1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
|
<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
<HTML>
<HEAD>
<TITLE>nevrax.org : docs</TITLE>
<LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css">
<link href="doxygen.css" rel="stylesheet" type="text/css">
</HEAD>
<BODY MARGINHEIGHT="0" MARGINWIDTH="0">
<!-- uplinks -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0>
<TR>
<TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A> </TD>
<TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A> </TD>
</TR>
</TABLE>
<!-- banner Nevrax -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%>
<TR><TD BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
</TABLE>
<!-- main table -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%>
<TR>
<TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
<TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
<!------ Begin Box ------>
<TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
<FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF>
<TABLE cellspacing=0 cellpadding=1 border=0>
<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr>
</TABLE>
</TD></TR></TABLE></TD></TR></TABLE>
<!------ End Box ------>
</TD>
<TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
<!-- title -->
<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td>
<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
</td></tr></table>
<!-- block -->
<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD>
<TD><B>Documentation</B></TD>
<TD ALIGN=RIGHT> </td>
</tr></table>
<!-- Generated by Doxygen 1.2.14 -->
<center>
<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center>
<hr><h1>NLAIAGENT::INombreDefine Class Reference</h1>This define the base of nomber manipulation.Nomber manibulation is need for the script and agent fonctionality.
<a href="#_details">More...</a>
<p>
<code>#include <<a class="el" href="agent__nombre_8h-source.html">agent_nombre.h</a>></code>
<p>
<p>Inheritance diagram for NLAIAGENT::INombreDefine:
<p><center><img src="classNLAIAGENT_1_1INombreDefine.gif" usemap="#NLAIAGENT::INombreDefine_map" border="0"></center>
<map name="NLAIAGENT::INombreDefine_map">
<area href="classNLAIAGENT_1_1IObjetOp.html" alt="NLAIAGENT::IObjetOp" shape="rect" coords="0,392,197,416">
<area href="classNLAIAGENT_1_1IObjectIA.html" alt="NLAIAGENT::IObjectIA" shape="rect" coords="0,336,197,360">
<area href="classNLAIAGENT_1_1IBasicObjectIA.html" alt="NLAIAGENT::IBasicObjectIA" shape="rect" coords="0,280,197,304">
<area href="classNLAIC_1_1IBasicInterface.html" alt="NLAIC::IBasicInterface" shape="rect" coords="0,224,197,248">
<area href="classNLAIC_1_1IBasicType.html" alt="NLAIC::IBasicType" shape="rect" coords="0,168,197,192">
<area href="classNLAIC_1_1IPointerGestion.html" alt="NLAIC::IPointerGestion" shape="rect" coords="0,112,197,136">
<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="0,56,197,80">
<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,197,24">
<area href="classNLAIAGENT_1_1INombre.html" alt="NLAIAGENT::INombre" shape="rect" coords="207,504,404,528">
<area href="classNLAIAGENT_1_1INombre.html" alt="NLAIAGENT::INombre< double >" shape="rect" coords="207,560,404,584">
<area href="classNLAIAGENT_1_1INombre.html" alt="NLAIAGENT::INombre< float >" shape="rect" coords="207,616,404,640">
<area href="classNLAIAGENT_1_1INombre.html" alt="NLAIAGENT::INombre< sint16 >" shape="rect" coords="207,672,404,696">
<area href="classNLAIAGENT_1_1INombre.html" alt="NLAIAGENT::INombre< sint32 >" shape="rect" coords="207,728,404,752">
<area href="classNLAIAGENT_1_1INombre.html" alt="NLAIAGENT::INombre< sint8 >" shape="rect" coords="207,784,404,808">
<area href="classNLAIAGENT_1_1INombre.html" alt="NLAIAGENT::INombre< uint16 >" shape="rect" coords="207,840,404,864">
<area href="classNLAIAGENT_1_1INombre.html" alt="NLAIAGENT::INombre< uint32 >" shape="rect" coords="207,896,404,920">
<area href="classNLAIAGENT_1_1INombre.html" alt="NLAIAGENT::INombre< uint64 >" shape="rect" coords="207,952,404,976">
<area href="classNLAIAGENT_1_1INombre.html" alt="NLAIAGENT::INombre< uint8 >" shape="rect" coords="207,1008,404,1032">
</map>
<a href="classNLAIAGENT_1_1INombreDefine-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
<tr><td nowrap align=right valign=top>enum </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1INombreDefine.html#s2">TMethodNumDef</a> { <a class="el" href="classNLAIAGENT_1_1INombreDefine.html#s2s0">TConst</a>,
<a class="el" href="classNLAIAGENT_1_1INombreDefine.html#s2s1">TLastM</a>
}</td></tr>
<tr><td> </td><td><font size=-1><em>This enum define ident for hard coded method that we have to import its under the script.</em> <a href="#s2">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1INombreDefine.html#a0">INombreDefine</a> ()</td></tr>
<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1INombreDefine.html#a1">INombreDefine</a> (const INombreDefine &<a class="el" href="driver__opengl__extension__def_8h.html#a415">value</a>)</td></tr>
<tr><td nowrap align=right valign=top>virtual double </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1INombreDefine.html#a2">getNumber</a> () const=0</td></tr>
<tr><td> </td><td><font size=-1><em>In general number can be read as a bouble.Be careful, this generalisation don't work with 64Bits numbrer, in this case make a test of object before, or make th good cast if the type is known.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1INombreDefine.html#a3">~INombreDefine</a> ()</td></tr>
<tr><td colspan="2"><div class="groupHeader">Some IObjectIA method definition.</div></td></tr>
<tr><td nowrap align=right valign=top>virtual <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1INombreDefine.html#z131_0">getMethodIndexSize</a> () const</td></tr>
<tr><td> </td><td><font size=-1><em>getMethodIndexSize define the nomber of method define in the class.</em> <a href="#z131_0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1INombreDefine.html#z131_1">isClassInheritedFrom</a> (const <a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> &) const</td></tr>
<tr><td> </td><td><font size=-1><em>isClassInheritedFrom(className) allow us to known if this class have a base class with the name className.</em> <a href="#z131_1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual <a class="el" href="namespaceNLAIAGENT.html#a1">tQueue</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1INombreDefine.html#z131_2">isMember</a> (const <a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> *, const <a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> *, const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> &) const</td></tr>
<tr><td> </td><td><font size=-1><em>The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search.</em> <a href="#z131_2">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="structNLAIAGENT_1_1INombreDefine_1_1CMethodCall.html">CMethodCall</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1INombreDefine.html#p0">StaticMethod</a> []</td></tr>
<tr><td> </td><td><font size=-1><em>This variable its used to store method import characteristic.</em> <a href="#p0">More...</a><em></em></font><br><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
This define the base of nomber manipulation.Nomber manibulation is need for the script and agent fonctionality.
<p>
<dl compact><dt><b>
Author: </b><dd>
Chafik sameh , Nevrax France </dl><dl compact><dt><b>
Date: </b><dd>
2000 </dl>
<p>
<p>
Definition at line <a class="el" href="agent__nombre_8h-source.html#l00041">41</a> of file <a class="el" href="agent__nombre_8h-source.html">agent_nombre.h</a>.<hr><h2>Member Enumeration Documentation</h2>
<a name="s2" doxytag="NLAIAGENT::INombreDefine::TMethodNumDef"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> enum NLAIAGENT::INombreDefine::TMethodNumDef
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
This enum define ident for hard coded method that we have to import its under the script.
<p>
<dl compact><dt><b>
Enumeration values:</b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em><a name="s2s0" doxytag="TConst"></a><em>TConst</em></em> </td><td>
</td></tr>
<tr><td valign=top><em><a name="s2s1" doxytag="TLastM"></a><em>TLastM</em></em> </td><td>
The count of import method.</td></tr>
</table>
</dl>
<p>
Definition at line <a class="el" href="agent__nombre_8h-source.html#l00047">47</a> of file <a class="el" href="agent__nombre_8h-source.html">agent_nombre.h</a>. </td>
</tr>
</table>
<hr><h2>Constructor & Destructor Documentation</h2>
<a name="a0" doxytag="NLAIAGENT::INombreDefine::INombreDefine"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> NLAIAGENT::INombreDefine::INombreDefine </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
<p>
Definition at line <a class="el" href="agent__nombre_8h-source.html#l00068">68</a> of file <a class="el" href="agent__nombre_8h-source.html">agent_nombre.h</a>.
<p>
Referenced by <a class="el" href="agent__nombre_8h-source.html#l00112">NLAIAGENT::INombre< sint32 >::INombre</a>, <a class="el" href="agent__nombre_8h-source.html#l00072">INombreDefine</a>, <a class="el" href="agent__nombre_8h-source.html#l00208">NLAIAGENT::INombre< sint32 >::operator *=</a>, <a class="el" href="agent__nombre_8h-source.html#l00285">NLAIAGENT::INombre< sint32 >::operator!=</a>, <a class="el" href="agent__nombre_8h-source.html#l00192">NLAIAGENT::INombre< sint32 >::operator+=</a>, <a class="el" href="agent__nombre_8h-source.html#l00199">NLAIAGENT::INombre< sint32 >::operator-=</a>, <a class="el" href="agent__nombre_8h-source.html#l00215">NLAIAGENT::INombre< sint32 >::operator/=</a>, <a class="el" href="agent__nombre_8h-source.html#l00251">NLAIAGENT::INombre< sint32 >::operator<</a>, <a class="el" href="agent__nombre_8h-source.html#l00184">NLAIAGENT::INombre< sint32 >::operator=</a>, <a class="el" href="agent__nombre_8h-source.html#l00292">NLAIAGENT::INombre< sint32 >::operator==</a>, <a class="el" href="agent__nombre_8h-source.html#l00258">NLAIAGENT::INombre< sint32 >::operator></a>, and <a class="el" href="agent__nombre_8h-source.html#l00133">NLAIAGENT::INombre< sint32 >::runMethodeMember</a>. </td>
</tr>
</table>
<a name="a1" doxytag="NLAIAGENT::INombreDefine::INombreDefine"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> NLAIAGENT::INombreDefine::INombreDefine </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const INombreDefine & </td>
<td class="mdname1" valign="top" nowrap> <em>value</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
<p>
Definition at line <a class="el" href="agent__nombre_8h-source.html#l00072">72</a> of file <a class="el" href="agent__nombre_8h-source.html">agent_nombre.h</a>.
<p>
References <a class="el" href="agent__nombre_8h-source.html#l00068">INombreDefine</a>, <a class="el" href="agent__operator_8h-source.html#l00071">NLAIAGENT::IObjetOp::IObjetOp</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00828">value</a>. </td>
</tr>
</table>
<a name="a3" doxytag="NLAIAGENT::INombreDefine::~INombreDefine"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> virtual NLAIAGENT::INombreDefine::~INombreDefine </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
<p>
Definition at line <a class="el" href="agent__nombre_8h-source.html#l00087">87</a> of file <a class="el" href="agent__nombre_8h-source.html">agent_nombre.h</a>. </td>
</tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="z131_0" doxytag="NLAIAGENT::INombreDefine::getMethodIndexSize"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::INombreDefine::getMethodIndexSize </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap> const<code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
getMethodIndexSize define the nomber of method define in the class.
<p>
<p>
Reimplemented from <a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z137_2">NLAIAGENT::IObjetOp</a>.
<p>
Definition at line <a class="el" href="agent__nombre_8cpp-source.html#l00037">37</a> of file <a class="el" href="agent__nombre_8cpp-source.html">agent_nombre.cpp</a>.
<p>
References <a class="el" href="classNLAIAGENT_1_1INombreDefine.html#s2s1">TLastM</a>. </td>
</tr>
</table>
<a name="a2" doxytag="NLAIAGENT::INombreDefine::getNumber"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> virtual double NLAIAGENT::INombreDefine::getNumber </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap> const<code> [pure virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
In general number can be read as a bouble.Be careful, this generalisation don't work with 64Bits numbrer, in this case make a test of object before, or make th good cast if the type is known.
<p>
<p>
Implemented in <a class="el" href="classNLAIAGENT_1_1UInt64Type.html#a9">NLAIAGENT::UInt64Type</a>. </td>
</tr>
</table>
<a name="z131_1" doxytag="NLAIAGENT::INombreDefine::isClassInheritedFrom"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::INombreDefine::isClassInheritedFrom </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> & </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap> const<code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
isClassInheritedFrom(className) allow us to known if this class have a base class with the name className.
<p>
If true the method return the range of the base class, this range is an arbitrary reference id define by the programmer or bay the scrypt. the false return is define by -1.
<p>
Reimplemented from <a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a13">NLAIAGENT::IObjectIA</a>.
<p>
Definition at line <a class="el" href="agent__nombre_8cpp-source.html#l00062">62</a> of file <a class="el" href="agent__nombre_8cpp-source.html">agent_nombre.cpp</a>. </td>
</tr>
</table>
<a name="z131_2" doxytag="NLAIAGENT::INombreDefine::isMember"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> <a class="el" href="namespaceNLAIAGENT.html#a1">tQueue</a> NLAIAGENT::INombreDefine::isMember </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> * </td>
<td class="mdname" nowrap> , </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> * </td>
<td class="mdname" nowrap> , </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> & </td>
<td class="mdname" nowrap> </td>
</tr>
<tr>
<td></td>
<td class="md">) </td>
<td class="md" colspan="2"> const<code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search.
<p>
remember we use the overloadind method.
<p>
NameSubClass: if this pointer is not NULL then NameSubClass is the name of the base class were the method are defined.
<p>
methodName: is the name of the class.
<p>
param: is an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> where it defined the parametre of the method. lot of method use a <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> vector object with an <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> as the the template argm.
<p>
Reimplemented from <a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a12">NLAIAGENT::IObjectIA</a>.
<p>
Definition at line <a class="el" href="agent__nombre_8cpp-source.html#l00042">42</a> of file <a class="el" href="agent__nombre_8cpp-source.html">agent_nombre.cpp</a>.
<p>
References <a class="el" href="classNLAIAGENT_1_1INombreDefine.html#s2s1">TLastM</a>, <a class="el" href="baseai_8h-source.html#l00141">NLAIAGENT::tQueue</a>, and <a class="el" href="ident__type_8cpp-source.html#l00091">NLAIC::CIdentType::VoidType</a>. </td>
</tr>
</table>
<hr><h2>Member Data Documentation</h2>
<a name="p0" doxytag="NLAIAGENT::INombreDefine::StaticMethod"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> <a class="el" href="structNLAIAGENT_1_1INombreDefine_1_1CMethodCall.html">INombreDefine::CMethodCall</a> NLAIAGENT::INombreDefine::StaticMethod<code> [static]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
<b>Initial value:</b><div class="fragment"><pre>
{
INombreDefine::CMethodCall(<a class="code" href="agent__method__def_8h.html#a16">_CONSTRUCTOR_</a>,<a class="code" href="classNLAIAGENT_1_1INombreDefine.html#s2s0">TConst</a>)
}</pre></div>This variable its used to store method import characteristic.
<p>
<p>
Definition at line <a class="el" href="agent__nombre_8cpp-source.html#l00032">32</a> of file <a class="el" href="agent__nombre_8cpp-source.html">agent_nombre.cpp</a>. </td>
</tr>
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="agent__nombre_8h-source.html">agent_nombre.h</a><li><a class="el" href="agent__nombre_8cpp-source.html">agent_nombre.cpp</a></ul>
<!-- footer -->
<BR><FONT Size=+5> </FONT>
</TD>
<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
</TR>
</TABLE>
</BODY>
</HTML>
|