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<hr><h1>NLSOUND::ISoundDriver  Class Reference</h1>Abstract sound driver (implemented in sound driver dynamic library). 
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="sound__driver_8h-source.html">sound_driver.h</a>&gt;</code>
<p>
<p>Inheritance diagram for NLSOUND::ISoundDriver:
<p><center><img src="classNLSOUND_1_1ISoundDriver.gif" usemap="#NLSOUND::ISoundDriver_map" border="0"></center>
<map name="NLSOUND::ISoundDriver_map">
<area href="classNLSOUND_1_1CSoundDriverAL.html" alt="NLSOUND::CSoundDriverAL" shape="rect" coords="0,56,204,80">
<area href="classNLSOUND_1_1CSoundDriverDSound.html" alt="NLSOUND::CSoundDriverDSound" shape="rect" coords="214,56,418,80">
</map>
<a href="classNLSOUND_1_1ISoundDriver-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#a0">createBuffer</a> ()=0</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Create a sound buffer.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNLSOUND_1_1IListener.html">IListener</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#a1">createListener</a> ()=0</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Create the listener instance.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual <a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#a2">countMaxSources</a> ()=0</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Return the maximum number of sources that can created.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNLSOUND_1_1ISource.html">ISource</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#a3">createSource</a> ()=0</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Create a source.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#a4">loadWavFile</a> (<a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *destbuffer, const char *filename)=0</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Temp.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#a5">commit3DChanges</a> ()=0</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Commit all the changes made to 3D settings of listener and sources.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#a6">writeProfile</a> (std::ostream &amp;out)=0</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Write information about the driver to the output stream.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#a7">~ISoundDriver</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Destructor.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>ISoundDriver *&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#d0">createDriver</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>The static method which builds the sound driver instance In case of failure, can throw one of these <a class="el" href="classNLSOUND_1_1ESoundDriver.html">ESoundDriver</a> exception objects: <a class="el" href="classNLSOUND_1_1ESoundDriverNotFound.html">ESoundDriverNotFound</a>, <a class="el" href="classNLSOUND_1_1ESoundDriverCorrupted.html">ESoundDriverCorrupted</a>, <a class="el" href="classNLSOUND_1_1ESoundDriverOldVersion.html">ESoundDriverOldVersion</a>, <a class="el" href="classNLSOUND_1_1ESoundDriverUnknownVersion.html">ESoundDriverUnknownVersion</a>.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#p0">InterfaceVersion</a> = 0x04</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Version of the driver interface. To increment when the interface change.</em> <a href="#p0">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#b0">ISoundDriver</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#b0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#b1">removeBuffer</a> (<a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *<a class="el" href="driver__opengl__extension__def_8h.html#a381">buffer</a>)=0</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Remove a buffer (should be called by the friend destructor of the buffer class).</em> <a href="#b1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1ISoundDriver.html#b2">removeSource</a> (<a class="el" href="classNLSOUND_1_1ISource.html">ISource</a> *source)=0</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Remove a source (should be called by the friend destructor of the source class).</em> <a href="#b2">More...</a><em></em></font><br><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Abstract sound driver (implemented in sound driver dynamic library).
<p>
The caller of the create methods is responsible for the deletion of the created objects. These objects must be deleted before deleting the <a class="el" href="classNLSOUND_1_1ISoundDriver.html">ISoundDriver</a> instance.
<p>
The driver is a singleton. To access, only the pointer returned by <a class="el" href="classNLSOUND_1_1ISoundDriver.html#d0">createDriver</a>() is provided.
<p>
<dl compact><dt><b>
Author: </b><dd>
Olivier Cado , Nevrax France </dl><dl compact><dt><b>
Date: </b><dd>
2001 </dl>
<p>

<p>
Definition at line <a class="el" href="sound__driver_8h-source.html#l00095">95</a> of file <a class="el" href="sound__driver_8h-source.html">sound_driver.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="a7" doxytag="NLSOUND::ISoundDriver::~ISoundDriver"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> virtual NLSOUND::ISoundDriver::~ISoundDriver </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [inline, virtual]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Destructor.
<p>

<p>
Definition at line <a class="el" href="sound__driver_8h-source.html#l00133">133</a> of file <a class="el" href="sound__driver_8h-source.html">sound_driver.h</a>.    </td>
  </tr>
</table>
<a name="b0" doxytag="NLSOUND::ISoundDriver::ISoundDriver"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> NLSOUND::ISoundDriver::ISoundDriver </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [inline, protected]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Constructor.
<p>

<p>
Definition at line <a class="el" href="sound__driver_8h-source.html#l00138">138</a> of file <a class="el" href="sound__driver_8h-source.html">sound_driver.h</a>.
<p>
Referenced by <a class="el" href="sound__driver_8cpp-source.html#l00059">createDriver</a>.    </td>
  </tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="a5" doxytag="NLSOUND::ISoundDriver::commit3DChanges"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> virtual void NLSOUND::ISoundDriver::commit3DChanges </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [pure virtual]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Commit all the changes made to 3D settings of listener and sources.
<p>

<p>
Implemented in <a class="el" href="classNLSOUND_1_1CSoundDriverDSound.html#a7">NLSOUND::CSoundDriverDSound</a>.    </td>
  </tr>
</table>
<a name="a2" doxytag="NLSOUND::ISoundDriver::countMaxSources"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> virtual <a class="el" href="memory__common_8h.html#a15">uint</a> NLSOUND::ISoundDriver::countMaxSources </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [pure virtual]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Return the maximum number of sources that can created.
<p>

<p>
Implemented in <a class="el" href="classNLSOUND_1_1CSoundDriverDSound.html#a8">NLSOUND::CSoundDriverDSound</a>.    </td>
  </tr>
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<a name="a0" doxytag="NLSOUND::ISoundDriver::createBuffer"></a><p>
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          <td class="md" nowrap valign="top"> virtual <a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a>* NLSOUND::ISoundDriver::createBuffer </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [pure virtual]</code></td>
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<p>
Create a sound buffer.
<p>

<p>
Implemented in <a class="el" href="classNLSOUND_1_1CSoundDriverDSound.html#a4">NLSOUND::CSoundDriverDSound</a>.    </td>
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<a name="d0" doxytag="NLSOUND::ISoundDriver::createDriver"></a><p>
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          <td class="md" nowrap valign="top"> ISoundDriver * NLSOUND::ISoundDriver::createDriver </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [static]</code></td>
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<p>
The static method which builds the sound driver instance In case of failure, can throw one of these <a class="el" href="classNLSOUND_1_1ESoundDriver.html">ESoundDriver</a> exception objects: <a class="el" href="classNLSOUND_1_1ESoundDriverNotFound.html">ESoundDriverNotFound</a>, <a class="el" href="classNLSOUND_1_1ESoundDriverCorrupted.html">ESoundDriverCorrupted</a>, <a class="el" href="classNLSOUND_1_1ESoundDriverOldVersion.html">ESoundDriverOldVersion</a>, <a class="el" href="classNLSOUND_1_1ESoundDriverUnknownVersion.html">ESoundDriverUnknownVersion</a>.
<p>

<p>
Definition at line <a class="el" href="sound__driver_8cpp-source.html#l00059">59</a> of file <a class="el" href="sound__driver_8cpp-source.html">sound_driver.cpp</a>.
<p>
References <a class="el" href="sound__driver_8cpp-source.html#l00049">NLSOUND::IDRV_CREATE_PROC_NAME</a>, <a class="el" href="sound__driver_8cpp-source.html#l00052">NLSOUND::IDRV_VERSION_PROC_NAME</a>, <a class="el" href="sound__driver_8cpp-source.html#l00048">NLSOUND::ISDRV_CREATE_PROC</a>, <a class="el" href="sound__driver_8cpp-source.html#l00051">NLSOUND::ISDRV_VERSION_PROC</a>, <a class="el" href="sound__driver_8h-source.html#l00138">ISoundDriver</a>, <a class="el" href="debug_8h-source.html#l00094">nlinfo</a>, and <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>.    </td>
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<a name="a1" doxytag="NLSOUND::ISoundDriver::createListener"></a><p>
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          <td class="md" nowrap valign="top"> virtual <a class="el" href="classNLSOUND_1_1IListener.html">IListener</a>* NLSOUND::ISoundDriver::createListener </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [pure virtual]</code></td>
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<p>
Create the listener instance.
<p>

<p>
Implemented in <a class="el" href="classNLSOUND_1_1CSoundDriverDSound.html#a2">NLSOUND::CSoundDriverDSound</a>.    </td>
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<a name="a3" doxytag="NLSOUND::ISoundDriver::createSource"></a><p>
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          <td class="md" nowrap valign="top"> virtual <a class="el" href="classNLSOUND_1_1ISource.html">ISource</a>* NLSOUND::ISoundDriver::createSource </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [pure virtual]</code></td>
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<p>
Create a source.
<p>

<p>
Implemented in <a class="el" href="classNLSOUND_1_1CSoundDriverDSound.html#a6">NLSOUND::CSoundDriverDSound</a>.    </td>
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<a name="a4" doxytag="NLSOUND::ISoundDriver::loadWavFile"></a><p>
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          <td class="md" nowrap valign="top"> virtual bool NLSOUND::ISoundDriver::loadWavFile </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *&nbsp;</td>
          <td class="mdname" nowrap>&nbsp; <em>destbuffer</em>, </td>
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          <td></td>
          <td></td>
          <td class="md" nowrap>const char *&nbsp;</td>
          <td class="mdname" nowrap>&nbsp; <em>filename</em></td>
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        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [pure virtual]</code></td>
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<p>
Temp.
<p>

<p>
Implemented in <a class="el" href="classNLSOUND_1_1CSoundDriverDSound.html#a5">NLSOUND::CSoundDriverDSound</a>.    </td>
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<a name="b1" doxytag="NLSOUND::ISoundDriver::removeBuffer"></a><p>
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          <td class="md" nowrap valign="top"> virtual void NLSOUND::ISoundDriver::removeBuffer </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>buffer</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [protected, pure virtual]</code></td>
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<p>
Remove a buffer (should be called by the friend destructor of the buffer class).
<p>

<p>
Implemented in <a class="el" href="classNLSOUND_1_1CSoundDriverDSound.html#c2">NLSOUND::CSoundDriverDSound</a>.    </td>
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<a name="b2" doxytag="NLSOUND::ISoundDriver::removeSource"></a><p>
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          <td class="md" nowrap valign="top"> virtual void NLSOUND::ISoundDriver::removeSource </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1ISource.html">ISource</a> *&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>source</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [protected, pure virtual]</code></td>
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<p>
Remove a source (should be called by the friend destructor of the source class).
<p>

<p>
Implemented in <a class="el" href="classNLSOUND_1_1CSoundDriverDSound.html#c3">NLSOUND::CSoundDriverDSound</a>.    </td>
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<a name="a6" doxytag="NLSOUND::ISoundDriver::writeProfile"></a><p>
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          <td class="md" nowrap valign="top"> virtual void NLSOUND::ISoundDriver::writeProfile </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">std::ostream &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>out</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [pure virtual]</code></td>
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<p>
Write information about the driver to the output stream.
<p>

<p>
Implemented in <a class="el" href="classNLSOUND_1_1CSoundDriverDSound.html#a13">NLSOUND::CSoundDriverDSound</a>.    </td>
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<hr><h2>Member Data Documentation</h2>
<a name="p0" doxytag="NLSOUND::ISoundDriver::InterfaceVersion"></a><p>
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          <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a11">uint32</a> NLSOUND::ISoundDriver::InterfaceVersion = 0x04<code> [static]</code>
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<p>
Version of the driver interface. To increment when the interface change.
<p>

<p>
Definition at line <a class="el" href="sound__driver_8cpp-source.html#l00046">46</a> of file <a class="el" href="sound__driver_8cpp-source.html">sound_driver.cpp</a>.    </td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="sound__driver_8h-source.html">sound_driver.h</a><li><a class="el" href="sound__driver_8cpp-source.html">sound_driver.cpp</a></ul>


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