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<hr><h1>NL3D::IBaseAnimDetailObs  Class Reference</h1>The base interface for AnimDetail traversal. 
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="base__anim__detail__obs_8h-source.html">base_anim_detail_obs.h</a>&gt;</code>
<p>
<p>Inheritance diagram for NL3D::IBaseAnimDetailObs:
<p><center><img src="classNL3D_1_1IBaseAnimDetailObs.gif" usemap="#NL3D::IBaseAnimDetailObs_map" border="0"></center>
<map name="NL3D::IBaseAnimDetailObs_map">
<area href="classNL3D_1_1IObs.html" alt="NL3D::IObs" shape="rect" coords="387,56,635,80">
<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="387,0,635,24">
<area href="classNL3D_1_1CDefaultAnimDetailObs.html" alt="NL3D::CDefaultAnimDetailObs" shape="rect" coords="0,168,248,192">
<area href="classNL3D_1_1CRootModelAnimDetailObs.html" alt="NL3D::CRootModelAnimDetailObs" shape="rect" coords="258,168,506,192">
<area href="classNL3D_1_1CSkipModelAnimDetailObs.html" alt="NL3D::CSkipModelAnimDetailObs" shape="rect" coords="516,168,764,192">
<area href="classNL3D_1_1CTransformAnimDetailObs.html" alt="NL3D::CTransformAnimDetailObs" shape="rect" coords="774,168,1022,192">
<area href="classNL3D_1_1CMeshBaseInstanceAnimDetailObs.html" alt="NL3D::CMeshBaseInstanceAnimDetailObs" shape="rect" coords="258,224,506,248">
<area href="classNL3D_1_1CParticleSystemDetailObs.html" alt="NL3D::CParticleSystemDetailObs" shape="rect" coords="516,224,764,248">
<area href="classNL3D_1_1CSegRemanenceAnimDetailObs.html" alt="NL3D::CSegRemanenceAnimDetailObs" shape="rect" coords="774,224,1022,248">
<area href="classNL3D_1_1CSkeletonModelAnimDetailObs.html" alt="NL3D::CSkeletonModelAnimDetailObs" shape="rect" coords="1032,224,1280,248">
<area href="classNL3D_1_1CWaveMakerDetailObs.html" alt="NL3D::CWaveMakerDetailObs" shape="rect" coords="1290,224,1538,248">
</map>
<a href="classNL3D_1_1IBaseAnimDetailObs-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html#a0">IBaseAnimDetailObs</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html#a1">init</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Build shortcut to Hrc and Clip.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan="2"><div class="groupHeader">The base doit method.</div></td></tr>
<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html#z384_0">traverse</a> (<a class="el" href="classNL3D_1_1IObs.html">IObs</a> *caller)=0</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Traverse this observer.</em> <a href="#z384_0">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IBaseHrcObs.html">IBaseHrcObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html#m0">HrcObs</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Shortcut to observers.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IBaseClipObs.html">IBaseClipObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html#m1">ClipObs</a></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
The base interface for AnimDetail traversal.
<p>
AnimDetail observers MUST derive from <a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html">IBaseAnimDetailObs</a>. This observer:<ul>
<li>leave the notification system to DO NOTHING.<li>leave <a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html#z384_0">traverse</a>() undefined</ul>
<b>DERIVER</b> <b>RULES</b>:<ul>
<li>implement the notification system (see <a class="el" href="classNL3D_1_1IObs.html">IObs</a> for details).<li>implement the <a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html#z384_0">traverse</a>() method.</ul>
<dl compact><dt><b>
See also: </b><dd>
<a class="el" href="classNL3D_1_1CAnimDetailTrav.html">CAnimDetailTrav</a> </dl><dl compact><dt><b>
Author: </b><dd>
Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
Date: </b><dd>
2000 </dl>
<p>

<p>
Definition at line <a class="el" href="base__anim__detail__obs_8h-source.html#l00056">56</a> of file <a class="el" href="base__anim__detail__obs_8h-source.html">base_anim_detail_obs.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="a0" doxytag="NL3D::IBaseAnimDetailObs::IBaseAnimDetailObs"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> NL3D::IBaseAnimDetailObs::IBaseAnimDetailObs </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [inline]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Constructor.
<p>

<p>
Definition at line <a class="el" href="base__anim__detail__obs_8h-source.html#l00066">66</a> of file <a class="el" href="base__anim__detail__obs_8h-source.html">base_anim_detail_obs.h</a>.
<p>
References <a class="el" href="base__anim__detail__obs_8h-source.html#l00061">ClipObs</a>, and <a class="el" href="base__anim__detail__obs_8h-source.html#l00060">HrcObs</a>.    </td>
  </tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="a1" doxytag="NL3D::IBaseAnimDetailObs::init"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> void NL3D::IBaseAnimDetailObs::init </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Build shortcut to Hrc and Clip.
<p>

<p>
Reimplemented from <a class="el" href="classNL3D_1_1IObs.html#a2">NL3D::IObs</a>.
<p>
Definition at line <a class="el" href="base__anim__detail__obs_8cpp-source.html#l00040">40</a> of file <a class="el" href="base__anim__detail__obs_8cpp-source.html">base_anim_detail_obs.cpp</a>.
<p>
References <a class="el" href="base__anim__detail__obs_8h-source.html#l00061">ClipObs</a>, <a class="el" href="clip__trav_8h-source.html#l00070">NL3D::ClipTravId</a>, <a class="el" href="mot_8cpp-source.html#l00626">NL3D::IObs::getObs</a>, <a class="el" href="base__anim__detail__obs_8h-source.html#l00060">HrcObs</a>, <a class="el" href="hrc__trav_8h-source.html#l00050">NL3D::HrcTravId</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.    </td>
  </tr>
</table>
<a name="z384_0" doxytag="NL3D::IBaseAnimDetailObs::traverse"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> virtual void NL3D::IBaseAnimDetailObs::traverse </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IObs.html">IObs</a> *&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>caller</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [pure virtual]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Traverse this observer.
<p>
This function "justdoit" must do all the traversal thing:<ul>
<li>Get info from caller, and DoIt the observer (completly observer depedent).<li>should <a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html#z384_0">traverse</a>() his sons (or simply call <a class="el" href="classNL3D_1_1IObs.html#z620_0">traverseSons</a>()). </ul>
<dl compact><dt><b>
Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>caller</em>&nbsp;</td><td>
the father of the observer which have called <a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html#z384_0">traverse</a>(). WARNING: this is NULL, for the ROOT. </td></tr>
</table>
</dl>
<p>
Implements <a class="el" href="classNL3D_1_1IObs.html#z618_0">NL3D::IObs</a>.
<p>
Implemented in <a class="el" href="classNL3D_1_1CDefaultAnimDetailObs.html#z385_0">NL3D::CDefaultAnimDetailObs</a>.    </td>
  </tr>
</table>
<hr><h2>Member Data Documentation</h2>
<a name="m1" doxytag="NL3D::IBaseAnimDetailObs::ClipObs"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IBaseClipObs.html">IBaseClipObs</a>* NL3D::IBaseAnimDetailObs::ClipObs
      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="base__anim__detail__obs_8h-source.html#l00061">61</a> of file <a class="el" href="base__anim__detail__obs_8h-source.html">base_anim_detail_obs.h</a>.
<p>
Referenced by <a class="el" href="base__anim__detail__obs_8h-source.html#l00066">IBaseAnimDetailObs</a>, <a class="el" href="base__anim__detail__obs_8cpp-source.html#l00040">init</a>, <a class="el" href="water__model_8cpp-source.html#l01066">NL3D::CWaveMakerDetailObs::traverse</a>, and <a class="el" href="skeleton__model_8cpp-source.html#l00565">NL3D::CSkeletonModelAnimDetailObs::traverse</a>.    </td>
  </tr>
</table>
<a name="m0" doxytag="NL3D::IBaseAnimDetailObs::HrcObs"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IBaseHrcObs.html">IBaseHrcObs</a>* NL3D::IBaseAnimDetailObs::HrcObs
      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Shortcut to observers.
<p>

<p>
Definition at line <a class="el" href="base__anim__detail__obs_8h-source.html#l00060">60</a> of file <a class="el" href="base__anim__detail__obs_8h-source.html">base_anim_detail_obs.h</a>.
<p>
Referenced by <a class="el" href="base__anim__detail__obs_8h-source.html#l00066">IBaseAnimDetailObs</a>, <a class="el" href="base__anim__detail__obs_8cpp-source.html#l00040">init</a>, and <a class="el" href="skeleton__model_8cpp-source.html#l00565">NL3D::CSkeletonModelAnimDetailObs::traverse</a>.    </td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="base__anim__detail__obs_8h-source.html">base_anim_detail_obs.h</a><li><a class="el" href="base__anim__detail__obs_8cpp-source.html">base_anim_detail_obs.cpp</a></ul>


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