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<hr><h1>background_sound.cpp</h1><a href="background__sound_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00006 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00007 <font class="comment"> *</font>
00008 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00009 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00010 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00011 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00012 <font class="comment"> * any later version.</font>
00013 <font class="comment"></font>
00014 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00015 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00016 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00017 <font class="comment"> * General Public License for more details.</font>
00018 <font class="comment"></font>
00019 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00020 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00021 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00022 <font class="comment"> * MA 02111-1307, USA.</font>
00023 <font class="comment"> */</font>
00024 
00025 <font class="preprocessor">#include "<a class="code" href="stdsound_8h.html">stdsound.h</a>"</font>
00026 
00027 <font class="preprocessor">#include "<a class="code" href="background__sound_8h.html">background_sound.h</a>"</font>
00028 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font>
00029 <font class="preprocessor">#include &lt;numeric&gt;</font>
00030 <font class="comment">/*#include "simple_sound.h"</font>
00031 <font class="comment">#include "sound_bank.h"</font>
00032 <font class="comment">#include "sample_bank.h"</font>
00033 <font class="comment">#include "driver/sound_driver.h"</font>
00034 <font class="comment">#include "driver/buffer.h"</font>
00035 <font class="comment">*/</font>
00036 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
00037 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00038 
00039 
00040 <font class="keyword">namespace </font>NLSOUND {
00041 
<a name="l00042"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a0">00042</a> CBackgroundSound::CBackgroundSound()
00043 : _Duration(0), _DurationValid(false)
00044 {
00045 }
00046 
<a name="l00047"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a1">00047</a> CBackgroundSound::~CBackgroundSound()
00048 {
00049 }
00050 
<a name="l00051"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a8">00051</a> <font class="keywordtype">void</font> CBackgroundSound::serial(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>)
00052 {
00053         CSound::serial(s);
00054 
00055         s.<a class="code" href="classNLMISC_1_1IStream.html#a7">serialCont</a>(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>);
00056 
00057         <font class="keywordflow">if</font> (s.<a class="code" href="classNLMISC_1_1IStream.html#a4">isReading</a>())
00058                 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o2">_DurationValid</a> = <font class="keyword">false</font>;
00059 }
00060 
<a name="l00061"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a3">00061</a> <font class="keywordtype">void</font> CBackgroundSound::importForm(<font class="keyword">const</font> std::string&amp; filename, <a class="code" href="classNLGEORGES_1_1UFormElm.html">NLGEORGES::UFormElm</a>&amp; formRoot)
00062 {
00063         <a class="code" href="classNLGEORGES_1_1UFormElm.html">NLGEORGES::UFormElm</a> *psoundType;
00064         std::string dfnName;
00065 
00066         <font class="comment">// some basic checking.</font>
00067         formRoot.<a class="code" href="classNLGEORGES_1_1UFormElm.html#a0">getNodeByName</a>(&amp;psoundType, <font class="stringliteral">".SoundType"</font>);
00068         <a class="code" href="debug_8h.html#a6">nlassert</a>(psoundType != NULL);
00069         psoundType-&gt;<a class="code" href="classNLGEORGES_1_1UFormElm.html#a42">getDfnName</a>(dfnName);
00070         <a class="code" href="debug_8h.html#a6">nlassert</a>(dfnName == <font class="stringliteral">"background_sound.dfn"</font>);
00071 
00072         <font class="comment">// Call the base class</font>
00073         CSound::importForm(filename, formRoot);
00074 
00075         <font class="comment">// Read the array of sound with there respective filter.</font>
00076         {
00077                 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.clear();
00078 
00079                 <a class="code" href="classNLGEORGES_1_1UFormElm.html">NLGEORGES::UFormElm</a> *psoundList;
00080 
00081                 formRoot.<a class="code" href="classNLGEORGES_1_1UFormElm.html#a0">getNodeByName</a>(&amp;psoundList, <font class="stringliteral">".SoundType.Sounds"</font>);
00082 
00083                 <font class="keywordflow">if</font> (psoundList != 0 &amp;&amp; psoundList-&gt;<a class="code" href="classNLGEORGES_1_1UFormElm.html#a24">isArray</a>())
00084                 {
00085                         uint size;
00086                         psoundList-&gt;<a class="code" href="classNLGEORGES_1_1UFormElm.html#a25">getArraySize</a>(size);
00087 
00088                         <font class="keywordflow">for</font> (uint i=0; i&lt;size; ++i)
00089                         {
00090                                 TSoundInfo      sound;
00091                                 <a class="code" href="classNLGEORGES_1_1UFormElm.html">NLGEORGES::UFormElm</a>     *psoundItem;
00092 
00093                                 psoundList-&gt;<a class="code" href="classNLGEORGES_1_1UFormElm.html#a26">getArrayNode</a>(&amp;psoundItem, i);
00094 
00095                                 <font class="keywordflow">if</font> (psoundItem != NULL)
00096                                 {
00097                                         <font class="comment">// Read the sound name.</font>
00098                                         psoundItem-&gt;<a class="code" href="classNLGEORGES_1_1UFormElm.html#a2">getValueByName</a>(sound.SoundName, <font class="stringliteral">"Sound"</font>);
00099                                         sound.SoundName = CFile::getFilenameWithoutExtension(sound.SoundName);
00100 
00101                                         psoundItem-&gt;<a class="code" href="classNLGEORGES_1_1UFormElm.html#a2">getValueByName</a>(sound.FilterFadeIn, <font class="stringliteral">"FilterFadeIn"</font>);
00102                                         psoundItem-&gt;<a class="code" href="classNLGEORGES_1_1UFormElm.html#a2">getValueByName</a>(sound.FilterFadeOut, <font class="stringliteral">"FilterFadeOut"</font>);
00103 
00104                                         <font class="comment">// Read the environnement flag.</font>
00105 
00106                                         <font class="keywordflow">for</font> (uint j=0; j&lt;16; j++)
00107                                         {
00108                                                 <font class="keywordtype">char</font> tmp[200];
00109                                                 sprintf(tmp, <font class="stringliteral">"Filter%2.2u"</font>, j);
00110                                                 psoundItem-&gt;<a class="code" href="classNLGEORGES_1_1UFormElm.html#a2">getValueByName</a>(sound.Filter.Flags[j], tmp);
00111                                         }
00112                                 }
00113 
00114                                 <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.push_back(sound);
00115                         }
00116                 }
00117         }
00118 
00119         <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o2">_DurationValid</a> = <font class="keyword">false</font>;
00120 }
00121 
<a name="l00122"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a5">00122</a> uint32 CBackgroundSound::getDuration()
00123 {
00124         <font class="keywordflow">if</font> (_DurationValid)
00125                 <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o1">_Duration</a>;
00126 
00127         vector&lt;sint32&gt;  durations;
00128         CAudioMixerUser *mixer = CAudioMixerUser::instance();
00129         std::vector&lt;TSoundInfo&gt;::const_iterator first(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.begin()), last(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.end());
00130         <font class="keywordflow">for</font> (; first != last; ++first)
00131         {
00132                 <a class="code" href="classNLSOUND_1_1CSound.html#a0">CSound</a> *sound = mixer-&gt;getSoundId(first-&gt;SoundName);
00133                 <font class="keywordflow">if</font> (sound != NULL)
00134                         durations.push_back(sound-&gt;getDuration());
00135         }
00136         <font class="keywordflow">if</font> (durations.empty())
00137                 <font class="keywordflow">return</font> 0;
00138         <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o1">_Duration</a> = *(std::max_element(durations.begin(), durations.end()));
00139         <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o2">_DurationValid</a> = <font class="keyword">true</font>;
00140 
00141         <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o1">_Duration</a>;
00142 }
00143 
<a name="l00144"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a6">00144</a> <font class="keywordtype">void</font> CBackgroundSound::getSubSoundList(std::vector&lt;std::pair&lt;std::string, CSound*&gt; &gt; &amp;subsounds)<font class="keyword"> const</font>
00145 <font class="keyword"></font>{
00146         CAudioMixerUser *mixer = CAudioMixerUser::instance();
00147         std::vector&lt;TSoundInfo&gt;::const_iterator first(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.begin()), last(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.end());
00148         <font class="keywordflow">for</font> (; first != last; ++first)
00149         {
00150                 <a class="code" href="classNLSOUND_1_1CSound.html#a0">CSound</a> *sound = mixer-&gt;getSoundId(first-&gt;SoundName);
00151                 subsounds.push_back(make_pair(first-&gt;SoundName, sound));
00152         }
00153 }
00154 
<a name="l00155"></a><a class="code" href="classNLSOUND_1_1CBackgroundSound.html#a7">00155</a> <font class="keywordtype">float</font> CBackgroundSound::getMaxDistance()<font class="keyword"> const</font>
00156 <font class="keyword"></font>{
00157         CAudioMixerUser *mixer = CAudioMixerUser::instance();
00158         <font class="keywordtype">float</font> ret = 0.0f;
00159         std::vector&lt;TSoundInfo&gt;::const_iterator first(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.begin()), last(<a class="code" href="classNLSOUND_1_1CBackgroundSound.html#o0">_Sounds</a>.end());
00160         <font class="keywordflow">for</font> (; first != last; ++first)
00161         {
00162                 <a class="code" href="classNLSOUND_1_1CSound.html#a0">CSound</a> *sound = mixer-&gt;getSoundId(first-&gt;SoundName);
00163                 <font class="keywordflow">if</font> (sound != 0)
00164                 {
00165                         ret = max(ret, sound-&gt;getMaxDistance());
00166                 }
00167         }
00168         <font class="keywordflow">if</font> (ret == 0)
00169                 ret  = 1;
00170 
00171         <font class="keywordflow">return</font> ret;
00172 }
00173 
00174 
00175 
00176 } <font class="comment">// NLSOUND</font>
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