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<hr><h1>animation_optimizer.h</h1><a href="animation__optimizer_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2000-2002 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#ifndef NL_ANIMATION_OPTIMIZER_H</font>
00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_ANIMATION_OPTIMIZER_H</font>
00028 <font class="preprocessor"></font>
00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="quat_8h.html">nel/misc/quat.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="vectord_8h.html">nel/misc/vectord.h</a>"</font>
00032 
00033 
00034 <font class="keyword">namespace </font>NL3D 
00035 {
00036 
00037 <font class="keyword">using</font>   <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a>;
00038 <font class="keyword">using</font>   <a class="code" href="classNLMISC_1_1CQuatD.html">NLMISC::CQuatD</a>;
00039 <font class="keyword">using</font>   <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>;
00040 <font class="keyword">using</font>   <a class="code" href="classNLMISC_1_1CVectorD.html">NLMISC::CVectorD</a>;
00041 
00042 <font class="keyword">class   </font>CAnimation;
00043 <font class="keyword">class   </font>ITrack;
00044 
00045 <font class="comment">// ***************************************************************************</font>
<a name="l00054"></a><a class="code" href="classNL3D_1_1CAnimationOptimizer.html">00054</a> <font class="comment"></font><font class="keyword">class </font>CAnimationOptimizer
00055 {
00056 <font class="keyword">public</font>:
00057 
00059         <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#a0">CAnimationOptimizer</a>();
00060 
00070         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#a1">setQuaternionThreshold</a>(<font class="keywordtype">double</font> lowPrecThre, <font class="keywordtype">double</font> highPrecThre);
00071 
00079         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#a2">setVectorThreshold</a>(<font class="keywordtype">double</font> lowPrecThre, <font class="keywordtype">double</font> highPrecThre);
00080 
00086         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#a3">addLowPrecisionTrack</a>(<font class="keyword">const</font> std::string &amp;name);
00087 
00089         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#a4">clearLowPrecisionTracks</a>();
00090 
00094         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#a5">setSampleFrameRate</a>(<font class="keywordtype">float</font> frameRate);
00095 
00096 
00101         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#a6">optimize</a>(<font class="keyword">const</font> CAnimation &amp;animIn, CAnimation &amp;animOut);
00102 
00103 
00104 <font class="comment">// ******************</font>
00105 <font class="keyword">private</font>:
<a name="l00106"></a><a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o0">00106</a>         <font class="keywordtype">float</font>           <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o0">_SampleFrameRate</a>;
<a name="l00107"></a><a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o1">00107</a>         <font class="keywordtype">double</font>          <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o1">_QuaternionThresholdLowPrec</a>;
<a name="l00108"></a><a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o2">00108</a>         <font class="keywordtype">double</font>          <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o2">_QuaternionThresholdHighPrec</a>;
<a name="l00109"></a><a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o3">00109</a>         <font class="keywordtype">double</font>          <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o3">_QuaternionThreshold</a>;
<a name="l00110"></a><a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o4">00110</a>         <font class="keywordtype">double</font>          <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o4">_VectorThresholdLowPrec</a>;
<a name="l00111"></a><a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o5">00111</a>         <font class="keywordtype">double</font>          <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o5">_VectorThresholdHighPrec</a>;
<a name="l00112"></a><a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o6">00112</a>         <font class="keywordtype">double</font>          <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o6">_VectorThreshold</a>;
00113 
00114 
00115         <font class="comment">// see addLowPrecisionTrack</font>
<a name="l00116"></a><a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o7">00116</a>         std::vector&lt;std::string&gt;        <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o7">_LowPrecTrackKeyName</a>;
00117 
00118         <font class="comment">// For Sampling of Quaternion Tracks.</font>
<a name="l00119"></a><a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o8">00119</a>         std::vector&lt;uint16&gt;             <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o8">_TimeList</a>;
<a name="l00120"></a><a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o9">00120</a>         std::vector&lt;CQuat&gt;              <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o9">_QuatKeyList</a>;
00121 
00122         <font class="comment">// For Sampling of Vector Tracks.</font>
<a name="l00123"></a><a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o10">00123</a>         std::vector&lt;CVector&gt;    <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#o10">_VectorKeyList</a>;
00124 
00125 <font class="keyword">private</font>:
00126 
00127         <font class="comment">// Clone a ITrack (using a CMemStream)</font>
00128         ITrack          *<a class="code" href="classNL3D_1_1CAnimationOptimizer.html#c0">cloneTrack</a>(<font class="keyword">const</font> ITrack        *trackIn);
00129 
00130         <font class="comment">// true if the track can be optimized.</font>
00131         <font class="keywordtype">bool</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#c1">isTrackOptimisable</a>(<font class="keyword">const</font> ITrack *trackIn);
00132 
00133         <font class="comment">// return an optimized version of trackIn. Type returned should be different (eg: CTrackSampledQuat)</font>
00134         ITrack          *<a class="code" href="classNL3D_1_1CAnimationOptimizer.html#c2">optimizeTrack</a>(<font class="keyword">const</font> ITrack     *trackIn);
00135 
00136         <font class="comment">// see addLowPrecisionTrack()</font>
00137         <font class="keywordtype">bool</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#c3">isLowPrecisionTrack</a>(<font class="keyword">const</font> std::string &amp;trackName);
00138 
00139 
00141         <font class="comment">// @{</font>
00142 
00147         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#z379_0">sampleQuatTrack</a>(<font class="keyword">const</font> ITrack *trackIn, <font class="keywordtype">float</font> beginTime, <font class="keywordtype">float</font> endTime, uint numSamples);
00148 
00152         <font class="keywordtype">bool</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#z379_1">testConstantQuatTrack</a>();
00153 
00156         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#z379_2">optimizeQuatTrack</a>();
00157 
00161         <font class="keywordtype">bool</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#z379_3">nearlySameQuaternion</a>(<font class="keyword">const</font> CQuatD &amp;quat0, <font class="keyword">const</font> CQuatD &amp;quat1);
00162 
00163         <font class="comment">// @}</font>
00164 
00165 
00167         <font class="comment">// @{</font>
00168 
00172         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#z380_0">sampleVectorTrack</a>(<font class="keyword">const</font> ITrack *trackIn, <font class="keywordtype">float</font> beginTime, <font class="keywordtype">float</font> endTime, uint numSamples);
00173 
00176         <font class="keywordtype">bool</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#z380_1">testConstantVectorTrack</a>();
00177 
00180         <font class="keywordtype">void</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#z380_2">optimizeVectorTrack</a>();
00181 
00184         <font class="keywordtype">bool</font>            <a class="code" href="classNL3D_1_1CAnimationOptimizer.html#z380_3">nearlySameVector</a>(<font class="keyword">const</font> CVectorD &amp;v0, <font class="keyword">const</font> CVectorD &amp;v1);
00185 
00186         <font class="comment">// @}</font>
00187 
00188 };
00189 
00190 
00191 } <font class="comment">// NL3D</font>
00192 
00193 
00194 <font class="preprocessor">#endif // NL_ANIMATION_OPTIMIZER_H</font>
00195 <font class="preprocessor"></font>
00196 <font class="comment">/* End of animation_optimizer.h */</font>
</pre></div>

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