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<hr><h1>NL3D::UParticleSystemSound Class Reference</h1>This init the sound for particle systems.
<a href="#_details">More...</a>
<p>
<code>#include <<a class="el" href="u__particle__system__sound_8h-source.html">u_particle_system_sound.h</a>></code>
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<a href="classNL3D_1_1UParticleSystemSound-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1UParticleSystemSound.html#d0">setPSSound</a> (<a class="el" href="classNLSOUND_1_1UAudioMixer.html">NLSOUND::UAudioMixer</a> *audioMixer)</td></tr>
<tr><td> </td><td><font size=-1><em>init the particle system sound with the given AudioMixer.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
This init the sound for particle systems.
<p>
<dl compact><dt><b>
Author: </b><dd>
Nicolas Vizerie , Nevrax France </dl><dl compact><dt><b>
Date: </b><dd>
2001 </dl>
<p>
<p>
Definition at line <a class="el" href="u__particle__system__sound_8h-source.html#l00059">59</a> of file <a class="el" href="u__particle__system__sound_8h-source.html">u_particle_system_sound.h</a>.<hr><h2>Member Function Documentation</h2>
<a name="d0" doxytag="NL3D::UParticleSystemSound::setPSSound"></a><p>
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<td class="md" nowrap valign="top"> void NL3D::UParticleSystemSound::setPSSound </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1UAudioMixer.html">NLSOUND::UAudioMixer</a> * </td>
<td class="mdname1" valign="top" nowrap> <em>audioMixer</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline, static]</code></td>
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<p>
init the particle system sound with the given AudioMixer.
<p>
<p>
Definition at line <a class="el" href="u__particle__system__sound_8h-source.html#l00063">63</a> of file <a class="el" href="u__particle__system__sound_8h-source.html">u_particle_system_sound.h</a>.
<p>
References <a class="el" href="particle__system__sound__user_8cpp-source.html#l00039">NL3D::assignSoundServerToPS</a>. </td>
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<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="u__particle__system__sound_8h-source.html">u_particle_system_sound.h</a></ul>
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