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<hr><h1>NL3D::CPSAttrib Class Template Reference</h1>This class is intended to store an attribute list in a located or in a located bindable such as speed, color and so on.
<a href="#_details">More...</a>
<p>
<code>#include <<a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>></code>
<p>
<a href="classNL3D_1_1CPSAttrib-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
<tr><td colspan="2"><div class="groupHeader">Useful typedefs</div></td></tr>
<tr><td nowrap align=right valign=top>typedef std::vector< T > </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z701_0">TContType</a></td></tr>
<tr><td> </td><td><font size=-1><em>Container used by this class to store its datas.</em> <a href="#z701_0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>typedef T </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z701_1">value_type</a></td></tr>
<tr><td> </td><td><font size=-1><em>The type used by the container. Its is the type used to instanciate this template.</em> <a href="#z701_1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>typedef TContType::iterator </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z701_2">iterator</a></td></tr>
<tr><td> </td><td><font size=-1><em>an iterator on the datas.</em> <a href="#z701_2">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>typedef TContType::const_iterator </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z701_3">const_iterator</a></td></tr>
<tr><td> </td><td><font size=-1><em>a const iterator on the datas.</em> <a href="#z701_3">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td colspan="2"><div class="groupHeader">Object</div></td></tr>
<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z700_0">CPSAttrib</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>ctor.</em> <a href="#z700_0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z700_1">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) throw (NLMISC::EStream)</td></tr>
<tr><td> </td><td><font size=-1><em>Serialization method.</em> <a href="#z700_1">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan="2"><div class="groupHeader">Size of the container</div></td></tr>
<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z702_0">resize</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> nbInstances)</td></tr>
<tr><td> </td><td><font size=-1><em>Resize the attributes tab.</em> <a href="#z702_0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z702_1">getSize</a> (void) const</td></tr>
<tr><td> </td><td><font size=-1><em>return the number of instance in the container.</em> <a href="#z702_1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z702_2">getMaxSize</a> (void) const</td></tr>
<tr><td> </td><td><font size=-1><em>return the max number of instance in the container.</em> <a href="#z702_2">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan="2"><div class="groupHeader">Element access.</div></td></tr>
<tr><td nowrap align=right valign=top>const T & </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z703_0">operator[]</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const</td></tr>
<tr><td> </td><td><font size=-1><em>get a const reference on an attribute instance.</em> <a href="#z703_0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>T & </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z703_1">operator[]</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr>
<tr><td> </td><td><font size=-1><em>get a reference on an attribute instance.</em> <a href="#z703_1">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan="2"><div class="groupHeader">Iterator / enumeration</div></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CPSAttrib.html#z701_2">iterator</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z704_0">begin</a> (void)</td></tr>
<tr><td> </td><td><font size=-1><em>Get an iterator at the beginning of the container.</em> <a href="#z704_0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CPSAttrib.html#z701_2">iterator</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z704_1">end</a> (void)</td></tr>
<tr><td> </td><td><font size=-1><em>Get an iterator at the end of the container.</em> <a href="#z704_1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CPSAttrib.html#z701_3">const_iterator</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z704_2">begin</a> (void) const</td></tr>
<tr><td> </td><td><font size=-1><em>Get a const_iterator at the beginning of the container.</em> <a href="#z704_2">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CPSAttrib.html#z701_3">const_iterator</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z704_3">end</a> (void) const</td></tr>
<tr><td> </td><td><font size=-1><em>Get a const_iterator at the end of the container.</em> <a href="#z704_3">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan="2"><div class="groupHeader">Add / remove methods</div></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z705_0">insert</a> (const T &<a class="el" href="driver__opengl__extension__def_8h.html#a384">t</a>=T())</td></tr>
<tr><td> </td><td><font size=-1><em>create a new object in the tab.</em> <a href="#z705_0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z705_1">remove</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr>
<tr><td> </td><td><font size=-1><em>remove an object from the tab.</em> <a href="#z705_1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#z705_2">clear</a> (void)</td></tr>
<tr><td> </td><td><font size=-1><em>clear the container.</em> <a href="#z705_2">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CPSAttrib.html#z701_0">TContType</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#n0">_Tab</a></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CPSAttrib.html#n1">_MaxSize</a></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
<h3>template<typename T><br>
class NL3D::CPSAttrib< T ></h3>
This class is intended to store an attribute list in a located or in a located bindable such as speed, color and so on.
<p>
It is important to remember that a located holds all instance of object of one type (force, emitter, particles or both...). <dl compact><dt><b>
Author: </b><dd>
Nicolas Vizerie , Nevrax France </dl><dl compact><dt><b>
Date: </b><dd>
2001 </dl>
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00233">233</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>.<hr><h2>Member Typedef Documentation</h2>
<a name="z701_3" doxytag="NL3D::CPSAttrib::const_iterator"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
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template<typename T> </td>
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<td class="md" nowrap valign="top"> typedef TContType::const_iterator NL3D::CPSAttrib::const_iterator
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<td>
</td>
<td>
<p>
a const iterator on the datas.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00260">260</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>.
<p>
Referenced by <a class="el" href="ps__attrib_8h-source.html#l00314">NL3D::CPSAttrib< sint32 >::begin</a>, and <a class="el" href="ps__attrib_8h-source.html#l00317">NL3D::CPSAttrib< sint32 >::end</a>. </td>
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<a name="z701_2" doxytag="NL3D::CPSAttrib::iterator"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> typedef TContType::iterator NL3D::CPSAttrib::iterator
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<td>
</td>
<td>
<p>
an iterator on the datas.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00258">258</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>.
<p>
Referenced by <a class="el" href="ps__attrib_8h-source.html#l00308">NL3D::CPSAttrib< sint32 >::begin</a>, and <a class="el" href="ps__attrib_8h-source.html#l00311">NL3D::CPSAttrib< sint32 >::end</a>. </td>
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<a name="z701_0" doxytag="NL3D::CPSAttrib::TContType"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> typedef std::vector<T> NL3D::CPSAttrib::TContType
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<td>
</td>
<td>
<p>
Container used by this class to store its datas.
<p>
The container type is likely to change depending on memory requirement.
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00252">252</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>. </td>
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<a name="z701_1" doxytag="NL3D::CPSAttrib::value_type"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> typedef T NL3D::CPSAttrib::value_type
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</td>
<td>
<p>
The type used by the container. Its is the type used to instanciate this template.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00255">255</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>. </td>
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<hr><h2>Constructor & Destructor Documentation</h2>
<a name="z700_0" doxytag="NL3D::CPSAttrib::CPSAttrib"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> NL3D::CPSAttrib< T >::CPSAttrib </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap></td>
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<p>
ctor.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00352">352</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>.
<p>
References <a class="el" href="ps__attrib_8h-source.html#l00340">_MaxSize</a>, and <a class="el" href="ps__located_8h-source.html#l00067">NL3D::DefaultMaxLocatedInstance</a>. </td>
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<hr><h2>Member Function Documentation</h2>
<a name="z704_2" doxytag="NL3D::CPSAttrib::begin"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CPSAttrib.html#z701_3">const_iterator</a> NL3D::CPSAttrib< T >::begin </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">void </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap> const<code> [inline]</code></td>
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</td>
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<td>
<p>
Get a const_iterator at the beginning of the container.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00314">314</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>. </td>
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<a name="z704_0" doxytag="NL3D::CPSAttrib::begin"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CPSAttrib.html#z701_2">iterator</a> NL3D::CPSAttrib< T >::begin </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">void </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline]</code></td>
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</td>
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<td>
<p>
Get an iterator at the beginning of the container.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00308">308</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>. </td>
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<a name="z705_2" doxytag="NL3D::CPSAttrib::clear"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> void NL3D::CPSAttrib< T >::clear </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">void </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline]</code></td>
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<td>
<p>
clear the container.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00332">332</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>. </td>
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<a name="z704_3" doxytag="NL3D::CPSAttrib::end"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CPSAttrib.html#z701_3">const_iterator</a> NL3D::CPSAttrib< T >::end </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">void </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap> const<code> [inline]</code></td>
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</td>
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</td>
<td>
<p>
Get a const_iterator at the end of the container.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00317">317</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>. </td>
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<a name="z704_1" doxytag="NL3D::CPSAttrib::end"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CPSAttrib.html#z701_2">iterator</a> NL3D::CPSAttrib< T >::end </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">void </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline]</code></td>
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</td>
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<td>
</td>
<td>
<p>
Get an iterator at the end of the container.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00311">311</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>. </td>
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<a name="z702_2" doxytag="NL3D::CPSAttrib::getMaxSize"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CPSAttrib< T >::getMaxSize </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">void </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap> const<code> [inline]</code></td>
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</td>
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<p>
return the max number of instance in the container.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00275">275</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>. </td>
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<a name="z702_1" doxytag="NL3D::CPSAttrib::getSize"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CPSAttrib< T >::getSize </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">void </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap> const<code> [inline]</code></td>
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<p>
return the number of instance in the container.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00272">272</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>. </td>
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<a name="z705_0" doxytag="NL3D::CPSAttrib::insert"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a10">sint32</a> NL3D::CPSAttrib< T >::insert </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const T & </td>
<td class="mdname1" valign="top" nowrap> <em>t</em> = T() </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap></td>
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<td>
<p>
create a new object in the tab.
<p>
It is append at the end of it <dl compact><dt><b>
Returns: </b><dd>
the index if there were enough room for it or -1 else </dl>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00368">368</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>.
<p>
References <a class="el" href="ps__attrib_8h-source.html#l00340">_MaxSize</a>, <a class="el" href="ps__attrib_8h-source.html#l00339">_Tab</a>, <a class="el" href="ps__located_8h-source.html#l00067">NL3D::DefaultMaxLocatedInstance</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>. </td>
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<a name="z703_1" doxytag="NL3D::CPSAttrib::operator[]"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> T& NL3D::CPSAttrib< T >::operator[] </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td>
<td class="mdname1" valign="top" nowrap> <em>index</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [inline]</code></td>
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</td>
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<table cellspacing=5 cellpadding=0 border=0>
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</td>
<td>
<p>
get a reference on an attribute instance.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00292">292</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>. </td>
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<a name="z703_0" doxytag="NL3D::CPSAttrib::operator[]"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> const T& NL3D::CPSAttrib< T >::operator[] </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td>
<td class="mdname1" valign="top" nowrap> <em>index</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap> const<code> [inline]</code></td>
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</td>
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<table cellspacing=5 cellpadding=0 border=0>
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</td>
<td>
<p>
get a const reference on an attribute instance.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00283">283</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>. </td>
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<a name="z705_1" doxytag="NL3D::CPSAttrib::remove"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> void NL3D::CPSAttrib< T >::remove </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td>
<td class="mdname1" valign="top" nowrap> <em>index</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap></td>
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<table cellspacing=5 cellpadding=0 border=0>
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</td>
<td>
<p>
remove an object from the tab.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00380">380</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>.
<p>
References <a class="el" href="ps__attrib_8h-source.html#l00339">_Tab</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
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<a name="z702_0" doxytag="NL3D::CPSAttrib::resize"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> void NL3D::CPSAttrib< T >::resize </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td>
<td class="mdname1" valign="top" nowrap> <em>nbInstances</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
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<td>
</td>
<td>
<p>
Resize the attributes tab.
<p>
This tells what is the max number of element in this tab, but don't add elements. The behaviour is much like std::vector::reserve
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00359">359</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>.
<p>
References <a class="el" href="ps__attrib_8h-source.html#l00340">_MaxSize</a>, <a class="el" href="ps__attrib_8h-source.html#l00339">_Tab</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
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<a name="z700_1" doxytag="NL3D::CPSAttrib::serial"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> void NL3D::CPSAttrib< T >::serial </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td>
<td class="mdname1" valign="top" nowrap> <em>f</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap> throw (<a class="el" href="structNLMISC_1_1EStream.html">NLMISC::EStream</a>)</td>
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<table cellspacing=5 cellpadding=0 border=0>
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</td>
<td>
<p>
Serialization method.
<p>
<p>
Definition at line <a class="el" href="ps__attrib_8h-source.html#l00393">393</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>.
<p>
References <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
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<hr><h2>Member Data Documentation</h2>
<a name="n1" doxytag="NL3D::CPSAttrib::_MaxSize"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CPSAttrib::_MaxSize<code> [protected]</code>
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Definition at line <a class="el" href="ps__attrib_8h-source.html#l00340">340</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>.
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Referenced by <a class="el" href="ps__attrib_8h-source.html#l00352">CPSAttrib</a>, <a class="el" href="ps__attrib_8h-source.html#l00275">NL3D::CPSAttrib< sint32 >::getMaxSize</a>, <a class="el" href="ps__attrib_8h-source.html#l00368">insert</a>, and <a class="el" href="ps__attrib_8h-source.html#l00359">resize</a>. </td>
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<a name="n0" doxytag="NL3D::CPSAttrib::_Tab"></a><p>
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template<typename T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CPSAttrib.html#z701_0">TContType</a> NL3D::CPSAttrib::_Tab<code> [protected]</code>
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Definition at line <a class="el" href="ps__attrib_8h-source.html#l00339">339</a> of file <a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a>.
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Referenced by <a class="el" href="ps__attrib_8h-source.html#l00308">NL3D::CPSAttrib< sint32 >::begin</a>, <a class="el" href="ps__attrib_8h-source.html#l00332">NL3D::CPSAttrib< sint32 >::clear</a>, <a class="el" href="ps__attrib_8h-source.html#l00311">NL3D::CPSAttrib< sint32 >::end</a>, <a class="el" href="ps__attrib_8h-source.html#l00272">NL3D::CPSAttrib< sint32 >::getSize</a>, <a class="el" href="ps__attrib_8h-source.html#l00368">insert</a>, <a class="el" href="ps__attrib_8h-source.html#l00283">NL3D::CPSAttrib< sint32 >::operator[]</a>, <a class="el" href="ps__attrib_8h-source.html#l00380">remove</a>, and <a class="el" href="ps__attrib_8h-source.html#l00359">resize</a>. </td>
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<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="ps__attrib_8h-source.html">ps_attrib.h</a></ul>
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