,SW_SHOW);
00730                 }
00731 
00732                 <font class="comment">// Init Window Width and Height</font>
00733                 RECT clientRect;
00734                 GetClientRect (_hWnd, &amp;clientRect);
00735                 _WindowWidth = clientRect.right-clientRect.left;
00736                 _WindowHeight = clientRect.bottom-clientRect.top;
00737 
00738                 _hDC=GetDC(_hWnd);
00739                 wglMakeCurrent(_hDC,NULL);
00740                 _Depth=GetDeviceCaps(_hDC,BITSPIXEL);
00741                 <font class="comment">// ---</font>
00742                 memset(&amp;_pfd,0,<font class="keyword">sizeof</font>(_pfd));
00743                 _pfd.nSize        = <font class="keyword">sizeof</font>(_pfd);
00744                 _pfd.nVersion     = 1;
00745                 _pfd.dwFlags      = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
00746                 _pfd.iPixelType   = PFD_TYPE_RGBA;
00747                 _pfd.cColorBits   = (char)_Depth;
00748                 <font class="comment">// Choose best suited Depth Buffer.</font>
00749                 <font class="keywordflow">if</font>(_Depth&lt;=16)
00750                 {
00751                         _pfd.cDepthBits   = 16;
00752                 }
00753                 <font class="keywordflow">else</font>
00754                 {
00755                         _pfd.cDepthBits = 24;
00756                         _pfd.cAlphaBits = 8;
00757                 }
00758                 _pfd.iLayerType   = PFD_MAIN_PLANE;
00759                 pf=ChoosePixelFormat(_hDC,&amp;_pfd);
00760                 <font class="keywordflow">if</font> (!pf) 
00761                 {
00762                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00763                 }
00764 
00765                 <font class="keywordflow">if</font> ( !SetPixelFormat(_hDC,pf,&amp;_pfd) ) 
00766                 {
00767                         <font class="keywordflow">return</font> <font class="keyword">false</font>;
00768                 } 
00769                 _hRC=wglCreateContext(_hDC);
00770                 wglMakeCurrent(_hDC,_hRC);
00771         }
00772 
00774         <font class="keywordflow">while</font> (_EventEmitter.getNumEmitters() != 0)
00775         {
00776                 _EventEmitter.removeEmitter(_EventEmitter.getEmitter(_EventEmitter.getNumEmitters() - 1));
00777         }
00778         NLMISC::CWinEventEmitter *we = <font class="keyword">new</font> NLMISC::CWinEventEmitter;
00779         <font class="comment">// setup the event emitter, and try to retrieve a direct input interface</font>
00780         _EventEmitter.addEmitter(we, <font class="keyword">true</font> <font class="comment">/*must delete*/</font>); <font class="comment">// the main emitter</font>
00782 <font class="comment">        try</font>
00783         {
00784                 NLMISC::CDIEventEmitter *diee = NLMISC::CDIEventEmitter::create(GetModuleHandle(NULL), _hWnd, we);
00785                 <font class="keywordflow">if</font> (diee)
00786                 {
00787                         _EventEmitter.addEmitter(diee, <font class="keyword">true</font>);
00788                 }
00789         }
00790         <font class="keywordflow">catch</font>(EDirectInput &amp;e)
00791         {
00792                 <a class="code" href="debug_8h.html#a1">nlinfo</a>(e.what());
00793         }
00794 
00795 <font class="preprocessor">#elif defined(NL_OS_UNIX) // NL_OS_WINDOWS</font>
00796 <font class="preprocessor"></font>
00797         dpy = XOpenDisplay(NULL);
00798         <font class="keywordflow">if</font> (dpy == NULL)
00799         {
00800           <a class="code" href="debug_8h.html#a3">nlerror</a> (<font class="stringliteral">"XOpenDisplay failed on '%s'"</font>,getenv(<font class="stringliteral">"DISPLAY"</font>));
00801         }
00802         <font class="keywordflow">else</font>
00803           {
00804             <a class="code" href="debug_8h.html#a0">nldebug</a>(<font class="stringliteral">"XOpenDisplay on '%s' OK"</font>, getenv(<font class="stringliteral">"DISPLAY"</font>));
00805           }
00806 
00807         <font class="keywordtype">int</font> sAttribList[] =
00808         {
00809           GLX_RGBA,
00810           GLX_DOUBLEBUFFER,
00811           <font class="comment">//GLX_BUFFER_SIZE, 16,</font>
00812           GLX_DEPTH_SIZE, 16,
00813           GLX_RED_SIZE, 4,
00814           GLX_GREEN_SIZE, 4,
00815           GLX_BLUE_SIZE, 4,
00816           <font class="comment">//GLX_ALPHA_SIZE, 8,</font>
00817           None
00818         };
00819         <font class="comment">/*</font>
00820 <font class="comment">        int sAttribList[] =</font>
00821 <font class="comment">        {</font>
00822 <font class="comment">          GLX_RGBA,</font>
00823 <font class="comment">          GLX_DOUBLEBUFFER,</font>
00824 <font class="comment">          //GLX_BUFFER_SIZE, 32,</font>
00825 <font class="comment">          GLX_DEPTH_SIZE, 32,</font>
00826 <font class="comment">          GLX_RED_SIZE, 8,</font>
00827 <font class="comment">          GLX_GREEN_SIZE, 8,</font>
00828 <font class="comment">          GLX_BLUE_SIZE, 8,</font>
00829 <font class="comment">          GLX_ALPHA_SIZE, 8,</font>
00830 <font class="comment">          None</font>
00831 <font class="comment">          };</font>
00832 <font class="comment">        */</font>
00833         XVisualInfo *visual_info = glXChooseVisual (dpy, DefaultScreen(dpy), sAttribList);
00834 
00835         <font class="keywordflow">if</font>(visual_info == NULL)
00836           {
00837             <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"glXChooseVisual() failed"</font>);
00838           }
00839         <font class="keywordflow">else</font>
00840           {
00841             <a class="code" href="debug_8h.html#a0">nldebug</a>(<font class="stringliteral">"glXChooseVisual OK"</font>);
00842           }
00843 
00844         ctx = glXCreateContext (dpy, visual_info, None, GL_TRUE);
00845 
00846         <font class="keywordflow">if</font>(ctx == NULL)
00847           {
00848             <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"glXCreateContext() failed"</font>);
00849           }
00850         <font class="keywordflow">else</font>
00851           {
00852             <a class="code" href="debug_8h.html#a0">nldebug</a>(<font class="stringliteral">"glXCreateContext() OK"</font>);
00853           }
00854 
00855         Colormap cmap = XCreateColormap (dpy, RootWindow(dpy, DefaultScreen(dpy)), visual_info-&gt;visual, AllocNone);
00856 
00857         XSetWindowAttributes attr;
00858         attr.colormap = cmap;
00859         attr.background_pixel = BlackPixel(dpy, DefaultScreen(dpy));
00860         
00861 <font class="preprocessor">#ifdef XF86VIDMODE</font>
00862 <font class="preprocessor"></font>        <font class="comment">// If we're going to attempt fullscreen, we need to set redirect to True,</font>
00863         <font class="comment">// This basically places the window with no borders in the top left </font>
00864         <font class="comment">// corner of the screen.</font>
00865         <font class="keywordflow">if</font> (mode.Windowed)
00866         {
00867                 attr.override_redirect = False;
00868         }
00869         <font class="keywordflow">else</font>
00870         {
00871                 attr.override_redirect = True;
00872         }
00873 <font class="preprocessor">#else</font>
00874 <font class="preprocessor"></font>        attr.override_redirect = False;
00875 <font class="preprocessor">#endif</font>
00876 <font class="preprocessor"></font>
00877         <font class="keywordtype">int</font> attr_flags = CWOverrideRedirect | CWColormap | CWBackPixel;
00878 
00879         win = XCreateWindow (dpy, RootWindow(dpy, DefaultScreen(dpy)), 0, 0, <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>, 0, visual_info-&gt;depth, InputOutput, visual_info-&gt;visual, attr_flags, &amp;attr);        
00880 
00881         <font class="keywordflow">if</font>(!win)
00882           {
00883             <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"XCreateWindow() failed"</font>);
00884           }
00885         <font class="keywordflow">else</font>
00886           {
00887             <a class="code" href="debug_8h.html#a0">nldebug</a>(<font class="stringliteral">"XCreateWindow() OK"</font>);
00888           }
00889 
00890         XSizeHints size_hints;
00891         size_hints.x = 0;
00892         size_hints.y = 0;
00893         size_hints.width = <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
00894         size_hints.height = <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
00895         size_hints.flags = PSize | PMinSize | PMaxSize;
00896         size_hints.min_width = <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
00897         size_hints.min_height = <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
00898         size_hints.max_width = <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
00899         size_hints.max_height = <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
00900 
00901         XTextProperty text_property;
00902         <font class="keywordtype">char</font> *title=<font class="stringliteral">"NeL window"</font>;
00903         XStringListToTextProperty(&amp;title, 1, &amp;text_property);
00904 
00905         XSetWMProperties (dpy, win, &amp;text_property, &amp;text_property,  0, 0, &amp;size_hints, 0, 0);
00906         glXMakeCurrent (dpy, win, ctx);
00907         XMapRaised (dpy, win);
00908 
00909         XSelectInput (dpy, win,
00910                       KeyPressMask|
00911                       KeyReleaseMask|
00912                       ButtonPressMask|
00913                       ButtonReleaseMask|
00914                       PointerMotionMask
00915                       );
00916 
00917         XMapWindow(dpy, win);
00918 
00919         _EventEmitter.init (dpy, win);
00920 
00921 <font class="comment">//      XEvent event;</font>
00922 <font class="comment">//      XIfEvent(dpy, &amp;event, WaitForNotify, (char *)this);</font>
00923 
00924 <font class="preprocessor">#ifdef XF86VIDMODE</font>
00925 <font class="preprocessor"></font>        <font class="keywordflow">if</font> (!mode.Windowed)
00926         {
00927 
00928                 <font class="comment">// Set window to the right size, map it to the display, and raise it</font>
00929                 <font class="comment">// to the front</font>
00930                 XResizeWindow(dpy,win,<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>,<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
00931                 XMapRaised(dpy,win);
00932                 XRaiseWindow(dpy, win);
00933 
00934                 <font class="comment">// grab the mouse and keyboard on the fullscreen window </font>
00935                 <font class="keywordflow">if</font> ((XGrabPointer(dpy, win, True, 0,
00936                                                   GrabModeAsync, GrabModeAsync,
00937                                                   win, None, CurrentTime) != GrabSuccess) ||
00938                         (XGrabKeyboard(dpy, win, True,
00939                                                    GrabModeAsync, GrabModeAsync, CurrentTime) != 0) )
00940                 {
00941                         <font class="comment">// Until I work out how to deal with this nicely, it just gives</font>
00942                         <font class="comment">// an error and exits the prorgam.</font>
00943                         <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"Unable to grab keyboard and mouse\n"</font>);
00944                 }
00945                 <font class="keywordflow">else</font>
00946                 {
00947                         <font class="comment">// Save the old screen mode and dotclock</font>
00948                         memset(&amp;_OldScreenMode, 0, <font class="keyword">sizeof</font>(_OldScreenMode));
00949                         XF86VidModeGetModeLine(dpy, 
00950                                                                    DefaultScreen(dpy),
00951                                                                    &amp;_OldDotClock,
00952                                                                    &amp;_OldScreenMode);
00953                         <font class="comment">// Save the old viewport</font>
00954                         XF86VidModeGetViewPort(dpy, 
00955                                                                    DefaultScreen(dpy),
00956                                                                    &amp;_OldX,
00957                                                                    &amp;_OldY);
00958     
00959                         <font class="comment">// get a list of modes, search for an appropriate one.</font>
00960                         XF86VidModeModeInfo **modes;
00961                         <font class="keywordtype">int</font> nmodes;
00962                         <font class="keywordflow">if</font> (XF86VidModeGetAllModeLines(dpy,
00963                                                                                    DefaultScreen(dpy),
00964                                                                                    &amp;nmodes,&amp;modes))
00965                         {
00966                                 <font class="keywordtype">int</font> mode_index = -1; <font class="comment">// Gah, magic numbers all bad. </font>
00967                                 <font class="keywordflow">for</font> (<font class="keywordtype">int</font> i = 0; i &lt; nmodes; i++)
00968                                 {
00969                                         <a class="code" href="debug_8h.html#a0">nldebug</a>(<font class="stringliteral">"Available mode - %dx%d\n"</font>,<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>,<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
00970                                         <font class="keywordflow">if</font>( (modes[i]-&gt;hdisplay == <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>) &amp;&amp;
00971                                                 (modes[i]-&gt;vdisplay == <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>))
00972                                         {
00973                                                 mode_index = i;
00974                                         }
00975                                 }
00976                                 <font class="comment">// Switch to the mode</font>
00977                                 <font class="keywordflow">if</font> (mode_index != -1)
00978                                 {
00979                                         <font class="keywordflow">if</font>(XF86VidModeSwitchToMode(dpy,
00980                                                                                            DefaultScreen(dpy), 
00981                                                                                            modes[mode_index]))
00982                                         {
00983                                                 <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"Switching to mode %dx%d,\n"</font>,<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, 
00984                                                            <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
00985                                                 XF86VidModeSetViewPort(dpy,DefaultScreen(dpy),0, 0);
00986                                                 _FullScreen = <font class="keyword">true</font>;
00987                                         }
00988                                 }
00989                                 <font class="keywordflow">else</font>
00990                                 {
00991                                         <font class="comment">// This is a problem, since we've nuked the border from </font>
00992                                         <font class="comment">// window in the setup stage, until I work out how</font>
00993                                         <font class="comment">// to get it back (recreate window? seems excessive)</font>
00994                                         <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"Couldn't find an appropriate mode %dx%d\n"</font>,
00995                                                         <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>,
00996                                                         <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
00997                                 }
00998                         }
00999                 }
01000         }
01001 
01002 <font class="preprocessor">#endif // XF86VIDMODE</font>
01003 <font class="preprocessor"></font>
01004 <font class="preprocessor">#endif // NL_OS_UNIX</font>
01005 <font class="preprocessor"></font>
01006 
01007         <font class="comment">// Driver caps.</font>
01008         <font class="comment">//=============</font>
01009         <font class="comment">// Retrieve the extensions for the current context.</font>
01010         <a class="code" href="namespaceNL3D.html#a342">NL3D::registerGlExtensions</a> (_Extensions);
01011 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01012 <font class="preprocessor"></font>        NL3D::registerWGlExtensions (_Extensions, _hDC);
01013 <font class="preprocessor">#endif // ifdef NL_OS_WINDOWS</font>
01014 <font class="preprocessor"></font>
01015         <font class="comment">// Check required extensions!!</font>
01016         <font class="comment">// ARBMultiTexture is a opengl 1.2 required extension.</font>
01017         <font class="keywordflow">if</font>(!_Extensions.ARBMultiTexture)
01018         {
01019                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Missing Required GL extension: GL_ARB_multitexture. Update your driver"</font>);
01020                 <font class="keywordflow">throw</font> EBadDisplay(<font class="stringliteral">"Missing Required GL extension: GL_ARB_multitexture. Update your driver"</font>);
01021         }
01022         <font class="keywordflow">if</font>(!_Extensions.EXTTextureEnvCombine)
01023         {
01024                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Missing Important GL extension: GL_EXT_texture_env_combine =&gt; All envcombine are setup to GL_MODULATE!!!"</font>);
01025         }
01026 
01027 
01028         <font class="comment">// init _DriverGLStates</font>
01029         _DriverGLStates.init(_Extensions.ARBTextureCubeMap);
01030 
01031 
01032         <font class="comment">// Init OpenGL/Driver defaults.</font>
01033         <font class="comment">//=============================</font>
01034         glViewport(0,0,<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>,<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
01035         glMatrixMode(GL_PROJECTION);
01036         glLoadIdentity();
01037         glOrtho(0,<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>,<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>,0,-1.0f,1.0f);   
01038         glMatrixMode(GL_MODELVIEW);
01039         glLoadIdentity();
01040         glDisable(GL_AUTO_NORMAL);
01041         glDisable(GL_COLOR_MATERIAL);
01042         glEnable(GL_DITHER);
01043         glDisable(GL_FOG);
01044         glDisable(GL_LINE_SMOOTH);
01045         glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
01046         glEnable(GL_DEPTH_TEST);
01047         glDisable(GL_NORMALIZE);
01048         _CurrentGlNormalize= <font class="keyword">false</font>;
01049         _ForceNormalize= <font class="keyword">false</font>;
01050         <font class="comment">// Setup defaults for blend, lighting ...</font>
01051         _DriverGLStates.forceDefaults(inlGetNumTextStages());
01052         <font class="comment">// Default delta camera pos.</font>
01053         _PZBCameraPos= CVector::Null;
01054 
01055         <font class="keywordflow">if</font> (_NVTextureShaderEnabled)
01056         {
01057                 enableNVTextureShader(<font class="keyword">false</font>);           
01058         }
01059 
01060         <font class="comment">// Be always in EXTSeparateSpecularColor.</font>
01061         <font class="keywordflow">if</font>(_Extensions.EXTSeparateSpecularColor)
01062         {
01063                 glLightModeli((GLenum)GL_LIGHT_MODEL_COLOR_CONTROL_EXT, GL_SEPARATE_SPECULAR_COLOR_EXT);
01064         }
01065 
01066         _VertexProgramEnabled= <font class="keyword">false</font>;
01067         _LastSetupGLArrayVertexProgram= <font class="keyword">false</font>;
01068 
01069 
01070         <font class="comment">// Init VertexArrayRange according to supported extenstion.</font>
01071         _SupportVBHard= <font class="keyword">false</font>;
01072         _SlowUnlockVBHard= <font class="keyword">false</font>;
01073         _MaxVerticesByVBHard= 0;
01074         <font class="comment">// Try with NVidia ext first.</font>
01075         <font class="keywordflow">if</font>(_Extensions.NVVertexArrayRange)
01076         {
01077                 _AGPVertexArrayRange= <font class="keyword">new</font> CVertexArrayRangeNVidia(<font class="keyword">this</font>);
01078                 _VRAMVertexArrayRange= <font class="keyword">new</font> CVertexArrayRangeNVidia(<font class="keyword">this</font>);
01079                 _SupportVBHard= <font class="keyword">true</font>;
01080                 _MaxVerticesByVBHard= _Extensions.NVVertexArrayRangeMaxVertex;
01081         }
01082         <font class="comment">// Else, try with ATI ext</font>
01083         <font class="keywordflow">else</font> <font class="keywordflow">if</font>(_Extensions.ATIVertexArrayObject)
01084         {
01085                 _AGPVertexArrayRange= <font class="keyword">new</font> CVertexArrayRangeATI(<font class="keyword">this</font>);
01086                 _VRAMVertexArrayRange= <font class="keyword">new</font> CVertexArrayRangeATI(<font class="keyword">this</font>);
01087                 _SupportVBHard= <font class="keyword">true</font>;
01088                 <font class="comment">// BAD ATI extension scheme.</font>
01089                 _SlowUnlockVBHard= <font class="keyword">true</font>;                
01090                 <font class="comment">//_MaxVerticesByVBHard= 65000;</font>
01091                 _MaxVerticesByVBHard= 32767;
01092         }
01093 
01094         <font class="comment">// Reset VertexArrayRange.</font>
01095         _CurrentVertexArrayRange= NULL;
01096         _CurrentVertexBufferHard= NULL;
01097         _NVCurrentVARPtr= NULL;
01098         _NVCurrentVARSize= 0;
01099         <font class="keywordflow">if</font>(_SupportVBHard)
01100         {
01101                 <font class="comment">// try to allocate 16Mo by default of AGP Ram.</font>
01102                 initVertexArrayRange(<a class="code" href="driver__opengl_8cpp.html#a0">NL3D_DRV_VERTEXARRAY_AGP_INIT_SIZE</a>, 0);
01103 
01104                 <font class="comment">// If not success to allocate at least a minimum space in AGP, then disable completely VBHard feature</font>
01105                 <font class="keywordflow">if</font>( _AGPVertexArrayRange-&gt;sizeAllocated()==0 )
01106                 {
01107                         <font class="comment">// reset any allocated VRAM space.</font>
01108                         resetVertexArrayRange();
01109 
01110                         <font class="comment">// delete containers</font>
01111                         <font class="keyword">delete</font> _AGPVertexArrayRange;
01112                         <font class="keyword">delete</font> _VRAMVertexArrayRange;
01113                         _AGPVertexArrayRange= NULL;
01114                         _VRAMVertexArrayRange= NULL;
01115 
01116                         <font class="comment">// disable.</font>
01117                         _SupportVBHard= <font class="keyword">false</font>;
01118                         _SlowUnlockVBHard= <font class="keyword">false</font>;
01119                         _MaxVerticesByVBHard= 0;
01120                 }
01121         }
01122 
01123         <font class="comment">// Init embm if present</font>
01124         <font class="comment">//===========================================================</font>
01125         initEMBM();
01126 
01127 
01128         <font class="comment">// Activate the default texture environnments for all stages.</font>
01129         <font class="comment">//===========================================================</font>
01130         <font class="keywordflow">for</font>(sint stage=0;stage&lt;inlGetNumTextStages(); stage++)
01131         {
01132                 <font class="comment">// init no texture.</font>
01133                 _CurrentTexture[stage]= NULL;
01134                 _CurrentTextureInfoGL[stage]= NULL;
01135                 <font class="comment">// texture are disabled in DriverGLStates.forceDefaults().</font>
01136                 
01137                 <font class="comment">// init default env.</font>
01138                 CMaterial::CTexEnv      env;    <font class="comment">// envmode init to default.</font>
01139                 env.ConstantColor.set(255,255,255,255);
01140                 forceActivateTexEnvMode(stage, env);
01141                 forceActivateTexEnvColor(stage, env);
01142 
01143                 <font class="comment">// Not special TexEnv.</font>
01144                 _CurrentTexEnvSpecial[stage]= TexEnvSpecialDisabled;
01145 
01146                 resetTextureShaders();          
01147         }
01148 
01149         <font class="comment">// Get num of light for this driver</font>
01150         <font class="keywordtype">int</font> numLight;
01151         glGetIntegerv (GL_MAX_LIGHTS, &amp;numLight);
01152         _MaxDriverLight=(uint)numLight;
01153         <font class="keywordflow">if</font> (_MaxDriverLight&gt;MaxLight)
01154                 _MaxDriverLight=MaxLight;
01155 
01156         <font class="comment">// Reset the lights position flags</font>
01157         <font class="keywordflow">for</font> (uint i=0; i&lt;MaxLight; i++)
01158                 _LightEnable[i]=<font class="keyword">false</font>;
01159 
01160 
01161         _PPLExponent = 1.f;
01162         _PPLightDiffuseColor = <a class="code" href="classNLMISC_1_1CRGBA.html#p7">NLMISC::CRGBA::White</a>;
01163         _PPLightSpecularColor = <a class="code" href="classNLMISC_1_1CRGBA.html#p7">NLMISC::CRGBA::White</a>;
01164 
01165         <font class="comment">// Backward compatibility: default lighting is Light0 default openGL</font>
01166         <font class="comment">// meaning that light direction is always (0,1,0) in eye-space</font>
01167         <font class="comment">// use enableLighting(0....), to get normal behaviour</font>
01168         glEnable(GL_LIGHT0);
01169 
01170         _Initialized = <font class="keyword">true</font>;
01171 
01172         _ForceDXTCCompression= <font class="keyword">false</font>;
01173         _ForceTextureResizePower= 0;
01174 
01175         <font class="comment">// Reset profiling.</font>
01176         _AllocatedTextureMemory= 0;
01177         _TextureUsed.clear();
01178         _PrimitiveProfileIn.reset();
01179         _PrimitiveProfileOut.reset();
01180         _NbSetupMaterialCall= 0;
01181         _NbSetupModelMatrixCall= 0;
01182 
01183         <font class="comment">// check wether per pixel lighting shader is supported</font>
01184         checkForPerPixelLightingSupport();
01185 
01186         <font class="comment">// if EXTVertexShader is used, bind  the standard GL arrays, and allocate constant</font>
01187         <font class="keywordflow">if</font> (!_Extensions.NVVertexProgram &amp;&amp; _Extensions.EXTVertexShader)
01188         {
01189                         _EVSPositionHandle = <a class="code" href="driver__opengl__extension_8h.html#a138">nglBindParameterEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a329">GL_CURRENT_VERTEX_EXT</a>);
01190                         _EVSNormalHandle   = <a class="code" href="driver__opengl__extension_8h.html#a138">nglBindParameterEXT</a>(GL_CURRENT_NORMAL);
01191                         _EVSColorHandle    = <a class="code" href="driver__opengl__extension_8h.html#a138">nglBindParameterEXT</a>(GL_CURRENT_COLOR);
01192                         <font class="keywordflow">if</font> (!_EVSPositionHandle || !_EVSNormalHandle || !_EVSColorHandle)
01193                         {
01194                                 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Unable to bind input parameters for use with EXT_vertex_shader, vertex program support is disabled"</font>);
01195                                 _Extensions.EXTVertexShader = <font class="keyword">false</font>;
01196                         }
01197                         <font class="keywordflow">else</font>
01198                         {                       
01199                                 <font class="comment">// bind texture units</font>
01200                                 <font class="keywordflow">for</font>(uint k = 0; k &lt; 8; ++k)
01201                                 {                               
01202                                         _EVSTexHandle[k] = <a class="code" href="driver__opengl__extension_8h.html#a137">nglBindTextureUnitParameterEXT</a>(GL_TEXTURE0_ARB + k, GL_CURRENT_TEXTURE_COORDS);
01203                                 }
01204                                 <font class="comment">// Other attributes are managed using variant pointers :</font>
01205                                 <font class="comment">// Secondary color</font>
01206                                 <font class="comment">// Fog Coords</font>
01207                                 <font class="comment">// Skin Weight</font>
01208                                 <font class="comment">// Skin palette</font>
01209                                 <font class="comment">// This mean that they must have 4 components</font>
01210 
01211                                 <font class="comment">// Allocate variants</font>
01212                                 _EVSConstantHandle = <a class="code" href="driver__opengl__extension_8h.html#a128">nglGenSymbolsEXT</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a293">GL_VECTOR_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a296">GL_INVARIANT_EXT</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a328">GL_FULL_RANGE_EXT</a>, 97);          
01213 
01214                                 <font class="keywordflow">if</font> (_EVSConstantHandle == 0)
01215                                 {
01216                                         <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Unable to allocate constants for EXT_vertex_shader, vertex program support is disabled"</font>);
01217                                         _Extensions.EXTVertexShader = <font class="keyword">false</font>;
01218                                 }
01219                         }
01220         }
01221 
01222         <font class="keywordflow">return</font> <font class="keyword">true</font>;
01223 }
01224 
01225 
<a name="l01226"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z405_1">01226</a> <font class="keywordtype">void</font> CDriverGL::resetTextureShaders()
01227 {       
01228         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVTextureShader)
01229         {
01230                 glEnable(<a class="code" href="driver__opengl__extension__def_8h.html#a155">GL_TEXTURE_SHADER_NV</a>);
01231                 <font class="keywordflow">for</font> (uint stage = 0; stage &lt; (uint) <a class="code" href="classNL3D_1_1CDriverGL.html#c28">inlGetNumTextStages</a>(); ++stage)
01232                 {               
01233                         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_11">_DriverGLStates</a>.activeTextureARB(stage);
01234                         <font class="keywordflow">if</font> (stage != 0)
01235                         {
01236                                 glTexEnvi(<a class="code" href="driver__opengl__extension__def_8h.html#a155">GL_TEXTURE_SHADER_NV</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a164">GL_PREVIOUS_TEXTURE_INPUT_NV</a>, GL_TEXTURE0_ARB + stage - 1);     
01237                         }
01238                         glTexEnvi(<a class="code" href="driver__opengl__extension__def_8h.html#a155">GL_TEXTURE_SHADER_NV</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a156">GL_SHADER_OPERATION_NV</a>, GL_NONE);       
01239                         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_8">_CurrentTexAddrMode</a>[stage] = GL_NONE;                   
01240                 }
01241                 glDisable(<a class="code" href="driver__opengl__extension__def_8h.html#a155">GL_TEXTURE_SHADER_NV</a>);
01242                 <a class="code" href="classNL3D_1_1CDriverGL.html#z405_9">_NVTextureShaderEnabled</a> = <font class="keyword">false</font>;
01243         }
01244 }
01245 
01246 <font class="comment">// --------------------------------------------------</font>
01247 
<a name="l01248"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a10">01248</a> <a class="code" href="namespaceNL3D.html#a29">emptyProc</a> CDriverGL::getWindowProc()
01249 {
01250 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01251 <font class="preprocessor"></font>        <font class="keywordflow">return</font> (emptyProc)GlWndProc;
01252 <font class="preprocessor">#else // NL_OS_WINDOWS</font>
01253 <font class="preprocessor"></font>        <font class="keywordflow">return</font> NULL;
01254 <font class="preprocessor">#endif // NL_OS_WINDOWS</font>
01255 <font class="preprocessor"></font>}
01256 
01257 <font class="comment">// --------------------------------------------------</font>
01258 
<a name="l01259"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a11">01259</a> <font class="keywordtype">bool</font> CDriverGL::activate()
01260 {
01261 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01262 <font class="preprocessor"></font>        HGLRC hglrc=wglGetCurrentContext();
01263         <font class="keywordflow">if</font> (hglrc!=_hRC)
01264         {
01265                 wglMakeCurrent(_hDC,_hRC);
01266         }
01267 <font class="preprocessor">#elif defined (NL_OS_UNIX)</font>
01268 <font class="preprocessor"></font>        GLXContext nctx=glXGetCurrentContext();
01269         <font class="keywordflow">if</font> (nctx != NULL &amp;&amp; nctx!=ctx)
01270         {
01271                 glXMakeCurrent(dpy, win,ctx);
01272         }
01273 <font class="preprocessor">#endif // NL_OS_WINDOWS</font>
01274 <font class="preprocessor"></font>        <font class="keywordflow">return</font> <font class="keyword">true</font>;
01275 }
01276 
01277 <font class="comment">// --------------------------------------------------</font>
01278 
<a name="l01279"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a13">01279</a> <font class="keywordtype">bool</font> CDriverGL::isTextureExist(<font class="keyword">const</font> ITexture&amp;tex)
01280 {
01281         <font class="keywordtype">bool</font> result;
01282 
01283         <font class="comment">// Create the shared Name.</font>
01284         std::string     name;
01285         <a class="code" href="classNL3D_1_1IDriver.html#d0">getTextureShareName</a> (tex, name);
01286 
01287         {
01288                 CSynchronized&lt;TTexDrvInfoPtrMap&gt;::CAccessor access(&amp;<a class="code" href="classNL3D_1_1IDriver.html#n0">_SyncTexDrvInfos</a>);
01289                 TTexDrvInfoPtrMap &amp;rTexDrvInfos = access.value();
01290                 result = (rTexDrvInfos.find(name) != rTexDrvInfos.end());
01291         }
01292         <font class="keywordflow">return</font> result;
01293 }
01294 
01295 <font class="comment">// --------------------------------------------------</font>
01296 
<a name="l01297"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a15">01297</a> <font class="keywordtype">bool</font> CDriverGL::clear2D(CRGBA rgba)
01298 {
01299         glClearColor((<font class="keywordtype">float</font>)rgba.R/255.0f,(<font class="keywordtype">float</font>)rgba.G/255.0f,(<font class="keywordtype">float</font>)rgba.B/255.0f,(<font class="keywordtype">float</font>)rgba.A/255.0f);
01300         glClear(GL_COLOR_BUFFER_BIT);
01301         <font class="keywordflow">return</font> <font class="keyword">true</font>;
01302 }
01303 
01304 <font class="comment">// --------------------------------------------------</font>
01305 
<a name="l01306"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a16">01306</a> <font class="keywordtype">bool</font> CDriverGL::clearZBuffer(<font class="keywordtype">float</font> zval)
01307 {
01308         glClearDepth(zval);
01309         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_11">_DriverGLStates</a>.enableZWrite(<font class="keyword">true</font>);
01310         glClear(GL_DEPTH_BUFFER_BIT);
01311         <font class="keywordflow">return</font> <font class="keyword">true</font>;
01312 }
01313 
01314 <font class="comment">// --------------------------------------------------</font>
01315 
<a name="l01316"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a17">01316</a> <font class="keywordtype">void</font> CDriverGL::setColorMask (<font class="keywordtype">bool</font> bRed, <font class="keywordtype">bool</font> bGreen, <font class="keywordtype">bool</font> bBlue, <font class="keywordtype">bool</font> bAlpha)
01317 {
01318         glColorMask (bRed, bGreen, bBlue, bAlpha);
01319 }
01320 
01321 
01322 <font class="comment">// --------------------------------------------------</font>
01323 
<a name="l01324"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a51">01324</a> <font class="keywordtype">bool</font> CDriverGL::swapBuffers()
01325 {       
01326         <font class="comment">// Reset texture shaders</font>
01327         <font class="comment">//resetTextureShaders();</font>
01328         <font class="comment">// Reset VertexArrayRange.</font>
01329         <font class="keywordflow">if</font>(_CurrentVertexBufferHard)
01330         {
01331                 <font class="comment">// Then, we'll wait for this VBHard to finish before this frame. Even if some rendering done</font>
01332                 <a class="code" href="classNL3D_1_1CDriverGL.html#z411_4">_CurrentVertexBufferHard</a>-&gt;lock();
01333                 <a class="code" href="classNL3D_1_1CDriverGL.html#z411_4">_CurrentVertexBufferHard</a>-&gt;unlock();
01334                 <font class="comment">// and we disable it.</font>
01335                 <a class="code" href="classNL3D_1_1CDriverGL.html#z411_4">_CurrentVertexBufferHard</a>-&gt;disable();
01336         }
01337 
01338 
01339         <font class="comment">// Because of Bug with GeForce, must finishFence() for all VBHard.</font>
01340         set&lt;IVertexBufferHardGL*&gt;::iterator             itVBHard= <a class="code" href="classNL3D_1_1CDriverGL.html#z411_2">_VertexBufferHardSet</a>.Set.begin();
01341         <font class="keywordflow">while</font>(itVBHard != <a class="code" href="classNL3D_1_1CDriverGL.html#z411_2">_VertexBufferHardSet</a>.Set.end() )
01342         {
01343                 <font class="comment">// Need only to do it for NVidia VB ones.</font>
01344                 <font class="keywordflow">if</font>((*itVBHard)-&gt;NVidiaVertexBufferHard)
01345                 {
01346                         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_13">CVertexBufferHardGLNVidia</a>       *vbHardNV= static_cast&lt;CVertexBufferHardGLNVidia*&gt;(*itVBHard);
01347                         <font class="comment">// If needed, "flush" these VB.</font>
01348                         vbHardNV-&gt;finishFence();
01349                         vbHardNV-&gt;GPURenderingAfterFence= <font class="keyword">false</font>;
01350                 }
01351                 itVBHard++;
01352         }
01353 
01354         <font class="comment">/* Yoyo: must do this (GeForce bug ??) esle weird results if end render with a VBHard.</font>
01355 <font class="comment">                Setup a std vertex buffer to ensure NVidia synchronisation.</font>
01356 <font class="comment">        */</font>
01357         <font class="keyword">static</font>  CVertexBuffer   dummyVB;
01358         <font class="keyword">static</font>  <font class="keywordtype">bool</font>                    dummyVBinit= <font class="keyword">false</font>;
01359         <font class="keywordflow">if</font>(!dummyVBinit)
01360         {
01361                 <font class="comment">// setup a full feature VB (maybe not usefull ... :( ).</font>
01362                 dummyVB.setVertexFormat(CVertexBuffer::PositionFlag|CVertexBuffer::NormalFlag|
01363                         CVertexBuffer::PrimaryColorFlag|CVertexBuffer::SecondaryColorFlag|
01364                         CVertexBuffer::TexCoord0Flag|CVertexBuffer::TexCoord1Flag|
01365                         CVertexBuffer::TexCoord2Flag|CVertexBuffer::TexCoord3Flag
01366                         );
01367                 <font class="comment">// some vertices.</font>
01368                 dummyVB.setNumVertices(10);
01369         }
01370         <font class="comment">// activate each frame to close VBHard rendering.</font>
01371         <a class="code" href="classNL3D_1_1CDriverGL.html#a43">activeVertexBuffer</a>(dummyVB);
01372 
01373 
01374 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01375 <font class="preprocessor"></font>        <font class="keywordflow">if</font> (_EventEmitter.getNumEmitters() &gt; 1) <font class="comment">// is direct input running ?</font>
01376         {
01377                 <font class="comment">// flush direct input messages if any</font>
01378                 NLMISC::safe_cast&lt;NLMISC::CDIEventEmitter *&gt;(_EventEmitter.getEmitter(1))-&gt;poll();
01379         }
01380 <font class="preprocessor">#endif</font>
01381 <font class="preprocessor"></font>
01382 
01383 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01384 <font class="preprocessor"></font>        SwapBuffers(_hDC);
01385 <font class="preprocessor">#else // NL_OS_WINDOWS</font>
01386 <font class="preprocessor"></font>        glXSwapBuffers(dpy, win);
01387 <font class="preprocessor">#endif // NL_OS_WINDOWS</font>
01388 <font class="preprocessor"></font>
01389         <font class="comment">// Activate the default texture environnments for all stages.</font>
01390         <font class="comment">//===========================================================</font>
01391         <font class="comment">// This is not a requirement, but it ensure a more stable state each frame.</font>
01392         <font class="comment">// (well, maybe the good reason is "it hides much more the bugs"  :o) ).</font>
01393         <font class="keywordflow">for</font>(sint stage=0;stage&lt;<a class="code" href="classNL3D_1_1CDriverGL.html#c28">inlGetNumTextStages</a>(); stage++)
01394         {
01395                 <font class="comment">// init no texture.</font>
01396                 <a class="code" href="classNL3D_1_1CDriverGL.html#z405_4">_CurrentTexture</a>[stage]= NULL;
01397                 <a class="code" href="classNL3D_1_1CDriverGL.html#z405_5">_CurrentTextureInfoGL</a>[stage]= NULL;
01398                 <font class="comment">// texture are disabled in DriverGLStates.forceDefaults().</font>
01399                 
01400                 <font class="comment">// init default env.</font>
01401                 CMaterial::CTexEnv      env;    <font class="comment">// envmode init to default.</font>
01402                 env.ConstantColor.set(255,255,255,255);
01403                 <a class="code" href="classNL3D_1_1CDriverGL.html#c5">forceActivateTexEnvMode</a>(stage, env);
01404                 <a class="code" href="classNL3D_1_1CDriverGL.html#c7">forceActivateTexEnvColor</a>(stage, env);
01405         }
01406         
01407 
01408         <font class="comment">// Activate the default material.</font>
01409         <font class="comment">//===========================================================</font>
01410         <font class="comment">// Same reasoning as textures :)</font>
01411         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_11">_DriverGLStates</a>.forceDefaults(<a class="code" href="classNL3D_1_1CDriverGL.html#c28">inlGetNumTextStages</a>());
01412         <font class="keywordflow">if</font> (_NVTextureShaderEnabled)
01413         {
01414                 glDisable(<a class="code" href="driver__opengl__extension__def_8h.html#a155">GL_TEXTURE_SHADER_NV</a>);
01415                 <a class="code" href="classNL3D_1_1CDriverGL.html#z405_9">_NVTextureShaderEnabled</a> = <font class="keyword">false</font>;
01416         }
01417         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_2">_CurrentMaterial</a>= NULL;
01418 
01419 
01420         <font class="comment">// Reset the profiling counter.</font>
01421         <a class="code" href="classNL3D_1_1CDriverGL.html#z412_1">_PrimitiveProfileIn</a>.reset();
01422         <a class="code" href="classNL3D_1_1CDriverGL.html#z412_2">_PrimitiveProfileOut</a>.reset();
01423         <a class="code" href="classNL3D_1_1CDriverGL.html#z412_4">_NbSetupMaterialCall</a>= 0;
01424         <a class="code" href="classNL3D_1_1CDriverGL.html#z412_5">_NbSetupModelMatrixCall</a>= 0;
01425 
01426         <font class="comment">// Reset the texture set</font>
01427         <a class="code" href="classNL3D_1_1CDriverGL.html#z412_7">_TextureUsed</a>.clear();
01428 
01429         <font class="keywordflow">return</font> <font class="keyword">true</font>;
01430 }
01431 
01432 <font class="comment">// --------------------------------------------------</font>
01433 
<a name="l01434"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a58">01434</a> <font class="keywordtype">bool</font> CDriverGL::release()
01435 {
01436         <font class="comment">// release only if the driver was initialized</font>
01437         <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CDriverGL.html#o2">_Initialized</a>) <font class="keywordflow">return</font> <font class="keyword">true</font>;
01438 
01439         <font class="comment">// Call IDriver::release() before, to destroy textures, shaders and VBs...</font>
01440         IDriver::release();
01441 
01442         <font class="comment">// release caustic cube map</font>
01443 <font class="comment">//      _CauticCubeMap = NULL;</font>
01444 
01445         <font class="comment">// Reset VertexArrayRange.</font>
01446         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_0">resetVertexArrayRange</a>();
01447 
01448         <font class="comment">// delete containers</font>
01449         <font class="keyword">delete</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z411_10">_AGPVertexArrayRange</a>;
01450         <font class="keyword">delete</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z411_11">_VRAMVertexArrayRange</a>;
01451         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_10">_AGPVertexArrayRange</a>= NULL;
01452         <a class="code" href="classNL3D_1_1CDriverGL.html#z411_11">_VRAMVertexArrayRange</a>= NULL;
01453 
01454 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01455 <font class="preprocessor"></font>        <font class="comment">// Then delete.</font>
01456         <font class="comment">// wglMakeCurrent(NULL,NULL);</font>
01457 
01458         <font class="comment">// Off-screen rendering ?</font>
01459         <font class="keywordflow">if</font> (_OffScreen)
01460         {
01461                 <font class="keywordflow">if</font> (_PBuffer)
01462                 {
01463                         wglDeleteContext( _hRC );
01464                         wglReleasePbufferDCARB( _PBuffer, _hDC );
01465                         wglDestroyPbufferARB( _PBuffer );
01466                 }
01467         }
01468         <font class="keywordflow">else</font>
01469         {
01470                 <font class="keywordflow">if</font> (_hRC)
01471                         wglDeleteContext(_hRC);
01472                 <font class="keywordflow">if</font> (_hWnd&amp;&amp;_hDC)
01473                 {
01474                         ReleaseDC(_hWnd,_hDC);
01475                         <font class="keywordflow">if</font> (_DestroyWindow)
01476                                 DestroyWindow (_hWnd);
01477                 }
01478 
01479                 <font class="keywordflow">if</font>(_FullScreen)
01480                 {
01481                         ChangeDisplaySettings(&amp;_OldScreenMode, 0);
01482                         <a class="code" href="classNL3D_1_1CDriverGL.html#o0">_FullScreen</a>= <font class="keyword">false</font>;
01483                 }
01484         }
01485 
01486         _hRC=NULL;
01487         _hDC=NULL;
01488         _hWnd=NULL;
01489         _PBuffer = NULL;
01490 
01491         <font class="comment">// Restaure monitor color parameters</font>
01492         <font class="keywordflow">if</font> (_NeedToRestaureGammaRamp)
01493         {
01494                 HDC dc = CreateDC (<font class="stringliteral">"DISPLAY"</font>, NULL, NULL, NULL);
01495                 <font class="keywordflow">if</font> (dc)
01496                 {
01497                         <font class="keywordflow">if</font> (!SetDeviceGammaRamp (dc, _GammaRampBackuped))
01498                                 <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"(CDriverGL::release): SetDeviceGammaRamp failed"</font>);
01499 
01500                         <font class="comment">// Release the DC</font>
01501                         ReleaseDC (NULL, dc);
01502                 }
01503                 <font class="keywordflow">else</font>
01504                 {
01505                         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"(CDriverGL::release): can't create DC"</font>);
01506                 }
01507         }
01508 
01509 <font class="preprocessor">#elif defined (NL_OS_UNIX)// NL_OS_WINDOWS</font>
01510 <font class="preprocessor"></font> 
01511 <font class="preprocessor">#ifdef XF86VIDMODE</font>
01512 <font class="preprocessor"></font>        <font class="keywordflow">if</font>(_FullScreen)
01513         {
01514                 XF86VidModeModeInfo info;
01515                 <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"Switching back to original mode \n"</font>);
01516  
01517                 <font class="comment">// This is a bit ugly - a quick hack to copy the ModeLine structure </font>
01518                 <font class="comment">// into the modeInfo structure.</font>
01519                 memcpy((XF86VidModeModeLine *)((<font class="keywordtype">char</font> *)&amp;info + <font class="keyword">sizeof</font>(info.dotclock)),&amp;_OldScreenMode, <font class="keyword">sizeof</font>(XF86VidModeModeLine));
01520                 info.dotclock = _OldDotClock;
01521  
01522                 <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"Mode is %dx%d,\n"</font>,info.hdisplay,info.vdisplay);
01523                 XF86VidModeSwitchToMode(dpy,DefaultScreen(dpy),&amp;info);
01524                 <a class="code" href="debug_8h.html#a1">nlinfo</a>(<font class="stringliteral">"Switching viewporr to %d,%d,\n"</font>,_OldX, _OldY);
01525                 XF86VidModeSetViewPort(dpy,DefaultScreen(dpy),_OldX,_OldY);
01526                 <font class="comment">// Ungrab the keyboard (probably not necessary);</font>
01527                 XUngrabKeyboard(dpy, CurrentTime);
01528         }
01529 <font class="preprocessor">#endif // XF86VIDMODE</font>
01530 <font class="preprocessor"></font>
01531 <font class="preprocessor">#endif // NL_OS_UNIX</font>
01532 <font class="preprocessor"></font>
01533 
01534         <font class="comment">// released</font>
01535         <a class="code" href="classNL3D_1_1CDriverGL.html#o2">_Initialized</a>= <font class="keyword">false</font>;
01536 
01537         <font class="keywordflow">return</font> <font class="keyword">true</font>;
01538 }
01539 
01540 <font class="comment">// --------------------------------------------------</font>
01541 
01542 IDriver::TMessageBoxId  CDriverGL::systemMessageBox (<font class="keyword">const</font> <font class="keywordtype">char</font>* message, <font class="keyword">const</font> <font class="keywordtype">char</font>* title, IDriver::TMessageBoxType <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, TMessageBoxIcon icon)
01543 {
01544 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01545 <font class="preprocessor"></font>        <font class="keywordflow">switch</font> (::MessageBox (NULL, message, title, ((<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>==<a class="code" href="classNL3D_1_1IDriver.html#s42s13">retryCancelType</a>)?MB_RETRYCANCEL:
01546                                                                                 (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>==<a class="code" href="classNL3D_1_1IDriver.html#s42s12">yesNoCancelType</a>)?MB_YESNOCANCEL:
01547                                                                                 (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>==<a class="code" href="classNL3D_1_1IDriver.html#s42s9">okCancelType</a>)?MB_OKCANCEL:
01548                                                                                 (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>==<a class="code" href="classNL3D_1_1IDriver.html#s42s11">abortRetryIgnoreType</a>)?MB_ABORTRETRYIGNORE:
01549                                                                                 (<a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>==<a class="code" href="classNL3D_1_1IDriver.html#s42s10">yesNoType</a>)?MB_YESNO|MB_ICONQUESTION:MB_OK)|
01550                                                                                 
01551                                                                                 ((icon==<a class="code" href="classNL3D_1_1IDriver.html#s43s16">handIcon</a>)?MB_ICONHAND:
01552                                                                                 (icon==<a class="code" href="classNL3D_1_1IDriver.html#s43s17">questionIcon</a>)?MB_ICONQUESTION:
01553                                                                                 (icon==<a class="code" href="classNL3D_1_1IDriver.html#s43s18">exclamationIcon</a>)?MB_ICONEXCLAMATION:
01554                                                                                 (icon==<a class="code" href="classNL3D_1_1IDriver.html#s43s19">asteriskIcon</a>)?MB_ICONASTERISK:
01555                                                                                 (icon==<a class="code" href="classNL3D_1_1IDriver.html#s43s20">warningIcon</a>)?MB_ICONWARNING:
01556                                                                                 (icon==<a class="code" href="classNL3D_1_1IDriver.html#s43s21">errorIcon</a>)?MB_ICONERROR:
01557                                                                                 (icon==<a class="code" href="classNL3D_1_1IDriver.html#s43s22">informationIcon</a>)?MB_ICONINFORMATION:
01558                                                                                 (icon==<a class="code" href="classNL3D_1_1IDriver.html#s43s23">stopIcon</a>)?MB_ICONSTOP:0)))
01559                                                                                 {
01560                                                                                         <font class="keywordflow">case</font> IDOK:
01561                                                                                                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1IDriver.html#s41s0">okId</a>;
01562                                                                                         <font class="keywordflow">case</font> IDCANCEL:
01563                                                                                                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1IDriver.html#s41s5">cancelId</a>;
01564                                                                                         <font class="keywordflow">case</font> IDABORT:
01565                                                                                                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1IDriver.html#s41s3">abortId</a>;
01566                                                                                         <font class="keywordflow">case</font> IDRETRY:
01567                                                                                                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1IDriver.html#s41s4">retryId</a>;
01568                                                                                         <font class="keywordflow">case</font> IDIGNORE:
01569                                                                                                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1IDriver.html#s41s6">ignoreId</a>;
01570                                                                                         <font class="keywordflow">case</font> IDYES:
01571                                                                                                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1IDriver.html#s41s1">yesId</a>;
01572                                                                                         <font class="keywordflow">case</font> IDNO:
01573                                                                                                 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1IDriver.html#s41s2">noId</a>;
01574                                                                                 }
01575         <a class="code" href="debug_8h.html#a12">nlstop</a>;
01576 <font class="preprocessor">#else // NL_OS_WINDOWS</font>
01577 <font class="preprocessor"></font>        <font class="comment">// Call the console version!</font>
01578         IDriver::systemMessageBox (message, title, <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>, icon);
01579 <font class="preprocessor">#endif // NL_OS_WINDOWS</font>
01580 <font class="preprocessor"></font>        <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1IDriver.html#s41s0">okId</a>;
01581 }
01582 
01583 <font class="comment">// --------------------------------------------------</font>
01584 
<a name="l01585"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a61">01585</a> <font class="keywordtype">void</font> CDriverGL::setupViewport (<font class="keyword">const</font> <font class="keyword">class</font> CViewport&amp; viewport)
01586 {
01587 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01588 <font class="preprocessor"></font>        <font class="keywordflow">if</font> (_hWnd == NULL) <font class="keywordflow">return</font>;
01589 
01590         <font class="comment">// Setup gl viewport</font>
01591         <font class="keywordtype">int</font> clientWidth = _WindowWidth;
01592         <font class="keywordtype">int</font> clientHeight = _WindowHeight;
01593 
01594 <font class="preprocessor">#else // NL_OS_WINDOWS</font>
01595 <font class="preprocessor"></font>
01596         XWindowAttributes win_attributes;
01597         <font class="keywordflow">if</font> (!XGetWindowAttributes(dpy, win, &amp;win_attributes))
01598                 <font class="keywordflow">throw</font> EBadDisplay(<font class="stringliteral">"Can't get window attributes."</font>);
01599 
01600         <font class="comment">// Setup gl viewport</font>
01601         <font class="keywordtype">int</font> clientWidth=win_attributes.width;
01602         <font class="keywordtype">int</font> clientHeight=win_attributes.height;
01603 
01604 <font class="preprocessor">#endif // NL_OS_WINDOWS</font>
01605 <font class="preprocessor"></font>
01606         <font class="comment">// Get viewport</font>
01607         <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>;
01608         <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>;
01609         <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
01610         <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
01611         viewport.getValues (<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
01612 
01613         <font class="comment">// Setup gl viewport</font>
01614         <font class="keywordtype">int</font> ix=(int)((float)clientWidth*<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>);
01615         <a class="code" href="namespaceNLMISC.html#a215">clamp</a> (ix, 0, clientWidth);
01616         <font class="keywordtype">int</font> iy=(int)((float)clientHeight*<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>);
01617         <a class="code" href="namespaceNLMISC.html#a215">clamp</a> (iy, 0, clientHeight);
01618         <font class="keywordtype">int</font> iwidth=(int)((float)clientWidth*<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>);
01619         <a class="code" href="namespaceNLMISC.html#a215">clamp</a> (iwidth, 0, clientWidth-ix);
01620         <font class="keywordtype">int</font> iheight=(int)((float)clientHeight*<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
01621         <a class="code" href="namespaceNLMISC.html#a215">clamp</a> (iheight, 0, clientHeight-iy);
01622         glViewport (ix, iy, iwidth, iheight);
01623 }
01624 
01625 
01626 
01627 <font class="comment">// --------------------------------------------------</font>
<a name="l01628"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a60">01628</a> <font class="keywordtype">void</font>    CDriverGL::setupScissor (<font class="keyword">const</font> <font class="keyword">class</font> CScissor&amp; scissor)
01629 {
01630         <font class="comment">// Get viewport</font>
01631         <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>= scissor.X;
01632         <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>= scissor.Width;
01633         <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>= scissor.Height;
01634 
01635         <font class="keywordflow">if</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>==0 &amp;&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>==0 &amp;&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>==1 &amp;&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>==1)
01636         {
01637                 glDisable(GL_SCISSOR_TEST);
01638         }
01639         <font class="keywordflow">else</font>
01640         {
01641 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01642 <font class="preprocessor"></font>
01643                 <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>= scissor.Y;
01644 
01645                 <font class="keywordflow">if</font> (_hWnd)
01646                 {
01647                         <font class="comment">// Get window rect</font>
01648                         <font class="keywordtype">int</font> clientWidth = _WindowWidth;
01649                         <font class="keywordtype">int</font> clientHeight = _WindowHeight;
01650 
01651                         <font class="comment">// Setup gl scissor</font>
01652                         <font class="keywordtype">int</font> ix0=(int)floor((<font class="keywordtype">float</font>)clientWidth * <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> + 0.5f);
01653                         <a class="code" href="namespaceNLMISC.html#a215">clamp</a> (ix0, 0, clientWidth);
01654                         <font class="keywordtype">int</font> iy0=(int)floor((<font class="keywordtype">float</font>)clientHeight* <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> + 0.5f);
01655                         <a class="code" href="namespaceNLMISC.html#a215">clamp</a> (iy0, 0, clientHeight);
01656 
01657                         <font class="keywordtype">int</font> ix1=(int)floor((<font class="keywordtype">float</font>)clientWidth * (<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>+<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>) + 0.5f );
01658                         <a class="code" href="namespaceNLMISC.html#a215">clamp</a> (ix1, 0, clientWidth);
01659                         <font class="keywordtype">int</font> iy1=(int)floor((<font class="keywordtype">float</font>)clientHeight* (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>+<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>) + 0.5f );
01660                         <a class="code" href="namespaceNLMISC.html#a215">clamp</a> (iy1, 0, clientHeight);
01661 
01662 
01663                         <font class="keywordtype">int</font> iwidth= ix1 - ix0;
01664                         <a class="code" href="namespaceNLMISC.html#a215">clamp</a> (iwidth, 0, clientWidth);
01665                         <font class="keywordtype">int</font> iheight= iy1 - iy0;
01666                         <a class="code" href="namespaceNLMISC.html#a215">clamp</a> (iheight, 0, clientHeight);
01667 
01668                         glScissor (ix0, iy0, iwidth, iheight);
01669                         glEnable(GL_SCISSOR_TEST);
01670                 }
01671 <font class="preprocessor">#endif // NL_OS_WINDOWS</font>
01672 <font class="preprocessor"></font>        }
01673 }
01674 
01675 
01676 
01677 <font class="comment">// --------------------------------------------------</font>
01678 
<a name="l01679"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a67">01679</a> <font class="keywordtype">void</font> CDriverGL::showCursor(<font class="keywordtype">bool</font> b)
01680 {
01681 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01682 <font class="preprocessor"></font>        ShowCursor(b);
01683 <font class="preprocessor">#elif defined (NL_OS_UNIX)</font>
01684 <font class="preprocessor"></font>
01685         <font class="keywordflow">if</font> (b)
01686         {
01687                 <font class="keywordflow">if</font> (cursor != None)
01688                 {
01689                         XFreeCursor(dpy, cursor);
01690                         cursor = None;
01691                 }
01692                 XUndefineCursor(dpy, win);
01693         }
01694         <font class="keywordflow">else</font>
01695         {
01696                 <font class="keywordflow">if</font> (cursor == None)
01697                 {
01698                         <font class="keywordtype">char</font> bm_no_data[] = { 0,0,0,0, 0,0,0,0 };
01699                         Pixmap pixmap_no_data = XCreateBitmapFromData (dpy, win, bm_no_data, 8, 8);
01700                         XColor black;
01701                         memset(&amp;black, 0, <font class="keyword">sizeof</font> (XColor));
01702                         black.flags = DoRed | DoGreen | DoBlue;
01703                         cursor = XCreatePixmapCursor (dpy, pixmap_no_data, pixmap_no_data, &amp;black, &amp;black, 0, 0);
01704                         XFreePixmap(dpy, pixmap_no_data);
01705                 }
01706                 XDefineCursor(dpy, win, cursor);
01707         }
01708 <font class="preprocessor">#endif // NL_OS_UNIX</font>
01709 <font class="preprocessor"></font>}
01710 
01711 
01712 <font class="comment">// --------------------------------------------------</font>
01713 
<a name="l01714"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a68">01714</a> <font class="keywordtype">void</font> CDriverGL::setMousePos(<font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>)
01715 {
01716 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01717 <font class="preprocessor"></font>        <font class="keywordflow">if</font> (_hWnd)
01718         {
01719                 <font class="comment">// NeL window coordinate to MSWindows coordinates</font>
01720                 POINT pt;
01721                 pt.x = (int)((float)(_WindowWidth)*<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>);
01722                 pt.y = (int)((float)(_WindowHeight)*(1.0f-<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>));
01723                 ClientToScreen (_hWnd, &amp;pt);
01724                 SetCursorPos(pt.x, pt.y);
01725         }
01726 <font class="preprocessor">#elif defined (NL_OS_UNIX)</font>
01727 <font class="preprocessor"></font>        XWindowAttributes xwa;
01728         XGetWindowAttributes (dpy, win, &amp;xwa);
01729         <font class="keywordtype">int</font> x1 = (int)(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> * (float) xwa.width);
01730         <font class="keywordtype">int</font> y1 = (int)((1.0f - <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>) * (float) xwa.height);
01731         XWarpPointer (dpy, None, win, None, None, None, None, x1, y1);
01732 <font class="preprocessor">#endif // NL_OS_UNIX</font>
01733 <font class="preprocessor"></font>}
01734 
01735 
<a name="l01736"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a73">01736</a> <font class="keywordtype">void</font> CDriverGL::getWindowSize(uint32 &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, uint32 &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>)
01737 {
01738 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01739 <font class="preprocessor"></font>        <font class="comment">// Off-srceen rendering ?</font>
01740         <font class="keywordflow">if</font> (_OffScreen)
01741         {
01742                 <font class="keywordflow">if</font> (_PBuffer)
01743                 {
01744                         wglQueryPbufferARB( _PBuffer, <a class="code" href="driver__opengl__extension__def_8h.html#a140">WGL_PBUFFER_WIDTH_ARB</a>, (<font class="keywordtype">int</font>*)&amp;<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> );
01745                         wglQueryPbufferARB( _PBuffer, <a class="code" href="driver__opengl__extension__def_8h.html#a141">WGL_PBUFFER_HEIGHT_ARB</a>, (<font class="keywordtype">int</font>*)&amp;<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> );
01746                 }
01747         }
01748         <font class="keywordflow">else</font>
01749         {
01750                 <font class="keywordflow">if</font> (_hWnd)
01751                 {
01752                         <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> = (uint32)(_WindowWidth);
01753                         <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> = (uint32)(_WindowHeight);
01754                 }
01755         }
01756 <font class="preprocessor">#elif defined (NL_OS_UNIX)</font>
01757 <font class="preprocessor"></font>        XWindowAttributes xwa;
01758         XGetWindowAttributes (dpy, win, &amp;xwa);
01759         <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> = (uint32) xwa.width;
01760         <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> = (uint32) xwa.height;
01761 <font class="preprocessor">#endif // NL_OS_UNIX</font>
01762 <font class="preprocessor"></font>}
01763 
01764 <font class="comment">// --------------------------------------------------</font>
01765 
<a name="l01766"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a65">01766</a> <font class="keywordtype">bool</font> CDriverGL::isActive()
01767 {
01768 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01769 <font class="preprocessor"></font>        <font class="keywordflow">return</font> (IsWindow(_hWnd) != 0);
01770 <font class="preprocessor">#elif defined (NL_OS_UNIX)</font>
01771 <font class="preprocessor"></font>        <font class="keywordflow">return</font> <font class="keyword">true</font>;
01772 <font class="preprocessor">#endif // NL_OS_UNIX</font>
01773 <font class="preprocessor"></font>}
01774 
<a name="l01775"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a66">01775</a> uint8 CDriverGL::getBitPerPixel ()
01776 {
01777         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#o3">_Depth</a>;
01778 }
01779 
<a name="l01780"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a64">01780</a> <font class="keyword">const</font> <font class="keywordtype">char</font> *CDriverGL::getVideocardInformation ()
01781 {
01782         <font class="keyword">static</font> <font class="keywordtype">char</font> name[1024];
01783 
01784         <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CDriverGL.html#o2">_Initialized</a>) <font class="keywordflow">return</font> <font class="stringliteral">"OpenGL isn't initialized"</font>;
01785 
01786         <font class="keyword">const</font> <font class="keywordtype">char</font> *vendor = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) glGetString (GL_VENDOR);
01787         <font class="keyword">const</font> <font class="keywordtype">char</font> *renderer = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) glGetString (GL_RENDERER);
01788         <font class="keyword">const</font> <font class="keywordtype">char</font> *version = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) glGetString (GL_VERSION);
01789 
01790         <a class="code" href="namespaceNLMISC.html#a211">smprintf</a>(name, 1024, <font class="stringliteral">"%s / %s / %s"</font>, vendor, renderer, version);
01791         <font class="keywordflow">return</font> name;
01792 }
01793 
01794 
<a name="l01795"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a69">01795</a> <font class="keywordtype">void</font> CDriverGL::setCapture (<font class="keywordtype">bool</font> b)
01796 {
01797 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
01798 <font class="preprocessor"></font>
01799         <font class="keywordflow">if</font> (b)
01800         {
01801                 RECT client;
01802                 GetClientRect (_hWnd, &amp;client);
01803                 POINT pt1,pt2;
01804                 pt1.x = client.left;
01805                 pt1.y = client.top;
01806                 ClientToScreen (_hWnd, &amp;pt1);
01807                 pt2.x = client.right;
01808                 pt2.y = client.bottom;
01809                 ClientToScreen (_hWnd, &amp;pt2);
01810                 client.bottom = pt2.y;
01811                 client.top = pt1.y;
01812                 client.left = pt1.x;
01813                 client.right = pt2.x;
01814                 ClipCursor (&amp;client);
01815         }
01816         <font class="keywordflow">else</font>
01817                 ClipCursor (NULL);
01818 
01819         <font class="comment">/*</font>
01820 <font class="comment">        if (b)</font>
01821 <font class="comment">                SetCapture (_hWnd);</font>
01822 <font class="comment">        else</font>
01823 <font class="comment">                ReleaseCapture ();</font>
01824 <font class="comment">        */</font>
01825 
01826 <font class="preprocessor">#elif defined (NL_OS_UNIX)</font>
01827 <font class="preprocessor"></font>
01828 <font class="preprocessor">#endif // NL_OS_UNIX</font>
01829 <font class="preprocessor"></font>}
01830 
01831 
<a name="l01832"></a><a class="code" href="classNL3D_1_1CDriverGL.html#c13">01832</a> <font class="keywordtype">bool</font>                    CDriverGL::clipRect(<a class="code" href="classNLMISC_1_1CRect.html">NLMISC::CRect</a> &amp;rect)
01833 {
01834         <font class="comment">// Clip the wanted rectangle with window.</font>
01835         uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
01836         <a class="code" href="classNL3D_1_1CDriverGL.html#a73">getWindowSize</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
01837 
01838         sint32  xr=rect.<a class="code" href="classNLMISC_1_1CRect.html#a7">right</a>() ,yr=rect.<a class="code" href="classNLMISC_1_1CRect.html#a9">bottom</a>();
01839         
01840         <a class="code" href="namespaceNLMISC.html#a215">clamp</a>((sint32&amp;)rect.<a class="code" href="classNLMISC_1_1CRect.html#m0">X</a>, (sint32)0, (sint32)<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>);
01841         <a class="code" href="namespaceNLMISC.html#a215">clamp</a>((sint32&amp;)rect.<a class="code" href="classNLMISC_1_1CRect.html#m1">Y</a>, (sint32)0, (sint32)<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
01842         <a class="code" href="namespaceNLMISC.html#a215">clamp</a>((sint32&amp;)xr, (sint32)rect.<a class="code" href="classNLMISC_1_1CRect.html#m0">X</a>, (sint32)<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>);
01843         <a class="code" href="namespaceNLMISC.html#a215">clamp</a>((sint32&amp;)yr, (sint32)rect.<a class="code" href="classNLMISC_1_1CRect.html#m1">Y</a>, (sint32)<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
01844         rect.<a class="code" href="classNLMISC_1_1CRect.html#m2">Width</a>= xr-rect.<a class="code" href="classNLMISC_1_1CRect.html#m0">X</a>;
01845         rect.<a class="code" href="classNLMISC_1_1CRect.html#m3">Height</a>= yr-rect.<a class="code" href="classNLMISC_1_1CRect.html#m1">Y</a>;
01846 
01847         <font class="keywordflow">return</font> rect.<a class="code" href="classNLMISC_1_1CRect.html#m2">Width</a>&gt;0 &amp;&amp; rect.<a class="code" href="classNLMISC_1_1CRect.html#m3">Height</a>&gt;0;
01848 }
01849 
01850 
01851 
<a name="l01852"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a76">01852</a> <font class="keywordtype">void</font>                    CDriverGL::getBufferPart (CBitmap &amp;bitmap, <a class="code" href="classNLMISC_1_1CRect.html">NLMISC::CRect</a> &amp;rect)
01853 {
01854         bitmap.reset();
01855 
01856         <font class="keywordflow">if</font>(<a class="code" href="classNL3D_1_1CDriverGL.html#c13">clipRect</a>(rect))
01857         {
01858                 bitmap.resize(rect.<a class="code" href="classNLMISC_1_1CRect.html#m2">Width</a>, rect.<a class="code" href="classNLMISC_1_1CRect.html#m3">Height</a>, CBitmap::RGBA);
01859                 vector&lt;uint8&gt; &amp;d = bitmap.getPixels ();
01860                 glReadPixels (rect.<a class="code" href="classNLMISC_1_1CRect.html#m0">X</a>, rect.<a class="code" href="classNLMISC_1_1CRect.html#m1">Y</a>, rect.<a class="code" href="classNLMISC_1_1CRect.html#m2">Width</a>, rect.<a class="code" href="classNLMISC_1_1CRect.html#m3">Height</a>, GL_RGBA, GL_UNSIGNED_BYTE, &amp;(d[0]));
01861         }
01862 }
01863 
01864 
<a name="l01865"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a77">01865</a> <font class="keywordtype">void</font>                    CDriverGL::getZBufferPart (std::vector&lt;float&gt;  &amp;zbuffer, <a class="code" href="classNLMISC_1_1CRect.html">NLMISC::CRect</a> &amp;rect)
01866 {
01867         zbuffer.clear();
01868 
01869         <font class="keywordflow">if</font>(<a class="code" href="classNL3D_1_1CDriverGL.html#c13">clipRect</a>(rect))
01870         {
01871                 zbuffer.resize(rect.<a class="code" href="classNLMISC_1_1CRect.html#m2">Width</a>*rect.<a class="code" href="classNLMISC_1_1CRect.html#m3">Height</a>);
01872                 glPixelTransferf(GL_DEPTH_SCALE, 1.0f) ;
01873                 glPixelTransferf(GL_DEPTH_BIAS, 0.f) ;
01874                 glReadPixels (rect.<a class="code" href="classNLMISC_1_1CRect.html#m0">X</a>, rect.<a class="code" href="classNLMISC_1_1CRect.html#m1">Y</a>, rect.<a class="code" href="classNLMISC_1_1CRect.html#m2">Width</a>, rect.<a class="code" href="classNLMISC_1_1CRect.html#m3">Height</a>, GL_DEPTH_COMPONENT , GL_FLOAT, &amp;(zbuffer[0]));
01875         }
01876 }
01877 
01878 
<a name="l01879"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a75">01879</a> <font class="keywordtype">void</font>                    CDriverGL::getZBuffer (std::vector&lt;float&gt;  &amp;zbuffer)
01880 {
01881         CRect   rect(0,0);
01882         <a class="code" href="classNL3D_1_1CDriverGL.html#a73">getWindowSize</a>(rect.Width, rect.Height);
01883         <a class="code" href="classNL3D_1_1CDriverGL.html#a77">getZBufferPart</a>(zbuffer, rect);
01884 }
01885 
<a name="l01886"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a74">01886</a> <font class="keywordtype">void</font> CDriverGL::getBuffer (CBitmap &amp;bitmap)
01887 {
01888         CRect   rect(0,0);
01889         <a class="code" href="classNL3D_1_1CDriverGL.html#a73">getWindowSize</a>(rect.Width, rect.Height);
01890         <a class="code" href="classNL3D_1_1CDriverGL.html#a76">getBufferPart</a>(bitmap, rect);
01891 }
01892 
<a name="l01893"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a79">01893</a> <font class="keywordtype">bool</font> CDriverGL::fillBuffer (CBitmap &amp;bitmap)
01894 {
01895         CRect   rect(0,0);
01896         <a class="code" href="classNL3D_1_1CDriverGL.html#a73">getWindowSize</a>(rect.Width, rect.Height);
01897         <font class="keywordflow">if</font>( rect.Width!=bitmap.getWidth() || rect.Height!=bitmap.getHeight() || bitmap.getPixelFormat()!=CBitmap::RGBA )
01898                 <font class="keywordflow">return</font> <font class="keyword">false</font>;
01899 
01900         glPixelStorei(GL_UNPACK_ALIGNMENT,1);
01901         glDrawPixels (rect.Width, rect.Height, GL_RGBA, GL_UNSIGNED_BYTE, &amp;(bitmap.getPixels()[0]) );
01902 
01903         <font class="keywordflow">return</font> <font class="keyword">true</font>;
01904 }
01905 
01906 
<a name="l01907"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a78">01907</a> <font class="keywordtype">void</font> CDriverGL::copyFrameBufferToTexture(ITexture *tex,
01908                                                                                  uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a387">level</a>,
01909                                                                                  uint32 offsetx,
01910                                                                                  uint32 offsety,
01911                                                                                  uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>,
01912                                                                                  uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>,
01913                                                                                  uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>,
01914                                                                                  uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>                                                                                                          
01915                                                                                 )
01916 {
01917         <a class="code" href="debug_8h.html#a6">nlassert</a>(!tex-&gt;isTextureCube());
01918         <font class="keywordtype">bool</font> compressed = <font class="keyword">false</font>;
01919         <a class="code" href="classNL3D_1_1CDriverGL.html#c12">getGlTextureFormat</a>(*tex, compressed);
01920         <a class="code" href="debug_8h.html#a6">nlassert</a>(!compressed);  
01921         <font class="comment">// first, mark the texture as valid, and make sure there is a corresponding texture in the device memory        </font>
01922         <a class="code" href="classNL3D_1_1CDriverGL.html#a18">setupTexture</a>(*tex);     
01923         <a class="code" href="classNL3D_1_1CDriverGL.html#l0">CTextureDrvInfosGL</a>*     gltext = (<a class="code" href="classNL3D_1_1CDriverGL.html#l0">CTextureDrvInfosGL</a>*)(<a class="code" href="classNL3D_1_1IDriver.html#l2">ITextureDrvInfos</a>*)(tex-&gt;TextureDrvShare-&gt;DrvTexture);
01924         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_11">_DriverGLStates</a>.activeTextureARB(0);
01925         <font class="comment">// setup texture mode, after activeTextureARB()</font>
01926         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_11">_DriverGLStates</a>.setTextureMode(CDriverGLStates::Texture2D);
01927         glBindTexture(GL_TEXTURE_2D, gltext-&gt;ID);       
01928         glCopyTexSubImage2D(GL_TEXTURE_2D, <a class="code" href="driver__opengl__extension__def_8h.html#a387">level</a>, offsetx, offsety, <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);       
01929         <font class="comment">// disable texturing.</font>
01930         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_11">_DriverGLStates</a>.setTextureMode(CDriverGLStates::TextureDisabled);
01931         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_4">_CurrentTexture</a>[0] = NULL;
01932         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_5">_CurrentTextureInfoGL</a>[0] = NULL;
01933 }
01934 
01935 
<a name="l01936"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a80">01936</a> <font class="keywordtype">void</font> CDriverGL::setPolygonMode (TPolygonMode mode)
01937 {
01938         IDriver::setPolygonMode (mode);
01939 
01940         <font class="comment">// Set the polygon mode</font>
01941         <font class="keywordflow">switch</font> (_PolygonMode)
01942         {
01943         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1IDriver.html#s44s25">Filled</a>:
01944                 glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
01945                 <font class="keywordflow">break</font>;
01946         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1IDriver.html#s44s26">Line</a>:
01947                 glPolygonMode (GL_FRONT_AND_BACK, GL_LINE);
01948                 <font class="keywordflow">break</font>;
01949         <font class="keywordflow">case</font> <a class="code" href="classNL3D_1_1IDriver.html#s44s27">Point</a>:
01950                 glPolygonMode (GL_FRONT_AND_BACK, GL_POINT);
01951                 <font class="keywordflow">break</font>;
01952         }
01953 }
01954 
01955 
<a name="l01956"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z399_0">01956</a> <font class="keywordtype">bool</font>                    CDriverGL::fogEnabled()
01957 {
01958         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#o16">_FogEnabled</a>;
01959 }
01960 
<a name="l01961"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z399_1">01961</a> <font class="keywordtype">void</font>                    CDriverGL::enableFog(<font class="keywordtype">bool</font> enable)
01962 {
01963         <a class="code" href="classNL3D_1_1CDriverGL.html#o16">_FogEnabled</a>= enable;
01964         <font class="keywordflow">if</font>(enable)
01965                 glEnable(GL_FOG);
01966         <font class="keywordflow">else</font>
01967                 glDisable(GL_FOG);
01968 }
01969 
<a name="l01970"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z399_2">01970</a> <font class="keywordtype">void</font>                    CDriverGL::setupFog(<font class="keywordtype">float</font> start, <font class="keywordtype">float</font> end, CRGBA color)
01971 {
01972         glFogf(GL_FOG_MODE, GL_LINEAR);
01973         glFogf(GL_FOG_START, start);
01974         glFogf(GL_FOG_END, end);
01975 
01976         <a class="code" href="classNL3D_1_1CDriverGL.html#o17">_CurrentFogColor</a>[0]= color.R/255.0f;
01977         <a class="code" href="classNL3D_1_1CDriverGL.html#o17">_CurrentFogColor</a>[1]= color.G/255.0f;
01978         <a class="code" href="classNL3D_1_1CDriverGL.html#o17">_CurrentFogColor</a>[2]= color.B/255.0f;
01979         <a class="code" href="classNL3D_1_1CDriverGL.html#o17">_CurrentFogColor</a>[3]= color.A/255.0f;
01980 
01981         glFogfv(GL_FOG_COLOR, <a class="code" href="classNL3D_1_1CDriverGL.html#o17">_CurrentFogColor</a>);
01982 
01985         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.EXTVertexShader &amp;&amp; !<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram)
01986         {
01987                 <font class="comment">// register 96 is used to store fog informations</font>
01988                 <font class="keywordflow">if</font> (start != end)
01989                 {               
01990                         <a class="code" href="classNL3D_1_1CDriverGL.html#z413_3">setConstant</a>(96, 1.f / (start - end), - end / (start - end), 0, 0);
01991                 }
01992                 <font class="keywordflow">else</font>
01993                 {
01994                         <a class="code" href="classNL3D_1_1CDriverGL.html#z413_3">setConstant</a>(96, 0.f, 0, 0, 0);
01995                 }
01996         }
01997 }
01998 
01999 
02000 
02001 <font class="comment">// ***************************************************************************</font>
<a name="l02002"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a52">02002</a> <font class="keywordtype">void</font>                    CDriverGL::profileRenderedPrimitives(CPrimitiveProfile &amp;pIn, CPrimitiveProfile &amp;pOut)
02003 {
02004         pIn= <a class="code" href="classNL3D_1_1CDriverGL.html#z412_1">_PrimitiveProfileIn</a>;
02005         pOut= <a class="code" href="classNL3D_1_1CDriverGL.html#z412_2">_PrimitiveProfileOut</a>;
02006 }
02007 
02008 
02009 <font class="comment">// ***************************************************************************</font>
<a name="l02010"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a53">02010</a> uint32                  CDriverGL::profileAllocatedTextureMemory()
02011 {
02012         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z412_3">_AllocatedTextureMemory</a>;
02013 }
02014 
02015 
02016 <font class="comment">// ***************************************************************************</font>
<a name="l02017"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a54">02017</a> uint32                  CDriverGL::profileSetupedMaterials()<font class="keyword"> const</font>
02018 <font class="keyword"></font>{
02019         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z412_4">_NbSetupMaterialCall</a>;
02020 }
02021 
02022 
02023 <font class="comment">// ***************************************************************************</font>
<a name="l02024"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a55">02024</a> uint32                  CDriverGL::profileSetupedModelMatrix()<font class="keyword"> const</font>
02025 <font class="keyword"></font>{
02026         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z412_5">_NbSetupModelMatrixCall</a>;
02027 }
02028 
02029 
02030 <font class="comment">// ***************************************************************************</font>
<a name="l02031"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a56">02031</a> <font class="keywordtype">void</font>                    CDriverGL::enableUsedTextureMemorySum (<font class="keywordtype">bool</font> enable)
02032 {
02033         <font class="keywordflow">if</font> (enable)
02034                 <a class="code" href="debug_8h.html#a1">nlinfo</a> (<font class="stringliteral">"PERFORMANCE INFO: enableUsedTextureMemorySum has been set to true in CDriverGL\n"</font>);
02035         <a class="code" href="classNL3D_1_1CDriverGL.html#z412_6">_SumTextureMemoryUsed</a>=enable;
02036 }
02037 
02038 
02039 <font class="comment">// ***************************************************************************</font>
<a name="l02040"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a57">02040</a> uint32                  CDriverGL::getUsedTextureMemory()<font class="keyword"> const</font>
02041 <font class="keyword"></font>{
02042         <font class="comment">// Sum memory used</font>
02043         uint32 memory=0;
02044 
02045         <font class="comment">// For each texture used</font>
02046         set&lt;CTextureDrvInfosGL*&gt;::iterator ite=<a class="code" href="classNL3D_1_1CDriverGL.html#z412_7">_TextureUsed</a>.begin();
02047         <font class="keywordflow">while</font> (ite!=<a class="code" href="classNL3D_1_1CDriverGL.html#z412_7">_TextureUsed</a>.end())
02048         {
02049                 <font class="comment">// Get the gl texture</font>
02050                 <a class="code" href="classNL3D_1_1CDriverGL.html#l0">CTextureDrvInfosGL</a>*     gltext;
02051                 gltext= (*ite);
02052 
02053                 <font class="comment">// Sum the memory used by this texture</font>
02054                 memory+=gltext-&gt;TextureMemory;
02055 
02056                 <font class="comment">// Next texture</font>
02057                 ite++;
02058         }
02059 
02060         <font class="comment">// Return the count</font>
02061         <font class="keywordflow">return</font> memory;
02062 }
02063 
02064 
02065 <font class="comment">// ***************************************************************************</font>
<a name="l02066"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z400_0">02066</a> <font class="keywordtype">bool</font> CDriverGL::supportTextureShaders()<font class="keyword"> const</font>
02067 <font class="keyword"></font>{
02068         <font class="comment">// fully supported by NV_TEXTURE_SHADER </font>
02069         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVTextureShader;
02070 }
02071 
02072 <font class="comment">// ***************************************************************************</font>
<a name="l02073"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z400_1">02073</a> <font class="keywordtype">bool</font> CDriverGL::isTextureAddrModeSupported(CMaterial::TTexAddressingMode mode)<font class="keyword"> const</font>
02074 <font class="keyword"></font>{
02075         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVTextureShader)
02076         {
02077                 <font class="comment">// all the given addessing mode are supported with this extension</font>
02078                 <font class="keywordflow">return</font> <font class="keyword">true</font>;
02079         }
02080         <font class="keywordflow">else</font>
02081         {                       
02082                 <font class="keywordflow">return</font> <font class="keyword">false</font>;
02083         }
02084 }
02085 
02086 <font class="comment">// ***************************************************************************</font>
<a name="l02087"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z400_2">02087</a> <font class="keywordtype">void</font> CDriverGL::setMatrix2DForTextureOffsetAddrMode(<font class="keyword">const</font> uint stage, <font class="keyword">const</font> <font class="keywordtype">float</font> mat[4])
02088 {
02089         <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CDriverGL.html#z400_0">supportTextureShaders</a>()) <font class="keywordflow">return</font>;
02090         <font class="comment">//nlassert(supportTextureShaders());</font>
02091         <a class="code" href="debug_8h.html#a6">nlassert</a>(stage &lt; (uint) <a class="code" href="classNL3D_1_1CDriverGL.html#c28">inlGetNumTextStages</a>() )
02092         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_11">_DriverGLStates</a>.activeTextureARB(stage);
02093         glTexEnvfv(<a class="code" href="driver__opengl__extension__def_8h.html#a155">GL_TEXTURE_SHADER_NV</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a158">GL_OFFSET_TEXTURE_MATRIX_NV</a>, mat);
02094 }
02095 
02096 
02097 <font class="comment">// ***************************************************************************</font>
<a name="l02098"></a><a class="code" href="classNL3D_1_1CDriverGL.html#c9">02098</a> <font class="keywordtype">void</font>      CDriverGL::enableNVTextureShader(<font class="keywordtype">bool</font> enabled)
02099 {               
02100         <font class="keywordflow">if</font> (enabled != <a class="code" href="classNL3D_1_1CDriverGL.html#z405_9">_NVTextureShaderEnabled</a>)
02101         {
02102 
02103                 <font class="keywordflow">if</font> (enabled)
02104                 {                                                       
02105                         glEnable(<a class="code" href="driver__opengl__extension__def_8h.html#a155">GL_TEXTURE_SHADER_NV</a>);                 
02106                 }
02107                 <font class="keywordflow">else</font>
02108                 {                                               
02109                         glDisable(<a class="code" href="driver__opengl__extension__def_8h.html#a155">GL_TEXTURE_SHADER_NV</a>);                
02110                 }
02111                 <a class="code" href="classNL3D_1_1CDriverGL.html#z405_9">_NVTextureShaderEnabled</a> = enabled;
02112         }       
02113 }
02114 
02115 <font class="comment">// ***************************************************************************</font>
<a name="l02116"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z404_0">02116</a> <font class="keywordtype">void</font> CDriverGL::checkForPerPixelLightingSupport()
02117 {
02118         <font class="comment">// we need at least 3 texture stages and cube map support + EnvCombine4 or 3 support    </font>
02119         <font class="comment">// TODO : support for EnvCombine3</font>
02120         <font class="comment">// TODO : support for less than 3 stages</font>
02121 
02122         <a class="code" href="classNL3D_1_1CDriverGL.html#z404_2">_SupportPerPixelShaderNoSpec</a> = (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVTextureEnvCombine4 <font class="comment">/* || _Extensions.ATIXTextureEnvCombine3*/</font>)
02123                                                                    &amp;&amp; <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.ARBTextureCubeMap
02124                                                                    &amp;&amp; <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NbTextureStages &gt;= 3
02125                                                                    &amp;&amp; (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram <font class="comment">/* || _Extensions.EXTVertexShader*/</font>);
02126         
02127         <a class="code" href="classNL3D_1_1CDriverGL.html#z404_1">_SupportPerPixelShader</a> = (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVTextureEnvCombine4 <font class="comment">/*|| _Extensions.ATIXTextureEnvCombine3*/</font>) 
02128                                                          &amp;&amp; <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.ARBTextureCubeMap
02129                                                          &amp;&amp; <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NbTextureStages &gt;= 2
02130                                                          &amp;&amp; (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.NVVertexProgram <font class="comment">/*|| _Extensions.EXTVertexShader*/</font>);   
02131 }
02132 
02133 <font class="comment">// ***************************************************************************</font>
<a name="l02134"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a86">02134</a> <font class="keywordtype">bool</font> CDriverGL::supportPerPixelLighting(<font class="keywordtype">bool</font> specular)<font class="keyword"> const</font>
02135 <font class="keyword"></font>{
02136         <font class="keywordflow">return</font> specular ? <a class="code" href="classNL3D_1_1CDriverGL.html#z404_1">_SupportPerPixelShader</a> : <a class="code" href="classNL3D_1_1CDriverGL.html#z404_2">_SupportPerPixelShaderNoSpec</a>;        
02137 }
02138 
02139 <font class="comment">// ***************************************************************************</font>
<a name="l02140"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a84">02140</a> <font class="keywordtype">void</font>    CDriverGL::setPerPixelLightingLight(CRGBA diffuse, CRGBA specular, <font class="keywordtype">float</font> shininess)
02141 {
02142         <a class="code" href="classNL3D_1_1CDriverGL.html#z404_3">_PPLExponent</a> = shininess;
02143         <a class="code" href="classNL3D_1_1CDriverGL.html#z404_4">_PPLightDiffuseColor</a> = diffuse;
02144         <a class="code" href="classNL3D_1_1CDriverGL.html#z404_5">_PPLightSpecularColor</a> = specular;
02145 }
02146 
02147 <font class="comment">// ***************************************************************************</font>
<a name="l02148"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a70">02148</a> <a class="code" href="structNLMISC_1_1IMouseDevice.html">NLMISC::IMouseDevice</a>    *CDriverGL::enableLowLevelMouse(<font class="keywordtype">bool</font> enable)
02149 {
02150 <font class="preprocessor">        #ifdef NL_OS_WINDOWS</font>
02151 <font class="preprocessor"></font>                <font class="keywordflow">if</font> (_EventEmitter.getNumEmitters() &lt; 2) <font class="keywordflow">return</font> NULL;
02152                 NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast&lt;CDIEventEmitter *&gt;(_EventEmitter.getEmitter(1));              
02153                 <font class="keywordflow">if</font> (enable)
02154                 {
02155                         <font class="keywordflow">try</font>
02156                         {
02157                                 <a class="code" href="structNLMISC_1_1IMouseDevice.html">NLMISC::IMouseDevice</a> *md = diee-&gt;getMouseDevice();                              
02158                                 <font class="keywordflow">return</font> md;
02159                         }
02160                         <font class="keywordflow">catch</font> (EDirectInput &amp;)
02161                         {
02162                                 <font class="keywordflow">return</font> NULL;
02163                         }
02164                 }
02165                 <font class="keywordflow">else</font>
02166                 {
02167                         diee-&gt;releaseMouse();                   
02168                         <font class="keywordflow">return</font> NULL;
02169                 }
02170 <font class="preprocessor">        #else</font>
02171 <font class="preprocessor"></font>                <font class="keywordflow">return</font> NULL;
02172 <font class="preprocessor">        #endif</font>
02173 <font class="preprocessor"></font>}
02174                 
02175 <font class="comment">// ***************************************************************************</font>
<a name="l02176"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a71">02176</a> <a class="code" href="structNLMISC_1_1IKeyboardDevice.html">NLMISC::IKeyboardDevice</a>         *CDriverGL::enableLowLevelKeyboard(<font class="keywordtype">bool</font> enable)
02177 {
02178 <font class="preprocessor">        #ifdef NL_OS_WINDOWS</font>
02179 <font class="preprocessor"></font>                <font class="keywordflow">if</font> (_EventEmitter.getNumEmitters() &lt; 2) <font class="keywordflow">return</font> NULL;
02180                 NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast&lt;NLMISC::CDIEventEmitter *&gt;(_EventEmitter.getEmitter(1));
02181                 <font class="keywordflow">if</font> (enable)
02182                 {
02183                         <font class="keywordflow">try</font>
02184                         {
02185                                 <a class="code" href="structNLMISC_1_1IKeyboardDevice.html">NLMISC::IKeyboardDevice</a> *md = diee-&gt;getKeyboardDevice();
02186                                 <font class="keywordflow">return</font> md;
02187                         }
02188                         <font class="keywordflow">catch</font> (EDirectInput &amp;)
02189                         {
02190                                 <font class="keywordflow">return</font> NULL;
02191                         }
02192                 }
02193                 <font class="keywordflow">else</font>
02194                 {
02195                         diee-&gt;releaseKeyboard();
02196                         <font class="keywordflow">return</font> NULL;
02197                 }
02198 <font class="preprocessor">        #else</font>
02199 <font class="preprocessor"></font>                <font class="keywordflow">return</font> NULL;
02200 <font class="preprocessor">        #endif</font>
02201 <font class="preprocessor"></font>}
02202 
02203 <font class="comment">// ***************************************************************************</font>
<a name="l02204"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a72">02204</a> <a class="code" href="structNLMISC_1_1IInputDeviceManager.html">NLMISC::IInputDeviceManager</a>             *CDriverGL::getLowLevelInputDeviceManager()
02205 {
02206 <font class="preprocessor">        #ifdef NL_OS_WINDOWS</font>
02207 <font class="preprocessor"></font>                <font class="keywordflow">if</font> (_EventEmitter.getNumEmitters() &lt; 2) <font class="keywordflow">return</font> NULL;
02208                 NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast&lt;NLMISC::CDIEventEmitter *&gt;(_EventEmitter.getEmitter(1));
02209                 <font class="keywordflow">return</font> diee;
02210 <font class="preprocessor">        #else</font>
02211 <font class="preprocessor"></font>                <font class="keywordflow">return</font> NULL;
02212 <font class="preprocessor">        #endif</font>
02213 <font class="preprocessor"></font>}
02214 
02215 <font class="comment">// ***************************************************************************</font>
<a name="l02216"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z402_0">02216</a> <font class="keywordtype">bool</font>                    CDriverGL::supportBlendConstantColor()<font class="keyword"> const</font>
02217 <font class="keyword"></font>{
02218         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.EXTBlendColor;
02219 }
02220 <font class="comment">// ***************************************************************************</font>
<a name="l02221"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z402_1">02221</a> <font class="keywordtype">void</font>                    CDriverGL::setBlendConstantColor(<a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> col)
02222 {
02223         <font class="comment">// bkup</font>
02224         <a class="code" href="classNL3D_1_1CDriverGL.html#o31">_CurrentBlendConstantColor</a>= col;
02225 
02226         <font class="comment">// update GL</font>
02227         <font class="keywordflow">if</font>(!<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.EXTBlendColor)
02228                 <font class="keywordflow">return</font>;
02229         <font class="keyword">static</font> <font class="keyword">const</font>    <font class="keywordtype">float</font>   OO255= 1.0f/255;
02230         <a class="code" href="driver__opengl__extension_8h.html#a171">nglBlendColorEXT</a>(col.<a class="code" href="classNLMISC_1_1CRGBA.html#m0">R</a>*OO255, col.<a class="code" href="classNLMISC_1_1CRGBA.html#m1">G</a>*OO255, col.<a class="code" href="classNLMISC_1_1CRGBA.html#m2">B</a>*OO255, col.<a class="code" href="classNLMISC_1_1CRGBA.html#m3">A</a>*OO255);
02231 }
02232 <font class="comment">// ***************************************************************************</font>
<a name="l02233"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z402_2">02233</a> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>   CDriverGL::getBlendConstantColor()<font class="keyword"> const</font>
02234 <font class="keyword"></font>{
02235         <font class="keywordflow">return</font>  <a class="code" href="classNL3D_1_1CDriverGL.html#o31">_CurrentBlendConstantColor</a>;
02236 }
02237 
02238 <font class="comment">// ***************************************************************************</font>
<a name="l02239"></a><a class="code" href="classNL3D_1_1CDriverGL.html#a12">02239</a> sint                    CDriverGL::getNbTextureStages()<font class="keyword"> const</font>
02240 <font class="keyword"></font>{
02241         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#c28">inlGetNumTextStages</a>();
02242 }
02243 
02244 
02245 <font class="comment">// ***************************************************************************</font>
<a name="l02246"></a><a class="code" href="classNL3D_1_1CDriverGL.html#c0">02246</a> <font class="keywordtype">void</font> CDriverGL::refreshProjMatrixFromGL()
02247 {
02248         <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CDriverGL.html#o7">_ProjMatDirty</a>) <font class="keywordflow">return</font>;     
02249         <font class="keywordtype">float</font> mat[16];
02250         glGetFloatv(GL_PROJECTION_MATRIX, mat);
02251         <a class="code" href="classNL3D_1_1CDriverGL.html#o8">_GLProjMat</a>.<a class="code" href="classNLMISC_1_1CMatrix.html#z290_10">set</a>(mat);    
02252         <a class="code" href="classNL3D_1_1CDriverGL.html#o7">_ProjMatDirty</a> = <font class="keyword">false</font>;
02253 }
02254 
02255 
02256 <font class="comment">// ***************************************************************************</font>
<a name="l02257"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z402_3">02257</a> <font class="keywordtype">bool</font>                    CDriverGL::setMonitorColorProperties (<font class="keyword">const</font> CMonitorColorProperties &amp;properties)
02258 {
02259 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
02260 <font class="preprocessor"></font>        
02261         <font class="comment">// Get a DC</font>
02262         HDC dc = CreateDC (<font class="stringliteral">"DISPLAY"</font>, NULL, NULL, NULL);
02263         <font class="keywordflow">if</font> (dc)
02264         {
02265                 <font class="comment">// The ramp</font>
02266                 WORD ramp[256*3];
02267 
02268                 <font class="comment">// For each composant</font>
02269                 uint c;
02270                 <font class="keywordflow">for</font>( c=0; c&lt;3; c++ )
02271                 {
02272                         uint i;
02273                         <font class="keywordflow">for</font>( i=0; i&lt;256; i++ )
02274                         {
02275                                 <font class="comment">// Floating value</font>
02276                                 <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a> = (float)i / 256;
02277 
02278                                 <font class="comment">// Contrast</font>
02279                                 <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a> = (float) max (0.0f, (<a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>-0.5f) * (<font class="keywordtype">float</font>) pow (3.f, properties.Contrast[c]) + 0.5f );
02280 
02281                                 <font class="comment">// Gamma</font>
02282                                 <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a> = (float) pow (<a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>, (properties.Gamma[c]&gt;0) ? 1 - 3 * properties.Gamma[c] / 4 : 1 - properties.Gamma[c] );
02283 
02284                                 <font class="comment">// Luminosity</font>
02285                                 <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a> = <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a> + properties.Luminosity[c] / 2.f;
02286                                 ramp[i+(c&lt;&lt;8)] = <a class="code" href="bit__set_8cpp.html#a0">min</a> (65535, max (0, (<font class="keywordtype">int</font>)(<a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a> * 65535)));
02287                         }
02288                 }
02289 
02290                 <font class="comment">// Set the ramp</font>
02291                 <font class="keywordtype">bool</font> result = SetDeviceGammaRamp (dc, ramp) != FALSE;
02292                 
02293                 <font class="comment">// Release the DC</font>
02294                 ReleaseDC (NULL, dc);
02295 
02296                 <font class="comment">// Returns result</font>
02297                 <font class="keywordflow">return</font> result;
02298         }
02299         <font class="keywordflow">else</font>
02300         {
02301                 <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"(CDriverGL::setMonitorColorProperties): can't create DC"</font>);
02302                 <font class="keywordflow">return</font> <font class="keyword">false</font>;
02303         }
02304 
02305 <font class="preprocessor">#else</font>
02306 <font class="preprocessor"></font>
02307         <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"CDriverGL::setMonitorColorProperties not implemented"</font>);
02308         <font class="keywordflow">return</font> <font class="keyword">false</font>;
02309 
02310 <font class="preprocessor">#endif</font>
02311 <font class="preprocessor"></font>}
02312 
02313 <font class="comment">// ***************************************************************************</font>
<a name="l02314"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z401_0">02314</a> <font class="keywordtype">bool</font> CDriverGL::supportEMBM()<font class="keyword"> const</font>
02315 <font class="keyword"></font>{
02316         <font class="comment">// For now, supported via ATI extension</font>
02317         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.ATIEnvMapBumpMap;
02318 }
02319 
02320 <font class="comment">// ***************************************************************************</font>
<a name="l02321"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z401_1">02321</a> <font class="keywordtype">bool</font> CDriverGL::isEMBMSupportedAtStage(uint stage)<font class="keyword"> const</font>
02322 <font class="keyword"></font>{
02323         <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CDriverGL.html#z401_0">supportEMBM</a>());
02324         <a class="code" href="debug_8h.html#a6">nlassert</a>(stage &lt; <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
02325         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverGL.html#z405_10">_StageSupportEMBM</a>[stage];
02326 
02327 }
02328 
02329 <font class="comment">// ***************************************************************************</font>
<a name="l02330"></a><a class="code" href="classNL3D_1_1CDriverGL.html#z401_2">02330</a> <font class="keywordtype">void</font> CDriverGL::setEMBMMatrix(<font class="keyword">const</font> uint stage,<font class="keyword">const</font> <font class="keywordtype">float</font> mat[4])
02331 {
02332         <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CDriverGL.html#z401_0">supportEMBM</a>());
02333         <a class="code" href="debug_8h.html#a6">nlassert</a>(stage &lt; <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>);
02334         <font class="comment">// </font>
02335         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.ATIEnvMapBumpMap)
02336         {
02337                 <a class="code" href="classNL3D_1_1CDriverGL.html#z405_11">_DriverGLStates</a>.activeTextureARB(stage);
02338                 <a class="code" href="driver__opengl__extension_8h.html#a151">nglTexBumpParameterfvATI</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a346">GL_BUMP_ROT_MATRIX_ATI</a>, const_cast&lt;float *&gt;(mat));
02339         }
02340 }
02341 
02342 <font class="comment">// ***************************************************************************</font>
<a name="l02343"></a><a class="code" href="classNL3D_1_1CDriverGL.html#c29">02343</a> <font class="keywordtype">void</font> CDriverGL::initEMBM()
02344 {
02345         <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z401_0">supportEMBM</a>())
02346         {       
02347                 std::fill(<a class="code" href="classNL3D_1_1CDriverGL.html#z405_10">_StageSupportEMBM</a>, <a class="code" href="classNL3D_1_1CDriverGL.html#z405_10">_StageSupportEMBM</a> + <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>, <font class="keyword">false</font>);
02348                 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z403_0">_Extensions</a>.ATIEnvMapBumpMap)
02349                 {               
02350                         <font class="comment">// Test which stage support EMBM</font>
02351                         GLint numEMBMUnits;
02352                         <a class="code" href="driver__opengl__extension_8h.html#a152">nglGetTexBumpParameterivATI</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a348">GL_BUMP_NUM_TEX_UNITS_ATI</a>, &amp;numEMBMUnits);
02353                         std::vector&lt;GLint&gt; EMBMUnits(numEMBMUnits);
02354                         <font class="comment">// get array of units that supports EMBM</font>
02355                         <a class="code" href="driver__opengl__extension_8h.html#a152">nglGetTexBumpParameterivATI</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a349">GL_BUMP_TEX_UNITS_ATI</a>, &amp;EMBMUnits[0]);
02356                         uint k;
02357                         <font class="keywordflow">for</font>(k = 0; k &lt; (EMBMUnits.size() - 1); ++k)
02358                         {
02359                                 uint stage = EMBMUnits[k] - GL_TEXTURE0_ARB;
02360                                 <font class="keywordflow">if</font> (stage &lt; (<a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a> - 1))
02361                                 {
02362                                         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_10">_StageSupportEMBM</a>[k] = <font class="keyword">true</font>;
02363                                 }               
02364                         } 
02365                         <font class="comment">// setup each stage to apply the bump map to the next stage</font>
02366                         <font class="keywordflow">for</font>(k = 0; k &lt; <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a> - 1; ++k)
02367                         {
02368                                 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CDriverGL.html#z405_10">_StageSupportEMBM</a>[k])
02369                                 {       
02370                                         <font class="comment">// setup each stage so that it apply EMBM on the next stage</font>
02371                                         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_11">_DriverGLStates</a>.activeTextureARB(k);
02372                                         glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);   
02373                                         glTexEnvi(GL_TEXTURE_ENV, <a class="code" href="driver__opengl__extension__def_8h.html#a353">GL_BUMP_TARGET_ATI</a>, GL_TEXTURE0_ARB + k + 1);                         
02374                                 }
02375                         }
02376                         <a class="code" href="classNL3D_1_1CDriverGL.html#z405_11">_DriverGLStates</a>.activeTextureARB(0);
02377                 }
02378         }
02379 }
02380 
02381 } <font class="comment">// NL3D</font>
</pre></div>

<!-- footer -->
<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
</TD>
<TD WIDTH=15><IMG  SRC=/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
</TR>
</TABLE>
</BODY>
</HTML>