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<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> </center>
<hr><h1>NLSOUND::CSoundAnimation Class Reference</h1><code>#include <<a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>></code>
<p>
<a href="classNLSOUND_1_1CSoundAnimation-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
<tr><td nowrap align=right valign=top>enum </td><td valign=bottom>{ <a class="el" href="classNLSOUND_1_1CSoundAnimation.html#s1s0">NoId</a> = -1
}</td></tr>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a0">CSoundAnimation</a> (std::string &name, <a class="el" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> <a class="el" href="driver__opengl__extension__def_8h.html#a356">id</a>)</td></tr>
<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a1">~CSoundAnimation</a> ()</td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a2">addMarker</a> (<a class="el" href="classNLSOUND_1_1CSoundAnimMarker.html">CSoundAnimMarker</a> *marker)</td></tr>
<tr><td> </td><td><font size=-1><em>Add a new marker.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a3">removeMarker</a> (<a class="el" href="classNLSOUND_1_1CSoundAnimMarker.html">CSoundAnimMarker</a> *marker)</td></tr>
<tr><td> </td><td><font size=-1><em>Remove a marker.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual <a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a4">countMarkers</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>Return the number of markers in this track.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNLSOUND_1_1CSoundAnimMarker.html">CSoundAnimMarker</a> * </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a5">getMarker</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> i)</td></tr>
<tr><td> </td><td><font size=-1><em>Return a marker of this track given its index.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual std::string & </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a6">getName</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>Return the name of the animation.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a7">load</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>Load from an xml file.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a8">save</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>Save to an xml document.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual std::string & </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a9">getFilename</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>Return the filename of the animation.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a10">setFilename</a> (std::string &name)</td></tr>
<tr><td> </td><td><font size=-1><em>Set the filename of the animation.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a11">isDirty</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>Returns whether the sound animation changed since the last save.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a12">setDirty</a> (bool b)</td></tr>
<tr><td> </td><td><font size=-1><em>Set the dirty flag (Editing support).</em> <a href="#a12">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#a13">play</a> (<a class="el" href="classNLSOUND_1_1UAudioMixer.html">UAudioMixer</a> *mixer, float lastTime, float curTime, <a class="el" href="structNLSOUND_1_1CSoundContext.html">CSoundContext</a> &context)</td></tr>
<tr><td> </td><td><font size=-1><em>Play the sounds of the markers that fall within the specified time interval.</em> <a href="#a13">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#b0">sort</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>Sort all the markers according to their time.</em> <a href="#b0">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#n0">_Id</a></td></tr>
<tr><td> </td><td><font size=-1><em>The unique ID of the animation.</em> <a href="#n0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>std::string </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#n1">_Name</a></td></tr>
<tr><td> </td><td><font size=-1><em>The name of the animation.</em> <a href="#n1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceNLSOUND.html#a6">TMarkerVector</a> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#n2">_Markers</a></td></tr>
<tr><td> </td><td><font size=-1><em>The set of markers.</em> <a href="#n2">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>std::string </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#n3">_Filename</a></td></tr>
<tr><td> </td><td><font size=-1><em>The filename.</em> <a href="#n3">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundAnimation.html#n4">_Dirty</a></td></tr>
<tr><td> </td><td><font size=-1><em>Has the sound animation changed since the last save? (Editing support).</em> <a href="#n4">More...</a><em></em></font><br><br></td></tr>
</table>
<hr><h2>Member Enumeration Documentation</h2>
<a name="s1" doxytag="NLSOUND::CSoundAnimation::@21"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> anonymous enum
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
<dl compact><dt><b>
Enumeration values:</b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em><a name="s1s0" doxytag="NoId"></a><em>NoId</em></em> </td><td>
</td></tr>
</table>
</dl>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00049">49</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>. </td>
</tr>
</table>
<hr><h2>Constructor & Destructor Documentation</h2>
<a name="a0" doxytag="NLSOUND::CSoundAnimation::CSoundAnimation"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> NLSOUND::CSoundAnimation::CSoundAnimation </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">std::string & </td>
<td class="mdname" nowrap> <em>name</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap><a class="el" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> </td>
<td class="mdname" nowrap> <em>id</em></td>
</tr>
<tr>
<td></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [inline]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00054">54</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00115">_Dirty</a>, <a class="el" href="sound__animation_8h-source.html#l00103">_Id</a>, <a class="el" href="sound__animation_8h-source.html#l00106">_Name</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00218">id</a>, and <a class="el" href="sound__anim__manager_8h-source.html#l00054">NLSOUND::TSoundAnimId</a>. </td>
</tr>
</table>
<a name="a1" doxytag="NLSOUND::CSoundAnimation::~CSoundAnimation"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
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<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> virtual NLSOUND::CSoundAnimation::~CSoundAnimation </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00056">56</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>. </td>
</tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="a2" doxytag="NLSOUND::CSoundAnimation::addMarker"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
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<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimation::addMarker </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1CSoundAnimMarker.html">CSoundAnimMarker</a> * </td>
<td class="mdname1" valign="top" nowrap> <em>marker</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Add a new marker.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8cpp-source.html#l00043">43</a> of file <a class="el" href="sound__animation_8cpp-source.html">sound_animation.cpp</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00115">_Dirty</a>, <a class="el" href="sound__animation_8h-source.html#l00109">_Markers</a>, and <a class="el" href="sound__animation_8cpp-source.html#l00074">sort</a>.
<p>
Referenced by <a class="el" href="sound__animation_8cpp-source.html#l00159">load</a>. </td>
</tr>
</table>
<a name="a4" doxytag="NLSOUND::CSoundAnimation::countMarkers"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> virtual <a class="el" href="memory__common_8h.html#a11">uint32</a> NLSOUND::CSoundAnimation::countMarkers </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Return the number of markers in this track.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00066">66</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00109">_Markers</a>. </td>
</tr>
</table>
<a name="a9" doxytag="NLSOUND::CSoundAnimation::getFilename"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
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<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> virtual std::string& NLSOUND::CSoundAnimation::getFilename </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Return the filename of the animation.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00082">82</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00112">_Filename</a>. </td>
</tr>
</table>
<a name="a5" doxytag="NLSOUND::CSoundAnimation::getMarker"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
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<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> virtual <a class="el" href="classNLSOUND_1_1CSoundAnimMarker.html">CSoundAnimMarker</a>* NLSOUND::CSoundAnimation::getMarker </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td>
<td class="mdname1" valign="top" nowrap> <em>i</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
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<td>
</td>
<td>
<p>
Return a marker of this track given its index.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00069">69</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00109">_Markers</a>. </td>
</tr>
</table>
<a name="a6" doxytag="NLSOUND::CSoundAnimation::getName"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
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<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> virtual std::string& NLSOUND::CSoundAnimation::getName </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Return the name of the animation.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00072">72</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00106">_Name</a>. </td>
</tr>
</table>
<a name="a11" doxytag="NLSOUND::CSoundAnimation::isDirty"></a><p>
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<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> virtual bool NLSOUND::CSoundAnimation::isDirty </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Returns whether the sound animation changed since the last save.
<p>
(Editing support)
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00089">89</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00115">_Dirty</a>. </td>
</tr>
</table>
<a name="a7" doxytag="NLSOUND::CSoundAnimation::load"></a><p>
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<td class="md">
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<td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimation::load </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Load from an xml file.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8cpp-source.html#l00159">159</a> of file <a class="el" href="sound__animation_8cpp-source.html">sound_animation.cpp</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00115">_Dirty</a>, <a class="el" href="sound__animation_8h-source.html#l00112">_Filename</a>, <a class="el" href="sound__animation_8cpp-source.html#l00043">addMarker</a>, and <a class="el" href="cf__lexical_8cpp-source.html#l02654">file</a>. </td>
</tr>
</table>
<a name="a13" doxytag="NLSOUND::CSoundAnimation::play"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
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<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimation::play </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1UAudioMixer.html">UAudioMixer</a> * </td>
<td class="mdname" nowrap> <em>mixer</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>float </td>
<td class="mdname" nowrap> <em>lastTime</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>float </td>
<td class="mdname" nowrap> <em>curTime</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap><a class="el" href="structNLSOUND_1_1CSoundContext.html">CSoundContext</a> & </td>
<td class="mdname" nowrap> <em>context</em></td>
</tr>
<tr>
<td></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Play the sounds of the markers that fall within the specified time interval.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8cpp-source.html#l00142">142</a> of file <a class="el" href="sound__animation_8cpp-source.html">sound_animation.cpp</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00109">_Markers</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
</tr>
</table>
<a name="a3" doxytag="NLSOUND::CSoundAnimation::removeMarker"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimation::removeMarker </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1CSoundAnimMarker.html">CSoundAnimMarker</a> * </td>
<td class="mdname1" valign="top" nowrap> <em>marker</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Remove a marker.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8cpp-source.html#l00055">55</a> of file <a class="el" href="sound__animation_8cpp-source.html">sound_animation.cpp</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00115">_Dirty</a>, and <a class="el" href="sound__animation_8h-source.html#l00109">_Markers</a>. </td>
</tr>
</table>
<a name="a8" doxytag="NLSOUND::CSoundAnimation::save"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimation::save </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Save to an xml document.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8cpp-source.html#l00081">81</a> of file <a class="el" href="sound__animation_8cpp-source.html">sound_animation.cpp</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00115">_Dirty</a>, <a class="el" href="sound__animation_8h-source.html#l00112">_Filename</a>, <a class="el" href="sound__animation_8h-source.html#l00109">_Markers</a>, <a class="el" href="cf__lexical_8cpp-source.html#l02654">file</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>, and <a class="el" href="common_8cpp-source.html#l00153">NLMISC::smprintf</a>. </td>
</tr>
</table>
<a name="a12" doxytag="NLSOUND::CSoundAnimation::setDirty"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> virtual void NLSOUND::CSoundAnimation::setDirty </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">bool </td>
<td class="mdname1" valign="top" nowrap> <em>b</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Set the dirty flag (Editing support).
<p>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00092">92</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00115">_Dirty</a>. </td>
</tr>
</table>
<a name="a10" doxytag="NLSOUND::CSoundAnimation::setFilename"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> virtual void NLSOUND::CSoundAnimation::setFilename </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">std::string & </td>
<td class="mdname1" valign="top" nowrap> <em>name</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Set the filename of the animation.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00086">86</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
<p>
References <a class="el" href="sound__animation_8h-source.html#l00112">_Filename</a>. </td>
</tr>
</table>
<a name="b0" doxytag="NLSOUND::CSoundAnimation::sort"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimation::sort </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [protected, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Sort all the markers according to their time.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8cpp-source.html#l00074">74</a> of file <a class="el" href="sound__animation_8cpp-source.html">sound_animation.cpp</a>.
<p>
Referenced by <a class="el" href="sound__animation_8cpp-source.html#l00043">addMarker</a>. </td>
</tr>
</table>
<hr><h2>Member Data Documentation</h2>
<a name="n4" doxytag="NLSOUND::CSoundAnimation::_Dirty"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> bool NLSOUND::CSoundAnimation::_Dirty<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Has the sound animation changed since the last save? (Editing support).
<p>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00115">115</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
<p>
Referenced by <a class="el" href="sound__animation_8cpp-source.html#l00043">addMarker</a>, <a class="el" href="sound__animation_8h-source.html#l00054">CSoundAnimation</a>, <a class="el" href="sound__animation_8h-source.html#l00089">isDirty</a>, <a class="el" href="sound__animation_8cpp-source.html#l00159">load</a>, <a class="el" href="sound__animation_8cpp-source.html#l00055">removeMarker</a>, <a class="el" href="sound__animation_8cpp-source.html#l00081">save</a>, and <a class="el" href="sound__animation_8h-source.html#l00092">setDirty</a>. </td>
</tr>
</table>
<a name="n3" doxytag="NLSOUND::CSoundAnimation::_Filename"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> std::string NLSOUND::CSoundAnimation::_Filename<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
The filename.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00112">112</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
<p>
Referenced by <a class="el" href="sound__animation_8h-source.html#l00082">getFilename</a>, <a class="el" href="sound__animation_8cpp-source.html#l00159">load</a>, <a class="el" href="sound__animation_8cpp-source.html#l00081">save</a>, and <a class="el" href="sound__animation_8h-source.html#l00086">setFilename</a>. </td>
</tr>
</table>
<a name="n0" doxytag="NLSOUND::CSoundAnimation::_Id"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> <a class="el" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> NLSOUND::CSoundAnimation::_Id<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
The unique ID of the animation.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00103">103</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
<p>
Referenced by <a class="el" href="sound__animation_8h-source.html#l00054">CSoundAnimation</a>. </td>
</tr>
</table>
<a name="n2" doxytag="NLSOUND::CSoundAnimation::_Markers"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> <a class="el" href="namespaceNLSOUND.html#a6">TMarkerVector</a> NLSOUND::CSoundAnimation::_Markers<code> [protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
The set of markers.
<p>
<p>
Definition at line <a class="el" href="sound__animation_8h-source.html#l00109">109</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
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Referenced by <a class="el" href="sound__animation_8cpp-source.html#l00043">addMarker</a>, <a class="el" href="sound__animation_8h-source.html#l00066">countMarkers</a>, <a class="el" href="sound__animation_8h-source.html#l00069">getMarker</a>, <a class="el" href="sound__animation_8cpp-source.html#l00142">play</a>, <a class="el" href="sound__animation_8cpp-source.html#l00055">removeMarker</a>, and <a class="el" href="sound__animation_8cpp-source.html#l00081">save</a>. </td>
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<a name="n1" doxytag="NLSOUND::CSoundAnimation::_Name"></a><p>
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<td class="md" nowrap valign="top"> std::string NLSOUND::CSoundAnimation::_Name<code> [protected]</code>
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The name of the animation.
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Definition at line <a class="el" href="sound__animation_8h-source.html#l00106">106</a> of file <a class="el" href="sound__animation_8h-source.html">sound_animation.h</a>.
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Referenced by <a class="el" href="sound__animation_8h-source.html#l00054">CSoundAnimation</a>, and <a class="el" href="sound__animation_8h-source.html#l00072">getName</a>. </td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="sound__animation_8h-source.html">sound_animation.h</a><li><a class="el" href="sound__animation_8cpp-source.html">sound_animation.cpp</a></ul>
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