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<hr><h1>animated_value.h</h1><a href="animated__value_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#ifndef NL_ANIMATED_VALUE_H</font>
00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_ANIMATED_VALUE_H</font>
00028 <font class="preprocessor"></font>
00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="vector_8h.html">nel/misc/vector.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="quat_8h.html">nel/misc/quat.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="rgba_8h.html">nel/misc/rgba.h</a>"</font>
00033 
00034 
00035 <font class="keyword">namespace </font>NL3D 
00036 {
00037 
00038 
<a name="l00047"></a><a class="code" href="classNL3D_1_1IAnimatedValue.html">00047</a> <font class="keyword">class </font>IAnimatedValue
00048 {
00049 <font class="keyword">public</font>:
00058         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1IAnimatedValue.html#a0">blend</a> (<font class="keyword">const</font> IAnimatedValue&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>, <font class="keywordtype">float</font> blendFactor) =0;
00059 
00065         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1IAnimatedValue.html#a1">affect</a> (<font class="keyword">const</font> IAnimatedValue&amp; value) =0;
00066 };
00067 
00068 
00076 <font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt;
<a name="l00077"></a><a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html">00077</a> <font class="keyword">class </font>CAnimatedValueBlendable : <font class="keyword">public</font> IAnimatedValue
00078 {
00079 <font class="keyword">public</font>:
00080         <font class="comment">// NOT TESTED, JUST COMPILED. FOR PURPOSE ONLY.</font>
<a name="l00082"></a><a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#a0">00082</a> <font class="comment">        virtual void blend (const IAnimatedValue&amp; value, float blendFactor)</font>
00083         {
00084                 <font class="comment">// Check types of value</font>
00085                 <a class="code" href="debug_8h.html#a6">nlassert</a> (<font class="keyword">typeid</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)==<font class="keyword">typeid</font>(*<font class="keyword">this</font>));
00086 
00087                 <font class="comment">// Cast</font>
00088                 CAnimatedValueBlendable&lt;T&gt;      *pValue=(CAnimatedValueBlendable&lt;T&gt;*)&amp;<a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>;
00089 
00090                 <font class="comment">// Blend</font>
00091                 <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#m0">Value</a>=(T) (<a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#m0">Value</a>*blendFactor+pValue-&gt;Value*(1.f-blendFactor));
00092         }
00093         
<a name="l00099"></a><a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#a1">00099</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#a1">affect</a> (<font class="keyword">const</font> IAnimatedValue&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)
00100         {
00101                 <font class="comment">// Check types of value</font>
00102                 <a class="code" href="debug_8h.html#a6">nlassert</a> (<font class="keyword">typeid</font> (value)==<font class="keyword">typeid</font>(*<font class="keyword">this</font>));
00103 
00104                 <font class="comment">// Cast</font>
00105                 CAnimatedValueBlendable&lt;T&gt;      *pValue=(CAnimatedValueBlendable&lt;T&gt;*)&amp;value;
00106 
00107                 <font class="comment">// Blend</font>
00108                 <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#m0">Value</a>=pValue-&gt;Value;
00109         }
00110 
00111         <font class="comment">// The value read and write</font>
<a name="l00112"></a><a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#m0">00112</a>         T       <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#m0">Value</a>;
00113 };
00114 
00115 
00116 
<a name="l00124"></a><a class="code" href="classNL3D_1_1CAnimatedValueBlendable_3_01NLMISC_1_1CQuat_01_4.html">00124</a> <font class="keyword">class </font>CAnimatedValueBlendable&lt;NLMISC::CQuat&gt; : <font class="keyword">public</font> IAnimatedValue
00125 {
00126 <font class="keyword">public</font>:
<a name="l00128"></a><a class="code" href="classNL3D_1_1CAnimatedValueBlendable_3_01NLMISC_1_1CQuat_01_4.html#a0">00128</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#a0">blend</a> (<font class="keyword">const</font> IAnimatedValue&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>, <font class="keywordtype">float</font> blendFactor)
00129         {
00130                 <font class="comment">// Check types of value</font>
00131                 <a class="code" href="debug_8h.html#a6">nlassert</a> (<font class="keyword">typeid</font> (value)==<font class="keyword">typeid</font>(*<font class="keyword">this</font>));
00132 
00133                 <font class="comment">// Cast.</font>
00134                 CAnimatedValueBlendable&lt;NLMISC::CQuat&gt;  *pValue=(CAnimatedValueBlendable&lt;NLMISC::CQuat&gt;*)&amp;value;
00135 
00136                 <font class="comment">// blend.</font>
00137                 <font class="comment">// Yoyo: no makeClosest is done, because the result seems to be better when done</font>
00138                 <font class="comment">// before: for all blend values, and not one after one.</font>
00139                 <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#m0">Value</a>= <a class="code" href="classNLMISC_1_1CQuatT.html#z317_1">NLMISC::CQuat::slerp</a>(<a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#m0">Value</a>, pValue-&gt;Value, 1-blendFactor);
00140 
00141         }
00142 
<a name="l00148"></a><a class="code" href="classNL3D_1_1CAnimatedValueBlendable_3_01NLMISC_1_1CQuat_01_4.html#a1">00148</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#a1">affect</a> (<font class="keyword">const</font> IAnimatedValue&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)
00149         {
00150                 <font class="comment">// Check types of value</font>
00151                 <a class="code" href="debug_8h.html#a6">nlassert</a> (<font class="keyword">typeid</font> (value)==<font class="keyword">typeid</font>(*<font class="keyword">this</font>));
00152 
00153                 <font class="comment">// Cast</font>
00154                 CAnimatedValueBlendable&lt;NLMISC::CQuat&gt;  *pValue=(CAnimatedValueBlendable&lt;NLMISC::CQuat&gt;*)&amp;value;
00155 
00156                 <font class="comment">// Blend</font>
00157                 <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#m0">Value</a>=pValue-&gt;Value;
00158         }
00159 
00160         <font class="comment">// The value</font>
<a name="l00161"></a><a class="code" href="classNL3D_1_1CAnimatedValueBlendable_3_01NLMISC_1_1CQuat_01_4.html#m0">00161</a>         <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a>   <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#m0">Value</a>;
00162 };
00163 
00164 
<a name="l00172"></a><a class="code" href="classNL3D_1_1CAnimatedValueBlendable_3_01NLMISC_1_1CRGBA_01_4.html">00172</a> <font class="keyword">class </font>CAnimatedValueBlendable&lt;NLMISC::CRGBA&gt; : <font class="keyword">public</font> IAnimatedValue
00173 {
00174 <font class="keyword">public</font>:
<a name="l00176"></a><a class="code" href="classNL3D_1_1CAnimatedValueBlendable_3_01NLMISC_1_1CRGBA_01_4.html#a0">00176</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#a0">blend</a> (<font class="keyword">const</font> IAnimatedValue&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>, <font class="keywordtype">float</font> blendFactor)
00177         {
00178                 <font class="comment">// Check types of value</font>
00179                 <a class="code" href="debug_8h.html#a6">nlassert</a> (<font class="keyword">typeid</font> (value)==<font class="keyword">typeid</font>(*<font class="keyword">this</font>));
00180 
00181                 <font class="comment">// Cast.</font>
00182                 CAnimatedValueBlendable&lt;NLMISC::CRGBA&gt;  *pValue=(CAnimatedValueBlendable&lt;NLMISC::CRGBA&gt;*)&amp;value;
00183 
00184                 <font class="comment">// blend.</font>
00185                 <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#m0">Value</a>.blendFromui (pValue-&gt;Value, this-&gt;Value, (uint)(256.f*blendFactor));
00186         }
00187 
<a name="l00193"></a><a class="code" href="classNL3D_1_1CAnimatedValueBlendable_3_01NLMISC_1_1CRGBA_01_4.html#a1">00193</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#a1">affect</a> (<font class="keyword">const</font> IAnimatedValue&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)
00194         {
00195                 <font class="comment">// Check types of value</font>
00196                 <a class="code" href="debug_8h.html#a6">nlassert</a> (<font class="keyword">typeid</font> (value)==<font class="keyword">typeid</font>(*<font class="keyword">this</font>));
00197 
00198                 <font class="comment">// Cast</font>
00199                 CAnimatedValueBlendable&lt;NLMISC::CRGBA&gt;  *pValue=(CAnimatedValueBlendable&lt;NLMISC::CRGBA&gt;*)&amp;value;
00200 
00201                 <font class="comment">// Blend</font>
00202                 <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#m0">Value</a>=pValue-&gt;Value;
00203         }
00204 
00205         <font class="comment">// The value</font>
<a name="l00206"></a><a class="code" href="classNL3D_1_1CAnimatedValueBlendable_3_01NLMISC_1_1CRGBA_01_4.html#m0">00206</a>         <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>   <a class="code" href="classNL3D_1_1CAnimatedValueBlendable.html#m0">Value</a>;
00207 };
00208 
00209 
00217 <font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt;
<a name="l00218"></a><a class="code" href="classNL3D_1_1CAnimatedValueNotBlendable.html">00218</a> <font class="keyword">class </font>CAnimatedValueNotBlendable : <font class="keyword">public</font> IAnimatedValue
00219 {
00220 <font class="keyword">public</font>:
00221         <font class="keyword">virtual</font> ~CAnimatedValueNotBlendable&lt;T&gt;() {}
<a name="l00223"></a><a class="code" href="classNL3D_1_1CAnimatedValueNotBlendable.html#a1">00223</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CAnimatedValueNotBlendable.html#a1">blend</a> (<font class="keyword">const</font> IAnimatedValue&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>, <font class="keywordtype">float</font> blendFactor)
00224         {
00225                 <font class="comment">// Check types of value</font>
00226                 <a class="code" href="debug_8h.html#a6">nlassert</a> (<font class="keyword">typeid</font> (value)==<font class="keyword">typeid</font>(*<font class="keyword">this</font>));
00227 
00228                 <font class="comment">// Cast</font>
00229                 CAnimatedValueNotBlendable&lt;T&gt;   *pValue=(CAnimatedValueNotBlendable&lt;T&gt;*)&amp;value;
00230 
00231                 <font class="comment">// Boolean blend</font>
00232                 <font class="keywordflow">if</font> (blendFactor&lt;0.5f)
00233                         <a class="code" href="classNL3D_1_1CAnimatedValueNotBlendable.html#m0">Value</a>=pValue-&gt;Value;
00234         }
00235         
<a name="l00241"></a><a class="code" href="classNL3D_1_1CAnimatedValueNotBlendable.html#a2">00241</a>         <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CAnimatedValueNotBlendable.html#a2">affect</a> (<font class="keyword">const</font> IAnimatedValue&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)
00242         {
00243                 <font class="comment">// Check types of value</font>
00244                 <a class="code" href="debug_8h.html#a6">nlassert</a> (<font class="keyword">typeid</font> (value)==<font class="keyword">typeid</font>(*<font class="keyword">this</font>));
00245 
00246                 <font class="comment">// Cast</font>
00247                 CAnimatedValueNotBlendable&lt;T&gt;   *pValue=(CAnimatedValueNotBlendable&lt;T&gt;*)&amp;value;
00248 
00249                 <font class="comment">// Blend</font>
00250                 <a class="code" href="classNL3D_1_1CAnimatedValueNotBlendable.html#m0">Value</a>=pValue-&gt;Value;
00251         }
00252 
00253         <font class="comment">// The value</font>
<a name="l00254"></a><a class="code" href="classNL3D_1_1CAnimatedValueNotBlendable.html#m0">00254</a>         T       <a class="code" href="classNL3D_1_1CAnimatedValueNotBlendable.html#m0">Value</a>;
00255 };
00256 
00257 
00258 <font class="keyword">typedef</font> CAnimatedValueNotBlendable&lt;bool&gt;                        <a class="code" href="namespaceNL3D.html#a11">CAnimatedValueBool</a>;
00259 <font class="keyword">typedef</font> CAnimatedValueBlendable&lt;sint32&gt;                         <a class="code" href="namespaceNL3D.html#a12">CAnimatedValueInt</a>;
00260 <font class="keyword">typedef</font> CAnimatedValueBlendable&lt;float&gt;                          <a class="code" href="namespaceNL3D.html#a13">CAnimatedValueFloat</a>;
00261 <font class="keyword">typedef</font> CAnimatedValueBlendable&lt;NLMISC::CVector&gt;        <a class="code" href="namespaceNL3D.html#a14">CAnimatedValueVector</a>;
00262 <font class="keyword">typedef</font> CAnimatedValueNotBlendable&lt;std::string&gt;         <a class="code" href="namespaceNL3D.html#a15">CAnimatedValueString</a>;
00263 <font class="keyword">typedef</font> CAnimatedValueBlendable&lt;NLMISC::CQuat&gt;          <a class="code" href="namespaceNL3D.html#a16">CAnimatedValueQuat</a>;
00264 <font class="keyword">typedef</font> CAnimatedValueBlendable&lt;NLMISC::CRGBA&gt;          <a class="code" href="namespaceNL3D.html#a17">CAnimatedValueRGBA</a>;
00265 
00266 
00267 } <font class="comment">// NL3D</font>
00268 
00269 
00270 <font class="preprocessor">#endif // NL_ANIMATED_VALUE_H</font>
00271 <font class="preprocessor"></font>
00272 <font class="comment">/* End of animated_value.h */</font>
</pre></div>

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