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<hr><h1>NL3D::UTextureFile  Class Reference</h1>Game interface for manipulating texture File. 
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="u_texture_h-source.html">u_texture.h</a>&gt;</code>
<p>
Inheritance diagram for NL3D::UTextureFile<p><center><img src="class_NL3D__UTextureFile_inherit_graph.gif" border="0" usemap="#NL3D::UTextureFile_inherit_map" alt="Inheritance graph"></center>
<map name="NL3D::UTextureFile_inherit_map">
<area href="class_NL3D__CTextureFileUser.html" shape="rect" coords="0,133,149,152">
<area href="class_NL3D__UTexture.html" shape="rect" coords="23,0,127,19">
</map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::UTextureFile:<p><center><img src="class_NL3D__UTextureFile_coll_graph.gif" border="0" usemap="#NL3D::UTextureFile_coll_map" alt="Collaboration graph"></center>
<map name="NL3D::UTextureFile_coll_map">
<area href="class_NL3D__UTexture.html" shape="rect" coords="11,1,115,19">
</map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__UTextureFile-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__UTextureFile.html#a0">setFileName</a> (std::string s) = 0</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Set the name of the file containing the texture.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual std::string&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__UTextureFile.html#a1">getFileName</a> () const = 0</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>get the name of the file containing the texture.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Game interface for manipulating texture File.
<p>
<dl compact><dt>
<b>Author(s): </b><dd>
 Lionel Berenguier ,  Nevrax France </dl><dl compact><dt>
<b>Date: </b><dd>
 2001 </dl>
<p>

<p>
Definition at line <a class="el" href="u_texture_h-source.html#l00158">158</a> of file <a class="el" href="u_texture_h-source.html">u_texture.h</a>.<hr><h2>Member Function Documentation</h2>
<a name="a1" doxytag="NL3D::UTextureFile::getFileName"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
std::string NL3D::UTextureFile::getFileName (
          </b></td>
          <td valign="bottom"><b>
) const<code> [pure virtual]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
get the name of the file containing the texture.
<p>
<dl compact><dt>
<b>Returns: </b><dd>
 name of the file </dl><dl compact><dt>
<b>Author(s): </b><dd>
 Stephane Coutelas </dl><dl compact><dt>
<b>Date: </b><dd>
 2000 </dl>
<p>
Reimplemented in <a class="el" href="class_NL3D__CTextureFileUser.html#a4">NL3D::CTextureFileUser</a>.    </td>
  </tr>
</table>
<a name="a0" doxytag="NL3D::UTextureFile::setFileName"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
void NL3D::UTextureFile::setFileName (
          </b></td>
          <td valign="bottom"><b>
std::string <em>s</em>&nbsp;)<code> [pure virtual]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Set the name of the file containing the texture.
<p>
<dl compact><dt>
<b>Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>name</em>
&nbsp;</td><td>
 of the file </td></tr>
</table>
</dl><dl compact><dt>
<b>Author(s): </b><dd>
 Stephane Coutelas </dl><dl compact><dt>
<b>Date: </b><dd>
 2000 </dl>
<p>
Reimplemented in <a class="el" href="class_NL3D__CTextureFileUser.html#a3">NL3D::CTextureFileUser</a>.    </td>
  </tr>
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="u_texture_h-source.html">u_texture.h</a></ul>


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