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<hr><h1>NL3D::CTransformHrcObs  Class Reference</h1>This observer: implement the notification system (just the <a class="el" href="class_NL3D__CTransformHrcObs.html#a0">update</a>() method). 
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="transform_h-source.html">transform.h</a>&gt;</code>
<p>
Inheritance diagram for NL3D::CTransformHrcObs<p><center><img src="class_NL3D__CTransformHrcObs_inherit_graph.gif" border="0" usemap="#NL3D::CTransformHrcObs_inherit_map" alt="Inheritance graph"></center>
<map name="NL3D::CTransformHrcObs_inherit_map">
<area href="class_NL3D__IBaseHrcObs.html" shape="rect" coords="17,134,143,152">
<area href="class_NL3D__IObs.html" shape="rect" coords="40,67,120,86">
<area href="class_NLMISC__CRefCount.html" shape="rect" coords="15,0,145,19">
</map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CTransformHrcObs:<p><center><img src="class_NL3D__CTransformHrcObs_coll_graph.gif" border="0" usemap="#NL3D::CTransformHrcObs_coll_map" alt="Collaboration graph"></center>
<map name="NL3D::CTransformHrcObs_coll_map">
<area href="class_NL3D__IBaseHrcObs.html" shape="rect" coords="19,347,144,366">
<area href="class_NL3D__IObs.html" shape="rect" coords="71,264,151,283">
<area href="class_NL3D__IModel.html" shape="rect" coords="297,347,391,366">
<area href="class_NLMISC__CRefCount.html" shape="rect" coords="187,99,317,118">
<area href="class_NL3D__ITrav.html" shape="rect" coords="69,182,152,200">
<area href="class_NLMISC__CRefCount__CPtrInfo.html" shape="rect" coords="83,0,269,19">
<area href="class_NLMISC__CRefPtr.html" shape="rect" coords="0,99,163,118">
<area href="class_NLMISC__CClassId.html" shape="rect" coords="255,264,375,283">
<area href="class_NLMISC__CBitSet.html" shape="rect" coords="460,264,572,283">
</map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CTransformHrcObs-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTransformHrcObs.html#a0">update</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>This function must update the observer, according to his model's Touch information and the Model data.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan="2"><div class="groupHeader">Utility methods.</div></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTransformHrcObs.html#a1">updateWorld</a> (<a class="el" href="class_NL3D__IBaseHrcObs.html">IBaseHrcObs</a> *caller)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Update the world state according to the parent world state and the local states.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan="2"><div class="groupHeader">The base doit method.</div></td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTransformHrcObs.html#a2">traverse</a> (<a class="el" href="class_NL3D__IObs.html">IObs</a> *caller)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>The base behavior is to <a class="el" href="class_NL3D__CTransformHrcObs.html#a0">update</a>() the observer, <a class="el" href="class_NL3D__CTransformHrcObs.html#a1">updateWorld</a>() states, and <a class="el" href="class_NL3D__IObs.html#a16">traverseSons</a>().</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
This observer: implement the notification system (just the <a class="el" href="class_NL3D__CTransformHrcObs.html#a0">update</a>() method).
<p>
<ul>
<li>* - implement the <a class="el" href="class_NL3D__CTransformHrcObs.html#a2">traverse</a>() method.</ul>
<dl compact><dt>
<b>See also: </b><dd>
 <a class="el" href="class_NL3D__CHrcTrav.html">CHrcTrav</a> <a class="el" href="class_NL3D__IBaseHrcObs.html">IBaseHrcObs</a> </dl><dl compact><dt>
<b>Author(s): </b><dd>
 Lionel Berenguier ,  Nevrax France </dl><dl compact><dt>
<b>Date: </b><dd>
 2000 </dl>
<p>

<p>
Definition at line <a class="el" href="transform_h-source.html#l00183">183</a> of file <a class="el" href="transform_h-source.html">transform.h</a>.<hr><h2>Member Function Documentation</h2>
<a name="a2" doxytag="NL3D::CTransformHrcObs::traverse"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
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          <td nowrap valign="top"><b> 
void NL3D::CTransformHrcObs::traverse (
          </b></td>
          <td valign="bottom"><b>
<a class="el" href="class_NL3D__IObs.html">IObs</a> * <em>caller</em>&nbsp;)<code> [inline, virtual]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
The base behavior is to <a class="el" href="class_NL3D__CTransformHrcObs.html#a0">update</a>() the observer, <a class="el" href="class_NL3D__CTransformHrcObs.html#a1">updateWorld</a>() states, and <a class="el" href="class_NL3D__IObs.html#a16">traverseSons</a>().
<p>

<p>
Reimplemented from <a class="el" href="class_NL3D__IBaseHrcObs.html#a1">NL3D::IBaseHrcObs</a>.
<p>
Definition at line <a class="el" href="transform_h-source.html#l00250">250</a> of file <a class="el" href="transform_h-source.html">transform.h</a>.    </td>
  </tr>
</table>
<a name="a0" doxytag="NL3D::CTransformHrcObs::update"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
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          <td nowrap valign="top"><b> 
void NL3D::CTransformHrcObs::update (
          </b></td>
          <td valign="bottom"><b>
)<code> [inline, virtual]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
This function must update the observer, according to his model's Touch information and the Model data.
<p>
NB: do not modify here Touch information of the model (because they may be used by other Observers).
<p>
The default behavior is to do nothing. 
<p>
Reimplemented from <a class="el" href="class_NL3D__IObs.html#a15">NL3D::IObs</a>.
<p>
Definition at line <a class="el" href="transform_h-source.html#l00188">188</a> of file <a class="el" href="transform_h-source.html">transform.h</a>.    </td>
  </tr>
</table>
<a name="a1" doxytag="NL3D::CTransformHrcObs::updateWorld"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
void NL3D::CTransformHrcObs::updateWorld (
          </b></td>
          <td valign="bottom"><b>
<a class="el" href="class_NL3D__IBaseHrcObs.html">IBaseHrcObs</a> * <em>caller</em>&nbsp;)<code> [inline]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Update the world state according to the parent world state and the local states.
<p>

<p>
Definition at line <a class="el" href="transform_h-source.html#l00206">206</a> of file <a class="el" href="transform_h-source.html">transform.h</a>.    </td>
  </tr>
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="transform_h-source.html">transform.h</a></ul>


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