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<hr><h1>NL3D::CShapeBankUser Class Reference</h1>Implementation of the user interface managing shape bank.
<a href="#_details">More...</a>
<p>
<code>#include <<a class="el" href="shape__bank__user_8h-source.html">shape_bank_user.h</a>></code>
<p>
<p>Inheritance diagram for NL3D::CShapeBankUser:
<p><center><img src="classNL3D_1_1CShapeBankUser.gif" usemap="#NL3D::CShapeBankUser_map" border="0"></center>
<map name="NL3D::CShapeBankUser_map">
<area href="classNL3D_1_1UShapeBank.html" alt="NL3D::UShapeBank" shape="rect" coords="0,0,149,24">
</map>
<a href="classNL3D_1_1CShapeBankUser-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNL3D_1_1CShapeBankUser.html#a0">~CShapeBankUser</a> ()</td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CShapeBankUser.html#a1">addShapeCache</a> (const std::string &shapeCacheName)</td></tr>
<tr><td> </td><td><font size=-1><em>Add a new ShapeCache.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CShapeBankUser.html#a2">removeShapeCache</a> (const std::string &shapeCacheName)</td></tr>
<tr><td> </td><td><font size=-1><em>Remove a ShapeCache.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CShapeBankUser.html#a3">reset</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>Remove all ShapeCache and suppress all links (even the link to the default cache are removed).</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CShapeBankUser.html#a4">setShapeCacheSize</a> (const std::string &shapeCacheName, <a class="el" href="memory__common_8h.html#a10">sint32</a> maxSize)</td></tr>
<tr><td> </td><td><font size=-1><em>Set the shapeCache shapeCacheName the new size.(delete shapes if maxsize<shapeCacheSize).</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CShapeBankUser.html#a5">linkShapeToShapeCache</a> (const std::string &shapeName, const std::string &shapeCacheName)</td></tr>
<tr><td> </td><td><font size=-1><em>Link a shape to a ShapeCache.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CShapeBankUser.html#a6">preLoadShapesFromDirectory</a> (const std::string &shapeCacheName, const std::string &path, const std::string &wildCard, bool recurs)</td></tr>
<tr><td> </td><td><font size=-1><em>PreLoad all shapes (.shape, .ps, .skel...) files from a directory into a shapeCache.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CShapeBankUser.html#a7">preLoadShapesFromBNP</a> (const std::string &shapeCacheName, const std::string &bnpName, const std::string &wildCard)</td></tr>
<tr><td> </td><td><font size=-1><em>PreLoad all shapes (.shape, .ps, .skel...) files from a directory into a shapeCache.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CShapeBank.html">CShapeBank</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CShapeBankUser.html#m0">_ShapeBank</a></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Implementation of the user interface managing shape bank.
<p>
<dl compact><dt><b>
Author: </b><dd>
Matthieu Besson , Nevrax France </dl><dl compact><dt><b>
Date: </b><dd>
2001 </dl>
<p>
<p>
Definition at line <a class="el" href="shape__bank__user_8h-source.html#l00045">45</a> of file <a class="el" href="shape__bank__user_8h-source.html">shape_bank_user.h</a>.<hr><h2>Constructor & Destructor Documentation</h2>
<a name="a0" doxytag="NL3D::CShapeBankUser::~CShapeBankUser"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> virtual NL3D::CShapeBankUser::~CShapeBankUser </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
<p>
Definition at line <a class="el" href="shape__bank__user_8h-source.html#l00048">48</a> of file <a class="el" href="shape__bank__user_8h-source.html">shape_bank_user.h</a>.
<p>
References <a class="el" href="shape__bank__user_8h-source.html#l00033">NL3D_MEM_SHAPE_BANK</a>. </td>
</tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="a1" doxytag="NL3D::CShapeBankUser::addShapeCache"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void NL3D::CShapeBankUser::addShapeCache </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const std::string & </td>
<td class="mdname1" valign="top" nowrap> <em>shapeCacheName</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Add a new ShapeCache.
<p>
If already exist do nothing.
<p>
Implements <a class="el" href="classNL3D_1_1UShapeBank.html#a0">NL3D::UShapeBank</a>.
<p>
Definition at line <a class="el" href="shape__bank__user_8cpp-source.html#l00041">41</a> of file <a class="el" href="shape__bank__user_8cpp-source.html">shape_bank_user.cpp</a>.
<p>
References <a class="el" href="shape__bank__user_8h-source.html#l00064">_ShapeBank</a>, and <a class="el" href="shape__bank__user_8h-source.html#l00033">NL3D_MEM_SHAPE_BANK</a>. </td>
</tr>
</table>
<a name="a5" doxytag="NL3D::CShapeBankUser::linkShapeToShapeCache"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void NL3D::CShapeBankUser::linkShapeToShapeCache </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const std::string & </td>
<td class="mdname" nowrap> <em>shapeName</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>const std::string & </td>
<td class="mdname" nowrap> <em>shapeCacheName</em></td>
</tr>
<tr>
<td></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Link a shape to a ShapeCache.
<p>
The ShapeCache must exist and must not contains the shape.
<p>
Implements <a class="el" href="classNL3D_1_1UShapeBank.html#a4">NL3D::UShapeBank</a>.
<p>
Definition at line <a class="el" href="shape__bank__user_8cpp-source.html#l00073">73</a> of file <a class="el" href="shape__bank__user_8cpp-source.html">shape_bank_user.cpp</a>.
<p>
References <a class="el" href="shape__bank__user_8h-source.html#l00064">_ShapeBank</a>, and <a class="el" href="shape__bank__user_8h-source.html#l00033">NL3D_MEM_SHAPE_BANK</a>. </td>
</tr>
</table>
<a name="a7" doxytag="NL3D::CShapeBankUser::preLoadShapesFromBNP"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void NL3D::CShapeBankUser::preLoadShapesFromBNP </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const std::string & </td>
<td class="mdname" nowrap> <em>shapeCacheName</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>const std::string & </td>
<td class="mdname" nowrap> <em>bnpName</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>const std::string & </td>
<td class="mdname" nowrap> <em>wildCard</em></td>
</tr>
<tr>
<td></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
PreLoad all shapes (.shape, .ps, .skel...) files from a directory into a shapeCache.
<p>
same as <a class="el" href="classNL3D_1_1CShapeBankUser.html#a6">preLoadShapesFromDirectory</a>() but take a BNP name which must have been added with CBigFile::add() or through CPath::addSearchBigFile() <dl compact><dt><b>
Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>bnpName</em> </td><td>
eg: "characters.bnp" (NB: set the bigFileNAme without any path). </td></tr>
</table>
</dl>
<p>
Implements <a class="el" href="classNL3D_1_1UShapeBank.html#a6">NL3D::UShapeBank</a>.
<p>
Definition at line <a class="el" href="shape__bank__user_8cpp-source.html#l00093">93</a> of file <a class="el" href="shape__bank__user_8cpp-source.html">shape_bank_user.cpp</a>.
<p>
References <a class="el" href="shape__bank__user_8h-source.html#l00064">_ShapeBank</a>. </td>
</tr>
</table>
<a name="a6" doxytag="NL3D::CShapeBankUser::preLoadShapesFromDirectory"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void NL3D::CShapeBankUser::preLoadShapesFromDirectory </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const std::string & </td>
<td class="mdname" nowrap> <em>shapeCacheName</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>const std::string & </td>
<td class="mdname" nowrap> <em>path</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>const std::string & </td>
<td class="mdname" nowrap> <em>wildCard</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>bool </td>
<td class="mdname" nowrap> <em>recurs</em></td>
</tr>
<tr>
<td></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
PreLoad all shapes (.shape, .ps, .skel...) files from a directory into a shapeCache.
<p>
Shapes are Loaded if not present, assigned to the given cache, and fit in the cache Size as max possible. NB: crash if you try to load a non shape file (eg: a .dds etc...) <dl compact><dt><b>
Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>shapeCacheName</em> </td><td>
name of a shapeCache created with <a class="el" href="classNL3D_1_1CShapeBankUser.html#a1">addShapeCache</a>()/<a class="el" href="classNL3D_1_1CShapeBankUser.html#a4">setShapeCacheSize</a>(). no-op if don't exist </td></tr>
<tr><td valign=top><em>path</em> </td><td>
a valid path (local or not) where to find shapes. NB: CPath is used to load the shapes. </td></tr>
<tr><td valign=top><em>wildcard</em> </td><td>
a filter string like: "*.shape", "??_HOM*.shape". NB: strlwr-ed internally </td></tr>
<tr><td valign=top><em>recurs</em> </td><td>
true if want to recurs in sub directory </td></tr>
</table>
</dl>
<p>
Implements <a class="el" href="classNL3D_1_1UShapeBank.html#a5">NL3D::UShapeBank</a>.
<p>
Definition at line <a class="el" href="shape__bank__user_8cpp-source.html#l00080">80</a> of file <a class="el" href="shape__bank__user_8cpp-source.html">shape_bank_user.cpp</a>.
<p>
References <a class="el" href="shape__bank__user_8h-source.html#l00064">_ShapeBank</a>. </td>
</tr>
</table>
<a name="a2" doxytag="NL3D::CShapeBankUser::removeShapeCache"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void NL3D::CShapeBankUser::removeShapeCache </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const std::string & </td>
<td class="mdname1" valign="top" nowrap> <em>shapeCacheName</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Remove a ShapeCache.
<p>
All shapes in the shape cache are deleted. All links are redirected to the default ShapeCache.
<p>
Implements <a class="el" href="classNL3D_1_1UShapeBank.html#a1">NL3D::UShapeBank</a>.
<p>
Definition at line <a class="el" href="shape__bank__user_8cpp-source.html#l00049">49</a> of file <a class="el" href="shape__bank__user_8cpp-source.html">shape_bank_user.cpp</a>.
<p>
References <a class="el" href="shape__bank__user_8h-source.html#l00064">_ShapeBank</a>, and <a class="el" href="shape__bank__user_8h-source.html#l00033">NL3D_MEM_SHAPE_BANK</a>. </td>
</tr>
</table>
<a name="a3" doxytag="NL3D::CShapeBankUser::reset"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void NL3D::CShapeBankUser::reset </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Remove all ShapeCache and suppress all links (even the link to the default cache are removed).
<p>
<p>
Implements <a class="el" href="classNL3D_1_1UShapeBank.html#a2">NL3D::UShapeBank</a>.
<p>
Definition at line <a class="el" href="shape__bank__user_8cpp-source.html#l00057">57</a> of file <a class="el" href="shape__bank__user_8cpp-source.html">shape_bank_user.cpp</a>.
<p>
References <a class="el" href="shape__bank__user_8h-source.html#l00064">_ShapeBank</a>, and <a class="el" href="shape__bank__user_8h-source.html#l00033">NL3D_MEM_SHAPE_BANK</a>. </td>
</tr>
</table>
<a name="a4" doxytag="NL3D::CShapeBankUser::setShapeCacheSize"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void NL3D::CShapeBankUser::setShapeCacheSize </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const std::string & </td>
<td class="mdname" nowrap> <em>shapeCacheName</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap><a class="el" href="memory__common_8h.html#a10">sint32</a> </td>
<td class="mdname" nowrap> <em>maxSize</em></td>
</tr>
<tr>
<td></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Set the shapeCache shapeCacheName the new size.(delete shapes if maxsize<shapeCacheSize).
<p>
<p>
Implements <a class="el" href="classNL3D_1_1UShapeBank.html#a3">NL3D::UShapeBank</a>.
<p>
Definition at line <a class="el" href="shape__bank__user_8cpp-source.html#l00065">65</a> of file <a class="el" href="shape__bank__user_8cpp-source.html">shape_bank_user.cpp</a>.
<p>
References <a class="el" href="shape__bank__user_8h-source.html#l00064">_ShapeBank</a>, and <a class="el" href="shape__bank__user_8h-source.html#l00033">NL3D_MEM_SHAPE_BANK</a>. </td>
</tr>
</table>
<hr><h2>Member Data Documentation</h2>
<a name="m0" doxytag="NL3D::CShapeBankUser::_ShapeBank"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CShapeBank.html">CShapeBank</a> NL3D::CShapeBankUser::_ShapeBank
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
<p>
Definition at line <a class="el" href="shape__bank__user_8h-source.html#l00064">64</a> of file <a class="el" href="shape__bank__user_8h-source.html">shape_bank_user.h</a>.
<p>
Referenced by <a class="el" href="shape__bank__user_8cpp-source.html#l00041">addShapeCache</a>, <a class="el" href="shape__bank__user_8cpp-source.html#l00073">linkShapeToShapeCache</a>, <a class="el" href="shape__bank__user_8cpp-source.html#l00093">preLoadShapesFromBNP</a>, <a class="el" href="shape__bank__user_8cpp-source.html#l00080">preLoadShapesFromDirectory</a>, <a class="el" href="shape__bank__user_8cpp-source.html#l00049">removeShapeCache</a>, <a class="el" href="shape__bank__user_8cpp-source.html#l00057">reset</a>, and <a class="el" href="shape__bank__user_8cpp-source.html#l00065">setShapeCacheSize</a>. </td>
</tr>
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="shape__bank__user_8h-source.html">shape_bank_user.h</a><li><a class="el" href="shape__bank__user_8cpp-source.html">shape_bank_user.cpp</a></ul>
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