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<hr><h1>NL3D::CVertexProgram Class Reference</h1>This class is a vertex program.
<a href="#_details">More...</a>
<p>
<code>#include <<a class="el" href="vertex__program_8h-source.html">vertex_program.h</a>></code>
<p>
<p>Inheritance diagram for NL3D::CVertexProgram:
<p><center><img src="classNL3D_1_1CVertexProgram.gif" usemap="#NL3D::CVertexProgram_map" border="0"></center>
<map name="NL3D::CVertexProgram_map">
<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="0,0,144,24">
</map>
<a href="classNL3D_1_1CVertexProgram-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexProgram.html#a0">CVertexProgram</a> (const char *<a class="el" href="driver__opengl__extension__def_8h.html#a360">program</a>)</td></tr>
<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexProgram.html#a1">~CVertexProgram</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>Destructor.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>const std::string & </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexProgram.html#a2">getProgram</a> () const</td></tr>
<tr><td> </td><td><font size=-1><em>Get the program.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRefPtr.html">NLMISC::CRefPtr</a>< <a class="el" href="classNL3D_1_1IVertexProgramDrvInfos.html">IVertexProgramDrvInfos</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexProgram.html#m0">_DrvInfo</a></td></tr>
<tr><td> </td><td><font size=-1><em>The driver informations. For the driver implementation only.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top>std::string </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexProgram.html#o0">_Program</a></td></tr>
<tr><td> </td><td><font size=-1><em>The progam.</em> <a href="#o0">More...</a><em></em></font><br><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
This class is a vertex program.
<p>
D3D / OPENGL compatibility notes: ---------------------------------
<p>
To make your program compatible with D3D and OPENGL nel drivers, please follow thoses directives to write your vertex programs
<p>
<ul>
<li>Use only v[0], v[1] etc.. syntax for input registers. Don't use v0, v1 or v[OPOS] etc..<li>Use only c[0], c[1] etc.. syntax for constant registers. Don't use c0, c1 etc..<li>Use only o[HPOS], o[COL0] etc.. syntax for output registers. Don't use oPos, oD0 etc..<li>Use only uppercase for registers R1, R2 etc.. Don't use lowercase r1, r2 etc..<li>Use a semicolon to delineate instructions.<li>Use ARL instruction to load the adress register and not MOV.<li>Don't use the NOP instruction.<li>Don't use macros.</ul>
-> Thoses programs work without any change under OpenGL. -> Direct3D driver implementation will have to modify the syntax on the fly before the setup like this:<ul>
<li>"v[0]" must be changed in "v0" etc..<li>"o[HPOS]" must be changed in oPos etc..<li>Semicolon must be changed in line return character.<li>ARL instruction must be changed in MOV.</ul>
Behaviour of LOG may change depending on implementation: You can only expect to have dest.z = log2(abs(src.w)). LIT may or may not clamp the specular exponent to [-128, 128] (not done when EXT_vertex_shader is used for example ..)
<p>
Depending on the implementation, some optimizations can be achieved by masking the unused output values of instructions as LIT, EXPP ..
<p>
<dl compact><dt><b>
Author: </b><dd>
Cyril 'Hulud' Corvazier , Nevrax France </dl><dl compact><dt><b>
Date: </b><dd>
2001 </dl>
<p>
<p>
Definition at line <a class="el" href="vertex__program_8h-source.html#l00092">92</a> of file <a class="el" href="vertex__program_8h-source.html">vertex_program.h</a>.<hr><h2>Constructor & Destructor Documentation</h2>
<a name="a0" doxytag="NL3D::CVertexProgram::CVertexProgram"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> NL3D::CVertexProgram::CVertexProgram </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const char * </td>
<td class="mdname1" valign="top" nowrap> <em>program</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Constructor.
<p>
<p>
Definition at line <a class="el" href="vertex__program_8cpp-source.html#l00053">53</a> of file <a class="el" href="vertex__program_8cpp-source.html">vertex_program.cpp</a>.
<p>
References <a class="el" href="vertex__program_8h-source.html#l00107">_Program</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00225">program</a>. </td>
</tr>
</table>
<a name="a1" doxytag="NL3D::CVertexProgram::~CVertexProgram"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> NL3D::CVertexProgram::~CVertexProgram </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Destructor.
<p>
<p>
Definition at line <a class="el" href="vertex__program_8cpp-source.html#l00060">60</a> of file <a class="el" href="vertex__program_8cpp-source.html">vertex_program.cpp</a>.
<p>
References <a class="el" href="vertex__program_8h-source.html#l00111">_DrvInfo</a>, and <a class="el" href="classNLMISC_1_1CRefPtr.html#a9">NLMISC::CRefPtr< IVertexProgramDrvInfos >::kill</a>. </td>
</tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="a2" doxytag="NL3D::CVertexProgram::getProgram"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> const std::string& NL3D::CVertexProgram::getProgram </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap> const<code> [inline]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Get the program.
<p>
<p>
Definition at line <a class="el" href="vertex__program_8h-source.html#l00103">103</a> of file <a class="el" href="vertex__program_8h-source.html">vertex_program.h</a>.
<p>
References <a class="el" href="vertex__program_8h-source.html#l00107">_Program</a>. </td>
</tr>
</table>
<hr><h2>Member Data Documentation</h2>
<a name="m0" doxytag="NL3D::CVertexProgram::_DrvInfo"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRefPtr.html">NLMISC::CRefPtr</a><<a class="el" href="classNL3D_1_1IVertexProgramDrvInfos.html">IVertexProgramDrvInfos</a>> NL3D::CVertexProgram::_DrvInfo
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
The driver informations. For the driver implementation only.
<p>
<p>
Definition at line <a class="el" href="vertex__program_8h-source.html#l00111">111</a> of file <a class="el" href="vertex__program_8h-source.html">vertex_program.h</a>.
<p>
Referenced by <a class="el" href="vertex__program_8cpp-source.html#l00060">~CVertexProgram</a>. </td>
</tr>
</table>
<a name="o0" doxytag="NL3D::CVertexProgram::_Program"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> std::string NL3D::CVertexProgram::_Program<code> [private]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
The progam.
<p>
<p>
Definition at line <a class="el" href="vertex__program_8h-source.html#l00107">107</a> of file <a class="el" href="vertex__program_8h-source.html">vertex_program.h</a>.
<p>
Referenced by <a class="el" href="vertex__program_8cpp-source.html#l00053">CVertexProgram</a>, and <a class="el" href="vertex__program_8h-source.html#l00103">getProgram</a>. </td>
</tr>
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="vertex__program_8h-source.html">vertex_program.h</a><li><a class="el" href="vertex__program_8cpp-source.html">vertex_program.cpp</a></ul>
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