1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
|
<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
<HTML>
<HEAD>
<TITLE>nevrax.org : docs</TITLE>
<LINK REL=stylesheet TYPE="text/css" HREF="/inc/css/nevrax.css">
<link href="doxygen.css" rel="stylesheet" type="text/css">
</HEAD>
<BODY MARGINHEIGHT="0" MARGINWIDTH="0">
<!-- uplinks -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0>
<TR>
<TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=><b>Home</B></FONT></A> </TD>
<TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=><b>nevrax.com</B></FONT></A> </TD>
</TR>
</TABLE>
<!-- banner Nevrax -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%>
<TR><TD BGCOLOR="#000000" BACKGROUND="/inc/img/black_banner.jpg"><A HREF=""><IMG SRC="/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
</TABLE>
<!-- main table -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%>
<TR>
<TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
<TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
<!------ Begin Box ------>
<TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
<FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF>
<TABLE cellspacing=0 cellpadding=1 border=0>
<tr><td ALIGN=middle><a class='linkbox' href="/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="/news/" TITLE="News">News</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="/docs/" TITLE="Documentation">Documentation</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="/cvs/" TITLE="CVS Web">CVS</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="/GPL.php3" TITLE="License">License</a></td></tr>
</TABLE>
</TD></TR></TABLE></TD></TR></TABLE>
<!------ End Box ------>
</TD>
<TD WIDTH=15><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD ALIGN=left valign=top><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
<!-- title -->
<TABLE background="/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td>
<A HREF="/docs/"><img src="/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
</td><td><IMG SRC="/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
</td></tr></table>
<!-- block -->
<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD>
<TD><B>Documentation</B></TD>
<TD ALIGN=RIGHT> </td>
</tr></table>
<!-- Generated by Doxygen 1.2.14 -->
<center>
<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> </center>
<hr><h1>async_file_manager_3d.cpp</h1><a href="async__file__manager__3d_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027
00028 <font class="preprocessor">#include "<a class="code" href="async__file__manager__3d_8h.html">3d/async_file_manager_3d.h</a>"</font>
00029 <font class="preprocessor">#include "<a class="code" href="shape_8h.html">3d/shape.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="mesh_8h.html">3d/mesh.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="texture__file_8h.html">3d/texture_file.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="scene__group_8h.html">3d/scene_group.h</a>"</font>
00033
00034 <font class="preprocessor">#include "<a class="code" href="instance__group__user_8h.html">3d/instance_group_user.h</a>"</font>
00035
00036 <font class="preprocessor">#include "<a class="code" href="file_8h.html">nel/misc/file.h</a>"</font>
00037 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font>
00038
00039
00040 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
00041 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00042
<a name="l00043"></a><a class="code" href="async__file__manager__3d_8cpp.html#a0">00043</a> <font class="preprocessor">#define NL3D_MEM_INSTANCE NL_ALLOC_CONTEXT( 3dInst )</font>
<a name="l00044"></a><a class="code" href="async__file__manager__3d_8cpp.html#a1">00044</a> <font class="preprocessor"></font><font class="preprocessor">#define NL3D_MEM_IG NL_ALLOC_CONTEXT( 3dIg )</font>
00045 <font class="preprocessor"></font>
00046 <font class="keyword">namespace </font>NL3D
00047 {
00048
<a name="l00049"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#r0">00049</a> CAsyncFileManager3D *CAsyncFileManager3D::_Singleton = NULL;
00050
00051 <font class="comment">// ***************************************************************************</font>
00052
<a name="l00053"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#c0">00053</a> CAsyncFileManager3D::CAsyncFileManager3D()
00054 {
00055 }
00056
00057 <font class="comment">// ***************************************************************************</font>
00058
<a name="l00059"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#d0">00059</a> CAsyncFileManager3D &CAsyncFileManager3D::getInstance()
00060 {
00061 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#r0">_Singleton</a> == NULL)
00062 {
00063 <a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#r0">_Singleton</a> = <font class="keyword">new</font> <a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#c0">CAsyncFileManager3D</a>();
00064 }
00065 <font class="keywordflow">return</font> *<a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#r0">_Singleton</a>;
00066 }
00067
00068 <font class="comment">// ***************************************************************************</font>
00069
<a name="l00070"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#d1">00070</a> <font class="keywordtype">void</font> CAsyncFileManager3D::terminate ()
00071 {
00072 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#r0">_Singleton</a> != NULL)
00073 {
00074 <font class="keyword">delete</font> &<a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#d0">getInstance</a>();
00075 <a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#r0">_Singleton</a> = NULL;
00076 }
00077 }
00078
00079 <font class="comment">// ***************************************************************************</font>
00080
<a name="l00081"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#a0">00081</a> <font class="keywordtype">void</font> CAsyncFileManager3D::loadMesh(<font class="keyword">const</font> std::string& meshName, IShape **ppShp, IDriver *pDriver)
00082 {
00083 CAsyncFileManager::getInstance().addLoadTask(<font class="keyword">new</font> CMeshLoad(meshName, ppShp, pDriver));
00084 }
00085
00086 <font class="comment">// ***************************************************************************</font>
00087
00088 <font class="comment">// Callback class for canceling a loadMesh</font>
<a name="l00089"></a><a class="code" href="classNL3D_1_1CLoadMeshCancel.html">00089</a> <font class="keyword">class </font>CLoadMeshCancel : <font class="keyword">public</font> NLMISC::CAsyncFileManager::ICancelCallback
00090 {
00091 <font class="keyword">public</font>:
<a name="l00092"></a><a class="code" href="classNL3D_1_1CLoadMeshCancel.html#a0">00092</a> <a class="code" href="classNL3D_1_1CLoadMeshCancel.html#a0">CLoadMeshCancel</a> (<font class="keyword">const</font> std::string &meshName)
00093 : <a class="code" href="classNL3D_1_1CLoadMeshCancel.html#o0">_MeshName</a>(meshName)
00094 {}
00095
00096 <font class="keyword">private</font>:
<a name="l00097"></a><a class="code" href="classNL3D_1_1CLoadMeshCancel.html#o0">00097</a> std::string <a class="code" href="classNL3D_1_1CLoadMeshCancel.html#o0">_MeshName</a>;
00098
<a name="l00099"></a><a class="code" href="classNL3D_1_1CLoadMeshCancel.html#c0">00099</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CLoadMeshCancel.html#c0">callback</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1IRunnable.html">NLMISC::IRunnable</a> *prunnable)<font class="keyword"> const</font>
00100 <font class="keyword"> </font>{
00101 <font class="keyword">const</font> CAsyncFileManager3D::CMeshLoad *pML = dynamic_cast<const CAsyncFileManager3D::CMeshLoad*>(prunnable);
00102 <font class="keywordflow">if</font> (pML != NULL)
00103 {
00104 <font class="keywordflow">if</font> (pML->MeshName == <a class="code" href="classNL3D_1_1CLoadMeshCancel.html#o0">_MeshName</a>)
00105 {
00106 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00107 }
00108 }
00109 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00110 }
00111 };
00112
<a name="l00113"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#a1">00113</a> <font class="keywordtype">bool</font> CAsyncFileManager3D::cancelLoadMesh(<font class="keyword">const</font> std::string& sMeshName)
00114 {
00115 <font class="keywordflow">return</font> CAsyncFileManager::getInstance().cancelLoadTask(<a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#l0">CLoadMeshCancel</a>(sMeshName));
00116 }
00117
00118 <font class="comment">// ***************************************************************************</font>
00119
<a name="l00120"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#a2">00120</a> <font class="keywordtype">void</font> CAsyncFileManager3D::loadIG (<font class="keyword">const</font> std::string& IGName, CInstanceGroup **ppIG)
00121 {
00122 CAsyncFileManager::getInstance().addLoadTask(<font class="keyword">new</font> CIGLoad(IGName, ppIG));
00123 }
00124
00125 <font class="comment">// ***************************************************************************</font>
00126
<a name="l00127"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#a3">00127</a> <font class="keywordtype">void</font> CAsyncFileManager3D::loadIGUser (<font class="keyword">const</font> std::string& IGName, UInstanceGroup **ppIG)
00128 {
00129 CAsyncFileManager::getInstance().addLoadTask (<font class="keyword">new</font> CIGLoadUser(IGName, ppIG));
00130 }
00131
00132 <font class="comment">// ***************************************************************************</font>
<a name="l00133"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#a4">00133</a> <font class="keywordtype">void</font> CAsyncFileManager3D::loadTexture (CTextureFile *textureFile, <font class="keywordtype">bool</font> *pSgn)
00134 {
00135 <a class="code" href="debug_8h.html#a6">nlassert</a>(textureFile && pSgn);
00136 CAsyncFileManager::getInstance().addLoadTask(<font class="keyword">new</font> CTextureLoad(textureFile, pSgn));
00137 }
00138
00139 <font class="comment">// Callback class for canceling a load texture </font>
<a name="l00140"></a><a class="code" href="classNL3D_1_1CLoadTextureCancel.html">00140</a> <font class="keyword">class </font>CLoadTextureCancel : <font class="keyword">public</font> NLMISC::CAsyncFileManager::ICancelCallback
00141 {
00142 <font class="keyword">public</font>:
<a name="l00143"></a><a class="code" href="classNL3D_1_1CLoadTextureCancel.html#a0">00143</a> <a class="code" href="classNL3D_1_1CLoadTextureCancel.html#a0">CLoadTextureCancel</a> (CTextureFile *ptextureFile)
00144 : <a class="code" href="classNL3D_1_1CLoadTextureCancel.html#o0">_TextureFile</a>(ptextureFile)
00145 {}
00146
00147 <font class="keyword">private</font>:
<a name="l00148"></a><a class="code" href="classNL3D_1_1CLoadTextureCancel.html#o0">00148</a> CTextureFile *<a class="code" href="classNL3D_1_1CLoadTextureCancel.html#o0">_TextureFile</a>;
00149
<a name="l00150"></a><a class="code" href="classNL3D_1_1CLoadTextureCancel.html#c0">00150</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CLoadTextureCancel.html#c0">callback</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1IRunnable.html">NLMISC::IRunnable</a> *prunnable)<font class="keyword"> const</font>
00151 <font class="keyword"> </font>{
00152 <font class="keyword">const</font> CAsyncFileManager3D::CTextureLoad *pTL = dynamic_cast<const CAsyncFileManager3D::CTextureLoad*>(prunnable);
00153 <font class="keywordflow">if</font> (pTL != NULL)
00154 {
00155 <font class="keywordflow">if</font> (pTL->TextureFile == <a class="code" href="classNL3D_1_1CLoadTextureCancel.html#o0">_TextureFile</a>)
00156 {
00157 <font class="keywordflow">return</font> <font class="keyword">true</font>;
00158 }
00159 }
00160 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00161 }
00162 };
00163
00164
00165 <font class="comment">// ***************************************************************************</font>
<a name="l00166"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#a5">00166</a> <font class="keywordtype">bool</font> CAsyncFileManager3D::cancelLoadTexture (CTextureFile *textFile)
00167 {
00168 <font class="keywordflow">return</font> CAsyncFileManager::getInstance().cancelLoadTask(<a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#l1">CLoadTextureCancel</a>(textFile));
00169 }
00170
00171
00172 <font class="comment">// ***************************************************************************</font>
00173
<a name="l00174"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#a6">00174</a> <font class="keywordtype">void</font> CAsyncFileManager3D::loadFile (<font class="keyword">const</font> std::string& sFileName, uint8 **ppFile)
00175 {
00176 CAsyncFileManager::getInstance().loadFile (sFileName, ppFile);
00177 }
00178
00179 <font class="comment">// ***************************************************************************</font>
00180
<a name="l00181"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#a7">00181</a> <font class="keywordtype">void</font> CAsyncFileManager3D::loadFiles (<font class="keyword">const</font> std::vector<std::string> &vFileNames, <font class="keyword">const</font> std::vector<uint8**> &vPtrs)
00182 {
00183 CAsyncFileManager::getInstance().loadFiles (vFileNames, vPtrs);
00184 }
00185
00186 <font class="comment">// ***************************************************************************</font>
00187
<a name="l00188"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#a8">00188</a> <font class="keywordtype">void</font> CAsyncFileManager3D::signal (<font class="keywordtype">bool</font> *pSgn)
00189 {
00190 CAsyncFileManager::getInstance().signal(pSgn);
00191 }
00192
00193 <font class="comment">// ***************************************************************************</font>
00194
<a name="l00195"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D.html#a9">00195</a> <font class="keywordtype">void</font> CAsyncFileManager3D::cancelSignal (<font class="keywordtype">bool</font> *pSgn)
00196 {
00197 CAsyncFileManager::getInstance().cancelSignal(pSgn);
00198 }
00199
00200 <font class="comment">// ***************************************************************************</font>
00201 <font class="comment">// TASKS</font>
00202 <font class="comment">// ***************************************************************************</font>
00203
00204 <font class="comment">// ***************************************************************************</font>
00205 <font class="comment">// MeshLoad</font>
00206 <font class="comment">// ***************************************************************************</font>
00207
<a name="l00208"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#a0">00208</a> CAsyncFileManager3D::CMeshLoad::CMeshLoad(<font class="keyword">const</font> std::string& sMeshName, IShape** ppShp, IDriver *pDriver)
00209 {
00210 <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#o1">_pDriver</a> = pDriver;
00211 <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#m0">MeshName</a> = sMeshName;
00212 <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#o0">_ppShp</a> = ppShp;
00213 }
00214
00215 <font class="comment">// ***************************************************************************</font>
00216
<a name="l00217"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#a1">00217</a> <font class="keywordtype">void</font> CAsyncFileManager3D::CMeshLoad::run()
00218 {
00219 <a class="code" href="async__file__manager__3d_8cpp.html#a0">NL3D_MEM_INSTANCE</a>
00220 <font class="comment">// This set represent the texture already loaded in memory</font>
00221 <font class="comment">// We have to have this set because the driver load the textures only on the </font>
00222 <font class="comment">// setupTexture, done in CShapeBank::isPresent. This must be done in the main</font>
00223 <font class="comment">// thread because setupTexture upload texture to VRAM.</font>
00224 <font class="keyword">typedef</font> set<string> TAlreadyPresentTextureSet;
00225 TAlreadyPresentTextureSet AlreadyPresentTextureSet;
00226
00227 <font class="keywordflow">try</font>
00228 {
00229 <font class="comment">// Load from file the mesh</font>
00230 CShapeStream mesh;
00231 CIFile meshfile;
00232 meshfile.setAsyncLoading (<font class="keyword">true</font>);
00233 meshfile.setCacheFileOnOpen (<font class="keyword">true</font>);
00234 meshfile.open (CPath::lookup(<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#m0">MeshName</a>));
00235 meshfile.serial (mesh);
00236 meshfile.close ();
00237
00238 <font class="comment">// Is the pointer is invalid return -1</font>
00239 <font class="keywordflow">if</font> (mesh.getShapePointer() == NULL)
00240 {
00241 <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"Couldn't load '%s'"</font>, <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#m0">MeshName</a>.c_str());
00242 *<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#o0">_ppShp</a> = (IShape*)-1;
00243 <font class="keyword">delete</font> <font class="keyword">this</font>;
00244 <font class="keywordflow">return</font>;
00245 }
00246
00247 CMeshBase *pMesh = dynamic_cast<CMeshBase *>(mesh.getShapePointer());
00248
00249 <font class="comment">// If the shape is a mesh but the driver is not given or if the shape is not a mesh </font>
00250 <font class="comment">// so do not try to load the textures</font>
00251
00252 <font class="keywordflow">if</font> ((pMesh == NULL) || ((pMesh != NULL) && (<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#o1">_pDriver</a> == NULL)))
00253 {
00254 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#o1">_pDriver</a> == NULL || mesh.getShapePointer() == NULL)
00255 {
00256 <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"mesh or driver is NULL for file '%s'"</font>, <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#m0">MeshName</a>.c_str());
00257 }
00258
00259 *<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#o0">_ppShp</a> = mesh.getShapePointer();
00260 <font class="keyword">delete</font> <font class="keyword">this</font>;
00261 <font class="keywordflow">return</font>;
00262 }
00263 <font class="comment">// Here we are sure that the shape is a mesh and the driver is not null</font>
00264 <font class="comment">// Parse all materials of the mesh</font>
00265 uint i, j;
00266 uint nNbMat = pMesh->getNbMaterial();
00267 ITexture *pText;
00268
00269 <font class="keywordflow">for</font>(i = 0; i < nNbMat; ++i)
00270 {
00271 <font class="keyword">const</font> CMaterial &rMat = pMesh->getMaterial(i);
00272 <font class="comment">// Parse all textures from this material and generate them</font>
00273 <font class="keywordflow">for</font>(j = 0; j < <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>; ++j)
00274 <font class="keywordflow">if</font> (rMat.texturePresent(j))
00275 {
00276 pText = rMat.getTexture (j);
00277 <font class="comment">// For all texture that are texture file we have to load them</font>
00278 CTextureFile *pTextFile = dynamic_cast<CTextureFile*>(pText);
00279 <font class="comment">// Does this texture is a texture file ?</font>
00280 <font class="keywordflow">if</font>(pTextFile != NULL)
00281 <font class="comment">// Yes -> Does the texture is already present in the driver ?</font>
00282 <font class="keywordflow">if</font>( ! <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#o1">_pDriver</a>->isTextureExist(*pTextFile) )
00283 {
00284 <font class="comment">// No -> So we have perhaps to load it</font>
00285 TAlreadyPresentTextureSet::iterator aptmIt = AlreadyPresentTextureSet.find (pTextFile->getFileName());
00286 <font class="comment">// Is the texture already loaded ?</font>
00287 <font class="keywordflow">if</font>(aptmIt == AlreadyPresentTextureSet.end())
00288 {
00289 <font class="comment">// Texture not already present</font>
00290 <font class="comment">// add it</font>
00291 AlreadyPresentTextureSet.insert (pTextFile->getFileName());
00292 <font class="comment">// And load it (to RAM only (upload in VRAM is done in the shape bank))</font>
00293 pTextFile->setAsyncLoading (<font class="keyword">true</font>);
00294 pTextFile->generate();
00295 pTextFile->setAsyncLoading (<font class="keyword">false</font>);
00296 }
00297 }
00298 }
00299
00300 <font class="comment">// Do the same with lightmaps</font>
00301 <font class="keywordflow">if</font> (rMat.getShader() == CMaterial::LightMap)
00302 {
00303 j = 0; pText = rMat.getLightMap (j);
00304 <font class="keywordflow">while</font> (pText != NULL)
00305 {
00306 CTextureFile *pTextFile = dynamic_cast<CTextureFile*>(pText);
00307 <font class="comment">// Does this texture is a texture file ?</font>
00308 <font class="keywordflow">if</font>(pTextFile != NULL)
00309 <font class="comment">// Yes -> Does the texture is already present in the driver ?</font>
00310 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#o1">_pDriver</a>->isTextureExist(*pTextFile))
00311 {
00312 <font class="comment">// No -> So we have perhaps to load it</font>
00313 TAlreadyPresentTextureSet::iterator aptmIt = AlreadyPresentTextureSet.find (pTextFile->getFileName());
00314 <font class="comment">// Is the texture already loaded ?</font>
00315 <font class="keywordflow">if</font>(aptmIt == AlreadyPresentTextureSet.end())
00316 {
00317 <font class="comment">// Texture not already present -> add it and load it to RAM</font>
00318 AlreadyPresentTextureSet.insert (pTextFile->getFileName());
00319 pTextFile->setAsyncLoading (<font class="keyword">true</font>);
00320 pTextFile->generate();
00321 pTextFile->setAsyncLoading (<font class="keyword">false</font>);
00322 }
00323 }
00324 ++j; pText = rMat.getLightMap (j);
00325 }
00326 }
00327 }
00328 <font class="comment">// Finally affect the pointer (Trans-Thread operation -> this operation must be atomic)</font>
00329 *<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#o0">_ppShp</a> = mesh.getShapePointer();
00330 }
00331 <font class="keywordflow">catch</font>(EPathNotFound &)
00332 {
00333 <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"Couldn't load '%s'"</font>, <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#m0">MeshName</a>.c_str());
00334 *<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CMeshLoad.html#o0">_ppShp</a> = (IShape*)-1;
00335 <font class="keyword">delete</font> <font class="keyword">this</font>;
00336 <font class="keywordflow">return</font>;
00337 }
00338 <font class="keyword">delete</font> <font class="keyword">this</font>;
00339 }
00340
00341 <font class="comment">// ***************************************************************************</font>
00342 <font class="comment">// IGLoad</font>
00343 <font class="comment">// ***************************************************************************</font>
00344
00345 <font class="comment">// ***************************************************************************</font>
<a name="l00346"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoad.html#a0">00346</a> CAsyncFileManager3D::CIGLoad::CIGLoad (<font class="keyword">const</font> std::string &IGName, CInstanceGroup **ppIG)
00347 {
00348 <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoad.html#o0">_IGName</a> = IGName;
00349 <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoad.html#o1">_ppIG</a> = ppIG;
00350 }
00351
00352 <font class="comment">// ***************************************************************************</font>
<a name="l00353"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoad.html#a1">00353</a> <font class="keywordtype">void</font> CAsyncFileManager3D::CIGLoad::run (<font class="keywordtype">void</font>)
00354 {
00355 <font class="keywordflow">try</font>
00356 {
00357 CIFile igfile;
00358 igfile.setAsyncLoading (<font class="keyword">true</font>);
00359 igfile.setCacheFileOnOpen (<font class="keyword">true</font>);
00360 igfile.open (CPath::lookup (<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoad.html#o0">_IGName</a>));
00361 CInstanceGroup *pIG = <font class="keyword">new</font> CInstanceGroup();
00362 pIG->serial (igfile);
00363 igfile.close();
00364
00365 *<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoad.html#o1">_ppIG</a> = pIG;
00366 }
00367 <font class="keywordflow">catch</font>(EPathNotFound &)
00368 {
00369 <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"Couldn't load '%s'"</font>, <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoad.html#o0">_IGName</a>.c_str());
00370 *<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoad.html#o1">_ppIG</a> = (CInstanceGroup*)-1;
00371 <font class="keyword">delete</font> <font class="keyword">this</font>;
00372 <font class="keywordflow">return</font>;
00373 }
00374 <font class="keyword">delete</font> <font class="keyword">this</font>;
00375 }
00376
00377 <font class="comment">// ***************************************************************************</font>
00378 <font class="comment">// IGLoadUser</font>
00379 <font class="comment">// ***************************************************************************</font>
00380
00381 <font class="comment">// ***************************************************************************</font>
<a name="l00382"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoadUser.html#a0">00382</a> CAsyncFileManager3D::CIGLoadUser::CIGLoadUser (<font class="keyword">const</font> std::string &IGName, UInstanceGroup **ppIG)
00383 {
00384 <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoadUser.html#o0">_IGName</a> = IGName;
00385 <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoadUser.html#o1">_ppIG</a> = ppIG;
00386 }
00387
00388 <font class="comment">// ***************************************************************************</font>
<a name="l00389"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoadUser.html#a1">00389</a> <font class="keywordtype">void</font> CAsyncFileManager3D::CIGLoadUser::run (<font class="keywordtype">void</font>)
00390 {
00391 <a class="code" href="async__file__manager__3d_8cpp.html#a1">NL3D_MEM_IG</a>
00392 <font class="keywordflow">try</font>
00393 {
00394 CInstanceGroupUser *pIG = <font class="keyword">new</font> CInstanceGroupUser();
00395 <font class="keywordflow">if</font> (pIG->init (<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoadUser.html#o0">_IGName</a>))
00396 {
00397 *<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoadUser.html#o1">_ppIG</a> = pIG;
00398 }
00399 <font class="keywordflow">else</font>
00400 {
00401 <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"Couldn't init '%s'"</font>, <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoadUser.html#o0">_IGName</a>.c_str());
00402 *<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoadUser.html#o1">_ppIG</a> = (UInstanceGroup*)-1;
00403 <font class="keyword">delete</font> <font class="keyword">this</font>;
00404 <font class="keywordflow">return</font>;
00405 }
00406 }
00407 <font class="keywordflow">catch</font>(EPathNotFound &)
00408 {
00409 <a class="code" href="debug_8h.html#a2">nlwarning</a> (<font class="stringliteral">"Couldn't load '%s'"</font>, <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoadUser.html#o0">_IGName</a>.c_str());
00410 *<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CIGLoadUser.html#o1">_ppIG</a> = (UInstanceGroup*)-1;
00411 <font class="keyword">delete</font> <font class="keyword">this</font>;
00412 <font class="keywordflow">return</font>;
00413 }
00414 <font class="keyword">delete</font> <font class="keyword">this</font>;
00415 }
00416
00417 <font class="comment">// ***************************************************************************</font>
00418 <font class="comment">// CTextureLoad</font>
00419 <font class="comment">// ***************************************************************************</font>
00420
00421 <font class="comment">// ***************************************************************************</font>
<a name="l00422"></a><a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CTextureLoad.html#a1">00422</a> <font class="keywordtype">void</font> CAsyncFileManager3D::CTextureLoad::run()
00423 {
00424 <font class="comment">// Load the texture.</font>
00425 <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CTextureLoad.html#m0">TextureFile</a>->setAsyncLoading (<font class="keyword">true</font>);
00426 <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CTextureLoad.html#m0">TextureFile</a>->generate();
00427 <a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CTextureLoad.html#m0">TextureFile</a>->setAsyncLoading (<font class="keyword">false</font>);
00428 <font class="comment">// Ok</font>
00429 *<a class="code" href="classNL3D_1_1CAsyncFileManager3D_1_1CTextureLoad.html#m1">Signal</a>= <font class="keyword">true</font>;
00430
00431 <font class="keyword">delete</font> <font class="keyword">this</font>;
00432 }
00433
00434 } <font class="comment">// NL3D</font>
00435
00436
</pre></div>
<!-- footer -->
<BR><FONT Size=+5> </FONT>
</TD>
<TD WIDTH=15><IMG SRC=/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
</TR>
</TABLE>
</BODY>
</HTML>
|